Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 14:07:55 Player: Cipherpunk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (133) 665 Value Destroyed (3960) 3960 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3286) 3286 TOTAL SCORE: 14871 Bonus ------- High Alert Combat Kills 286 Win 3000 Cogmind --------- Core Integrity 181/1600 Matter 260/300 Energy 76/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- Advanced Visual Processing Unit Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced ECM Suite Advanced Micro-nuke Launcher Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Advanced ECM Suite Improved Maneuvering Thrusters Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Micro-nuke Launcher Enhanced Force Lance > --- INVENTORY -------- Enhanced Force Lance [Rating: 129] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Missile Launcher Energy Gun Electrolaser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 15 | . . 2 1 2 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 206 | . 15 32 53 17 7 10 3 12 18 39 Power 26 | . . 6 5 1 . 1 1 2 1 9 Engine 8 | . . 6 2 . . . . . . . Core 10 | . . . 3 1 . 1 1 1 1 2 Reactor 8 | . . . . . . . . 1 . 7 Propulsion 52 | . 3 8 15 4 2 1 1 3 2 13 Treads . | . . . . . . . . . . . Leg 2 | . . . 1 . . . . . . 1 Wheel 25 | . 3 8 14 . . . . . . . Hover 6 | . . . . . . . . . . 6 Flight 19 | . . . . 4 2 1 1 3 2 6 Utility 67 | . 8 5 14 6 5 5 . 5 7 12 Device 18 | . 2 . 1 1 2 1 . 3 3 5 Storage 8 | . 4 2 2 . . . . . . . Processor 16 | . . 1 5 1 . 1 . 1 3 4 Hackware 13 | . . . . 4 3 3 . . . 3 Protection 12 | . 2 2 6 . . . . 1 1 . Artifact . | . . . . . . . . . . . Weapon 61 | . 4 13 19 6 . 3 1 2 8 5 Energy Gun 13 | . 2 3 6 . . . . . 2 . Energy Cannon 2 | . 1 . . . . . . . . 1 Ballistic Gun 15 | . 1 9 5 . . . . . . . Ballistic Cannon 3 | . . . 2 . . . . . . 1 Launcher 11 | . . 1 2 2 . 1 . 1 2 2 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 8 | . . . 4 4 . . . . . . Piercing Weapon 8 | . . . . . . 2 1 1 3 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 1 . . . . 2 2 Parts Lost 101 | . 5 15 32 . . 2 . 13 7 27 Power 16 | . . 4 4 . . . . 2 1 5 Propulsion 26 | . 1 3 11 . . . . 4 2 5 Utility 36 | . 1 1 9 . . 1 . 6 3 15 Weapon 23 | . 3 7 8 . . 1 . 1 1 2 Highest Loss Streak 17 | . 2 2 12 . . 1 . 10 2 17 Average Slot Usage (%) 88 | . 93 92 87 98 100 96 100 89 54 70 Engine 4 | . 14 8 5 . . . . . . . Core 2 | . . . 2 7 6 5 10 6 1 2 Wheel 13 | . 26 21 23 2 . . . . . . Flight 6 | . . . . 20 20 17 21 17 5 8 Device 2 | . . . 1 6 6 3 . 3 1 4 Storage 14 | . 19 22 23 8 6 5 5 3 . . Processor 7 | . . 7 7 7 6 5 5 6 11 19 Hackware 14 | . . . . 27 40 47 47 39 26 19 Protection 4 | . 2 10 6 . . . . 1 1 2 Energy Gun 3 | . 11 1 5 . . . . . 1 . Energy Cannon 1 | . 8 . . . . . . . . 1 Ballistic Gun 5 | . 6 18 4 . . . . . . . Ballistic Cannon 1 | . . . 3 1 . . . . . . Launcher 1 | . . . . 6 6 4 5 2 . . Slashing Weapon 1 | . . . 2 6 6 1 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 96 | 12 73 80 96 87 22 22 29 30 18 48 Greatest Support 64 | 20 32 32 42 36 24 24 30 34 26 64 Greatest Overweight (x) 8 | . 2 4 8 2 . . . 1 . 4 Average Overweight (x) . | . . 2 2 . . . . . . . Largest Inventory Capacity 24 | 6 20 20 24 24 8 8 8 8 4 4 Average Capacity 13 | 6 11 20 22 9 8 8 8 7 4 4 Most Carried 24 | 6 18 20 24 24 8 8 6 8 4 4 Average Carried 12 | 6 8 18 20 9 7 6 5 6 3 3 Final Capacity 24 | 6 20 20 24 8 8 8 8 4 4 4 Final Carried 24 | 6 18 20 24 8 7 7 5 4 3 3 Class Distribution -------------------- 39% | Hauler-Mutant 23% | Wizard-Sprinter 9% | Scavenger-Mutant 8% | Mutant 7% | Hacker-Sprinter 4% | Wizard-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3073 | 200 140 784 886 219 . . . 212 59 573 Remotely . | . . . . . . . . . . . Salvage Created 5098 | . 380 1743 1766 257 . . . 80 59 813 Parts 318 | . 25 114 109 12 . . . 3 5 50 Haulers Intercepted 10 | . 1 5 1 1 . . . 1 . 1 Recyclers Shooed 4 | . . . 2 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 90 | . 9 35 33 . . . . . . 13 Melee 14 | . . . 7 . . . . . . 7 Guns 52 | . 1 31 20 . . . . . . . Cannons 11 | . 7 . 2 . . . . . . 2 AOE 13 | . 1 4 4 . . . . . . 4 Classes Destroyed 14 | . 5 4 4 . . . . . . 1 Worker 8 | . . 4 2 . . . . . 2 . Builder 7 | . . 3 1 1 . . . . 1 1 Tunneler 1 | . . . 1 . . . . . . . Hauler 10 | . 1 5 1 1 . . . 1 . 1 Recycler 7 | . 1 . 3 2 . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . Operator 2 | . . . 1 1 . . . . . . Watcher 7 | . 2 2 2 . . . . . . 1 Swarmer 24 | . 5 7 6 . . . . . . 6 Grunt 43 | . 4 18 16 . . . . . . 5 Brawler 3 | . . 1 2 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 17 | . . 9 8 . . . . . . . Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 8 | . 4 7 8 1 . . . 1 3 6 Combat Bots Only 6 | . 4 6 4 . . . . . . 4 Max Kills in Single Turn 2 | . 1 2 2 1 . . . 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . 1 2 2 . . . . . . 2 Melee 1 | . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 12109 | . 621 2072 3046 43 . 157 . 1646 1322 3202 Core 3937 | . 220 384 420 14 . . . 601 879 1419 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 58 | 100 12 4 23 98 100 100 100 53 39 11 Volleys Fired 286 | . 56 129 83 . . 1 . . 1 16 Largest 2 | . 2 2 2 . . 1 . . 1 2 Hottest 186 | . 100 80 126 . . 36 . . 94 186 Shots Fired 515 | . 89 250 157 . . 1 . . 1 17 Gun 428 | . 59 243 125 . . . . . 1 . Cannon 66 | . 30 3 24 . . . . . . 9 Launcher 21 | . . 4 8 . . 1 . . . 8 Special . | . . . . . . . . . . . Kinetic 313 | . 5 230 73 . . . . . . 5 Thermal 150 | . 66 3 76 . . . . . 1 4 Explosive 21 | . . 4 8 . . 1 . . . 8 Electromagnetic 31 | . 18 13 . . . . . . . . Robot Hit Streak 21 | . 12 21 18 . . . . . . 5 Robot Miss Streak 9 | . 3 9 5 . . . . . 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 426 | . 59 162 154 8 . . 2 9 6 26 Core Hits 213 | . 19 77 79 5 . . . 3 2 28 Critical Hits 11 | . . 4 1 . . . . . . 6 Critical Kills 7 | . . 2 1 . . . . . . 4 Critical Parts Destroyed 3 | . . 1 . . . . . . . 2 Melee Attacks 186 | . . . 58 18 . 4 4 53 12 37 Impact . | . . . . . . . . . . . Slashing 76 | . . . 58 18 . . . . . . Piercing 110 | . . . . . . 4 4 53 12 37 Sneak Attacks 25 | . . . 10 5 . . . 2 4 4 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13570 | . 883 2699 5044 630 . . 114 532 554 3114 Guns 3971 | . 479 2067 1425 . . . . . . . Cannons 1037 | . 333 35 339 . . . . . . 330 Explosions 3055 | . 71 549 939 . . . . . . 1496 Melee 5436 | . . . 2324 630 . . 114 532 554 1282 Ramming 71 | . . 48 17 . . . . . . 6 Kinetic 2968 | . 28 1944 872 . . . . . . 124 Thermal 1867 | . 690 79 892 . . . . . . 206 Explosive 2723 | . . 505 722 . . . . . . 1496 Electromagnetic 505 | . 165 123 217 . . . . . . . Impact . | . . . . . . . . . . . Slashing 2954 | . . . 2324 630 . . . . . . Piercing 2482 | . . . . . . . 114 532 554 1282 Highest Corruption 21 | . . 6 4 . . 2 . 8 9 21 Average Corruption 3 | . . 4 2 . . 2 . 3 3 1 Corruption Purged . | . . . . . . . . . . . Effects 66 | . . 33 18 . . 5 . 4 3 3 Message Errors 16 | . . 10 5 . . 1 . . . . Matter Fused 12 | . . 8 1 . . . . 1 2 . Heat Flow Errors 9 | . . 3 3 . . 1 . . . 2 Energy Discharges 6 | . . 1 3 . . 1 . 1 . . Data Loss (minor) 9 | . . 1 4 . . 2 . . 1 1 Data Loss (major) 1 | . . 1 . . . . . . . . Misfires 1 | . . 1 . . . . . . . . Targeting Errors 9 | . . 5 2 . . . . 2 . . Weapon Failures 3 | . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1039 | . 16 102 359 78 . . 11 52 198 223 Projectiles 17 | . 16 . 1 . . . . . . . Explosions 294 | . . 99 32 . . . . . . 163 Melee 728 | . . 3 326 78 . . 11 52 198 60 Knockbacks 6 | . . . 4 . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 6 | . . . 4 . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 595 | . 36 161 80 . . . . . . 318 Shots 12 | . 1 3 2 . . . . . . 6 Rammed 9 | . . 7 1 . . . . . . 1 Targets Rammed 9 | . . 7 1 . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 394 | . 369 242 248 . . 121 2 5 16 394 Average Temperature 93 | . 129 33 72 . . 57 2 5 12 140 Received Heat Transfer 2301 | . 192 645 1098 . . . . 78 108 180 Effects 3 | . 1 . . . . . . . . 2 Shutdowns 3 | . 1 . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 2 . 3 . . . . . . 2 Heat Transferred 3704 | . 1545 124 1924 . . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 785 | . 194 643 604 345 402 248 19 137 116 785 Average Influence 260 | . 64 259 462 292 126 177 10 40 46 378 Maximum Alert Level 3 | . . 2 2 1 2 1 . . . 3 Low Security (%) 45 | 100 100 46 . . 74 64 100 100 100 20 Level 1 24 | . . 30 22 100 . 35 . . . 48 Level 2 27 | . . 22 77 . 25 . . . . 8 Level 3 2 | . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 1 . 4 4 . 1 . 3 1 5 Investigation 4 | . . . . 2 . . . 1 . 1 Extermination 3 | . . . . 1 . . . . . 2 Reinforcement 9 | . 1 . 1 1 . 1 . 2 1 2 Assault 1 | . . . 1 . . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . 1 4 1 . . 1 . 1 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 252 | . 21 53 53 8 1 11 4 25 29 47 Peak Tracking Total 13 | . 5 6 8 3 1 5 2 9 13 9 Tactical Retreats 45 | . 3 4 8 3 . 4 . 7 7 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . . 4 4 1 . 3 . 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 7 | . . . . . . . 6 1 . . Reused 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 13 | . 1 8 4 . . . . . . . Max in Single Turn 6 | . 1 6 1 . . . . . . . Garrison Access 5 | . . . 1 . . 1 . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . . . . 1 Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 44 | . 4 5 5 4 8 3 3 5 2 5 Terminals 27 | . 3 3 3 3 5 1 3 3 1 2 Fabricators 4 | . . . . . 1 1 . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 1 . 1 1 . . 1 . . Scanalyzers 3 | . . 1 1 . 1 . . . . . Garrison Access 5 | . . . 1 . . 1 . 1 1 1 Total Hacks 203 | . 17 14 8 10 40 7 48 36 7 16 Successful 156 | . 11 3 4 7 34 6 45 29 4 13 Failed 47 | . 6 11 4 3 6 1 3 7 3 3 Catastrophic 3 | . 1 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 93 | . 6 3 5 8 12 1 27 21 5 5 Terminals 154 | . 15 11 5 8 19 3 48 32 5 8 Fabricators 16 | . . . . . 7 2 . . . 7 Repair Stations . | . . . . . . . . . . . Recycling Units 13 | . 2 2 . 2 4 . . 3 . . Scanalyzers 12 | . . 1 1 . 10 . . . . . Garrison Access 8 | . . . 2 . . 2 . 1 2 1 Terminal Hacks 96 | . 7 . 1 5 12 3 39 23 2 4 Record 20 | . . . . . 1 . 12 6 . 1 Part Schematic 11 | . . . . . 3 . 3 5 . . Robot Schematic 1 | . . . . . 1 . . . . . Robot Analysis 6 | . . . . . 1 2 1 1 . 1 Prototype ID Bank 5 | . . . . 2 1 . 1 1 . . Open Door 1 | . . . . . 1 . . . . . Level Access Points 6 | . . . . 1 . 1 1 1 1 1 Branch Access Points 2 | . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . Machine Index 2 | . . . . . . . 1 1 . . Terminal Index 2 | . 1 . . . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 2 | . . . . . . . 2 . . . Unreport Threat 9 | . . . . . 3 . 3 2 1 . Locate Traps 1 | . 1 . . . . . . . . . Reprogram Traps 2 | . . . . . . . 1 1 . . Dispatch Records 1 | . . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . Security Status 2 | . 1 . . . . . 1 . . . Patrol Status 3 | . . . . . . . 2 1 . . Transport Status 3 | . . . . . . . 2 1 . . Extermination Status 1 | . . . . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . 1 . . Hauler Manifests 4 | . 1 . . . 1 . 1 1 . . Registered Components 2 | . . . . . . . 1 . . 1 Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 3 | . 1 . . 1 . . 1 . . . Fabricator Hacks 15 | . . . . . 7 2 . . . 6 Load Schematic 6 | . . . . . 3 1 . . . 2 Build 9 | . . . . . 4 1 . . . 4 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 1 . 1 2 . . 1 . . Retrieve Components 6 | . 1 1 . 1 2 . . 1 . . Scanalyzer 11 | . . . 1 . 10 . . . . . Insert Component 6 | . . . 1 . 5 . . . . . Analyze 5 | . . . . . 5 . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . 1 1 1 Seal Access 5 | . . . 1 . . 1 . 1 1 1 Unauthorized Hacks 51 | . 6 5 3 2 7 . 12 8 2 6 Terminals 20 | . 3 2 1 1 2 . 6 2 1 2 Track 5 | . . 1 1 . . . 1 . 1 1 Assimilate 2 | . . . . . . . 1 . . 1 Botnet 7 | . 1 . . 1 1 . 3 1 . . Disrupt 1 | . 1 . . . . . . . . . Operators 5 | . 1 1 . . 1 . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . 2 . . Monitor 2 | . . . . . 1 . . 1 . . Mask 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 30 | . 3 4 3 4 5 1 2 3 1 4 Full Trace Events 2 | . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built 2 | . . . . . . 2 . . . . Matter 318 | . . . . . . 318 . . . . Time 84 | . . . . . . 84 . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . Part Schematics Acquired 15 | . . . . . 7 . 3 5 . . Parts Built 7 | . . . . . 3 . . . . 4 Matter 1615 | . . . . . 599 . . . . 1016 Time 480 | . . . . . 306 . . . . 174 Total Part Build Rating 35 | . . . . . 13 . . . . 22 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 15 | . 9 3 . . 2 . . 1 . . Parts Scanalyzed 5 | . . . . . 5 . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . . 2 1 . . 1 Largest Group 2 | . . . . . . 2 1 . . 1 Highest-Rated Group 108 | . . . . . . 108 10 . . 26 Highest-Rated Ally 54 | . . . . . . 54 10 . . 26 Total Orders 1 | . . . . . . 1 . . . . EXPLORE 1 | . . . . . . 1 . . . . Ally Attacks 4 | . . . . . . 4 . . . . Total Damage 91 | . . . . . . 91 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 6 | . . . . . 1 2 1 1 . 1 Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7411 | 5 858 1523 1860 370 541 473 112 499 313 857 Spaces Moved 7795 | 5 592 825 1072 665 590 812 275 1089 654 1216 Core 61 | . . . . . . . . . . 61 Treads . | . . . . . . . . . . . Legs 18 | 5 13 . . . . . . . . . Wheels 2495 | . 579 825 1072 19 . . . . . . Hover 226 | . . . . . . . . . . 226 Flight 4995 | . . . . 646 590 812 275 1089 654 929 Fastest Speed 20 | 120 100 110 100 29 29 29 27 27 20 20 Average Speed 56 | 120 108 118 112 31 29 29 27 27 30 33 Slowest Speed 250 | 120 120 140 160 110 30 30 27 100 35 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 18 | . . . . 5 1 2 2 . 5 3 Cave-ins Triggered 2 | . . . . . . . . 1 . 1 Exploration Rate (%) 36 | 2 88 78 69 26 15 32 9 38 21 23 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 79 | . . . . 9 . 8 2 36 6 18 Terrain Destroyed 314 | . 2 94 43 9 . 8 2 36 6 114 Melee 73 | . . . . 9 . 2 2 36 6 18 Projectile 3 | . . . 1 . . . . . . 2 AOE 238 | . 2 94 42 . . 6 . . . 94 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 9944 | 4 719 1147 1463 794 959 1037 301 1202 743 1575 Wait 1191 | . 29 97 146 76 353 165 22 35 53 215 Move 7748 | 4 591 824 1071 655 587 807 271 1087 643 1208 Hop 16 | . . . . 4 1 2 1 . 5 3 Pick Up 126 | . 16 33 33 8 5 5 . 5 2 19 Fast Attach 96 | . 9 13 23 6 1 3 . 5 9 27 Attach 65 | . 2 13 16 3 3 4 2 6 5 11 Detach 27 | . 2 . 1 2 1 3 . 5 4 9 Swap 45 | . 4 6 14 8 3 3 1 1 4 1 Drop 110 | . 10 25 17 14 5 3 . 4 5 27 Fire 286 | . 56 129 83 . . 1 . . 1 16 Melee 186 | . . . 58 18 . 4 4 53 12 37 Ram 9 | . . 7 1 . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 38 | . . . . . . 36 . 1 . 1 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 10) 476 | -10/Materials | Core integrity fell below 20% 691 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Discovered new exit (range 12) 864 | -10/Materials | Entered another Materials area 864 | -9/Materials | Evolved 2 slots: Utility x2 917 | -9/Materials | Build established: Hauler-Mutant 1364 | -9/Materials | Discovered new exit (range 8) 1668 | -9/Materials | Discovered new exit (range 16) 1759 | -9/Materials | Discovered new exit (range 3) 1818 | -9/Materials | Core integrity fell below 50% 2147 | -9/Materials | Discovered new exit (range 10) 2294 | -9/Materials | Core integrity fell below 20% 2387 | -9/Materials | Entered another Materials area 2387 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2887 | -8/Materials | Lost 4 parts (1n2u1w) 3187 | -8/Materials | First assault squad dispatched 3209 | -8/Materials | Build established: Scavenger-Mutant 3321 | -8/Materials | Core integrity fell below 50% 3389 | -8/Materials | Lost 12 parts (2p5n2u3w) 3510 | -8/Materials | Discovered new exit (range 5) 3570 | -8/Materials | Lost 3 parts (1n1u1w) 3871 | -8/Materials | Garrison activated, responded to threat 3919 | -8/Materials | Lost 7 parts (1p2n2u2w) 4113 | -8/Materials | Discovered new exit (range 7) 4151 | -8/Materials | Build established: Hauler-Mutant 4247 | -8/Materials | Entered Factory 4247 | -7/Factory | Evolved 2 slots: Utility x2 4581 | -7/Factory | Build established: Hacker-Sprinter 4591 | -7/Factory | Identified exit to Factory 4617 | -7/Factory | Entered another Factory area 4617 | -6/Factory | Evolved 2 slots: Utility x2 4803 | -6/Factory | Fabricated Imp. System Shield (x1) 4901 | -6/Factory | Fabricated Imp. System Shield? 4901 | -6/Factory | Build established: Wizard-Sprinter 5020 | -6/Factory | Fabricated Imp. VTOL Module (x1) 5022 | -6/Factory | Local fabrication network quarantined 5067 | -6/Factory | Discovered new exit (range 6) 5100 | -6/Factory | Discovered new exit (range 13) 5147 | -6/Factory | Identified exit to Factory 5158 | -6/Factory | Entered another Factory area 5158 | -5/Factory | Evolved 2 slots: Utility x2 5521 | -5/Factory | Spotted B-75 Beast 5532 | -5/Factory | Identified exit to Factory 5558 | -5/Factory | Discovered new exit (range 29) 5605 | -5/Factory | Fabricated P-70 Sage? 5631 | -5/Factory | Entered another Factory area 5631 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5640 | -4/Factory | Identified exit to Research 5655 | -4/Factory | Identified exit to Upper Caves 5743 | -4/Factory | Entered Research 5743 | -3/Research | Evolved 2 slots: Utility x2 5811 | -3/Research | Identified exit to Research 6132 | -3/Research | Spotted B-90 Cyclops 6184 | -3/Research | Discovered new exit (range 8) 6222 | -3/Research | Crushed by falling debris 6228 | -3/Research | Found Adv. Micro-nuke Launcher 6242 | -3/Research | Entered another Research area 6242 | -2/Research | Evolved 2 slots: Utility x2 6255 | -2/Research | Lost 10 parts (1p4n5u) 6349 | -2/Research | Identified exit to Access 6423 | -2/Research | Spotted B-90 Cyclops 6428 | -2/Research | Found Prototype Device 6428 | -2/Research | Identified Exp. Shock Absorption System 6547 | -2/Research | Core integrity fell below 50% 6555 | -2/Research | Entered Access 6555 | -1/Access | Evolved 2 slots: Utility x2 6561 | -1/Access | Found Prototype Processor 6561 | -1/Access | Identified Exp. Melee Analysis Suite 6671 | -1/Access | Fabricated Lgt. Neutrino Core (x1) 6711 | -1/Access | Lost 3 parts (3u) 6747 | -1/Access | Fabricated Lgt. Neutrino Core (x1) 6877 | -1/Access | Found Enh. Force Lance 7063 | -1/Access | Lost 3 parts (1p1u1w) 7133 | -1/Access | Fabricated Imp. Hacking Suite (x1) 7149 | -1/Access | Local fabrication network quarantined 7166 | -1/Access | Fabricated Imp. Hacking Suite (x1) 7189 | -1/Access | Found Enh. Force Lance 7227 | -1/Access | Found Adv. Micro-nuke Launcher 7232 | -1/Access | Identified exit to Surface 7331 | -1/Access | Spotted B-99 Colossus 7331 | -1/Access | Spotted B-99 Colossus 7337 | -1/Access | Spotted B-99 Colossus 7396 | -1/Access | Core integrity fell below 50% 7405 | -1/Access | Crushed by falling debris 7406 | -1/Access | System corruption reached 10% 7411 | -1/Access | Core integrity fell below 20% 7412 | *** | Escaped! Last Messages --------------- 07407_ Slug penetrates Wall. 07407_ Slammed into H-88 Terminator. 07407_ Destabilizing: System corrupted (+1). Sealed Heavy Doors opened remotely. 07408_ Penetrated by Slug. 07408_ Slug penetrates Wall. 07408_ Penetrated by Slug. Sealed Heavy Doors opened remotely. 07410_ Penetrated by Slug. 07410_ Adv. Target Analyzer destroyed. 07410_ Penetrated by Slug. 07410_ Slug penetrates Reinforced Barrier. 07411_ Knocked back. 07411_ Slug penetrates Main Access Shell. 07411_ Exp. Q-thruster destroyed. 07411_ Slug penetrates Main Access Shell. 07412_ B-99 Colossus activates siege mode. [Achievement: I Think I Know What's Going On] [Achievement: Epsilon Run] [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# """" | | ?????????????????????????????????????????# "" | | ????????????????????????????????????????## "" | | ????????????????????????????????????????#"######## | | ????????????????????????????????????????##"####### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# | | ????????????????????????????????????????## | | ????????????????????????????????????????# " | | ????????????????????????????????????????## """ | | ?????????????????????????????????????????# """ | | ?????????????????????????################# " | | ?????????????????????????? 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" # | | ????????????????????"#################### # | | ???????????????????????????????# ! # # | | ????????!??????????????????????## # # # # | | ??????????????????????????????? # # | | ??????????????????????????????### # # # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# ############# | | ???????????????????????????????####### | | ?????????????????????????????????????#* | | ?????????????????????????????????????# | | ?????????????????????????????????????# """"" | | ?????????????????????????????????????# """"" | | ?????????????????????????????????????# """"" ] | | ?????????????????????????????????????# """"" * | | ?????????????????????????????????????# """"" | | ?????????????????????????????????????#= | | ?????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 3 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 16 Melee Accuracy 20 Target Analysis 8 Core Analysis 10 Offensive Hacking 62 Defensive Hacking 34 Item Schematics ----------------- Imp. System Shield | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. VTOL Module | -6/Factory | Hacked Imp. Light Armor Plating | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Adv. Datajack | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Lgt. Neutrino Core | -3/Research | Hacked Imp. Q-thruster | -3/Research | Hacked Gamma Bomb Array | -3/Research | Hacked Graviton Cannon | -3/Research | Hacked Exp. Core Analyzer | -3/Research | Hacked Robot Schematics ------------------ P-70 Sage | -6/Factory | Hacked Fabricated ------------ Imp. System Shield | x1 | -6/Factory Imp. System Shield | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory P-70 Sage | x2 | -5/Factory Lgt. Neutrino Core | x1 | -1/Access Lgt. Neutrino Core | x1 | -1/Access Imp. Hacking Suite | x1 | -1/Access Imp. Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Epsilon Run I Think I Know What's Going On Origins Straight Shot Challenges ------------ None Game ------ Seed HellfireMediumCasing Manual? 0 Play Time 02:20:35 Cumulative 98.6 hours Start 2020.01.04 @ 11:35:11 End 2020.01.04 @ 14:07:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0 Lore% 51 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b85704-70bf-4f6a-a357-5cc26936f10f