Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 22:54:21 Player: Honkmo Jones Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (294) 294 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1269 Bonus ------- None Cogmind --------- Core Integrity 193/400 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Heat Sink Small Storage Unit ECM Suite Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Treads Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array ECM Suite Shield Generator > --- WEAPON ----------- EM Shotgun Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Shield Generator EM Pulse Gun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 28 | 7 11 10 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 1 | . . 1 Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 11 | 2 3 6 Device 7 | . 1 6 Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 5 | 1 3 1 Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 94 | . 99 68 Engine 11 | . 13 . Leg 26 | . 27 19 Device 7 | . 4 18 Storage 14 | . 14 11 Protection 6 | . 8 . Energy Gun 14 | . 15 9 Ballistic Gun 11 | . 12 7 Naked Turns . | . . . Heaviest Build 16 | 16 16 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 6 Average Capacity 6 | 6 6 6 Most Carried 6 | 5 6 6 Average Carried 5 | 2 5 4 Final Capacity 8 | 8 6 6 Final Carried 6 | 4 6 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 433 | 275 97 61 Remotely . | . . . Salvage Created 426 | 83 249 94 Parts 25 | 2 21 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 9 2 Melee 1 | . . 1 Guns 10 | . 9 1 Classes Destroyed 4 | 1 3 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 5 | . 3 2 Best Kill Streak 5 | 1 5 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1401 | . 669 732 Core 302 | . 95 207 Absorbed by Shields 57 | . 51 6 Core Remaining (%) 81 | 100 62 . Volleys Fired 50 | 5 37 8 Largest 2 | 2 2 2 Hottest 85 | 70 85 65 Shots Fired 89 | 10 70 9 Gun 89 | 10 70 9 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | 5 35 6 Thermal 36 | 5 31 . Explosive . | . . . Electromagnetic 7 | . 4 3 Robot Hit Streak 7 | 4 7 6 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 57 | 6 44 7 Core Hits 30 | 2 20 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 707 | 81 495 131 Guns 651 | 81 492 78 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 56 | . 3 53 Kinetic 253 | 18 191 44 Thermal 330 | 63 267 . Explosive . | . . . Electromagnetic 68 | . 34 34 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . . 15 Shots . | . . . Rammed 23 | . . 23 Targets Rammed 32 | . 1 31 Kicked 9 | . 1 8 Crushed . | . . . Highest Temperature 90 | 50 90 26 Average Temperature 32 | 24 34 13 Received Heat Transfer 532 | . 146 386 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 1 . Heat Transferred 962 | 185 777 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 272 | 5 272 40 Average Influence 78 | 2 99 16 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 84 100 Level 1 11 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 20 6 Peak Tracking Total 5 | . 5 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 18 . Successful 11 | . 11 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Terminal Index 1 | . 1 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1239 | 97 943 199 Spaces Moved 660 | 58 557 45 Core 7 | 6 . 1 Treads . | . . . Legs 653 | 52 557 44 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 112 120 120 Slowest Speed 150 | 120 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 69 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1023 | 80 769 174 Wait 221 | . 145 76 Move 658 | 57 556 45 Hop . | . . . Pick Up 21 | 11 9 1 Fast Attach 5 | . 4 1 Attach 17 | 7 2 8 Detach 2 | . . 2 Swap 6 | . 5 1 Drop 11 | . 10 1 Fire 50 | 5 37 8 Melee . | . . . Ram 2 | . . 2 Kick 27 | . 1 26 Crush 3 | . . 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 701 | -10/Materials | Discovered new exit (range 12) 890 | -10/Materials | Discovered new exit (range 7) 934 | -10/Materials | Discovered new exit (range 13) 1041 | -10/Materials | Entered another Materials area 1041 | -9/Materials | Evolved 2 slots: Utility x2 1150 | -9/Materials | Discovered new exit (range 5) 1238 | -9/Materials | Core integrity fell below 50% 1240 | -9/Materials | Self-destructed Last Messages --------------- 01221_ Acquired 17 matter. 01222_ Slammed into G-34 Mercenary. 01223_ R-06 Scavenger collects Wheel. 01224_ Kicked G-34 Mercenary out of the way. 01225_ Slammed into G-34 Mercenary. 01227_ R-06 Scavenger collects Wheel. 01227_ Slammed into G-34 Mercenary. 01230_ K-01 Serf collects debris. 01231_ Slammed into G-34 Mercenary. 01231_ U-05 Engineer lays Concrete. 01232_ Slammed into G-34 Mercenary. 01232_ Destabilizing: System corrupted (+1). 01233_ Slammed into G-34 Mercenary. 01234_ K-01 Serf collects debris. 01234_ Kicked G-34 Mercenary out of the way. 01235_ Aluminum Leg destroyed. 01237_ Slammed into G-34 Mercenary. 01237_ Destabilizing: Core damaged (-12). 01239_ Slammed into G-34 Mercenary. 01239_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# # = #???????????????? | | ??????????????????????# # """#???????????????? | | ??????????????????????# + """#???????????????? | | ??????????????????????# # """#???????????????? | | ???????????????#####??# # #???????????????? | | ???????????????# ?# ########???????????????? | | ???????????????# ?# #? #???????????????? | | ???????????????# "" # # #???????????????? | | ???????????????# "T # # #???????????????? | | ???????????????# "" + + < #???????????????? | | ???????????????# #% # #???????????????? | | ???????????????########%%u# #???????????????? | | ?????????????##########%%@#?######???????????????? | | ????????????? #%g%#??????????????????????? | | ??????????????"""" #%%%#??????????????????????? | | ????????????""""""" #g% #??????????????????????? | | ????????# """ """ u%% #??????????????????????? | | ????????# #*gu#??????????????????????? | | ????????# # o #??????????????????????? | | ????????####+##########a ##?????????????????????? | | ?????????????""" #?????????????????????? | | ?????????????"T" #?????????????????????? | | ???????????? % +?????????????????????? | | ?????????? # ????????????????????? | | ??????????? # ???????????????????? | | ??????????? ##?##??????????????????? | | ??????????? ! #??????????????????????? | | ???????????? r#??????????????????????? | | ???????????? """"" #??????????????????????? | | ??????????????"""" #??????????????????????? | | ????????????????"" ??????????????????????? | | ????????????????"" #??????????????????????? | | ?????????????????" ####+???????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMediumShredder Manual? 0 Play Time 00:17:37 Cumulative 7.5 hours Start 2020.09.10 @ 22:37:41 End 2020.09.10 @ 22:54:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 521e797b-726a-4fba-bbd4-4066d0d8e096