Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 13:34:04 Player: Bot Matt Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1477) 1477 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 4347 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 521/700 Matter 226/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Titanium Leg > --- UTILITY (5) ------ Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (5) ---- Microactuators Microactuators EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Cooling System Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Field Laser Particle Cannon > --- INVENTORY -------- Microactuators System Shield Improved Assault Rifle EMP Blaster [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 47 | 7 5 9 15 8 3 Power 8 | 1 1 1 4 1 . Engine 5 | 1 1 . 3 . . Core 3 | . . 1 1 1 . Reactor . | . . . . . . Propulsion 18 | 3 3 2 7 3 . Treads 1 | 1 . . . . . Leg 15 | 2 3 2 5 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 6 | 1 1 . 1 2 1 Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 3 | . 1 . . 1 1 Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 . 6 3 2 2 Energy Gun 10 | 1 . 5 1 2 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 21 | . 1 4 9 1 6 Power 3 | . . . 2 . 1 Propulsion 10 | . 1 1 4 1 3 Utility 2 | . . . 1 . 1 Weapon 6 | . . 3 2 . 1 Highest Loss Streak 6 | . 1 3 5 1 6 To Critical Strikes . | . . . . . . Average Backups 6 | 3 7 7 6 4 4 Power . | . 1 1 . . . Propulsion . | 2 4 . . . . Utility 2 | . . 3 4 2 2 Weapon 1 | . 2 2 1 1 1 Tool/Special . | . . . . . . Unused Backups 14 | . . 9 . 1 4 Power 2 | . . 2 . . . Propulsion 3 | . . 3 . . . Utility 5 | . . 1 . 1 3 Weapon 3 | . . 3 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 85 | . 90 79 81 96 87 Engine 6 | . 13 5 6 4 . Core 3 | . . 5 4 4 6 Leg 26 | . 26 25 23 34 27 Flight 1 | . . . 4 . . Device 1 | . . . . 8 6 Storage 6 | . 14 11 4 . . Processor 12 | . 8 11 11 18 23 Hackware 4 | . . . 6 9 7 Energy Gun 11 | . 13 13 12 9 7 Energy Cannon 3 | . . . 5 7 7 Ballistic Gun 5 | . 13 7 3 . . Peak Build Rating 26 | 6 7 13 16 24 26 Average Rating 12 | 5 6 9 12 20 24 On Entrance 10 | . 6 7 13 16 23 Naked Turns . | . . . . . . Heaviest Build 18 | 14 14 18 18 16 16 Greatest Support 47 | 20 20 30 40 47 47 Greatest Overweight (x) 3 | 2 3 1 3 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 6 5 5 Most Carried 8 | 6 8 8 8 5 5 Average Carried 6 | 3 7 7 6 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 6 8 8 5 4 4 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 961 | 197 278 168 282 36 . Remotely . | . . . . . . Salvage Created 1868 | . 311 437 863 257 . Parts 113 | . 16 26 57 14 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 42 | . 8 8 19 7 . Guns 32 | . 8 8 13 3 . Cannons 7 | . . . 5 2 . Classes Destroyed 8 | . 2 4 2 . . Worker 1 | . . . 1 . . Recycler 2 | . . . 2 . . Operator 1 | . . 1 . . . Watcher 3 | . . 2 1 . . Swarmer 9 | . 1 . 5 3 . Grunt 22 | . 7 3 9 3 . Brawler 2 | . . 1 1 . . Sentry 9 | . . 4 4 1 . Best Kill Streak 4 | . 3 4 3 3 . Combat Bots Only 3 | . 3 2 3 3 . Max Kills in Single Turn 2 | . 1 2 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 301 | . 62 43 109 46 41 Missed 87 | . 18 11 29 16 13 Hits 214 | . 44 32 80 30 28 Melee 9 | . . . 1 . 8 Projectile 205 | . 44 32 79 30 20 Critical Strikes 5 | . 1 . 1 1 2 Damage Taken 3035 | . 498 381 1132 357 667 Core 668 | . 152 50 209 78 179 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 137 | . . 32 26 79 . Core Remaining (%) 64 | 100 39 . 35 85 . Volleys Fired 145 | . 30 35 56 19 5 Largest 2 | . 2 2 2 2 2 Hottest 131 | . 70 130 130 124 131 Shots Fired 276 | . 60 64 104 38 10 Gun 237 | . 60 64 90 19 4 Cannon 38 | . . . 14 19 5 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 74 | . 30 26 18 . . Thermal 200 | . 30 38 86 38 8 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 12 | . 9 12 9 8 6 Robot Miss Streak 8 | . 8 3 3 3 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 178 | . 39 45 62 25 7 Core Hits 75 | . 16 21 28 8 2 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 3 1 3 4 . Burn 10 | . 3 1 3 3 . Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2898 | . 504 614 1143 465 172 Guns 2250 | . 504 614 889 219 24 Cannons 510 | . . . 182 246 82 Explosions 138 | . . . 72 . 66 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 678 | . 279 228 171 . . Thermal 2100 | . 225 386 900 465 124 Explosive 72 | . . . 72 . . Electromagnetic 48 | . . . . . 48 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 9 . . Message Errors 3 | . . . 3 . . Matter Fused 3 | . . . 3 . . Heat Flow Errors 3 | . . . 3 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 182 | . . . 125 . 57 Shots 4 | . . . 2 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 420 | . 255 216 420 21 30 Average Temperature 119 | . 84 83 149 8 11 Received Heat Transfer 1134 | . 264 186 333 153 198 Effects 4 | . . . 4 . . Shutdowns 1 | . . . 1 . . Interference 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 1 2 . Combat Hostiles 3 | . . . 1 2 . Parts Melted 11 | . 3 1 3 4 . Heat Transferred 5650 | . 888 1123 2257 1147 235 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 79 | 100 100 100 42 100 100 Level 1 20 | . . . 57 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 303 | . 80 68 303 137 35 Initial 91 | . . 16 13 91 35 Average 85 | . 30 22 173 88 11 Influence Increases 1314 | . 205 244 681 176 8 Destroy 0b10 Robot/C 860 | . 160 160 400 140 . Destroy 0b10 Robot/NC 35 | . . 15 20 . . Destroy Leader 216 | . 40 64 82 30 . Allied During Kill 3 | . . . 3 . . Successful Hack 26 | . 5 4 7 6 4 Disable Machine 30 | . . . 30 . . Destroy Structure 24 | . . 1 19 . 4 Lose Combat Pursuer 120 | . . . 120 . . Influence Decreases 1314 | . 166 252 494 317 85 Entered New Map 210 | . . 23 18 127 42 Time Decay 910 | . 156 189 346 180 39 Lost Part 154 | . 10 40 90 10 4 Lost Ally 40 | . . . 40 . . Squads Dispatched 8 | . 3 1 3 1 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 2 1 1 . . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 5 | . . 1 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 12 15 30 9 3 Peak Tracking Total 9 | . 4 3 9 4 3 Tactical Retreats 5 | . . . 5 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 10 | . 5 . 3 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 19 | . 4 3 6 4 2 Terminals 11 | . 3 1 4 2 1 Fabricators . | . . . . . . Repair Stations 3 | . . 1 1 1 . Recycling Units 3 | . 1 1 1 . . Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 44 | . 6 7 15 12 4 Successful 31 | . 4 6 11 7 3 Failed 13 | . 2 1 4 5 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 25 | . 5 2 9 8 1 Fabricators . | . . . . . . Repair Stations 9 | . . 3 4 2 . Recycling Units 5 | . 1 2 2 . . Scanalyzers 5 | . . . . 2 3 Garrison Access . | . . . . . . Terminal Hacks 16 | . 3 2 7 3 1 Record 1 | . . . . 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . 2 . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Alert Level 3 | . 1 1 . 1 . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Investigation Status 1 | . . . 1 . . Assault Status 1 | . . . . 1 . Registered Components 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 2 3 2 . Scan Component 4 | . . 1 2 1 . Repair 3 | . . 1 1 1 . Recycling Unit Hacks 4 | . 1 2 1 . . Report Inventory 2 | . 1 1 . . . Retrieve Components 2 | . . 1 1 . . Scanalyzer 4 | . . . . 2 2 Insert Component 2 | . . . . 1 1 Analyze 2 | . . . . 1 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 9 | . 2 2 3 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 1 1 . Time 109 | . . 26 51 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . 2 2 . . Parts Scanalyzed 2 | . . . . 1 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . . 8 . . Total Damage 124 | . . . 124 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 146 | . . . . . 146 Optics 146 | . . . . . 146 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2560 | 116 435 589 904 370 146 Spaces Moved 1477 | 84 253 355 496 198 91 Core 19 | 3 1 . 15 . . Treads 1 | 1 . . . . . Legs 1371 | 80 252 355 395 198 91 Wheels . | . . . . . . Hover . | . . . . . . Flight 86 | . . . 86 . . Fastest Speed 37 | 50 120 120 37 120 122 Average Speed 123 | 119 121 120 127 120 122 Slowest Speed 200 | 160 200 190 200 122 123 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 39 32 63 20 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 20 | . . . 17 . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 20 | . . . 17 . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 1935 | 96 316 457 659 291 116 Wait 194 | . 16 27 84 56 11 Move 1472 | 83 252 354 495 197 91 Hop . | . . . . . . Pick Up 31 | 6 2 14 2 3 4 Fast Attach 38 | 6 10 7 12 3 . Attach 9 | . . 2 2 3 2 Detach 1 | . . 1 . . . Swap 13 | 1 3 1 3 4 1 Drop 32 | . 3 16 5 6 2 Fire 145 | . 30 35 56 19 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 419 | -10/Materials | Core integrity fell below 50% 471 | -10/Materials | Discovered new exit (range 13) 549 | -10/Materials | Identified exit to Materials 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Propulsion x2 557 | -9/Materials | Discovered new exit (range 16) 663 | -9/Materials | Identified exit to Mines 837 | -9/Materials | Discovered new exit (range 15) 940 | -9/Materials | Lost 3 parts (1n2w) 1004 | -9/Materials | Repaired Aluminum Leg 1133 | -9/Materials | Discovered new exit (range 7) 1140 | -9/Materials | Identified exit to Storage 1141 | -9/Materials | Entered Storage 1219 | -9/Storage | Identified exit to Recycling 1412 | -9/Storage | Lost 3 parts (1p2n) 1517 | -9/Storage | Core integrity fell below 50% 1557 | -9/Storage | Lost 5 parts (1p1n1u2w) 1675 | -9/Storage | Repaired Imp. Assault Rifle 1941 | -9/Storage | Met a pair of Derelict thieves 2039 | -9/Storage | Discovered new exit (range 6) 2044 | -9/Storage | Identified exit to Materials 2045 | -9/Storage | Entered Materials 2045 | -8/Materials | Evolved 2 slots: Utility x2 2067 | -8/Materials | Build established: Scavenger-Mutant 2261 | -8/Materials | Repaired Particle Cannon 2395 | -8/Materials | Discovered new exit (range 4) 2399 | -8/Materials | Identified exit to Factory 2415 | -8/Materials | Entered Factory 2415 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2472 | -7/Factory | Identified exit to DSF 2561 | -7/Factory | Self-destructed Last Messages --------------- DSF access unlocked. 02472_ EXIT=UNLOCKED: DSF 02493_ Dropped Imp. Assault Rifle. 02493_ Acquired Arc Projector. 02508_ Dropped System Shield. 02510_ Acquired Remote Datajack. 02522_ DSF access sealed. 02522_ ALERT: All DSF locations entering lockdown mode. 02526_ Critical hit (Burn: +37). 02533_ Aluminum Leg destroyed. 02540_ Field Laser severed. [Achievement: Let's See Who's Tougher] 02543_ Door malfunctions. 02543_ Chain reaction triggered in Nuclear Core. 02545_ Cooling System destroyed. 02546_ L-41 Fighter heat damages Imp. Melee Analysis Suite. 02547_ Aluminum Leg destroyed. 02560_ Arc Projector destroyed. 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Assault Rifle | 81% | -9/Storage Particle Cannon | 28% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- It's Just You Let's See Who's Tougher Challenges ------------ None Game ------ Seed RainbowCarbideDrillbomb Manual? 0 Play Time 00:37:34 Cumulative 7.2 hours Start 2025.07.16 @ 12:58:26 End 2025.07.16 @ 13:34:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2c6338c-5655-4628-bc36-13e4957a3287