Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.01 @ 23:05:32 Player: CONM Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1537) 1537 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5737 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Visual Processing Unit Armor Integrity Analyzer System Shield PSU Rigger Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Coolant Injector Medium Storage Unit Weight Redist. System Signal Interpreter Improved Power Shielding PSU Rigger > --- WEAPON ----------- Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Micro Nuclear Core Armored Wheel High-capacity Storage Unit Advanced Visual Processing Unit Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating Hacking Suite System Shield System Shield [Rating: 48] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 56 | 8 3 2 15 . 1 1 8 18 Power 8 | 1 1 . 3 . 1 . . 2 Engine 6 | 1 1 . 3 . 1 . . . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 19 | 2 . . 6 . . . 2 9 Treads 4 | . . . 4 . . . . . Leg 5 | 2 . . . . . . . 3 Wheel 3 | . . . 2 . . . . 1 Hover 7 | . . . . . . . 2 5 Flight . | . . . . . . . . . Utility 17 | 2 2 1 4 . . . 4 4 Device 10 | 1 1 1 2 . . . 3 2 Storage 3 | 1 . . 1 . . . . 1 Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . 1 . . . 1 1 Artifact . | . . . . . . . . . Weapon 12 | 3 . 1 2 . . 1 2 3 Energy Gun 5 | 2 . 1 . . . . 1 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | 1 . . . . . . 1 1 Ballistic Cannon 3 | . . . 2 . . 1 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 29 | . 1 5 3 . . 1 4 15 Power 4 | . 1 1 1 . . . . 1 Propulsion 15 | . . 2 1 . . . 2 10 Utility 5 | . . . 1 . . 1 1 2 Weapon 5 | . . 2 . . . . 1 2 Highest Loss Streak 5 | . 1 5 1 . . 1 2 3 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 78 | . 99 66 92 77 71 77 69 72 Engine 6 | . 13 6 11 . 4 11 9 . Core 1 | . . . . . . . . 4 Treads 10 | . . . 18 22 22 22 12 . Leg 4 | . 28 12 . . . . . 5 Hover 3 | . . . . . . . 2 13 Device 16 | . 8 6 17 22 22 21 13 18 Storage 8 | . 14 6 7 11 11 11 9 6 Processor 9 | . 5 14 11 11 11 11 9 6 Protection 2 | . . . 3 . . . 2 6 Energy Gun 2 | . 14 13 2 . . . 1 . Ballistic Gun 3 | . 14 6 . . . . 4 4 Ballistic Cannon 5 | . . . 17 11 1 . 4 . Peak Build Rating 48 | 9 9 7 22 16 17 20 25 48 Average Rating 18 | 5 7 4 17 16 15 17 19 28 On Entrance 11 | . 9 7 3 16 16 17 19 20 Naked Turns 78 | . . . . . . . . 78 Heaviest Build 34 | 14 14 11 24 12 12 17 22 34 Greatest Support 40 | 20 20 20 40 40 40 40 40 38 Greatest Overweight (x) 7 | 4 . . 1 . 3 3 7 3 Average Overweight (x) . | . . . . . 1 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 6 7 8 8 8 8 9 Most Carried 10 | 3 7 6 8 8 8 8 8 10 Average Carried 7 | 2 6 5 6 8 7 7 7 8 Final Capacity 8 | 8 8 5 8 8 8 8 8 5 Final Carried 8 | 3 6 4 8 8 8 7 7 5 Class Distribution -------------------- 55% | Mutant 41% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1211 | 242 104 12 309 . . 154 168 222 Remotely 188 | . . . . . . . 113 75 Salvage Created 1459 | 41 355 19 546 . . 34 243 221 Parts 116 | 2 21 3 37 . . 7 25 21 Haulers Intercepted 4 | . . . 1 . . . . 3 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 40 | . 8 . 15 . . 3 10 4 Guns 19 | . 8 . 1 . . . 7 3 Cannons 17 | . . . 11 . . 3 3 . AOE 4 | . . . 3 . . . . 1 Classes Destroyed 16 | 1 5 . 6 . . . 2 2 Worker 2 | . . . . . . . 1 1 Builder 1 | . 1 . . . . . . . Tunneler 3 | 2 . 1 . . . . . . Hauler 4 | . . . 1 . . . . 3 Recycler 1 | . . . 1 . . . . . Mechanic 1 | . 1 . . . . . . . Operator 2 | . . . 2 . . . . . Watcher 2 | . 1 . 1 . . . . . Swarmer 16 | . 3 . 4 . . 3 6 . Grunt 14 | . 5 . 7 . . . 2 . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 3 | . . . 2 . . . 1 . Specialist 1 | . . . . . . . . 1 Hunter 3 | . . . . . . . 1 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 5 | 1 2 1 5 . . 3 3 4 Combat Bots Only 4 | . 2 . 4 . . 3 3 1 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 399 | . 48 17 104 . . 10 117 103 Missed 129 | . 13 10 40 . . 2 29 35 Damage Taken 4116 | . 409 311 729 . . 65 892 1710 Core 1232 | . 85 136 103 . . 6 190 712 Absorbed by Shields 167 | . . . 102 . . . 52 13 Redirected to Shielding 25 | . . . . . . . . 25 Core Remaining (%) 62 | 100 . 11 . . . 72 65 . Volleys Fired 156 | 9 32 5 39 . . 7 35 29 Largest 2 | 2 2 2 2 . . 1 2 2 Hottest 93 | 70 70 70 88 . . 44 85 93 Shots Fired 249 | 18 64 8 67 . 1 7 51 33 Gun 169 | 18 64 8 13 . . . 33 33 Cannon 80 | . . . 54 . 1 7 18 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 180 | 9 32 3 54 . 1 7 45 29 Thermal 54 | 9 32 3 . . . . 6 4 Explosive . | . . . . . . . . . Electromagnetic 15 | . . 2 13 . . . . . Robot Hit Streak 13 | 7 10 3 13 . . 3 12 7 Robot Miss Streak 8 | 1 3 2 2 . . 2 4 8 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 163 | 13 38 4 41 . . 4 33 30 Core Hits 113 | 3 20 1 22 . . 3 28 36 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 5 | 1 3 . . . . . 1 . Burn 3 | 1 2 . . . . . . . Destroy 1 | . 1 . . . . . . . Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3112 | 128 428 37 1203 . . 100 483 733 Guns 1388 | 128 428 37 123 . . . 241 431 Cannons 1109 | . . . 771 . . 96 242 . Explosions 598 | . . . 304 . . . . 294 Melee . | . . . . . . . . . Ramming 17 | . . . 5 . . 4 . 8 Kinetic 1828 | 40 140 13 771 . . 96 391 377 Thermal 861 | 88 288 12 33 . . . 92 348 Explosive 271 | . . . 271 . . . . . Electromagnetic 135 | . . 12 123 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 4 3 1 Average Corruption 3 | . . . 3 4 4 4 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . . 9 4 9 14 2 3 Message Errors 7 | . . . 1 . 3 3 . . Matter Fused 10 | . . . 3 2 1 2 . 2 Heat Flow Errors 5 | . . . . 1 . 3 . 1 Energy Discharges 4 | . . . 2 1 . 1 . . Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 6 | . . . . . 2 3 1 . Data Loss (major) 3 | . . . . . 1 2 . . Misfires 3 | . . . 2 . 1 . . . Alerts 2 | . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 113 | . . . 23 . . . 9 81 Projectiles 9 | . . . . . . . 9 . Explosions 104 | . . . 23 . . . . 81 Melee . | . . . . . . . . . Knockbacks 8 | . . . 3 . . 1 4 . Impact . | . . . . . . . . . Kinetic 7 | . . . 3 . . 1 3 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 297 | . . . 69 . . . . 228 Shots 4 | . . . 1 . . . . 3 Rammed 6 | . . . 3 . . 1 . 2 Targets Rammed 7 | . . . 3 . . 1 . 3 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 231 | 70 143 30 138 231 . 126 120 194 Average Temperature 48 | 31 51 18 45 123 . 59 41 72 Received Heat Transfer 629 | . 177 29 214 . . . 191 18 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . Heat Transferred 1749 | 333 999 37 . . . . 110 270 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 504 | 10 315 50 411 52 . 61 268 504 Initial 67 | . 6 44 19 52 . . 23 67 Average 117 | 3 133 41 218 52 . 3 107 114 Maximum Alert Level 2 | . 1 . 2 . . . 1 2 Low Security (%) 69 | 100 59 100 19 100 . 100 86 77 Level 1 26 | . 40 . 77 . . . 13 12 Level 2 3 | . . . 3 . . . . 10 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . 1 6 Investigation 1 | . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . . . 2 . . . 1 3 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 8 | . . 2 2 . . . 2 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 14 11 27 . . 3 18 33 Peak Tracking Total 11 | . 3 11 5 . . 3 5 10 Tactical Retreats 11 | . 2 2 . . . . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . . . 3 . . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 1 | . . . . . . . . 1 Exploded 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 14 | . . . 4 . . . . 10 Max in Single Turn 10 | . . . 1 . . . . 10 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 18 | . 6 1 7 . 2 . 2 . Terminals 11 | . 5 . 5 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 38 | . 10 1 19 . 3 . 5 . Successful 21 | . 4 1 11 . 3 . 2 . Failed 17 | . 6 . 8 . . . 3 . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 2 . 10 . 1 . 1 . Terminals 23 | . 8 . 13 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 9 | . 2 1 2 . 3 . 1 . Record 3 | . 1 . . . 2 . . . Prototype ID Bank 1 | . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . Report Inventory 3 | . 2 . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . . 5 . . . 1 . Terminals 5 | . . . 4 . . . 1 . Track 2 | . . . 1 . . . 1 . Botnet 2 | . . . 2 . . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Researchers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 6 . 5 . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 31 | . . . 31 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5794 | 138 416 337 1236 211 430 547 1006 1473 Spaces Moved 3807 | 88 240 320 683 125 230 293 454 1374 Core 621 | 24 . 196 . . 95 110 44 152 Treads 1309 | . . . 567 125 135 183 299 . Legs 935 | 64 240 124 . . . . . 507 Wheels 125 | . . . 116 . . . . 9 Hover 817 | . . . . . . . 111 706 Flight . | . . . . . . . . . Fastest Speed 38 | 50 120 50 80 170 170 170 56 38 Average Speed 131 | 110 120 77 155 170 182 181 177 97 Slowest Speed 400 | 250 120 120 170 170 200 200 400 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 5 47 58 48 25 60 72 45 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 1 | . . . 1 . . . . . Terrain Destroyed 114 | . . . 31 . 1 1 3 78 Melee . | . . . . . . . . . Projectile 14 | . . . 9 . 1 1 3 . AOE 100 | . . . 22 . . . . 78 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4364 | 109 309 402 792 124 242 301 607 1478 Wait 284 | 2 31 75 36 . 9 . 107 24 Move 3800 | 87 239 319 683 124 229 292 453 1374 Hop . | . . . . . . . . . Pick Up 30 | 3 4 . 10 . 1 . 2 10 Fast Attach 28 | 7 . 1 5 . . . 4 11 Attach 18 | . 1 1 4 . 1 1 4 6 Detach 3 | . . . . . 1 . 2 . Swap 11 | 1 2 . 6 . . . . 2 Drop 14 | . . 1 7 . 1 . . 5 Fire 156 | 9 32 5 39 . . 7 35 29 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 1 | . . . . . . . . 1 Crush 3 | . . . 2 . . 1 . . Escape Stasis 13 | . . . . . . . . 13 Rewire . | . . . . . . . . . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 397 | -10/Materials | Identified exit to Materials 552 | -10/Materials | Identified exit to Mines 555 | -10/Materials | Entered Mines 710 | -10/Mines | Assembled infested the area 714 | -10/Mines | Core integrity fell below 50% 722 | -10/Mines | Core integrity fell below 20% 744 | -10/Mines | Lost 5 parts (1p2n2w) 778 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 887 | -10/Mines | Discovered exit to Materials (range 11) 892 | -10/Mines | Entered Materials 892 | -9/Materials | Evolved 2 slots: Utility x2 1309 | -9/Materials | Build established: Scavenger-Mutant 1699 | -9/Materials | Discovered new exit (range 16) 1759 | -9/Materials | Identified exit to Materials 2113 | -9/Materials | Discovered new exit (range 10) 2126 | -9/Materials | Identified exit to Mines 2128 | -9/Materials | Entered Mines 2160 | -9/Mines | Discovered exit to Materials (range 13) 2329 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2331 | -9/Mines | Discovered new exit (range 5) 2338 | -9/Mines | Identified exit to Exiles 2339 | -9/Mines | Entered Exiles 2381 | -9/Exiles | Met 8R-AWN 2410 | -9/Exiles | Met EX-HEX 2463 | -9/Exiles | Met EX-BIN 2482 | -9/Exiles | Aligned with FarCom system 2483 | -9/Exiles | Given EX-Vault access code 2524 | -9/Exiles | Opened EX-Vault 2584 | -9/Exiles | Found PSU Rigger 2608 | -9/Exiles | Exiles lab attacked by MAIN.C 2691 | -9/Exiles | Learned location of Zion (-6) 2749 | -9/Exiles | Discovered new exit (range 12) 2767 | -9/Exiles | Identified exit to Mines 2769 | -9/Exiles | Left Exiles lab with PSU Rigger 2769 | -9/Exiles | Entered Mines 3309 | -8/Mines | Discovered exit to Materials (range 4) 3316 | -8/Mines | Entered Materials 3316 | -8/Materials | Evolved 2 slots: Utility x2 3567 | -8/Materials | Build established: Mutant 4314 | -8/Materials | Discovered new exit (range 7) 4321 | -8/Materials | Identified exit to Factory 4322 | -8/Materials | Entered Factory 4322 | -7/Factory | Evolved 2 slots: Propulsion x2 5408 | -7/Factory | Lost 3 parts (3n) 5697 | -7/Factory | Lost 3 parts (2n1w) 5717 | -7/Factory | Released all parts (6) 5725 | -7/Factory | Core integrity fell below 50% 5778 | -7/Factory | Core integrity fell below 20% 5795 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05715_ Penetrated by Slug. 05715_ Knocked back. 05716_ Acquired 5 matter. 05716_ Hrd. Medium Armor Plating severed. 05717_ Released Arm. Wheel. 05717_ Released Coolant Injector. 05717_ Released Med. Storage Unit. 05717_ Released Signal Interpreter. 05717_ Released Weight Redist. System. 05717_ Released Nuclear Core. 05726_ Knocked back. 05780_ U-05 Engineer lays Concrete. 05782_ U-05 Engineer builds a Wall. 05783_ Slammed into K-01 Serf. 05783_ R-06 Scavenger collects Hrd. Medium Armor Plating. 05786_ W-25 Informer sends out distress signal. 05786_ R-06 Scavenger collects Arm. Wheel. 05787_ Slammed into W-25 Informer. 05788_ Acquired 17 matter. 05795_ Slug penetrates Wall. 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""" """ # #??# # # | | ???????????????# """ """ # H #??# # # | | ???????????????# r# #??# # # | | ???????????????# ! """ /c #??### # | | ???????????????# """ c; #???## # | | ???????????????# """ # #???## ] # | | ???????????????# " " @ # #???## # | | ???????????????# "Y" [ %* # #????# # | | ???????????????? """ ### ###????####### | | ???????????????# #?# #????????????? | | ???????????????##############?# #????????????? | | ??????????????????????????????# +????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? #????????????? | | ?????????????????????g?????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Power Shielding 66 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatPhysicsWell Manual? 0 Play Time 02:11:33 Cumulative 122.1 hours Start 2025.03.28 @ 18:18:38 End 2025.04.01 @ 23:05:32 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 46 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62334ef0-2b82-4c53-93f0-61a204ddfbce