Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.03 @ 23:31:04 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (106) 530 Value Destroyed (4213) 4213 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 10253 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 70 Cogmind --------- Core Integrity 334/1300 Matter 293/300 Energy 89/100 System Corruption 34% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Biometal Medium Treads > --- UTILITY (12) ----- Medium Storage Unit Machine Analyzer Enhanced Optical Array Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Medium Matter Pod (100) Improved Sensor Array Advanced Shield Generator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Wheel > --- UTILITY ---------- Power Amplifier Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Target Analyzer Improved Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Railgun Mass Driver Mass Driver > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Fusion Compressor Improved Treads Myomer Leg Myomer Leg Power Amplifier Improved Heat Sink Medium Matter Pod Mace [Rating: 108] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Myomer Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . . 1 . . . . . Utility 10 | . . . . 1 2 2 2 1 2 Weapon 2 | . . 2 . . . . . . . Parts Attached 193 | . 3 17 . 9 17 15 36 59 37 Power 23 | . . 2 . 1 . . 6 7 7 Engine 3 | . . 2 . 1 . . . . . Core 9 | . . . . . . . 6 1 2 Reactor 11 | . . . . . . . . 6 5 Propulsion 50 | . . 4 . 3 3 7 10 14 9 Treads 13 | . . . . . . . 2 8 3 Leg 4 | . . . . . 1 . . . 3 Wheel 28 | . . 4 . 3 2 7 3 6 3 Hover 2 | . . . . . . . 2 . . Flight 3 | . . . . . . . 3 . . Utility 52 | . 1 1 . 2 6 3 7 21 11 Device 35 | . 1 1 . 2 2 1 1 17 10 Storage 2 | . . . . . 1 . 1 . . Processor 10 | . . . . . 2 1 3 3 1 Hackware 2 | . . . . . 1 . 1 . . Protection 3 | . . . . . . 1 1 1 . Artifact . | . . . . . . . . . . Weapon 68 | . 2 10 . 3 8 5 13 17 10 Energy Gun 21 | . . . . . . 1 9 5 6 Energy Cannon 5 | . . . . . . . . 4 1 Ballistic Gun 33 | . 2 10 . 3 8 3 2 3 2 Ballistic Cannon 3 | . . . . . . . . 3 . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . . . . 2 2 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 115 | . . 2 . 5 1 18 21 28 40 Power 16 | . . 1 . . . 1 5 3 6 Propulsion 29 | . . . . 2 1 5 5 7 9 Utility 29 | . . . . 1 . 4 4 8 12 Weapon 41 | . . 1 . 2 . 8 7 10 13 Highest Loss Streak 21 | . . 1 . 5 1 16 17 10 21 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 87 | . 90 98 100 96 96 87 58 91 82 Engine 3 | . 14 10 11 9 7 5 . . . Reactor 3 | . . . . . . . . 6 7 Treads 1 | . . . . . . . 1 3 3 Leg 2 | . 28 3 . . 1 . . . 4 Wheel 11 | . . 18 22 25 21 17 2 11 2 Device 16 | . 4 11 11 16 17 15 . 21 27 Storage 6 | . 14 11 11 9 7 6 5 5 4 Processor 10 | . . . . . 3 6 16 16 16 Hackware 1 | . . . . . 5 6 5 . . Protection 1 | . . . . . . 4 . 3 . Energy Gun 4 | . 19 4 . . . . 7 7 3 Energy Cannon 1 | . . . . . . . . 3 1 Ballistic Gun 14 | . 8 39 44 35 30 22 1 4 2 Ballistic Cannon 1 | . . . . . . . . 1 4 Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 12 15 26 26 27 36 45 47 82 83 Greatest Support 50 | 20 20 22 22 38 42 48 42 50 50 Greatest Overweight (x) 8 | . . 1 1 1 1 4 8 7 8 Average Overweight (x) 1 | . . . 1 . . . . 1 4 Largest Inventory Capacity 10 | . 8 8 8 8 10 10 10 10 10 Average Capacity 9 | . 8 8 8 8 8 10 10 10 10 Most Carried 10 | . 8 8 8 8 10 10 10 10 10 Average Carried 8 | . 6 7 8 6 8 8 7 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 Final Carried 10 | 6 8 8 8 7 10 4 8 9 4 Class Distribution -------------------- 29% | Scavenger-Gunner 28% | Scavenger-Skirmisher 15% | Gunner 11% | Mutant 5% | Scavenger-Mutant 5% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Matter Collected 4109 | 185 44 512 . 621 188 356 515 750 938 Remotely . | . . . . . . . . . . Salvage Created 4749 | . 139 765 . 642 202 335 333 1535 798 Parts 222 | . 7 52 . 38 10 17 16 52 30 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 7 | . 1 2 . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 86 | . 3 21 . 12 3 6 7 21 13 Melee 2 | . . . . . . . 1 . 1 Guns 60 | . 3 21 . 12 3 5 6 5 5 Cannons 19 | . . . . . . . . 13 6 AOE 1 | . . . . . . 1 . . . Classes Destroyed 13 | . 1 4 . 2 2 1 . 3 . Worker 5 | . . 1 . . . 3 . 1 . Builder 6 | . . . . 1 . . 1 2 2 Recycler 5 | . . . . 1 1 . . 2 1 Operator 1 | . . . . . . . . 1 . Watcher 3 | . . 1 . . . . . 1 1 Swarmer 27 | . . 9 . 3 . 2 3 5 5 Grunt 29 | . 3 8 . 7 1 1 . 5 4 Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 12 | . . 4 . 2 . 2 2 2 . Specialist 1 | . . . . . . 1 . . . Hunter 1 | . . . . . 1 . . . . Programmer 14 | . . . . . 1 . 2 7 4 Best Kill Streak 9 | . 3 7 . 9 2 2 3 7 4 Combat Bots Only 7 | . 3 7 . 7 1 2 2 7 3 Max Kills in Single Turn 2 | . 1 2 . 2 1 2 1 1 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 1247 | . 16 87 . 77 12 311 181 270 293 Missed 374 | . 1 29 . 21 1 118 51 74 79 Damage Taken 15660 | . 212 662 . 795 176 2588 2496 4041 4690 Core 3435 | . 27 95 . 147 50 728 834 588 966 Absorbed by Shields 216 | . . . . . . . . . 216 Ignored by Resistances 30 | . . . . . . . . 30 . Regen/Repaired (Parts) 83 | . . 83 . . . . . . . Core Remaining (%) 63 | 100 89 . 76 73 92 14 16 48 . Volleys Fired 286 | . 13 38 . 34 10 27 27 74 63 Largest 4 | . 2 4 . 4 4 4 4 4 4 Hottest 300 | . 60 109 . 92 100 166 300 294 239 Shots Fired 839 | . 26 145 . 135 40 95 53 197 148 Gun 704 | . 26 145 . 135 40 93 53 112 100 Cannon 133 | . . . . . . . . 85 48 Launcher 2 | . . . . . . 2 . . . Special . | . . . . . . . . . . Kinetic 569 | . 13 137 . 135 40 87 15 66 76 Thermal 219 | . 13 8 . . . 6 38 127 27 Explosive 2 | . . . . . . 2 . . . Electromagnetic 49 | . . . . . . . . 4 45 Robot Hit Streak 20 | . 5 11 . 18 6 20 12 13 6 Robot Miss Streak 7 | . 2 5 . 7 3 2 2 5 6 Penetration Max 1 | . . . . . . 1 . 1 1 Secondary Targets 10 | . . 5 . 2 . 1 2 . . Max Gunslinging Chain 2 | . . 2 . 1 . 1 1 . . Shots Hit Robots 535 | . 19 80 . 81 23 71 47 123 91 Core Hits 208 | . 7 32 . 30 9 24 18 50 38 Critical Kills 4 | . . . . . . 1 1 2 . Critical Parts Destroyed 10 | . . . . . . 2 2 4 2 Critical Strikes 28 | . . . . . . 3 4 10 11 Burn 7 | . . . . . . . 1 3 3 Meltdown 1 | . . . . . . . . 1 . Destroy 11 | . . . . . . 3 1 5 2 Blast 5 | . . . . . . . . 1 4 Corrupt 2 | . . . . . . . . . 2 Smash 2 | . . . . . . . 2 . . Melee Attacks 21 | . . . . . . . 15 5 1 Impact 21 | . . . . . . . 15 5 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12603 | . 192 1300 . 1298 342 1884 1147 3822 2618 Guns 8545 | . 186 1300 . 1295 342 1545 820 1720 1337 Cannons 3328 | . . . . . . . . 2099 1229 Explosions 322 | . . . . . . 322 . . . Melee 327 | . . . . . . . 327 . . Ramming 81 | . 6 . . 3 . 17 . 3 52 Kinetic 7095 | . 63 1245 . 1295 342 1391 159 987 1613 Thermal 4287 | . 123 55 . . . 154 661 2769 525 Explosive 322 | . . . . . . 322 . . . Electromagnetic 491 | . . . . . . . . 63 428 Impact 327 | . . . . . . . 327 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 34 | . . . . . . 2 . 12 34 Average Corruption 7 | . . . . . . 2 . 9 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 71 | . . . . . . 9 . 40 22 Message Errors 11 | . . . . . . 3 . 5 3 Matter Fused 16 | . . . . . . 2 . 9 5 Heat Flow Errors 10 | . . . . . . . . 7 3 Energy Discharges 11 | . . . . . . 3 . 5 3 Parts Rejected 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . 1 . 4 2 Data Loss (major) 2 | . . . . . . . . 2 . Misfires 2 | . . . . . . . . 1 1 Alerts 2 | . . . . . . . . 2 . Misdirections 5 | . . . . . . . . 2 3 Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 278 | . . . . . . 25 54 106 93 Projectiles 199 | . . . . . . . . 106 93 Explosions 25 | . . . . . . 25 . . . Melee 54 | . . . . . . . 54 . . Knockbacks 17 | . . . . . . . 2 5 10 Impact 2 | . . . . . . . 2 . . Kinetic 15 | . . . . . . . . 5 10 Secondary . | . . . . . . . . . . Self-Inflicted Damage 158 | . . . . 1 . 148 . 1 8 Shots 2 | . . . . . . 2 . . . Rammed 15 | . . . . 1 . 2 . 1 11 Targets Rammed 22 | . 2 . . 1 . 2 . 1 16 Kicked 7 | . 2 . . . . . . . 5 Crushed . | . . . . . . . . . . Highest Temperature 347 | . 203 48 . . . 291 341 347 220 Average Temperature 126 | . 108 18 . . . 93 135 148 52 Received Heat Transfer 2358 | . 123 216 . 342 18 900 351 279 129 Effects 7 | . . . . . . . 2 5 . Energy Bleed 3 | . . . . . . . . 3 . Interference 4 | . . . . . . . 2 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions 5 | . . . . . . . 5 . . Robots Melted 4 | . . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . . 3 1 Parts Melted 23 | . . . . . . . . 11 12 Heat Transferred 6486 | . 275 125 . . . 350 1073 3515 1148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Peak Influence 658 | . 95 658 229 433 126 175 99 168 156 Initial 229 | . . 39 229 89 51 . 9 48 69 Average 113 | . 45 329 229 251 67 78 34 85 61 Maximum Alert Level 2 | . . 2 1 2 . . . . . Low Security (%) 85 | . 100 39 . 35 100 100 100 100 100 Level 1 7 | . . 12 100 43 . . . . . Level 2 6 | . . 48 . 21 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 1 . 4 1 5 1 6 3 Investigation 1 | . . . . . . . . 1 . Extermination 11 | . . . . . 1 1 1 5 3 Reinforcement 4 | . 1 1 . 1 . 1 . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . 3 . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Distress Signals 7 | . . 5 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 5 37 . 23 3 19 10 30 20 Peak Tracking Total 8 | . 4 8 . 7 1 7 6 7 5 Tactical Retreats 12 | . . 6 . 1 . 1 2 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Traps Triggered 5 | . . . . . . 2 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Machines Disabled 6 | . . 2 . . . . . 2 2 Max in Single Turn 2 | . . 1 . . . . . 2 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Machines Accessed 13 | . . 1 . 3 . 1 . 5 3 Terminals 6 | . . . . 2 . . . 2 2 Fabricators 4 | . . . . . . 1 . 2 1 Repair Stations 2 | . . 1 . . . . . 1 . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . . 2 . 6 . 2 . 14 6 Successful 15 | . . 2 . 5 . 2 . 5 1 Failed 15 | . . . . 1 . . . 9 5 Catastrophic 3 | . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . Manual 13 | . . . . 3 . 1 . 8 1 Terminals 17 | . . . . 5 . . . 7 5 Fabricators 8 | . . . . . . 2 . 5 1 Repair Stations 4 | . . 2 . . . . . 2 . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . . . 3 . . . 2 1 Alert Level 2 | . . . . 2 . . . . . Unreport Threat 3 | . . . . 1 . . . 1 1 Locate Traps 1 | . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 1 . 1 . Network Status 2 | . . . . . . 1 . 1 . Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . . . 1 . 1 . 2 . Terminals 2 | . . . . 1 . . . 1 . Botnet 2 | . . . . 1 . . . 1 . Fabricators 2 | . . . . . . 1 . 1 . Report 2 | . . . . . . 1 . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 11 | . . . . 2 . 1 . 5 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 32 | . . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 184 | . . . . 184 . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Total Allies 4 | . . . 3 . . 1 . . . Largest Group 3 | . . . 3 3 . 1 . . . Highest-Rated Group 40 | . . . 40 40 . 29 . . . Highest-Rated Ally 29 | . . . 16 16 . 29 . . . Total Orders . | . . . . . . . . . . Ally Attacks 32 | . . . . 30 . 2 . . . Total Damage 345 | . . . . 308 . 37 . . . Kills 4 | . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Turns Passed 5609 | . 203 597 140 444 511 502 699 1504 1009 Spaces Moved 3329 | 1 119 244 128 346 477 313 433 901 367 Core 40 | . . . . . . 22 11 . 7 Treads 82 | . . . . . . . 61 3 18 Legs 205 | 1 119 25 . . . . . . 60 Wheels 2740 | . . 219 128 346 477 291 99 898 282 Hover 262 | . . . . . . . 262 . . Flight . | . . . . . . . . . . Fastest Speed 61 | 120 120 85 100 83 90 90 61 101 95 Average Speed 114 | 120 120 105 100 86 93 110 116 118 169 Slowest Speed 450 | 120 120 190 100 105 105 250 450 245 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 2 30 31 38 33 15 14 9 27 9 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . . . . . 1 4 . Terrain Destroyed 61 | . . . . . . 12 1 34 14 Melee 5 | . . . . . . . 1 4 . Projectile 46 | . . . . . . 2 . 30 14 AOE 10 | . . . . . . 10 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Total 4485 | . 156 496 140 404 527 409 545 1185 623 Wait 487 | . 13 180 13 11 5 27 21 105 112 Move 3320 | . 118 243 127 345 476 312 432 900 367 Hop . | . . . . . . . . . . Pick Up 58 | . 4 5 . 2 4 4 10 21 8 Fast Attach 85 | . 1 2 . 4 5 4 26 23 20 Attach 49 | . . 4 . 3 . 6 8 18 10 Detach 10 | . . 1 . . 1 . 2 5 1 Swap 59 | . 2 11 . 2 12 5 2 18 7 Drop 67 | . 3 12 . 2 14 9 2 15 10 Fire 286 | . 13 38 . 34 10 27 27 74 63 Melee 21 | . . . . . . . 15 5 1 Ram 8 | . . . . 1 . 2 . 1 4 Kick 7 | . 2 . . . . . . . 5 Crush 8 | . . . . . . . . . 8 Escape Stasis 7 | . . . . . . . . . 7 Rewire 13 | . . . . . . 13 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Weapon x2 491 | -9/Materials | Build established: Gunner 512 | -9/Materials | Destroyed 7 combat bots 568 | -9/Materials | Discovered new exit (range 12) 727 | -9/Materials | Repaired Arm. Wheel 766 | -9/Materials | Discovered new exit (range 6) 801 | -9/Materials | Entered Mines 829 | -9/Mines | Discovered new exit (range 11) 901 | -9/Mines | Identified exit to Materials 901 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 941 | -9/Mines | Entered Materials 941 | -8/Materials | Accompanied by 3 allies 941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 999 | -8/Materials | Garrison activated, responded to threat 1253 | -8/Materials | Destroyed 7 combat bots 1260 | -8/Materials | Lost 5 parts (2n1u2w) 1376 | -8/Materials | Discovered new exit (range 9) 1385 | -8/Materials | Entered Factory 1385 | -7/Factory | Evolved 2 slots: Utility x2 1533 | -7/Factory | Build established: Scavenger-Gunner 1755 | -7/Factory | Discovered new exit (range 16) 1896 | -7/Factory | Entered another Factory area 1896 | -6/Factory | Evolved 2 slots: Utility x2 2241 | -6/Factory | Garrison activated, responded to threat 2256 | -6/Factory | Spotted B-75 Beast 2373 | -6/Factory | Lost 16 parts (1p5n4u6w) 2381 | -6/Factory | Garrison activated, responded to threat 2383 | -6/Factory | Discovered new exit (range 9) 2385 | -6/Factory | Core integrity fell below 50% 2396 | -6/Factory | Core integrity fell below 20% 2398 | -6/Factory | Entered another Factory area 2398 | -5/Factory | Evolved 2 slots: Utility x2 2561 | -5/Factory | Discovered new exit (range 4) 2787 | -5/Factory | Discovered new exit (range 5) 2831 | -5/Factory | Core integrity fell below 50% 2911 | -5/Factory | Lost 17 parts (3p3n4u7w) 2937 | -5/Factory | Core integrity fell below 20% 2974 | -5/Factory | Lost 3 parts (1p2n) 3097 | -5/Factory | Entered another Factory area 3097 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3544 | -4/Factory | Spotted B-86 Titan 3697 | -4/Factory | System corruption reached 10% 3726 | -4/Factory | Lost 10 parts (2p1n3u4w) 4118 | -4/Factory | Build established: Scavenger-Skirmisher 4419 | -4/Factory | Core integrity fell below 50% 4435 | -4/Factory | Lost 10 parts (1p4n2u3w) 4447 | -4/Factory | Destroyed 7 combat bots 4560 | -4/Factory | Discovered new exit (range 5) 4601 | -4/Factory | Entered Research 4601 | -3/Research | Evolved 2 slots: Utility x2 5018 | -3/Research | Lost 11 parts (1p3n4u3w) 5374 | -3/Research | Lost 3 parts (3w) 5431 | -3/Research | System corruption reached 10% 5520 | -3/Research | Core integrity fell below 50% 5559 | -3/Research | System corruption reached 30% 5564 | -3/Research | Lost 21 parts (4p6n6u5w) 5610 | -3/Research | Self-destructed Last Messages --------------- 05582_ K-01 Serf collects debris. 05583_ Slammed into P-80 Master. 05584_ K-01 Serf cleans the Meson Extractor. 05584_ Slammed into P-80 Master. 05585_ Enh. Fission Core destroyed. 05585_ K-01 Serf collects debris. 05585_ Slammed into P-80 Master. 05588_ K-01 Serf collects debris. 05588_ Slammed into P-80 Master. 05591_ System corrupted: Heat flow error (+264). 05592_ K-01 Serf collects debris. 05597_ P-80 Master misfires. 05597_ >> Machine Analyzer network decryption results: 05597_ Scanalyzer x1 05599_ M-36 Artificer repairs P-80 Master. 05601_ ALERT: Rogue bot located, Programmers report to Research Zone 2H. 05606_ 9OO<6B1VG,WJWJBI4SHEDMR|AW4LSDH 05609_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #####################??????????????????????? | | # = # """"" #??????????????????????? | | # # """"" #??????????????????????? | | + """ # "" " #??????????????????????? | | # """" # #??????????##??????????? | | # """" # #???####### #####??????? | | # "" # #???# ??????? | | # # #???# ???????? | | # # #???# """ ???????? | | +###########+######+########### "" """ ?#?????? | | # "" """ #?????? | | # "" #?????? | | A ^ @ Y S #?????? | | g ^ k mp # "" """ #?????? | | ####### ############ ########## "" """ #?????? | | # ############ #????????# "" """ ???????? | | % # ###?????##?#/#????????# ???????? | | # #######??#? ????????# #?????? | | # ##########? ????????##############?????? | | # ##??###??# ???????????????????????????? | | % * # ########## """????????????????????????? | | +###### ###?#?##?# """????????????????????????? | | # #?######## """????????????????????????? | | # #?###?##?# ??????????????????????????? | | # ##?###??## ??????????????????????????? | | # ########?######??????????????????????????? | | "" # ? ???????????????????????????????????? | | "" + ? ? ??????????????????????????????????? | | S" # ? ????????????????????????????????????? | | """ + ?? ???????????????????T????????????????? | | """ ##?#????#??????????????????????????????????? | | """ ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##### ##?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 43 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 225 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 11 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumFieldScrap Manual? 0 Play Time 00:57:34 Cumulative 224.3 hours Start 2024.03.03 @ 22:40:05 End 2024.03.03 @ 23:31:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77ca7fee-0ee2-47c8-82b6-bd39abaefbd5