Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 00:21:49 Player: shockman27 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (155) 775 Value Destroyed (4704) 4704 Prototype IDs (51) 1020 Alien Tech Used (3) 600 Bonus (2611) 2611 TOTAL SCORE: 19810 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 309 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 190/300 Energy 500/500 System Corruption 18% Temperature Cool (9) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Energy Well Spectral Analyzer Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Mapping Drone Bay (3/3) Improved Matter Neutralizer Improved Matter Neutralizer Portable AFG (100) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Particle Accelerator ECM Suite Cloaking Device Layered Light Armor Plating > --- WEAPON ----------- Vortex Driver Ragnarok Missile Launcher Power Sword > --- INVENTORY -------- Heavy Antimatter Reactor Quantum Reactor Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Mapping Drone Bay Transdimensional Reconstructor Enhanced Quantum Rifle Enhanced Quantum Rifle Improved Matter Neutralizer Vortex Driver Enhanced Nova Cannon Compact Tesla Bomb Launcher Portable AFG [Rating: 172] Favorites ----------- Power Vortex Chain Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Airjet Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Power Sword Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Ragnarok Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 . . . . . 2 . . . . . . . . . . . . . . 1 1 . . . Utility 11 | . . 1 1 1 . . . . . . . . . 2 . . . . 2 . . . . 1 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 8 10 13 12 25 1 . 2 3 10 . 2 . 3 5 . 4 13 1 4 2 1 4 1 2 9 2 7 14 Power 19 | 1 . 1 1 7 . . . 1 1 . . . 1 . . 2 1 . . . . . . . . . 2 1 Engine 9 | 1 . . 1 6 . . . . . . . . 1 . . . . . . . . . . . . . . . Core 6 | . . 1 . 1 . . . 1 1 . . . . . . 2 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 Propulsion 44 | 2 1 7 4 8 . . . . 2 . . . . 2 . . 4 . 1 . . 1 . 1 3 . 2 6 Treads 13 | 2 . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . 8 . . . . 2 . . . . 2 . . 4 . 1 . . 1 . 1 3 . 2 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | 2 4 3 3 6 . . 2 . 6 . 1 . 1 3 . 2 5 . 3 1 1 3 1 1 3 2 . 6 Device 35 | 1 1 2 1 2 . . 2 . 4 . 1 . 1 2 . 2 3 . 2 . 1 1 . 1 2 2 . 4 Storage 8 | 1 3 . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 Processor 9 | . . 1 . 1 . . . . 1 . . . . . . . 2 . 1 . . . 1 . 1 . . 1 Hackware 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . 2 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 3 5 2 4 4 1 . . 2 1 . 1 . 1 . . . 3 1 . 1 . . . . 3 . 3 1 Energy Gun 14 | 1 2 . 4 1 . . . . . . 1 . . . . . 1 . . 1 . . . . 1 . 1 1 Energy Cannon 7 | . . . . 1 . . . . 1 . . . . . . . 2 1 . . . . . . 2 . . . Ballistic Gun 6 | 2 . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 4 . . 1 . . . . . . . . . 8 . 1 . . 4 1 . 4 1 3 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . System Corruption 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Parts Lost 48 | . . 1 2 3 . . . . . . . . 1 2 . 7 1 . 1 . 1 . . . 1 1 4 23 Power 7 | . . . . 1 . . . . . . . . 1 . . 2 . . . . . . . . . . 1 2 Propulsion 15 | . . . . 1 . . . . . . . . . 2 . 1 1 . . . 1 . . . . . . 9 Utility 19 | . . 1 . 1 . . . . . . . . . . . 3 . . 1 . . . . . 1 1 1 10 Weapon 7 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 Highest Loss Streak 16 | . . 1 1 3 . . . . . . . . 1 2 . 4 1 . 1 . 1 . . . 1 1 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 12 18 19 13 14 15 15 14 14 15 15 15 14 14 14 11 14 14 14 14 14 15 14 13 13 13 13 12 Power 1 | . 1 1 1 . 1 1 1 1 1 2 2 2 1 1 1 . . 1 1 1 1 1 1 1 2 2 1 . Propulsion 2 | 1 2 3 6 2 2 2 2 2 . 2 2 2 2 1 . . . 2 2 4 3 3 3 2 2 2 2 2 Utility 5 | . 4 6 7 6 5 7 7 5 6 6 6 6 6 5 7 5 6 7 6 4 5 6 6 6 4 3 1 3 Weapon 5 | 1 5 7 4 4 5 5 5 5 6 5 5 5 5 6 6 5 6 4 4 5 5 4 3 2 3 4 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | 1 . 8 10 2 1 . 3 . 4 . . . . . . . 7 . 2 . . 3 . . 3 4 2 3 Power 9 | . . 4 1 . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . Propulsion 8 | 1 . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Utility 16 | . . 1 2 1 . . 3 . 1 . . . . . . . 2 . 2 . . 1 . . . 2 . 1 Weapon 20 | . . 2 4 1 . . . . 3 . . . . . . . 4 . . . . 1 . . 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 97 99 91 100 100 100 96 93 100 100 96 99 94 100 86 88 92 91 90 89 89 85 89 93 94 89 78 Engine 3 | . 13 2 3 12 7 7 7 7 1 . . . 3 5 5 2 . . . . . . . . . . . . Core 4 | . . 8 5 1 7 7 7 7 11 13 13 13 8 5 5 7 6 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 2 5 Treads 7 | . 22 30 36 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23 | . . . . 29 30 30 30 30 39 40 40 40 40 34 35 29 31 35 31 31 31 31 30 31 33 33 30 25 Device 17 | . 14 10 13 20 15 15 15 23 19 20 20 20 20 28 29 21 15 16 21 21 21 20 20 21 18 18 22 16 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 6 Processor 8 | . . 9 9 . 7 7 7 7 6 6 6 6 6 5 5 5 12 17 17 15 15 15 15 13 13 16 15 17 Protection 1 | . . . 4 . . . . . . . . . . . . 2 5 . . 4 5 5 5 4 7 5 2 . Energy Gun 3 | . 11 10 11 1 4 3 7 7 . . 1 . . . . . . . . . . . . . 2 . . . Energy Cannon 1 | . . . . . . 3 . . 1 6 6 3 6 . 4 . . 4 5 1 . . . 3 4 8 4 . Ballistic Gun 2 | . 10 8 5 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 3 | . 2 2 . . 1 7 7 2 5 6 4 6 5 4 5 5 5 5 5 5 5 5 5 4 4 4 3 2 Peak Build Rating 172 | 7 9 19 27 46 49 49 55 53 65 64 63 63 65 76 76 76 114 114 133 130 129 127 128 144 168 162 172 160 Average Rating 70 | 5 8 15 24 34 46 48 49 50 57 61 62 59 63 69 75 62 82 111 122 124 121 122 124 135 157 159 158 127 On Entrance 77 | . 7 9 19 26 44 48 49 51 49 61 61 63 63 58 76 76 61 109 112 132 123 121 124 124 136 161 158 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 15 52 52 57 42 42 42 40 44 56 52 53 51 54 57 57 57 63 72 79 77 83 67 67 78 91 96 100 84 Greatest Support 100 | 40 40 66 91 43 43 43 43 43 57 53 53 53 53 57 57 57 74 74 75 75 75 76 76 86 100 100 100 82 Greatest Overweight (x) 5 | . 5 5 . 3 . . . 1 1 . . . 1 1 . . 1 . 1 1 1 . . . . . 1 1 Average Overweight (x) . | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 5 16 20 20 20 15 15 15 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 14 | 3 12 18 19 14 14 15 14 14 14 15 15 14 14 14 14 11 14 14 14 14 14 14 14 13 14 14 14 13 Final Capacity 20 | 8 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 5 16 20 20 15 15 15 13 15 15 15 15 15 15 14 14 10 15 15 15 15 15 15 15 13 15 15 14 5 Class Distribution -------------------- 44% | Mutant 18% | Scout 12% | Scavenger-Scout 7% | Scavenger-Mutant 6% | Infiltrator-Ninja 4% | Scavenger-Ninja 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Commander-Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Ninja | -2/Testing Infiltrator-Ninja | -1/Access Infiltrator-Ninja | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Matter Collected 4309 | 246 332 653 194 327 82 10 20 68 259 . 53 . 144 214 69 118 183 36 100 80 50 90 50 50 27 141 315 398 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5548 | 29 337 778 797 457 . 220 . 36 482 . . . 221 72 32 63 . . 223 . 116 350 5 137 27 357 440 369 Parts 277 | 5 23 57 26 12 . 5 . 2 41 . . . 16 3 5 4 . . 13 . 1 3 1 5 4 20 10 21 Haulers Intercepted 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | 1 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 3 7 . 2 . 2 1 . 11 . 2 3 . . . . 1 2 . . . . . . Prevented 14 | . . . . . . . . 8 . 3 3 . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Combat Hostiles Destroyed 105 | . 14 20 11 4 . . . 3 2 . . . 10 5 4 5 . . 1 . 3 . 1 2 . 5 3 12 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 37 | . 8 16 9 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Cannons 14 | . . . . 2 . . . . 2 . . . . . . . . . 1 . 3 . . 1 . 5 . . AOE 49 | . 6 4 . . . . . 2 . . . . 10 5 4 4 . . . . . . . . . . 3 11 Classes Destroyed 16 | 1 4 5 2 . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . . Worker 11 | . . 1 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 4 Builder 9 | . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . 3 1 . Tunneler 7 | 1 . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Hauler 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 11 | . 1 . 1 3 . . . . 1 . . . . . . . . . 1 . . . . . . . 3 1 Mechanic 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 5 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Swarmer 58 | . 12 7 . . . . . 3 . . . . 10 5 4 5 . . . . 1 . . . . 2 . 9 Grunt 27 | . 2 9 7 3 . . . . . . . . . . . . . . 1 . 1 . . 2 . 2 . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 9 | . . 4 3 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Programmer 8 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 3 Best Kill Streak 5 | 1 4 5 5 3 . . . 3 2 . . . 5 4 4 4 . . 2 . 3 . 1 2 1 3 5 5 Combat Bots Only 5 | . 3 5 5 3 . . . 3 1 . . . 5 4 4 4 . . 1 . 3 . 1 2 . 2 3 5 Max Kills in Single Turn 4 | 1 3 2 1 1 . . . 2 1 . . . 4 2 2 4 . . 1 . 1 . 1 1 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 . . . . . 2 . . . . 4 2 2 4 . . . . . . . . . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Hostile Shots Fired 748 | . 76 77 58 82 . 9 . 7 34 . 3 . 13 19 7 28 2 . 10 . 49 . 2 7 2 29 34 200 Missed 268 | . 16 21 16 28 . 7 . 4 17 . 1 . 5 8 3 15 1 . 4 . 30 . . 6 . 5 9 72 Hits 480 | . 60 56 42 54 . 2 . 3 17 . 2 . 8 11 4 13 1 . 6 . 19 . 2 1 2 24 25 128 Melee 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . Projectile 477 | . 60 56 42 54 . 2 . 3 17 . 2 . 8 11 4 13 . . 6 . 19 . 2 1 2 22 25 128 Critical Strikes 19 | . . 2 3 . . . . . 1 . . . . . . 2 . . 1 . . . . . . . 1 9 Actively Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 9017 | . 632 692 637 539 . 22 . 93 160 . 36 . 184 174 51 275 38 . 119 . 217 . 39 24 51 755 1266 3013 Core 2133 | . 115 89 44 102 . . . 36 48 . . . 6 17 . . . . 23 . . . . . . 70 541 1042 Absorbed by Shields 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Redirected to Shielding 155 | . . . . . . . . . . . . . . . . . . . . . . . . . . 155 . . Ignored by Resistances 15 | . . . . . . . . . 12 . . . . . . . 3 . . . . . . . . . . . Regen/Repaired (Parts) 304 | . 211 . . . . . . . 39 . . . . . . . 54 . . . . . . . . . . . Core Remaining (%) 88 | 100 54 77 92 . . . . 80 . . . . 93 . . . . 98 . . . . 98 100 . 95 . . Volleys Fired 454 | 3 46 57 46 21 13 4 . 5 14 14 13 . 45 7 3 14 1 22 3 50 3 . 5 9 4 31 9 12 Largest 2 | 2 2 2 2 2 1 1 . 2 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 2 1 1 2 1 Hottest 190 | 70 100 88 106 115 65 65 . 50 85 85 85 . 85 85 36 36 100 90 100 90 100 . 90 190 90 113 116 70 Shots Fired 602 | 6 77 111 87 34 13 4 . 7 14 14 13 . 45 7 3 14 1 21 3 50 3 . 5 12 4 31 12 11 Gun 315 | 6 62 109 87 27 6 1 . 5 . . . . . . . 11 . . . . . . . . . . . 1 Cannon 235 | . . . . 7 7 3 . . 14 14 13 . 39 2 . . 1 21 3 50 3 . 5 12 4 31 6 . Launcher 42 | . 5 2 . . . . . 2 . . . . 6 5 3 3 . . . . . . . . . . 6 10 Special 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 116 | 3 31 55 8 6 . . . 2 . . . . . . . 11 . . . . . . . . . . . . Thermal 351 | 3 39 54 28 14 13 4 . 3 14 14 13 . 39 2 . . . 21 . 50 . . 5 9 4 21 . 1 Explosive 42 | . 5 2 . . . . . 2 . . . . 6 5 3 3 . . . . . . . . . . 6 10 Electromagnetic 67 | . 2 . 51 14 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . 1 . 3 . 3 . . 3 . 10 6 . Robot Hit Streak 11 | 2 5 10 9 11 . . . 6 2 . . . . . 2 4 2 . 3 . 4 . . 5 . 9 5 8 Robot Miss Streak 4 | 2 4 4 2 2 . . . 1 1 . . . . . 1 3 . . 1 . . . . 1 . 4 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 316 | 3 36 75 63 28 . 5 . 4 19 . . . 3 . 2 6 5 . 7 . 3 7 2 3 1 17 9 18 Core Hits 190 | 1 22 32 21 9 . 2 . 7 9 . . . 15 11 6 6 1 . 4 . 2 2 1 2 1 10 8 18 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . 4 1 5 . . . . 1 . . . . . . . . 3 . 1 . 2 . . 1 . 4 . . Burn 8 | . 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Sunder 7 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . 3 . . Melee Attacks 253 | . 13 1 3 21 7 7 4 . 55 . 3 . 3 18 . . 4 . 12 3 7 7 5 4 9 28 15 24 Impact 24 | . . . . 21 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing 229 | . 13 1 3 . 4 7 4 . 55 . 3 . 3 18 . . 4 . 12 3 7 7 5 4 9 28 15 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . 1 . . 6 . . . . 11 . . . . . . . . . 3 . . . . . 1 5 2 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15649 | 36 784 1436 1127 1104 . 411 . 179 1396 . . . 712 486 377 341 206 . 746 32 242 571 95 95 94 1142 1587 2450 Guns 3252 | 36 478 1199 1120 251 . . . 78 . . . . . . . 60 . . . . . . . . . . . 30 Cannons 1860 | . . . . 161 . . . . 144 . . . . . . . 70 . 165 32 242 . . 95 . 612 339 . Explosions 5482 | . 260 237 . 55 . . . 101 . . . . 539 486 377 281 . . 263 . . . . . . . 1078 1805 Melee 5048 | . 46 . . 637 . 411 . . 1252 . . . 173 . . . 136 . 318 . . 571 95 . 94 530 170 615 Ramming 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 957 | 11 213 551 59 43 . . . 20 . . . . . . . 60 . . . . . . . . . . . . Thermal 2084 | 25 245 648 358 253 . . . 58 144 . . . . . . . . . . 32 . . . 95 . 196 . 30 Explosive 5427 | . 260 237 . . . . . 101 . . . . 539 486 377 281 . . 263 . . . . . . . 1078 1805 Electromagnetic 894 | . 20 . 703 171 . . . . . . . . . . . . . . . . . . . . . . . . Impact 637 | . . . . 637 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4411 | . 46 . . . . 411 . . 1252 . . . 173 . . . 136 . 318 . . 571 95 . 94 530 170 615 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1232 | . . . . . . . . . . . . . . . . . 70 . 165 . 242 . . . . 416 339 . Highest Corruption 22 | . . . . . . . . . 4 4 4 4 4 . . . 22 22 . . . . . . . 2 5 18 Average Corruption 5 | . . . . . . . . . 3 4 4 4 4 . . . 5 22 . . . . . . . 1 4 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . . . 18 3 7 . 5 . . . 2 16 . . . . . . . 5 3 13 Message Errors 19 | . . . . . . . . . 4 1 3 . 1 . . . . 5 . . . . . . . 1 1 3 Matter Fused 11 | . . . . . . . . . 2 2 . . . . . . 2 1 . . . . . . . 1 . 3 Heat Flow Errors 9 | . . . . . . . . . 4 . 2 . . . . . . 1 . . . . . . . 1 . 1 Energy Discharges 5 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . . 5 . 1 . . . . . . 4 . . . . . . . . 1 2 Data Loss (major) 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 Overload Shots 7 | . . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2409 | . 6 25 . 344 . 154 . . 349 . . . 114 . 21 32 . . 98 . 46 300 21 . . 158 347 394 Projectiles 281 | . . . . . . . . . . . . . . . . . . . 1 . 46 . . . . 7 227 . Explosions 318 | . . 25 . 1 . . . . . . . . 10 . 21 32 . . 33 . . . . . . . 50 146 Melee 1810 | . 6 . . 343 . 154 . . 349 . . . 104 . . . . . 64 . . 300 21 . . 151 70 248 Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 299 | . 30 . . 34 . . . 39 . . . . 49 . . 53 . . . . . . . . . . . 94 Shots 8 | . 2 . . 1 . . . 1 . . . . 2 . . 1 . . . . . . . . . . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 600 | 27 193 143 36 317 150 90 . . 455 108 249 . 58 . . . . 67 . . . . . 54 5 154 600 229 Average Temperature 98 | 14 45 47 13 163 61 48 . . 106 64 121 . 14 . . . . 26 . . . . . 22 5 42 252 22 Received Heat Transfer 1218 | . 162 267 315 207 . 12 . . 6 . . . 9 . . 18 . . 48 . 18 . 21 . . 81 9 45 Effects 10 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 6 . Shutdowns 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . 4 8 . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 8 | . 3 2 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Transferred 4653 | 74 962 1591 999 346 . . . 111 148 . . . . . . . . . . 50 . . . 150 . 185 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Maximum Alert Level 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 1 2 Low Security (%) 75 | 100 100 82 100 100 . . . . 100 . . . . 57 . . . . 100 . . . . . 52 14 54 4 Level 1 17 | . . 17 . . . . . . . . . . . 42 . . . . . . . . . . 47 85 45 40 Level 2 7 | . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . 54 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 667 | 5 155 263 150 115 . . . . 105 . . . . 228 . . . . 82 . . . . 602 240 278 267 667 Initial 600 | . . 56 103 . . . . . 79 . . . . 69 . . . . . . . . . 600 237 85 153 138 Average 130 | . 57 131 47 31 . . . . 56 . . . . 154 . . . . 9 . . . . 551 194 227 182 411 Influence Increases 6100 | 5 522 607 339 282 . 10 . 196 443 . 15 . 230 279 90 110 217 . 121 . 180 10 5 713 65 515 312 834 Destroy 0b10 Robot/C 2260 | . 280 400 220 80 . . . 120 40 . . . 200 100 80 100 60 . 20 . 60 . . 40 . 160 60 240 Destroy 0b10 Robot/NC 280 | 5 15 30 20 25 . 10 . . 50 . . . 10 5 . . . . 20 . . 10 5 . 5 25 20 25 Destroy Leader 374 | . 54 102 62 20 . . . 20 24 . . . 20 10 10 10 . . . . . . . . . 2 10 30 Allied During Kill 126 | . . . . . . . . 56 8 . . . . . . . 22 . . . . . . . . 40 . . Successful Hack 108 | . 35 15 5 15 . . . . 14 . . . . . . . . . . . . . . . . . 24 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 270 | . 30 . 15 30 . . . . 45 . . . . 75 . . . . 15 . . . . . . 45 15 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1057 | . 48 15 2 22 . . . . 37 . . . . 74 . . . . 66 . . . . 28 30 138 153 444 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . 600 . . . . Partial Spotted 180 | . . . . 30 . . . . 30 . . . . 15 . . . . . . . . . 45 15 30 . 15 Lose Combat Pursuer 765 | . 30 45 15 60 . . . . 195 . 15 . . . . . 135 . . . 120 . . . 15 75 30 30 Influence Decreases 5612 | 5 388 496 584 186 96 10 . 70 505 64 15 . 120 191 164 195 191 65 74 47 120 70 5 290 336 411 351 563 Entered New Map 1086 | . . 78 142 . 36 . . . 47 25 . . . 41 74 25 39 65 . 19 . 60 . . 186 67 103 79 Time Decay 3550 | 5 378 408 283 156 60 10 . 70 391 39 15 . 110 130 90 100 62 . 54 28 120 10 5 140 140 294 198 254 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Lost Part 470 | . . 10 20 30 . . . . . . . . 10 20 . 70 10 . 10 . . . . . 10 10 40 230 Lost Ally 217 | . 10 . . . . . . . 67 . . . . . . . 80 . 10 . . . . . . 40 10 . Purge Threat 139 | . . . 139 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 3 3 2 . . . . 4 . . . . 5 . . . . 2 . 1 . . . 1 5 3 3 Investigation 12 | . 1 2 1 1 . . . . 1 . . . . 3 . . . . . . . . . . . 1 1 1 Extermination 10 | . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 1 1 2 Reinforcement 9 | . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 3 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Distress Signals 13 | . 1 2 . . . . . . 1 . . . . 2 . . 4 . 1 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 26 25 14 9 . 1 . 6 13 . 1 . 11 11 4 10 13 . 5 . 16 . 5 7 2 16 10 28 Peak Tracking Total 11 | . 3 5 4 3 . 1 . 3 5 . 1 . 6 8 4 5 11 . 3 . 9 . 2 5 1 4 4 11 Tactical Retreats 38 | . 2 1 1 3 . . . . 10 . 1 . . . . 1 4 . . . 5 . . . 1 3 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Traps Triggered 14 | . . 2 1 1 . . . . 2 . . . . . . . . . . . . . . . . 4 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Disabled 21 | . 2 . 1 2 . . . . 3 . . . . 5 . . . . 1 . . . . . . 3 1 3 Max in Single Turn 2 | . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 1 2 Garrison Access 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Machines Accessed 51 | . 10 3 3 5 1 . . . 4 . 2 4 . 2 . . 4 . 2 1 . 5 . . 1 1 2 1 Terminals 18 | . 8 3 2 3 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 1 1 . Total Hacks 140 | . 33 7 11 10 1 . . . 7 . 2 27 . 5 . . 6 . 4 1 . 17 . . 1 3 3 2 Successful 96 | . 21 4 3 8 1 . . . 3 . 2 27 . . . . 6 . 2 1 . 17 . . . . 1 . Failed 44 | . 12 3 8 2 . . . . 4 . . . . 5 . . . . 2 . . . . . 1 3 2 2 Catastrophic 7 | . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 21 4 7 6 . . 1 . 13 . . . . . . . 2 . 7 . . . . . 12 18 13 9 Terminals 49 | . 25 7 7 7 . . . . . . . . . . . . . . 1 . . . . . . . . 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 7 . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . Recycling Units 4 | . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 21 | . . . 4 1 . . . . 3 . . . . 5 . . . . 3 . . . . . 1 3 1 . Terminal Hacks 70 | . 9 1 1 4 1 . . . . . 2 27 . . . . 6 . 1 1 . 17 . . . . . . Record 22 | . . . . . . . . . . . 1 11 . . . . 4 . . . . 6 . . . . . . Part Schematic 11 | . . . . . . . . . . . . 8 . . . . . . . . . 3 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . 1 . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 5 | . . . . . 1 . . . . . 1 . . . . . 2 . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 6 . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Scan Component 5 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 14 | . 6 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 12 | . 5 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 7 3 3 3 . . . . 4 . . . . 2 . . . . 1 . . . . . 1 1 2 1 Full Trace Events 4 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 14 . . . . 8 . . . . . . . . . 3 . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 97 | . 78 . . . . . . . 19 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total Allies 14 | . 1 . . . . . 4 . . . . . . . . . 5 . 1 . . . . . . 2 1 . Largest Group 5 | . 1 . . . . . 4 4 4 . . . . . . . 5 . 1 . . . . . . 2 1 . Highest-Rated Group 240 | . 10 . . . . . 156 156 156 . . . . . . . 240 . 28 . . . . . . 192 28 . Highest-Rated Ally 96 | . 10 . . . . . 40 40 40 . . . . . . . 64 . 28 . . . . . . 96 28 . Zionite Dispatches 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Recon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 9 | . . . . . . . . . 3 . . . 3 . . . . . 2 . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . 1 . . . 3 . . . . . 2 . . . . . . . . . Ally Attacks 70 | . . . . . . . . 11 2 . . . . . . . 34 . . . . . . . . 23 . . Total Damage 2295 | . . . . . . . . 425 72 . . . . . . . 807 . . . . . . . . 991 . . Kills 8 | . . . . . . . . 3 . . . . . . . . 3 . . . . . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Active Infowar (turns) 11822 | 37 1752 204 369 482 369 204 692 235 962 109 334 32 341 279 192 206 817 297 382 574 358 121 313 288 281 645 403 544 Optics 4545 | . . . . . . . . . . . . . . . . . 339 297 382 574 358 121 313 288 281 645 403 544 Sensors 9548 | . . . 369 482 369 204 692 235 826 109 314 32 285 279 192 204 817 297 382 574 356 115 313 288 281 645 401 487 Structural 5574 | . . . . . . . . . 73 82 334 32 244 279 192 206 478 290 382 574 358 119 311 288 279 645 402 6 Seismic 5840 | 37 1752 204 . . . . . . 764 109 334 32 341 279 192 20 . . . . . . . 287 281 645 228 335 Decoding 4837 | . . . . . . . . . . . . . . . . . 631 297 382 574 358 121 313 288 281 645 403 544 Cloaking 939 | . . . . . . . . . . . . . . . . . . . . . . . . . . 157 317 465 ECM 783 | . . . . . . . . . . . . . . . . 28 185 . 2 . . . . . . 252 316 . Robot Analysis Total 8 | . 3 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . . . . 3 1 2 . . . 1 . . . 2 2 . 1 . . 1 . . . . . . . Drone Launches 11 | . . . . . . . . . 2 . . . 3 . . . . . 3 3 . . . . . . . . Drone Recoveries 11 | . . . . . . . . . 2 . . . 3 . . . . . 3 3 . . . . . . . . Decoded 0b10 Intel 108 | . . . . . . . . . . . . . . . . . . . 5 . . . . 9 10 35 21 28 Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Emergency Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Items 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 6 7 Machines 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Patrols 20 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 1 3 1 10 Investigations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Reinforcements 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Guards 24 | . . . . . . . . . . . . . . . . . . . 2 . . . . 5 7 . 7 3 Exits 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 3 3 3 2 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Guard Positions 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Turns Passed 13238 | 112 1752 1021 797 566 369 204 695 235 962 109 334 32 341 279 192 206 817 297 382 574 358 121 313 288 281 645 412 544 Spaces Moved 16016 | 60 881 464 370 590 502 380 1171 276 1527 216 622 79 470 452 331 391 1336 513 420 675 552 192 399 354 590 896 623 684 Core 12 | 10 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Treads 1302 | 50 524 358 370 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 463 | . 357 106 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14239 | . . . . 588 502 380 1171 276 1527 216 622 79 470 452 331 391 1336 513 420 675 552 192 399 354 590 896 623 684 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 155 155 156 43 43 43 43 43 36 36 36 36 36 36 38 38 36 44 42 42 42 44 46 38 34 35 35 45 Average Speed 54 | 141 157 158 158 55 43 43 43 43 36 36 36 36 38 37 38 43 41 44 43 44 44 44 46 38 34 35 38 54 Slowest Speed 200 | 160 160 160 160 200 43 43 43 103 94 36 36 36 94 96 38 44 98 44 102 102 107 46 46 41 35 35 105 129 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 22 | . . . . . 5 2 . . 3 . 4 . . . . . 1 . . 2 . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 99 44 31 15 57 63 91 41 39 49 64 69 63 16 50 61 96 72 14 67 71 61 59 6 22 65 21 19 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 19 | . 1 . . . 1 . 1 . 6 . . 1 . . . 1 . . 4 . 1 3 . . . . . . Known Exits Taken 24 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . . 2 2 4 1 . . 2 . 4 . 1 2 . 1 . 3 5 . 1 . . . . . Spaces Dug 376 | . 15 1 1 17 14 5 . . 42 12 16 . 37 16 . 17 . 20 7 52 5 . 8 10 10 31 11 29 Terrain Destroyed 803 | . 52 9 1 20 14 5 . 24 43 14 16 . 84 36 14 33 1 20 35 52 8 . 8 14 10 41 54 195 Melee 146 | . 6 1 1 14 7 2 . . 33 . 3 . . 14 . . . . 7 3 5 . 3 4 7 17 11 8 Projectile 226 | . 9 . . 4 7 3 . . 10 14 13 . 39 2 . . 1 20 2 49 3 . 5 10 3 24 8 . AOE 431 | . 37 8 . 2 . . . 24 . . . . 45 20 14 33 . . 26 . . . . . . . 35 187 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Com Total 19547 | 78 1111 643 508 756 630 405 1358 382 1843 231 712 82 577 528 392 415 1599 560 603 899 653 216 514 488 651 1154 759 800 Wait 2158 | 1 130 70 26 56 98 13 173 98 194 . 69 . 49 30 57 1 149 21 145 158 82 . 98 116 19 186 73 46 Move 15988 | 59 880 463 369 589 501 379 1170 275 1526 215 621 78 469 451 330 390 1335 512 419 674 551 191 398 353 589 895 622 684 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 137 | 6 13 16 23 7 3 . 2 . 13 . . 1 1 4 . 1 15 1 7 . 2 3 1 . 8 5 5 . Fast Attach 55 | 7 2 1 1 5 1 . 1 . 3 . . . . 1 . 1 7 . 2 1 . 3 1 . 4 . 2 12 Attach 83 | . 1 2 4 18 . . 1 . 6 . . 1 1 8 . 5 2 1 3 5 3 . 1 4 3 1 5 8 Detach 49 | . . . . 11 1 . 2 1 3 . . 1 1 3 . 1 4 . 1 5 2 . 1 1 2 . 5 4 Swap 155 | 1 21 15 11 13 3 1 1 3 15 2 5 . 7 3 2 1 9 3 4 1 2 6 3 1 5 4 8 5 Drop 152 | 1 5 18 24 15 3 . 4 . 14 . 1 1 1 3 . 1 20 . 7 2 1 6 1 . 8 4 7 5 Fire 454 | 3 46 57 46 21 13 4 . 5 14 14 13 . 45 7 3 14 1 22 3 50 3 . 5 9 4 31 9 12 Melee 253 | . 13 1 3 21 7 7 4 . 55 . 3 . 3 18 . . 4 . 12 3 7 7 5 4 9 28 15 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Rewire 54 | . . . . . . 1 . . . . . . . . . . 53 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 14) 992 | -10/Materials | Repaired Lgt. Treads 1020 | -10/Materials | Repaired Med. Laser 1047 | -10/Materials | Repaired Ion Engine 1120 | -10/Materials | Discovered new exit (range 15) 1181 | -10/Materials | Discovered new exit (range 16) 1865 | -10/Materials | Entered another Materials area 1865 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2210 | -9/Materials | Discovered new exit (range 6) 2297 | -9/Materials | Discovered new exit (range 16) 2378 | -9/Materials | Discovered new exit (range 15) 2389 | -9/Materials | Build established: Scavenger-Mutant 2861 | -9/Materials | Discovered new exit (range 12) 2886 | -9/Materials | Entered another Materials area 2886 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3230 | -8/Materials | Discovered new exit (range 16) 3340 | -8/Materials | Garrison activated, responded to threat 3606 | -8/Materials | Build established: Mutant 3683 | -8/Materials | Entered Factory 3683 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4051 | -7/Factory | Lost 3 parts (1p1n1u) 4194 | -7/Factory | Identified exit to Lower Caves 4194 | -7/Factory | Identified exit to Factory 4249 | -7/Factory | Entered Lower Caves 4288 | -7/Lower Caves | Learned Factory security intel 4403 | -7/Lower Caves | Learned Factory security intel 4568 | -7/Lower Caves | Discovered new exit (range 12) 4608 | -7/Lower Caves | Identified exit to Lower Caves 4618 | -7/Lower Caves | Entered another Lower Caves area 4734 | -7/Lower Caves | Encountered a Warlord checkpoint 4815 | -7/Lower Caves | Learned Factory emergency access door positions 4820 | -7/Lower Caves | Discovered new exit (range 5) 4822 | -7/Lower Caves | Identified exit to Zion 4822 | -7/Lower Caves | Entered Zion 4826 | -7/Zion | Identified exit to Proximity Caves 4874 | -7/Zion | Given the Hacking Drone Bay 4875 | -7/Zion | Found Prototype Device 4875 | -7/Zion | Identified Hacking Drone Bay 4966 | -7/Zion | Learned Factory security intel 4970 | -7/Zion | Learned Factory emergency access door positions 4978 | -7/Zion | Received a hallucinogenic algorithm 4978 | -7/Zion | Ran a hallucination algorithm 5016 | -7/Zion | Given A8's code to call for help 5026 | -7/Zion | Learned location of Armory (-3) 5237 | -7/Zion | Met Imprinter 5246 | -7/Zion | Imprinted 5248 | -7/Zion | Declared Zion's savior 5517 | -7/Zion | Entered Proximity Caves 5517 | -6/Proximity Caves | Accompanied by 4 allies 5666 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5752 | -6/Proximity Caves | Entered Factory 5752 | -6/Factory | Accompanied by 4 allies 5752 | -6/Factory | Evolved 2 slots: Propulsion x2 5928 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 6060 | -6/Factory | Discovered new exit (range 9) 6062 | -6/Factory | Identified exit to Factory 6232 | -6/Factory | Discovered exit to Factory (range 16) 6345 | -6/Factory | Retrieved Zion intel report: Guard Positions 6346 | -6/Factory | Zion Recon squad teleported in 6404 | -6/Factory | Repaired Airjet 6696 | -6/Factory | Discovered new exit (range 5) 6698 | -6/Factory | Identified exit to Lower Caves 6714 | -6/Factory | Entered Lower Caves 6815 | -6/Lower Caves | Discovered new exit (range 7) 6818 | -6/Lower Caves | Identified exit to Lower Caves 6823 | -6/Lower Caves | Entered another Lower Caves area 6826 | -6/Lower Caves | Discovered exit to Factory (range 15) 6846 | -6/Lower Caves | Entered a destroyed Warlord outpost 6846 | -6/Lower Caves | Learned Factory emergency access door positions 7093 | -6/Lower Caves | Build established: Scout 7151 | -6/Lower Caves | Discovered new exit (range 4) 7157 | -6/Lower Caves | Identified exit to Data Miner 7157 | -6/Lower Caves | Entered Data Miner 7157 | -6/Data Miner | Discovered new exit (range 6) 7165 | -6/Data Miner | Met Data Miner 7172 | -6/Data Miner | Learned location of Section 7 (-2) 7172 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7179 | -6/Data Miner | Received God Mode back door access code from Data Miner 7188 | -6/Data Miner | Identified exit to Proximity Caves 7189 | -6/Data Miner | Entered Proximity Caves 7484 | -5/Proximity Caves | Spotted B-75 Beast 7490 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7523 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7530 | -5/Proximity Caves | Entered Factory 7530 | -5/Factory | Evolved 2 slots: Utility x2 7622 | -5/Factory | Discovered new exit (range 9) 7625 | -5/Factory | Identified exit to Extension 7767 | -5/Factory | Discovered new exit (range 10) 7809 | -5/Factory | Identified exit to Upper Caves 7809 | -5/Factory | Entered Upper Caves 7825 | -5/Upper Caves | Learned Factory security intel 7857 | -5/Upper Caves | Learned Factory trap positions 7969 | -5/Upper Caves | Build established: Scavenger-Scout 7997 | -5/Upper Caves | Discovered new exit (range 9) 8000 | -5/Upper Caves | Identified exit to Upper Caves 8001 | -5/Upper Caves | Entered another Upper Caves area 8057 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 8061 | -5/Upper Caves | Discovered new exit (range 9) 8064 | -5/Upper Caves | Identified exit to Factory 8098 | -5/Upper Caves | Spotted B-75 Beast 8129 | -5/Upper Caves | Lost 3 parts (1p2u) 8134 | -5/Upper Caves | Learned Factory garrison access intel 8193 | -5/Upper Caves | Discovered new exit (range 11) 8207 | -5/Upper Caves | Identified exit to Warlord 8207 | -5/Upper Caves | Entered Warlord 8471 | -5/Warlord | Found Prototype Device 8471 | -5/Warlord | Identified Minesniffer Drone Bay 8539 | -5/Warlord | Warlord's base attacked by MAIN.C 8602 | -5/Warlord | Found Prototype Energy Cannon 8602 | -5/Warlord | Identified Vortex Driver 8606 | -5/Warlord | Found Vortex Driver 8665 | -5/Warlord | Opened Warlord's prototype stash 8674 | -5/Warlord | Found Prototype Device 8674 | -5/Warlord | Identified Exp. Phase Shifter 8685 | -5/Warlord | Found Prototype Processor 8685 | -5/Warlord | Identified Spectral Analyzer 8690 | -5/Warlord | Found Prototype Reactor 8690 | -5/Warlord | Identified Vortex Chain Reactor 8711 | -5/Warlord | Build established: Commander-Scout 8721 | -5/Warlord | Rebuked by Warlord 8810 | -5/Warlord | Opened side exit 8883 | -5/Warlord | Spotted Executioner 8889 | -5/Warlord | Warlord forces counterattacked 8941 | -5/Warlord | Lost 3 allies 8942 | -5/Warlord | Spotted Striker 8961 | -5/Warlord | Spotted B-75 Beast 8983 | -5/Warlord | Spotted B-86 Titan 9007 | -5/Warlord | System corruption reached 10% 9020 | -5/Warlord | Discovered new exit (range 8) 9023 | -5/Warlord | Identified exit to Proximity Caves 9024 | -5/Warlord | Entered Proximity Caves 9026 | -4/Proximity Caves | Lost 8 allies 9196 | -4/Proximity Caves | Learned Research terminal intel 9212 | -4/Proximity Caves | Build established: Scout 9273 | -4/Proximity Caves | Spotted B-86 Titan 9316 | -4/Proximity Caves | Discovered exit to Factory (range 8) 9321 | -4/Proximity Caves | Entered Factory 9321 | -4/Factory | Evolved 2 slots: Utility x2 9322 | -4/Factory | Loaded intel: 116 trap records 9325 | -4/Factory | Loaded intel: 4 garrison access locations 9546 | -4/Factory | Identified exit to DSF 9634 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 9635 | -4/Factory | Zion Infowar Resupply teleported in 9656 | -4/Factory | Identified exit to Upper Caves 9701 | -4/Factory | Found Prototype Device 9701 | -4/Factory | Identified Exp. ECM Suite 9703 | -4/Factory | Entered Upper Caves 9704 | -4/Upper Caves | Encountered a Warlord checkpoint 10130 | -4/Upper Caves | Spotted B-86 Titan 10222 | -4/Upper Caves | Discovered new exit (range 9) 10225 | -4/Upper Caves | Identified exit to Upper Caves 10277 | -4/Upper Caves | Entered another Upper Caves area 10282 | -4/Upper Caves | Discovered new exit (range 10) 10285 | -4/Upper Caves | Identified exit to Research 10290 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 10356 | -4/Upper Caves | Spotted B-86 Titan 10357 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10358 | -4/Upper Caves | Learned location of Testing (-2) 10609 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10625 | -4/Upper Caves | Discovered new exit (range 15) 10633 | -4/Upper Caves | Identified exit to Zhirov 10635 | -4/Upper Caves | Entered Zhirov 10635 | -4/Zhirov | Discovered new exit (range 3) 10644 | -4/Zhirov | Met Zhirov 10652 | -4/Zhirov | Learned location of Command (-1) 10657 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10665 | -4/Zhirov | Found Alien Artifact 10665 | -4/Zhirov | Identified Integrated Reactor 10665 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10737 | -4/Zhirov | Found Alien Artifact 10756 | -4/Zhirov | Identified exit to Proximity Caves 10756 | -4/Zhirov | Entered Proximity Caves 10780 | -3/Proximity Caves | Found Alien Artifact 10780 | -3/Proximity Caves | Identified Core Expander 10780 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 10836 | -3/Proximity Caves | Spotter reported a threat 10914 | -3/Proximity Caves | Spotter reported a threat 10946 | -3/Proximity Caves | Spotter reported a threat 11026 | -3/Proximity Caves | Build established: Scavenger-Scout 11032 | -3/Proximity Caves | Spotter reported a threat 11062 | -3/Proximity Caves | Discovered exit to Research (range 6) 11069 | -3/Proximity Caves | Entered Research 11069 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11070 | -3/Research | Loaded intel: 20 terminal locations 11102 | -3/Research | Discovered new exit (range 23) 11319 | -3/Research | Search patrols dispatched 11356 | -3/Research | Identified exit to Research 11357 | -3/Research | Entered another Research area 11357 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11394 | -2/Research | Retrieved Zion intel report: Active Terminals 11425 | -2/Research | Retrieved Zion intel report: Guard Positions 11463 | -2/Research | Spotted B-90 Cyclops 11559 | -2/Research | Retrieved Zion intel report: Emergency Access 11585 | -2/Research | Discovered new exit (range 23) 11599 | -2/Research | Identified exit to Testing 11638 | -2/Research | Entered Testing 11647 | -2/Testing | Found Com. Tesla Bomb Launcher 11649 | -2/Testing | Enhanced Grunt warped into view, answering call for help 11650 | -2/Testing | Enhanced Grunt warped into view, answering call for help 11759 | -2/Testing | Retrieved Zion intel report: Emergency Access 11780 | -2/Testing | Found Portable AFG 11993 | -2/Testing | Discovered new exit (range 18) 11999 | -2/Testing | Identified exit to Access 12001 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 12002 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 12175 | -2/Testing | Build established: Scavenger-Ninja 12283 | -2/Testing | Entered Access 12283 | -1/Access | Evolved 2 slots: Utility x2 12309 | -1/Access | Retrieved Zion intel report: Active Terminals 12329 | -1/Access | Retrieved Zion intel report: Branch Access 12329 | -1/Access | Identified exit to Command 12416 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 12417 | -1/Access | Zion Explosive Resupply teleported in 12426 | -1/Access | Found Prototype Launcher 12426 | -1/Access | Identified Ragnarok Missile Launcher 12695 | -1/Access | Entered Command 12772 | -1/Command | Found Prototype Device 12772 | -1/Command | Identified Exp. Actuator Array 12803 | -1/Command | Retrieved Zion intel report: Active Garrisons 12862 | -1/Command | Retrieved Zion intel report: Component Stockpiles 12898 | -1/Command | Build established: Infiltrator-Ninja 12996 | -1/Command | System corruption reached 10% 13082 | -1/Command | Core integrity fell below 50% 13146 | -1/Command | Phase Generator disabled 13206 | -1/Command | Identified Transdimensional Reconstructor 13206 | -1/Command | Failed to warp due to unstable space 13223 | -1/Command | Core integrity fell below 20% 13239 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13222_ Lrg. Storage Unit destroyed. 13222_ 0b10 Decoder Chip [Generic] destroyed. 13224_ Penetrated by Slug. 13224_ Slug penetrates P-80 Master. 13224_ P-80 Master destroyed. 13225_ Imp. Gyrokinetic Inverter destroyed. 13227_ Penetrated by Slug. 13228_ >> DECODED: Investigation location. 13230_ Slug penetrates Wall. 13232_ M-36 Artificer repairs P-80 Master. 13234_ Penetrated by Slug. 13234_ Cmb. Antigrav System destroyed. 13234_ Penetrated by Slug. 13234_ M-36 Artificer repairs P-80 Master. 13235_ NV:CIM2>LFHRGLPFOV#EN6I 13236_ M-36 Artificer repairs P-80 Master Imp. Antigrav System. 13237_ Penetrated by Slug. 13237_ Imp. Gyrokinetic Inverter destroyed. 13237_ Penetrated by Slug. 13238_ M-36 Artificer repairs P-80 Master Gamma Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????]???????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####???+?????????????????? | | ????????????????????????#*=#?????????????????????? | | ????????????????????????#@]#?????????????????????? | | ????????????????????????#=]#?????????????????????? | | ???????????????########## #??########???????????? | | ???????????????# [ # l#??# #???????????? | | ???????????????# # #??# ########????? | | ???????????????# """ # #??# # #????? | | ???????????????# """ #g #??# # ] #????? | | ???????????????# R" h #??# # #????? | | ???????????????# """ #p=#??# + #????? | | ???????????????# "" #m%[######+### ##???? | | ???????????????# #|=[ # "##### | | ???????????????# # g^ # # | | ??????????????#######+### h / ""# [ | | ###############"#???# #?# # ""# | | """"""""""" ######+### # T"# | | """"T"""" # ## # ""# | | # ## = "" # ""# | | ! # ## """" # #####/ | | # ## """" # #??# | | # # "" ####+###### | | # / # =! # | | #########"#####" # # * ## | | ????# ## # ## | | ????# ! = ## ]] # ## | | ????# !!*## ] # ####+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 65 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Propulsion Shielding 90 Phase Shifting 20 Evasion (%) 78 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 50 Particle Charging 30 Offensive Hacking 10 Item Schematics ----------------- Remote Datajack | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Coil Gun | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Remote Shield | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-06 Scavenger | -2/Testing | Archive K-01 Serf | -2/Testing | Archive G-67 Veteran | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel M-30 Cleanser | -2/Testing | Z-intel S-43 Plague | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 14% | -10/Materials Med. Laser | 22% | -10/Materials Ion Engine | 38% | -10/Materials Airjet | 2% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Core Expander Transdimensional Reconstructor Achievements -------------- Help From High Places Reappropriation Challenges ------------ None Game ------ Seed ArmageddonComponentSpear Manual? 0 Play Time 03:24:41 Cumulative 148.6 hours Start 2025.07.12 @ 17:10:27 End 2025.07.13 @ 00:21:49 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 74 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75527253-01e0-4327-b8b4-94c9193aa76d