Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 20:37:37 Player: celerysam Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1674) 1674 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 5213 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 290 Entered Garrisons 200 Friendly Fire -168 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (36) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Improved Cooling System Compact Battery (200) Structural Scanner Peak State ------------ > --- POWER ------------ Deuterium Engine Backup Power III > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Structural Scanner Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Heavy Beamcaster Spear > --- INVENTORY -------- Improved Cooling System Compact Battery Structural Scanner Gauss Rifle Assault Cannon [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Airjet Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Spread Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . 1 1 . . . . Weapon 1 | . . . . 1 . . . Parts Attached 71 | 6 13 15 21 2 4 6 4 Power 7 | 1 1 3 1 . . 1 . Engine 6 | 1 1 3 1 . . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 19 | 2 5 3 6 . . 2 1 Treads 3 | . 2 . . . . . 1 Leg . | . . . . . . . . Wheel 7 | 2 . 3 2 . . . . Hover 9 | . 3 . 4 . . 2 . Flight . | . . . . . . . . Utility 22 | 1 3 6 7 1 2 1 1 Device 7 | . . 3 3 . . 1 . Storage 5 | 1 2 1 1 . . . . Processor 2 | . 1 . . 1 . . . Hackware . | . . . . . . . . Protection 8 | . . 2 3 . 2 . 1 Artifact . | . . . . . . . . Weapon 23 | 2 4 3 7 1 2 2 2 Energy Gun 7 | 2 . 1 1 1 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 4 2 3 . . . . Ballistic Cannon 2 | . . . . . . 1 1 Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 2 . . . . Piercing Weapon 1 | . . . 1 . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . Parts Lost 33 | . 4 2 5 . . . 22 Power 6 | . 1 1 . . . . 4 Propulsion 12 | . 1 . 4 . . . 7 Utility 5 | . . . 1 . . . 4 Weapon 10 | . 2 1 . . . . 7 Highest Loss Streak 22 | . 4 2 1 . . . 22 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 90 | . 83 97 91 92 99 99 49 Engine 10 | . 13 10 9 7 14 12 4 Wheel 18 | . 14 33 26 . . . . Hover 9 | . 7 . 1 30 30 30 8 Device 12 | . . 10 17 15 15 17 7 Storage 7 | . 14 11 9 1 . . . Processor 2 | . . 1 . 5 7 7 7 Protection 6 | . . 8 9 7 7 4 1 Energy Gun 7 | . 13 6 6 7 8 8 7 Ballistic Gun 8 | . 14 15 6 7 5 . . Slashing Weapon 1 | . . . 3 . . . . Piercing Weapon 2 | . . . 1 7 7 7 3 Peak Build Rating 44 | 6 11 19 34 36 44 44 42 Average Rating 24 | 3 6 17 25 35 42 41 20 On Entrance 24 | . 6 11 19 34 36 44 42 Naked Turns . | . . . . . . . . Heaviest Build 46 | 12 27 41 46 24 32 33 32 Greatest Support 48 | 32 40 36 48 32 32 32 32 Greatest Overweight (x) 14 | 1 1 1 14 . . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 Average Capacity 10 | 6 8 14 14 5 5 5 5 Most Carried 15 | 6 8 15 15 5 5 5 5 Average Carried 9 | 3 6 12 14 4 4 4 4 Final Capacity 15 | 8 8 15 5 5 5 5 5 Final Carried 15 | 6 8 15 5 5 5 5 4 Class Distribution -------------------- 74% | Mutant 22% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Matter Collected 1327 | 236 113 244 466 132 50 30 56 Remotely . | . . . . . . . . Salvage Created 1337 | . 154 370 693 . . 26 94 Parts 81 | . 12 26 41 . . 1 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 39 | . 5 13 17 . . 1 3 Melee 4 | . . . 4 . . . . Guns 31 | . 3 13 13 . . 1 1 Cannons 1 | . . . . . . . 1 AOE 3 | . 2 . . . . . 1 Classes Destroyed 8 | . 4 1 2 . . . 1 Worker 2 | . 1 . 1 . . . . Watcher 2 | . 1 1 . . . . . Swarmer 15 | . 3 7 5 . . . . Grunt 12 | . 2 4 5 . . . 1 Brawler 1 | . . . 1 . . . . Sentry 9 | . . 2 4 . . 1 2 Hunter 2 | . . . 2 . . . . Surgeon 1 | . . . . . . . 1 Best Kill Streak 8 | . 7 8 4 . . 1 1 Combat Bots Only 8 | . 4 8 4 . . 1 1 Max Kills in Single Turn 3 | . 3 1 2 . . 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . 2 . . . . . 1 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Hostile Shots Fired 643 | . 41 125 99 6 . 18 354 Missed 211 | . 10 42 17 3 . 8 131 Damage Taken 4455 | . 368 921 1041 16 . 112 1997 Core 1026 | . 79 130 112 11 . 26 668 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 79 | . . . 59 . 14 6 . Core Remaining (%) 78 | 100 68 67 79 . . . . Volleys Fired 122 | . 16 39 41 . 3 6 17 Largest 2 | . 2 2 2 . 1 1 2 Hottest 111 | . 90 88 90 . 81 81 111 Shots Fired 217 | . 31 77 77 . 3 6 23 Gun 206 | . 31 77 77 . 3 6 12 Cannon 3 | . . . . . . . 3 Launcher 8 | . . . . . . . 8 Special . | . . . . . . . . Kinetic 111 | . 8 64 36 . . . 3 Thermal 87 | . 12 13 41 . 3 6 12 Explosive 8 | . . . . . . . 8 Electromagnetic 11 | . 11 . . . . . . Robot Hit Streak 11 | . 4 11 11 . 4 2 4 Robot Miss Streak 8 | . 3 8 6 . . 1 3 Penetration Max 1 | . . . 1 . . . . Secondary Targets 6 | . 3 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 144 | . 17 48 64 . 3 4 8 Core Hits 93 | . 8 29 36 . . 1 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . 3 1 . . . . Critical Strikes 8 | . 1 3 3 . . 1 . Burn 3 | . 1 . 1 . . 1 . Destroy 4 | . . 3 1 . . . . Sever 1 | . . . 1 . . . . Melee Attacks 28 | . . . 24 1 . 3 . Impact . | . . . . . . . . Slashing 11 | . . . 11 . . . . Piercing 17 | . . . 13 1 . 3 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3550 | . 607 713 1403 . 70 93 664 Guns 2302 | . 248 713 1154 . 70 93 24 Cannons 70 | . . . . . . . 70 Explosions 921 | . 359 . . . . . 562 Melee 249 | . . . 249 . . . . Ramming 8 | . . . . . . . 8 Kinetic 1323 | . 68 539 646 . . . 70 Thermal 1316 | . 447 174 508 . 70 93 24 Explosive 562 | . . . . . . . 562 Electromagnetic 92 | . 92 . . . . . . Impact . | . . . . . . . . Slashing 156 | . . . 156 . . . . Piercing 93 | . . . 93 . . . . Highest Corruption 3 | . 1 . . . . . 3 Average Corruption 1 | . 1 . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . 1 . . . . . . Matter Fused 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 113 | . 73 . 22 . . . 18 Projectiles . | . . . . . . . . Explosions 91 | . 73 . . . . . 18 Melee 22 | . . . 22 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 130 | . 51 . . . . . 79 Shots 3 | . 1 . . . . . 2 Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 394 | . 394 168 180 . 154 150 370 Average Temperature 103 | . 191 68 55 . 83 63 177 Received Heat Transfer 1470 | . 81 306 342 . . 18 723 Effects 2 | . 1 . . . . . 1 Shutdowns 1 | . . . . . . . 1 Matter Decay 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . Heat Transferred 2196 | . 583 205 1020 . 111 222 55 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Peak Influence 558 | . 120 299 447 171 59 501 558 Initial 350 | . . . 49 150 59 13 350 Average 195 | . 16 148 265 152 56 262 424 Maximum Alert Level 2 | . . 1 2 . . 2 2 Low Security (%) 51 | 100 100 68 23 100 100 29 . Level 1 35 | . . 31 61 . . 44 37 Level 2 12 | . . . 14 . . 25 62 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 2 . . 4 . Investigation 2 | . . . 2 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Distress Signals 5 | . 1 1 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 8 20 33 1 1 3 14 Peak Tracking Total 14 | . 7 8 6 1 1 2 14 Tactical Retreats 9 | . . 2 5 . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Traps Triggered 4 | . 2 . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . 6 . . . . Reused 3 | . . . 3 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . 3 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Garrison Relay 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Machines Accessed 17 | . 2 4 4 1 . 5 1 Terminals 15 | . 2 4 3 1 . 4 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 35 | . 3 10 11 2 . 5 4 Successful 22 | . 3 8 6 2 . 3 . Failed 13 | . . 2 5 . . 2 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 1 6 6 1 . 1 . Terminals 31 | . 3 10 8 2 . 4 4 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 12 | . 2 4 3 1 . 2 . Record 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . Alert Level 4 | . . 2 1 . . 1 . Unreport Threat 2 | . 1 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 7 | . 1 4 1 1 . . . Terminals 7 | . 1 4 1 1 . . . Assimilate 1 | . . . 1 . . . . Botnet 6 | . 1 4 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 1 3 . . 2 1 Full Trace Events 3 | . . . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 Machine Destruction 8 | . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total Allies 24 | . . . 1 . 20 3 . Largest Group 21 | . . . 1 . 20 21 11 Highest-Rated Group 570 | . . . 10 . 537 570 323 Highest-Rated Ally 35 | . . . 10 . 35 35 35 Total Orders . | . . . . . . . . Ally Attacks 148 | . . . . . 14 109 25 Total Damage 2576 | . . . . . 241 1610 725 Kills 18 | . . . . . 1 13 4 Allies Corrupted 1 | . . . . . . 1 . Allies Melted 2 | . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Turns Passed 2455 | 56 284 546 815 117 161 315 161 Spaces Moved 2276 | 45 225 392 553 231 269 412 149 Core 92 | 20 . . 2 . . . 70 Treads 25 | . 18 . . . . . 7 Legs . | . . . . . . . . Wheels 1053 | 25 113 392 523 . . . . Hover 1106 | . 94 . 28 231 269 412 72 Flight . | . . . . . . . . Fastest Speed 48 | 50 56 90 48 48 48 48 48 Average Speed 77 | 86 89 102 99 48 48 52 73 Slowest Speed 750 | 100 160 105 750 48 48 108 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 49 37 48 7 94 16 30 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 17 | . . . 13 1 . 3 . Terrain Destroyed 47 | . 2 . 13 1 . 3 28 Melee 17 | . . . 13 1 . 3 . Projectile . | . . . . . . . . AOE 30 | . 2 . . . . . 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Gar Total 2735 | 61 277 473 712 235 300 500 177 Wait 137 | . 2 2 49 . 16 68 . Move 2270 | 44 224 391 552 231 268 411 149 Hop . | . . . . . . . . Pick Up 58 | 11 13 17 10 1 3 2 1 Fast Attach 6 | 1 1 . 4 . . . . Attach 30 | 5 6 5 8 1 . 1 4 Detach 3 | . 1 . . . . . 2 Swap 35 | . 6 10 9 1 4 5 . Drop 42 | . 8 9 15 . 6 4 . Fire 122 | . 16 39 41 . 3 6 17 Melee 28 | . . . 24 1 . 3 . Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 13) 228 | -10/Materials | Lost 4 parts (1p1n2w) 280 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Entered another Materials area 341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 386 | -9/Materials | Build established: Mutant 502 | -9/Materials | Destroyed 8 combat bots 635 | -9/Materials | Discovered new exit (range 10) 887 | -9/Materials | Entered another Materials area 887 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -8/Materials | Repaired Spread Laser 1694 | -8/Materials | Discovered new exit (range 16) 1702 | -8/Materials | Entered Factory 1702 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1793 | -7/Factory | Discovered new exit (range 10) 1802 | -7/Factory | Identified exit to Factory 1819 | -7/Factory | Sucked down chute 1819 | -7/Factory | Entered Waste 1820 | -7/Waste | Joined by Warlord forces that had cleared the area 1911 | -7/Waste | Discovered new exit (range 15) 1961 | -7/Waste | Identified exit to Factory 1969 | -7/Waste | A Compactor rumbled back to life 1969 | -7/Waste | Spotted C-40 Crusher 1972 | -7/Waste | Allies destroyed C-40 Crusher 1980 | -7/Waste | Entered Factory 1980 | -7/Factory | Accompanied by 18 allies 2102 | -7/Factory | Discovered new exit (range 4) 2104 | -7/Factory | Identified exit to Lower Caves 2216 | -7/Factory | Discovered exit to Lower Caves (range 6) 2225 | -7/Factory | Identified exit to Garrison 2295 | -7/Factory | Entered Garrison 2295 | -7/Garrison | Accompanied by 11 allies 2389 | -7/Garrison | Lost 8 allies 2391 | -7/Garrison | Core integrity fell below 50% 2432 | -7/Garrison | Lost 3 allies 2445 | -7/Garrison | Core integrity fell below 20% 2456 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02393_ H0-OEX(m) destroyed. 02394_ ON-DNH(m) fits Backup Propulsion III on Cogmind. 02397_ Slammed into G-50 Soldier. 02397_ Destabilizing: System corrupted (+2). 02398_ Slammed into Y-54 Guardian. 02399_ Destabilizing: System corrupted (+1). 02400_ Acquired 44 matter. 02400_ Backup Propulsion III destroyed. 02401_ ON-DNH(m) destroyed. 02401_ G-47 Trooper destroyed. 02405_ Backup Power III destroyed. 02418_ Backup Laser III destroyed. 02423_ Connecting with Garrison Terminal... 02423_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 02438_ Y-54 Guardian destroyed. 02444_ Backup Laser III destroyed. 02447_ Slammed into Y-54 Guardian. 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Y#???????????????????? | | ????????????" #???????????????????? | | ????????????# ## ## ###???????????????????? | | ????????????# ???# ?# #?????????????????????? | | ???????????????? ?? ?????????????????????? | | ??????????????? ??? ?????????????????????? | | ?????????????? ??? ?????????????????????? | | ?????????????? ##"???######?????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 24 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseDefenseMicrothruster Manual? 0 Play Time 00:59:27 Cumulative 187.8 hours Start 2025.01.04 @ 18:59:32 End 2025.01.04 @ 20:37:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6bc7755-a67c-4bfd-af3d-00e7cd0d156d