Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.06 @ 03:15:33 Player: Flamebroken Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1349) 1349 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4019 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Corruption Screen Field Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced Visual Processing Unit Signal Interpreter Power Shielding > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Advanced Weight Redist. System Corruption Screen Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Advanced Weight Redist. System Processor Signal Interpreter Protection Power Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 36 | 7 . 12 3 14 . Power 4 | 1 . . 1 2 . Engine 2 | 1 . . . 1 . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 10 | 4 . 2 1 3 . Treads 3 | 2 . 1 . . . Leg 3 | . . . 1 2 . Wheel 3 | 2 . . . 1 . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 9 | . . 6 1 2 . Device 5 | . . 2 1 2 . Storage . | . . . . . . Processor 3 | . . 3 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 13 | 2 . 4 . 7 . Energy Gun 6 | 2 . 2 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . 2 . 4 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . 2 13 1 Power 3 | . . . 1 2 . Propulsion 2 | . . . . 2 . Utility 5 | . . . 1 3 1 Weapon 6 | . . . . 6 . Highest Loss Streak 6 | . . . 2 5 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 67 | . 71 70 72 64 23 Engine 4 | . 14 11 4 . . Core 3 | . . . 3 6 . Treads 6 | . 28 16 . . . Leg 6 | . . . 8 10 . Device 6 | . . 1 11 8 7 Processor 14 | . . 15 18 15 15 Protection 6 | . . 4 9 6 . Energy Gun 6 | . 28 19 . . . Ballistic Gun 9 | . . 2 18 12 . Naked Turns . | . . . . . . Heaviest Build 13 | 9 9 12 13 12 1 Greatest Support 47 | 40 40 40 24 47 3 Greatest Overweight (x) 3 | 2 . 3 . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 3 Average Carried 4 | 1 3 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 3 3 Class Distribution -------------------- 81% | Mutant 13% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Matter Collected 951 | 189 81 107 169 405 . Remotely . | . . . . . . Salvage Created 1242 | . 35 473 238 496 . Parts 80 | . . 34 14 32 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Combat Hostiles Destroyed 29 | . 1 9 5 14 . Guns 24 | . 1 7 5 11 . AOE 3 | . . . . 3 . Classes Destroyed 11 | . 1 2 2 6 . Tunneler 1 | . . . . 1 . Recycler 1 | . . . 1 . . Operator 1 | . . . . 1 . Watcher 2 | . . 2 . . . Swarmer 3 | . . . . 3 . Grunt 10 | . 1 4 2 3 . Brawler 1 | . . . 1 . . Duelist 2 | . . . . 2 . Sentry 9 | . . 5 2 2 . Hunter 2 | . . . . 2 . Programmer 2 | . . . . 2 . Best Kill Streak 4 | . 1 3 4 3 . Combat Bots Only 3 | . 1 3 3 3 . Max Kills in Single Turn 2 | . 1 1 2 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Damage Taken 2943 | . 40 506 142 2148 107 Core 844 | . 32 105 . 621 86 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . 3 5 44 . Core Remaining (%) 90 | 100 87 73 100 . . Volleys Fired 110 | . 4 28 15 63 . Largest 2 | . 2 2 2 2 . Hottest 126 | . 100 121 50 126 . Shots Fired 178 | . 8 56 30 84 . Gun 176 | . 8 56 30 82 . Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 112 | . . 4 30 78 . Thermal 64 | . 8 52 . 4 . Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 46 | . 7 46 13 10 . Robot Miss Streak 4 | . . 2 4 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 145 | . 7 48 21 69 . Core Hits 69 | . 2 17 13 37 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 2 2 1 . . Burn 4 | . 2 2 . . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2713 | . 90 673 474 1476 . Guns 2580 | . 90 673 474 1343 . Cannons . | . . . . . . Explosions 130 | . . . . 130 . Melee . | . . . . . . Ramming 3 | . . . . 3 . Kinetic 1828 | . . 81 474 1273 . Thermal 752 | . 90 592 . 70 . Explosive 130 | . . . . 130 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 2 5 5 Average Corruption 3 | . . . 2 3 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 1 8 . Message Errors 2 | . . . . 2 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 2 | . . . 1 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 389 | . 168 389 1 117 . Average Temperature 115 | . 89 138 1 35 . Received Heat Transfer 864 | . 18 282 72 492 . Effects 1 | . . 1 . . . Shutdowns 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 7 | . 1 5 . 1 . Heat Transferred 2368 | . 407 1813 . 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Peak Influence 291 | . 35 291 200 175 . Initial 78 | . . 12 54 78 . Average 103 | . 18 158 128 89 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 89 | 100 100 61 89 100 . Level 1 10 | . . 38 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 . 4 . Investigation . | . . . . . . Extermination 2 | . . . . 2 . Reinforcement 3 | . . 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 2 13 6 19 4 Peak Tracking Total 5 | . 3 5 3 4 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Machines Accessed 2 | . 1 . . 1 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . . 2 . Successful 3 | . 2 . . 1 . Failed 1 | . . . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . . 1 . Record 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Turns Passed 2204 | 66 157 530 288 1155 8 Spaces Moved 1488 | 44 90 328 193 832 1 Core 209 | 21 . 112 42 33 1 Treads 324 | 18 90 216 . . . Legs 813 | . . . 151 662 . Wheels 142 | 5 . . . 137 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 50 50 50 50 Average Speed 120 | 121 160 126 104 118 50 Slowest Speed 200 | 160 160 200 120 150 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 21 37 31 30 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . . 9 . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . . 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Total 1713 | 54 95 389 247 920 8 Wait 46 | . . . 37 2 7 Move 1483 | 43 89 327 192 831 1 Hop . | . . . . . . Pick Up 14 | 2 2 6 . 4 . Fast Attach 30 | 7 . 12 3 8 . Attach 6 | . . . . 6 . Detach 2 | . . 1 . 1 . Swap . | . . . . . . Drop 21 | 2 . 15 . 4 . Fire 110 | . 4 28 15 63 . Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 37 | -11/Junkyard | Discovered new exit (range 14) 67 | -11/Junkyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 10) 224 | -10/Materials | Entered another Materials area 224 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 673 | -9/Materials | Build established: Scavenger-Mutant 740 | -9/Materials | Discovered new exit (range 8) 753 | -9/Materials | Identified exit to Materials 754 | -9/Materials | Entered another Materials area 754 | -8/Materials | Evolved 2 slots: Utility x2 1030 | -8/Materials | Discovered new exit (range 11) 1041 | -8/Materials | Identified exit to Factory 1042 | -8/Materials | Entered Factory 1042 | -7/Factory | Evolved 2 slots: Utility x2 1214 | -7/Factory | Build established: Mutant 1980 | -7/Factory | Core integrity fell below 50% 2002 | -7/Factory | Lost 4 parts (1n2u1w) 2181 | -7/Factory | Core integrity fell below 20% 2190 | -7/Factory | Discovered new exit (range 15) 2196 | -7/Factory | Identified exit to Lower Caves 2197 | -7/Factory | Entered Lower Caves 2205 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02180_ Aluminum Leg melted. 02180_ G-47 Trooper destroyed. 02180_ Neutrino Reactor explodes. 02180_ Fusion Modulator explodes. 02180_ K-01 Serf destroyed. 02180_ Door malfunctions. 02180_ Terminal disabled. 02180_ L-41 Fighter destroyed. 02183_ Field Laser destroyed. 02184_ System corrupted: Energy discharge (-4). 02187_ Arm. Huge Wheel destroyed. 02187_ Acquired 29 matter. 02190_ EXIT=FOUND 02196_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 02198_ C-30 ARC bursts open, deploying its payload. 02198_ S-27 Virus unfolds itself. 02199_ S-27 Virus destroyed. 02203_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? #???????????????????? | | ??????????????????????????? ###?????#####???????? | | ??????????????????????##### ## ????????? | | ?????????????????????##sss ?????????????? | | ?????????????????????# %@ #????????????????????? | | ?????????????? * #????????????????????? | | ????????? ## #????????????????????? | | ???????# ## ######?#####????????????????????? | | ?????? ?????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationLaserSpear Manual? 0 Play Time 00:26:40 Cumulative 99.2 hours Start 2024.01.23 @ 01:26:16 End 2024.02.06 @ 03:15:33 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 119 Rogue 90 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e096ad7-8836-44fb-ba42-545fb6776b9d