Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 21:18:14 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (38) 190 Value Destroyed (858) 858 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1988 Bonus ------- None Cogmind --------- Core Integrity 216/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Machine Analyzer Sensor Array Signal Interpreter Light Armor Plating Light Armor Plating Beam Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Armored Wheel Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Light Armor Plating Light Armor Plating Medium Armor Plating Heavy Assault Rifle Rocket Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 2 16 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads 6 | . . 6 Leg 2 | 2 . . Wheel 1 | . . 1 Hover . | . . . Flight 1 | . . 1 Utility 6 | 2 1 3 Device 2 | 1 1 . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 10 | 5 8 10 Power . | . 1 1 Propulsion 3 | 3 5 3 Utility 3 | . 1 3 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 23 | . 1 22 Power 2 | . 1 1 Propulsion 9 | . . 9 Utility 7 | . . 7 Weapon 4 | . . 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 99 Engine 11 | . 14 11 Treads 34 | . . 36 Leg 6 | . 28 5 Wheel 1 | . . 1 Device 10 | . 14 10 Storage 11 | . 14 11 Energy Cannon 4 | . . 4 Ballistic Gun 17 | . 28 17 Peak Build Rating 18 | 8 9 18 Average Rating 12 | 5 8 13 On Entrance 5 | . 8 9 Avg Prop Armor Cover (%) 19 | . . 19 Naked Turns . | . . . Heaviest Build 41 | 13 17 41 Greatest Support 80 | 20 20 80 Greatest Overweight (x) 2 | 2 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 8 15 Average Capacity 11 | 7 8 11 Most Carried 15 | 8 8 15 Average Carried 10 | 5 8 11 Final Capacity 15 | 8 8 15 Final Carried 15 | 8 8 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1134 | 342 . 792 Remotely . | . . . Salvage Created 1507 | 175 . 1332 Parts 86 | 17 . 69 Haulers Intercepted 1 | . . 1 Recyclers Shooed 5 | . . 5 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . . 20 Guns 16 | . . 16 Cannons 4 | . . 4 Classes Destroyed 11 | 3 . 8 Worker 1 | 1 . . Tunneler 4 | 4 . . Hauler 1 | . . 1 Recycler 6 | 1 . 5 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 4 | . . 4 Swarmer 4 | . . 4 Grunt 10 | . . 10 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 4 | 2 . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 2 | 1 . 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 119 | . . 119 Missed 43 | . . 43 Hits 76 | . . 76 Melee 3 | . . 3 Projectile 73 | . . 73 Critical Strikes 1 | . . 1 Damage Taken 1005 | . . 1005 Core 184 | . . 184 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 121 | 12 . 109 Largest 2 | 2 . 2 Hottest 91 | 40 . 91 Shots Fired 241 | 24 . 217 Gun 203 | 24 . 179 Cannon 38 | . . 38 Launcher . | . . . Special . | . . . Kinetic 203 | 24 . 179 Thermal 38 | . . 38 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 6 . 18 Robot Miss Streak 7 | 2 . 7 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 161 | 14 . 147 Core Hits 54 | 7 . 47 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2433 | 178 . 2255 Guns 1938 | 178 . 1760 Cannons 495 | . . 495 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1938 | 178 . 1760 Thermal 495 | . . 495 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles 16 | . . 16 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 333 | . . 333 Average Temperature 48 | . . 48 Received Heat Transfer 402 | . . 402 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 888 | . . 888 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 61 | 100 100 54 Level 1 38 | . . 45 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 237 | 10 . 237 Initial . | . . . Average 131 | . . 155 Influence Increases 740 | 30 . 710 Destroy 0b10 Robot/C 400 | . . 400 Destroy 0b10 Robot/NC 90 | 30 . 60 Destroy Leader 120 | . . 120 Successful Hack 12 | . . 12 Disable Machine 30 | . . 30 Destroy Structure 13 | . . 13 Lose Combat Pursuer 75 | . . 75 Influence Decreases 510 | 30 . 480 Time Decay 500 | 30 . 470 Lost Part 10 | . . 10 Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . . 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . . 36 Peak Tracking Total 4 | . . 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . . 4 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . . 7 Successful 6 | . . 6 Failed 1 | . . 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 3 | . . 3 Terminals 7 | . . 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . . 6 Part Schematic 2 | . . 2 Robot Analysis 1 | . . 1 Alert Level 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1833 | 25 93 1715 Seismic 1833 | 25 93 1715 Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2140 | 244 93 1803 Spaces Moved 1030 | 162 75 793 Core 18 | 18 . . Treads 490 | . . 490 Legs 374 | 144 75 155 Wheels 148 | . . 148 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 138 | 116 120 144 Slowest Speed 160 | 150 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 6 17 51 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1508 | 190 80 1238 Wait 257 | . . 257 Move 1028 | 161 74 793 Hop . | . . . Pick Up 39 | 9 1 29 Fast Attach 10 | 7 . 3 Attach 4 | . . 4 Detach . | . . . Swap 19 | . 2 17 Drop 30 | 1 3 26 Fire 121 | 12 . 109 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 245 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 16) 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Propulsion x2 558 | -9/Materials | Discovered new exit (range 16) 1711 | -9/Materials | Discovered new exit (range 7) 2141 | -9/Materials | Self-destructed Last Messages --------------- recycling unit. 02029_ U-05 Engineer lays Concrete. 02096_ Destroyed Wheel. 02096_ M-13 Machinist destroyed. 02107_ Acquired 9 matter. 02110_ Dropped Med. Armor Plating. 02110_ Acquired Machine Analyzer. 02111_ Dropped Sml. Storage Unit. 02113_ Acquired Med. Armor Plating. 02114_ TF Node disabled. 02114_ Sensor Array tumbles out of TF Node. 02114_ Signal Interpreter tumbles out of TF Node. 02121_ Dropped Imp. Terrain Scanner. 02121_ Dropped Med. Armor Plating. 02122_ Acquired Sensor Array. 02125_ Acquired Signal Interpreter. 02141_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-E Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ???????######## ?? | | ????????????????????# #??????# ! 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T?????? | | ???????###+##???# ######### ????? | | ???????# ##### # ?????? | | ???????# # ???? | | ???????# # ???? | | ???????# ########## # ???? | | ???????######????????# # """???? | | ?????????????????????# "Y" # """???? | | ???????????########??# """ # ""????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldMakeshiftPenetrator Manual? 0 Play Time 00:32:46 Cumulative 49.2 hours Start 2026.01.06 @ 15:05:17 End 2026.01.06 @ 21:18:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 200b3787-4f56-4c64-a2b5-75bebaaf2d69