Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 21:41:31 Player: Lord Draconis Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3143) 3143 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 7409 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/850 Matter 155/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Micro Nuclear Core Improved Cooling System Heavy Laser Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Matter Pod Advanced Visual Processing Unit High-powered Tractor Beam Heavy Particle Gun Heavy Laser Heavy Assault Rifle Gauss Rifle Heavy Battle Rifle Coil Gun Gauss Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Mace [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Slots Evolved 8 | . . . 2 . 2 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 5 | . . . 1 . 1 2 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 111 | 7 11 7 31 5 25 14 8 3 Power 15 | 1 3 2 6 . 2 1 . . Engine 14 | 1 3 2 6 . 2 . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 31 | 2 2 1 13 . 9 3 1 . Treads 28 | 1 2 . 13 . 9 3 . . Leg . | . . . . . . . . . Wheel 3 | 1 . 1 . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 2 4 1 4 . 9 6 5 . Device 8 | 1 . . 1 . 3 1 2 . Storage 6 | 1 3 . . . 1 1 . . Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection 16 | . 1 1 3 . 5 3 3 . Artifact . | . . . . . . . . . Weapon 34 | 2 2 3 8 5 5 4 2 3 Energy Gun 7 | . . 1 2 . . 1 2 1 Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 14 | 2 2 1 3 3 2 1 . . Ballistic Cannon 3 | . . . . . 1 1 . 1 Launcher 5 | . . 1 1 2 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 . 2 . 1 . . . Parts Lost 29 | . 1 7 . . 4 4 3 10 Power 3 | . . 1 . . 1 1 . . Propulsion 12 | . 1 2 . . 2 3 1 3 Utility 9 | . . 2 . . 1 . 2 4 Weapon 5 | . . 2 . . . . . 3 Highest Loss Streak 10 | . 1 7 . . 1 2 2 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 94 97 100 88 91 97 87 Engine 7 | . 14 13 11 11 8 3 . . Core 1 | . . . . . . 3 6 5 Treads 28 | . 19 24 28 33 33 29 22 16 Wheel 1 | . 7 1 2 . . . 3 4 Device 8 | . 5 . 10 11 9 7 11 11 Storage 9 | . 14 14 11 11 9 7 6 5 Processor 2 | . . . . . . 6 6 5 Protection 12 | . 8 12 10 11 10 14 19 16 Energy Gun 3 | . . 1 7 . . 4 6 10 Energy Cannon 3 | . . . 3 11 8 . . . Ballistic Gun 9 | . 28 24 10 10 8 2 6 . Ballistic Cannon 2 | . . . . . . 6 6 5 Peak Build Rating 54 | 7 13 13 17 19 36 45 53 54 Average Rating 28 | 5 11 12 15 18 29 42 51 47 On Entrance 21 | . 7 13 8 17 19 36 43 53 Naked Turns 24 | . . . . . . . . 24 Heaviest Build 135 | 11 52 52 60 59 74 125 135 123 Greatest Support 83 | 20 40 40 63 63 83 80 80 10 Greatest Overweight (x) 33 | . 2 5 5 . 1 2 12 33 Average Overweight (x) 1 | . . 1 1 . . . 7 12 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 Average Capacity 20 | 7 15 20 20 20 20 21 25 23 Most Carried 25 | 4 20 20 20 20 20 25 24 25 Average Carried 19 | 2 14 19 19 20 19 20 23 22 Final Capacity 25 | 8 20 20 20 20 20 25 25 5 Final Carried 24 | 4 20 15 20 20 20 24 24 5 Class Distribution -------------------- 59% | Scavenger-Mutant 32% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Matter Collected 2883 | 284 462 166 710 101 536 491 133 . Remotely . | . . . . . . . . . Salvage Created 3821 | 126 746 55 951 32 1187 500 224 . Parts 244 | 7 59 8 64 5 69 23 9 . Haulers Intercepted 9 | . 2 . 4 . 3 . . . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Combat Hostiles Destroyed 87 | . 16 6 16 6 24 15 4 . Guns 48 | . 16 5 9 . 10 5 3 . Cannons 27 | . . . 5 . 12 9 1 . AOE 10 | . . 1 2 6 1 . . . Classes Destroyed 16 | 2 5 2 4 . 2 1 . . Worker 1 | . . . . . 1 . . . Builder 3 | . . . 1 . 1 1 . . Tunneler 3 | 2 1 . . . . . . . Hauler 9 | . 2 . 4 . 3 . . . Recycler 5 | 1 2 . 1 . 1 . . . Operator 1 | . 1 . . . . . . . Watcher 4 | . 1 . 1 . 1 . 1 . Swarmer 28 | . 6 3 4 6 6 3 . . Grunt 33 | . 10 . 5 . 10 5 3 . Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . 2 . . . . . Sentry 13 | . . . 4 . 6 2 1 . Demolisher 1 | . . 1 . . . . . . Hunter 4 | . . . . . 2 2 . . Programmer 3 | . . . . . . 3 . . Assembled 2 | . . 2 . . . . . . Best Kill Streak 8 | 3 7 3 4 4 8 3 3 . Combat Bots Only 6 | . 4 3 4 4 6 3 3 . Max Kills in Single Turn 4 | 1 2 2 2 4 2 1 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 2 4 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Hostile Shots Fired 566 | . 71 28 87 14 134 170 49 13 Missed 154 | . 14 6 27 6 37 51 13 . Damage Taken 6796 | . 583 651 689 98 1379 1850 418 1128 Core 1344 | . 60 180 50 . 50 103 . 901 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 . 4 . 87 90 85 . . Volleys Fired 337 | 9 59 11 78 7 94 52 14 13 Largest 3 | 2 2 2 2 2 2 2 3 3 Hottest 197 | 40 46 86 91 101 101 117 151 197 Shots Fired 684 | 18 118 22 155 12 181 104 42 32 Gun 475 | 18 118 20 129 4 87 52 28 19 Cannon 198 | . . . 25 5 89 52 14 13 Launcher 11 | . . 2 1 3 5 . . . Special . | . . . . . . . . . Kinetic 428 | 18 118 13 77 4 87 70 28 13 Thermal 245 | . . 7 77 5 89 34 14 19 Explosive 11 | . . 2 1 3 5 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 28 | 10 24 5 28 2 9 10 18 24 Robot Miss Streak 5 | 1 5 2 5 4 5 4 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 446 | 16 77 15 96 2 108 70 33 29 Core Hits 186 | 5 36 12 33 7 49 27 12 5 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . 1 6 . 1 3 1 . Burn 10 | . . 1 6 . . 3 . . Meltdown 1 | . . . . . 1 . . . Blast 1 | . . . . . . . 1 . Melee Attacks 7 | . . . . . 1 1 . 5 Impact 7 | . . . . . 1 1 . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9336 | 138 1030 356 1646 286 2677 1709 704 790 Guns 5293 | 138 1030 215 1194 . 1107 759 397 453 Cannons 3125 | . . . 368 22 1218 942 307 268 Explosions 841 | . . 141 84 264 352 . . . Melee . | . . . . . . . . . Ramming 77 | . . . . . . 8 . 69 Kinetic 4958 | 138 1030 129 666 . 1107 1172 448 268 Thermal 3460 | . . 86 896 22 1218 529 256 453 Explosive 841 | . . 141 84 264 352 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 1 1 . 1 . 4 Average Corruption 1 | . . . 1 1 . 1 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . 4 5 . 7 . . Message Errors 4 | . . . 1 3 . . . . Matter Fused 2 | . . . 1 . . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 4 | . . . 2 . . 2 . . Data Loss (minor) 3 | . . . . 1 . 2 . . Data Loss (major) 1 | . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 40 | . . . . 5 2 33 . . Projectiles 35 | . . . . . 2 33 . . Explosions 5 | . . . . 5 . . . . Melee . | . . . . . . . . . Knockbacks 18 | . . . . . . 12 6 . Impact . | . . . . . . . . . Kinetic 17 | . . . . . . 11 6 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 148 | . . . 4 39 45 . . 60 Shots 3 | . . . 1 1 1 . . . Rammed 8 | . . . . . . 1 . 7 Targets Rammed 8 | . . . . . . 1 . 7 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 99 | . 55 70 99 36 84 90 31 78 Average Temperature 25 | . 21 28 26 14 28 33 14 45 Received Heat Transfer 1686 | . 243 . 243 . 477 552 171 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Melted 4 | . . . 1 . 3 . . . Heat Transferred 7582 | . . 296 2405 37 2183 1184 507 970 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Peak Influence 458 | 15 359 169 233 250 458 205 201 3 Initial 100 | . 9 99 . 57 20 100 77 . Average 123 | 4 232 160 76 101 181 92 132 2 Maximum Alert Level 2 | . 1 . 1 1 2 1 1 . Low Security (%) 80 | 100 32 100 89 95 61 95 73 100 Level 1 18 | . 67 . 10 4 33 4 26 . Level 2 1 | . . . . . 4 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 4 . 1 . 1 6 2 . Investigation 8 | . 2 . . . 1 3 2 . Extermination 3 | . . . . . . 3 . . Reinforcement 3 | . 2 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Distress Signals 11 | . 2 1 5 . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 159 | . 30 7 28 7 50 25 7 5 Peak Tracking Total 7 | . 5 3 7 4 5 5 3 5 Tactical Retreats 11 | . 1 1 5 . 4 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Traps Triggered 4 | . . . 1 . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Machines Disabled 4 | . . . . . 3 1 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Machines Accessed 27 | . 4 . 5 . 8 8 2 . Terminals 21 | . 2 . 5 . 8 6 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 61 | . 10 . 11 . 17 19 4 . Successful 28 | . 7 . 4 . 8 9 . . Failed 33 | . 3 . 7 . 9 10 4 . Catastrophic 8 | . . . 3 . . 3 2 . Database Lockouts . | . . . . . . . . . Manual 31 | . 8 . 4 . 11 8 . . Terminals 48 | . 5 . 11 . 17 15 . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 5 . . . . . 2 . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 18 | . 3 . 4 . 8 3 . . Part Schematic 2 | . 1 . 1 . . . . . Robot Analysis 5 | . 2 . 1 . 2 . . . Terminal Index 1 | . . . . . . 1 . . Unreport Threat 3 | . . . 1 . 2 . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 5 | . . . . . 4 1 . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . . 2 . . Terminals 3 | . 1 . . . . 2 . . Botnet 3 | . 1 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 2 . 5 . 5 7 2 . Full Trace Events 5 | . . . . . 1 2 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . 1 . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 51 | . . . . . . 51 . . Total Part Build Rating 1 | . . . . . . 1 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . Total Damage 84 | . . . . 84 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Robot Analysis Total 5 | . 2 . 1 . 2 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Turns Passed 8853 | 83 908 407 1621 738 1852 2452 440 352 Spaces Moved 3646 | 48 425 162 784 422 774 870 135 26 Core 6 | 5 . . . . . . . 1 Treads 2991 | 1 164 140 568 422 774 870 52 . Legs . | . . . . . . . . . Wheels 649 | 42 261 22 216 . . . 83 25 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 155 155 160 160 162 242 260 Average Speed 188 | 96 152 227 158 160 179 240 253 315 Slowest Speed 1700 | 160 240 240 240 160 243 323 260 1700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 3 Exploration Rate (%) 42 | 4 76 35 69 76 68 25 5 20 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 13 | . . . 5 . 1 1 . 6 Terrain Destroyed 109 | . . 8 5 30 52 8 . 6 Melee 5 | . . . . . 1 1 . 3 Projectile 23 | . . . . 2 11 7 . 3 AOE 81 | . . 8 5 28 40 . . . Terrain Rammed 9 | . . . . . . . . 9 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Total 4994 | 67 589 180 1022 471 1081 1123 202 259 Wait 719 | . 62 . 83 37 131 170 42 194 Move 3639 | 47 424 161 783 421 773 869 135 26 Hop . | . . . . . . . . . Pick Up 75 | 4 20 . 15 . 22 11 3 . Fast Attach 28 | 7 2 . 8 . 8 2 1 . Attach 21 | . 1 5 2 . 3 5 5 . Detach 1 | . . . . . . . . 1 Swap 62 | . 8 2 21 5 14 7 2 3 Drop 88 | . 13 1 32 1 35 5 . 1 Fire 337 | 9 59 11 78 7 94 52 14 13 Melee 7 | . . . . . 1 1 . 5 Ram 16 | . . . . . . . . 16 Kick . | . . . . . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Build established: Mutant 665 | -10/Materials | Discovered new exit (range 14) 956 | -10/Materials | Discovered new exit (range 9) 992 | -10/Materials | Entered Mines 1147 | -10/Mines | Discovered new exit (range 8) 1316 | -10/Mines | Assembled infested the area 1321 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1343 | -10/Mines | Core integrity fell below 50% 1356 | -10/Mines | Core integrity fell below 20% 1384 | -10/Mines | Lost 7 parts (1p2n2u2w) 1399 | -10/Mines | Entered Materials 1399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1666 | -9/Materials | Discovered new exit (range 11) 1774 | -9/Materials | Discovered new exit (range 7) 1906 | -9/Materials | Discovered new exit (range 8) 2163 | -9/Materials | Build established: Scavenger-Mutant 2626 | -9/Materials | Discovered new exit (range 14) 3020 | -9/Materials | Entered Mines 3062 | -9/Mines | Learned Materials garrison access intel 3159 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3226 | -9/Mines | Discovered new exit (range 10) 3231 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3243 | -9/Mines | Received a Mining Laser from a helpful Derelict 3392 | -9/Mines | Discovered new exit (range 14) 3417 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3758 | -9/Mines | Entered Materials 3758 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3759 | -8/Materials | Loaded intel: 1 garrison access location 4839 | -8/Materials | Build established: Mutant 5175 | -8/Materials | Build established: Scavenger-Mutant 5559 | -8/Materials | Discovered new exit (range 16) 5610 | -8/Materials | Entered Factory 5610 | -7/Factory | Evolved 2 slots: Utility x2 7009 | -7/Factory | Fabricated Huge Storage Unit? 7204 | -7/Factory | Build established: Mutant 7975 | -7/Factory | Discovered new exit (range 15) 8062 | -7/Factory | Entered another Factory area 8062 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8359 | -6/Factory | Build established: Scavenger-Tank 8502 | -6/Factory | Sucked down chute 8502 | -6/Factory | Entered Waste 8566 | -6/Waste | Spotted C-40 Crusher 8575 | -6/Waste | Spotted C-40 Crusher 8694 | -6/Waste | Spotted C-40 Crusher 8699 | -6/Waste | Spotted C-40 Crusher 8710 | -6/Waste | Spotted C-40 Crusher 8797 | -6/Waste | Crushed by falling debris 8797 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8800 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8824 | -6/Waste | Crushed by falling debris 8824 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8827 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8830 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8837 | -6/Waste | Crushed by falling debris 8837 | -6/Waste | Core integrity fell below 50% 8849 | -6/Waste | Core integrity fell below 20% 8854 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Mni. Assault Cannon crushed. Coil Gun crushed. Slammed into C-40 Crusher. Destabilizing: System corrupted (+1). Slammed into C-40 Crusher. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Medium Armor Plating crushed. Slammed into Earth. Destabilizing: Core damaged (-17). Slammed into Earth. Destabilizing: Core damaged (-34). Destabilizing: Core damaged (-8). Slammed into Earth. Destabilizing: System corrupted (+2). Slammed into Earth. Destabilizing: Core damaged (-17). Slammed into Earth. Destabilizing: System corrupted (+1). Slammed into Earth. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? #?????????????? | | ???????????????????????????? #?????????????? | | ???????????????????????????? #?????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? #???????????????? | | ?????????????############??# #???????????????? | | ?????????????# #??# #???????????????? | | ?????????????# #??# #???????????????? | | ?????????????# #### #???????????????? | | ?????????????# #???????????????? | | ?????????????# CC #???????????????? | | ?????????????# CC #???????????????? | | ?????????????# CC #???????????????? | | ?????????????# CC*#### #???????????????? | | ?????????????# %[CC###" #???????????????? | | ?????????????# ]!%CC## # #???????????????? | | ?????????????###########@### #???????????????? | | ???????????????????????###?# #???????????????? | | ???????????????????????????* ??????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ??????????? | | ???????????????????????????# #######?????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? #???????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1050 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Hvy. Particle Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightAssaultMembrane Manual? 0 Play Time 00:56:17 Cumulative 63.7 hours Start 2024.08.28 @ 20:41:20 End 2024.08.28 @ 21:41:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9796e8c1-f2e4-4344-849d-7ef595f41e35