Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 13:32:38 // Winter2019/RPGLIKE Player: HOTSOUP Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (516) 516 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2986 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/650 Matter 300/300 Energy 129/160 System Corruption 2% Temperature Cool (49) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (1) --- Airjet > --- UTILITY (3) ------ Advanced Targeting Computer Advanced Targeting Computer Trap Reconfigurator > --- WEAPON (3) ------- Improved Medium Laser Light EM Pulse Cannon > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Trap Reconfigurator > --- WEAPON ----------- Improved Medium Laser Heavy Particle Gun Beam Cannon > --- INVENTORY -------- (None) [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Hover Unit Airjet Utility Trap Reconfigurator Device Trap Reconfigurator Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | 2 . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | 1 . . . . 1 Weapon 2 | 1 . . . . 1 Parts Attached 24 | 5 3 . 2 2 12 Power 3 | 1 . . . . 2 Engine 2 | 1 . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 7 | . 2 . 2 1 2 Device 2 | . 1 . 1 . . Storage . | . . . . . . Processor 4 | . 1 . 1 . 2 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 10 | 2 1 . . 1 6 Energy Gun 2 | . . . . . 2 Energy Cannon 4 | . 1 . . . 3 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 94 | . 82 100 94 98 93 Engine 13 | . 16 16 16 16 7 Core 1 | . . . . . 4 Wheel 12 | . 16 16 16 16 5 Hover 1 | . . . . . 4 Device 13 | . 2 16 15 16 12 Processor 11 | . 13 16 10 . 23 Protection 5 | . . . . 14 1 Energy Gun 1 | . . . . . 5 Energy Cannon 16 | . 10 16 16 16 18 Ballistic Gun 7 | . 20 16 16 5 . Launcher 5 | . . . . 10 6 Naked Turns . | . . . . . . Heaviest Build 20 | 7 10 10 10 19 20 Greatest Support 28 | 21 15 15 15 15 28 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | . . . . . 1 Average Capacity . | . . . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity 1 | . . . . . 1 Final Carried . | . . . . . . Class Distribution -------------------- 92% | Hacker-Mutant 7% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 542 | 256 . . . 171 115 Remotely . | . . . . . . Salvage Created 631 | 25 19 . . 81 506 Parts 44 | 4 3 . . 10 27 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 14 | . . . . 7 7 Cannons 9 | . . . . 3 6 AOE 5 | . . . . 4 1 Classes Destroyed 7 | 1 1 . . 3 2 Tunneler 1 | 1 . . . . . Hauler 2 | . . . . . 2 Watcher 1 | . 1 . . . . Swarmer 5 | . . . . 4 1 Grunt 4 | . . . . 2 2 Duelist 1 | . . . . 1 . Sentry 4 | . . . . . 4 Best Kill Streak 3 | 1 1 . . 3 2 Combat Bots Only 3 | . . . . 3 2 Max Kills in Single Turn 2 | 1 1 . . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1056 | . . . . 289 767 Core 856 | . . . . 229 627 Absorbed by Shields . | . . . . . . Redirected to Core 636 | . . . . 192 444 Core Remaining (%) 86 | 100 . . . 73 . Volleys Fired 72 | 3 10 . . 19 40 Largest 3 | 2 2 . . 2 3 Hottest 172 | 40 80 . . 80 172 Shots Fired 115 | 6 20 . . 30 59 Gun 39 | 6 10 . . 11 12 Cannon 68 | . 10 . . 11 47 Launcher 8 | . . . . 8 . Special . | . . . . . . Kinetic 27 | 6 10 . . 11 . Thermal 66 | . 10 . . 11 45 Explosive 8 | . . . . 8 . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 24 | 5 6 . . 5 24 Robot Miss Streak 5 | . 5 . . 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 69 | 5 6 . . 12 46 Core Hits 33 | 2 2 . . 13 16 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1449 | 32 57 . . 346 1014 Guns 231 | 32 22 . . 49 128 Cannons 878 | . 35 . . 105 738 Explosions 340 | . . . . 192 148 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 103 | 32 22 . . 49 . Thermal 973 | . 35 . . 105 833 Explosive 192 | . . . . 192 . Electromagnetic 181 | . . . . . 181 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 6 | . . . . . 6 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Targeting Errors 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | . 100 . . 32 294 Average Temperature 48 | . 41 . . 14 57 Received Heat Transfer 324 | . . . . . 324 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 1 3 Heat Transferred 1665 | . 74 . . 222 1369 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 318 | 5 155 60 . 115 318 Initial 60 | . 3 60 . . 39 Average 97 | . 56 60 . 61 171 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 85 | 100 100 100 . 100 59 Level 1 14 | . . . . . 40 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 3 . . 12 16 Peak Tracking Total 5 | . 3 . . 3 5 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Reconfigurated 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . 1 . . 2 2 Max in Single Turn 2 | . 1 . . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . 2 . 1 . 3 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 25 | . 16 . 3 . 6 Successful 16 | . 10 . 3 . 3 Failed 9 | . 6 . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 20 | . 14 . 1 . 5 Terminals 21 | . 16 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . 3 . . Record 3 | . . . 3 . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 6 . . . 3 Terminals 8 | . 6 . . . 2 Track 2 | . 2 . . . . Botnet 4 | . 2 . . . 2 Disrupt 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Extract 1 | . . . . . 1 Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1814 | 45 222 45 342 643 517 Spaces Moved 1430 | 37 148 44 419 476 306 Core 6 | 5 . . . . 1 Treads 38 | . . . . . 38 Legs . | . . . . . . Wheels 1278 | 32 148 44 419 476 159 Hover 108 | . . . . . 108 Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 60 Average Speed 86 | 77 80 80 80 89 96 Slowest Speed 160 | 100 80 80 80 90 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 27 15 79 70 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 42 | . . . . 35 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 42 | . . . . 35 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1891 | 46 232 53 426 663 471 Wait 345 | 1 71 10 3 163 97 Move 1425 | 36 147 43 418 475 306 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach 23 | 5 3 . 2 2 11 Attach . | . . . . . . Detach . | . . . . . . Swap 1 | . . . . . 1 Drop 16 | 1 1 . 3 1 10 Fire 72 | 3 10 . . 19 40 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 9 | . . . . 3 6 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Met 8R-AWN 267 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Entered Mines 269 | -10/Mines | Followed 8R-AWN into the Mines 305 | -10/Mines | Discovered new exit (range 5) 307 | -10/Mines | Identified exit to Exiles 313 | -10/Mines | Build established: Hacker-Mutant 313 | -10/Mines | Entered Exiles 334 | -10/Exiles | Welcomed by 8R-AWN 346 | -10/Exiles | Met EX-HEX 387 | -10/Exiles | Met EX-DEC 403 | -10/Exiles | Visited The Gauntlet 466 | -10/Exiles | Met EX-BIN 475 | -10/Exiles | Aligned with FarCom system 476 | -10/Exiles | Given EX-Vault access code 495 | -10/Exiles | Opened EX-Vault 501 | -10/Exiles | Found Prototype Processor 501 | -10/Exiles | Identified 0b10 Alert Chip 508 | -10/Exiles | Found Prototype Device 508 | -10/Exiles | Identified Trap Reconfigurator 528 | -10/Exiles | Warned to stay clear of 0b10 Research branches 605 | -10/Exiles | Learned location of Zion (-6) 648 | -10/Exiles | Discovered new exit (range 11) 655 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 655 | -10/Exiles | Entered Mines 663 | -9/Mines | Reached level 2 694 | -9/Mines | Learned location of Storage (-8) 857 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1273 | -9/Mines | Discovered new exit (range 16) 1298 | -9/Mines | Entered Materials 1299 | -8/Materials | Identified exit to Storage 1300 | -8/Materials | Reached level 3 1303 | -8/Materials | Upgraded with Utility slot (x1) 1303 | -8/Materials | Upgraded with Weapon slot (x1) 1400 | -8/Materials | Core integrity fell below 50% 1487 | -8/Materials | Reached level 4 1732 | -8/Materials | Core integrity fell below 20% 1749 | -8/Materials | Discovered new exit (range 3) 1815 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01708_ U-05 Engineer lays Concrete. 01710_ U-05 Engineer builds a Wall. 01710_ U-05 Engineer lays Concrete. 01720_ System corrupted: Lgt. EM Pulse Cannon targeting data glitched. 01721_ K-01 Serf collects debris. 01730_ System corrupted: Component data lost. 01732_ Beam Cannon destroyed. 01735_ Overheating: System interference. 01735_ Adv. Targeting Computer temporarily disabled. 01736_ G-50 Soldier misfires. 01749_ EXIT=FOUND 01752_ System corrupted: Lgt. EM Pulse Cannon failed to cycle. 01755_ G-47 Trooper destroyed. 01756_ Proton Bomb Trap reprogrammed. 01759_ S-10 Pest destroyed. 01764_ Proton Bomb Trap reprogrammed. 01776_ System corrupted: Component data lost. 01782_ Acquired 66 matter. 01795_ System corrupted: Lgt. EM Pulse Cannon targeting data glitched. 01808_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????? ??????????????? | | ?????????????????????=% ??????????????? | | ?????????????????????#[ ??????????????? | | ?????????????????????# ??????????????? | | ?????????????????????#^ ??????????????? | | ?????????????????????# ^?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ?????????????? | | ?????????????????????# ?????????????? | | ??????????????????+### #####????????? | | ??????????????????? #????????? | | ????????????????????? < #????????? | | ??????????????????????? ??????????? | | ?????????????????????####+######??????? | | ?????????????????????# #??????? | | ?????????????????????# #??????? | | ?????????????????????# @ #??????? | | ?????????????????????# #??????? | | ??????????????# ???# """s""" #??????? | | ??????????????# ???# """s""" #??????? | | ??????????????# ???# """ """ #??????? | | ??????????????# ???# * #??????? | | ??????????????# w #########+####??????? | | ??????????????/ # #??#%#?????????? | | ??????????????# # #??#!#?????????? | | ??????????????# #] #??#[#?????????? | | ??????????????# # "#??#%#?????????? | | ??????????????# # T##?#*#?????????? | | ?????########## # "#?# #?????????? | | ????? # ]= *### ###???????? | | ??????? ###+### #???????? | | ????????? ][%%= gg #???????? | | #?????????????# ][] T #???????? | | ##???????????# ! #???????? | | #???????????# ####### #???????? | | #???????????# #?????#######???????? | | #########???# #???????????????????? | | ## #???# #???????????????????? | | ## "" #???# #???????????????????? | | ##/ """#???# #???????????????????? | | ## S"#???# ##########??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 5 Resistance: TH 5 Evasion (%) 53 Targeting Accuracy 16 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Minigun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 3 | . . . . 1 2 XP Earned 8290 | 3000 110 500 350 1500 2830 XP Spent 7445 | 2800 . . 120 1400 3125 Upgrades 23 | 9 . . 2 3 9 Utility Slot 2 | 1 . . . . 1 Weapon Slot 2 | 1 . . . . 1 Core Integrity 1 | . . . . . 1 Heat Dissipation 2 | . . . 2 . . Mass Support 1 | 1 . . . . . Inventory Capacity 1 | . . . . . 1 Sight Range 1 | . . . . . 1 Sensor Range 1 | . . . . . 1 Ranged Accuracy 1 | . . . . 1 . Hack Attack % 2 | 2 . . . . . Hack Defense % 2 | 2 . . . . . KI Resistance % 1 | . . . . . 1 TH Resistance % 1 | . . . . . 1 KI Damage % 2 | 1 . . . 1 . TH Damage % 3 | 1 . . . 1 1 Protomatter Created 103 | . . . . 58 45 Integrity Restored 204 | . . . . 69 135 Core 204 | . . . . 69 135 Protomatter Decayed 106 | . 71 . . 35 . Game ------ Seed PrecisionThiefAutogun Manual? 0 Play Time 00:32:02 Cumulative 68.7 hours Start 2020.09.28 @ 12:54:37 End 2020.09.28 @ 13:32:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 91 Rogue 67 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6ff75d5-9f5d-4af2-9efc-dbc4cc085c26