Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 20:19:02 Player: Rockstar Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (1783) 1783 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8438 Bonus ------- Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 124/300 Energy 17/100 System Corruption 5% Temperature Hot (299) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wave Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Medium Storage Unit Trap Scanner Armor Integrity Analyzer Improved Kinecellerator Improved Light Armor Plating Remote Force Field > --- WEAPON ----------- Gauss Rifle Improved Grenade Launcher Blade Saw > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Particle Charger [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . 2 . Power 2 | . . . . 1 . . . . . . 1 . Propulsion 4 | . . . . 1 . 1 . 2 . . . . Utility 7 | . . 2 . . 1 1 2 . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 84 | 6 6 2 13 15 7 2 24 1 . . 1 7 Power 14 | 1 1 1 3 4 1 . 2 . . . . 1 Engine 10 | 1 1 1 3 1 1 . 2 . . . . . Core 3 | . . . . 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 25 | 2 2 . 2 4 . 1 8 1 . . 1 4 Treads . | . . . . . . . . . . . . . Leg 15 | 2 . . . 3 . 1 4 . . . 1 4 Wheel 5 | . 2 . 2 1 . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . Flight 4 | . . . . . . . 4 . . . . . Utility 25 | 1 3 1 3 4 3 1 9 . . . . . Device 14 | . 1 . 2 2 3 . 6 . . . . . Storage 3 | 1 1 1 . . . . . . . . . . Processor 4 | . . . 1 . . . 3 . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . 1 . . 2 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 . . 5 3 3 . 5 . . . . 2 Energy Gun 9 | 1 . . 2 1 3 . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . 2 . . . 2 . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . Launcher 2 | . . . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 53 | . . . 10 4 . . 32 . 1 . . 6 Power 8 | . . . 2 1 . . 4 . . . . 1 Propulsion 20 | . . . 2 2 . . 12 . . . . 4 Utility 11 | . . . 2 1 . . 7 . 1 . . . Weapon 14 | . . . 4 . . . 9 . . . . 1 Highest Loss Streak 17 | . . . 6 2 . . 17 . 1 . . 4 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 6 | 1 6 8 9 7 8 9 7 3 5 4 4 4 Power 1 | . 2 3 1 . 1 2 1 . 1 1 1 . Propulsion 1 | . 1 2 1 1 . 1 1 1 2 2 1 2 Utility 1 | . 1 1 3 1 . . 1 2 2 1 1 . Weapon 2 | . 1 2 2 4 5 6 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 2 . 2 2 1 . 1 7 . 1 . 4 Power 3 | . 1 . 1 . . . . 1 . . . . Propulsion 5 | . . . . 2 . . . 2 . . . 1 Utility 7 | . . . . . . . . 4 . 1 . 2 Weapon 5 | . 1 . 1 . 1 . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 96 98 95 83 99 96 67 11 11 . 3 8 Engine 5 | . 14 11 10 3 5 6 4 . . . . . Core 1 | . . . . 8 8 6 2 . . . . . Leg 6 | . 6 . . 5 23 26 15 . . . 3 3 Wheel 8 | . 20 22 21 13 . . . . . . . . Device 10 | . 5 9 12 2 18 26 18 10 7 . . . Storage 10 | . 14 22 22 16 13 6 3 . . . . . Processor 1 | . . . 2 . . . 4 . . . . . Protection 4 | . 6 11 5 15 5 2 2 . . . . . Energy Gun 6 | . 14 11 8 . 21 20 5 . . . . . Ballistic Gun 4 | . 14 11 10 . . . 1 . . . . . Ballistic Cannon 1 | . . . . 16 1 . . . . . . . Peak Build Rating 64 | 6 11 13 22 24 34 38 64 19 19 3 8 30 Average Rating 20 | 4 9 12 16 18 30 36 38 11 15 2 7 15 On Entrance 13 | . 6 11 13 10 23 34 38 10 19 3 3 3 Naked Turns 128 | . . . . . . . . . 23 33 35 37 Heaviest Build 62 | 14 22 26 35 36 43 45 62 3 3 . . 17 Greatest Support 58 | 20 24 24 24 40 33 43 58 12 12 3 16 46 Greatest Overweight (x) 5 | 2 5 1 2 2 1 1 2 . . . . . Average Overweight (x) . | . . 1 . 1 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 10 8 5 5 5 5 5 Most Carried 10 | 2 9 10 10 10 10 10 10 5 5 5 5 5 Average Carried 6 | 1 6 8 9 7 8 9 7 3 5 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 2 9 9 5 8 10 10 4 5 5 5 5 1 Class Distribution -------------------- 75% | Mutant 10% | Scavenger-Mutant 9% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Matter Collected 1349 | 260 52 56 295 321 117 40 95 . . . . 113 Remotely . | . . . . . . . . . . . . . Salvage Created 1649 | . 52 56 580 460 112 72 267 . . . . 50 Parts 85 | . 6 3 28 25 6 4 8 . . . . 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Combat Hostiles Destroyed 43 | . 4 1 17 10 2 1 8 . . . . . Melee 10 | . . . 7 . . . 3 . . . . . Guns 16 | . 4 1 8 . 2 . 1 . . . . . Cannons 10 | . . . . 10 . . . . . . . . AOE 4 | . . . . . . 1 3 . . . . . Classes Destroyed 9 | . 1 1 1 3 . 1 1 . . . . 1 Worker 1 | . . . . . . 1 . . . . . . Builder 1 | . . . . 1 . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . Swarmer 11 | . 4 . 7 . . . . . . . . . Grunt 18 | . . . 4 7 2 . 5 . . . . . Duelist 2 | . . . . 2 . . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 Sentry 10 | . . 1 6 1 . 1 1 . . . . . Hunter 2 | . . . . . . . 2 . . . . . Best Kill Streak 5 | . 3 1 5 4 2 2 2 . . . . 1 Combat Bots Only 5 | . 3 1 5 3 2 1 2 . . . . . Max Kills in Single Turn 2 | . 1 1 1 2 1 2 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 1 . . . . . Melee 1 | . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Hostile Shots Fired 685 | . 15 7 158 49 6 18 220 . 3 11 64 134 Missed 215 | . 3 3 32 15 1 8 74 . 1 4 33 41 Hits 470 | . 12 4 126 34 5 10 146 . 2 7 31 93 Melee 8 | . . . . 3 . . . . 2 . 3 . Projectile 462 | . 12 4 126 31 5 10 146 . . 7 28 93 AOE 2 | . . . . . . . 2 . . . . . Critical Strikes 31 | . . . 4 4 . . 8 . 1 . 4 10 Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 8150 | . 101 54 1386 584 157 72 3106 . 103 106 522 1959 Core 2619 | . 35 . 241 107 53 . 652 . 103 106 241 1081 Absorbed by Shields 176 | . . . 92 . . . 84 . . . . . Redirected to Shielding 17 | . 6 . 11 . . . . . . . . . Core Remaining (%) 76 | 100 86 . 39 80 92 100 34 . . 81 . . Volleys Fired 117 | . 9 2 45 27 4 2 16 . . . . 12 Largest 3 | . 2 2 2 2 3 3 3 . . . . 2 Hottest 162 | . 70 70 76 74 150 150 150 . . . . 162 Shots Fired 229 | . 18 4 84 54 12 6 36 . . . . 15 Gun 158 | . 18 4 84 . 12 6 19 . . . . 15 Cannon 59 | . . . . 54 . . 5 . . . . . Launcher 12 | . . . . . . . 12 . . . . . Special . | . . . . . . . . . . . . . Kinetic 131 | . 9 2 50 54 . . 16 . . . . . Thermal 60 | . 9 2 34 . . . . . . . . 15 Explosive 12 | . . . . . . . 12 . . . . . Electromagnetic 26 | . . . . . 12 6 8 . . . . . Robot Hit Streak 32 | . 4 3 32 24 8 6 7 . . . . 4 Robot Miss Streak 3 | . 3 1 2 2 1 . 1 . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 190 | . 8 3 90 34 9 5 32 . . . . 9 Core Hits 98 | . 4 2 25 21 5 4 27 . . . 1 9 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . . . 5 1 . . 3 . . . . . Burn 4 | . . . 4 . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 1 | . . . . 1 . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . Melee Attacks 42 | . . . 30 . . . 12 . . . . . Impact 30 | . . . 30 . . . . . . . . . Slashing 12 | . . . . . . . 12 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4514 | . 98 38 1423 847 250 165 1418 . . 2 22 251 Guns 1669 | . 98 38 786 . 161 87 308 . . . . 191 Cannons 920 | . . . . 847 . . 73 . . . . . Explosions 970 | . . . . . 89 78 803 . . . . . Melee 724 | . . . 604 . . . 120 . . . . . Ramming 231 | . . . 33 . . . 114 . . 2 22 60 Kinetic 1548 | . 35 25 385 847 . . 256 . . . . . Thermal 835 | . 63 13 401 . 89 78 . . . . . 191 Explosive 803 | . . . . . . . 803 . . . . . Electromagnetic 373 | . . . . . 161 87 125 . . . . . Impact 604 | . . . 604 . . . . . . . . . Slashing 120 | . . . . . . . 120 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . 1 . . 7 . 19 19 4 5 Average Corruption 5 | . . . . 1 . . 4 . 10 19 3 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 26 | . . . . . . . 7 . 7 2 1 9 Message Errors 8 | . . . . . . . 3 . 1 1 . 3 Matter Fused 5 | . . . . . . . 2 . . 1 1 1 Heat Flow Errors 4 | . . . . . . . 1 . 2 . . 1 Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . 1 . 1 . . 2 Data Loss (major) 1 | . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 131 | . . . 83 11 . . 37 . . . . . Projectiles 11 | . . . . 11 . . . . . . . . Explosions 37 | . . . . . . . 37 . . . . . Melee 83 | . . . 83 . . . . . . . . . Knockbacks 19 | . . . . 13 . . 3 . . . 1 2 Impact 3 | . . . . . . . . . . . 1 2 Kinetic 16 | . . . . 13 . . 3 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 178 | . . . 15 . 78 . 54 . . 1 9 21 Shots 4 | . . . . . 2 . 2 . . . . . Rammed 27 | . . . 5 . . . 1 . . 1 7 13 Targets Rammed 53 | . . . 5 . . . 20 . . 1 8 19 Kicked 26 | . . . . . . . 19 . . . 1 6 Crushed . | . . . . . . . . . . . . . Highest Temperature 351 | . 72 24 298 351 48 . 88 . 204 . . 167 Average Temperature 80 | . 31 14 87 94 31 . 61 . 97 . . 78 Received Heat Transfer 1837 | . . 18 473 342 45 18 438 . . . 42 461 Effects 3 | . . . . 3 . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . . . 1 . . . . . Combat Hostiles 3 | . . . 2 . . . 1 . . . . . Parts Fried 4 | . . . 3 . . 1 . . . . . . Impact Corruptions 7 | . . . 7 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 1 . 4 . . . . . . . . . Heat Transferred 1987 | . 185 37 1332 . 100 . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 161 | . 63 20 141 161 78 43 121 2 . . 60 30 Initial 55 | . . 9 3 55 51 18 11 2 . . . 27 Average 25 | . 18 9 28 79 40 27 25 . . . 12 6 Influence Increases 1624 | . 103 30 499 296 77 35 412 . . . 95 77 Destroy 0b10 Robot/C 880 | . 80 20 340 200 40 20 160 . . . . 20 Destroy 0b10 Robot/NC 15 | . . . . 10 . 5 . . . . . . Destroy Leader 210 | . 10 10 100 40 10 10 30 . . . . . Trap Triggered on 0b10 30 | . . . 30 . . . . . . . . . Successful Hack 61 | . 13 . 14 6 6 . 5 . . . 5 12 Disable Machine 75 | . . . . 15 15 . 45 . . . . . Destroy Structure 98 | . . . . 10 6 . 82 . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 240 | . . . 15 . . . 90 . . . 90 45 Influence Decreases 1624 | . 80 43 378 314 152 50 429 6 . . 45 127 Entered New Map 218 | . . 14 7 76 62 20 12 4 . . . 23 Time Decay 1024 | . 70 29 294 198 90 30 202 2 . . 45 64 Lost Part 365 | . . . 70 40 . . 215 . . . . 40 Lost Ally 17 | . 10 . 7 . . . . . . . . . Squads Dispatched 13 | . . . 1 1 1 . 4 2 . . 3 1 Investigation 3 | . . . . . 1 . 1 1 . . . . Extermination 3 | . . . . . . . 2 1 . . . . Reinforcement 6 | . . . . 1 . . 1 . . . 3 1 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Distress Signals 10 | . 4 . 2 1 . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 10 3 27 17 4 1 23 2 5 7 15 18 Peak Tracking Total 12 | . 5 2 7 4 3 1 5 3 5 7 7 12 Tactical Retreats 17 | . 2 1 3 . . . 6 . . . 3 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Traps Triggered 5 | . . . 2 1 . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . . Reused 3 | . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . 3 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Machines Disabled 5 | . . . . 1 1 . 3 . . . . . Max in Single Turn 1 | . . . . 1 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Machines Accessed 25 | . 2 . 9 3 1 . 2 3 . . 3 2 Terminals 21 | . 2 . 8 2 1 . 1 2 . . 3 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . 1 1 . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 61 | . 5 . 25 7 5 . 4 8 . . 4 3 Successful 28 | . 2 . 10 3 3 . 2 6 . . 1 1 Failed 33 | . 3 . 15 4 2 . 2 2 . . 3 2 Catastrophic 13 | . 1 . 5 3 . . . 2 . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 5 . 9 6 5 . . 2 . . 2 3 Terminals 48 | . 5 . 21 6 5 . 1 3 . . 4 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 13 | . . . 4 1 . . 3 5 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . 6 . 1 . 1 1 . . 1 . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . . 1 1 . . 1 . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 2 1 . . 1 5 . . . . Recycle Component 2 | . . . . . . . . 2 . . . . Process 2 | . . . 1 . . . . 1 . . . . Report Inventory 3 | . . . 1 1 . . . 1 . . . . Retrieve Matter 2 | . . . . . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 2 2 2 . . . . . . 1 Terminals 8 | . 1 . 2 2 2 . . . . . . 1 Track 4 | . . . 1 1 1 . . . . . . 1 Assimilate 4 | . 1 . 1 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 9 2 1 . 1 2 . . 3 2 Full Trace Events 3 | . . . . . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . 2 . . . . Recycled Matter 231 | . . . 215 . . . . 16 . . . . Retrieved Matter 16 | . . . . . . . . 16 . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Total Allies 2 | . 1 . . . . . . . 1 . . . Largest Group 1 | . 1 . . . . . . . 1 . . . Highest-Rated Group 46 | . 10 . . . . . . . 46 . . . Highest-Rated Ally 46 | . 10 . . . . . . . 46 . . . Total Orders 5 | . 1 . 4 . . . . . . . . . ROAM 1 | . 1 . . . . . . . . . . . EXPLORE 3 | . . . 3 . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 . . . Total Damage 214 | . . . . . . . . . 214 . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Active Infowar (turns) 1373 | . 133 72 471 . 50 60 587 . . . . . Traps 697 | . . . . . 50 60 587 . . . . . ECM 676 | . 133 72 471 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 13 | . . . 13 . . . . . . . . . Drone Recoveries 11 | . . . 11 . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Turns Passed 3896 | 46 308 73 977 402 199 60 763 384 125 33 232 294 Spaces Moved 3227 | 31 242 58 588 205 88 33 677 417 193 61 399 235 Core 1007 | 7 4 . . . . . 118 302 46 61 368 101 Treads . | . . . . . . . . . . . . . Legs 644 | 24 46 . . 39 88 33 249 . . . 31 134 Wheels 1004 | . 192 58 588 166 . . . . . . . . Hover 262 | . . . . . . . . 115 147 . . . Flight 310 | . . . . . . . 310 . . . . . Fastest Speed 34 | 50 90 105 90 93 190 120 34 50 50 50 50 50 Average Speed 85 | 113 99 105 104 124 190 149 81 52 57 50 55 89 Slowest Speed 300 | 150 300 105 120 260 190 190 190 60 60 50 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 42 10 85 25 3 1 24 9 84 2 14 34 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 61 | . . . . 6 4 . 51 . . . . . Melee . | . . . . . . . . . . . . . Projectile 7 | . . . . 6 . . 1 . . . . . AOE 54 | . . . . . 4 . 50 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Res Tes Total 4060 | 38 293 66 820 301 111 39 822 587 206 63 409 305 Wait 390 | . 20 . 125 31 4 . 39 142 14 . 1 14 Move 3214 | 30 241 57 587 204 87 32 674 417 192 60 398 235 Hop 1 | . . . . . . . 1 . . . . . Pick Up 68 | 2 9 3 6 10 5 2 8 15 . 1 1 6 Fast Attach 32 | 6 3 . 3 6 2 1 10 1 . . . . Attach 53 | . . 3 8 8 2 1 21 . . . 1 9 Detach 17 | . 2 . . 5 . . 7 . . . . 3 Swap 21 | . 3 . 4 3 3 . 8 . . . . . Drop 49 | . 6 1 7 7 4 1 6 12 . 1 . 4 Fire 117 | . 9 2 45 27 4 2 16 . . . . 12 Melee 42 | . . . 30 . . . 12 . . . . . Ram 26 | . . . 5 . . . 1 . . 1 7 12 Kick 26 | . . . . . . . 19 . . . 1 6 Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 11) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Utility x2 387 | -9/Materials | Discovered new exit (range 16) 428 | -9/Materials | Entered Storage 1315 | -9/Storage | Garrison activated, responded to threat 1351 | -9/Storage | Core integrity fell below 50% 1383 | -9/Storage | Lost 6 parts (1p2n1u2w) 1391 | -9/Storage | Discovered new exit (range 15) 1405 | -9/Storage | Entered Materials 1405 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1775 | -8/Materials | Discovered new exit (range 16) 1807 | -8/Materials | Entered Factory 1807 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1892 | -7/Factory | Identified exit to Lower Caves 1983 | -7/Factory | Discovered new exit (range 12) 2006 | -7/Factory | Entered another Factory area 2006 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2051 | -6/Factory | Discovered new exit (range 7) 2066 | -6/Factory | Entered another Factory area 2066 | -5/Factory | Evolved 2 slots: Utility x2 2250 | -5/Factory | Build established: Scavenger-Gunner 2386 | -5/Factory | Lost 5 parts (1p4w) 2607 | -5/Factory | Lost 17 parts (1p7n5u4w) 2646 | -5/Factory | Lost 5 parts (2p3n) 2777 | -5/Factory | Core integrity fell below 50% 2811 | -5/Factory | Spotted B-75 Beast 2824 | -5/Factory | Discovered new exit (range 10) 2829 | -5/Factory | Entered another Factory area 2829 | -4/Factory | Evolved 2 slots: Propulsion x2 2864 | -4/Factory | Build established: Mutant 3213 | -4/Factory | Sucked down chute 3213 | -4/Factory | Entered Waste 3214 | -4/Waste | Met a frightened Derelict 3228 | -4/Waste | EMP discharged 3228 | -4/Waste | System corruption reached 10% 3249 | -4/Waste | Spotted C-40 Crusher 3250 | -4/Waste | Spotted C-40 Crusher 3252 | -4/Waste | Spotted C-40 Crusher 3271 | -4/Waste | Spotted C-40 Crusher 3271 | -4/Waste | Spotted C-40 Crusher 3295 | -4/Waste | Spotted C-40 Crusher 3315 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3328 | -4/Waste | EMP discharged 3331 | -4/Waste | Discovered new exit (range 16) 3338 | -4/Waste | Entered Factory 3366 | -4/Factory | Discovered new exit (range 10) 3371 | -4/Factory | Entered Research 3371 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3383 | -3/Research | Identified exit to DSF 3436 | -3/Research | Spotted B-86 Titan 3593 | -3/Research | Discovered new exit (range 15) 3603 | -3/Research | Entered Testing 3785 | -3/Testing | Spotted PX-OFJMI8EQSM 3792 | -3/Testing | Scanned by Researcher 3851 | -3/Testing | Core integrity fell below 50% 3880 | -3/Testing | Core integrity fell below 20% 3897 | -3/Testing | Core destroyed Last Messages --------------- Slammed into R-10 Processor. Destabilizing: System corrupted (+1). Slammed into R-10 Processor. R-10 Processor knocked back. Slammed into R-10 Processor. 7JUYZKNMB&P8PZO=GMB S|DV902,KX3PRUORBDZ Kicked G-67 Veteran. Kicked G-67 Veteran out of the way. Critical hit (Burn: +50). S-43 Plague destroyed. Thunder Leg destroyed. Slammed into G-67 Veteran. Critical hit (Burn: +37). Slammed into G-67 Veteran. Wave Gun destroyed. Thunder Leg destroyed. Slammed into G-67 Veteran. System corrupted: Heat flow error (+299). Slammed into S-43 Plague. Destabilizing: Core damaged (-52). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ????############### ?????############??????????? | | ????# ! /## ""???? #??????????? | | ????# = ## """ # ####???????? | | ????# ## """ # """ """ "" #???????? | | ????# ## # """ """ """#???????? | | ????# """ """ ## """ # """ """ T"#???????? | | ????# """ """ ## """ # """#???????? | | ????# """ """ ## """ # """ "" #######?? | | ????# """ """ ## # """ #### #?? | | ????# """ """ ## """ # """ ! #??# #?? | | ????# ## T" # ! #??# #?? | | ????# ## """ # #??# #?? | | ????# ## # #??# #?? | | ###########+###########+########+######### #?? | | # #?? | | # ### | | k c # ?# | | # ?# | | ######### ####+################### #? 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""#?????????????# | | ????????????????# ! ?# #? ###?????????????#/ | | ????????????????# # #?? #???????????????# | | ????????????????# """ # #??###???????????????# | | ????????????????# """ / #????????????????????# | | ????????????????# """ # g#????????????????????# | | ???????????????######### ##???????????????????# | | ???????????????# # g #???????????????????# | | ???????????????# "" # #???????????????????# | | ???????????????# = T" / " #???????????????????# | | ???????????????# "" # #???????????????????# | | ???????????????# # #?????????????####### | | ???????????????# ! ?### ###??????######## | | ???????????????########## #????????#"""""##== | | ???????????????????# # #######??#" "!"*#! | | ???????????????????# + !#??# %|%/$ | | ???????????????????# ! # #??#" *" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 29 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Core Shielding 20 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Launcher Accuracy 20 Armor Integrity Analysis 30 Particle Charging 15 Kinecelleration 40 Item Schematics ----------------- Hvy. Wave Gun | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed TractorOpticalBoomstick Manual? 0 Play Time 01:29:52 Cumulative 37.2 hours Start 2025.07.05 @ 18:36:32 End 2025.07.05 @ 20:19:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 26 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 86ca70bf-a413-492c-84fa-a7e47e995c9d