Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 17:37:07 Player: szymekc Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (580) 2900 Value Destroyed (30684) 30684 Prototype IDs (387) 7740 Alien Tech Used (5) 1000 Bonus (82111) 82111 TOTAL SCORE: 135735 Bonus ------- High Alert Combat Kills 5030 Follower Combat Kills 1238 Prayed to X0-1V1 5000 Major X0-1V1 Interference 27700 Forged Quantum Companion 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2357 Cogmind --------- Core Integrity 1202/1610 Matter 680/700 Energy 1146/1180 System Corruption 0% Temperature Cool (12) Movement Flying (25) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (5) --- Improved Q-thruster Improved Q-thruster Improved Q-thruster Experimental Biomechanical Wings Concept Fieldthrust Drive > --- UTILITY (18) ----- Concept Antigrav Storage Unit Concept Dimensional Manipulator Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Concept Melee Reflex Suite Concept Core Analysis Suite Concept Core Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Concept Reaction Jets Experimental Phase Shifter Centrium Linked Plating Experimental Powered Armor Graphene Brace Experimental Focal Shield Concept Beam Splitter X0-1V1's Piety Tracker > --- WEAPON (1) ------- Superquantum Companion (fused) > --- INVENTORY (25) --- Graviton Reactor Graviton Reactor Improved Quantum Reactor Cooled Q-thruster Cooled Q-thruster Experimental Surge Thruster Experimental Surge Thruster Concept Chromion Battery (207) Concept Dimensional Manipulator ST Field Compressor Concept Weapon Articulator Femtoactuators Femtoactuators Advanced Force Booster Experimental Reaction Control System Advanced Phase Shifter Concept Cloak Mesh Centrium Heavy Armor Plating Experimental Powered Armor Concept Miniperforator Omega Cannon Containment Facilitator (1) Peak State ------------ > --- POWER ------------ Zero-point Reactor Concept Zero-point Core > --- PROPULSION ------- Improved Q-thruster Improved Q-thruster Cooled Q-thruster Experimental Biomechanical Wings Concept Fieldthrust Drive > --- UTILITY ---------- Concept Antigrav Storage Unit Concept Dimensional Manipulator Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Concept Melee Reflex Suite Concept Core Analysis Suite Concept Core Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Concept Reaction Jets Experimental Phase Shifter Centrium Linked Plating Experimental Powered Armor Experimental Powered Armor Graphene Brace Concept Beam Splitter X0-1V1's Piety Tracker > --- WEAPON ----------- Superquantum Companion > --- INVENTORY -------- Improved Quantum Reactor Improved Q-thruster Cooled Q-thruster Experimental Surge Thruster Experimental Surge Thruster Concept Chromion Battery Concept Dimensional Manipulator Concept Weapon Articulator Femtoactuators Femtoactuators Advanced Force Booster Experimental Reaction Control System Advanced Phase Shifter Concept Cloak Mesh Centrium Heavy Armor Plating Experimental Powered Armor Experimental Focal Shield High-powered Transdimensional Reconstructor Neutron Cannon Concept Miniperforator Omega Cannon Containment Facilitator [Rating: 299] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Concept Zero-point Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit Improved Surge Thruster Utility Advanced Melee Analysis Suite Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Companion Sword Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Concept Miniperforator Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Slots Evolved 18 | . . . . . . 8 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . . 6 . . . . . . 1 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 362 | 6 15 5 13 . 9 30 3 21 9 12 1 . 45 1 15 5 3 3 4 24 . 27 2 2 3 . 11 8 2 14 35 7 14 13 Power 50 | 1 1 1 3 . 2 1 . 6 1 2 . . 7 . 4 . 1 . 1 4 . 4 1 1 . . 1 1 . 1 4 . . 2 Engine 15 | 1 1 1 3 . . . . 2 . 1 . . . . 4 . . . . 2 . . . . . . . . . . . . . . Core 21 | . . . . . 2 1 . 4 1 1 . . 4 . . . 1 . . 2 . 2 . 1 . . . . . . 2 . . . Reactor 14 | . . . . . . . . . . . . . 3 . . . . . 1 . . 2 1 . . . 1 1 . 1 2 . . 2 Propulsion 111 | 2 3 . 7 . 5 10 1 2 4 5 . . 13 . 6 5 1 1 2 7 . 13 . . 1 . 2 1 . 3 8 1 4 4 Treads 33 | 2 3 . 2 . 3 4 . 2 . . . . 5 . 3 1 1 1 . 3 . 3 . . . . . . . . . . . . Leg 38 | . . . 4 . . 6 1 . 4 . . . 6 . 3 4 . . 2 4 . 4 . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 1 . . . . 4 . . 2 . . . . . . . . . . . . . . . . 1 . . . . Flight 31 | . . . . . 1 . . . . 1 . . . . . . . . . . . 6 . . 1 . 2 1 . 2 8 1 4 4 Utility 172 | 1 3 . . . . 19 2 12 4 5 1 . 24 1 4 . 1 2 1 11 . 9 1 1 2 . 8 4 2 9 22 6 10 7 Device 88 | 1 1 . . . . 8 1 5 3 3 1 . 13 1 4 . . 1 1 6 . 5 1 1 . . 2 1 1 6 12 4 2 4 Storage 10 | . 2 . . . . 1 . 1 . 1 . . 1 . . . . . . 2 . . . . . . . . . 1 1 . . . Processor 32 | . . . . . . 7 . 4 . . . . 4 . . . . . . 2 . 1 . . . . 2 1 1 1 6 . 2 1 Hackware 6 | . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . Protection 36 | . . . . . . 1 . 2 1 1 . . 5 . . . 1 1 . 1 . 3 . . 2 . 2 2 . 1 3 2 6 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 8 4 3 . 2 . . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . . 2 . 1 1 . . . Energy Gun 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . 2 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Ballistic Gun 8 | . 4 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 57 | . 1 . . . 1 4 . 1 . . 1 . 10 1 5 . . . . 3 . 3 . . 2 . 2 4 . 8 6 1 2 2 Parts Lost 69 | . . . 6 . . 5 . 3 6 4 . . 6 . 1 . . 10 . 5 . 6 1 1 . . . 2 . 2 2 1 4 4 Power 13 | . . . 2 . . . . 1 1 1 . . 2 . . . . 2 . 1 . 1 1 . . . . 1 . . . . . . Propulsion 19 | . . . 3 . . 1 . . 2 1 . . 1 . . . . 3 . 1 . 1 . . . . . . . 1 1 1 2 1 Utility 35 | . . . . . . 4 . 2 3 2 . . 3 . 1 . . 4 . 3 . 4 . 1 . . . 1 . 1 1 . 2 3 Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . . 3 . . 2 . 1 4 3 . . 3 . 1 . . 8 . 2 . 2 1 1 . . . 1 . 1 1 1 2 2 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Average Backups 9 | 1 8 12 13 11 11 6 5 4 3 6 5 5 4 4 4 3 4 4 4 4 9 9 9 9 9 10 9 9 9 11 18 23 23 22 Power . | . . . . 1 . 1 . . . . . . . . . . . 1 1 1 1 1 . . . . . . 1 . 1 2 2 1 Propulsion 1 | . 2 5 4 1 1 . . . . . 1 1 . . . . . . . . 3 2 1 1 1 1 1 1 . 1 4 7 4 3 Utility 4 | . . 2 3 4 4 2 2 2 2 5 4 4 3 3 2 3 3 2 3 2 4 4 6 8 7 8 6 4 2 4 9 11 11 12 Weapon 1 | 1 4 4 5 5 3 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 99 | . 4 3 3 . 6 3 . 4 1 4 . . 5 . 1 1 . . . 1 . 7 1 1 . . 5 5 2 5 13 2 7 15 Power 11 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 3 . 1 3 Propulsion 20 | . 1 3 . . . . . 1 . . . . 2 . . . . . . . . 3 . . . . 3 1 . 1 3 1 . 1 Utility 49 | . . . 2 . 3 1 . 2 . 2 . . 1 . 1 1 . . . 1 . 4 1 1 . . 2 3 2 3 5 1 4 9 Weapon 17 | . 3 . 1 . 2 1 . 1 . 2 . . 2 . . . . . . . . . . . . . . . . . 1 . 2 2 Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 95 100 97 75 72 70 84 79 71 78 87 81 87 83 80 88 85 68 67 81 90 90 94 95 90 90 82 83 85 85 93 95 94 97 Engine 4 | . 14 10 15 . . . 5 5 . 5 6 5 . . 5 9 5 . . 3 . . . . . . . . . . . . . . Core 3 | . . . . . 9 . . 5 5 2 6 5 3 . . . 2 2 . 4 10 7 . . 3 5 1 . . . 2 7 7 4 Reactor 1 | . . . . . . . . . . . . . 1 . . . . . 4 . . 1 10 10 6 5 7 9 8 8 5 . . 2 Treads 8 | . 28 32 18 . 3 11 6 5 . . . . 8 11 7 4 . 6 11 16 15 9 . . . . . . . . . . . . Leg 7 | . . . 12 25 6 10 16 6 15 11 . . 15 16 17 22 26 13 10 8 15 13 . . . . . . . . . . . . Hover 2 | . . . . . 3 . . . . 7 25 23 4 5 . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . 7 . . . . . . . . . . . . . . . . 4 25 25 25 25 18 20 16 16 23 19 19 19 Device 18 | . 14 10 10 12 12 13 20 21 19 15 25 23 21 16 13 16 16 12 12 16 15 15 24 25 25 25 27 26 32 30 32 36 32 25 Storage 4 | . 9 10 10 12 12 5 3 . . 3 . . . . . . . . . 1 5 4 5 5 5 5 4 4 4 4 4 3 3 3 Processor 13 | . . . . . . 18 22 20 18 16 12 11 19 22 22 22 22 22 22 21 20 20 15 15 15 15 13 13 14 16 16 19 19 26 Protection 3 | . . . . . . . . 5 3 5 6 5 3 5 7 5 5 3 . 4 5 4 5 5 5 5 3 3 4 4 3 3 6 9 Energy Cannon 3 | . 16 15 17 . . . . . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . Ballistic Gun 1 | . 1 18 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 11 5 6 5 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 4 4 4 4 3 3 3 Peak Build Rating 299 | 8 23 28 35 24 40 90 89 102 91 90 93 88 106 98 103 107 99 101 99 115 112 134 129 129 128 121 142 162 176 192 279 298 297 299 Average Rating 98 | 6 12 26 28 24 28 73 81 94 79 79 88 88 96 90 87 102 95 84 94 103 111 123 125 128 120 118 137 151 174 174 228 292 286 286 On Entrance 106 | . 8 23 23 24 24 40 78 85 91 83 88 88 88 98 90 103 94 96 79 98 110 112 121 129 128 121 118 142 161 176 182 272 290 275 Avg Prop Armor Cover (%) 27 | . . . 5 21 16 37 33 18 20 20 . . 30 30 30 32 30 34 38 24 27 26 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 10 32 37 53 22 35 26 18 30 35 88 44 44 59 32 17 18 18 18 18 34 33 55 55 53 53 38 58 66 66 75 80 79 85 89 Greatest Support 97 | 40 60 75 75 35 41 37 40 97 51 87 59 59 75 18 34 18 18 18 18 34 34 61 56 56 56 56 66 73 76 77 96 87 84 90 Greatest Overweight (x) 4 | . . . . . 1 1 . . 1 4 . . 2 1 . . . . . 1 . . 1 . . . . . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 10 5 5 20 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 15 25 25 25 25 Average Capacity 11 | 5 10 15 15 15 15 10 7 5 5 14 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 10 12 20 25 25 25 Most Carried 25 | 2 13 15 15 12 15 11 9 5 5 10 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 15 25 25 25 25 Average Carried 10 | 1 8 13 14 12 14 9 6 4 4 6 5 5 4 4 4 4 4 4 5 4 9 9 8 9 9 10 9 9 9 11 19 23 24 24 Final Capacity 25 | 5 15 15 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 15 25 25 25 25 Final Carried 25 | 2 12 15 12 12 13 7 5 5 5 5 5 5 5 5 5 4 5 5 5 9 10 10 10 9 10 10 10 9 10 15 25 25 24 24 Class Distribution -------------------- 53% | Mutant 16% | Scavenger-Mutant 12% | Scavenger-Sprinter 4% | Infiltrator-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scout | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Zhirov Scavenger-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Sprinter | -3/Quarantine Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -2/Testing Scavenger-Sprinter | -2/Protoforge Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Matter Collected 13819 | 260 185 209 406 . 327 588 40 840 350 801 35 . 575 31 1368 100 252 113 435 375 . 594 360 411 96 7 290 794 30 956 676 530 1530 255 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34904 | 325 653 153 1034 . . 1061 55 1311 341 257 . 176 2829 273 2298 165 607 600 341 1722 . 1789 224 414 352 172 693 2238 412 1802 2863 1720 4235 3789 Parts 1612 | 20 44 15 69 . . 49 3 60 14 6 . 6 140 4 144 11 12 13 17 81 . 91 10 16 6 5 24 89 26 83 145 77 134 198 Haulers Intercepted 14 | . 2 . . . . . . 3 . . . . 1 . . . . . . 3 . 1 . . . . . . . 1 . 3 . . Recyclers Shooed 8 | . 2 . . . . 2 . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 191 | . . . 47 . . . . . 11 60 . 17 . . . 11 2 . 14 . . . 10 13 3 3 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . Faulty 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 418 | . 14 10 41 . . 12 . 20 6 4 . 3 39 1 30 4 12 10 5 18 . 20 3 3 . 2 6 17 5 23 38 17 15 40 Melee 295 | . . . . . . 11 . 20 6 4 . 3 39 . 19 4 3 4 5 15 . 20 3 2 . 1 6 16 5 18 29 16 12 34 Guns 25 | . 8 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 31 | . 6 1 9 . . . . . . . . . . . . . 1 1 . 2 . . . 1 . . . . . 3 5 . 2 . AOE 48 | . . . 23 . . . . . . . . . . 1 11 . 7 5 . . . . . . . . . . . . . . . 1 Classes Destroyed 30 | 3 5 . 3 . . 4 1 1 1 . . . 1 1 1 1 1 1 . 1 . 2 . 1 . . . 1 . . 1 . . . Worker 34 | 2 1 . . . . 4 . 1 . . . . 2 . 11 . . . . 4 . 2 . . . . 1 . . . 1 3 2 . Builder 19 | . 1 . . . . . . 1 . . . . 2 . 9 . . . . 3 . 1 . . . . . 1 . . 1 . . . Tunneler 12 | 8 . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Hauler 14 | . 2 . . . . . . 3 . . . . 1 . . . . . . 3 . 1 . . . . . . . 1 . 3 . . Recycler 31 | 1 1 . . . . 2 . . . . . . 4 . 5 . . . . 2 . 3 . . . . 1 6 . . . . 6 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Operator 17 | . 3 . . . . 1 . 1 . . . . 1 . 1 . . . . . . 3 . . . . . 1 1 1 . 2 2 . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 3 . . . Watcher 26 | . . . . . . 4 . 1 . . . . . . 2 . . . . 2 . 4 . . . . 2 1 2 2 2 4 . . Swarmer 93 | . 6 10 15 . . . . 6 2 1 . . 6 . 14 3 1 . . 9 . 2 . . . . 1 . 2 6 . 5 4 . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . . Grunt 88 | . 8 . 10 . . 3 . 9 3 2 . 2 11 . 9 . 6 . 2 2 . 3 3 . . 2 3 . . 2 3 2 . 3 Brawler 6 | . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Sentry 48 | . . . 1 . . 4 . 2 1 . . 1 5 . 2 1 1 . 1 . . 2 . . . . 2 1 2 6 10 4 2 . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . . Hunter 30 | . . . . . . 2 . 1 . . . . 9 . . . . . 2 2 . . . 2 . . . 4 . 2 4 2 . . Programmer 49 | . . . . . . 2 . 1 . . . . 7 . 2 . 1 . . 2 . 6 . 1 . . . 9 1 5 6 4 2 . Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 19 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Decapitator 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 17 | 3 6 4 5 . . 3 . 4 3 2 . 2 6 1 15 3 6 6 3 8 . 8 3 2 . 2 4 7 2 11 12 7 17 6 Combat Bots Only 12 | . 4 4 5 . . 2 . 4 3 2 . 2 5 1 12 3 6 6 3 5 . 6 3 2 . 2 3 5 2 11 12 7 6 6 Max Kills in Single Turn 7 | 2 1 2 4 . . 1 1 2 1 1 . 1 1 1 7 1 3 3 1 2 . 2 1 1 1 1 1 1 1 1 3 2 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 . . . . . . . . . . 1 5 . 3 3 . . . . . . . . . . . . . . . 1 Melee 3 | . . . . . . 1 . 2 1 1 . 1 1 . 1 1 1 1 1 2 . 2 1 1 . 1 1 1 1 1 3 2 2 2 Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 7 Warlord (-5/Warlord) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Hostile Shots Fired 2688 | . 50 38 156 9 . 310 . 142 138 139 . 21 278 1 81 12 19 207 26 122 . 73 24 39 . 12 23 91 13 116 98 25 111 314 Missed 1141 | . 9 8 42 5 . 119 . 50 31 47 . 6 98 1 26 6 8 56 6 45 . 24 13 22 . 3 12 57 12 53 51 21 76 234 Deflected 44 | . . . . . . . . 5 6 4 . . . . 1 . . 7 . 4 . 3 . . . 1 . 3 . 3 5 . . 2 Hits 1547 | . 41 30 114 4 . 191 . 92 107 92 . 15 180 . 55 6 11 151 20 77 . 49 11 17 . 9 11 34 1 63 47 4 35 80 Melee 19 | . . . . . . . . . . 2 . . . . . . 1 5 . . . 3 . . . . . . . 1 2 . . 5 Projectile 1528 | . 41 30 114 4 . 191 . 92 107 90 . 15 180 . 55 6 10 146 20 77 . 46 11 17 . 9 11 34 1 62 45 4 35 75 AOE 11 | . . . . . . 4 . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . 3 . Critical Strikes 82 | . . . 3 . . 5 . 2 2 5 . 2 6 . 3 . 3 13 1 4 . 6 2 . . . 1 1 . 6 7 1 2 7 Actively Blocked 19 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 7 . 2 7 Part Disruptions 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 2 . . . . . . . . 2 . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 28995 | . 460 267 1444 62 . 2152 . 1439 1481 1141 . 279 3276 101 1187 196 377 3041 403 1507 . 1128 386 420 . 161 261 637 60 1512 1196 293 1699 2429 Core 4842 | . 71 . 283 14 . 318 . 188 248 195 . 18 394 . 219 95 31 620 103 161 . 103 10 136 . 8 73 126 . 223 226 72 208 699 Absorbed by Shields 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 548 | . . . . . . . . . . . . . . . 52 . 86 75 . . . . . . . . . . . . . 13 200 122 Ignored by Resistances 1159 | . . . . . . 286 . . . . . . . . . . . 55 . 63 . . . . . 12 . . . 43 60 . . 640 Regen/Repaired (Parts) 1236 | . . . . . . . 253 97 . . 410 . . . 280 . . 68 . . . . . . . . 61 . . 67 . . . . Core Remaining (%) 65 | 100 . . . . 4 . . . . . . 36 . . . . . . 72 . . . . . . 87 . 84 . . 69 . . 74 Volleys Fired 202 | 28 49 21 85 . . . . 1 . . . . . 2 2 1 3 2 . . . . 1 . 1 . . . . . 6 . . . Largest 6 | 2 2 3 6 . . . . 1 . . . . . 1 1 1 1 1 . . . . 1 . 1 . . . . . 1 . . . Hottest 285 | 80 136 136 285 . . . . . . . . . . 50 50 50 50 50 . . . . 110 . 110 . . . . . 50 . . . Shots Fired 380 | 56 92 53 157 . . . . 1 . . . . . 2 2 1 3 2 . . . . 3 1 1 . . . . . 6 . . . Gun 209 | 56 50 42 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 131 | . 36 8 76 . . . . . . . . . . . . . . . . . . . 3 1 1 . . . . . 6 . . . Launcher 25 | . . . 15 . . . . . . . . . . 2 2 1 3 2 . . . . . . . . . . . . . . . . Special 15 | . 6 3 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 103 | . 12 42 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Thermal 157 | . 42 11 99 . . . . . . . . . . . . . . . . . . . 3 1 1 . . . . . . . . . Explosive 25 | . . . 15 . . . . . . . . . . 2 2 1 3 2 . . . . . . . . . . . . . . . . Electromagnetic 94 | 56 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 7 10 5 16 . . . . 2 . . . . . 2 5 1 1 3 . . . . 1 . . . . . . . 3 . . . Robot Miss Streak 7 | 3 3 3 5 . . . . . . . . . . 3 6 7 4 3 . . . . . . . . . . . . 1 . . . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 42 | . . . . . . . . . . . . . . . . . 1 5 2 11 . 4 . 1 . . 1 1 . 4 . 2 3 7 Shots Hit Robots 1373 | 34 49 25 91 . . 79 1 62 33 26 . 8 119 1 85 7 10 19 16 57 . 52 8 10 7 6 24 56 10 63 91 43 84 197 Core Hits 780 | 11 26 10 60 . . 27 1 34 10 9 . 3 61 7 66 5 33 52 5 26 . 31 3 5 5 1 9 20 6 27 53 20 53 101 Critical Kills 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Critical Parts Destroyed 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Critical Strikes 44 | . 1 . 3 . . . . . 2 . . . 10 . 2 2 . . . . . 2 . 2 . . . 2 . 4 12 . . 2 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 14 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 1516 | . . . . . . 115 3 87 49 37 1 11 141 2 87 8 13 23 16 64 . 69 16 15 12 10 46 72 14 80 118 66 129 212 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1516 | . . . . . . 115 3 87 49 37 1 11 141 2 87 8 13 23 16 64 . 69 16 15 12 10 46 72 14 80 118 66 129 212 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 171 | . . . . . . 8 1 7 1 6 . . 14 . 31 1 2 1 2 14 . 15 . 1 3 . 4 13 1 3 14 11 11 7 Combat Hostiles 24 | . . . . . . 1 . . . . . . . . 1 1 1 . 2 . . 5 . . . . 2 1 1 1 2 3 2 1 Follow-up Attacks 36 | . . . . . . . . . 3 1 . . 1 . 1 . . 1 . 1 . 2 . 1 1 . . 1 . . 2 1 3 17 Martial Strikes 57 | . . . . . . . . 13 12 5 . . . . . . . . . . . . . . . . . . . . 8 10 6 3 Damage Inflicted 114654 | 449 863 411 3142 . . 3909 77 3061 1387 1147 . 348 5989 1888 6841 472 1925 3064 1317 5805 . 5067 519 892 1067 349 2057 5776 1179 6445 9540 4994 17360 17314 Guns 1508 | 449 351 309 399 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11763 | . 490 102 1290 . . . . . . . . . . . . . 100 404 152 968 . 332 41 71 . . 98 70 . 318 63 176 6519 569 Explosions 7069 | . . . 1453 . . . . . . . . . . 1888 1156 56 1122 1394 . . . . . . . . . . . . . . . . Melee 94292 | . . . . . . 3909 77 3061 1387 1147 . 348 5989 . 5685 416 703 1266 1165 4837 . 4735 478 821 1067 349 1959 5706 1179 6127 9477 4818 10841 16745 Ramming 22 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 690 | . 41 309 277 . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . . . Thermal 8295 | . 490 102 1412 . . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . 6250 . Explosive 7069 | . . . 1453 . . . . . . . . . . 1888 1156 56 1122 1394 . . . . . . . . . . . . . . . . Electromagnetic 759 | 449 310 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 94292 | . . . . . . 3909 77 3061 1387 1147 . 348 5989 . 5685 416 703 1266 1165 4837 . 4735 478 821 1067 349 1959 5706 1179 6127 9477 4818 10841 16745 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 3527 | . . . . . . . . . . . . . . . . . 100 404 152 968 . 332 . 71 . . 98 70 . 318 . 176 269 569 Highest Corruption 76 | . . . 19 19 . 4 18 31 31 31 12 . 3 8 6 . 10 4 2 . 9 36 56 76 76 76 1 30 . 3 12 19 4 20 Average Corruption 14 | . . . 19 19 . 3 13 25 31 13 12 . 1 7 6 . 10 2 2 . 9 20 51 66 76 76 1 15 . 2 3 2 3 15 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 316 | . . . 3 7 . 23 7 58 25 45 1 . 12 2 12 . 2 2 5 . 1 31 11 8 7 4 . 18 . 5 11 1 4 11 Message Errors 78 | . . . . 3 . 4 2 9 10 11 . . 3 . 2 . 1 1 . . . 7 2 2 1 1 . 6 . 3 6 . 1 3 Matter Fused 75 | . . . 2 1 . 1 2 12 8 14 . . 2 . 1 . 1 1 4 . 1 9 4 1 1 1 . 5 . 1 2 . 1 . Heat Flow Errors 42 | . . . 1 1 . 4 1 8 1 6 . . 3 . 6 . . . . . . 3 . 2 . . . 1 . 1 2 . . 2 Energy Discharges 31 | . . . . . . 2 1 4 2 4 1 . 2 1 2 . . . . . . 4 1 . 2 . . 1 . . . 1 . 3 Parts Rejected 6 | . . . . . . 2 . 1 . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . Parts Fused 7 | . . . . . . 1 . 3 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 32 | . . . . 2 . 6 . 7 2 6 . . 1 . . . . . 1 . . 1 2 . 1 . . . . . 1 . 2 . Data Loss (major) 13 | . . . . . . 2 1 5 . 1 . . . . 1 . . . . . . 1 1 . 1 . . . . . . . . . Alerts 5 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 Misdirections 27 | . . . . . . . . 9 1 . . . . . . . . . . . . 5 1 2 1 2 . 4 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10973 | . . . 26 . . 441 . 341 43 37 . . 323 . 1234 8 138 52 171 968 . 733 14 209 224 29 283 1246 230 927 876 817 768 835 Projectiles 240 | . . . 12 . . . . . . . . . . . . . . 2 25 161 . 40 . . . . . . . . . . . . Explosions 71 | . . . 14 . . . . . . . . . . . 44 8 . 5 . . . . . . . . . . . . . . . . Melee 10662 | . . . . . . 441 . 341 43 37 . . 323 . 1190 . 138 45 146 807 . 693 14 209 224 29 283 1246 230 927 876 817 768 835 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 800 | . . . 75 . . . . . . . . . . 43 95 104 104 379 . . . . . . . . . . . . . . . . Shots 32 | . . . 6 . . . . . . . . . . 2 2 4 6 12 . . . . . . . . . . . . . . . . Rammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 649 | 126 270 199 312 91 . 259 248 261 80 293 6 56 173 248 264 . 7 358 . 53 . 272 649 306 48 . . 28 . 259 260 . . 235 Average Temperature 70 | 40 69 75 82 53 . 98 138 103 34 99 4 12 23 134 114 . 7 179 . 30 . 71 164 117 29 . . 28 . 120 93 . . 100 Received Heat Transfer 3465 | . 183 . 270 9 . 471 . 327 333 321 . 171 355 . 102 . 39 144 72 206 . 45 48 9 . 33 66 18 . 63 81 9 27 63 Effects 7 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 2 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 14 | . . . . . . . . 8 4 2 . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 282 | . . . . . . . . 129 118 35 . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 51 | . . . . . . . . 32 51 34 . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 11 | . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . . 1 . . 1 . . 4 Combat Hostiles 10 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . 1 . . 1 . . 4 Robots Corrupted 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | 6 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 2 . 2 . . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . . . Heat Transferred 3443 | . 888 185 2370 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 190 | . . . . . . . . . . . . . . . . 10 8 . . . . . . . . 6 . 19 . 10 32 19 8 78 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . 3 . . . . 3 1 3 . . . . 1 . 2 . . . . . 2 2 1 4 4 5 . Low Security (%) 46 | 100 100 100 . 100 . 100 100 9 . . . . 2 . 10 . . . . 86 100 33 . . . . 100 44 . 47 . . . . Level 1 15 | . . . . . . . . 34 . . . . 5 100 40 . . . . 13 . 21 . . . . . 44 76 52 13 . . . Level 2 9 | . . . . . . . . 15 . . . . 30 . 6 . . . . . . 45 . . . . . 10 23 . 12 . . . Level 3 17 | . . . . . . . . 40 . . . . 61 . 42 . . . . . . . . . . . . . . . 24 62 3 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 37 16 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1558 | 15 168 110 . 175 . 186 74 1042 . . . . 831 319 899 . . . . 253 75 679 . . . . 150 477 431 373 1558 1426 1502 . Initial 934 | . . . . 155 . . 65 . . . . . 135 287 196 . . . . . 75 38 . . . . 20 72 266 242 204 934 905 . Average 346 | 1 66 41 . 139 . 30 26 549 . . . . 644 284 498 . . . . 75 68 364 . . . . 73 216 336 190 965 1080 1327 . Influence Increases 15443 | 55 416 237 660 50 . 600 43 1684 140 280 . 395 1473 64 1086 100 245 . 110 708 . 1213 70 120 10 40 299 628 255 721 1692 832 1049 168 Destroy 0b10 Robot/C 8040 | . 280 200 600 . . 260 . 860 120 160 . 220 880 . 600 80 220 . 100 360 . 400 60 80 . 40 120 360 100 480 760 340 300 60 Destroy 0b10 Robot/NC 875 | 55 40 . . . . 55 . 40 . 5 . . 55 . 155 5 5 . . 80 . 70 . 10 10 . 20 45 15 20 35 60 95 . Destroy Leader 1250 | . 54 20 . . . 98 . 248 20 . . 20 162 . 64 . 20 . 10 70 . 80 10 30 . . 34 32 44 46 54 74 60 . Allied During Kill 620 | . . . . . . 8 . 273 . 10 . 155 154 . . . . . . . . . . . . . . 14 . . . . 6 . Trap Triggered on 0b10 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 380 | . 5 . . 5 . 45 . 44 . . . . 76 . 36 . . . . 14 . 51 . . . . 18 28 24 7 27 . . . Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 555 | . . . . . . . . 30 . . . . 30 . 30 . . . . . . . . . . . . 60 . 30 180 . 90 105 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 999 | . 7 2 . . . 24 43 8 . . . . 26 64 126 . . . . 8 . 18 . . . . 32 14 12 33 21 60 498 3 Partial Spotted 390 | . . . . . . 15 . 15 . . . . 60 . . . . . . . . 15 . . . . 30 75 60 45 45 30 . . Lose Combat Pursuer 810 | . 30 15 60 15 . 75 . 30 . 105 . . 30 . 75 15 . . . 30 . 165 . . . . 45 . . 60 60 . . . Miscellaneous 1324 | . . . . . . . . 136 . . . . . . . . . . . 146 . 414 . . . . . . . . 360 268 . . Influence Decreases 15343 | 55 416 237 336 279 95 414 229 831 598 610 65 180 868 603 487 446 272 507 110 492 161 595 340 148 385 10 200 283 298 787 499 974 701 1832 Entered New Map 6860 | . . . . 169 95 . 121 . 316 76 65 . 80 533 85 326 102 507 . . 141 17 250 78 375 . 10 57 208 189 161 624 511 1764 Time Decay 6397 | 55 416 237 286 110 . 378 40 461 222 494 . 180 538 50 392 120 170 . 110 298 20 318 80 60 10 10 190 206 90 278 318 190 70 . Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . Lost Part 550 | . . . 50 . . 36 . 30 60 40 . . 60 . 10 . . . . 44 . 60 10 10 . . . 20 . 20 20 10 40 30 Lost Ally 436 | . . . . . . . 68 190 . . . . 40 20 . . . . . . . . . . . . . . . . . . 80 38 Purge Threat 900 | . . . . . . . . 150 . . . . 150 . . . . . . 150 . . . . . . . . . 300 . 150 . . Squads Dispatched 80 | . 1 . . . . 5 . 15 . 1 . . 13 . 3 . . . . 6 . 10 . . . . 2 4 3 4 7 6 . . Investigation 10 | . . . . . . 2 . 4 . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . Extermination 31 | . . . . . . 2 . 2 . . . . 4 . 2 . . . . 2 . 3 . . . . 2 3 2 3 3 3 . . Reinforcement 26 | . 1 . . . . 1 . 6 . . . . 5 . 1 . . . . 2 . 6 . . . . . . 1 1 . 2 . . Assault 7 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 4 1 . . Garrison 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Distress Signals 39 | . 4 . . . . 2 . 6 . . . . . . 2 . . . . 1 . 2 . . . . 1 1 1 . . . 19 . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Times Spotted 652 | . 35 11 46 1 . 24 6 44 8 25 . 11 54 7 40 4 11 23 4 25 6 37 3 4 1 3 13 27 11 33 40 22 18 55 Peak Tracking Total 14 | . 7 4 6 1 . 3 3 5 4 7 . 5 7 6 10 4 5 14 2 5 6 6 3 3 1 2 4 5 4 7 5 5 6 5 Tactical Retreats 39 | . 2 1 2 1 . 4 . 1 . 4 . . 2 1 2 1 . 1 . 2 . 6 . . . . 2 . . 3 3 . . 1 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Traps Triggered 41 | . . . 1 . . 1 . 4 . 1 . . 3 . 4 . . 1 . 3 . 2 3 1 . . 2 1 1 . 9 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Disabled 43 | . . . 2 . . . . 2 . . . . 2 . 2 . . . . . . . . . 3 . . 4 . 2 13 . 6 7 Max in Single Turn 3 | . . . 2 . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . 1 . 1 1 . 3 1 Garrison Access 5 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Accessed 122 | . 4 . 2 2 4 10 . 11 1 1 . . 9 . 15 1 . 4 . 6 . 7 1 . 4 . 7 7 5 9 4 7 . 1 Terminals 58 | . 4 . . 1 . 5 . 5 . . . . 6 . 8 . . . . 3 . 5 . . . . 4 3 . 6 2 6 . . Fabricators 12 | . . . . . . 2 . 1 . . . . 2 . 2 . . . . 3 . 1 . . . . 1 . . . . . . . Repair Stations 5 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 17 | . . . . . . 1 . 1 . . . . 1 . 2 . . . . . . 1 . . . . 1 3 4 2 1 . . . Garrison Access 9 | . . . . . . 2 . 3 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . . Total Hacks 252 | . 6 . 3 2 28 20 . 17 1 1 . . 18 . 25 1 . 6 . 10 . 14 1 . 17 . 11 9 7 25 6 8 . 16 Successful 141 | . 3 . 3 2 28 9 . 7 1 1 . . 9 . 9 1 . 6 . 3 . 6 1 . 17 . 4 3 1 9 1 1 . 16 Failed 110 | . 3 . . . . 10 . 10 . . . . 9 . 16 . . . . 7 . 8 . . . . 7 6 6 16 5 7 . . Catastrophic 33 | . 1 . . . . 1 . 3 . . . . 2 . 5 . . . . 5 . 3 . . . . 4 1 1 3 3 1 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 34 | . 1 . . 1 . 8 . 3 . . 1 . 2 . 3 . . . . 6 . 2 . . . . . 1 . 5 . 1 . . Terminals 95 | . 6 . . 1 . 10 . 7 . . . . 11 . 11 . . . . 5 . 9 . . . . 5 3 . 16 4 7 . . Fabricators 28 | . . . . . . 6 . 3 . . . . 5 . 5 . . . . 5 . 3 . . . . 1 . . . . . . . Repair Stations 12 | . . . . . . . . 1 . . . . . . 5 . . . . . . . . . . . 3 . . 3 . . . . Recycling Units 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 31 | . . . . . . 2 . 2 . . . . 2 . 3 . . . . . . 2 . . . . 2 5 6 6 1 . . . Garrison Access 10 | . . . . . . 2 . 4 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . . Terminal Hacks 99 | . 3 . 3 1 28 3 . 2 1 1 . . 5 . 1 1 . 6 . 1 . 3 1 . 17 . . 1 . 3 1 1 . 16 Record 53 | . . . 1 . 26 . . . . . . . . . . . . 5 . . . . . . 5 . . . . . . . . 16 Part Schematic 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . . 2 . 1 . . . . . . 1 . . 4 . . . . . 1 . . . Open Door 7 | . . . 1 . 1 . . . 1 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 2 . 2 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . Network Status 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . Load Schematic 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . 2 . . . . Scan Component 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . . . Repair 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . 1 . 1 . . . . 1 . 3 . . . . . . 2 . . . . 2 2 1 4 . . . . Insert Component 9 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 2 . 4 . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 2 . 1 . . . . . Garrison Access Hacks 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 1 . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 1 . 1 . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacking Detections 87 | . 4 . . . . 8 . 8 . . . . 8 . 13 . . . . 5 . 5 . . . . 7 6 5 7 4 7 . . Full Trace Events 4 | . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . 1 . . . . 14 . . . 1 . . . . . . . . . 4 . . 2 . 2 6 . . . Parts Built 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . . 42 . . . . 117 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . 8 . . . . 14 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 2 . 1 . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Time 205 | . . . . . . . . . . . . . . . 112 . . . . . . . . . . . 25 . . 68 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Total Allies 36 | . . . . . . 1 20 . . 2 2 . . 1 . . . . . . . . . . . . . 2 . . . . 4 4 Largest Group 21 | . . . . . . 1 21 11 . 1 3 3 3 1 . . . . . . . . . . . . . 2 . . . . 4 4 Highest-Rated Group 845 | . . . . . . 79 845 534 . 183 375 375 375 119 . . . . . . . . . . . . . 84 . . . . 236 232 Highest-Rated Ally 183 | . . . . . . 79 79 79 . 183 183 183 183 119 . . . . . . . . . . . . . 42 . . . . 59 58 Initial UFD Resources 37 | . . . . . . 22 22 22 22 22 22 26 26 26 26 26 26 26 28 28 28 28 28 28 28 32 32 32 35 35 35 37 37 37 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 388 | . . . . . . 1 114 180 . 6 . 31 20 2 . . . . . . . . . . . . . 8 . . . . 5 21 Total Damage 12476 | . . . . . . 57 4520 3590 . 339 . 1539 906 68 . . . . . . . . . . . . . 235 . . . . 607 615 Kills 54 | . . . . . . 1 10 24 . 4 . 8 6 . . . . . . . . . . . . . . . . . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . X0-1V1 Amusement Gains 597 | . 8 20 5 . . 30 10 30 . . . . 10 . 50 . . 89 . 25 . 20 . . 90 . . . . 30 60 30 40 50 Good Acts 244 | . 2 5 6 1 . 10 5 15 5 8 . 2 22 8 16 2 3 10 5 13 1 8 . 1 . 3 4 9 4 8 7 9 25 27 Bad Acts 186 | . . 3 20 . . 15 3 14 . . . 2 13 3 7 . 1 1 . 9 1 20 7 4 . 3 1 9 1 10 11 20 4 4 Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Active Infowar (turns) 7379 | 213 1272 . . . . 817 177 1199 400 40 . . 33 . 2 . . . . 1 . . 83 . . 43 380 430 199 611 280 386 813 . Sensors 2620 | . . . . . . 817 177 1186 400 40 . . . . . . . . . . . . . . . . . . . . . . . . Terrain 1485 | 213 1272 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 2595 | . . . . . . . 73 181 . . . . . . . . . . . . . . 83 . . 43 380 430 199 611 227 367 1 . Decoding 165 | . . . . . . . . 165 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1036 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 244 740 . Spoofing 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Jamming 1736 | . . . . . . . . 3 . . . . 33 . . . . . . 1 . . . . . . . . 198 582 145 44 730 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 18 | . . . 2 . 4 . . . . 3 1 1 . . . 1 . . 2 . . . 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Items 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Turns Passed 22062 | 321 1515 581 2148 235 1803 1314 177 1199 471 1316 583 367 1520 117 924 248 348 257 319 737 44 710 168 123 125 47 380 430 199 611 714 386 1010 615 Spaces Moved 29315 | 146 690 238 1106 214 1596 1721 201 1628 439 996 834 425 1589 180 1289 410 595 395 553 959 79 1261 578 423 255 161 947 1084 537 1409 1404 1372 1794 1807 Core 11353 | 7 . . . . 677 1720 200 1592 425 229 . . 1226 180 1289 410 595 395 553 959 79 816 1 . . . . . . . . . . . Treads 1816 | 139 690 238 745 . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Legs 1050 | . . . 355 . 262 . 1 35 14 383 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 355 | . . . 6 214 135 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2005 | . . . . . . . . . . 384 834 425 362 . . . . . . . . . . . . . . . . . . . . . Flight 12736 | . . . . . 522 . . . . . . . . . . . . . . . . 444 577 423 255 161 947 1084 537 1409 1404 1372 1794 1807 Fastest Speed 6 | 50 160 160 110 110 100 50 50 50 50 48 48 48 44 50 50 50 50 50 50 50 50 18 18 18 18 18 18 24 24 18 6 17 17 12 Average Speed 52 | 154 160 160 146 110 110 50 50 52 77 107 48 48 64 51 50 50 50 50 50 51 50 38 18 18 18 18 23 25 27 29 16 17 17 21 Slowest Speed 250 | 160 160 160 160 110 120 145 140 220 220 250 48 48 160 100 50 50 50 50 50 100 50 145 100 18 18 18 32 27 28 105 76 17 69 25 Overloaded Moves 48 | . . . . . . . . 11 9 6 . . . . . . . . . . . . . . . . . . . 5 17 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 58 | 5 96 33 56 43 87 46 86 39 43 88 84 53 40 78 33 65 84 46 76 28 74 36 92 67 72 37 25 95 19 96 36 45 51 78 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 21 | . . . 2 1 6 . . . . 1 2 1 . . . . . 1 . . . . 2 2 3 . . . . . . . . . Known Exits Taken 18 | . . 1 . 1 1 . . 1 1 1 . 1 . . 1 1 1 . 1 . . 1 . . . 1 1 1 1 . 1 . 1 . Unknown Exits Taken 10 | 1 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 1 1 . . . . 1 . 1 . . Scrap Searched 34 | . . 1 . . 8 . . . 2 4 4 3 . . . 1 2 . 2 . . . 4 1 . 2 . . . . . . . . Spaces Dug 222 | . 4 2 24 . . 24 2 8 3 4 . . 8 2 37 . 4 4 . 4 . 9 6 . 1 3 16 7 4 11 7 20 7 1 Terrain Destroyed 768 | . 5 2 77 . . 24 2 8 3 4 . . 8 81 82 35 79 7 . 4 . 9 7 1 1 3 16 7 4 11 7 20 260 1 Melee 158 | . . . . . . 24 2 8 3 4 . . 8 2 3 . 4 4 . 4 . 9 6 . 1 3 16 7 4 11 7 20 7 1 Projectile 265 | . 5 2 3 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 253 . AOE 345 | . . . 74 . . . . . . . . . . 79 79 35 75 3 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Total 34765 | 183 995 393 1490 213 1637 2007 273 1847 526 1208 1015 582 2003 194 1484 446 628 432 585 1124 83 1432 628 459 328 171 1076 1218 579 1570 1873 1522 2503 2058 Wait 2408 | . 199 100 246 . 5 90 58 78 38 141 177 146 150 3 48 5 8 5 9 34 . 19 22 18 45 . 37 20 15 27 131 34 499 1 Move 29260 | 145 689 237 1105 213 1595 1721 200 1627 438 995 833 424 1589 179 1288 409 594 394 552 959 78 1260 577 422 254 160 946 1083 526 1401 1400 1368 1793 1806 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 1 . . Pick Up 289 | 4 18 14 13 . 13 6 2 10 4 11 1 . 17 . 3 5 . . . 10 3 19 5 1 3 . 12 14 5 17 43 6 15 15 Fast Attach 211 | 4 1 . 2 . 4 23 . 12 5 10 . . 32 2 30 3 2 5 3 17 . 20 . . 2 . 5 4 1 5 9 . 6 4 Attach 134 | 2 1 2 11 . 3 11 2 2 3 1 . . 12 1 3 4 2 2 . 7 . 8 2 1 1 . 5 7 2 4 11 3 12 9 Detach 97 | . . . . . 2 10 2 3 1 2 . . 13 2 5 1 3 1 . 13 . 6 . . 1 . 2 5 . 1 8 . 12 4 Swap 241 | . 17 6 18 . 2 8 2 20 1 6 2 . 15 2 3 1 1 1 2 9 . 10 2 2 5 1 8 2 . 20 35 9 17 14 Drop 329 | . 12 10 9 . 13 21 4 19 2 10 1 1 35 1 16 9 2 . 3 12 2 23 3 1 5 . 15 12 2 12 38 3 20 13 Fire 202 | 28 49 21 85 . . . . 1 . . . . . 2 2 1 3 2 . . . . 1 . 1 . . . . . 6 . . . Melee 1417 | . . . . . . 115 3 74 34 31 1 11 140 2 86 8 13 22 16 63 . 67 16 14 11 10 46 71 14 80 108 55 114 192 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 153 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 10 . 84 43 15 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines -10/Subcaves (discovered 2 exits: *Rec / *Scr) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 3 exits: *Fac x2 / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access (discovered 2 exits: *Sur / [*Com]) -1/Command (discovered 3 exits: Sur x2 / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 322 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 14) 782 | -10/Materials | Discovered new exit (range 3) 1242 | -10/Materials | Discovered new exit (range 8) 1562 | -10/Materials | Discovered new exit (range 9) 1588 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1641 | -10/Materials | Discovered new exit (range 6) 1833 | -10/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1837 | -10/Materials | Entered Mines 1880 | -10/Mines | Weapon slot count temporarily expanded by X0-1V1 (+2) 2044 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x4) 2145 | -10/Mines | Assembled infested the area 2150 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2168 | -10/Mines | Found a hidden stash of uninstalled traps 2214 | -10/Mines | Build established: Gunner 2239 | -10/Mines | Core integrity permanently improved by X0-1V1 (+300) 2300 | -10/Mines | Mass support permanently improved by X0-1V1 (+15; -290 max core) 2358 | -10/Mines | Identified exit to Subcaves 2358 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 2418 | -10/Mines | Entered Subcaves 2419 | -10/Subcaves | Approached by a straggling Scientist 2544 | -10/Subcaves | Build established: Mutant 2661 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2826 | -10/Subcaves | Learned location of Zion (-6) 2826 | -10/Subcaves | Met a Zionite searching for "candidates" 3015 | -10/Subcaves | Weapon slot count temporarily expanded by X0-1V1 (+4) 3105 | -10/Subcaves | A Subdweller sparked back to life 3105 | -10/Subcaves | A Subdweller sparked back to life 3131 | -10/Subcaves | Found Prototype Leg 3231 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Power slot 3307 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 3386 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 3473 | -10/Subcaves | Learned location of Storage (-8) 3484 | -10/Subcaves | Released subatomizers from SUBCON Basin 3545 | -10/Subcaves | Build established: Scavenger-Gunner 3835 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 3837 | -10/Subcaves | Core integrity fell below 50% 3868 | -10/Subcaves | Learned 4 Materials zone layouts 3900 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3926 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 4030 | -10/Subcaves | Build established: Mutant 4097 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4186 | -10/Subcaves | Core integrity restored by X0-1V1 (+49) 4193 | -10/Subcaves | X0-1V1 sent hostile B-36 Bruiser (x4) 4276 | -10/Subcaves | Discovered new exit (range 12) 4276 | -10/Subcaves | X0-1V1 sent you into danger 4305 | -10/Subcaves | Core integrity fell below 20% 4344 | -10/Subcaves | Lost 3 parts (2n1w) 4460 | -10/Subcaves | System corruption reached 10% 4565 | -10/Subcaves | X0-1V1 sent you into danger 4566 | -10/Subcaves | Entered Recycling 4632 | -8/Recycling | Identified exit to Scraptown 4632 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 4775 | -8/Recycling | Scanned before Scraplab entrance 4791 | -8/Recycling | Entered Scraplab 4801 | -8/Recycling | Entered Scraptown 4801 | -8/Scraptown | System corruption cleaned by C-Scrubber 4980 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4984 | -8/Scraptown | Visited UFD Registry 4984 | -8/Scraptown | Registered with UFD as "Spikeeater" 5000 | -8/Scraptown | Visited Fellowship of the Rings 5056 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5059 | -8/Scraptown | Learned 12 Factory zone layouts 5060 | -8/Scraptown | Learned location of 1 exit from Upper Caves 5061 | -8/Scraptown | Learned location of 2 exits from Lower Caves 5062 | -8/Scraptown | Learned 8 Factory zone layouts 5168 | -8/Scraptown | Visited Cyclists 5447 | -8/Scraptown | Visited IN-MT5's Study 5465 | -8/Scraptown | Visited Red Mages 5483 | -8/Scraptown | Visited Assassins FH 5635 | -8/Scraptown | Visited Scrap Suit Storage 5654 | -8/Scraptown | Visited Chapter 10 5672 | -8/Scraptown | Visited Sword Containment 5684 | -8/Scraptown | Found Prototype Slashing Weapon 5684 | -8/Scraptown | Identified Companion Sword 5788 | -8/Scraptown | Visited Science Guys 5835 | -8/Scraptown | Visited Derelict Rescue Squad 5847 | -8/Scraptown | Found DRS Beacon 5868 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5888 | -8/Scraptown | Found DCF Scrap (30 items) 5926 | -8/Scraptown | Visited Cartography Club 5987 | -8/Scraptown | Learned location of Upper Caves (-4) 5987 | -8/Scraptown | Learned location of Cetus (-4) 5987 | -8/Scraptown | Learned location of Archives (-4) 5987 | -8/Scraptown | Learned location of Quarantine (-3) 5987 | -8/Scraptown | Learned 8 Factory zone layouts 5987 | -8/Scraptown | Learned 12 Factory zone layouts 5987 | -8/Scraptown | Learned 4 Access zone layouts 5987 | -8/Scraptown | Learned 8 Access zone layouts 5987 | -8/Scraptown | Learned 8 Upper Caves zone layouts 5987 | -8/Scraptown | Learned 20 Upper Caves zone layouts 5987 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 5987 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 5987 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 5987 | -8/Scraptown | Learned 4 Armory zone layouts 5987 | -8/Scraptown | Learned Materials emergency access door positions 5987 | -8/Scraptown | Learned location of 1 exit from Research 5987 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 5987 | -8/Scraptown | Identified exit to Factory 6018 | -8/Scraptown | Found Deep Structural Scanner 6053 | -8/Scraptown | Visited Infowarlord's Domain 6060 | -8/Scraptown | Found Exp. Sensor Array 6081 | -8/Scraptown | Visited Curators Association 6111 | -8/Scraptown | Visited Abandonware Association 6121 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6550 | -8/Scraptown | Met Optimus 6550 | -8/Scraptown | Accepted into 0bPrime 6604 | -8/Scraptown | Entered Factory 6604 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 6604 | -6/Factory | Identified Cargo Legs 6605 | -6/Factory | Identified exit to Factory 6605 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 6606 | -6/Factory | Identified exit to Lower Caves 6640 | -6/Factory | X0-1V1 activates XOMVISION 6684 | -6/Factory | Central database locked down 6992 | -6/Factory | X0-1V1 sent hostile D-53 Grenadier (x1) 7031 | -6/Factory | Discovered exit to Factory (range 16) 7164 | -6/Factory | X0-1V1 sent you into danger 7381 | -6/Factory | Discovered exit to Factory (range 14) 7396 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 7456 | -6/Factory | X0-1V1 sent hostile Y-54 Guardian (x1) 7478 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 7481 | -6/Factory | X0-1V1 sent you to a vault 7488 | -6/Factory | Found Prototype Protection 7488 | -6/Factory | Identified Lgt. Regenerative Plating 7492 | -6/Factory | Found Imp. Powered Armor 7512 | -6/Factory | X0-1V1 sent hostile Savage (x2) 7673 | -6/Factory | X0-1V1 enhanced Transport squad support 7858 | -6/Factory | Cargo convoy interrupted 7882 | -6/Factory | Core integrity restored by X0-1V1 (+223) 7887 | -6/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 7918 | -6/Factory | Sucked down chute 7918 | -6/Factory | Entered Waste 7933 | -6/Waste | EMP discharged 7933 | -6/Waste | System corruption reached 10% 7948 | -6/Waste | Spotted C-40 Crusher 7949 | -6/Waste | Spotted C-40 Crusher 7951 | -6/Waste | X0-1V1 sent allied Knight (x1) 7953 | -6/Waste | Spotted C-40 Crusher 7965 | -6/Waste | Met Warlord forces unprepared to attack 7968 | -6/Waste | 1 allies followed down the chute 7968 | -6/Waste | Allies destroyed C-40 Crusher 7976 | -6/Waste | Allies destroyed C-40 Crusher 7977 | -6/Waste | Spotted C-40 Crusher 7987 | -6/Waste | X0-1V1 activates XOMVISION 7992 | -6/Waste | Spotted C-40 Crusher 8000 | -6/Waste | Allies destroyed C-40 Crusher 8001 | -6/Waste | Allies destroyed C-40 Crusher 8006 | -6/Waste | Spotted C-40 Crusher 8017 | -6/Waste | Allies destroyed C-40 Crusher 8032 | -6/Waste | X0-1V1 mutated your Propulsion slot to Utility slot 8033 | -6/Waste | EMP discharged 8037 | -6/Waste | Lost 9 allies 8040 | -6/Waste | X0-1V1 vaporized surrounding terrain (radius 16) 8040 | -6/Waste | Discovered new exit (range 15) 8046 | -6/Waste | Identified exit to Factory 8095 | -6/Waste | Entered Factory 8095 | -6/Factory | Accompanied by 11 allies 8098 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 8099 | -6/Factory | X0-1V1 sent you to a vault 8138 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 8297 | -6/Factory | Allied Derelicts emerged from ambush trap array 8376 | -6/Factory | X0-1V1 rewrote QC-P0Q(K) IFF filter 8377 | -6/Factory | Spotted QC-P0Q(K) 8382 | -6/Factory | Attached CPS modules to QC-P0Q(K) 8394 | -6/Factory | Discovered exit to Lower Caves (range 12) 8439 | -6/Factory | X0-1V1 enhanced Transport squad support 8693 | -6/Factory | Fabricated Microactuators (x2) 8784 | -6/Factory | System corruption reached 30% 8804 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 8819 | -6/Factory | X0-1V1 mutated your Utility slot to Weapon slot 8962 | -6/Factory | X0-1V1 tapped a No Entrance sign 9052 | -6/Factory | Lost 3 allies 9157 | -6/Factory | Discovered exit to Factory (range 11) 9226 | -6/Factory | X0-1V1 activates XOMVISION 9236 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 9294 | -6/Factory | Entered Lower Caves 9295 | -6/Lower Caves | Identified exit to Lower Caves 9525 | -6/Lower Caves | Core integrity fell below 50% 9554 | -6/Lower Caves | X0-1V1 whisked you away to safety 9565 | -6/Lower Caves | Found DCF Scrap (12 items) 9570 | -6/Lower Caves | Lost 4 parts (1p1n2u) 9699 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9765 | -6/Lower Caves | Entered another Lower Caves area 9766 | -6/Lower Caves | Activated DRS Beacon 9767 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9806 | -6/Lower Caves | 1C-UTU showed up to help 9810 | -6/Lower Caves | 1C-UTU revealed a hidden path 9836 | -6/Lower Caves | Lost 3 parts (1p2u) 9843 | -6/Lower Caves | Learned 4 Factory zone layouts 9861 | -6/Lower Caves | Learned 8 Factory zone layouts 9941 | -6/Lower Caves | Core integrity fell below 20% 10088 | -6/Lower Caves | Discovered new exit (range 10) 10120 | -6/Lower Caves | Identified exit to Zion 10229 | -6/Lower Caves | Core integrity restored by X0-1V1 (+197) 10252 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10807 | -6/Lower Caves | X0-1V1 sent allied H-81 Overseer (x1) 10852 | -6/Lower Caves | Build established: Scavenger-Mutant 11081 | -6/Lower Caves | Entered Zion 11081 | -6/Zion | Accompanied by 1 ally 11100 | -6/Zion | System corruption cleaned by Quarantine Array 11199 | -6/Zion | Given the Hacking Drone Bay 11200 | -6/Zion | Found Prototype Device 11233 | -6/Zion | Identified Hacking Drone Bay 11258 | -6/Zion | Learned location of Warlord (-5) 11278 | -6/Zion | Learned Factory non-interactive machine intel 11348 | -6/Zion | Given A8's code to call for help 11376 | -6/Zion | Turned away by Imprinter 11391 | -6/Zion | Visited the Megawrench Repair Shop 11408 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11411 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11424 | -6/Zion | Megawrench repaired 12 parts 11487 | -6/Zion | Discovered new exit (range 12) 11664 | -6/Zion | Entered Proximity Caves 11664 | -5/Proximity Caves | Accompanied by 3 allies 11680 | -5/Proximity Caves | Weapon slot count temporarily expanded by X0-1V1 (+3) 11772 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11997 | -5/Proximity Caves | X0-1V1 mutated your Weapon slot to Utility slot 12031 | -5/Proximity Caves | Entered Factory 12031 | -5/Factory | Accompanied by 3 allies 12031 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12032 | -5/Factory | Identified exit to Upper Caves 12034 | -5/Factory | Loaded intel: 224 non-interactive machine locations 12039 | -5/Factory | X0-1V1 sent you into danger 12136 | -5/Factory | X0-1V1 enhanced Transport squad support 12238 | -5/Factory | X0-1V1 announced a LAN party 12259 | -5/Factory | Garrison activated, responded to threat 12490 | -5/Factory | X0-1V1 sent you to a vault 12497 | -5/Factory | Found Unknown Protection 12497 | -5/Factory | Identified Damper Plating 12537 | -5/Factory | Build established: Mutant 12600 | -5/Factory | X0-1V1 downgraded hostiles (x1) 12672 | -5/Factory | Spotted B-75 Beast 12696 | -5/Factory | Destroyed B-75 Beast 12718 | -5/Factory | Lost 3 parts (1p1n1u) 12735 | -5/Factory | Identified exit to Factory 12735 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 12817 | -5/Factory | Fabricated Nanoactuators? 12950 | -5/Factory | X0-1V1 mutated your Utility slot to Weapon slot 12973 | -5/Factory | X0-1V1 foreshadows a heat wave 13051 | -5/Factory | X0-1V1 mutated your Utility slot to Propulsion slot 13068 | -5/Factory | Discovered exit to Upper Caves (range 13) 13092 | -5/Factory | Ambient heat levels rising (+10) 13192 | -5/Factory | Ambient heat levels rising (+10) 13359 | -5/Factory | Ambient heat levels falling (-10) 13408 | -5/Factory | X0-1V1 upgraded hostiles (x1) 13441 | -5/Factory | Found Prototype Launcher 13441 | -5/Factory | Identified Scatter Rocket Array 13478 | -5/Factory | Discovered exit to Factory (range 17) 13490 | -5/Factory | Ambient heat levels falling (-10) 13514 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 13531 | -5/Factory | First assault squad dispatched 13551 | -5/Factory | Sucked down chute 13551 | -5/Factory | Entered Waste 13565 | -5/Waste | Spotted C-40 Crusher 13566 | -5/Waste | EMP discharged 13567 | -5/Waste | Spotted C-40 Crusher 13569 | -5/Waste | Spotted C-40 Crusher 13573 | -5/Waste | Spotted C-40 Crusher 13576 | -5/Waste | Spotted C-40 Crusher 13585 | -5/Waste | Spotted C-40 Crusher 13620 | -5/Waste | Destroyed C-40 Crusher 13630 | -5/Waste | X0-1V1 sent allied Executioner (x1) 13660 | -5/Waste | Discovered new exit (range 16) 13666 | -5/Waste | EMP discharged 13668 | -5/Waste | Entered Factory 13689 | -5/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 13758 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 13770 | -5/Factory | X0-1V1 sent hostile X-67 Chaingunner (x3) 13873 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 14010 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 14130 | -5/Factory | Core integrity fell below 50% 14134 | -5/Factory | X0-1V1 upgraded hostiles (x1) 14163 | -5/Factory | X0-1V1 activates XOMVISION 14168 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 14179 | -5/Factory | Destroyed 12 combat bots 14220 | -5/Factory | X0-1V1 sent you to a vault 14229 | -5/Factory | Found Prototype Device 14229 | -5/Factory | Identified Exp. Thermal Defense Suite 14250 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 14261 | -5/Factory | Core integrity restored by X0-1V1 (+222) 14328 | -5/Factory | Core integrity restored by X0-1V1 (+222) 14383 | -5/Factory | Repaired Broken Enh. Armored Leg? 14503 | -5/Factory | X0-1V1 sent you into danger 14511 | -5/Factory | Forged Quantum Companion 14592 | -5/Factory | Entered Upper Caves 14593 | -5/Upper Caves | Identified exit to Upper Caves 14599 | -5/Upper Caves | Encountered a Warlord checkpoint 14621 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 14822 | -5/Upper Caves | X0-1V1 activates XOMVISION 14840 | -5/Upper Caves | Entered another Upper Caves area 14842 | -5/Upper Caves | Identified exit to Warlord 14848 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15027 | -5/Upper Caves | X0-1V1 activates XOMVISION 15051 | -5/Upper Caves | System corruption reached 10% 15156 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15188 | -5/Upper Caves | Entered Warlord 15204 | -5/Warlord | Discovered new exit (range 9) 15257 | -5/Warlord | Learned Testing stockpile data 15257 | -5/Warlord | Learned 4 Armory zone layouts 15257 | -5/Warlord | Learned 4 Research zone layouts 15258 | -5/Warlord | Learned Research repair station intel 15280 | -5/Warlord | Rebuked by Warlord 15296 | -5/Warlord | Attacked by Warlord forces 15296 | -5/Warlord | Spotted X0-ID4(K) 15296 | -5/Warlord | Spotted 2U-FWU(K) 15301 | -5/Warlord | Destroyed 2U-FWU(K) 15322 | -5/Warlord | Spotted WL-L70(B) 15322 | -5/Warlord | Spotted D7-SD5(B) 15342 | -5/Warlord | Lost 8 parts (2p2n3u1w) 15350 | -5/Warlord | Core integrity restored by X0-1V1 (+212) 15392 | -5/Warlord | Destroyed Warlord 15396 | -5/Warlord | X0-1V1 downgraded hostiles (x1) 15413 | -5/Warlord | Core integrity restored by X0-1V1 (+171) 15444 | -5/Warlord | X0-1V1 vaporized surrounding terrain (radius 16) 15445 | -5/Warlord | Entered Proximity Caves 15469 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+171) 15490 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15606 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+191) 15636 | -4/Proximity Caves | Learned 8 Research zone layouts 15722 | -4/Proximity Caves | Learned location of 1 exit from Research 15739 | -4/Proximity Caves | Build established: Scavenger-Mutant 15757 | -4/Proximity Caves | X0-1V1 activates XOMVISION 15764 | -4/Proximity Caves | Entered Factory 15764 | -4/Factory | Evolved 2 slots: Utility x2 15765 | -4/Factory | Identified exit to Armory 15899 | -4/Factory | Discovered new exit (range 13) 15964 | -4/Factory | X0-1V1 sent hostile Fireman (x2) 16125 | -4/Factory | Discovered new exit (range 17) 16195 | -4/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 16219 | -4/Factory | Spotted B-86 Titan 16252 | -4/Factory | X0-1V1 activates XOMVISION 16349 | -4/Factory | Spotted B-86 Titan 16381 | -4/Factory | Destroyed B-86 Titan 16432 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 16484 | -4/Factory | X0-1V1 enhanced Transport squad support 16501 | -4/Factory | Manually triggered Chute Trap 16501 | -4/Factory | Sucked down chute 16501 | -4/Factory | Entered Waste 16505 | -4/Waste | Spotted C-40 Crusher 16516 | -4/Waste | EMP discharged 16520 | -4/Waste | Spotted C-40 Crusher 16520 | -4/Waste | Spotted C-40 Crusher 16524 | -4/Waste | Spotted C-40 Crusher 16531 | -4/Waste | Spotted C-40 Crusher 16533 | -4/Waste | Identified exit to Factory 16533 | -4/Waste | X0-1V1 revealed exit location to -4/Factory 16537 | -4/Waste | Spotted C-40 Crusher 16545 | -4/Waste | Entered Factory 16582 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 16722 | -4/Factory | X0-1V1 announced a LAN party 16722 | -4/Factory | X0-1V1 sent hostile Thug (x4) 16795 | -4/Factory | Search patrols dispatched 16804 | -4/Factory | System corruption reached 10% 16807 | -4/Factory | X0-1V1 sent hostile Guerrilla (x2) 16934 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (major) 16951 | -4/Factory | System corruption reached 30% 16973 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 16999 | -4/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 17045 | -4/Factory | Search patrols dispatched 17105 | -4/Factory | Adv. Cloaking Device reconfigured into Item Mimic 17183 | -4/Factory | Discovered new exit (range 16) 17190 | -4/Factory | Found Prototype Hackware 17214 | -4/Factory | Discovered new exit (range 4) 17228 | -4/Factory | Identified exit to Upper Caves 17228 | -4/Factory | Identified exit to Extension 17255 | -4/Factory | Entered Upper Caves 17340 | -4/Upper Caves | X0-1V1 sent you into danger 17381 | -4/Upper Caves | Learned location of Armory (-4) 17392 | -4/Upper Caves | Discovered new exit (range 9) 17415 | -4/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 25) 17423 | -4/Upper Caves | Entered another Upper Caves area 17464 | -4/Upper Caves | Spotted B-86 Titan 17465 | -4/Upper Caves | X0-1V1 sent you into danger 17543 | -4/Upper Caves | Discovered new exit (range 15) 17546 | -4/Upper Caves | Entered Zhirov 17546 | -4/Zhirov | Discovered new exit (range 3) 17552 | -4/Zhirov | Met Zhirov 17555 | -4/Zhirov | Learned location of Command (-1) 17559 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17561 | -4/Zhirov | Found Alien Artifact 17561 | -4/Zhirov | Identified Integrated Reactor 17561 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17566 | -4/Zhirov | Found Alien Artifact 17597 | -4/Zhirov | Cloak Generator disabled 17597 | -4/Zhirov | Attacked by Zhirov 17608 | -4/Zhirov | Enhanced Grunts warped into view 17652 | -4/Zhirov | Zhirov detonated his lab 17671 | -4/Zhirov | Entered Proximity Caves 17672 | -3/Proximity Caves | Identified exit to Research 17676 | -3/Proximity Caves | Core integrity restored by X0-1V1 (+278) 17707 | -3/Proximity Caves | X0-1V1 upgraded hostiles (x1) 17718 | -3/Proximity Caves | Entered Research 17718 | -3/Research | Evolved 2 slots: Utility x2 17719 | -3/Research | Identified exit to Research 17719 | -3/Research | Identified exit to Quarantine 17721 | -3/Research | Loaded intel: 4 repair station locations 17781 | -3/Research | Found Prototype Processor 17781 | -3/Research | Identified Exp. Terrain Scan Processor 17820 | -3/Research | X0-1V1 sent you into danger 17867 | -3/Research | Build established: Scavenger-Sprinter 17917 | -3/Research | X0-1V1 activates XOMVISION 18007 | -3/Research | Discovered exit to Research (range 7) 18047 | -3/Research | Repaired Imp. Surge Thruster+ 18054 | -3/Research | X0-1V1 revealed exit location to -2/Research 18098 | -3/Research | Entered Quarantine 18110 | -3/Quarantine | Found Alien Artifact 18166 | -3/Quarantine | Discovered exit to Research (range 11) 18182 | -3/Quarantine | X0-1V1 activates XOMVISION 18229 | -3/Quarantine | Found Alien Artifact 18232 | -3/Quarantine | Identified Subatomic Replicator 18232 | -3/Quarantine | Forged Prototype Slashing Weapon 18241 | -3/Quarantine | System corruption reached 10% 18303 | -3/Quarantine | X0-1V1 mutated your Weapon slot to Propulsion slot 18325 | -3/Quarantine | X0-1V1 activates XOMVISION 18349 | -3/Quarantine | Found Prototype Protection 18349 | -3/Quarantine | Identified Centrium Heavy Armor Plating 18359 | -3/Quarantine | Found Prototype Device 18361 | -3/Quarantine | Identified Imp. Particle Accelerator 18361 | -3/Quarantine | Identified Exp. System Shield 18371 | -3/Quarantine | X0-1V1 sent hostile X-82 Rainmaker (x3) 18408 | -3/Quarantine | Build established: Sprinter 18415 | -3/Quarantine | X0-1V1 enhanced Transport squad support 18440 | -3/Quarantine | X0-1V1 sent allied C-35 Carver (x2) 18479 | -3/Quarantine | Found Alien Artifact 18490 | -3/Quarantine | System corruption reached 30% 18492 | -3/Quarantine | Found Alien Artifact 18507 | -3/Quarantine | Found Alien Artifact 18509 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 18509 | -3/Quarantine | Initialized slip node 18528 | -3/Quarantine | Entered Research 18528 | -2/Research | Evolved 2 slots: Utility x2 18529 | -2/Research | Identified exit to Testing 18540 | -2/Research | X0-1V1 mutated your Propulsion slot to Utility slot 18680 | -2/Research | Identified exit to Access 18680 | -2/Research | X0-1V1 revealed exit location to -1/Access 18727 | -2/Research | Entered Testing 18752 | -2/Testing | Found Prototype Device 18771 | -2/Testing | Watched by a mysterious "MATRIX" hacker 18789 | -2/Testing | Build established: Infiltrator-Sprinter 18836 | -2/Testing | Identified Exp. Shield Generator 18863 | -2/Testing | Repaired Impulse Thruster Array+? 18881 | -2/Testing | Found Prototype Device 18901 | -2/Testing | Identified Thermal Barrier 18941 | -2/Testing | X0-1V1 activates XOMVISION 19004 | -2/Testing | X0-1V1 mutated your Utility slot to Propulsion slot 19091 | -2/Testing | X0-1V1 mutated your Propulsion slot to Weapon slot 19102 | -2/Testing | Destroyed 11 combat bots 19116 | -2/Testing | Discovered exit to Access (range 13) 19187 | -2/Testing | Found Centrium Heavy Armor Plating 19192 | -2/Testing | Found Prototype Device 19203 | -2/Testing | Spotted Striker 19203 | -2/Testing | Spotted Striker 19209 | -2/Testing | Found Prototype Device 19209 | -2/Testing | Identified 2N-1CE's Frost Array 19259 | -2/Testing | Spotted PP-IHZMN9V2QD 19267 | -2/Testing | Destroyed PP-IHZMN9V2QD 19275 | -2/Testing | Found Prototype Special Weapon 19275 | -2/Testing | Identified Gui. Remote Datajack 19277 | -2/Testing | Found Prototype Processor 19277 | -2/Testing | Identified Exp. Target Analyzer 19283 | -2/Testing | Centrium Heavy Armor Plating reconfigured into Item Mimic 19291 | -2/Testing | Identified exit to Section 7 19291 | -2/Testing | X0-1V1 revealed exit location to -2/Section 7 19321 | -2/Testing | Spotted Fortress 19337 | -2/Testing | Discovered new exit (range 7) 19338 | -2/Testing | Entered Protoforge 19347 | -2/Protoforge | Superfortress began startup sequence 19353 | -2/Protoforge | X0-1V1 mutated your Weapon slot to Propulsion slot 19376 | -2/Protoforge | Discovered exit to Access (range 9) 19380 | -2/Protoforge | Initialized slip node 19419 | -2/Protoforge | System corruption reached 10% 19454 | -2/Protoforge | Identified Transdimensional Reconstructor 19454 | -2/Protoforge | Forge Plexus network access discovered 19456 | -2/Protoforge | Spotted Decapitator 19457 | -2/Protoforge | Centrium Heavy Armor Plating reconfigured into Item Mimic 19461 | -2/Protoforge | Found Crosscalibrator 19465 | -2/Protoforge | Destroyed Decapitator 19472 | -2/Protoforge | Spotted Immortal 19472 | -2/Protoforge | Spotted Decapitator 19472 | -2/Protoforge | Spotted Decapitator 19472 | -2/Protoforge | Spotted Decapitator 19474 | -2/Protoforge | Destroyed Decapitator 19475 | -2/Protoforge | Destroyed Decapitator 19477 | -2/Protoforge | Destroyed Decapitator 19501 | -2/Protoforge | Found Cep. Miniperforator 19514 | -2/Protoforge | Destroyed 12 combat bots 19519 | -2/Protoforge | X0-1V1 added 0b10 threat records associated with you (minor) 19529 | -2/Protoforge | Found Femtoactuators 19534 | -2/Protoforge | Found Femtoactuators 19536 | -2/Protoforge | Found Cep. Weapon Articulator 19538 | -2/Protoforge | Found Exp. Armor Integrity Analyzer 19539 | -2/Protoforge | Found Femtoactuators 19547 | -2/Protoforge | Found Faulty Cep. Melee Reflex Suite 19548 | -2/Protoforge | Found Faulty Cep. Melee Reflex Suite 19573 | -2/Protoforge | Destroyed Immortal 19594 | -2/Protoforge | Found Prototype Device 19594 | -2/Protoforge | Identified Exp. Cloaking Device 19632 | -2/Protoforge | Found Cep. Beam Splitter 19633 | -2/Protoforge | Found Faulty Cep. Reaction Jets 19637 | -2/Protoforge | Found Cep. Reaction Jets 19666 | -2/Protoforge | X0-1V1 activates XOMVISION 19669 | -2/Protoforge | Forcibly received Sfc. Transmogifier from X0-1V1 19677 | -2/Protoforge | Found Cep. Antigrav Storage Unit 19679 | -2/Protoforge | Found Cep. Chromion Battery 19680 | -2/Protoforge | Found Cep. Chromion Battery 19688 | -2/Protoforge | Spotted Decapitator 19688 | -2/Protoforge | Spotted Decapitator 19688 | -2/Protoforge | Spotted Decapitator 19688 | -2/Protoforge | Spotted Decapitator 19691 | -2/Protoforge | Destroyed Decapitator 19691 | -2/Protoforge | Destroyed Decapitator 19691 | -2/Protoforge | Destroyed Decapitator 19695 | -2/Protoforge | Destroyed Decapitator 19736 | -2/Protoforge | Found Cep. Fieldthrust Drive 19782 | -2/Protoforge | Build established: Scavenger-Sprinter 19799 | -2/Protoforge | Found Faulty Cep. Zero-point Core 19802 | -2/Protoforge | Found Cep. Zero-point Core 19811 | -2/Protoforge | X0-1V1 mutated your Weapon slot to Utility slot 19838 | -2/Protoforge | First assault squad dispatched 19842 | -2/Protoforge | Spotted AP7-3 19842 | -2/Protoforge | Spotted AP7-3 19891 | -2/Protoforge | Destroyed AP7-3 19897 | -2/Protoforge | Destroyed AP7-3 19918 | -2/Protoforge | Found Cep. Core Analysis Suite 19920 | -2/Protoforge | Found Cep. Dimensional Manipulator 19922 | -2/Protoforge | X0-1V1 sent hostile P-80 Master (x2) 19925 | -2/Protoforge | Found Faulty Cep. Dimensional Manipulator 19927 | -2/Protoforge | Found Cep. Core Analysis Suite 19930 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 19932 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 19946 | -2/Protoforge | X0-1V1 mutated your Propulsion slot to Weapon slot 19951 | -2/Protoforge | Found Prototype Processor 19951 | -2/Protoforge | Identified Exp. Targeting Computer 19955 | -2/Protoforge | X0-1V1 sent you to a vault 19958 | -2/Protoforge | Found Adv. Force Booster 19984 | -2/Protoforge | X0-1V1 added 0b10 threat records associated with you (major) 20052 | -2/Protoforge | Entered Access 20052 | -1/Access | Evolved 2 slots: Utility x2 20065 | -1/Access | X0-1V1 sent someone to keep an eye on you 20106 | -1/Access | Energy Cycler disabled 20115 | -1/Access | X0-1V1 sent hostile Y-72 Warden (x2) 20205 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 20263 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 16) 20264 | -1/Access | X0-1V1 sent you to a vault 20285 | -1/Access | Discovered new exit (range 6) 20292 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 20302 | -1/Access | First assault squad dispatched 20314 | -1/Access | X0-1V1 enhanced Transport squad support 20322 | -1/Access | X0-1V1 sent you into danger 20367 | -1/Access | System corruption reached 10% 20369 | -1/Access | Destroyed 7 combat bots 20437 | -1/Access | Discovered new exit (range 8) 20438 | -1/Access | Entered Command 20468 | -1/Command | Spotted M Guard 20468 | -1/Command | Spotted M Guard 20468 | -1/Command | Spotted Combat Programmer 20468 | -1/Command | Spotted Combat Programmer 20473 | -1/Command | X0-1V1 sent you into danger 20473 | -1/Command | Destroyed M Guard 20473 | -1/Command | 0b10 Conduit disabled 20473 | -1/Command | Destroyed B-99 Colossus 20483 | -1/Command | Destroyed M Guard 20488 | -1/Command | Destroyed Combat Programmer 20489 | -1/Command | Destroyed Combat Programmer 20489 | -1/Command | All MAIN.C guards destroyed 20556 | -1/Command | Met MAIN.C 20578 | -1/Command | Destroyed MAIN.C Shell 20579 | -1/Command | MAIN.C activated Command garrisons 20585 | -1/Command | X0-1V1 whisked you away to safety 20635 | -1/Command | Destroyed MAIN.C 20640 | -1/Command | Found Prototype Protection 20640 | -1/Command | Identified Exp. Powered Armor 20647 | -1/Command | Identified Hpw. Transdimensional Reconstructor 20647 | -1/Command | Discovered new exit (range 114) 20647 | -1/Command | Discovered new exit (range 56) 20647 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20652 | -1/Command | Found Omega Cannon 20679 | -1/Command | X0-1V1 sent you to a vault 20712 | -1/Command | X0-1V1 activates XOMVISION 20743 | -1/Command | Identified exit to Access_0 20743 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 20756 | -1/Command | X0-1V1 activates XOMVISION 21230 | -1/Command | X0-1V1 activates XOMVISION 21328 | -1/Command | Found Centrium Heavy Armor Plating 21367 | -1/Command | Found Zero-point Reactor 21369 | -1/Command | Found Centrium Heavy Armor Plating 21433 | -1/Command | X0-1V1 activates XOMVISION 21445 | -1/Command | Warped through subspace to slip node 21448 | -1/Command | Entered Access_0 21449 | -1/Access_0 | Met Architect 21454 | -1/Access_0 | Destroyed A8 21461 | -1/Access_0 | Architect warped through subspace 21506 | -1/Access_0 | Found Integrated Reactor 21506 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 21521 | -1/Access_0 | Architect warped through subspace 21522 | -1/Access_0 | Core integrity restored by X0-1V1 (+386) 21531 | -1/Access_0 | Found Exp. Powered Armor 21574 | -1/Access_0 | Architect warped through subspace 21580 | -1/Access_0 | A6 warped into view 21590 | -1/Access_0 | Destroyed A6 21592 | -1/Access_0 | Found Exp. Melee Analysis Suite 21614 | -1/Access_0 | Architect warped through subspace 21645 | -1/Access_0 | Architect warped through subspace 21649 | -1/Access_0 | Identified exit to Surface 21649 | -1/Access_0 | X0-1V1 revealed exit location to -0/Surface 21667 | -1/Access_0 | X0-1V1 sent allied G-73 Enforcer (x4) 21674 | -1/Access_0 | A5 warped into view 21677 | -1/Access_0 | Destroyed A5 21694 | -1/Access_0 | Subspace Access Node disabled 21704 | -1/Access_0 | Found Exp. Focal Shield 21731 | -1/Access_0 | X0-1V1 mutated your Weapon slot to Utility slot 21743 | -1/Access_0 | Found Exp. Powered Armor 21766 | -1/Access_0 | Architect warped through subspace 21774 | -1/Access_0 | Destroyed A2 21775 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 21779 | -1/Access_0 | A4 warped into view 21781 | -1/Access_0 | Singularity Gate disabled 21785 | -1/Access_0 | Destroyed A4 21796 | -1/Access_0 | Found Exp. Phase Shifter 21798 | -1/Access_0 | X0-1V1 whisked you away to safety 21799 | -1/Access_0 | X0-1V1 activates XOMVISION 21812 | -1/Access_0 | Subspace Access Node disabled 21829 | -1/Access_0 | Subspace Access Node disabled 21835 | -1/Access_0 | Architect warped through subspace 21850 | -1/Access_0 | X0-1V1 sent hostile G-67 Veteran (x3) 21862 | -1/Access_0 | Architect warped through subspace 21884 | -1/Access_0 | Architect warped through subspace 21894 | -1/Access_0 | Subspace Access Node disabled 21909 | -1/Access_0 | Destroyed Architect 21910 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 21911 | -1/Access_0 | Found Prototype Protection 21911 | -1/Access_0 | Identified Centrium Linked Plating 21915 | -1/Access_0 | Found Zero-point Reactor 21922 | -1/Access_0 | Core integrity restored by X0-1V1 (+386) 22005 | -1/Access_0 | A3 warped into view 22022 | -1/Access_0 | Destroyed A3 22028 | -1/Access_0 | Found Prototype Device 22028 | -1/Access_0 | Identified ST Field Compressor 22059 | -1/Access_0 | Warped through subspace to slip node 22063 | *** | Establishing 0b11! Last Messages --------------- 22023_ Superquantum Companion surprise attacks Enhanced Grunt. 22023_ Destroyed Adv. Particle Charger. 22024_ Superquantum Companion surprise attacks Enhanced Grunt. 22024_ Enhanced Grunt destroyed. 22026_ Superquantum Companion surprise attacks Enhanced Grunt. 22026_ Enhanced Grunt destroyed. 22027_ X0-1V1 is amused. 22028_ Acquired Prototype Device. 22028_ Identified ST Field Compressor. 22029_ Acquired Exp. Powered Armor. 22031_ Dropped Neutron Cannon. 22032_ Acquired ST Field Compressor. 22033_ Acquired 30 matter. 22035_ Acquired 10 matter. 22040_ Reinforced Shell breached. 22049_ Superquantum Companion surprise attacks Enhanced Grunt. 22050_ Enhanced Grunt destroyed. 22051_ Superquantum Companion surprise attacks Enhanced Grunt. 22051_ Enhanced Grunt destroyed. 22059_ Warped through subspace, drawn to slip node. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Energy Generation 95 Energy Capacity 1750 Matter Stores 1100 Matter Capacity 1100 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 9 Additional Mass Support 30 Armor Coverage 1600 Resistance: KI 41 Resistance: TH 75 Resistance: EM 90 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 103 Targeting Accuracy 30 Melee Accuracy 32 Core Analysis 16 Armor Integrity Analysis 50 Recoil Reduction 3 Force Boost 40 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- Microactuators | -6/Factory | Hacked Hvy. Flak Cannon | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Imp. Medium Armor Plating | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Plasma Rifle | -3/Quarantine | Archive Hvy. Proton Cannon | -3/Quarantine | Archive Tiamat Missile Launcher | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Thermal Defense Suite | -2/Protoforge | Archive Neutron Missile Launcher | -2/Protoforge | Archive Adv. EM Disruption Field | -2/Protoforge | Archive Com. Linear Accelerator | -2/Protoforge | Archive Cld. Q-thruster | -2/Protoforge | Archive Exp. Gyrokinetic Inverter | -2/Protoforge | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive S-43 Plague | -3/Quarantine | Archive L-61 Swordsman | -3/Quarantine | Archive H-88 Terminator | -2/Protoforge | Archive R-10 Processor | -2/Protoforge | Archive Fabricated ------------ Microactuators | x2 | -6/Factory Nanoactuators | x2 | -5/Factory | Preloaded Repaired ---------- Enh. Armored Leg | 30% | -5/Factory | Broken Imp. Surge Thruster | 23% | -3/Research Impulse Thruster Array | 52% | -2/Testing Studied --------- Antigrav System | -5/Factory | Hacked Lgt. Ion Engine | -5/Factory | Hacked Imp. Surge Thruster | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Impulse Thruster Array | -3/Research | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Traitor Challenges ------------ None Game ------ Seed CargoExoskeletonUnit Manual? 0 Play Time 06:02:11 Cumulative 1284.5 hours Start 2026.06.25 @ 09:35:14 End 2026.06.25 @ 17:37:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 403 Adventurer 2 Explorer 0 Win Type 1 Total 107 Types 33/25/23/2/1/1/16/2/1/3 Lore% 98 Gallery% 92 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6982e60c-93c8-4de7-9984-e5158a597083