Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 22:32:32 Player: double j Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (3329) 3329 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 7223 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 0/850 Matter 146/300 Energy 90/140 System Corruption 2% Temperature Cool (6) Movement Core (1500) Ox29 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Structural Scanner Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Improved Power Shielding System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Advanced Heat Sink Trap Scanner Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Advanced ECM Suite System Restoration Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Heat Sink Advanced Heat Sink Improved Cooling System Structural Scanner Trap Scanner Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Advanced ECM Suite Core Shielding Improved Power Shielding Light Armor Plating Improved Light Armor Plating System Restoration Module Heavy Ion Cannon [Rating: 49] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 6 | . . 1 . 2 1 2 Weapon 1 | . . 1 . . . . Parts Attached 119 | 7 7 14 12 30 24 25 Power 9 | 1 . 2 1 3 1 1 Engine 6 | 1 . 2 1 1 . 1 Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 34 | 2 1 3 4 10 10 4 Treads 6 | . . . . 2 2 2 Leg . | . . . . . . . Wheel 28 | 2 1 3 4 8 8 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 40 | 2 1 4 2 8 8 15 Device 16 | 1 . 1 1 3 3 7 Storage 5 | 1 1 2 . 1 . . Processor 6 | . . 1 . 3 . 2 Hackware 2 | . . . . . . 2 Protection 11 | . . . 1 1 5 4 Artifact . | . . . . . . . Weapon 36 | 2 5 5 5 9 5 5 Energy Gun 12 | 1 2 2 3 3 1 . Energy Cannon 4 | . . . . 1 1 2 Ballistic Gun 8 | 1 1 3 1 1 . 1 Ballistic Cannon 9 | . . . 1 4 2 2 Launcher 1 | . . . . . 1 . Special Weapon 2 | . 2 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 52 | . . 5 10 7 10 20 Power 3 | . . . 1 1 . 1 Propulsion 19 | . . 2 3 3 5 6 Utility 15 | . . 1 2 1 3 8 Weapon 15 | . . 2 4 2 2 5 Highest Loss Streak 20 | . . 3 3 3 4 20 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 99 97 98 99 97 Engine 3 | . 14 11 10 1 . . Core 4 | . . . . 7 7 5 Wheel 20 | . 28 22 21 17 22 17 Device 16 | . 14 11 11 17 17 20 Storage 8 | . 14 11 11 9 7 6 Processor 14 | . . 11 7 17 15 19 Protection 1 | . . . 3 . 4 3 Energy Gun 11 | . 9 15 15 12 10 . Ballistic Gun 5 | . 14 17 13 . . . Ballistic Cannon 8 | . . . 2 12 11 11 Peak Build Rating 49 | 9 12 15 16 34 42 49 Average Rating 27 | 5 10 14 13 26 39 44 On Entrance 16 | . 9 11 15 13 27 41 Naked Turns . | . . . . . . . Heaviest Build 117 | 12 29 37 37 102 109 117 Greatest Support 44 | 20 26 32 32 44 44 42 Greatest Overweight (x) 29 | . 1 1 2 5 4 29 Average Overweight (x) 1 | . . . 1 2 2 2 Largest Inventory Capacity 25 | 8 15 25 15 25 25 25 Average Capacity 19 | 7 11 15 15 19 25 25 Most Carried 24 | 6 10 15 15 18 24 24 Average Carried 15 | 3 8 12 13 15 20 18 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 18 | 5 10 15 15 15 18 8 Class Distribution -------------------- 72% | Scavenger-Skirmisher 10% | Skirmisher 6% | Mutant 5% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2835 | 285 94 401 238 842 882 93 Remotely . | . . . . . . . Salvage Created 4051 | 169 189 996 262 877 1422 136 Parts 236 | 13 8 71 9 51 74 10 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 4 | 1 . 2 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 78 | . 1 24 10 18 21 4 Guns 47 | . 1 24 9 5 8 . Cannons 31 | . . . 1 13 13 4 Classes Destroyed 18 | 3 3 5 2 3 2 . Worker 6 | 2 . . 1 1 2 . Builder 6 | . 1 1 . 2 2 . Tunneler 5 | 4 . . . . . 1 Hauler 1 | . . 1 . . . . Recycler 13 | 1 1 3 1 1 6 . Mechanic 1 | . 1 . . . . . Operator 1 | . . . . . 1 . Watcher 10 | . . 3 . 4 2 1 Swarmer 17 | . . 15 . . . 2 Cutter 1 | . . . . 1 . . Grunt 29 | . 1 7 3 9 9 . Duelist 2 | . . 1 . 1 . . Sentry 6 | . . 1 . 4 1 . Demolisher 1 | . . . 1 . . . Specialist 4 | . . . . 2 2 . Hunter 7 | . . . . 1 4 2 Programmer 5 | . . . . . 5 . Assembled 6 | . . . 6 . . . Best Kill Streak 5 | 4 2 5 2 4 5 4 Combat Bots Only 4 | . 1 4 2 3 3 4 Max Kills in Single Turn 2 | 1 2 2 2 2 2 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 699 | . 4 101 42 89 134 329 Missed 204 | . 1 32 11 28 39 93 Damage Taken 6896 | . 32 716 612 1446 1450 2640 Core 1683 | . 22 169 35 407 200 850 Absorbed by Shields . | . . . . . . . Redirected to Shielding 126 | . . . . 3 . 123 Regen/Repaired (Parts) 282 | . . . . 282 . . Core Remaining (%) 67 | 100 91 . 49 26 71 . Volleys Fired 268 | 15 16 62 30 57 72 16 Largest 3 | 2 2 3 3 3 3 3 Hottest 183 | 70 100 113 128 168 174 183 Shots Fired 733 | 30 24 176 77 171 216 39 Gun 460 | 30 16 176 74 67 95 2 Cannon 265 | . . . 3 104 121 37 Launcher . | . . . . . . . Special 8 | . 8 . . . . . Kinetic 418 | 15 9 109 46 101 119 19 Thermal 258 | 15 15 36 31 67 74 20 Explosive . | . . . . . . . Electromagnetic 57 | . . 31 . 3 23 . Robot Hit Streak 14 | 12 14 9 11 10 13 10 Robot Miss Streak 8 | 5 1 4 2 8 4 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 440 | 20 13 95 55 113 116 28 Core Hits 217 | 11 6 45 21 69 54 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | 3 . 1 1 4 8 1 Burn 7 | 3 . 1 1 1 1 . Blast 11 | . . . . 3 7 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8422 | 235 185 1321 850 2110 2936 785 Guns 4312 | 235 174 1289 791 697 1083 43 Cannons 3789 | . . . 59 1413 1575 742 Explosions 298 | . . 20 . . 278 . Melee . | . . . . . . . Ramming 12 | . . 12 . . . . Kinetic 4816 | 84 98 832 533 1352 1516 401 Thermal 2824 | 151 87 259 317 697 929 384 Explosive 278 | . . . . . 278 . Electromagnetic 492 | . . 218 . 61 213 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 8 1 1 2 Average Corruption 1 | . . . 7 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . 6 5 3 . Message Errors 3 | . . . 2 1 . . Matter Fused 2 | . . . 1 1 . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 3 | . . . 1 2 . . Data Loss (minor) 4 | . . . 1 . 3 . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 100 | . . . . 9 89 2 Projectiles 31 | . . . . 9 20 2 Explosions 69 | . . . . . 69 . Melee . | . . . . . . . Knockbacks 64 | . . . 1 42 19 2 Impact . | . . . . . . . Kinetic 57 | . . . 1 37 17 2 Secondary 7 | . . . . 5 2 . Self-Inflicted Damage 140 | . . 28 . . 112 . Shots 2 | . . 1 . . 1 . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 565 | 70 60 226 203 565 328 201 Average Temperature 70 | 28 26 58 88 108 56 53 Received Heat Transfer 1021 | . 18 129 94 270 240 270 Effects 9 | . . . . 6 3 . Shutdowns 1 | . . . . 1 . . Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Damage (major) 1 | . . . . 1 . . Damage (core) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | 2 . 3 . . 1 . Heat Transferred 6258 | 666 259 827 806 1480 1702 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 621 | 35 64 621 291 339 407 213 Initial 241 | . 22 26 241 27 129 198 Average 183 | 12 36 268 207 154 198 140 Maximum Alert Level 2 | . . 2 1 1 2 1 Low Security (%) 54 | 100 100 42 27 54 55 71 Level 1 39 | . . 30 72 45 42 28 Level 2 5 | . . 26 . . 1 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 1 2 . 6 11 3 Investigation 9 | . 1 2 . 3 2 1 Extermination 6 | . . . . . 5 1 Reinforcement 6 | . . . . 3 3 . Assault . | . . . . . . . Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . . 5 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | . 2 43 13 31 28 14 Peak Tracking Total 8 | . 1 8 3 5 3 7 Tactical Retreats 11 | . . 7 . 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 8 | . . 2 . 1 5 . Max in Single Turn 2 | . . 1 . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 25 | . 3 9 1 5 4 3 Terminals 13 | . 2 6 1 2 2 . Fabricators 2 | . . . . . 1 1 Repair Stations 4 | . 1 1 . 2 . . Recycling Units 3 | . . 1 . . 1 1 Scanalyzers 3 | . . 1 . 1 . 1 Garrison Access . | . . . . . . . Total Hacks 97 | . 9 35 5 22 10 16 Successful 54 | . 5 18 2 13 3 13 Failed 43 | . 4 17 3 9 7 3 Catastrophic 5 | . . 1 . 1 3 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 52 | . 8 25 5 7 7 . Fabricators 6 | . . . . . 2 4 Repair Stations 15 | . 1 2 . 12 . . Recycling Units 16 | . . 5 . . 1 10 Scanalyzers 8 | . . 3 . 3 . 2 Garrison Access . | . . . . . . . Terminal Hacks 23 | . 4 14 2 1 2 . Record 1 | . . . . . 1 . Robot Analysis 3 | . . 2 . 1 . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 4 | . 1 2 1 . . . Locate Traps 2 | . . 2 . . . . Dispatch Records 1 | . . 1 . . . . Transport Status 2 | . . 2 . . . . Extermination Status 1 | . . . . . 1 . Reinforcement Status 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 5 | . 2 2 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 11 | . 1 . . 10 . . Scan Component 6 | . 1 . . 5 . . Repair 5 | . . . . 5 . . Recycling Unit Hacks 12 | . . 2 . . 1 9 Recycle Component 3 | . . . . . . 3 Process 2 | . . . . . . 2 Report Inventory 4 | . . 1 . . 1 2 Retrieve Matter 2 | . . . . . . 2 Retrieve Components 1 | . . 1 . . . . Scanalyzer 6 | . . 2 . 2 . 2 Insert Component 3 | . . 1 . 1 . 1 Analyze 3 | . . 1 . 1 . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 22 | . 2 9 1 5 4 1 Full Trace Events 10 | . 1 3 . 3 2 1 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 1 . 1 . 1 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 42 | . . . . . . 42 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 5 | . . . . 5 . . Time 148 | . . . . 148 . . Parts Recycled 3 | . . . . . . 3 Recycled Matter 74 | . . . . . . 74 Retrieved Matter 74 | . . . . . . 74 Retrieved Components 2 | . . 2 . . . . Parts Scanalyzed 3 | . . 1 . 1 . 1 Part Schematics Acquired 3 | . . 1 . 1 . 1 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total 3 | . . 2 . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 6138 | 140 240 1089 549 1671 1835 614 Spaces Moved 3349 | 73 170 556 325 847 1010 368 Core 15 | 13 . . . . . 2 Treads 2 | . . . . 1 . 1 Legs . | . . . . . . . Wheels 3332 | 60 170 556 325 846 1010 365 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 95 95 116 123 Average Speed 116 | 74 89 106 104 120 123 131 Slowest Speed 1500 | 80 105 115 130 305 150 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 21 37 62 55 24 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 8 | . 7 . . . 1 . Terrain Destroyed 64 | . 7 . . 5 48 4 Melee . | . . . . . . . Projectile 44 | . 7 . . 5 28 4 AOE 20 | . . . . . 20 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 5026 | 132 217 920 471 1375 1434 477 Wait 1156 | 22 12 271 92 403 301 55 Move 3343 | 72 169 555 324 846 1009 368 Hop . | . . . . . . . Pick Up 106 | 14 9 15 11 24 22 11 Fast Attach 1 | . . . . 1 . . Attach 70 | 7 1 8 10 14 13 17 Detach 1 | . . . . 1 . . Swap 48 | . 6 6 2 15 11 8 Drop 32 | 2 4 2 2 14 6 2 Fire 268 | 15 16 62 30 57 72 16 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 19) 304 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 675 | -9/Materials | Build established: Skirmisher 935 | -9/Materials | Discovered new exit (range 12) 1137 | -9/Materials | Lost 3 parts (1n2w) 1462 | -9/Materials | Build established: Scavenger-Skirmisher 1470 | -9/Materials | Entered Mines 1504 | -9/Mines | Assembled infested the area 1633 | -9/Mines | Lost 3 parts (1p1u1w) 1633 | -9/Mines | Core integrity fell below 50% 1880 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1885 | -9/Mines | Lost 3 parts (1n1u1w) 1968 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2009 | -9/Mines | Discovered new exit (range 11) 2019 | -9/Mines | Entered Materials 2019 | -8/Materials | Evolved 2 slots: Utility x2 2069 | -8/Materials | Repaired Hvy. Assault Rifle 2097 | -8/Materials | Repaired Lgt. Ion Engine 2774 | -8/Materials | Core integrity fell below 50% 3363 | -8/Materials | Repaired Flak Cannon 3391 | -8/Materials | Repaired Wheel 3418 | -8/Materials | Repaired Wheel 3439 | -8/Materials | Discovered new exit (range 13) 3607 | -8/Materials | Lost 3 parts (1n2w) 3665 | -8/Materials | Discovered new exit (range 16) 3689 | -8/Materials | Identified exit to Factory 3690 | -8/Materials | Entered Factory 3690 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4431 | -7/Factory | Garrison activated, responded to threat 5416 | -7/Factory | Discovered new exit (range 13) 5461 | -7/Factory | Identified exit to Factory 5525 | -7/Factory | Entered another Factory area 5525 | -6/Factory | Evolved 2 slots: Utility x2 5530 | -6/Factory | Lost 4 parts (2n1u1w) 6068 | -6/Factory | Garrison activated, responded to threat 6079 | -6/Factory | Fabricated Hvy. Missile Launcher? 6117 | -6/Factory | Core integrity fell below 50% 6124 | -6/Factory | Core integrity fell below 20% 6139 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Penetrated by Slug. H-66 Slayer destroyed. S-27 Virus destroyed. Destroyed VTOL Module. U-05 Engineer builds a Door. Adv. Treads destroyed. S-27 Virus destroyed. Magnetic Acceleration Cannon destroyed. Hvy. Ion Cannon destroyed. Adv. Treads destroyed. Imp. Cooling System destroyed. Mic. Nuclear Core destroyed. Core Shielding destroyed. Imp. Terrain Scanner destroyed. Acquired Autogun. Y-54 Guardian destroyed. Acquired 59 matter. Lgt. Armor Plating destroyed. Autogun destroyed. Imp. Light Armor Plating destroyed. 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" ! # """??? ??? ??????? | | ?????????? # """????? ?????????? | | ?????????? # ??"?#???"?????????? | | ?????????? # ? ??? ??????????? | | ??????????? # ? ????"?????????? | | ???????????##### ###### + ? ? # ?????????? | | ??????????????## ######!#?##?#??????????????? | | ???????????????#+##?????#?% ????? ???????????? | | ?????????????????? ?? ???| ? ? ?? ???????????? | | ??????????????????????? +? ? ? ??????????????? | | ??????????????????? ? ???? ???????????????????? | | ??????????????????????? ? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Core Shielding 20 Power Shielding 66 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Missile Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Novice Programmer Challenges ------------ None Game ------ Seed MicroPlasmaModule Manual? 0 Play Time 01:35:47 Cumulative 30.1 hours Start 2024.08.06 @ 20:46:52 End 2024.08.06 @ 22:32:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c08b38b9-4c4e-41d8-ba1a-747107bbc1e1