Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.30 @ 14:48:23 Player: Pimski Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (1762) 1762 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 6440 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 310 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 205/300 Energy 52/100 System Corruption 19% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Improved Light Armor Plating Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Heavy Armor Plating Insulated Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Advanced Treads Armored Huge Wheel Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Medium Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Latent Energy Streamer Improved Assault Rifle Enhanced Autogun Improved Grenade Launcher Plasma Cutter Deploy-a-Sentry Deploy-a-Sentry [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 57 | . 4 . 1 3 35 8 3 3 Power 4 | . . . . 2 2 . . . Engine 4 | . . . . 2 2 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | . 2 . . . 10 2 3 . Treads 10 | . 2 . . . 6 2 . . Leg . | . . . . . . . . . Wheel 4 | . . . . . 4 . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . 3 . Utility 17 | . 2 . . . 11 4 . . Device 3 | . . . . . 2 1 . . Storage 4 | . 2 . . . 1 1 . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 9 | . . . . . 7 2 . . Artifact . | . . . . . . . . . Weapon 19 | . . . 1 1 12 2 . 3 Energy Gun 6 | . . . . 1 5 . . . Energy Cannon 5 | . . . . . 2 . . 3 Ballistic Gun 7 | . . . 1 . 5 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 15 | . . . . 1 12 1 . 1 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 3 . . . Utility 2 | . . . . . 1 1 . . Weapon 9 | . . . . 1 7 . . 1 Highest Loss Streak 8 | . . . . 1 8 1 . 1 Average Slot Usage (%) 86 | . 100 100 100 99 84 91 76 1 Engine 9 | . 14 14 14 14 7 7 5 . Treads 18 | . 27 28 28 28 10 28 21 . Wheel 2 | . . . . . 6 . . . Device 2 | . . . . . 4 5 5 . Storage 23 | . 28 28 28 28 23 23 18 . Protection 8 | . . . . . 15 10 11 . Energy Gun 10 | . 28 28 23 13 4 . . . Energy Cannon 1 | . . . . . 2 . . 1 Ballistic Gun 7 | . . . 4 14 9 15 11 . Naked Turns 200 | . . . . . . . 33 167 Heaviest Build 72 | 10 38 38 38 38 72 72 61 6 Greatest Support 84 | 20 40 40 40 40 40 84 84 3 Greatest Overweight (x) 2 | . 1 . . . 2 1 . 1 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 20 | 6 16 16 16 16 20 20 20 4 Average Capacity 16 | 6 15 16 16 16 18 20 16 4 Most Carried 20 | 6 16 16 16 16 20 20 20 4 Average Carried 15 | 6 11 15 15 15 17 19 14 3 Final Capacity 20 | 6 16 16 16 16 20 20 4 4 Final Carried 20 | 6 16 16 16 16 20 20 4 3 Class Distribution -------------------- 51% | Mutant 39% | Hauler-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 1505 | 200 40 . . 38 635 546 36 10 Remotely . | . . . . . . . . . Salvage Created 3059 | 103 329 . . 63 1530 1034 . . Parts 159 | 4 17 . . 9 84 45 . . Haulers Intercepted 10 | . 1 . . . 6 3 . . Recyclers Shooed 8 | 1 1 . . 1 3 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 38 | . 5 . . 4 18 11 . . Guns 33 | . 5 . . 4 16 8 . . Cannons 2 | . . . . . 2 . . . AOE 3 | . . . . . . 3 . . Classes Destroyed 14 | 2 3 . . . 9 . . . Worker 9 | . . . . . 3 6 . . Builder 3 | . . . . . 3 . . . Tunneler 1 | 1 . . . . . . . . Hauler 10 | . 1 . . . 6 3 . . Recycler 8 | 1 2 . . . 2 3 . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . . 2 . . . Watcher 4 | . . . . . 3 1 . . Swarmer 11 | . 3 . . 4 4 . . . Grunt 19 | . 2 . . . 9 8 . . Brawler 2 | . . . . . 1 1 . . Duelist 2 | . . . . . 1 1 . . Sentry 3 | . . . . . 2 1 . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 7 | 1 3 . . 4 6 7 . . Combat Bots Only 7 | . 3 . . 4 4 7 . . Max Kills in Single Turn 2 | 1 1 . . 2 2 1 . . Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 3488 | . 88 . . 200 1610 813 93 684 Core 961 | . 10 . . 49 184 16 93 609 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 . . . 76 66 . . . Volleys Fired 301 | 8 21 2 . 10 166 77 12 5 Largest 2 | 2 2 2 . 2 2 2 2 1 Hottest 133 | 90 90 90 . 70 133 50 50 68 Shots Fired 580 | 16 39 4 . 20 321 151 24 5 Gun 514 | 16 39 4 . 20 263 148 24 . Cannon 63 | . . . . . 58 . . 5 Launcher 3 | . . . . . . 3 . . Special . | . . . . . . . . . Kinetic 348 | . . . . 10 166 148 24 . Thermal 227 | 16 39 4 . 10 155 . . 3 Explosive 3 | . . . . . . 3 . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 26 | 3 8 2 . 4 18 26 8 . Robot Miss Streak 6 | 6 2 1 . 2 4 4 2 . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . 2 2 2 . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . Shots Hit Robots 381 | 6 24 3 . 14 210 108 16 . Core Hits 147 | 3 13 1 . 6 77 46 1 . Critical Hits 5 | . . . . 1 3 1 . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . 1 2 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6317 | 97 289 47 . 128 3201 2182 337 36 Guns 5019 | 97 289 47 . 128 2434 1687 337 . Cannons 754 | . . . . . 754 . . . Explosions 438 | . . . . . . 402 . 36 Melee . | . . . . . . . . . Ramming 106 | . . . . . 13 93 . . Kinetic 3441 | . . . . 38 1379 1687 337 . Thermal 2332 | 97 289 47 . 90 1809 . . . Explosive 402 | . . . . . . 402 . . Electromagnetic 36 | . . . . . . . . 36 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . 2 1 15 19 Average Corruption 3 | . . . . . 2 1 6 16 Corruption Purged . | . . . . . . . . . Effects 41 | . . . . . 17 1 4 19 Message Errors 9 | . . . . . 6 1 1 1 Matter Fused 2 | . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 3 | . . . . . 1 . . 2 Data Loss (minor) 7 | . . . . . 4 . 1 2 Data Loss (major) 2 | . . . . . . . . 2 Misdirections 9 | . . . . . . . . 9 Targeting Errors 8 | . . . . . 5 . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 95 | . . . . . 1 34 . 60 Projectiles 1 | . . . . . 1 . . . Explosions 94 | . . . . . . 34 . 60 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 141 | . . . . . . . . 141 Shots 2 | . . . . . . . . 2 Rammed 9 | . . . . . 1 7 . 1 Targets Rammed 10 | . . . . . 1 8 . 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 274 | 190 222 30 . 150 261 274 . 3 Average Temperature 66 | 91 79 18 . 67 54 124 . 3 Received Heat Transfer 996 | . 12 . . . 666 291 . 27 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 3 . . . 3 . . . Heat Transferred 5492 | 272 767 124 . 259 4070 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 520 | 10 188 73 . 95 389 520 182 374 Average Influence 189 | 5 92 43 . 82 224 315 163 276 Maximum Alert Level 2 | . . . . . 1 2 . 1 Low Security (%) 63 | 100 100 100 . 100 51 29 100 25 Level 1 31 | . . . . . 48 31 . 74 Level 2 4 | . . . . . . 39 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . . . 3 3 . 2 Investigation 5 | . 1 . . . 2 1 . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . 1 2 . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 9 | . 1 . . . 8 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 6 . . 4 62 22 5 14 Peak Tracking Total 8 | . 3 . . 4 7 6 4 8 Tactical Retreats 17 | . . . . . 11 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 8 | . 1 . . . 2 2 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 6 | . . . . . 1 1 . 4 Max in Single Turn 2 | . . . . . 1 1 . 2 Garrison Access 2 | . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 14 | . 3 . 2 . 6 2 . 1 Terminals 7 | . 3 . . . 4 . . . Fabricators 2 | . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 33 | . 8 . 2 . 15 6 . 2 Successful 21 | . 4 . 2 . 11 3 . 1 Failed 12 | . 4 . . . 4 3 . 1 Catastrophic 2 | . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 21 | . 7 . 1 . 6 5 . 2 Terminals 17 | . 8 . . . 9 . . . Fabricators 4 | . . . . . . 2 . 2 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 7 | . 3 . 2 . 2 . . . Record 1 | . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 5 | . . . . . 5 . . . Insert Component 1 | . . . . . 1 . . . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 21 | . 4 . . . 6 8 . 3 Terminals 4 | . 1 . . . 3 . . . Track 1 | . . . . . 1 . . . Botnet 3 | . 1 . . . 2 . . . Fabricators 3 | . . . . . . 2 . 1 Report 1 | . . . . . . 1 . . Haulers 1 | . . . . . . 1 . . Overload 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Jam 1 | . . . . . . 1 . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 . . . 5 2 . 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 41 | . . . . . 21 . 20 . Total Damage 2081 | . . . . . 1045 . 1036 . Kills 9 | . . . . . 8 . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . 1 . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 4875 | 52 357 671 501 187 2184 556 136 231 Spaces Moved 2591 | 17 167 409 309 95 890 216 113 375 Core 442 | . . . . . . . 67 375 Treads 1745 | . 161 409 309 95 509 216 46 . Legs 23 | 17 6 . . . . . . . Wheels 381 | . . . . . 381 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 110 152 50 50 Average Speed 137 | 120 158 160 160 160 149 156 91 56 Slowest Speed 180 | 120 160 160 160 160 180 180 152 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 32 88 67 19 58 11 76 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 9 | . . . . . . 9 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 9 | . . . . . . 9 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 3450 | 32 219 422 317 114 1483 340 134 389 Wait 377 | 8 15 10 . . 320 22 . 2 Move 2584 | 16 166 408 308 94 889 216 112 375 Hop . | . . . . . . . . . Pick Up 62 | . 11 1 4 3 38 5 . . Fast Attach 15 | . 1 . . . 11 1 . 2 Attach 25 | . . . . 1 16 4 3 1 Detach 3 | . . . . . 1 1 . 1 Swap 17 | . 3 . 1 2 8 3 . . Drop 56 | . 2 1 4 4 33 3 7 2 Fire 301 | 8 21 2 . 10 166 77 12 5 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 9 | . . . . . 1 8 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 3) 53 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 410 | -10/Materials | Entered Mines 414 | -10/Mines | Discovered new exit (range 8) 456 | -10/Mines | Met a Derelict bent on vengeance 596 | -10/Mines | Discovered new exit (range 7) 1074 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1074 | -10/Mines | Discovered new exit (range 5) 1081 | -10/Mines | Entered Exiles 1118 | -10/Exiles | Met 8R-AWN 1145 | -10/Exiles | Met EX-HEX 1206 | -10/Exiles | Met EX-DEC 1235 | -10/Exiles | Learned location of Zion (-6) 1337 | -10/Exiles | Met EX-BIN 1360 | -10/Exiles | Aligned with FarCom system 1361 | -10/Exiles | Given EX-Vault access code 1398 | -10/Exiles | Opened EX-Vault 1411 | -10/Exiles | Found Latent Energy Streamer 1413 | -10/Exiles | Found Deploy-a-Sentry 1418 | -10/Exiles | Found Deploy-a-Sentry 1421 | -10/Exiles | Found Deploy-a-Sentry 1454 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1559 | -10/Exiles | Discovered new exit (range 15) 1582 | -10/Exiles | Stole two prototypes: Latent Energy Streamer, Deploy-a-Sentry 1582 | -10/Exiles | Entered Mines 1671 | -9/Mines | Learned location of Storage (-7) 1743 | -9/Mines | Discovered new exit (range 8) 1769 | -9/Mines | Entered Materials 1769 | -8/Materials | Evolved 4 slots: Utility x4 2028 | -8/Materials | Lost 8 parts (1p2n5w) 2038 | -8/Materials | DAS Turret deployed 2554 | -8/Materials | Build established: Scavenger-Mutant 2977 | -8/Materials | Build established: Hauler-Mutant 3153 | -8/Materials | Discovered new exit (range 10) 3553 | -8/Materials | Discovered new exit (range 10) 3953 | -8/Materials | Entered Factory 3953 | -7/Factory | Evolved 2 slots: Propulsion x2 3955 | -7/Factory | FarCom data flow suspended 4450 | -7/Factory | Destroyed 7 combat bots 4509 | -7/Factory | Sucked down chute 4509 | -7/Factory | Entered Waste 4516 | -7/Waste | Spotted C-40 Crusher 4520 | -7/Waste | DAS Turret deployed 4523 | -7/Waste | Allies destroyed C-40 Crusher 4524 | -7/Waste | EMP discharged 4542 | -7/Waste | Spotted C-40 Crusher 4552 | -7/Waste | Spotted C-40 Crusher 4552 | -7/Waste | Spotted C-40 Crusher 4560 | -7/Waste | DAS Turret deployed 4589 | -7/Waste | Spotted C-40 Crusher 4612 | -7/Waste | Released all parts (11) 4624 | -7/Waste | EMP discharged 4624 | -7/Waste | System corruption reached 10% 4638 | -7/Waste | Discovered new exit (range 16) 4645 | -7/Waste | Entered Factory 4738 | -7/Factory | Core integrity fell below 50% 4802 | -7/Factory | Core integrity fell below 20% 4876 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- Investigation squad. 04800_ K-01 Serf cleans the Power Conduit. 04801_ Fabricator zaps Cogmind with an electromagnetic arc. 04801_ Fabricator zaps K-01 Serf with an electromagnetic arc. 04801_ Chain reaction triggered in Lgt. Ion Engine. 04801_ K-01 Serf system terminally corrupted. 04801_ Power Conduit explodes. 04801_ Fabricator disabled. 04801_ Power Conduit explodes. 04801_ T-07 Excavator destroyed. 04802_ K-01 Serf collects debris. 04810_ U-05 Engineer lays Concrete. 04826_ System corrupted: Energy discharge (-37). 04843_ System corrupted: Substantial component data lost. 04851_ K-01 Serf cleans the Neutrino Reactor. 04862_ K-01 Serf cleans the Fusion Modulator. 04876_ System corrupted: EM Pulse Cannon targeting data glitched. 04876_ Fusion Modulator explodes. 04876_ EM Pulse Cannon destroyed. 04876_ Destroyed EM Pulse Cannon. 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"?" ??" !!! ???????????????? | | ?????????????????????? ?? !!! ????????????????? | | ?????????????????????????? !!! ???????????????? | | ??????????????????????????########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxStorageStripper Manual? 0 Play Time 00:46:20 Cumulative 654.8 hours Start 2020.01.30 @ 13:50:43 End 2020.01.30 @ 14:48:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 422 Adventurer 0 Explorer 0 Win Type - Total 104 Types 70/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fe3f3b2-1f2c-44d8-8c68-3dfc74a89af9