Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 23:44:00 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (221) 1105 Value Destroyed (9657) 9657 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (6510) 6510 TOTAL SCORE: 26032 Bonus ------- High Alert Combat Kills 1375 Follower Combat Kills 1406 Entered Garrisons 800 Used RIF Installer 2500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -171 Cogmind --------- Core Integrity 1222/1300 Matter 177/300 Energy 293/293 System Corruption 7% Temperature Hot (236) Movement Walking (179) Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter-Quantum Reactor > --- PROPULSION (7) --- FC Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Heat Sink Advanced Cooling System (fused) Large Storage Unit Advanced Weapon Cycler > --- WEAPON (4) ------- Hvy. Thermal Plasma Construct/C > --- INVENTORY (15) --- Improved Sensor Array Advanced Weapon Cycler Advanced Weapon Cycler Improved Medium Armor Plating Relay Coupler [NC] (31) Relay Coupler [NC] (24) Relay Coupler [Swarmer] (36) Relay Coupler [Swarmer] (29) Tactical Quantum Warhead Improved Remote Datajack Field Lobotomy Kit (2) Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Large Storage Unit Advanced Weapon Cycler Improved Heavy Armor Plating > --- WEAPON ----------- Hvy. Thermal Plasma Construct/C > --- INVENTORY -------- Improved Sensor Array Advanced Weapon Cycler Advanced Weapon Cycler Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Tactical Quantum Warhead Improved Remote Datajack Field Lobotomy Kit Plasma Cutter [Rating: 117] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Utility Experimental Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Regenerative Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun AWS/Gauss Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Slots Evolved 14 | . . . 2 . . . 2 . . . 4 . . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . . . . . . . 2 . . . . 1 . . . 1 . 1 Utility 6 | . . . 2 . . . 2 . . . . . . . . 1 . . . 1 . . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Attached 93 | 6 5 4 17 4 3 1 2 3 8 3 . 2 4 . . 5 5 9 1 1 9 1 Power 9 | 1 1 1 2 1 . . 1 . 1 . . . 1 . . . . . . . . . Engine 3 | 1 . . 1 . . . . . . . . . 1 . . . . . . . . . Core 6 | . 1 1 1 1 . . 1 . 1 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | 2 1 2 3 . 2 . . . . . . . . . . . . . . . . . Treads 6 | 2 1 2 1 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 49 | 1 2 1 8 3 . . 1 2 2 1 . 2 2 . . 4 4 6 1 1 8 . Device 19 | . . 1 3 2 . . . . 1 1 . 2 . . . 1 2 3 . . 3 . Storage 4 | 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . Processor 6 | . 1 . 2 . . . . 1 . . . . . . . 1 . . . 1 . . Hackware 6 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 3 . Protection 14 | . . . 2 1 . . 1 1 1 . . . 1 . . 2 1 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 1 . 4 . 1 1 . 1 5 2 . . 1 . . 1 1 3 . . 1 1 Energy Gun 6 | 2 . . 1 . . . . . . 2 . . . . . . . 1 . . . . Energy Cannon 6 | . 1 . 3 . . . . . 2 . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Special Weapon 4 | . . . . . . . . 1 . . . . . . . . 1 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 2 . 1 . . . . . 1 . 2 . . . 1 Parts Lost 27 | . 2 3 4 1 . . . . 2 2 1 . 1 . . . 6 . . . 4 1 Power 3 | . . 1 . . . . . . . . . . 1 . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 1 1 . . . . 1 1 1 . . . . . 3 . . . 2 1 Weapon 10 | . 2 . 2 . . . . . 1 1 . . . . . . 2 . . . 2 . Highest Loss Streak 4 | . 1 3 2 1 . . . . 1 1 1 . 1 . . . 4 . . . 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 5 11 18 20 20 20 20 19 18 16 14 12 12 4 4 4 4 4 10 13 12 12 Power . | . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . Propulsion 3 | . 1 4 8 8 8 8 7 7 7 3 1 . . . . . . . . . . . Utility 4 | . 1 2 4 4 3 3 3 4 4 7 7 6 7 1 1 1 1 2 6 8 9 8 Weapon 2 | . 2 4 4 4 5 5 5 4 2 1 2 2 1 1 1 1 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . . 8 . 1 . 3 1 2 6 2 . 6 . . 3 1 3 . . 1 7 Power 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . Propulsion 10 | . . . 2 . . . 1 . . 5 2 . . . . . . . . . . . Utility 23 | . . . 3 . 1 . . . 2 . . . 6 . . 2 . 2 . . 1 6 Weapon 8 | . . . 3 . . . . 1 . . . . . . . 1 1 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 90 85 97 99 92 88 78 88 91 70 51 52 46 60 59 60 49 51 48 47 48 41 Engine 1 | . 8 . 2 4 . . . . . . . . 4 6 5 5 2 . 4 . . . Core 6 | . 5 14 8 6 11 11 9 9 9 8 6 6 . . . . 2 4 . 5 . . Treads 5 | . 28 28 11 11 4 . . . . . 4 . . . . . . . . . 3 2 Leg 5 | . . . . . 12 22 18 18 18 11 1 5 . . . . 2 . 1 . . 1 Wheel 1 | . . . 10 11 4 . . . . . . . . . . . . . . . . . Device 12 | . . 2 16 21 22 22 18 18 13 15 11 12 6 13 13 14 11 9 5 10 12 15 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 6 6 5 . . . . 1 5 5 5 4 Processor 7 | . 11 11 4 . . . . 7 9 9 6 6 6 6 6 10 11 11 11 10 . . Protection 8 | . . . 9 11 11 11 15 18 18 10 6 6 3 6 6 4 5 4 4 5 5 3 Energy Gun 1 | . 16 . . . . . . . . 2 6 . . . . . 2 . . . 3 2 Energy Cannon 5 | . 5 14 21 22 8 . . . 5 2 . . . . . . . 2 2 . . 1 Ballistic Gun 2 | . . . . . 6 10 9 8 5 . . 5 5 6 . . 2 . . . 1 . Peak Build Rating 117 | 6 9 11 20 21 53 53 56 65 65 69 53 61 60 60 60 77 73 93 98 102 109 117 Average Rating 51 | 4 7 9 18 19 39 52 54 62 55 49 52 53 53 60 59 68 67 83 90 93 97 100 On Entrance 51 | . 6 9 11 19 21 53 53 56 65 51 53 50 61 60 60 60 71 72 83 85 102 94 Avg Prop Armor Cover (%) 9 | . . . 9 9 9 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 14 34 29 64 64 64 64 70 71 71 61 56 54 64 25 25 24 27 61 72 68 80 64 Greatest Support 189 | 40 40 40 40 10 60 60 60 60 60 60 26 39 32 32 32 45 84 84 84 110 135 189 Greatest Overweight (x) 17 | . . . 6 6 6 1 1 1 1 17 2 1 1 . . . . . 2 2 . . Average Overweight (x) 1 | . . . 5 5 3 . 1 1 . 1 2 1 . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 15 15 15 15 15 Average Capacity 16 | 6 14 15 19 20 20 20 20 20 20 20 20 20 18 5 5 5 5 7 15 15 15 15 Most Carried 20 | . 9 15 20 20 20 20 20 20 20 20 15 14 15 5 5 5 5 9 15 15 15 12 Average Carried 13 | . 6 11 18 19 19 19 20 19 18 16 14 12 12 5 4 4 4 5 11 14 13 11 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 15 15 15 15 15 Final Carried 20 | . 9 14 20 20 20 20 20 20 20 15 13 14 5 5 5 5 4 8 15 15 12 12 Scrap Engine Consumption 192 | . . . . . . . . . . 25 7 4 6 . 5 24 28 15 30 12 28 8 Constructs Created 7 | . . . . . . . . . . 3 . . . . 1 . 2 . . . 1 . Constructs Modified 71 | . . . . . . . . . . 3 2 4 2 . 2 5 13 4 16 4 11 5 Class Distribution -------------------- 44% | Mutant 26% | Bothacker-Construct 15% | Construct 8% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Bothacker-Construct | -8/Recycling Bothacker-Mutant | -6/Factory Bothacker-Construct | -6/Lower Caves Bothacker-Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Bothacker-Construct | -5/Garrison Bothacker-Construct | -4/Factory Bothacker-Construct | -4/Garrison Bothacker-Construct | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Matter Collected 3405 | 217 98 30 205 40 . 88 20 60 299 30 . 20 173 . 5 105 127 328 561 83 864 52 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10240 | . 765 451 1776 213 . 52 380 990 826 474 150 49 413 . 161 483 607 348 940 . 1005 157 Parts 481 | . 38 19 92 15 . 5 24 55 40 23 14 2 7 . 2 26 32 6 53 . 26 2 Haulers Intercepted 12 | . 2 . 5 . . . . . . . . . . . . 2 . 3 . . . . Recyclers Shooed 7 | . 2 1 . . . . . . . . . . . . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 2 . . 3 . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Combat Hostiles Destroyed 175 | . 14 6 29 5 . 3 6 15 24 5 4 . 3 . . 7 12 . 25 . 15 2 Melee 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . Guns 62 | . 6 . . . . 3 6 15 8 2 4 . . . . . 7 . . . 10 1 Cannons 69 | . 7 6 29 5 . . . . 8 . . . . . . 2 1 . 10 . 1 . AOE 35 | . . . . . . . . . 5 . . . 3 . . 5 4 . 15 . 3 . Classes Destroyed 18 | . 5 4 3 . . . . . . 2 . 1 2 . . . . . 1 . . . Worker 4 | . . 1 2 . . . . . . . . . . . . 1 . . . . . . Builder 4 | . . . . . . . . . . 1 . . . . . 3 . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 5 . . . . . . . . . . . . 2 . 3 . . . . Recycler 5 | . . 1 2 . . . . 1 . 1 . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . 2 . . . . . . 2 . . 1 . . . . . . . . . . . Watcher 11 | . 1 . 4 . . . 2 2 . . 1 . . . . . . 1 . . . . Swarmer 40 | . 2 . 3 . . 3 . . 7 . 4 . . . . 5 . . 16 . . . Grunt 88 | . 12 4 15 4 . . 2 5 16 . . . . . . 1 7 . 6 . 14 2 Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Duelist 4 | . . . 1 1 . . . 2 . . . . . . . . . . . . . . Sentry 28 | . . 2 9 . . . 3 8 1 3 . . . . . 1 . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . . Programmer 6 | . . . . . . . . . . . . . 1 . . . 4 . 1 . . . Scrapper 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 19 | . 4 2 8 3 . 3 4 7 5 3 4 . 3 . . 11 5 1 19 . 4 2 Combat Bots Only 19 | . 4 2 4 3 . 3 4 6 5 3 3 . 3 . . 5 5 . 19 . 4 2 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 1 2 2 1 1 1 1 . . 4 2 1 4 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 2 . . . 1 . . 4 2 . 4 . 2 . Melee 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Hostile Shots Fired 997 | . 56 30 107 20 . 12 2 27 136 22 28 . 47 . 2 44 156 12 53 12 151 80 Missed 316 | . 14 3 32 5 . 4 1 4 41 3 8 . 13 . . 23 54 9 20 7 50 25 Hits 681 | . 42 27 75 15 . 8 1 23 95 19 20 . 34 . 2 21 102 3 33 5 101 55 Melee 4 | . . . 2 1 . . . . . . . . 1 . . . . . . . . . Projectile 677 | . 42 27 73 14 . 8 1 23 95 19 20 . 33 . 2 21 102 3 33 5 101 55 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 30 | . . . 4 . . . . 2 3 1 . . . . . 1 4 1 . . 11 3 Damage Taken 11449 | . 522 407 831 170 . 33 11 288 1455 381 288 . 626 . 46 504 1824 61 695 103 2112 1092 Core 1191 | . 85 59 56 26 . 4 . 35 183 77 63 . 39 . . 20 97 . 74 13 282 78 Absorbed by Shields 517 | . . . 152 28 . 32 4 92 144 . . . . . . . . . . . 65 . Regen/Repaired (Parts) 3224 | . 51 . 129 . . . . 40 199 86 31 104 65 . 383 343 695 29 275 45 412 337 Core Remaining (%) 72 | 100 . 42 . . . 78 . . . 46 . . . . 88 . . . 80 . 74 . Volleys Fired 674 | . 62 25 93 12 . . . . 49 5 15 5 33 . 9 32 41 46 92 3 128 24 Largest 2 | . 2 1 2 2 . . . . 2 2 1 1 1 . 1 2 1 2 1 1 1 1 Hottest 278 | . 100 60 120 120 . . . . 120 140 65 65 65 . 39 69 98 53 278 278 278 188 Shots Fired 935 | . 83 25 184 24 . 14 18 56 90 8 15 5 33 . 9 34 41 50 91 3 128 24 Gun 356 | . 53 . . . . 14 18 56 33 5 15 5 9 . . . 31 2 . . 102 13 Cannon 512 | . 30 25 184 24 . . . . 49 3 . . 13 . 9 32 5 43 78 3 3 11 Launcher 38 | . . . . . . . . . 8 . . . 11 . . 2 4 1 7 . 5 . Special 29 | . . . . . . . . . . . . . . . . . 1 4 6 . 18 . Kinetic 300 | . . . . . . 14 18 56 33 . . . 18 . 9 32 13 18 59 3 27 . Thermal 502 | . 30 25 184 24 . . . . 49 8 . 5 4 . . . 23 29 19 . 78 24 Explosive 38 | . . . . . . . . . 8 . . . 11 . . 2 4 1 7 . 5 . Electromagnetic 70 | . 53 . . . . . . . . . 15 . . . . . . 2 . . . . Robot Hit Streak 32 | . 12 19 22 10 . 6 8 16 22 26 3 4 14 . 15 32 31 11 22 1 12 16 Robot Miss Streak 4 | . 3 1 3 2 . 2 2 2 2 . 2 1 2 . 1 1 1 1 2 2 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . 2 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Autonomous 109 | . . . . . . 14 18 56 21 . . . . . . . . . . . . . Shots Hit Robots 715 | . 58 20 134 14 . 10 15 45 75 21 10 4 30 . 7 33 32 28 71 1 88 19 Core Hits 360 | . 27 14 55 7 . 3 10 23 42 10 7 3 16 . 2 18 22 11 39 . 45 6 Critical Kills 4 | . . . 1 . . . . . 2 . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . 1 2 2 . . . Critical Strikes 16 | . . . 1 . . . . . 2 1 2 . 1 . . 1 1 2 2 . 3 . Burn 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . Meltdown 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . . . . 1 2 2 . 1 . Blast 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Corrupt 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 46 | . . . . . . 2 . . 17 17 . . 1 . . 7 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . 17 17 . . . . . 7 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 2 . . . 3 . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23964 | . 934 370 2463 297 . 209 495 1335 2302 698 220 64 999 . 184 1384 1463 611 6338 128 2994 476 Guns 6374 | . 494 . . . . 204 495 1304 584 105 215 64 114 . . . 755 12 . . 1828 200 Cannons 11367 | . 389 370 2463 297 . . . . 764 52 . . 254 . 184 762 158 576 4552 128 142 276 Explosions 5326 | . 33 . . . . . . 30 883 . . . 631 . . 413 526 . 1786 . 1024 . Melee 808 | . . . . . . . . . 71 528 . . . . . 209 . . . . . . Ramming 66 | . 18 . . . . 5 . 1 . 13 5 . . . . . 24 . . . . . Kinetic 8094 | . . . . . . 204 495 1304 584 . . . 352 . 184 762 351 228 3038 128 464 . Thermal 8982 | . 422 370 2463 297 . . . . 764 157 . 64 16 . . . 562 371 1514 . 1506 476 Explosive 5293 | . . . . . . . . 30 883 . . . 631 . . 413 526 . 1786 . 1024 . Electromagnetic 721 | . 494 . . . . . . . . . 215 . . . . . . 12 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 808 | . . . . . . . . . 71 528 . . . . . 209 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . 1 1 1 . 2 2 2 . . 7 Average Corruption 1 | . . . . . . . . . . . . . 1 1 1 . 1 2 2 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . . . . . . . 8 1 3 . 3 10 17 . . 5 Message Errors 10 | . . . . . . . . . . . . . 2 . 1 . . 2 4 . . 1 Matter Fused 10 | . . . . . . . . . . . . . 1 . 2 . . 3 3 . . 1 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . 3 4 . . . Energy Discharges 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . . 4 . . . 1 . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Alerts 4 | . . . . . . . . . . . . . . 1 . . . 1 2 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 718 | . 22 . 19 . . . . . 15 31 . . 28 . 24 1 22 11 511 14 20 . Projectiles 630 | . 20 . 19 . . . . . . . . . 28 . 24 . 22 11 492 14 . . Explosions 42 | . 2 . . . . . . . . . . . . . . 1 . . 19 . 20 . Melee 46 | . . . . . . . . . 15 31 . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . . . . . 1 . 2 6 . . 9 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . 1 . 2 6 . . 9 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . 31 . . . . . . 36 144 . . . . . . 49 . . 104 . . . Shots 14 | . 1 . . . . . . 1 7 . . . . . . 2 . . 3 . . . Rammed 9 | . 8 . . . . . . . . . 1 . . . . . . . . . . . Targets Rammed 18 | . 8 . . . . 1 . 1 . 3 1 . . . . . 4 . . . . . Kicked 9 | . . . . . . 1 . 1 . 3 . . . . . . 4 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 732 | . 150 198 186 275 . . . . 285 294 104 125 80 . 28 25 124 442 384 257 732 430 Average Temperature 80 | . 44 57 65 109 . . . . 101 128 40 64 19 . 14 11 42 110 90 125 127 121 Received Heat Transfer 3070 | . 267 156 338 70 . . 6 126 632 160 . . 54 . 9 90 144 . 108 . 696 214 Effects 21 | . . . . 1 . . . . 3 3 . . . . . . . . 4 . 10 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 4 | . . . . 1 . . . . 2 . . . . . . . . . . . 1 . Interference 9 | . . . . . . . . . 1 3 . . . . . . . . 4 . 1 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . . . . . 2 . . . . . . . . . . . 1 1 Combat Hostiles 4 | . . . . . . . . . 2 . . . . . . . . . . . 1 1 Parts Melted 34 | . 2 3 16 . . . . . 2 . . . . . . . . . 2 . 6 3 Heat Transferred 14903 | . 864 777 5217 629 . . . . 1628 334 . . . . . . 518 1024 742 . 2311 859 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Maximum Alert Level 5 | . 1 . 1 . . . . 1 5 3 1 . . . . 1 2 1 5 3 4 3 Low Security (%) 41 | 100 74 100 76 100 . 100 100 62 8 . 57 . . . . 99 14 19 20 . . . Level 1 22 | . 25 . 23 . . . . 37 5 63 42 . . . . . 27 80 15 . . . Level 2 15 | . . . . . . . . . 38 31 . . . . . . 57 . 2 . 19 27 Level 3 8 | . . . . . . . . . 15 4 . . . . . . . . 3 100 33 72 Level 4 11 | . . . . . . . . . 27 . . . . . . . . . 52 . 46 . Level 5 1 | . . . . . . . . . 4 . . . . . . . . . 5 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1661 | . 249 125 271 153 . 81 131 295 1660 747 246 . . . . 200 554 290 1661 892 1312 738 Initial 871 | . . 75 13 103 . . 22 46 141 747 246 . . . . . 116 290 143 871 550 738 Average 405 | . 95 22 120 32 . 6 60 164 797 398 194 . . . . 88 400 227 929 840 944 709 Influence Increases 8607 | . 511 160 866 135 . 83 181 616 1539 204 252 . 115 . 10 417 538 201 1598 141 962 78 Destroy 0b10 Robot/C 4160 | . 280 120 580 100 . 60 120 300 480 80 80 . 60 . . 200 340 . 760 60 500 40 Destroy 0b10 Robot/NC 255 | . 25 20 70 . . . 10 25 . 10 10 . 10 . 10 30 . 20 10 5 . . Destroy Leader 688 | . 86 20 178 20 . 10 44 104 30 . 12 . . . . 34 40 8 60 12 30 . Allied During Kill 479 | . . . . . . . . . 3 8 . . . . . 18 13 . 299 15 123 . Successful Hack 229 | . 24 . 34 . . . . 23 28 16 . . . . . 28 14 34 14 . 14 . Select Force Hacks 90 | . . . . . . . . . . 90 . . . . . . . . . . . . Disable Machine 255 | . . . . . . . . 105 15 . . . . . . 60 . 30 15 15 15 . Anti-Garrison Action 1300 | . . . . . . . . . 850 . . . . . . . 50 . 200 . 200 . Destroy Structure 656 | . 6 . 4 . . 13 7 44 88 . . . . . . 32 51 94 225 34 50 8 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . . 15 15 15 . . . . Lose Combat Pursuer 300 | . 90 . . 15 . . . 15 45 . . . 45 . . . 15 . 15 . 30 30 Influence Decreases 7921 | . 316 319 635 402 . 26 127 510 96 1633 305 178 106 9 10 251 150 550 142 1016 436 704 Entered New Map 3583 | . . 120 23 164 . . 35 65 76 913 135 67 . 9 . . 50 264 62 790 236 574 Time Decay 3738 | . 296 199 572 228 . 26 92 445 . 680 140 111 96 . 10 231 . 286 . 206 . 120 Lost Part 240 | . 20 . 40 10 . . . . 20 20 10 . 10 . . . 60 . . . 40 10 Lost Ally 360 | . . . . . . . . . . 20 20 . . . . 20 40 . 80 20 160 . Squads Dispatched 18 | . 4 . 2 . . . . 1 . . 1 . . . . 4 . 3 . . . 3 Investigation 7 | . 2 . 2 . . . . 1 . . . . . . . . . 1 . . . 1 Extermination 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Reinforcement 7 | . 2 . . . . . . . . . 1 . . . . 2 . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Distress Signals 6 | . . . 3 . . . 1 1 . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 277 | . 26 5 38 6 . 3 7 19 25 6 7 . 9 . 1 11 19 5 39 3 37 11 Peak Tracking Total 18 | . 4 2 6 3 . 3 3 4 5 2 3 . 3 . 1 6 7 3 10 2 18 8 Tactical Retreats 16 | . 4 . . 1 . . . 1 2 . . . 3 . . . 1 . 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Traps Triggered 18 | . 1 . 1 . . . . . 8 . . . . . . . 2 . 3 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Machines Disabled 26 | . . . . . . . . 7 5 . . . . . . 4 1 2 4 1 2 . Max in Single Turn 2 | . . . . . . . . 2 1 . . . . . . 2 1 1 1 . 1 . Garrison Relay 8 | . . . . . . . . . 4 . . . . . . . 1 . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Machines Accessed 64 | . 6 . 11 . 1 . . 13 3 9 . . . 4 . 4 1 6 1 3 1 1 Terminals 39 | . 5 . 6 . . . . 12 3 5 . . . . . 1 1 2 1 2 1 . Fabricators 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . 1 Repair Stations 4 | . 1 . 2 . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . . Total Hacks 147 | . 13 . 27 . 1 . . 22 6 14 . . . 32 . 7 1 13 2 5 2 2 Successful 100 | . 11 . 20 . 1 . . 9 2 10 . . . 32 . 3 1 8 1 1 1 . Failed 46 | . 2 . 6 . . . . 13 4 4 . . . . . 4 . 5 1 4 1 2 Catastrophic 11 | . . . 2 . . . . 3 2 . . . . . . 1 . . . 1 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 46 | . 9 . 11 . 1 . . 8 . 12 . . . . . 2 . 3 . . . . Terminals 65 | . 9 . 9 . . . . 19 6 9 . . . . . 1 1 3 2 4 2 . Fabricators 11 | . . . . . . . . . . . . . . . . 2 . 7 . . . 2 Repair Stations 14 | . 4 . 8 . . . . . . . . . . . . . . 2 . . . . Recycling Units 5 | . . . 2 . . . . . . 3 . . . . . . . . . . . . Scanalyzers 10 | . . . 8 . . . . . . . . . . . . 2 . . . . . . Garrison Access 7 | . . . . . . . . 3 . . . . . . . 2 . 1 . 1 . . Terminal Hacks 45 | . . . 2 . 1 . . 3 2 2 . . . 32 . . 1 . 1 . 1 . Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Open Door 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Build 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . Repair Station Hacks 12 | . 4 . 6 . . . . . . . . . . . . . . 2 . . . . Scan Component 7 | . 2 . 4 . . . . . . . . . . . . . . 1 . . . . Repair 5 | . 2 . 2 . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 5 . . . . . . . . . . . . 1 . . . . . . Retrieve Study 6 | . . . 5 . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . . Unlock Access 4 | . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 29 | . 7 . 7 . . . . 5 . 8 . . . . . . . 2 . . . . Terminals 25 | . 7 . 6 . . . . 5 . 5 . . . . . . . 2 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Skim 22 | . 5 . 5 . . . . 5 . 5 . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 . 8 . . . . 7 2 4 . . . . . 2 . 2 1 2 1 1 Full Trace Events 8 | . 1 . 2 . . . . 1 1 . . . . . . . . 1 . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . . 3 . 3 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . . . . . 84 . 84 . . . . Total Robot Build Rating 36 | . . . . . . . . . . . . . . . . 18 . 18 . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . 128 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . 8 . . . . Part Studies Acquired 6 | . . . 5 . . . . . . . . . . . . 1 . . . . . . Parts Repaired 5 | . 2 . 2 . . . . . . . . . . . . . . 1 . . . . Time 154 | . 52 . 70 . . . . . . . . . . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Used RIF Installer 5 | . . . . . . . . . 1 . . . . . . . 1 . 2 . 1 . Command Fork 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 12 | . . . . . . 1 . . . . . . 1 . . . 2 . 2 . 6 . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . . . 1 . . . 2 . 2 . 6 . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 13 | . . . . . . 2 . . . . . . 1 . . . 2 . 2 . 6 . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . . . . . . . . 3 . formatsys_high 6 | . . . . . . . . . . . . . 1 . . . 1 . 2 . 2 . Relay Couplers Released 30 | . . . . . . . . . 16 . . . . . . . 5 . 6 . 3 . Machine Destruction 30 | . . . . . . . . . 16 . . . . . . . 5 . 6 . 3 . Attached 6 | . . . . . . . . . . . . . 1 . . . 1 . 1 . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 2 . . . . . . . . . 1 . 4 . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Total Allies 28 | . . . . 1 . . . . 2 . . . 1 . . 3 2 3 5 . 11 . Largest Group 8 | . . . . 1 . . . . 2 2 1 . 1 . . 3 1 3 7 2 8 . Highest-Rated Group 498 | . . . . 31 . . . . 45 45 20 . 29 . . 90 85 90 498 260 297 . Highest-Rated Ally 148 | . . . . 31 . . . . 25 25 20 . 29 . . 30 85 30 148 144 49 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 178 | . . . . . . . . . . 6 . . 5 . . 10 16 3 61 25 52 . Total Damage 5846 | . . . . . . . . . . 275 . . 83 . . 472 829 27 2190 578 1392 . Kills 42 | . . . . . . . . . . 3 . . . . . 3 5 . 14 5 12 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Field Lobotomies 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Active Infowar (turns) 3423 | . . . . . . . . . . . . 870 27 74 776 587 19 380 . 420 270 . Sensors 3196 | . . . . . . . . . . . . 644 26 74 776 587 19 380 . 420 270 . IFF 227 | . . . . . . . . . . . . 226 1 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 2 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Turns Passed 21815 | 73 1332 1090 2046 960 422 581 239 1101 2682 2694 282 899 956 74 776 587 1008 620 1267 420 1453 253 Spaces Moved 11097 | 45 569 643 918 568 225 332 138 442 1250 885 86 328 521 100 602 567 420 850 589 261 630 128 Core 10 | 6 . . . . . . . . . 4 . . . . . . . . . . . . Treads 1915 | 39 569 643 27 . . . . . . . 71 . . . . . . . . . 476 90 Legs 3752 | . . . . . 105 332 138 442 1250 881 15 248 . . . . 214 . 94 . . 33 Wheels 1579 | . . . 891 568 120 . . . . . . . . . . . . . . . . . Hover 1545 | . . . . . . . . . . . . . . . . . 5 850 425 111 154 . Flight 2296 | . . . . . . . . . . . . 80 521 100 602 567 201 . 70 150 . 5 Fastest Speed 39 | 50 160 160 140 145 145 90 170 170 45 90 278 157 74 74 74 74 39 39 39 124 124 152 Average Speed 138 | 145 160 160 156 151 157 169 170 170 168 223 282 200 136 74 74 74 68 39 76 151 145 154 Slowest Speed 900 | 160 160 160 160 160 250 170 170 170 170 900 312 215 157 74 74 74 74 39 182 176 152 179 Overloaded Moves 13 | . . . . . . . . . 13 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . 2 4 . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 83 96 77 96 62 85 20 68 92 84 3 55 69 74 87 11 35 25 65 10 53 3 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 12 | . . . 2 1 . . . 1 . 6 . . 1 1 . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 1 . 1 1 . . . 1 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . . . 1 1 1 . . . . . . . . Scrap Searched 11 | . . 1 . 1 . 2 . . . . . 3 3 . 1 . . . . . . . Spaces Dug 28 | . . . . . . . . . . . . . . . . 5 3 14 4 . 2 . Terrain Destroyed 366 | . 5 . . . . 16 7 44 30 . . . 66 . 1 16 39 63 37 1 37 4 Melee 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Projectile 104 | . . . . . . 16 7 33 3 . . . . . 1 4 3 13 14 1 5 4 AOE 257 | . 5 . . . . . . 11 27 . . . 66 . . 8 35 50 23 . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Total 16643 | 50 901 679 1350 647 294 349 146 760 1710 1576 113 564 737 99 925 693 1101 1086 1314 282 1096 171 Wait 4372 | . 243 1 273 60 53 11 . 289 286 651 10 228 167 . 311 66 620 156 599 16 319 13 Move 11062 | 44 568 642 917 567 224 331 137 441 1248 884 85 327 520 99 601 562 412 849 587 260 629 128 Hop 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . Pick Up 86 | . 10 7 24 1 1 . 3 1 6 1 . 1 4 . 1 5 2 6 8 1 3 1 Fast Attach 67 | 6 5 . 10 1 7 1 1 4 5 3 . 1 2 . . 3 2 9 1 . 4 2 Attach 48 | . 1 3 8 1 . 1 . 2 6 . . 1 4 . . 3 5 2 5 1 4 1 Detach 29 | . 1 . 2 . . 1 . 2 3 . . 1 1 . . 3 4 5 4 . 1 1 Swap 31 | . 1 1 3 2 . . 1 . 8 . . . . . . 2 2 2 5 1 3 . Drop 103 | . 2 . 20 3 9 1 4 4 10 12 2 . 4 . 2 7 4 11 2 . 5 1 Fire 674 | . 62 25 93 12 . . . . 49 5 15 5 33 . 9 32 41 46 92 3 128 24 Melee 46 | . . . . . . 2 . . 17 17 . . 1 . . 7 2 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . 1 . 1 . 3 . . . . . . 4 . . . . . Crush 9 | . 8 . . . . . . . . . 1 . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . 35 . . . . . . . . . 11 . . . Rewire 31 | . . . . . . . . . 29 . . . 1 . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . . . 16 8 . . . . . 1 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / Gar) -5/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 5) 523 | -10/Materials | Discovered new exit (range 12) 690 | -10/Materials | Discovered new exit (range 10) 742 | -10/Materials | Repaired EM Pulse Gun 769 | -10/Materials | Repaired EM Pulse Gun 918 | -10/Materials | Learned 4 Recycling zone layouts 931 | -10/Materials | Learned location of 1 exit from Storage 935 | -10/Materials | Learned Storage non-interactive machine intel 936 | -10/Materials | Learned Materials emergency access door positions 946 | -10/Materials | Learned Storage emergency access door positions 965 | -10/Materials | Learned Storage terminal intel 1376 | -10/Materials | Discovered new exit (range 14) 1406 | -10/Materials | Entered Mines 1495 | -10/Mines | Met a Derelict bent on vengeance 1609 | -10/Mines | Learned Materials interactive machine intel 1635 | -10/Mines | Discovered new exit (range 8) 2314 | -10/Mines | Core integrity fell below 50% 2348 | -10/Mines | Lost 3 parts (1p1n1u) 2480 | -10/Mines | Discovered new exit (range 8) 2496 | -10/Mines | Entered Materials 2496 | -9/Materials | Evolved 2 slots: Utility x2 2498 | -9/Materials | Loaded intel: 14 interactive machine locations 2566 | -9/Materials | Identified exit to Mines 2619 | -9/Materials | Build established: Scavenger-Mutant 3222 | -9/Materials | Build established: Mutant 3510 | -9/Materials | Repaired Imp. Treads 3552 | -9/Materials | Repaired Imp. Heat Sink 3761 | -9/Materials | Discovered new exit (range 9) 3859 | -9/Materials | Central database locked down 3923 | -9/Materials | Learned Storage terminal intel 3958 | -9/Materials | Identified exit to Materials 4004 | -9/Materials | Learned Storage garrison access intel 4011 | -9/Materials | Learned location of 2 exits from Materials 4027 | -9/Materials | Learned Storage security intel 4052 | -9/Materials | Learned location of Mines (-8) 4085 | -9/Materials | Learned location of 2 exits from Materials 4542 | -9/Materials | Entered Mines 4631 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4715 | -9/Mines | Assembled infested the area 4805 | -9/Mines | Discovered new exit (range 5) 4825 | -9/Mines | Met 8R-AWN 4958 | -9/Mines | Discovered exit to Materials (range 6) 5044 | -9/Mines | Learned location of Zion (-7) 5125 | -9/Mines | Received a Mining Laser from a helpful Derelict 5258 | -9/Mines | Discovered exit to Materials (range 7) 5294 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5502 | -9/Mines | Entered Exiles 5539 | -9/Exiles | Welcomed by 8R-AWN 5563 | -9/Exiles | Met EX-HEX 5604 | -9/Exiles | Met EX-BIN 5624 | -9/Exiles | Aligned with FarCom system 5626 | -9/Exiles | Given EX-Vault access code 5663 | -9/Exiles | Opened EX-Vault 5672 | -9/Exiles | Found AWS/Gauss 5677 | -9/Exiles | Found Potential Leg 5681 | -9/Exiles | Found Potential Leg 5757 | -9/Exiles | Found Field Lobotomy Kit 5788 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5848 | -9/Exiles | Met EX-DEC 5906 | -9/Exiles | Discovered new exit (range 14) 5924 | -9/Exiles | Stole three prototypes: Potential Leg, AWS/Gauss, Field Lobotomy Kit 5924 | -9/Exiles | Entered Mines 6486 | -8/Mines | Discovered exit to Materials (range 12) 6505 | -8/Mines | Entered Materials 6505 | -8/Materials | Evolved 2 slots: Utility x2 6506 | -8/Materials | Identified exit to Factory 6506 | -8/Materials | Identified exit to Storage 6744 | -8/Materials | Entered Storage 6745 | -8/Storage | Identified exit to Recycling 6746 | -8/Storage | FarCom data flow suspended 6748 | -8/Storage | Loaded intel: 26 non-interactive machine locations 6749 | -8/Storage | Loaded intel: 17 terminal locations 6750 | -8/Storage | Loaded intel: 1 garrison access location 6869 | -8/Storage | Found Prototype Processor 6869 | -8/Storage | Identified Exp. Targeting Computer 7121 | -8/Storage | Found Prototype Protection 7121 | -8/Storage | Identified Lgt. Regenerative Plating 7158 | -8/Storage | Identified exit to Garrison 7562 | -8/Storage | Learned location of 1 exit from Storage 7616 | -8/Storage | Learned Factory emergency access door positions 7658 | -8/Storage | Learned location of 1 exit from Storage 7690 | -8/Storage | Learned location of 1 exit from Recycling 7714 | -8/Storage | Learned Storage terminal intel 7749 | -8/Storage | Learned location of Recycling (-8) 7793 | -8/Storage | Learned Factory terminal intel 7845 | -8/Storage | Entered Garrison 7907 | -8/Garrison | Triggered checkpoint 8173 | -8/Garrison | Garrison Relay disabled 8217 | -8/Garrison | Garrison Relay disabled 8419 | -8/Garrison | Triggered checkpoint 8467 | -8/Garrison | Triggered checkpoint 8581 | -8/Garrison | Discovered exit to Recycling (range 10) 8861 | -8/Garrison | Triggered checkpoint 8863 | -8/Garrison | AWS/Gauss suddenly broke down 8899 | -8/Garrison | Triggered checkpoint 9114 | -8/Garrison | Discovered exit to Recycling (range 10) 9225 | -8/Garrison | Triggered checkpoint 9469 | -8/Garrison | Discovered exit to Recycling (range 11) 9529 | -8/Garrison | Triggered checkpoint 9728 | -8/Garrison | Installed Relay Interface Framework 10029 | -8/Garrison | Garrison Relay disabled 10527 | -8/Garrison | Entered Recycling 10527 | -8/Recycling | Accompanied by 2 allies 10528 | -8/Recycling | Identified exit to Factory 10529 | -8/Recycling | Identified exit to Scraptown 10615 | -8/Recycling | Build established: Bothacker-Mutant 11040 | -8/Recycling | Scanned before Scraplab entrance 11048 | -8/Recycling | Angered Scraplab inhabitants 11183 | -8/Recycling | Core integrity fell below 50% 11225 | -8/Recycling | Found Prototype Device 11225 | -8/Recycling | Identified Scrap Engine 12068 | -8/Recycling | Build established: Bothacker-Construct 12374 | -8/Recycling | Learned Factory recycling unit intel 12399 | -8/Recycling | Learned location of 3 exits from Factory 12416 | -8/Recycling | Learned Storage security intel 12431 | -8/Recycling | Learned Factory emergency access door positions 13221 | -8/Recycling | Entered Factory 13221 | -6/Factory | Accompanied by 1 ally 13221 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 13222 | -6/Factory | Identified exit to Lower Caves 13222 | -6/Factory | Identified exit to Factory 13224 | -6/Factory | Loaded intel: 26 terminal locations 13225 | -6/Factory | Loaded intel: 8 recycling unit locations 13503 | -6/Factory | Entered Lower Caves 13922 | -6/Lower Caves | Learned Factory stockpile data 13926 | -6/Lower Caves | Learned 4 Factory zone layouts 14229 | -6/Lower Caves | Discovered new exit (range 11) 14402 | -6/Lower Caves | Entered another Lower Caves area 14403 | -6/Lower Caves | IFF Parser stolen by Master Thief 14404 | -6/Lower Caves | Encountered a Master Thief 14497 | -6/Lower Caves | Discovered exit to Factory (range 15) 14529 | -6/Lower Caves | Ambushed by research squad 15242 | -6/Lower Caves | Spotted B-75 Beast 15317 | -6/Lower Caves | Discovered new exit (range 8) 15333 | -6/Lower Caves | Found DRS Beacon 15358 | -6/Lower Caves | Entered Data Miner 15358 | -6/Data Miner | Discovered new exit (range 6) 15373 | -6/Data Miner | Met Data Miner 15387 | -6/Data Miner | Learned location of Section 7 (-2) 15387 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15400 | -6/Data Miner | Received God Mode back door access code from Data Miner 15432 | -6/Data Miner | Entered Proximity Caves 15433 | -5/Proximity Caves | Activated DRS Beacon 15548 | -5/Proximity Caves | Build established: Construct 15584 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15891 | -5/Proximity Caves | Learned Factory stockpile data 16146 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16208 | -5/Proximity Caves | Entered Factory 16208 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16209 | -5/Factory | Identified exit to Upper Caves 16210 | -5/Factory | Identified exit to Factory 16341 | -5/Factory | Fabricated B-60 Warrior? 16608 | -5/Factory | Garrison activated, responded to threat 16794 | -5/Factory | Identified exit to Garrison 16795 | -5/Factory | Entered Garrison 17089 | -5/Garrison | Triggered checkpoint 17090 | -5/Garrison | Garrison Relay disabled 17152 | -5/Garrison | Spotted B-75 Beast 17161 | -5/Garrison | Triggered checkpoint 17205 | -5/Garrison | Discovered new exit (range 12) 17242 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 17276 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 17325 | -5/Garrison | Lost 4 parts (1p2u1w) 17803 | -5/Garrison | Identified exit to Factory 17803 | -5/Garrison | Entered Factory 18065 | -5/Factory | Fabricated Adv. Heavy Treads? 18189 | -5/Factory | Repaired Mni. Grenade Launcher+ 18343 | -5/Factory | Identified exit to Garrison 18408 | -5/Factory | Fabricated B-60 Warrior (x3) 18423 | -5/Factory | Entered Garrison 18423 | -5/Garrison | Accompanied by 2 allies 18423 | -5/Garrison | Spotted B-86 Titan 18454 | -5/Garrison | Spotted B-90 Cyclops 18456 | -5/Garrison | Rewired B-86 Titan 18459 | -5/Garrison | Assimilated B-86 Titan with FLK Orb 18467 | -5/Garrison | Assimilated B-90 Cyclops with FLK Orb 18689 | -5/Garrison | Garrison Relay disabled 18695 | -5/Garrison | Triggered checkpoint 18765 | -5/Garrison | Build established: Commander-Construct 18873 | -5/Garrison | Spotted B-75 Beast 18884 | -5/Garrison | Allies destroyed B-75 Beast 18895 | -5/Garrison | Triggered checkpoint 18911 | -5/Garrison | Triggered checkpoint 18967 | -5/Garrison | Lost 5 allies 18976 | -5/Garrison | Destroyed 19 combat bots 19011 | -5/Garrison | Triggered checkpoint 19051 | -5/Garrison | Expanded RIF knowledge: Command Fork 19074 | -5/Garrison | Garrison Relay disabled 19275 | -5/Garrison | Triggered checkpoint 19377 | -5/Garrison | Build established: Bothacker-Construct 19382 | -5/Garrison | Expanded RIF knowledge: Robot Detection 19405 | -5/Garrison | Triggered checkpoint 19441 | -5/Garrison | Discovered exit to Factory (range 15) 19690 | -5/Garrison | Entered Factory 19690 | -4/Factory | Accompanied by 2 allies 19690 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19806 | -4/Factory | Allies destroyed Titan 6b 20104 | -4/Factory | Identified exit to Garrison 20110 | -4/Factory | Entered Garrison 20242 | -4/Garrison | Triggered checkpoint 20347 | -4/Garrison | Expanded RIF knowledge: Autooverride 20363 | -4/Garrison | Garrison Relay disabled 20696 | -4/Garrison | Triggered checkpoint 20718 | -4/Garrison | Triggered checkpoint 20733 | -4/Garrison | Triggered checkpoint 20780 | -4/Garrison | Lost 11 allies 20805 | -4/Garrison | Lost 4 parts (2u2w) 21034 | -4/Garrison | Triggered checkpoint 21185 | -4/Garrison | Discovered new exit (range 8) 21340 | -4/Garrison | Discovered new exit (range 12) 21545 | -4/Garrison | Discovered new exit (range 12) 21563 | -4/Garrison | Entered Research 21563 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 21714 | -3/Research | Found Prototype Launcher 21714 | -3/Research | Identified Tactical Quantum Warhead 21719 | -3/Research | Found Tactical Quantum Warhead 21816 | -3/Research | Self-destructed Last Messages --------------- 21784_ System corrupted: Adv. Heat Sink rejected. 21785_ Acquired Adv. Heat Sink. 21786_ Critical hit (Burn: +50). 21788_ Scrap Engine modifies FC-Gyrokinetic Exoskeleton: Support +13, Time/Move +27 Expanded to 6 slots (? T179 S189) Renamed FC Exoskeleton. 21791_ Arm. Scrap Engine consumes Dispersion Rifle. 21792_ ALERT: Security rotation in progress. 21792_ Slug penetrates Wave Intensifier. 21793_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6T. 21796_ Penetrated by Slug. 21800_ DE/TMYDI#UQMZYV:# 1ZR6 21800_ Slug penetrates Wall. 21808_ Imp. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????? ?????????????????????????????????? | | ????????? #???????????????????????????????? | | ????????? #???????????????????????????????? | | ????????? #???????????????????????????????? | | ????????? #???????????????????????????????? | | ????????? #???????????????????????????????? | | ????????? #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ###?????# +???????????????????????????????? | | ""#?????# #???????????????????????????????? | | F"#?????# #???????????????????????????????? | | ""####### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #?????###########???????????????? | | ########?????# #???????????????? | | !] ############## #???????????????? | | !] # ## #???????????????? | | ] # #; @ = #???????????????? | | # """"""" ###+#;p;####???????????????? | | # """"""" #?# hg##??????????????????? | | + """"""" #?# p #???????????????????? | | ## " ### ####????????????????? | | ?# # "g ?????????? | | ?# #########+##### ????????? | | ?# #???# ?????????? | | ?# #???# ?????????? | | ?# #???# ######## ??????????? | | ?# #???# #???????? ?????????? | | ?# ####+####+#???#+#????????? ??????????? | | ?# #???????????????????????????#??????????? | | ?# #??????????????????????????????????????? | | ?######??????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 48 Energy Capacity 561 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Weapon Cycling 25 Evasion (%) 61 Targeting Accuracy 12 Recoil Reduction 5 Relay Coupler Types 2 Relay Coupler Value 46 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Adv. Heavy Treads | x1 | -5/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- EM Pulse Gun | 35% | -10/Materials EM Pulse Gun | 51% | -10/Materials Imp. Treads | 27% | -9/Materials Imp. Heat Sink | 57% | -9/Materials Mni. Grenade Launcher | 42% | -5/Factory Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed PhasingPulseInverter Manual? 0 Play Time 01:53:22 Cumulative 591.1 hours Start 2025.11.26 @ 12:18:58 End 2025.11.26 @ 23:44:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 919 Rogue 764 Adventurer 148 Explorer 7 Win Type - Total 29 Types 21/1/4/1/0/0/1/0/0/1 Lore% 81 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9726961-d981-4752-bf1a-2ffca9b88a8c