Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.26 @ 00:47:09 Player: 277 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (161) 805 Value Destroyed (4645) 4645 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1996) 1996 TOTAL SCORE: 11966 Bonus ------- Pacifist 200 High Alert Combat Kills 637 Follower Combat Kills 894 Met Data Miner 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 85/100 System Corruption 0% Temperature Cool (-100) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Scrap Engine Cryofiber Web Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Advanced Heat Sink Large Matter Pod (150) Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Armored Scrap Engine Thermal Generator Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer System Shield > --- WEAPON ----------- Improved EM Shotgun Heavy Plasma Cannon Burst Electro Pulse Construct/C > --- INVENTORY -------- Cooled Ion Engine Armored Treads Armored Treads Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cryofiber Web Cryofiber Web Target Analyzer Heavy Armor Plating Hardened Medium Armor Plating Improved EM Shotgun Advanced Beam Cannon Minigun Gauss Rifle Assault Cannon Mini Grenade Launcher [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Constructs Propulsion Armored Treads Treads Armored Treads Leg Constructs Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 5 | . . 1 1 . . 3 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 147 | 4 . 41 32 21 1 40 3 3 . 2 Power 8 | . . 3 3 2 . . . . . . Engine 8 | . . 3 3 2 . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 53 | 2 . 17 12 6 . 16 . . . . Treads 34 | 2 . 9 7 5 . 11 . . . . Leg 5 | . . 5 . . . . . . . . Wheel 9 | . . 3 5 1 . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . 5 . . . . Utility 40 | . . 9 9 6 1 13 . 2 . . Device 17 | . . 2 2 4 . 8 . 1 . . Storage 4 | . . 2 1 1 . . . . . . Processor 4 | . . 2 . . . 1 . 1 . . Hackware 2 | . . . . . 1 1 . . . . Protection 13 | . . 3 6 1 . 3 . . . . Artifact . | . . . . . . . . . . . Weapon 46 | 2 . 12 8 7 . 11 3 1 . 2 Energy Gun 20 | . . 8 6 4 . 2 . . . . Energy Cannon 6 | . . . . . . 5 1 . . . Ballistic Gun 9 | 2 . 4 . 1 . 2 . . . . Ballistic Cannon 5 | . . . 2 1 . 1 . . . 1 Launcher 6 | . . . . 1 . 1 2 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 . 1 . . . . Corrupted Parts 1 | . . 1 . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . Parts Lost 64 | . . 10 14 6 . 23 2 4 . 5 Power 5 | . . 1 1 . . 2 1 . . . Propulsion 29 | . . 5 7 2 . 12 . 1 . 2 Utility 18 | . . 2 3 3 . 6 . 1 . 3 Weapon 12 | . . 2 3 1 . 3 1 2 . . Highest Loss Streak 13 | . . 4 3 6 . 13 1 2 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 57 92 91 96 100 89 40 59 60 61 Engine 6 | . . 10 9 9 9 6 . 5 . . Treads 19 | . 28 22 22 32 36 22 . . . . Leg 1 | . . 5 . . . 1 . 6 6 5 Wheel 1 | . . 1 5 1 . . . . . . Device 13 | . . 10 9 15 11 17 13 17 20 19 Storage 5 | . . 8 9 9 9 5 . . . . Processor 8 | . . 7 9 9 9 5 6 10 13 13 Hackware 3 | . . . . . 6 5 6 6 6 6 Protection 2 | . . 4 8 1 . 2 . . . . Energy Gun 8 | . . 15 12 12 9 3 . . . . Energy Cannon 2 | . . . . . . 10 . 7 . . Ballistic Gun 2 | . 28 5 2 . . . 4 . . . Ballistic Cannon 2 | . . . 2 5 9 3 . . . 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 100 | 3 3 97 100 68 64 80 24 26 16 21 Greatest Support 94 | 3 3 60 80 84 84 94 14 29 29 29 Greatest Overweight (x) 9 | . . 9 9 6 . 5 4 3 . 6 Average Overweight (x) 1 | . . 1 2 . . . 2 . . . Largest Inventory Capacity 25 | 5 5 25 25 20 20 20 5 5 5 5 Average Capacity 16 | 5 5 18 24 20 20 18 5 5 5 5 Most Carried 25 | 5 3 25 25 20 20 20 5 4 3 5 Average Carried 14 | 2 3 14 23 19 19 17 4 3 3 3 Final Capacity 25 | 5 5 25 20 20 20 5 5 5 5 5 Final Carried 25 | 3 3 25 20 20 20 5 4 3 3 5 Scrap Engine Consumption 50 | . . . . . . 33 10 7 . . Constructs Created 10 | . . . . . . 7 3 . . . Constructs Modified 11 | . . . . . . 2 4 5 . . Class Distribution -------------------- 56% | Mutant 24% | Scavenger-Mutant 10% | Commander-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -8/Recycling Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Matter Collected 2987 | 240 . 517 426 507 80 420 456 207 . 134 Remotely . | . . . . . . . . . . . Salvage Created 6657 | . . 1650 2113 311 621 1373 405 131 . 53 Parts 381 | . . 108 138 13 31 67 13 9 . 2 Haulers Intercepted 5 | . . 2 2 1 . . . . . . Recyclers Shooed 3 | . . 1 . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 1 5 . . Prevented 7 | . . . . . . . . 7 . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 101 | . . 31 31 8 3 15 7 4 . 2 Guns 55 | . . 30 20 3 . 1 1 . . . Cannons 24 | . . . 5 2 3 9 3 2 . . AOE 17 | . . 1 5 3 . 2 2 2 . 2 Classes Destroyed 17 | . . 8 6 . . 2 1 . . . Worker 26 | . . 7 11 1 . 7 . . . . Builder 5 | . . . 3 . 2 . . . . . Tunneler 1 | . . . 1 . . . . . . . Hauler 5 | . . 2 2 1 . . . . . . Recycler 12 | . . 2 3 . 6 1 . . . . Mechanic 2 | . . . 1 . . 1 . . . . Operator 2 | . . . . . . 2 . . . . Watcher 7 | . . 2 2 . . 3 . . . . Swarmer 21 | . . 7 7 . . . 6 . . 1 Grunt 39 | . . 15 12 5 . 6 . . . 1 Brawler 2 | . . 1 1 . . . . . . . Sentry 25 | . . 8 7 3 3 2 1 1 . . Specialist 2 | . . . 2 . . . . . . . Hunter 9 | . . . 1 . . 5 . 3 . . Programmer 1 | . . . . . . 1 . . . . Heavy 2 | . . . 1 . . 1 . . . . Samaritan 3 | . . . . . . . 3 . . . Best Kill Streak 10 | . . 10 8 5 8 5 3 2 . 2 Combat Bots Only 8 | . . 8 5 4 2 3 3 2 . 2 Max Kills in Single Turn 3 | . . 1 2 3 2 2 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 2 2 . 1 1 1 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Damage Taken 10107 | . . 1415 1948 1097 84 3800 633 725 . 405 Core 1271 | . . 155 136 122 . 483 121 201 . 53 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 528 | . . . 153 . . 196 . 179 . . Core Remaining (%) 78 | 100 100 61 . . 53 . . . . . Volleys Fired 428 | . . 101 107 39 23 86 42 21 . 9 Largest 3 | . . 2 2 2 2 3 2 2 . 1 Hottest 221 | . . 112 106 100 89 221 139 139 . 44 Shots Fired 806 | . . 193 214 67 26 220 48 29 . 9 Gun 465 | . . 193 183 24 17 17 31 . . . Cannon 314 | . . . 31 41 9 199 14 16 . 4 Launcher 27 | . . . . 2 . 4 3 13 . 5 Special . | . . . . . . . . . . . Kinetic 258 | . . 68 45 49 9 52 31 . . 4 Thermal 279 | . . 75 21 2 . 159 14 8 . . Explosive 27 | . . . . 2 . 4 3 13 . 5 Electromagnetic 242 | . . 50 148 14 17 5 . 8 . . Robot Hit Streak 20 | . . 17 20 10 8 11 9 6 . 8 Robot Miss Streak 8 | . . 8 4 2 2 7 2 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 554 | . . 142 145 46 20 150 36 11 . 4 Core Hits 331 | . . 68 75 27 16 103 22 13 . 7 Critical Kills 3 | . . . . . . 1 2 . . . Critical Parts Destroyed 3 | . . . . . . 1 2 . . . Critical Strikes 16 | . . 3 6 1 . 2 4 . . . Burn 5 | . . 3 1 1 . . . . . . Meltdown 2 | . . . . . . 1 1 . . . Destroy 4 | . . . . . . 1 3 . . . Corrupt 5 | . . . 5 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13382 | . . 2225 3459 1467 551 3296 1060 891 . 433 Guns 5464 | . . 2133 2174 281 249 209 418 . . . Cannons 4823 | . . . 538 762 124 2688 349 274 . 88 Explosions 3084 | . . 92 747 424 178 388 293 617 . 345 Melee . | . . . . . . . . . . . Ramming 11 | . . . . . . 11 . . . . Kinetic 3438 | . . 644 636 876 124 652 418 . . 88 Thermal 4924 | . . 952 1018 64 178 2204 349 159 . . Explosive 1979 | . . . . 377 . 347 293 617 . 345 Electromagnetic 3030 | . . 629 1805 150 249 82 . 115 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . . . Average Corruption 1 | . . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . 8 . . . . . . . . Message Errors 2 | . . 2 . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . Data Loss (minor) 3 | . . 3 . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 89 | . . . 35 . 8 15 11 20 . . Projectiles 23 | . . . 3 . . 13 7 . . . Explosions 66 | . . . 32 . 8 2 4 20 . . Melee . | . . . . . . . . . . . Knockbacks 25 | . . . 2 6 . 17 . . . . Impact . | . . . . . . . . . . . Kinetic 23 | . . . 1 5 . 17 . . . . Secondary 2 | . . . 1 1 . . . . . . Self-Inflicted Damage 435 | . . 40 126 83 40 57 89 . . . Shots 11 | . . 1 3 2 1 2 2 . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 583 | . . 359 80 212 12 583 206 268 . . Average Temperature 96 | . . 63 23 79 4 148 85 123 . . Received Heat Transfer 2484 | . . 414 603 459 18 855 66 42 . 27 Effects 15 | . . 1 . 2 . 12 . . . . Shutdowns 2 | . . 1 . . . 1 . . . . Energy Bleed 4 | . . . . . . 4 . . . . Interference 3 | . . . . 2 . 1 . . . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 2 | . . . . . . 2 . . . . Damage (major) 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 5 | . . . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . 3 1 . . . Combat Hostiles 4 | . . . . . . 3 1 . . . Parts Melted 23 | . . 2 . . 1 18 2 . . . Heat Transferred 8161 | . . 2172 1266 211 150 3562 550 250 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 15 | . . 1 9 1 3 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Peak Influence 1086 | . 19 724 818 1086 459 341 . . . . Initial 369 | . . 7 258 275 369 117 . . . . Average 472 | . 10 498 590 735 319 203 . . . . Maximum Alert Level 3 | . . 3 3 3 2 1 . . . . Low Security (%) 13 | 100 100 8 . . 8 49 . . . . Level 1 29 | . . 11 12 14 71 50 . . . . Level 2 34 | . . 74 55 10 19 . . . . . Level 3 22 | . . 6 31 74 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . . 4 9 7 . 6 . . . 1 Investigation 6 | . . 3 2 1 . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 10 | . . 1 3 3 . 3 . . . . Assault 3 | . . . 2 . . . . . . 1 Garrison 6 | . . . 2 3 . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Distress Signals 12 | . 1 4 2 3 . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 191 | . 2 42 54 27 3 32 10 4 . 17 Peak Tracking Total 10 | . 2 6 10 6 2 6 3 2 . 9 Tactical Retreats 11 | . . 2 1 . . 2 3 . . 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 2 | . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . 1 . . . . 2 . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 15 | . . 5 1 7 . 2 . . . . Max in Single Turn 1 | . . 1 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 34 | . 2 4 5 8 8 3 . . 4 . Terminals 23 | . 2 2 4 8 6 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . Recycling Units 4 | . . 1 . . 2 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 125 | . 6 11 16 19 38 6 . . 29 . Successful 81 | . 4 5 8 12 19 4 . . 29 . Failed 44 | . 2 6 8 7 19 2 . . . . Catastrophic 7 | . . 1 2 . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 53 | . 5 6 7 9 24 2 . . . . Terminals 77 | . 6 4 14 19 33 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . 2 . . 3 . . . . Recycling Units 10 | . . 3 . . 5 2 . . . . Scanalyzers 4 | . . 4 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 53 | . 1 1 3 8 10 1 . . 29 . Record 11 | . . . . . . . . . 11 . Part Schematic 13 | . . . . 1 . . . . 12 . Robot Schematic 3 | . . . . . . . . . 3 . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 9 | . . 1 1 1 3 . . . 3 . Open Door 3 | . . . . 3 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . 1 1 . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 5 | . 1 . 1 . 3 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 . . . . Scan Component 2 | . . . 1 . . 1 . . . . Repair 2 | . . . 1 . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Report Inventory 2 | . . . . . 2 . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 20 | . 3 2 3 4 7 1 . . . . Terminals 15 | . 3 . 3 4 5 . . . . . Track 4 | . 1 . 1 . 2 . . . . . Botnet 7 | . 2 . 1 1 3 . . . . . Disrupt 1 | . . . . 1 . . . . . . Operators 2 | . . . 1 1 . . . . . . Search 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . 1 . . 2 1 . . . . Monitor 2 | . . 1 . . 1 . . . . . Mask 2 | . . . . . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . Extract 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 2 4 4 6 8 2 . . . . Full Trace Events 3 | . . 1 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . 2 . 1 . . . . 12 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . . Time 64 | . . . 38 . . 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Total Allies 12 | . . . . 10 . 1 . . . 1 Largest Group 9 | . . . . 9 1 1 . . . 1 Highest-Rated Group 212 | . . . . 212 100 29 . . . 96 Highest-Rated Ally 100 | . . . . 100 100 29 . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 180 | . . . . 142 . 25 . . . 13 Total Damage 3005 | . . . . 2186 . 369 . . . 450 Kills 35 | . . . . 30 . 2 . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Turns Passed 7583 | 31 42 1311 1229 1024 879 1042 1170 601 51 203 Spaces Moved 4001 | 39 84 449 382 521 519 490 606 531 90 290 Core 628 | 39 84 129 . . . 3 337 . . 36 Treads 1832 | . . 261 252 441 519 359 . . . . Legs 1071 | . . 8 . . . 1 187 531 90 254 Wheels 261 | . . 51 130 80 . . . . . . Hover . | . . . . . . . . . . . Flight 209 | . . . . . . 127 82 . . . Fastest Speed 29 | 50 50 50 125 155 157 29 57 57 57 50 Average Speed 145 | 50 50 188 208 161 157 133 172 99 57 59 Slowest Speed 480 | 50 50 480 325 250 157 246 250 201 57 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 3 28 48 38 80 96 13 79 74 75 37 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 2 3 . 1 Spaces Dug 7 | . . . . 3 4 . . . . . Terrain Destroyed 211 | . . 7 49 16 11 34 39 26 . 29 Melee . | . . . . . . . . . . . Projectile 28 | . . . 4 1 4 13 3 3 . . AOE 183 | . . 7 45 15 7 21 36 23 . 29 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Low Dat Pro Total 5006 | 49 83 718 595 638 558 701 689 572 89 314 Wait 261 | 2 . 64 41 25 8 58 37 18 . 8 Move 3991 | 38 83 448 381 520 518 489 605 530 89 290 Hop . | . . . . . . . . . . . Pick Up 99 | 5 . 45 26 13 2 7 . . . 1 Fast Attach 35 | 2 . 10 9 6 . 6 . 2 . . Attach 49 | 2 . 12 9 4 . 16 3 1 . 2 Detach 7 | . . 1 . 1 . . 2 . . 3 Swap 63 | . . 19 14 11 1 18 . . . . Drop 64 | . . 18 8 17 3 17 . . . 1 Fire 428 | . . 101 107 39 23 86 42 21 . 9 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . 2 3 3 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 32 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 16) 74 | -10/Materials | Entered another Materials area 74 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Discovered new exit (range 7) 575 | -9/Materials | Build established: Scavenger-Mutant 836 | -9/Materials | Destroyed 8 combat bots 844 | -9/Materials | Lost 4 parts (3n1w) 1213 | -9/Materials | Discovered new exit (range 16) 1270 | -9/Materials | Lost 3 parts (1p1n1w) 1385 | -9/Materials | Entered another Materials area 1385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1785 | -8/Materials | First assault squad dispatched 1926 | -8/Materials | Lost 3 parts (2n1w) 2093 | -8/Materials | Garrison activated, responded to threat 2124 | -8/Materials | Repaired Arm. Treads 2277 | -8/Materials | Garrison activated, responded to threat 2526 | -8/Materials | Discovered new exit (range 16) 2614 | -8/Materials | Entered Storage 2696 | -8/Storage | Garrison activated, responded to threat 2768 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2799 | -8/Storage | Lost 6 parts (2n3u1w) 3042 | -8/Storage | Build established: Commander-Mutant 3092 | -8/Storage | Discovered new exit (range 16) 3137 | -8/Storage | Met 01-MTF 3601 | -8/Storage | Discovered new exit (range 8) 3638 | -8/Storage | Entered Recycling 3638 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3643 | -8/Recycling | 01-MTF left 3646 | -8/Recycling | Found Scrap Engine 3853 | -8/Recycling | Build established: Mutant 4132 | -8/Recycling | Discovered new exit (range 16) 4517 | -8/Recycling | Entered Factory 4517 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5190 | -6/Factory | Build established: Gunner 5284 | -6/Factory | Repaired Broken Arm. Treads 5406 | -6/Factory | Garrison activated, responded to threat 5513 | -6/Factory | Discovered new exit (range 12) 5516 | -6/Factory | Lost 13 parts (1p7n4u1w) 5553 | -6/Factory | Core integrity fell below 50% 5559 | -6/Factory | Entered Lower Caves 5588 | -6/Lower Caves | Lost 5 parts (1p3n1w) 5741 | -6/Lower Caves | Build established: Mutant 6391 | -6/Lower Caves | Learned Factory stockpile data 6518 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6530 | -6/Lower Caves | Discovered new exit (range 14) 6729 | -6/Lower Caves | Entered another Lower Caves area 6747 | -6/Lower Caves | Discovered new exit (range 8) 6809 | -6/Lower Caves | Learned Factory garrison access intel 6898 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6990 | -6/Lower Caves | Learned Factory stockpile data 7067 | -6/Lower Caves | Encountered a Warlord checkpoint 7086 | -6/Lower Caves | Core integrity fell below 20% 7238 | -6/Lower Caves | Discovered new exit (range 10) 7330 | -6/Lower Caves | Entered Data Miner 7330 | -6/Data Miner | Discovered new exit (range 6) 7341 | -6/Data Miner | Met Data Miner 7358 | -6/Data Miner | Learned location of Section 7 (-2) 7358 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7368 | -6/Data Miner | Received God Mode back door access code from Data Miner 7381 | -6/Data Miner | Entered Proximity Caves 7381 | -5/Proximity Caves | Spotted B-75 Beast 7418 | -5/Proximity Caves | Escorted by Enhanced Grunt 7423 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7552 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7584 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07552_ Penetrated by Slug. 07552_ Titanium-VTOL Exoskeleton destroyed. 07552_ Arm. Scrap Engine damaged due to network destabilization (-8). 07552_ Slug penetrates Wall. 07556_ Y-72 Warden: "REQUESTING BACKUP." 07561_ Discarded Fission-Deuterium Core. 07561_ Arm. Scrap Engine damaged due to network destabilization (-6). 07576_ Searching scrap... 07576_ Found Hvy. Shock Bomb Launcher. 07576_ Found Ripper. 07576_ Found 24 Matter. 07577_ Acquired 21 matter. 07578_ Acquired 3 matter. 07578_ Imp. Heat Sink destroyed. 07580_ S-27 Virus destroyed. 07580_ G-50 Soldier destroyed. 07581_ Target Analyzer destroyed. 07581_ Critical hit (Blast). 07582_ Arm. Scrap Engine destroyed. 07582_ Scrap Engine core remains intact and functional. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????##########?????????? | | ?????????????????###?##### ## #?????????? | | ????????????????## ## ## ##????????? | | ????????????????# ### ##???????? | | ????????????????# ####?# #####???? | | ????????????????# ##??# ##??? | | ????????????????##### ##### #?## | | ????????????????????# #?####" ### | | ????????????????????# #???## ## | | ????????????????????# #???# | | ???????????????##??## [ b! #?# " | | ??????????????## ### % BB ##""" | | ??????????????# BB | | ?????????????## g ### | | ?????????????#; /] ;########### ##?? | | ?????????????## % #??????????# ###??? | | ??????????????# ##????????? #????? | | ??????????????# ##????????? ????# | | ??????????????## ## @#"#????????? ??### | | ???????????????##?# ###????????? #??# | | ?????????????????## #??####???? ??? | | ?????????????????#; #?? ####### ## ???# | | ?????????????????## ### ## #? ???# | | ??????????????????# #? ???# | | ??????????????????# #?#????# | | ??????????????????#### ###### #??????# | | ????????????????????## #?????# #??????# | | ???????????????##???# #?????# #??????# | | ???????????????# #?## #????## ######## | | ???????????????# ## #??### | | ???????????????# ##? ###### | | ???????????????## ## ## | | ????????????????# ###### # | | ????????????????# ### | | ????????????????# ##?? | | ????????????????# ##### #??? | | ????????????????## ##???# #??? | | ?????????????????#########????# #### ##??? | | ??????????????????????????????###??######???? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Power Shielding | -9/Materials | Extracted System Shield | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetPhaseBox Manual? 0 Play Time 01:57:56 Cumulative 295.9 hours Start 2024.01.24 @ 17:27:50 End 2024.01.26 @ 00:47:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6acf415d-42cc-4a7b-9fa3-36ff00c1b960