Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 22:19:00 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (848) 848 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2863 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Authchip [R/NC] Authchip [R/Combat] Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit Advanced Visual Processing Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Seismic Detector Authchip [R/NC] Authchip [R/Combat] Improved EM Shotgun Small Laser Assault Rifle Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 25 | 8 . 1 11 5 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads 6 | 2 . . 3 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 1 . 2 Device 1 | 1 . . . . Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 10 | 3 . . 6 1 Energy Gun 9 | 2 . . 6 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Corrupted Parts 3 | . . . 3 . System Corruption 14 | . . . 14 . Parts Lost 8 | . . . 2 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . 1 1 Weapon 3 | . . . 1 2 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 8 7 7 Power . | . 1 1 1 . Propulsion 1 | 1 2 2 1 . Utility 1 | . 2 2 2 3 Weapon 2 | . 2 3 3 3 Tool/Special . | . . . . . Unused Backups 11 | . . . 5 6 Power . | . . . . . Propulsion 3 | . . . 3 . Utility 4 | . . . 1 3 Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 100 78 84 60 Engine 10 | . 14 11 11 6 Treads 24 | . 28 22 24 20 Device 10 | . 14 11 11 6 Storage 10 | . 14 11 11 7 Protection 2 | . . 1 5 . Energy Gun 21 | . 28 22 22 14 Peak Build Rating 20 | 7 8 9 14 20 Average Rating 9 | 5 7 8 12 13 On Entrance 7 | . 7 8 9 13 Naked Turns 32 | . . . . 32 Heaviest Build 20 | 15 15 18 20 17 Greatest Support 80 | 40 40 40 60 80 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 6 | 3 7 8 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 498 | 373 10 . 115 . Remotely . | . . . . . Salvage Created 1431 | 207 58 59 832 275 Parts 78 | 18 1 5 43 11 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 22 | . . 1 16 5 Melee 1 | . . . 1 . Guns 16 | . . 1 11 4 AOE 5 | . . . 4 1 Classes Destroyed 8 | 2 1 1 4 . Worker 2 | . . . 2 . Builder 1 | . . . 1 . Tunneler 5 | 5 . . . . Hauler 4 | . 1 . 3 . Recycler 1 | 1 . . . . Swarmer 5 | . . . 5 . Grunt 11 | . . . 6 5 Sentry 6 | . . 1 5 . Best Kill Streak 8 | 3 1 1 8 5 Combat Bots Only 5 | . . 1 5 5 Max Kills in Single Turn 6 | 1 1 1 6 2 Gunslinging . | . . . . . Exploded 4 | . . . 4 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 224 | . . 4 88 132 Missed 66 | . . 2 28 36 Hits 158 | . . 2 60 96 Melee 1 | . . . . 1 Projectile 157 | . . 2 60 95 Critical Strikes 1 | . . . . 1 Damage Taken 2131 | . 34 28 796 1273 Core 697 | . . . 146 551 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 100 . 63 . Volleys Fired 92 | 31 3 2 38 18 Largest 2 | 1 2 2 2 2 Hottest 90 | 20 80 80 90 90 Shots Fired 144 | 31 6 4 69 34 Gun 144 | 31 6 4 69 34 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 31 | 31 . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 113 | . 6 4 69 34 Robot Hit Streak 15 | 7 3 2 15 6 Robot Miss Streak 6 | 2 2 1 5 6 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 108 | 21 3 2 56 26 Core Hits 64 | 7 1 2 36 18 Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 1 | 1 . . . . Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2337 | 253 67 23 1391 603 Guns 1746 | 253 42 23 993 435 Cannons . | . . . . . Explosions 550 | . 25 . 389 136 Melee . | . . . . . Ramming 41 | . . . 9 32 Kinetic 253 | 253 . . . . Thermal 346 | . 25 . 185 136 Explosive 204 | . . . 204 . Electromagnetic 1493 | . 42 23 993 435 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . 2 17 2 Average Corruption 5 | . . 1 5 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 7 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 37 | . . . 21 16 Projectiles . | . . . . . Explosions 37 | . . . 21 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 181 | . 34 . 86 61 Shots 4 | . 1 . 2 1 Rammed 12 | . . . 3 9 Targets Rammed 12 | . . . 3 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 251 | . 66 36 213 251 Average Temperature 72 | . 35 22 60 105 Received Heat Transfer 732 | . . 18 210 504 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 12 | . . . 11 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 450 | . 50 . 250 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 . 2 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 84 100 Level 1 6 | . . . 15 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 254 | 10 14 30 254 194 Initial 107 | . . . 3 107 Average 45 | . . 6 69 135 Influence Increases 763 | 30 14 30 462 227 Destroy 0b10 Robot/C 440 | . . 20 320 100 Destroy 0b10 Robot/NC 65 | 30 5 . 30 . Destroy Leader 108 | . 2 10 76 20 Successful Hack 4 | . . . 4 . Disable Machine 45 | . . . 15 30 Destroy Structure 26 | . 7 . 17 2 Lose Combat Pursuer 75 | . . . . 75 Influence Decreases 569 | 30 14 20 218 287 Entered New Map 154 | . . . 7 147 Time Decay 335 | 30 14 20 191 80 Lost Part 80 | . . . 20 60 Squads Dispatched 4 | . 1 . 1 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . . 1 23 20 Peak Tracking Total 10 | . . 1 7 10 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 4 | . . 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1076 | 151 203 85 501 136 Optics 114 | . . . . 114 Seismic 1061 | 151 203 85 501 121 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1269 | 312 203 85 501 168 Spaces Moved 639 | 152 120 49 222 96 Core 60 | 9 . . . 51 Treads 579 | 143 120 49 222 45 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 149 | 153 160 160 160 101 Slowest Speed 165 | 160 160 160 160 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 6 24 8 38 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . 6 . 16 2 Melee . | . . . . . Projectile . | . . . . . AOE 24 | . 6 . 16 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 803 | 196 125 51 300 131 Wait 9 | . . . 9 . Move 636 | 151 119 48 222 96 Hop . | . . . . . Pick Up 16 | 6 2 . 7 1 Fast Attach 14 | 7 . 1 3 3 Attach 3 | . . . 1 2 Detach . | . . . . . Swap 9 | 1 1 . 7 . Drop 13 | . . . 11 2 Fire 92 | 31 3 2 38 18 Melee . | . . . . . Ram 7 | . . . . 7 Kick . | . . . . . Crush 4 | . . . 2 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 313 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Met a group of wandering Federalists 334 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 8) 516 | -10/Materials | Entered another Materials area 516 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 568 | -9/Materials | Discovered new exit (range 16) 601 | -9/Materials | Entered Storage 995 | -9/Storage | System corruption reached 10% 1094 | -9/Storage | Discovered new exit (range 6) 1102 | -9/Storage | Entered Materials 1102 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1238 | -8/Materials | Released all parts (6) 1249 | -8/Materials | Core integrity fell below 50% 1257 | -8/Materials | Core integrity fell below 20% 1266 | -8/Materials | Lost 6 parts (1p2n1u2w) 1270 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01218_ G-47 Trooper destroyed. 01223_ Seismic Detector destroyed. 01225_ Slammed into G-47 Trooper. 01225_ Critical hit (Burn: +37). 01235_ G-47 Trooper IFF system glitched. 01235_ Imp. EM Shotgun destroyed. 01237_ G-47 Trooper misfires. 01238_ Released Imp. EM Shotgun. 01238_ Released Lgt. Ion Engine. 01238_ Released Lgt. Treads. 01238_ Released Adv. Visual Processing Unit. 01238_ Released Arm. Treads. 01238_ Released Sml. Storage Unit. 01243_ Slammed into A-02 Transporter. 01252_ S-10 Pest destroyed. 01254_ G-47 Trooper misfires. 01264_ Slammed into S-10 Pest. 01265_ Destabilizing: System corrupted (+2). 01266_ Slammed into S-10 Pest. 01269_ Slammed into B-36 Bruiser. 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