Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 20:55:36 Player: feesh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (119) 595 Value Destroyed (3775) 3775 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 7625 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 463 Friendly Fire -199 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 125/125 System Corruption 13% Temperature Cool (9) Movement Flying (94) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Coolant Injector Small Storage Unit Hacking Suite > --- WEAPON (3) ------- Gatling Laser Particle Cannon Particle Cannon > --- INVENTORY (8) ---- Light Deuterium Engine Micro Nuclear Core Shock Rifle Heavy Particle Gun Ion Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Core Analyzer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine VSS Leg VSS Leg Improved Heat Sink Huge Storage Unit Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Ion Cannon Ion Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Improved Grenade Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 1 . 2 Weapon 1 | . . . . 1 . . Parts Attached 89 | 6 13 . 5 6 19 40 Power 13 | 1 3 . . 2 3 4 Engine 9 | 1 2 . . 1 2 3 Core 4 | . 1 . . 1 1 1 Reactor . | . . . . . . . Propulsion 22 | 2 4 . 1 . 5 10 Treads 12 | . 4 . 1 . 5 2 Leg 7 | 2 . . . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . . 3 Utility 25 | 1 5 . 2 2 4 11 Device 7 | . . . . 1 1 5 Storage 5 | 1 3 . . . . 1 Processor 3 | . 1 . . . 1 1 Hackware 1 | . . . 1 . . . Protection 9 | . 1 . 1 1 2 4 Artifact . | . . . . . . . Weapon 29 | 2 1 . 2 2 7 15 Energy Gun 7 | 1 1 . . 1 3 1 Energy Cannon 11 | . . . 1 1 2 7 Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon 4 | . . . . . . 4 Launcher 5 | . . . 1 . 1 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 Parts Lost 35 | . 1 . 1 5 7 21 Power 6 | . 1 . . 2 1 2 Propulsion 11 | . . . . 1 4 6 Utility 7 | . . . . 1 . 6 Weapon 11 | . . . 1 1 2 7 Highest Loss Streak 11 | . 1 . 1 3 4 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 93 100 99 97 95 88 Engine 4 | . 10 . . . 6 6 Core 5 | . 2 14 11 7 2 . Treads 23 | . 26 28 33 26 24 14 Leg 1 | . 1 . . . . 4 Device 4 | . . . . 3 8 5 Storage 9 | . 14 14 11 9 9 6 Processor 7 | . . 14 11 5 . 11 Hackware 5 | . . . 1 9 9 7 Protection 6 | . 9 . 9 8 8 3 Energy Gun 5 | . 13 14 1 8 8 1 Energy Cannon 8 | . . . 8 9 9 12 Ballistic Gun 5 | . 14 14 2 . 8 1 Ballistic Cannon 1 | . . . . . . 3 Launcher 2 | . . . 9 8 . 1 Naked Turns . | . . . . . . . Heaviest Build 88 | 11 88 29 45 52 49 62 Greatest Support 66 | 20 46 46 66 66 66 60 Greatest Overweight (x) 14 | . 1 . . . 14 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 14 | 6 15 15 15 15 15 13 Most Carried 15 | 6 15 15 15 14 15 15 Average Carried 13 | 4 10 14 14 12 13 12 Final Capacity 15 | 8 15 15 15 15 15 8 Final Carried 15 | 6 15 15 15 11 15 5 Class Distribution -------------------- 39% | Mutant 21% | Scavenger-Gunner 13% | Commander-Tank 10% | Tank 5% | Scavenger-Tank 4% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Commander-Tank | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 1929 | 230 179 66 123 182 370 779 Remotely . | . . . . . . . Salvage Created 4637 | . 259 . 652 646 1241 1839 Parts 256 | . 18 . 40 30 67 101 Haulers Intercepted 7 | . . . 2 1 3 1 Recyclers Shooed 4 | . 1 . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 75 | . 7 . 11 11 20 26 Guns 22 | . 7 . 1 3 9 2 Cannons 31 | . . . 5 4 10 12 AOE 16 | . . . 5 . 1 10 Classes Destroyed 16 | . 3 . 4 1 3 5 Worker 10 | . . . 1 . . 9 Builder 6 | . . . . 2 1 3 Tunneler 1 | . . . 1 . . . Hauler 7 | . . . 2 1 3 1 Recycler 8 | . . . . . 1 7 Operator 1 | . . . . . 1 . Watcher 10 | . 2 . 3 1 1 3 Swarmer 8 | . 3 . 1 2 . 2 Grunt 41 | . 4 . 6 7 9 15 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 18 | . . . 4 2 10 2 Specialist 2 | . . . . . . 2 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Best Kill Streak 10 | . 5 . 5 3 9 10 Combat Bots Only 8 | . 5 . 2 3 8 7 Max Kills in Single Turn 4 | . 1 . 3 2 2 4 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 567 | . 58 1 23 124 119 242 Missed 174 | . 15 . 10 41 41 67 Damage Taken 6786 | . 496 14 180 992 1277 3827 Core 1112 | . 137 14 . 106 155 700 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . 9 . . . . . Regen/Repaired (Parts) 325 | . . . . . 200 125 Core Remaining (%) 72 | 100 . 39 100 . 52 . Volleys Fired 261 | . 30 . 46 39 56 90 Largest 3 | . 2 . 2 2 3 3 Hottest 184 | . 70 . 70 121 181 184 Shots Fired 522 | . 60 . 47 64 145 206 Gun 180 | . 60 . 2 23 83 12 Cannon 293 | . . . 30 27 59 177 Launcher 49 | . . . 15 14 3 17 Special . | . . . . . . . Kinetic 135 | . 30 . 1 . 46 58 Thermal 338 | . 30 . 31 50 96 131 Explosive 10 | . . . . . 3 7 Electromagnetic 39 | . . . 15 14 . 10 Robot Hit Streak 17 | . 4 . 12 17 14 6 Robot Miss Streak 7 | . 4 . 3 4 3 7 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 282 | . 33 . 24 39 90 96 Core Hits 173 | . 14 . 27 20 43 69 Critical Kills 4 | . 1 . . 1 1 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 2 . . 4 4 3 Burn 7 | . 1 . . 3 3 . Meltdown 2 | . . . . 1 . 1 Destroy 2 | . 1 . . . 1 . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8870 | . 415 . 1248 1122 1992 4093 Guns 1913 | . 415 . 28 311 1007 152 Cannons 4253 | . . . 440 415 893 2505 Explosions 2691 | . . . 778 396 91 1426 Melee . | . . . . . . . Ramming 13 | . . . 2 . 1 10 Kinetic 1476 | . 203 . 15 . 440 818 Thermal 5235 | . 212 . 646 726 1460 2191 Explosive 744 | . . . . . 91 653 Electromagnetic 1402 | . . . 585 396 . 421 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . . . . 22 Message Errors 1 | . . . . . . 1 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 139 | . . . 5 6 7 121 Projectiles 61 | . . . 4 4 7 46 Explosions 78 | . . . 1 2 . 75 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 277 | . . . 12 23 . 242 Shots 7 | . . . 1 2 . 4 Rammed 2 | . . . . . 1 1 Targets Rammed 4 | . . . 1 . 1 2 Kicked 1 | . . . . . . 1 Crushed 1 | . . . 1 . . . Highest Temperature 450 | . 138 9 167 450 207 437 Average Temperature 83 | . 42 9 48 107 56 114 Received Heat Transfer 2175 | . 204 27 78 351 567 948 Effects 5 | . . . . 2 . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . 1 . 1 Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . 3 . 1 Combat Hostiles 4 | . . . . 3 . 1 Parts Fried 8 | . . . 2 4 . 2 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 20 | . . . 2 7 7 4 Heat Transferred 8990 | . 620 . 1040 1554 2849 2927 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 5 . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Peak Influence 674 | . 183 119 296 321 574 674 Initial 258 | . . 2 . 124 65 258 Average 266 | . 105 36 165 188 414 340 Maximum Alert Level 2 | . . . 1 1 2 2 Low Security (%) 41 | 100 100 100 65 62 14 10 Level 1 35 | . . . 34 37 21 68 Level 2 23 | . . . . . 64 21 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . 1 1 1 4 11 Investigation 5 | . . 1 1 1 1 1 Extermination 3 | . . . . . . 3 Reinforcement 8 | . . . . . 2 6 Assault . | . . . . . . . Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 9 | . 2 . . 1 2 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 9 2 27 21 37 51 Peak Tracking Total 8 | . 6 2 3 5 8 8 Tactical Retreats 14 | . . . . 5 3 6 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 5 | . . . . 1 2 2 Indirectly 2 | . . . . 1 . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 20 | . . 1 4 2 4 9 Max in Single Turn 1 | . . . 1 1 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 29 | . 2 1 4 2 12 8 Terminals 13 | . 1 . 2 1 7 2 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . 2 1 Recycling Units 7 | . 1 . 2 . 2 2 Scanalyzers 2 | . . . . 1 . 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 51 | . 7 1 4 3 25 11 Successful 31 | . 4 1 3 2 14 7 Failed 20 | . 3 . 1 1 11 4 Catastrophic 5 | . . . . 1 3 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 23 | . 5 . 2 1 13 2 Fabricators 2 | . . . . . . 2 Repair Stations 9 | . . . . . 7 2 Recycling Units 8 | . 2 . 2 . 2 2 Scanalyzers 3 | . . . . 2 . 1 Garrison Access 5 | . . . . . 3 2 Terminal Hacks 11 | . 2 1 1 . 6 1 Part Schematic 1 | . . . . . 1 . Prototype ID Bank 2 | . 1 . . . 1 . Open Door 3 | . . 1 . . 2 . Open DSF 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . . . . . 1 . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 7 | . . . . . 5 2 Scan Component 4 | . . . . . 3 1 Repair 3 | . . . . . 2 1 Recycling Unit Hacks 8 | . 2 . 2 . 2 2 Report Inventory 7 | . 1 . 2 . 2 2 Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used . | . . . . . . . Hacking Detections 19 | . 2 . 2 2 7 6 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 3 | . . . . . 2 1 Time 136 | . . . . . 98 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies 15 | . . 5 . . 10 . Largest Group 10 | . . 5 5 1 10 5 Highest-Rated Group 173 | . . 87 87 20 173 78 Highest-Rated Ally 31 | . . 31 31 20 29 17 Total Orders 1 | . . 1 . . . . AID 1 | . . 1 . . . . Ally Attacks 126 | . . 15 44 2 51 14 Total Damage 1540 | . . 222 518 20 630 150 Kills 19 | . . 3 8 . 7 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 7351 | 67 422 822 1090 824 1948 2178 Spaces Moved 3780 | 45 186 497 591 437 936 1088 Core 5 | 2 . . . . 3 . Treads 3289 | . 179 497 591 437 933 652 Legs 217 | 43 7 . . . . 167 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 269 | . . . . . . 269 Fastest Speed 29 | 50 120 160 163 163 160 29 Average Speed 161 | 116 160 160 163 163 170 156 Slowest Speed 750 | 120 240 160 163 165 750 540 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 47 | 3 39 96 63 15 86 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 139 | . . . 17 2 39 81 Melee . | . . . . . . . Projectile 38 | . . . 4 2 7 25 AOE 101 | . . . 13 . 32 56 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 4554 | 56 248 528 671 483 1177 1391 Wait 277 | . . 18 20 1 118 120 Move 3772 | 44 185 496 590 436 935 1086 Hop 1 | . . . . . . 1 Pick Up 87 | 6 13 7 6 1 28 26 Fast Attach 30 | 6 2 . . . 7 15 Attach 35 | . 3 . 3 4 7 18 Detach 6 | . 3 . . . 1 2 Swap 25 | . 8 . 2 2 5 8 Drop 56 | . 4 7 3 . 19 23 Fire 261 | . 30 . 46 39 56 90 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 3 | . . . 1 . 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 8) 371 | -10/Materials | Core integrity fell below 50% 488 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Entered Mines 604 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 668 | -10/Mines | Learned location of Zion (-7) 1186 | -10/Mines | Met a Derelict shopkeep closing up shop 1232 | -10/Mines | Learned location of Storage (-8) 1237 | -10/Mines | Discovered new exit (range 7) 1245 | -10/Mines | Identified exit to Materials 1291 | -10/Mines | Discovered exit to Materials (range 3) 1312 | -10/Mines | Entered Materials 1312 | -9/Materials | Accompanied by 5 allies 1312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1317 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1713 | -9/Materials | Discovered new exit (range 4) 1718 | -9/Materials | Identified exit to Mines 1955 | -9/Materials | Discovered new exit (range 7) 1964 | -9/Materials | Identified exit to Materials 2152 | -9/Materials | Discovered exit to Materials (range 8) 2402 | -9/Materials | Entered another Materials area 2402 | -8/Materials | Accompanied by 1 ally 2402 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2692 | -8/Materials | Build established: Tank 2811 | -8/Materials | Discovered new exit (range 4) 2819 | -8/Materials | Identified exit to Storage 3214 | -8/Materials | Lost 3 parts (1n1u1w) 3226 | -8/Materials | Entered Storage 3351 | -8/Storage | Lost 3 parts (1p1n1w) 3665 | -8/Storage | Destroyed 8 combat bots 3669 | -8/Storage | Lost 4 parts (3n1w) 3824 | -8/Storage | Repaired Ion Cannon 3885 | -8/Storage | Repaired Prc. Beam Rifle 4095 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4419 | -8/Storage | Build established: Commander-Tank 4984 | -8/Storage | Discovered new exit (range 7) 4995 | -8/Storage | Identified exit to Factory 5174 | -8/Storage | Entered Factory 5174 | -7/Factory | Accompanied by 5 allies 5174 | -7/Factory | Evolved 2 slots: Utility x2 5416 | -7/Factory | Fabricated Ion Cannon (x2) 5459 | -7/Factory | Lost 3 allies 5512 | -7/Factory | Build established: Scavenger-Gunner 5733 | -7/Factory | Lost 3 parts (1n1u1w) 6276 | -7/Factory | Cargo convoy interrupted 6673 | -7/Factory | Repaired Imp. Light Armor Plating 6859 | -7/Factory | Core integrity fell below 50% 6902 | -7/Factory | Crushed by falling debris 6940 | -7/Factory | Lost 11 parts (3n4u4w) 6944 | -7/Factory | Destroyed 7 combat bots 7085 | -7/Factory | System corruption reached 10% 7179 | -7/Factory | Core integrity fell below 20% 7202 | -7/Factory | Garrison activated, responded to threat 7352 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf cleans the Construction Platform. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. System corrupted: Matter fused (-9). Mic. Nuclear Core destroyed. S-27 Virus destroyed. Nuclear Reactor explodes. S-27 Virus destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Mic. Nuclear Core. Acquired Coolant Injector. System corrupted: Energy discharge (-45). System corrupted: Matter fused (-10). System corrupted: Heat flow error (+104). System corrupted: Energy discharge (-41). Acquired Gatling Laser. System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# "??????????????????????? | | ?? ?????#??????????????+ "??????????????????????? | | ?? ????? ??????????????# ??????????????????????? | | ?? ????? ??????????????# """????????????????????? | | ?# ????? #?????????????# "" ??#?????????????????? | | ?# ????? #?????????????# #?????????????????? | | ?# ????? #?????????????# """ #?????????????????? | | ?# ????# #?????????????# """ #?????????????????? | | ?# #???# #?????????????#k """ #?????????????????? | | ?# ##### #?????????????# """ #########?????????? | | ?# ! #??????????#### @ ????????? | | ?#^ +??????????# """ g g ????????? | | ?# """ #??????????# """ g ????????? | | ?# """ ##########?# """ #####???????????? | | ?# """ # ! #?# """ #???????????????? | | ## # #?# l #???????????????? | | / ! + ### #???????????????? | | ###### # + a + [?????????????? | | ?????# # "T" ###+###### #???????????????? | | ####### # #?# ???? #???????????????? | | # ######+#?# """ ??## ###???????????????? | | ""# #????????# """ #??? #?????????????????? | | ""# #????????# R" #????#?????????????????? | | " T"# #????????# """ #??????????????????????? | | " ""# #????????# "" #??????????????????????? | | " ""# #????????# ?????????????????????????? | | " + ????????####?????????????????????????? | | " # ????????????????????????????????????? | | " # ????????????????????????????????????? | | " ######+????????????????????????????????????? | | " #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | / #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ###+###??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Core Shielding 20 Evasion (%) 64 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Ion Cannon | -8/Materials | Scanalyzed Matter Compressor | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Ion Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Let's See Who's Tougher Unlikely Earthworm Challenges ------------ None Game ------ Seed GyrokineticKineticClaws Manual? 0 Play Time 01:24:20 Cumulative 6.1 hours Start 2024.04.02 @ 17:06:25 End 2024.04.02 @ 20:55:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14fd062f-66c4-41a0-b299-98689282b2c2