Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.13 @ 17:15:23 Player: LEWiKK Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (56) 280 Value Destroyed (2463) 2463 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2484) 2484 TOTAL SCORE: 10507 Bonus ------- High Alert Combat Kills 156 Follower Combat Kills 828 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 314/315 System Corruption 38% Temperature Warm (171) Movement Flying (117) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- VTOL Module Impulse Thruster Array > --- UTILITY (7) ------ Weight Redist. System Advanced Visual Processing Unit Advanced Force Booster Centrium Light Armor Plating System Shield Relay Coupler [Sentry] (25) > --- WEAPON (3) ------- Improved Remote Datajack Plasma Lance Plasma Lance > --- INVENTORY (5) ---- Advanced Kinecellerator Centrium Light Armor Plating Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (33) Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- VTOL Module Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Advanced Force Booster Experimental Reaction Control System Centrium Light Armor Plating System Shield Relay Coupler [Sentry] > --- WEAPON ----------- Improved Remote Datajack Plasma Lance Plasma Lance > --- INVENTORY -------- VTOL Module Advanced Kinecellerator Centrium Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Grunt] [Rating: 109] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device ECM Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Backup Plating I Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . 2 . . . . . . . . 1 . Utility 5 | . . . 1 2 . . . . 1 . 1 . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 125 | 6 1 24 7 17 4 1 . 1 1 5 14 44 Power 18 | 1 . 4 1 1 . . . . . . 2 9 Engine 8 | 1 . 3 1 1 . . . . . . 1 1 Core 9 | . . 1 . . . . . . . . 1 7 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 53 | 2 . 16 2 6 3 . . . . 4 5 15 Treads . | . . . . . . . . . . . . . Leg 16 | 2 . 7 2 4 . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover 22 | . . 9 . 2 3 . . . . . 4 4 Flight 15 | . . . . . . . . . . 4 1 10 Utility 29 | 1 1 2 2 5 1 1 . 1 1 1 4 9 Device 18 | . . 1 2 3 1 1 . 1 1 . 3 5 Storage 2 | 1 1 . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 Hackware 7 | . . 1 . 2 . . . . . 1 1 2 Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 . 2 2 5 . . . . . . 3 11 Energy Gun 6 | 1 . 1 . 2 . . . . . . 1 1 Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 11 | 1 . 1 1 3 . . . . . . . 5 Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 3 . . . . . . 1 5 Corrupted Parts 4 | . . . . . . . . . . . . 4 System Corruption 38 | . . . . . . . . . . . . 38 Parts Lost 53 | . . 10 1 2 . . . 3 . 3 7 27 Power 8 | . . . . 1 . . . . . 1 2 4 Propulsion 25 | . . 8 1 1 . . . 2 . 1 3 9 Utility 10 | . . 1 . . . . . 1 . 1 1 6 Weapon 10 | . . 1 . . . . . . . . 1 8 Highest Loss Streak 11 | . . 5 1 2 . . . 3 . 3 5 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 94 92 90 98 100 100 97 69 57 74 66 Engine 5 | . 14 9 2 7 7 7 7 7 6 6 4 . Core 2 | . . 1 6 . . . . . . . 4 6 Leg 14 | . 28 14 35 28 16 . . . . . . . Hover 9 | . . 24 . . 12 30 30 28 13 6 12 7 Flight 1 | . . . . . . . . . . 8 . 7 Device 9 | . . 5 15 13 15 15 15 14 16 8 9 7 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 5 . Hackware 10 | . . 3 . 9 15 15 15 15 13 13 22 14 Protection 1 | . 12 1 . . . . . . . . . 1 Energy Gun 8 | . 14 6 9 11 15 15 15 14 6 . 3 . Ballistic Gun 7 | . 14 15 6 7 7 7 7 7 6 6 . 4 Ballistic Cannon 1 | . . . 8 3 . . . . . . . . Peak Build Rating 109 | 6 8 14 27 43 45 45 45 45 39 42 73 109 Average Rating 37 | 4 6 12 20 34 43 45 45 44 35 33 63 65 On Entrance 28 | . 6 8 14 25 43 45 45 45 36 31 35 39 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 50 | 14 20 24 31 32 30 30 30 30 24 20 50 49 Greatest Support 60 | 20 20 43 53 60 45 39 33 33 24 30 55 42 Greatest Overweight (x) 4 | 4 . 3 . . . . . 1 . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 5 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 7 Average Carried 7 | . 5 8 9 9 9 10 10 9 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 9 4 Class Distribution -------------------- 21% | Hacker-Mutant 20% | Hacker-Gunner 19% | Mutant 14% | Scavenger-Mutant 9% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Matter Collected 2061 | 229 113 326 126 279 137 8 . 116 . . 165 562 Remotely . | . . . . . . . . . . . . . Salvage Created 1958 | . 266 452 102 220 36 . . 91 . . 239 552 Parts 120 | . 16 28 4 14 2 . . 12 . . 7 37 Haulers Intercepted 4 | . 2 . . 1 . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . 2 1 . 14 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Combat Hostiles Destroyed 50 | . 5 12 1 6 1 . . 6 . . 4 15 Melee 10 | . . . . . . . . . . . . 10 Guns 33 | . 5 12 . 5 1 . . 6 . . 1 3 Cannons 3 | . . . 1 1 . . . . . . 1 . Classes Destroyed 10 | . 4 2 2 1 . . . 1 . . . . Worker 1 | . 1 . . . . . . . . . . . Hauler 4 | . 2 . . 1 . . . . . . 1 . Recycler 1 | . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . 2 . . . . Swarmer 19 | . 3 . . . . . . 4 . . 2 10 Grunt 17 | . 2 9 . 3 . . . . . . . 3 Duelist 1 | . . 1 . . . . . . . . . . Sentry 3 | . . 2 . 1 . . . . . . . . Hunter 4 | . . . 1 . 1 . . . . . 2 . Programmer 4 | . . . . 2 . . . . . . . 2 Best Kill Streak 4 | . 4 4 2 2 1 . . 3 . . 2 3 Combat Bots Only 4 | . 3 4 1 2 1 . . 3 . . 2 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 . . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Hostile Shots Fired 743 | . 24 119 49 60 6 3 . 39 . 6 128 309 Missed 283 | . 11 46 32 19 3 2 . 12 . 2 52 104 Damage Taken 7393 | . 117 970 236 484 49 13 . 453 . 135 1188 3748 Core 1519 | . . 229 12 98 29 . . 113 . 38 173 827 Absorbed by Shields 61 | . . . . 28 . . . . . . . 33 Regen/Repaired (Parts) 14 | . . 14 . . . . . . . . . . Core Remaining (%) 83 | 100 100 42 97 . . . . 65 . 95 . . Volleys Fired 140 | . 24 37 5 16 4 . . 14 . . 9 31 Largest 3 | . 2 2 2 3 2 . . 3 . . 2 2 Hottest 178 | . 60 85 109 178 103 . . 178 . . 173 75 Shots Fired 271 | . 48 73 10 40 9 . . 26 . . 16 49 Gun 246 | . 48 73 5 31 9 . . 26 . . 7 47 Cannon 23 | . . . 5 9 . . . . . . 9 . Launcher . | . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . 2 Kinetic 170 | . 24 51 5 25 5 . . 14 . . . 46 Thermal 75 | . . 22 5 15 4 . . 12 . . 16 1 Explosive . | . . . . . . . . . . . . . Electromagnetic 24 | . 24 . . . . . . . . . . . Robot Hit Streak 10 | . 3 10 6 7 9 . . 3 . . 4 7 Robot Miss Streak 14 | . 7 7 7 7 4 . . 14 . . 3 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 201 | . 19 49 9 35 8 . . 20 . . 16 45 Core Hits 170 | . 11 44 11 41 7 . . 20 . . 12 24 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 2 | . . . . . . . . . . . . 2 Smash 1 | . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 56 | . . . . . . . . . . . 9 47 Impact 28 | . . . . . . . . . . . 9 19 Slashing 17 | . . . . . . . . . . . . 17 Piercing 11 | . . . . . . . . . . . . 11 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 4305 | . 369 655 102 648 108 . . 194 . . 609 1620 Guns 2300 | . 264 653 27 447 108 . . 194 . . 151 456 Cannons 505 | . . . 75 201 . . . . . . 229 . Explosions 95 | . 95 . . . . . . . . . . . Melee 1393 | . . . . . . . . . . . 229 1164 Ramming 12 | . 10 2 . . . . . . . . . . Kinetic 1548 | . 142 362 75 418 37 . . 90 . . . 424 Thermal 1230 | . 95 291 27 230 71 . . 104 . . 380 32 Explosive . | . . . . . . . . . . . . . Electromagnetic 122 | . 122 . . . . . . . . . . . Impact 494 | . . . . . . . . . . . 229 265 Slashing 381 | . . . . . . . . . . . . 381 Piercing 518 | . . . . . . . . . . . . 518 Highest Corruption 38 | . 1 . . 5 5 5 5 5 . . . 38 Average Corruption 8 | . 1 . . 2 5 5 5 5 . . . 34 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 54 | . 3 . . 7 6 7 2 8 . . . 21 Message Errors 14 | . 2 . . . 2 4 1 1 . . . 4 Matter Fused 17 | . . . . 6 2 . 1 5 . . . 3 Heat Flow Errors 4 | . . . . . 1 2 . . . . . 1 Energy Discharges 7 | . 1 . . 1 . . . 1 . . . 4 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 194 | . 11 . . . . . . . . . 64 119 Projectiles . | . . . . . . . . . . . . . Explosions 11 | . 11 . . . . . . . . . . . Melee 183 | . . . . . . . . . . . 64 119 Knockbacks 7 | . . . 3 2 . . . . . . 1 1 Impact 2 | . . . . . . . . . . . 1 1 Kinetic 5 | . . . 3 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . Kicked 2 | . 1 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 366 | . 36 366 72 275 125 112 . 363 . . 290 267 Average Temperature 80 | . 11 113 28 78 46 56 . 143 . . 119 45 Received Heat Transfer 1314 | . 30 414 90 108 . 9 . 111 . . 45 507 Effects 5 | . . . . 3 . . . 2 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Interference 3 | . . . . 3 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . . . . . 2 2 Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions 6 | . . . . . . . . . . . 3 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . . 2 . Heat Transferred 1395 | . 150 365 35 200 60 . . 85 . . 475 25 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Peak Influence 793 | . 187 405 215 123 . . . . 203 142 159 793 Initial 203 | . . . 105 93 . . . . 203 142 66 97 Average 207 | . 115 184 181 39 . . . . 203 130 100 522 Maximum Alert Level 3 | . . 2 1 . . . . . 1 . . 3 Low Security (%) 64 | 100 100 36 41 100 . . . . . 100 100 16 Level 1 19 | . . 60 58 . . . . . 100 . . 19 Level 2 5 | . . 2 . . . . . . . . . 19 Level 3 11 | . . . . . . . . . . . . 45 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 2 2 3 . . . . . 1 2 . Investigation 3 | . . 1 . 1 . . . . . . 1 . Extermination 1 | . . . . 1 . . . . . . . . Reinforcement 6 | . 1 1 2 1 . . . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Distress Signals 7 | . . 4 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 159 | . 10 31 17 16 1 6 . 12 . 3 13 50 Peak Tracking Total 15 | . 3 12 9 3 1 4 . 7 . 3 8 15 Tactical Retreats 20 | . . 5 1 2 . 3 . 1 . 1 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Traps Triggered 5 | . 1 . . 2 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Machines Disabled 4 | . . . . . . . . . . . . 4 Max in Single Turn 1 | . . . . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . . . . . 3 Phase Generator 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Machines Accessed 23 | . 5 5 . 4 . . 4 . 1 . 3 1 Terminals 12 | . 4 2 . 3 . . . . 1 . 1 1 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 3 | . 1 1 . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 80 | . 13 14 . 13 . . 33 . 1 . 4 2 Successful 63 | . 8 11 . 6 . . 33 . 1 . 4 . Failed 17 | . 5 3 . 7 . . . . . . . 2 Catastrophic 3 | . 1 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 4 5 . 7 . . . . . . . . Terminals 31 | . 11 6 . 10 . . . . 1 . 1 2 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 6 | . 2 1 . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . 7 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 46 | . 5 2 . 4 . . 33 . 1 . 1 . Record 11 | . . . . . . . 11 . . . . . Part Schematic 13 | . . . . . . . 13 . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 . Branch Access Points 2 | . 1 . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 2 | . 1 . . 1 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 6 | . 2 3 . 1 . . . . . . . . Terminals 4 | . 1 2 . 1 . . . . . . . . Botnet 4 | . 1 2 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 4 4 . 4 . . . . . . 1 1 Full Trace Events 3 | . 1 . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 3 . . . . 13 . . . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . Total Part Build Rating 6 | . . . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . 1 Robots Hacked 2 | . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . . 2 formatsys_high 2 | . . . . . . . . . . . . 2 Relay Couplers Released 13 | . . . . . . . . . . . . 13 Machine Destruction 13 | . . . . . . . . . . . . 13 Attached 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . 1 12 Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Total Allies 17 | . . . . . . . . . . . 1 16 Largest Group 5 | . . . . . . . . . . . 1 5 Highest-Rated Group 303 | . . . . . . . . . . . 29 303 Highest-Rated Ally 119 | . . . . . . . . . . . 29 119 Total Orders . | . . . . . . . . . . . . . Ally Attacks 153 | . . . . . . . . . . . 7 146 Total Damage 4212 | . . . . . . . . . . . 114 4098 Kills 26 | . . . . . . . . . . . 1 25 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Turns Passed 4300 | 62 412 574 263 1049 186 232 36 226 25 33 306 896 Spaces Moved 4278 | 37 274 554 193 786 198 512 79 395 42 38 238 932 Core 13 | 11 . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . Legs 1534 | 26 274 142 193 786 96 . . . . . . 17 Wheels . | . . . . . . . . . . . . . Hover 2138 | . . 412 . . 102 512 79 395 42 20 231 345 Flight 593 | . . . . . . . . . . 18 7 568 Fastest Speed 23 | 50 120 48 120 120 45 45 45 45 51 31 28 23 Average Speed 76 | 140 120 72 120 121 83 45 45 46 51 55 68 53 Slowest Speed 260 | 250 120 260 120 123 125 45 45 111 51 120 106 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 1 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 59 52 26 16 51 65 68 64 2 41 7 58 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched 5 | . . . . . 4 . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 8 | . 4 . . . . . . . . . 2 2 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 2 2 AOE 4 | . 4 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Fac Gar Total 4938 | 44 309 658 216 848 209 512 78 416 46 47 351 1204 Wait 138 | . 1 3 3 9 . . . 2 . . 61 59 Move 4258 | 36 273 553 192 785 197 511 78 394 41 34 238 926 Hop 4 | . . . . . . . . . . 1 . 3 Pick Up 52 | 2 8 19 2 5 1 . . 2 . 3 4 6 Fast Attach 76 | 6 . 9 3 12 2 . . . 1 4 7 32 Attach 32 | . . 10 1 3 1 . . 1 . 1 6 9 Detach 21 | . . 3 1 2 . . . 1 2 . 4 8 Swap 17 | . 1 5 3 2 1 1 . . . . 1 3 Drop 67 | . 1 18 6 13 3 . . 2 2 3 7 12 Fire 140 | . 24 37 5 16 4 . . 14 . . 9 31 Melee 54 | . . . . . . . . . . . 9 45 Ram . | . . . . . . . . . . . . . Kick 2 | . 1 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 14 | . . . . 1 . . . . . 1 . 12 Rewire 63 | . . . . . . . . . . . 5 58 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 413 | -10/Materials | Identified exit to Mines 464 | -10/Materials | Discovered new exit (range 8) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x2 801 | -9/Materials | Lost 5 parts (4n1w) 850 | -9/Materials | Core integrity fell below 50% 1004 | -9/Materials | Discovered new exit (range 5) 1049 | -9/Materials | Entered another Materials area 1049 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1085 | -8/Materials | Discovered new exit (range 3) 1294 | -8/Materials | Discovered new exit (range 16) 1312 | -8/Materials | Entered Factory 1312 | -7/Factory | Evolved 2 slots: Utility x2 1552 | -7/Factory | Build established: Tank 1896 | -7/Factory | Identified exit to Lower Caves 1956 | -7/Factory | Build established: Gunner 2350 | -7/Factory | Build established: Hacker-Gunner 2361 | -7/Factory | Entered Lower Caves 2487 | -7/Lower Caves | Found DCF Scrap (13 items) 2543 | -7/Lower Caves | Discovered new exit (range 9) 2547 | -7/Lower Caves | Entered another Lower Caves area 2562 | -7/Lower Caves | Encountered a Warlord checkpoint 2562 | -7/Lower Caves | Discovered new exit (range 5) 2777 | -7/Lower Caves | Discovered new exit (range 5) 2779 | -7/Lower Caves | Entered Data Miner 2779 | -7/Data Miner | Discovered new exit (range 6) 2788 | -7/Data Miner | Met Data Miner 2796 | -7/Data Miner | Learned location of Section 7 (-3) 2796 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2803 | -7/Data Miner | Received God Mode back door access code from Data Miner 2815 | -7/Data Miner | Entered Proximity Caves 2818 | -6/Proximity Caves | Spotter reported a threat 2833 | -6/Proximity Caves | Learned Factory terminal intel 2888 | -6/Proximity Caves | Spotted B-75 Beast 3036 | -6/Proximity Caves | Discovered new exit (range 9) 3041 | -6/Proximity Caves | Entered Factory 3041 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3042 | -6/Factory | Identified exit to Lower Caves 3043 | -6/Factory | Loaded intel: 26 terminal locations 3054 | -6/Factory | Lost 3 parts (2n1u) 3066 | -6/Factory | Identified exit to DSF 3066 | -6/Factory | Entered DSF 3078 | -6/DSF | Discovered new exit (range 11) 3092 | -6/DSF | Additional patrols routed to DSF 3099 | -6/DSF | Entered Factory 3099 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3130 | -5/Factory | Lost 3 parts (1p1n1u) 3227 | -5/Factory | Build established: Hacker-Mutant 3271 | -5/Factory | Fabricated Combat Drone Bay (x1) 3366 | -5/Factory | Garrison activated, responded to threat 3404 | -5/Factory | Identified exit to Garrison 3405 | -5/Factory | Entered Garrison 3424 | -5/Garrison | Garrison Relay disabled 3426 | -5/Garrison | Lost 5 parts (2p2n1w) 3433 | -5/Garrison | Triggered checkpoint 3487 | -5/Garrison | Lost 3 parts (1n1u1w) 3549 | -5/Garrison | Garrison Relay disabled 3555 | -5/Garrison | Triggered checkpoint 3593 | -5/Garrison | Triggered checkpoint 3625 | -5/Garrison | Rescued a captive Derelict 3627 | -5/Garrison | Rescued a captive Derelict 3685 | -5/Garrison | Lost 3 allies 3693 | -5/Garrison | Triggered checkpoint 3710 | -5/Garrison | Garrison Relay disabled 3755 | -5/Garrison | Installed Relay Interface Framework 3762 | -5/Garrison | Phase Generator disabled 3793 | -5/Garrison | Lost 4 allies 3822 | -5/Garrison | Core integrity fell below 50% 3908 | -5/Garrison | Lost 11 parts (2p3n1u5w) 3948 | -5/Garrison | Discovered new exit (range 8) 3950 | -5/Garrison | Spotted Striker 3950 | -5/Garrison | Spotted Striker 3951 | -5/Garrison | Rewired Executioner 3974 | -5/Garrison | Found Prototype Device 3974 | -5/Garrison | Identified Adv. Kinecellerator 3977 | -5/Garrison | Core integrity fell below 20% 3984 | -5/Garrison | Allies destroyed Striker 3990 | -5/Garrison | System corruption reached 10% 3994 | -5/Garrison | Allies destroyed Striker 4018 | -5/Garrison | Lost 3 parts (1p1n1w) 4043 | -5/Garrison | System corruption reached 30% 4179 | -5/Garrison | Triggered checkpoint 4203 | -5/Garrison | Triggered checkpoint 4203 | -5/Garrison | Found Adv. Force Booster 4292 | -5/Garrison | Lost 5 parts (1p3n1u) 4301 | -5/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. System corrupted: Component data lost. Impulse Thruster Array destroyed. S-27 Virus destroyed. Plasma Lance follow-up attack on S-27 Virus. VTOL Module destroyed. S-27 Virus destroyed. Slug penetrates Wall. Fission Core destroyed. System corrupted: Energy discharge (-72). Acquired VTOL Module. Slug penetrates Wall. Destroyed VTOL Module. Plasma Lance follow-up attack on S-27 Virus. Slug penetrates Wall. S-27 Virus destroyed. Penetrated by Slug. System corrupted: Heat flow error (+291). Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###########???????? | | ???????????????????????????????# % " """"#???????? | | ???????????????????????????????#"%% #???????? | | ???????????????????????????????#"" #???????? | | ???????????????????????????????#"" #???????? | | ???????????????????????????????#" % #???????? | | ???????????????????????????????#"" [%= #???????? | | ???????????????????????????????###"=%""""#???????? | | ?????????????????????????????????##" # ###???????? | | ??????????????????????????????????## ###"###?????? | | ???????????????????????????????????# # # # ####??? | | ????????????????????????????????#### # "" "#??? | | ???????????#######??????????????# # ##?? | | ???????????# #T#=#??????#####???# #?? | | ???????????#[*!=%#?????##CCC##??## ##? | | ???????????###!###?????#C C###### # #? | | ?????????????#!#???????#C < #? | | ?????????????#[#######?#C #### # [ ### | | ?????????????#%#// !!#### CC##??# =%! ## " | | ?????????????#%[=% =%*## #???# = | | ?????????????#= == =%## #???## ## " | | ??######?????#/#!! !!#=## #????# = ### | | ??# !# #?????# #######[##@ #????### [ # ##?? | | ??# ! #?????# #?????# ## #??????# ! ###??? | | ??# =!"#?????# #?????# ## #??????####!=%####???? | | ??# "#?????# #?????# ## #????????#!%![%#?????# | | ??# #"#????## ####### ##h #####????# !!![#?????# | | ### ###????# ^ #????#![% !#?????# | | #%= #??????# ^^ ^ ### #????###=###?????# | | #[ #??????# ####### ### #??????????#[#???????# | | #=[ #??????# #?????# #?# #??????????#%#???????# | | ### #??????# #?????# #?##### ? #?????#!#???????# | | ??# #???####*!####### ####### !!####### ######### | | ??# #???# *% ![===[%*![%= ^*!!%%==!%!*%* | | ??# #???# ## !##### #####%############[!!######## | | ??# #???# ## #???# #??#!=#?????????#"[=!"#?????# | | ??# ##### ## #???# #??## #?????????#######?????# | | ??# ##![%%## #???# #???#!#?????????????????????# | | ?## ##! [ ## ##??# #???#[#?????????????????????? | | ## ! ! #### #???# #?????????????????????? | | [ | ?????????????????????? | | *= #### ##??###?????????????????????? | | ##^^^## ## #??# #???????????????????????????? | | ?# ## ## #??# #???????????????????????????? | | "??? ????????????????????????????? | | "???#????????????????????????????? | | "????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 78 Kinecelleration 50 Force Boost 40 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Adv. Concussive RPG | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed KineticNetworkArticulator Manual? 0 Play Time 01:23:16 Cumulative 79.0 hours Start 2024.11.13 @ 15:46:55 End 2024.11.13 @ 17:15:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 46 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0583ea8e-55a9-4676-8cf3-bb996143609c