Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 00:41:17 Player: Nighteyes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2152) 2152 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 4348 Bonus ------- High Alert Combat Kills 70 Friendly Fire -54 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Improved Utility Shielding Improved Utility Shielding > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (15) --- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Gravmag System Improved Heat Sink Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Utility Shielding Light Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Cesium-ion Thruster Targeting Computer Improved Utility Shielding Improved Utility Shielding Light Armor Plating Shield Generator Beam Rifle High-powered Shotgun Flak Cannon Flak Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 63 | 6 13 15 6 23 Power 13 | 1 2 6 1 3 Engine 12 | 1 2 6 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 5 3 . 10 Treads . | . . . . . Leg 16 | 2 5 3 . 6 Wheel . | . . . . . Hover 4 | . . . . 4 Flight . | . . . . . Utility 14 | 1 2 3 2 6 Device 3 | . . 1 . 2 Storage 2 | 1 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 7 | . . 2 2 3 Artifact . | . . . . . Weapon 16 | 2 4 3 3 4 Energy Gun 4 | 1 2 . 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 2 2 . 1 Ballistic Cannon 3 | . . 1 2 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 2 . 18 Power 9 | . . 2 . 7 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 3 | . . . . 3 Highest Loss Streak 7 | . . 1 . 7 To Critical Strikes . | . . . . . Average Backups 12 | 3 8 14 14 11 Power 2 | . 1 2 3 1 Propulsion 1 | 2 1 . 1 2 Utility 4 | . 1 6 5 4 Weapon 4 | . 3 5 4 3 Tool/Special . | . . . . . Unused Backups 24 | . 5 8 . 11 Power 2 | . . 1 . 1 Propulsion 7 | . 4 . . 3 Utility 7 | . . 6 . 1 Weapon 8 | . 1 1 . 6 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 97 83 100 81 Engine 15 | . 14 14 22 14 Leg 22 | . 28 22 22 16 Hover 1 | . . . . 4 Device 3 | . . 8 . 6 Storage 11 | . 14 11 11 9 Processor 3 | . 11 . . 1 Protection 9 | . . 8 21 12 Energy Gun 6 | . 14 . 5 4 Ballistic Gun 7 | . 14 11 . 2 Ballistic Cannon 7 | . . 8 15 6 Peak Build Rating 34 | 6 8 18 19 34 Average Rating 14 | 4 7 13 18 20 On Entrance 10 | . 6 8 18 18 Naked Turns . | . . . . . Heaviest Build 56 | 13 25 44 49 56 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 6 | 1 1 2 2 6 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 12 | 4 8 14 14 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 11 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1959 | 260 140 520 220 819 Remotely . | . . . . . Salvage Created 2005 | . 394 519 148 944 Parts 116 | . 23 36 5 52 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 52 | . 11 9 5 27 Guns 19 | . 10 1 . 8 Cannons 23 | . . 8 5 10 AOE 9 | . . . . 9 Classes Destroyed 10 | . 3 4 . 3 Worker 10 | . 1 1 . 8 Builder 3 | . . . . 3 Recycler 5 | . . 3 . 2 Operator 1 | . . . . 1 Watcher 5 | . . 2 . 3 Swarmer 8 | . 3 2 . 3 Grunt 32 | . 8 4 3 17 Duelist 2 | . . 1 . 1 Sentry 8 | . . 1 2 5 Hunter 1 | . . . . 1 Best Kill Streak 21 | . 3 3 2 21 Combat Bots Only 9 | . 2 3 2 9 Max Kills in Single Turn 5 | . 1 2 1 5 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . 8R-AWN (-9/Materials) Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 407 | . 76 78 42 211 Missed 123 | . 26 24 16 57 Hits 284 | . 50 54 26 154 Melee 8 | . . 2 . 6 Projectile 276 | . 50 52 26 148 Critical Strikes 22 | . . 8 2 12 Actively Blocked 1 | . . 1 . . Damage Taken 3873 | . 534 655 378 2306 Core 805 | . 101 90 60 554 Absorbed by Shields 414 | . . . . 414 Redirected to Shielding 173 | . . 30 26 117 Core Remaining (%) 73 | 100 59 . 62 . Volleys Fired 208 | . 49 46 14 99 Largest 2 | . 2 2 2 2 Hottest 93 | . 70 60 74 93 Shots Fired 325 | . 98 76 25 126 Gun 201 | . 98 38 . 65 Cannon 106 | . . 38 25 43 Launcher 18 | . . . . 18 Special . | . . . . . Kinetic 228 | . 49 76 25 78 Thermal 79 | . 49 . . 30 Explosive 18 | . . . . 18 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 17 10 7 9 Robot Miss Streak 11 | . 4 7 5 11 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 227 | . 56 58 23 90 Core Hits 212 | . 23 49 17 123 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . . 4 Burn 5 | . 1 . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5618 | . 581 1010 363 3664 Guns 1743 | . 558 346 . 839 Cannons 1846 | . . 659 359 828 Explosions 1996 | . . . . 1996 Melee . | . . . . . Ramming 33 | . 23 5 4 1 Kinetic 2935 | . 191 1005 359 1380 Thermal 654 | . 367 . . 287 Explosive 1996 | . . . . 1996 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 55 | . . . . 55 Projectiles . | . . . . . Explosions 55 | . . . . 55 Melee . | . . . . . Knockbacks 58 | . 1 17 4 36 Impact 1 | . 1 . . . Kinetic 48 | . . 16 4 28 Secondary 9 | . . 1 . 8 Self-Inflicted Damage 70 | . . . . 70 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 8 | . 3 3 1 1 Kicked 7 | . 3 3 1 . Crushed . | . . . . . Highest Temperature 370 | . 245 87 176 370 Average Temperature 73 | . 69 33 65 89 Received Heat Transfer 1366 | . 210 51 168 937 Effects 6 | . . . . 6 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 2030 | . 994 . . 1036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 80 | 100 100 100 100 24 Level 1 13 | . . . . 51 Level 2 6 | . . . . 23 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 443 | . 105 106 55 443 Initial 31 | . . 3 31 . Average 90 | . 40 21 11 281 Influence Increases 1595 | . 320 255 125 895 Destroy 0b10 Robot/C 1020 | . 220 160 100 540 Destroy 0b10 Robot/NC 120 | . 5 30 . 85 Destroy Leader 240 | . 50 34 10 146 Disable Machine 45 | . . . . 45 Destroy Structure 80 | . . 1 . 79 Lose Combat Pursuer 90 | . 45 30 15 . Influence Decreases 1188 | . 312 181 207 488 Entered New Map 56 | . . 5 51 . Time Decay 932 | . 312 156 156 308 Lost Part 200 | . . 20 . 180 Squads Dispatched 8 | . 2 1 . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 8 | . 2 1 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . . 4 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 20 24 6 35 Peak Tracking Total 11 | . 3 10 3 11 Tactical Retreats 5 | . 3 1 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 3 2 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 6 5 . . Successful 8 | . 5 3 . . Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 3 . . Record 4 | . 1 3 . . Alert Level 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Process 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 282 | . 282 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 556 | . . 521 35 . Seismic 556 | . . 521 35 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3286 | 81 932 698 734 841 Spaces Moved 1237 | 63 434 244 257 239 Core 17 | 17 . . . . Treads . | . . . . . Legs 1163 | 46 434 244 257 182 Wheels . | . . . . . Hover 57 | . . . . 57 Flight . | . . . . . Fastest Speed 50 | 50 120 190 260 120 Average Speed 187 | 102 136 202 260 210 Slowest Speed 420 | 120 190 260 260 420 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 33 | 4 60 26 49 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 142 | . . . . 142 Melee . | . . . . . Projectile . | . . . . . AOE 142 | . . . . 142 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1890 | 78 689 381 297 445 Wait 241 | . 156 32 9 44 Move 1233 | 62 433 243 256 239 Hop . | . . . . . Pick Up 68 | 10 18 14 5 21 Fast Attach 11 | 2 1 4 1 3 Attach 29 | 4 . 5 . 20 Detach 4 | . . 3 . 1 Swap 34 | . 12 10 5 7 Drop 54 | . 17 21 6 10 Fire 208 | . 49 46 14 99 Melee . | . . . . . Ram 1 | . . . . 1 Kick 7 | . 3 3 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 538 | -10/Materials | Identified exit to Mines 782 | -10/Materials | Discovered new exit (range 3) 783 | -10/Materials | Identified exit to Materials 1014 | -10/Materials | Entered another Materials area 1014 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1233 | -9/Materials | Met 8R-AWN 1312 | -9/Materials | Attacked by 8R-AWN 1410 | -9/Materials | Destroyed 8R-AWN 1482 | -9/Materials | Discovered new exit (range 16) 1658 | -9/Materials | Build established: Scavenger-Mutant 1712 | -9/Materials | Entered Mines 1903 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2029 | -9/Mines | Learned location of 1 exit from Materials 2394 | -9/Mines | Discovered new exit (range 14) 2446 | -9/Mines | Entered Materials 2446 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2447 | -8/Materials | Identified exit to Factory 2692 | -8/Materials | Destroyed 9 combat bots 2731 | -8/Materials | Lost 4 parts (1p2n1u) 2866 | -8/Materials | Crushed by falling debris 2908 | -8/Materials | Core integrity fell below 50% 2913 | -8/Materials | Build established: Mutant 2936 | -8/Materials | Lost 7 parts (2p1n2u2w) 3209 | -8/Materials | Core integrity fell below 20% 3268 | -8/Materials | Lost 3 parts (2p1w) 3287 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. Acquired 112 matter. U-05 Engineer builds a Wall. T-07 Excavator is excavating. Destroyed Melee Analysis Suite. Destroyed Imp. Ion Engine. System corrupted: Heat flow error (+114). Aluminum Leg severed. L-31 Rogue destroyed. Acquired Katana. Acquired Aluminum Leg. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. System corrupted: Katana rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????? ???????????????????????????????### | | ????????????### #############???##?????????????# | | ????????????? # """"" #?? +?????????????# | | ?????????????? # ""T"" ## ???????????????# | | ??????????????? # gm?????????????????# | | ???????????????# # #??????????????????# | | ???????????????# # #??????????????????# | | ???????????????# # @ !#??????????????????# | | ???????????????+ ###+####### #?????????????### | | ???????????????# % #???????????????# | | ???????????????# #???????????????# | | ???????????????# #???????????????# | | ???????????????# ###############???????????????# | | ???????????????# #?????????????????????????????# | | ???????????????# #???????????????????????????### | | ????????# ###### ########????????????????????# | | ????????# #????????????????????# " | | ????????+ #????????????????????# " | | ????????# #????????????????????# " | | ????????############### #????????????????????# | | ????????????########### #????????????????????# | | ????????????# ! ! # ##???????????????????### | | ????????????# %/! ##?????????????????????? | | ????????????#= # ###########????????????? | | ????????????# # ## #????????????? | | ????????????##+######## ## #????????????? | | ?????????????#???????# # #????????????? | | ?????????????????????# ! # #????????????? | | ?????????????????????# [ + #????????????? | | ?????????????????????# [ # #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????####### #???????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Unlikely Earthworm Challenges ------------ None Game ------ Seed PowerProcessingMachine Manual? 0 Play Time 00:55:20 Cumulative 2.9 hours Start 2025.08.26 @ 23:46:11 End 2025.08.27 @ 00:41:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca8ff369-2aae-46b6-b27e-8ce2a68560b3