Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.24 @ 20:18:33 Player: Locus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (47) 235 Value Destroyed (951) 951 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5706 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 575/850 Matter 47/300 Energy 308/310 System Corruption 8% Temperature Cool (0) Movement Hovering (51) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Improved Gravmag System Cooled Aerolev Unit > --- UTILITY (8) ------ Medium Storage Unit Medium Storage Unit Long-range Terrain Scanner Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Light Fission Core Light Fission Core Gravmag System Improved Gravmag System Improved Gravmag System Coolant Injector Matter Compressor (21) Advanced Weight Redist. System Improved Terrain Scanner Tesla Rifle Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aerolev Unit Improved Airjet Improved Airjet Cooled Aerolev Unit > --- UTILITY ---------- Lightpack 2.0 Long-range Terrain Scanner Advanced Terrain Scan Processor Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Light Fission Core Aerolev Unit Gravmag System Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Advanced Heat Sink Improved Cooling System Medium Storage Unit Medium Storage Unit Matter Compressor Advanced Weight Redist. System Improved Terrain Scanner Hardened Heavy Armor Plating Lightning Gun Improved EM Pulse Cannon Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 6 | . . . . . 3 1 2 . Weapon . | . . . . . . . . . Parts Attached 88 | 7 . 2 1 3 26 14 18 17 Power 5 | 1 . . . . 2 1 1 . Engine 2 | 1 . . . . 1 . . . Core 3 | . . . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 18 | 2 . . . . 8 1 3 4 Treads 7 | 2 . . . . 4 1 . . Leg 1 | . . . . . 1 . . . Wheel . | . . . . . . . . . Hover 10 | . . . . . 3 . 3 4 Flight . | . . . . . . . . . Utility 35 | 2 . 2 1 1 10 6 7 6 Device 12 | . . . . . 4 3 3 2 Storage 9 | 2 . 2 1 . 2 . . 2 Processor 3 | . . . . . 1 . 2 . Hackware 3 | . . . . . 1 1 1 . Protection 8 | . . . . 1 2 2 1 2 Artifact . | . . . . . . . . . Weapon 30 | 2 . . . 2 6 6 7 7 Energy Gun 8 | 1 . . . . 3 2 1 1 Energy Cannon 8 | . . . . . 1 2 2 3 Ballistic Gun 11 | 1 . . . 2 2 2 3 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 . 4 . Parts Lost 25 | . . . . 4 6 . 4 11 Power 2 | . . . . . 2 . . . Propulsion 7 | . . . . . 2 . 1 4 Utility 8 | . . . . 1 1 . 1 5 Weapon 8 | . . . . 3 1 . 2 2 Highest Loss Streak 7 | . . . . 3 4 . 2 7 Average Slot Usage (%) 93 | . 100 100 100 85 78 92 92 95 Engine 7 | . 14 14 14 14 4 . . . Core 3 | . . . . . 4 7 6 6 Treads 14 | . 28 28 28 28 5 7 . . Hover 12 | . . . . . 20 23 26 25 Device 4 | . . . . . 5 7 8 11 Storage 16 | . 28 28 28 14 10 7 6 11 Processor 2 | . . . . . 5 3 6 5 Hackware 5 | . . . . . 1 11 15 13 Protection 4 | . . . . 7 4 7 7 6 Energy Gun 7 | . 14 14 14 . 6 6 2 1 Energy Cannon 1 | . . . . . . 3 1 6 Ballistic Gun 10 | . 14 14 14 19 10 4 6 1 Naked Turns . | . . . . . . . . . Heaviest Build 64 | 15 15 23 47 41 39 34 45 64 Greatest Support 60 | 40 40 40 40 40 60 33 52 56 Greatest Overweight (x) 3 | 1 . . 1 1 3 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 36 | 8 8 12 16 12 36 24 24 24 Average Capacity 16 | 6 8 11 12 12 23 24 24 11 Most Carried 24 | 7 8 9 12 12 24 24 24 24 Average Carried 14 | 5 7 8 10 11 16 23 23 11 Final Capacity 24 | 8 8 12 16 12 24 24 24 24 Final Carried 24 | 7 8 9 12 12 24 24 24 24 Class Distribution -------------------- 50% | Mutant 21% | Hauler-Mutant 10% | Hacker-Mutant 9% | Hauler-Scout 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Matter Collected 1651 | 258 184 9 . 70 463 122 370 175 Remotely . | . . . . . . . . . Salvage Created 2026 | 70 212 9 . 87 435 304 536 373 Parts 108 | 2 18 . . 6 20 20 19 23 Haulers Intercepted 9 | . 1 . . . 4 . 4 . Recyclers Shooed 4 | . 2 . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 Prevented 13 | . . . . . . . . 13 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 20 | . 4 . . 4 3 1 . 8 Melee 1 | . . . . 1 . . . . Guns 11 | . 4 . . 3 3 1 . . Cannons 1 | . . . . . . . . 1 AOE 6 | . . . . . . . . 6 Classes Destroyed 14 | 1 6 . . . 2 3 . 2 Worker 6 | . . . . . . 1 5 . Builder 2 | . . . . . . 2 . . Tunneler 2 | . 1 1 . . . . . . Hauler 9 | . 1 . . . 4 . 4 . Recycler 4 | 1 . . . . 1 2 . . Operator 3 | . 2 . . . . 1 . . Watcher 1 | . 1 . . . . . . . Swarmer 6 | . 3 . . 3 . . . . Grunt 7 | . 1 . . . . . . 6 Duelist 1 | . . . . . . . . 1 Sentry 1 | . . . . . 1 . . . Hunter 2 | . . . . . 2 . . . Programmer 1 | . . . . . . 1 . . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 6 | 1 4 1 . 3 3 6 4 6 Combat Bots Only 6 | . 3 . . 3 1 1 . 6 Max Kills in Single Turn 2 | 1 2 1 . 1 1 2 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Damage Taken 3939 | . 123 . . 654 528 206 464 1964 Core 533 | . 27 . . 117 100 14 127 148 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 . . . 42 81 98 . . Volleys Fired 159 | 7 15 4 . 14 47 18 21 33 Largest 2 | 1 2 1 . 2 2 2 2 2 Hottest 145 | 40 60 40 . 60 116 132 145 97 Shots Fired 258 | 7 27 4 . 27 88 35 34 36 Gun 207 | 7 27 4 . 27 88 30 21 3 Cannon 37 | . . . . . . 5 13 19 Launcher 14 | . . . . . . . . 14 Special . | . . . . . . . . . Kinetic 146 | . 12 . . 22 78 15 16 3 Thermal 37 | . . . . . 9 15 13 . Explosive 14 | . . . . . . . . 14 Electromagnetic 61 | 7 15 4 . 5 1 5 5 19 Robot Hit Streak 13 | 7 13 2 . 5 9 7 7 13 Robot Miss Streak 6 | . 2 1 . 6 2 5 3 2 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 165 | 7 16 2 . 12 65 16 23 24 Core Hits 78 | 2 10 . . 7 18 10 12 19 Critical Hits 1 | . . . . . . . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks 10 | . . . . . . . 10 . Impact . | . . . . . . . . . Slashing 10 | . . . . . . . 10 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4248 | 98 247 47 . 134 815 465 1016 1426 Guns 2134 | 98 241 28 . 121 815 399 388 44 Cannons 464 | . . . . . . 66 101 297 Explosions 1085 | . . . . . . . . 1085 Melee 527 | . . . . . . . 527 . Ramming 38 | . 6 19 . 13 . . . . Kinetic 1419 | . 67 . . 121 614 249 324 44 Thermal 431 | . . . . . 180 150 101 . Explosive 1085 | . . . . . . . . 1085 Electromagnetic 748 | 98 174 28 . . 21 66 64 297 Impact . | . . . . . . . . . Slashing 527 | . . . . . . . 527 . Piercing . | . . . . . . . . . Highest Corruption 8 | . 2 2 2 2 . 1 8 8 Average Corruption 3 | . 2 2 2 2 . 1 8 8 Corruption Purged . | . . . . . . . . . Effects 49 | . 3 6 6 8 . . 7 19 Message Errors 6 | . 1 . 1 3 . . . 1 Matter Fused 11 | . . . . . . . 2 9 Heat Flow Errors 9 | . . . 3 3 . . 1 2 Energy Discharges 9 | . 1 4 1 . . . 1 2 Data Loss (minor) 4 | . . 2 1 . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Targeting Errors 6 | . . . . 1 . . 2 3 Weapon Failures 3 | . 1 . . 1 . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 148 | . . . . . . . 108 40 Projectiles . | . . . . . . . . . Explosions 40 | . . . . . . . . 40 Melee 108 | . . . . . . . 108 . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 10 | . 3 5 . 2 . . . . Targets Rammed 11 | . 3 6 . 2 . . . . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 261 | . 12 . 248 210 171 171 261 234 Average Temperature 81 | . 10 . 113 85 73 62 106 65 Received Heat Transfer 525 | . 18 . . . 45 . 9 453 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . . . . . . 2 1 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 742 | . . . . . 333 259 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Peak Influence 170 | 5 170 10 . 75 95 115 116 . Initial 46 | . 3 5 . . 17 6 46 . Average 44 | 2 60 6 . 59 53 37 58 . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 3 . . . 1 3 2 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 9 | . 3 . . . 1 3 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 10 . . 7 5 11 7 41 Peak Tracking Total 15 | . 4 . . 3 1 3 4 15 Tactical Retreats 15 | . 2 . . . . 2 3 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Traps Triggered 4 | . 1 . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Disabled 2 | . . . . 1 . 1 . . Max in Single Turn 1 | . . . . 1 . 1 . . Garrison Access 2 | . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Machines Accessed 28 | . 3 1 5 . 1 7 10 1 Terminals 13 | . 3 1 . . 1 3 5 . Fabricators 2 | . . . . . . 1 1 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . 2 2 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 104 | . 9 2 50 . 3 15 24 1 Successful 82 | . 6 . 50 . . 11 14 1 Failed 22 | . 3 2 . . 3 4 10 . Catastrophic 2 | . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 28 | . 6 2 2 . . 5 13 . Terminals 38 | . 9 2 . . 3 8 16 . Fabricators 2 | . . . . . . 1 1 . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . . . . 4 3 . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 3 | . . . . . . 2 1 . Terminal Hacks 62 | . 3 . 50 . . 3 5 1 Record 49 | . . . 49 . . . . . Part Schematic 1 | . . . . . . . 1 . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Unreport Threat 5 | . 2 . . . . 1 2 . Locate Traps 3 | . 1 . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 3 2 . Report Inventory 4 | . . . . . . 2 2 . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 10 | . 3 . . . . 4 3 . Terminals 8 | . 3 . . . . 2 3 . Botnet 8 | . 3 . . . . 2 3 . Fabricators 1 | . . . . . . 1 . . Report 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Reject 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 1 . . 1 5 6 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . . . . 2 . Matter 234 | . . . . . . . 234 . Time 117 | . . . . . . . 117 . Total Part Build Rating 14 | . . . . . . . 14 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 . . . . . . Highest-Rated Group 43 | . . 43 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . Total Damage 167 | . . 167 . . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Turns Passed 4432 | 122 412 445 855 374 444 558 748 474 Spaces Moved 4414 | 62 205 259 524 193 440 719 1254 758 Core 14 | 14 . . . . . . . . Treads 1256 | 48 205 259 524 193 27 . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 3144 | . . . . . 413 719 1254 758 Flight . | . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 42 62 38 38 Average Speed 79 | 141 160 160 162 168 52 62 39 43 Slowest Speed 270 | 160 160 160 180 180 270 122 42 98 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 41 | 6 44 47 89 36 26 23 36 69 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . 1 Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug 28 | . . . . . . . 14 14 Terrain Destroyed 83 | . . . . . . . 14 69 Melee 4 | . . . . . . . 4 . Projectile 10 | . . . . . . . 10 . AOE 69 | . . . . . . . . 69 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Total 5083 | 89 262 283 527 213 575 796 1468 870 Wait 220 | . 27 9 1 1 19 12 116 35 Move 4405 | 61 204 258 523 192 439 718 1252 758 Hop . | . . . . . . . . . Pick Up 110 | 14 7 2 2 1 30 16 22 16 Fast Attach 17 | . . . . 1 3 2 6 5 Attach 39 | 7 . . . 1 14 2 6 9 Detach 7 | . . . . . 3 1 . 3 Swap 35 | . . 2 1 1 10 10 8 3 Drop 66 | . 6 2 . . 10 17 23 8 Fire 159 | 7 15 4 . 14 47 18 21 33 Melee 10 | . . . . . . . 10 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . 3 6 . 2 . . . . Escape Stasis 4 | . . . . . . . 4 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 8) 450 | -10/Materials | Discovered new exit (range 15) 535 | -10/Materials | Entered Mines 860 | -10/Mines | Assembled infested the area 910 | -10/Mines | Learned Materials trap positions 929 | -10/Mines | Discovered new exit (range 5) 948 | -10/Mines | Met 8R-AWN 980 | -10/Mines | Entered Exiles 1004 | -10/Exiles | Discovered new exit (range 14) 1027 | -10/Exiles | Welcomed by 8R-AWN 1048 | -10/Exiles | Met EX-HEX 1099 | -10/Exiles | Met EX-BIN 1171 | -10/Exiles | Aligned with FarCom system 1172 | -10/Exiles | Given EX-Vault access code 1233 | -10/Exiles | Opened EX-Vault 1276 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1310 | -10/Exiles | Found Lightpack 2.0 1394 | -10/Exiles | Met EX-DEC 1409 | -10/Exiles | Learned location of Zion (-7) 1472 | -10/Exiles | Visited The Gauntlet 1749 | -10/Exiles | Discovered new exit (range 10) 1835 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1835 | -10/Exiles | Entered Mines 1914 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1980 | -9/Mines | Discovered new exit (range 6) 1989 | -9/Mines | Discovered new exit (range 11) 2038 | -9/Mines | Core integrity fell below 50% 2043 | -9/Mines | Destroyed YI-UF0 2068 | -9/Mines | Lost 3 parts (1u2w) 2209 | -9/Mines | Entered Materials 2209 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2210 | -8/Materials | Loaded intel: 20 trap records 2399 | -8/Materials | Lost 4 parts (1p1n1u1w) 2644 | -8/Materials | Discovered new exit (range 15) 2653 | -8/Materials | Entered Factory 2653 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2780 | -7/Factory | Build established: Hauler-Mutant 3180 | -7/Factory | Discovered new exit (range 11) 3211 | -7/Factory | Entered another Factory area 3211 | -6/Factory | Evolved 2 slots: Utility x2 3355 | -6/Factory | Fabricated Quantum Capacitor? 3386 | -6/Factory | Found Prototype Processor 3386 | -6/Factory | Identified Exp. Signal Interpreter 3485 | -6/Factory | Build established: Hauler-Scout 3534 | -6/Factory | Identified exit to Lower Caves 3725 | -6/Factory | Discovered new exit (range 19) 3806 | -6/Factory | Crushed by falling debris 3959 | -6/Factory | Entered Lower Caves 3960 | -6/Lower Caves | Spotted B-75 Beast 4034 | -6/Lower Caves | Destroyed B-75 Beast 4048 | -6/Lower Caves | Lost 3 parts (1n2u) 4267 | -6/Lower Caves | Build established: Hacker-Mutant 4390 | -6/Lower Caves | Attracted the attention of an 0b10 base 4433 | -6/Lower Caves | Self-destructed Last Messages --------------- 04285_ Destroyed Hvy. Laser. 04287_ The unstable cave ceiling collapses. 04293_ System corrupted: Matter fused (-7). 04335_ The unstable cave ceiling collapses. 04335_ Gravmag System destroyed. 04355_ System corrupted: Matter fused (-6). 04382_ S-27 Virus springs to life. 04390_ Penetrated by Slug. 04395_ System corrupted: Matter fused (-5). 04395_ Imp. Grenade Launcher destroyed. 04417_ System corrupted: Matter fused (-10). 04421_ Adv. Terrain Scan Processor destroyed. 04423_ Critical hit. 04423_ Imp. Cooling System destroyed. 04424_ Disruptor Cannon destroyed. 04424_ Imp. Gravmag System destroyed. 04425_ Lyr. Medium Armor Plating destroyed. 04428_ Slug penetrates L-41 Fighter. 04429_ Imp. Airjet destroyed. 04431_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | ##?#??#???????#???#?????????????##?????#?#???????? | | ??###???###?#???????????????#?????#??#??##???????? | | ???##?#?##?????#??#??????????????????#???????????? | | ######??????##??????????????????????????????#?#??? | | ??#####????#####??#????????????#??????#??????????? | | ##????#??#?#?#?##?#???#???????????#??????????????? | | #?????#???##?#???##??#???#??????#???##?????#?????# | | #?#???##??##?#?####???##??##????##???#?????#???#?? | | ?##?##??###?#??##???#?#??#??##??##?##???#???#???#? | | ???###??#?#??#???#####???????###??????#?#?#??#???? | | ?#??#####??#####??#####??#??????##??#??????????#?? | | ##?#######?#?#?###?######?#??????#???????#???##??? | | ?#####??#?##???##??#?######?#??#?###???????????##? | | ??#?#####?#??######??#####?#?????#??######??#?##?? | | #####" #?##?##?##?#?##??###???????#?????####??###? | | #### ""??#?###??#?#?#########?#?##?#???## ##??#?? | | #" "###?####?##?#?##?# #?##?##?####??# ##???? | | # "####?###?####?### ###?#????# #??# ###?? | | # ##?#####?#?## ##?###?## #### #?? | | # #####?##### ##??#?## #?# #?? | | ###?## ##?###?# ### ####### | | ### ##### ####### ### ##?##??# | | #### ###?###?# ##?## #?# ###? | | #??## ###?###?## #### @ ##### ## #?? | | ?#?## #?#?############ ##" #### ##? | | ?### ################# l ###?## #####? | | ### #######?##?# ##?#??## ##??#? | | ## ######?### #?##???## ##?## | | # ######### ##?????### ##?# | | # ########?## #??##?#?# ### | | # ### ############ ####??#### | | ####### # ######?#??### g##?##??#### | | ######### ######?#?#### sg g ###?###?## | | ######### #?#??####?#?# g #### ### # | | #### ##?########### ### | | #?# #######?####### Y #### | | ### #### ## ##? ? | | ### #### #### ##### ## | | ### ### ######++######## ###?#######? ## | | ### ### #" # ?# # ##?#?####### ## | | ### #### #" # # # #?#?##?### ## | | ## #### #" # # # ######?## # | | ### #" # ## ## #?####### ## | | #" # # ### ## | | #" # / ## | | ### # / ### #### | | # ## # + " " # ### ##?## | | ## # ## ### + """"" # ## #??### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 6 Armor Coverage 1050 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed CentriumChromaticSteel Manual? 0 Play Time 01:37:10 Cumulative 30.7 hours Start 2021.02.24 @ 15:17:24 End 2021.02.24 @ 20:18:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9020734-30cb-4aa9-87b8-0f21aa936164