Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 20:34:05 Player: c0met Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (72) 360 Value Destroyed (2677) 2677 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1986) 1986 TOTAL SCORE: 13003 Bonus ------- Follower Combat Kills 386 Entered DSFs 1000 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1450 Matter 63/700 Energy 8/100 System Corruption 7% Temperature Cool (0) Movement Walking (90) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VSS Leg Improved VSS Leg Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Matter Compressor Advanced Signal Interpreter Improved Propulsion Shielding Improved System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Large Matter Pod (150) Authchip [Power] Authchip [Propulsion] Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Biometal Leg Centrium Leg Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Weapon Cycler Transmission Jammer Improved Utility Shielding Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Combat Linear Gravjet Large Matter Pod Improved System Shield Authchip [Power] Authchip [Propulsion] [Rating: 77] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Reflective Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Slots Evolved 16 | . . . 4 2 . . . 2 . . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . 1 . . . . 1 . . . . . Utility 10 | . . . 2 2 . . . 1 . . . . 1 . 1 1 . 2 Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . Parts Attached 146 | 6 2 5 30 13 8 4 4 2 4 3 . 16 2 5 15 5 8 14 Power 17 | 1 . 1 3 3 2 . . . . 1 . 1 . 2 3 . . . Engine 5 | 1 . 1 2 . . . . . . . . 1 . . . . . . Core 10 | . . . 1 3 2 . . . . 1 . . . 2 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . . . Propulsion 45 | 2 . 1 7 1 2 . 1 . . 1 . 8 . 1 6 1 5 9 Treads 11 | . . . 2 . 1 . 1 . . 1 . 1 . . 4 . . 1 Leg 12 | 2 . 1 2 . . . . . . . . 2 . . . . . 5 Wheel 6 | . . . 3 1 1 . . . . . . . . . . . . 1 Hover 11 | . . . . . . . . . . . . 3 . . 1 . 5 2 Flight 5 | . . . . . . . . . . . . 2 . 1 1 1 . . Utility 53 | 1 1 1 12 7 4 1 1 2 2 . . 4 2 1 5 4 1 4 Device 26 | 1 1 1 1 4 3 . 1 2 1 . . 4 1 1 2 2 1 . Storage 5 | . . . 3 . . . . . . . . . . . . . . 2 Processor 5 | . . . 3 . . . . . . . . . 1 . 1 . . . Hackware 4 | . . . . 1 . 1 . . . . . . . . . 1 . 1 Protection 13 | . . . 5 2 1 . . . 1 . . . . . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 1 2 8 2 . 3 2 . 2 1 . 3 . 1 1 . 2 1 Energy Gun 9 | 1 . . 3 . . 2 . . . . . 1 . . . . 1 1 Energy Cannon 2 | . . 1 . . . . . . . . . 1 . . . . . . Ballistic Gun 5 | 1 . 1 2 1 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . 1 1 . . . . 1 . 1 . Launcher 2 | . . . 1 . . . . . 1 . . . . . . . . . Special Weapon 3 | . 1 . . . . . 1 . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 1 . 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 1 . . . . . 2 . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . System Corruption 11 | . . . . . . . . . . . . 11 . . . . . . Parts Lost 62 | . . . 3 1 3 . . . . 4 . 13 . 8 17 . 1 12 Power 7 | . . . . . 1 . . . . 1 . 1 . 1 3 . . . Propulsion 27 | . . . . . 1 . . . . 2 . 6 . 4 6 . 1 7 Utility 22 | . . . 1 1 1 . . . . 1 . 4 . 3 6 . . 5 Weapon 6 | . . . 2 . . . . . . . . 2 . . 2 . . . Highest Loss Streak 12 | . . . 1 1 2 . . . . 4 . 4 . 7 11 . 1 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 4 5 5 8 14 14 15 14 14 15 14 15 13 10 10 4 4 4 4 Power 1 | . 1 1 . 1 1 2 2 2 2 1 1 . 1 1 . . . . Propulsion 2 | 1 2 1 2 4 4 5 4 3 3 3 3 . . . . . . 1 Utility 4 | . . 1 4 3 4 3 3 4 5 5 6 6 6 5 3 4 4 3 Weapon 3 | 1 1 1 1 3 4 3 4 4 4 4 4 4 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 38 | 2 . 7 8 4 . 2 1 1 . . . 1 . 6 2 . 1 3 Power 5 | . . 2 1 . . . . 1 . . . . . 1 . . . . Propulsion 12 | 2 . 3 2 3 . 1 1 . . . . . . . . . . . Utility 15 | . . . 4 . . . . . . . . 1 . 5 1 . 1 3 Weapon 5 | . . 2 1 1 . 1 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 83 | . 95 100 93 97 98 99 100 99 100 96 86 51 81 62 42 20 39 38 Engine 1 | . 14 14 3 . . . . . . . . . 5 1 . . . . Core 5 | . . . 5 7 7 7 7 6 6 5 6 3 . 3 2 . . . Treads 5 | . . . 4 7 6 7 7 6 6 6 6 1 5 3 5 . . 2 Leg 3 | . 28 28 10 . . . . . . . . 3 5 5 1 . . 4 Wheel 10 | . . . 11 14 15 15 15 20 20 17 6 . . . . . . . Hover 1 | . . . . . . . . . . . . 4 . . 2 . 3 6 Flight 1 | . . . . . . . . . . . . 2 11 7 2 1 1 . Device 17 | . 23 28 15 15 18 23 22 25 25 24 26 8 22 18 3 4 13 9 Storage 5 | . . . 7 7 7 7 7 6 6 6 6 6 5 3 . . . . Processor 5 | . . . 3 7 7 7 7 6 6 6 6 6 5 5 8 9 9 7 Hackware 5 | . . . . 7 7 7 7 6 6 6 6 6 5 5 3 2 4 4 Protection 1 | . . . 4 4 3 . . . . . . . . . 4 2 4 2 Energy Gun 8 | . 14 1 7 14 15 13 15 13 13 12 13 1 . . . . . . Ballistic Gun 1 | . 2 . 6 5 . . . . . . . . . . . . . . Launcher 1 | . . . 6 . 5 . . . . . . . . . . . . . Slashing Weapon 3 | . . . 3 1 1 7 3 6 4 4 6 . 5 2 . . . . Peak Build Rating 77 | 6 7 11 34 45 47 51 55 60 64 63 51 60 69 70 70 41 63 77 Average Rating 39 | 5 6 8 22 41 41 48 50 59 59 55 51 32 66 56 45 28 49 56 On Entrance 37 | . 6 7 11 33 42 45 51 52 60 60 51 51 57 68 26 9 41 48 Avg Prop Armor Cover (%) 9 | . . . 8 7 9 10 9 9 8 8 10 10 16 14 9 . 20 21 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 7 8 20 47 52 60 50 58 53 77 79 44 72 53 53 30 4 14 11 Greatest Support 58 | 20 20 20 30 24 24 24 30 36 36 36 12 28 28 28 54 7 22 58 Greatest Overweight (x) 7 | . . . 1 3 2 2 2 1 2 5 3 7 1 4 4 . 1 . Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 3 1 1 . . . . . Largest Inventory Capacity 25 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 25 Average Capacity 12 | 5 5 5 9 15 15 15 15 15 15 15 15 15 15 11 5 5 5 5 Most Carried 15 | 5 5 5 15 15 15 15 15 15 15 15 15 15 14 15 5 5 5 5 Average Carried 11 | 4 4 4 8 14 14 14 14 14 14 14 15 13 12 11 4 4 4 4 Final Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 5 5 5 15 15 15 15 15 15 15 15 15 12 14 5 3 5 5 3 Class Distribution -------------------- 46% | Mutant 16% | Derelict-Assassin 14% | Skirmisher 8% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Assassin | -6/Factory Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Assassin | -6/Data Miner Mutant | -5/Proximity Caves Derelict-Assassin | -5/Factory Derelict-Assassin | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Matter Collected 3423 | 266 . 70 870 450 390 75 100 28 179 314 . 412 . 45 224 . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2717 | 65 . 53 846 228 430 . 139 28 136 177 . 284 . . 331 . . . Parts 123 | 5 . 3 44 9 24 . 8 1 8 8 . 4 . . 9 . . . Haulers Intercepted 3 | . . . 3 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . 12 . . 15 . 10 . 4 2 . 22 . . . . . . Prevented 13 | . . . . . . . 4 . 2 6 . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Combat Hostiles Destroyed 61 | 1 . 1 22 5 11 . 2 . 5 3 . 5 . . 6 . . . Melee 10 | . . . 6 . . . . . . . . . . . 4 . . . Guns 24 | 1 . . 6 5 7 . 1 . 1 1 . 2 . . . . . . Cannons 6 | . . 1 . . . . . . . 1 . 2 . . 2 . . . AOE 20 | . . . 10 . 4 . . . 4 1 . 1 . . . . . . Classes Destroyed 11 | 2 . . 5 2 . . . . . . . 2 . . . . . . Worker 2 | 1 . . . . . . . 1 . . . . . . . . . . Builder 2 | . . . 2 . . . . . . . . . . . . . . . Hauler 3 | . . . 3 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . Watcher 3 | . . . 3 . . . . . . . . . . . . . . . Swarmer 23 | . . . 10 . 5 . . . 4 . . 4 . . . . . . Grunt 17 | 1 . 1 8 . 4 . . . . . . . . . 3 . . . Sentry 7 | . . . 4 . 1 . . . . 1 . . . . 1 . . . Hunter 6 | . . . . 1 . . 2 . 1 2 . . . . . . . . Programmer 6 | . . . . 4 . . . . . . . . . . 2 . . . Decomposer 6 | . . . . . 3 . . . 2 1 . . . . . . . . Wasp 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 1 . 1 9 2 4 . 2 1 4 2 . 4 . . 3 . . . Combat Bots Only 8 | 1 . 1 8 2 4 . 2 . 4 2 . 4 . . 3 . . . Max Kills in Single Turn 3 | 1 . 1 3 1 1 . 1 1 2 1 . 1 . . 1 . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 1 . . . 2 1 . 1 . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Hostile Shots Fired 1132 | 4 . 6 116 57 50 . 30 . 14 75 . 154 . 101 216 . 54 255 Missed 344 | 2 . 4 36 11 16 . 2 . 4 18 . 42 . 40 48 . 21 100 Hits 788 | 2 . 2 80 46 34 . 28 . 10 57 . 112 . 61 168 . 33 155 Melee 28 | . . . . . . . . . . . . . . 1 . . 26 1 Projectile 760 | 2 . 2 80 46 34 . 28 . 10 57 . 112 . 60 168 . 7 154 AOE 1 | . . . . . . . . . . . . . . . . . 1 . Critical Strikes 46 | . . . 2 1 1 . 1 . 1 3 . 1 . 4 15 . 9 8 Part Disruptions 3 | . . . . . . . . . . . . . . 2 . . . 1 Damage Taken 13950 | 22 . 40 1074 690 631 . 447 . 110 556 . 1273 . 983 3647 . 1070 3407 Core 4344 | . . 14 211 123 99 . 85 . 11 47 . 313 . 380 852 . 735 1474 Absorbed by Shields 350 | . . . . . . . . . . . . 177 . 106 . . 67 . Redirected to Shielding 168 | . . . 8 . . . . . . . . . . . . . 69 91 Ignored by Resistances 503 | . . . 40 . . . . . 56 235 . 172 . . . . . . Regen/Repaired (Parts) 47 | . . . . 47 . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 94 61 . . . 56 . . . . 56 . 62 25 . 43 . Volleys Fired 167 | 6 1 11 48 23 22 . 8 . 6 13 . 16 . . 11 . 1 1 Largest 3 | 2 1 1 3 3 3 . 2 . 2 3 . 3 . . 1 . 1 1 Hottest 209 | 60 100 80 110 135 140 . 131 . 131 178 . 209 . . 51 . 47 65 Shots Fired 292 | 12 1 11 78 61 42 . 14 . 10 25 . 25 . . 11 . 1 1 Gun 226 | 12 . . 69 61 36 . 12 . 8 16 . 11 . . . . . 1 Cannon 46 | . . 11 3 . . . . . . 7 . 13 . . 11 . 1 . Launcher 17 | . . . 6 . 6 . . . 2 2 . 1 . . . . . . Special 3 | . 1 . . . . . 2 . . . . . . . . . . . Kinetic 96 | 6 . . 45 15 . . . . . 7 . 11 . . 11 . 1 . Thermal 149 | . 1 11 27 46 36 . 6 . 4 9 . 8 . . . . . 1 Explosive 17 | . . . 6 . 6 . . . 2 2 . 1 . . . . . . Electromagnetic 28 | 6 . . . . . . 6 . 4 7 . 5 . . . . . . Robot Hit Streak 9 | 3 . 2 8 6 6 . 7 . 6 7 . 9 . . 2 . . 1 Robot Miss Streak 5 | 3 . 1 5 4 2 . 2 . 1 2 . 4 . . 1 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 229 | 7 . 7 58 35 28 . 10 1 11 18 . 22 . . 31 . . 1 Core Hits 126 | 4 . 1 43 10 21 . 3 1 9 9 . 8 . . 16 . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . 1 2 1 . . . . . . 1 . . 5 . . . Burn 4 | . . . . 2 1 . . . . . . 1 . . . . . . Blast 4 | . . . . . . . . . . . . . . . 4 . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . Melee Attacks 77 | . . . 20 3 3 1 1 1 2 1 . 11 1 . 33 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 42 | . . . 20 3 3 1 1 1 2 1 . 9 1 . . . . . Piercing 35 | . . . . . . . . . . . . 2 . . 33 . . . Sneak Attacks 8 | . . . . . 3 . . 1 2 1 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8023 | 67 . 194 2202 714 937 . 214 82 643 561 . 1079 . . 1248 . 41 41 Guns 2829 | 67 . . 819 714 418 . 214 . 149 275 . 135 . . . . . 38 Cannons 979 | . . 194 82 . . . . . . 125 . 192 . . 345 . 41 . Explosions 1855 | . . . 779 . 254 . . . 347 101 . 136 . . 238 . . . Melee 2349 | . . . 522 . 265 . . 82 147 60 . 616 . . 657 . . . Ramming 11 | . . . . . . . . . . . . . . . 8 . . 3 Kinetic 1436 | 42 . . 538 164 . . . . . 125 . 181 . . 345 . 41 . Thermal 1976 | . . 194 363 550 418 . 77 . 69 152 . 115 . . . . . 38 Explosive 1853 | . . . 779 . 254 . . . 347 101 . 136 . . 236 . . . Electromagnetic 398 | 25 . . . . . . 137 . 80 123 . 31 . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1660 | . . . 522 . 265 . . 82 147 60 . 584 . . . . . . Piercing 689 | . . . . . . . . . . . . 32 . . 657 . . . Highest Corruption 11 | . . . . 8 8 8 . . . . . 11 . 4 7 . . 7 Average Corruption 7 | . . . . 6 8 8 . . . . . 9 . 3 2 . . 3 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . 33 21 2 . . . . . 45 . 1 7 . . 2 Message Errors 26 | . . . . 9 4 . . . . . . 11 . . 1 . . 1 Matter Fused 30 | . . . . 10 5 1 . . . . . 9 . . 4 . . 1 Heat Flow Errors 14 | . . . . 2 3 1 . . . . . 5 . 1 2 . . . Energy Discharges 12 | . . . . 3 4 . . . . . . 5 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 12 | . . . . 2 3 . . . . . . 7 . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . 3 . . . . . . Misfires 5 | . . . . 4 1 . . . . . . . . . . . . . Alerts 3 | . . . . 1 . . . . . . . 2 . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . 1 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 580 | . . . 9 . 94 . . . 84 55 . 267 . . 71 . . . Projectiles 17 | . . . . . . . . . . . . . . . 17 . . . Explosions 74 | . . . 9 . 4 . . . 7 . . . . . 54 . . . Melee 489 | . . . . . 90 . . . 77 55 . 267 . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . . 5 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . 5 . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 322 | . . . 57 . 17 . . . . 23 . . . . 225 . . . Shots 8 | . . . 2 . 1 . . . . 1 . . . . 4 . . . Rammed 8 | . . . . . . . . . . . . . . . 8 . . . Targets Rammed 10 | . . . . . . . . . . . . . . . 8 . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | 40 20 . 240 293 268 195 334 . 171 151 . 286 . 60 190 . . . Average Temperature 87 | 19 10 . 46 106 76 104 174 . 99 70 . 113 . 39 61 . . . Received Heat Transfer 2237 | 12 . 9 459 . 207 . . . . 30 . 336 . 131 846 . . 207 Effects 3 | . . . . 1 . . . . . . . 2 . . . . . . Interference 3 | . . . . 1 . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Fried 5 | . . . . . . . 2 . 2 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 1 4 2 . . . 1 . . . . . . . . . Heat Transferred 3552 | . . 259 666 1036 851 . 111 . 111 222 . 259 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Maximum Alert Level 3 | . . . 1 . . . . . . . . . 3 2 1 . . . Low Security (%) 86 | 100 100 . 79 100 . . . 100 . . . . . . 93 100 100 100 Level 1 8 | . . . 20 . . . . . . . . . . 96 6 . . . Level 2 1 | . . . . . . . . . . . . . 31 3 . . . . Level 3 3 | . . . . . . . . . . . . . 68 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 857 | 20 15 . 251 102 . . . 5 . . . . 857 407 213 35 16 80 Initial 852 | . . . . 102 . . . . . . . . 852 387 213 35 11 9 Average 91 | . 1 . 104 18 . . . . . . . . 728 377 113 26 11 8 Influence Increases 3402 | 25 19 30 738 212 270 . 134 5 120 70 . 486 765 120 303 . 15 90 Destroy 0b10 Robot/C 1420 | 20 . 20 440 100 200 . 80 . 100 60 . 280 . . 120 . . . Destroy 0b10 Robot/NC 70 | 5 . . 40 . . . . 5 . . . 20 . . . . . . Destroy Leader 302 | . . 10 102 50 10 . 30 . 20 10 . 40 . . 30 . . . Allied During Kill 125 | . . . . . . . 24 . . . . 101 . . . . . . Successful Hack 17 | . 4 . 13 . . . . . . . . . . . . . . . Disable Machine 165 | . 15 . 45 30 . . . . . . . . 15 . 60 . . . Destroy Structure 103 | . . . 53 2 . . . . . . . . . . 48 . . . Advance Influence 750 | . . . . . . . . . . . . . 750 . . . . . Partial Spotted 30 | . . . 30 . . . . . . . . . . . . . . . Lose Combat Pursuer 420 | . . . 15 30 60 . . . . . . 45 . 120 45 . 15 90 Influence Decreases 3332 | 25 19 30 512 438 116 154 134 5 120 70 . 323 375 266 642 53 14 36 Entered New Map 743 | . . . . 124 . 154 . . . . . . 61 166 194 33 4 7 Time Decay 2083 | 25 19 30 482 314 96 . 128 5 120 60 . 263 214 . 278 20 . 29 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . Lost Part 360 | . . . 30 . 20 . . . . 10 . 40 . 80 170 . 10 . Lost Ally 46 | . . . . . . . 6 . . . . 20 . 20 . . . . Squads Dispatched 13 | . . . 2 3 . . . 1 . . . . . 2 3 . 1 1 Investigation 3 | . . . . 1 . . . . . . . . . . 2 . . . Extermination 5 | . . . . 2 . . . 1 . . . . . . 1 . . 1 Reinforcement 5 | . . . 2 . . . . . . . . . . 2 . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Distress Signals 4 | . . . 1 . . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 152 | 1 . 6 36 9 14 . 4 . 5 3 . 16 . 19 12 . 5 22 Peak Tracking Total 19 | 1 . 2 5 3 6 . 2 . 4 2 . 4 . 11 4 . 4 19 Tactical Retreats 19 | . . . 1 1 3 . . . . . . 3 . 5 3 . 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Traps Triggered 5 | . . . . . . . . . . . . . . 3 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Machines Disabled 12 | . 1 . 3 2 . . 1 . . . . . 1 . 4 . . . Max in Single Turn 4 | . 1 . 1 1 . . 1 . . . . . 1 . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Machines Accessed 25 | . 4 . 4 1 1 . 1 2 1 . 4 1 1 . 3 1 . 1 Terminals 16 | . 4 . 3 . 1 . 1 1 . . . 1 1 . 2 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 77 | . 9 . 13 4 4 . 1 3 1 . 32 1 1 . 6 1 . 1 Successful 61 | . 4 . 9 4 4 . 1 1 1 . 32 1 1 . 2 1 . . Failed 15 | . 5 . 3 . . . . 2 . . . . . . 4 . . 1 Catastrophic 1 | . . . 1 . . . . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 17 | . 1 . 3 2 . . 3 3 . . . 2 1 . 2 . . . Terminals 33 | . 9 . 9 . 4 . 1 2 . . . 1 1 . 4 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . 4 . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . . . 2 . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 52 | . 4 . 6 . 4 . 1 . 1 . 32 1 1 . 1 1 . . Record 20 | . 1 . 2 . 4 . 1 . . . 11 1 . . . . . . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . 1 . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 4 . . . . . . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . . . . . . . . . 1 . . . Terminals 2 | . . . 1 . . . . . . . . . . . 1 . . . Botnet 2 | . . . 1 . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 3 1 1 . . 2 . . . . 1 . 3 . . . Full Trace Events 4 | . . . . 1 1 . . . . . . . . . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 3 . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . 15 . . . . 12 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Total Allies 8 | . . . . . . 6 . . . . . 2 . . . . . . Largest Group 6 | . . . . . . 6 6 . . . . 2 1 1 . . . . Highest-Rated Group 192 | . . . . . . 169 169 . . . . 192 96 96 . . . . Highest-Rated Ally 96 | . . . . . . 31 31 . . . . 96 96 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 76 | . . . . . . . 27 . . . . 43 . 6 . . . . Total Damage 1876 | . . . . . . . 511 . . . . 1182 . 183 . . . . Kills 12 | . . . . . . . 2 . . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Active Infowar (turns) 13757 | 1709 111 328 1747 1131 446 1268 1322 620 799 2005 127 1255 441 191 241 . 16 . Optics 1165 | . . 116 1049 . . . . . . . . . . . . . . . Sensors 9809 | . 86 328 1393 867 443 1268 1290 620 784 1964 127 95 399 145 . . . . IFF 1006 | . . . . . . . . . . . . 390 441 175 . . . . Terrain 4195 | . . . . . . . . 551 799 1777 127 325 441 175 . . . . Seismic 10932 | 1709 111 212 889 857 319 1268 1267 620 758 1930 127 865 . . . . . . Cloaking 263 | . . . . . . . . . . . . . . 22 241 . . . Jamming 7110 | . . . . 179 422 1268 1322 620 789 1956 127 411 . . . . 16 . ECM 8 | . . . . . . . . 8 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 2 . . . 1 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Turns Passed 16720 | 1815 111 328 1919 1375 539 1268 1322 620 799 2057 127 2709 441 191 613 51 94 341 Spaces Moved 11445 | 1243 77 177 1254 978 397 1101 547 531 692 1776 95 1273 226 147 383 84 127 337 Core 146 | 16 . . . . . . . . . . . . . 30 32 50 4 14 Treads 710 | . . . . . . . 461 . . . . 104 . . 134 . . 11 Legs 3087 | 1227 77 177 510 . . . . . . . . 572 226 49 86 . . 163 Wheels 6467 | . . . 744 978 397 1101 86 531 692 1776 95 60 . . . . . 7 Hover 748 | . . . . . . . . . . . . 537 . . . . 69 142 Flight 287 | . . . . . . . . . . . . . . 68 131 34 54 . Fastest Speed 40 | 50 120 120 90 105 105 105 120 105 105 105 135 132 190 49 50 40 40 50 Average Speed 125 | 119 120 120 105 107 105 113 221 105 105 109 135 200 190 105 112 45 52 91 Slowest Speed 480 | 120 120 120 190 135 120 120 240 105 120 165 135 480 190 395 250 50 100 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 24 22 13 52 12 29 86 74 7 71 99 75 94 5 93 8 2 88 12 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . 2 . . . . 1 . . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . 2 4 1 . 1 4 . 4 . . . . . . Spaces Dug 7 | . . . 5 2 . . . . . . . . . . . . . . Terrain Destroyed 203 | . . 2 56 2 56 . 1 . 9 31 . 17 . . 29 . . . Melee 7 | . . . 5 2 . . . . . . . . . . . . . . Projectile 22 | . . 2 4 . . . 1 . . 4 . 6 . . 5 . . . AOE 174 | . . . 47 . 56 . . . 9 27 . 11 . . 24 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res DSF Res Total 13361 | 1566 92 288 1753 1243 463 1125 645 593 743 1851 94 1389 236 183 494 93 149 361 Wait 1127 | 301 11 75 312 175 3 3 74 49 27 31 . 24 4 1 29 . 3 5 Move 11429 | 1242 76 176 1253 977 396 1100 546 530 691 1775 94 1272 225 146 383 84 126 337 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 110 | 9 1 8 30 13 3 6 3 5 1 2 . 14 2 4 4 2 2 1 Fast Attach 79 | 4 1 2 12 3 2 2 . 1 . 1 . 8 2 2 14 6 8 11 Attach 61 | 2 . . 17 6 5 . . 1 . 5 . 15 1 1 5 . 1 2 Detach 27 | . . . 9 3 3 . . . . 3 . 5 . 2 2 . . . Swap 135 | . 1 4 22 27 21 4 9 2 15 19 . 8 . 2 . . . 1 Drop 109 | 2 1 12 30 13 5 9 4 4 1 1 . 13 1 4 6 1 1 1 Fire 167 | 6 1 11 48 23 22 . 8 . 6 13 . 16 . . 11 . 1 1 Melee 77 | . . . 20 3 3 1 1 1 2 1 . 11 1 . 33 . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 2 Crush 7 | . . . . . . . . . . . . . . . 7 . . . Escape Stasis 28 | . . . . . . . . . . . . . . 21 . . 7 . Rewire 3 | . . . . . . . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 1816 | -11/Scrapyard | Entered Materials 1817 | -10/Materials | Build established: Mutant 1817 | -10/Materials | Met a group of wandering Federalists 1907 | -10/Materials | Discovered new exit (range 10) 1927 | -10/Materials | Entered Subcaves 1927 | -10/Subcaves | Accompanied by 1 ally 1928 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1928 | -10/Subcaves | Approached by a straggling Scientist 2029 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2057 | -10/Subcaves | Lost 3 allies 2096 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2130 | -10/Subcaves | Discovered new exit (range 10) 2255 | -10/Subcaves | Entered Materials 2255 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2278 | -8/Materials | Build established: Scavenger-Mutant 2919 | -8/Materials | Destroyed 8 combat bots 3262 | -8/Materials | Central database locked down 3936 | -8/Materials | Discovered new exit (range 6) 3940 | -8/Materials | Identified exit to Factory 4174 | -8/Materials | Entered Factory 4174 | -7/Factory | Evolved 2 slots: Utility x2 4235 | -7/Factory | Build established: Mutant 4592 | -7/Factory | Discovered new exit (range 5) 4597 | -7/Factory | Identified exit to Lower Caves 4846 | -7/Factory | Build established: Skirmisher 4928 | -7/Factory | Repaired Mni. Grenade Launcher 5114 | -7/Factory | Discovered new exit (range 12) 5127 | -7/Factory | Identified exit to Factory 5549 | -7/Factory | Entered Lower Caves 5697 | -7/Lower Caves | Identified exit to Lower Caves 5928 | -7/Lower Caves | Attracted the attention of an 0b10 base 6056 | -7/Lower Caves | Learned Research garrison access intel 6056 | -7/Lower Caves | Learned Research terminal intel 6056 | -7/Lower Caves | Learned Research security intel 6056 | -7/Lower Caves | Learned Factory emergency access door positions 6077 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6085 | -7/Lower Caves | Identified exit to Zion 6088 | -7/Lower Caves | Entered Zion 6132 | -7/Zion | System corruption cleaned by Quarantine Array 6229 | -7/Zion | Build established: Mutant 6352 | -7/Zion | Found Prototype Special Weapon 6619 | -7/Zion | Given A8's code to call for help 6779 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6816 | -7/Zion | Found CR-A16's Pointy Stick 6910 | -7/Zion | Met Imprinter 7220 | -7/Zion | Gained Derelict followers 7327 | -7/Zion | Discovered new exit (range 14) 7332 | -7/Zion | Build established: Derelict-Mutant 7343 | -7/Zion | Identified exit to Proximity Caves 7356 | -7/Zion | Entered Proximity Caves 7356 | -6/Proximity Caves | Accompanied by 6 allies 7440 | -6/Proximity Caves | Spotted B-75 Beast 7460 | -6/Proximity Caves | Allies destroyed B-75 Beast 7488 | -6/Proximity Caves | Lost 3 allies 7748 | -6/Proximity Caves | Build established: Mutant 7874 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8165 | -6/Proximity Caves | Lost 3 allies 8368 | -6/Proximity Caves | Discovered exit to Factory (range 6) 8412 | -6/Proximity Caves | Build established: Derelict-Mutant 8506 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 8678 | -6/Proximity Caves | Entered Factory 8678 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8679 | -6/Factory | Identified exit to Lower Caves 8975 | -6/Factory | Discovered exit to Lower Caves (range 5) 9036 | -6/Factory | Build established: Derelict-Assassin 9298 | -6/Factory | Entered Lower Caves 9410 | -6/Lower Caves | Encountered a Warlord checkpoint 10037 | -6/Lower Caves | Discovered new exit (range 10) 10046 | -6/Lower Caves | Identified exit to Lower Caves 10097 | -6/Lower Caves | Entered another Lower Caves area 10249 | -6/Lower Caves | Discovered new exit (range 9) 10256 | -6/Lower Caves | Identified exit to Factory 10473 | -6/Lower Caves | Learned Factory interactive machine intel 10763 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11054 | -6/Lower Caves | Build established: Skirmisher 11466 | -6/Lower Caves | Build established: Derelict-Assassin 11752 | -6/Lower Caves | Discovered new exit (range 16) 11826 | -6/Lower Caves | Lost 4 parts (1p2n1u) 11835 | -6/Lower Caves | Identified exit to Data Miner 12154 | -6/Lower Caves | Entered Data Miner 12154 | -6/Data Miner | Discovered new exit (range 6) 12161 | -6/Data Miner | Identified exit to Proximity Caves 12180 | -6/Data Miner | Met Data Miner 12214 | -6/Data Miner | Learned location of Section 7 (-2) 12214 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12234 | -6/Data Miner | Received God Mode back door access code from Data Miner 12281 | -6/Data Miner | Entered Proximity Caves 12314 | -5/Proximity Caves | Build established: Assassin 12353 | -5/Proximity Caves | Spotter reported a threat 12406 | -5/Proximity Caves | Spotter reported a threat 12407 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 12459 | -5/Proximity Caves | Spotter reported a threat 12483 | -5/Proximity Caves | Spotter reported a threat 12536 | -5/Proximity Caves | Spotted B-75 Beast 12607 | -5/Proximity Caves | Spotter reported a threat 12738 | -5/Proximity Caves | Lost 4 parts (3n1u) 13001 | -5/Proximity Caves | Build established: Mutant 13192 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores 13580 | -5/Proximity Caves | System corruption reached 10% 13698 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 13741 | -5/Proximity Caves | Enhanced Grunt warped into view, answering call for help 13746 | -5/Proximity Caves | Enhanced Grunt warped into view, answering call for help 14447 | -5/Proximity Caves | Learned Factory terminal intel 14527 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14990 | -5/Proximity Caves | Entered Factory 14990 | -5/Factory | Accompanied by 1 ally 14990 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14991 | -5/Factory | Loaded intel: 55 interactive machine locations 14992 | -5/Factory | Loaded intel: 27 terminal locations 15030 | -5/Factory | Build established: Derelict-Mutant 15290 | -5/Factory | Search patrols dispatched 15330 | -5/Factory | Build established: Derelict-Assassin 15431 | -5/Factory | Identified exit to DSF 15431 | -5/Factory | Entered DSF 15431 | -5/DSF | Accompanied by 1 ally 15482 | -5/DSF | Additional patrols routed to DSF 15585 | -5/DSF | Discovered new exit (range 15) 15622 | -5/DSF | Identified exit to Factory 15622 | -5/DSF | Entered Factory 15622 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15637 | -4/Factory | Lost 7 parts (1p3n3u) 15877 | -4/Factory | Build established: Mutant 15992 | -4/Factory | Lost 3 parts (1p2u) 16141 | -4/Factory | Lost 11 parts (2p5n3u1w) 16197 | -4/Factory | Core integrity fell below 50% 16222 | -4/Factory | Discovered new exit (range 15) 16235 | -4/Factory | Identified exit to Research 16235 | -4/Factory | Entered Research 16235 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16237 | -3/Research | Loaded intel: 23 terminal locations 16238 | -3/Research | Loaded intel: 4 garrison access locations 16286 | -3/Research | Identified exit to DSF 16286 | -3/Research | Entered DSF 16315 | -3/DSF | Additional patrols routed to DSF 16370 | -3/DSF | Core integrity fell below 50% 16372 | -3/DSF | Discovered new exit (range 13) 16379 | -3/DSF | Identified exit to Research 16380 | -3/DSF | Entered Research 16380 | -2/Research | Evolved 2 slots: Utility x2 16635 | -2/Research | Spotted B-90 Cyclops 16656 | -2/Research | Core integrity fell below 50% 16675 | -2/Research | Core integrity fell below 20% 16702 | -2/Research | Lost 12 parts (7n5u) 16721 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 16671_ Com. Wheel destroyed. 16671_ Penetrated by Slug. 16673_ R-10 Processor collects Hpw. Tractor Beam. 16675_ System corrupted: Matter fused (-10). 16677_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 16678_ K-01 Serf destroyed. 16692_ Acquired Prototype Storage. 16692_ Identified Adv. Matter Compressor. 16696_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9W. 16700_ Acquired Enh. Quantum Rifle. 16702_ Acquired Imp. VSS Leg. [Achievement: Sprinter] 16705_ Acquired Imp. Propulsion Shielding. 16707_ Acquired Imp. VSS Leg. 16711_ QB VD|GOFMLF>KFI|PYJ21SKD=7 NCEVQWE1QV 16718_ Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????H???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????? | | ????????? #????????????????????????????? | | ????????? #????????????????????????????? | | ?????????# == #????????????????????????????? | | ?????????# == #????????????????????????????? | | ?????????# == #????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????# #######??????????????????????? | | ?????????# # #??????????????????????? | | ?????????# # #??????????????????????? | | ?????????# # #??????????????????????? | | ?????????# # #??????????????????????? | | ?????????# # p @#??????????????????????? | | ####+#+### ###g####?????????????????????? | | !!! #?????????????????????? | | ! +?????????????????????? | | !! #?????????????????????? | | ######/########## ######+#?????????????????????? | | #????# #????????????????????????????? | | #????# #????????????????????????????? | | #????# +????????????????????????????? | | ###### #????????????????????????????? | | + #????????????????????????????? | | # #### #????????????????????????????? | | #######+#### #??# #????????????????????????????? | | ??????# ???# #??# #????????????????????????????? | | ??????# #### #??# #????????????????????????????? | | ??????+ #??# +????????????????????????????? | | ??????### =#??# #????????????????????????????? | | ????????# !%#??# #????????????????????????????? | | ????????# #??? ?????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# =#???????????????????????????????????? | | ????????# %#???????????????????????????????????? | | ????????# *#???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 700 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 62 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 11 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Lgt. Fission Core | -7/Zion | Archive Gravmag System | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Chainsword | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 6% | -7/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Problem For Future Me Adventurer Dangerous Findings Ew, Corruption First Step to Greatness For Emergencies Only Heavy Suspicion Help From High Places I Have A Map? I Spy I'm Back, Baby! Item+ Knowing Is Half The Battle Librarian Look Less Dangerous Next Time Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Organ Harvest Overwhelming Part-time Mechanic Power Corrupts Risk Taker Robot Respite Safety First Serviceable Loadout Spot Them First Sprinter Storm Trooper Strength In Numbers Suspicious System Compromised The More The Merrier The Oracle There's More Where That Came From Tourist True Hacker Uninvited Guest Universal Adapter Window Shopping Challenges ------------ None Game ------ Seed GyrokineticParticleBank Manual? 0 Play Time 12:06:43 Cumulative 12.1 hours Start 2026.07.07 @ 12:28:11 End 2026.07.30 @ 20:34:05 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 73x56 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 76017ab0-350b-40f7-87fb-d29dbe787f36