Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 01:43:10 Player: Cray_ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (87) 435 Value Destroyed (3223) 3223 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (1335) 1335 TOTAL SCORE: 11633 Bonus ------- Follower Combat Kills 666 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -231 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Recoil Stabilizer Weapon Cycler Mini Drone Bay (3/3) > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Compact Battery (200) Recoil Nullifier Improved Kinecellerator Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Recoil Stabilizer Weapon Cycler Improved Medium Armor Plating Advanced Focal Shield Advanced System Restoration Module > --- WEAPON ----------- Gauss Rifle KE Penetrator Improved Plasma Cutter > --- INVENTORY -------- Recoil Nullifier Improved Kinecellerator Improved Remote Datajack [Rating: 75] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Firepult Energy Gun Beamcaster Energy Cannon Firepult Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 6 | . . . . . 2 1 . . . 2 . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 141 | 6 3 7 2 1 20 11 8 2 15 12 7 . 8 19 18 2 Power 20 | 1 . 1 . . 3 1 1 . 2 2 1 . 2 3 3 . Engine 10 | 1 . . . . 1 1 1 . . 1 1 . 2 1 1 . Core 10 | . . 1 . . 2 . . . 2 1 . . . 2 2 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 37 | 2 . 4 . 1 4 3 1 . 6 4 3 . 2 3 4 . Treads . | . . . . . . . . . . . . . . . . . Leg 25 | 2 . 4 . 1 4 3 1 . 1 . 1 . 1 3 4 . Wheel 4 | . . . . . . . . . . 4 . . . . . . Hover 2 | . . . . . . . . . . . 2 . . . . . Flight 6 | . . . . . . . . . 5 . . . 1 . . . Utility 40 | 1 3 1 1 . 4 1 3 2 4 3 2 . . 9 5 1 Device 28 | . 1 1 1 . 2 1 3 2 4 1 1 . . 6 4 1 Storage 4 | 1 2 . . . . . . . . . 1 . . . . . Processor 5 | . . . . . 1 . . . . 2 . . . 2 . . Hackware . | . . . . . . . . . . . . . . . . . Protection 3 | . . . . . 1 . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 . 1 1 . 9 6 3 . 3 3 1 . 4 4 6 1 Energy Gun 5 | . . 1 . . . . . . . . . . . 3 1 . Energy Cannon 14 | . . . 1 . 2 5 1 . 1 2 . . 1 1 . . Ballistic Gun 14 | 2 . . . . 3 . 2 . . . 1 . 3 . 2 1 Ballistic Cannon 6 | . . . . . 4 1 . . . . . . . . 1 . Launcher 2 | . . . . . . . . . 2 . . . . . . . Special Weapon 3 | . . . . . . . . . . 1 . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 1 1 1 . . . . 1 . Parts Lost 83 | . . 5 . . 3 1 11 . 16 4 7 . 12 13 . 11 Power 15 | . . 1 . . 1 1 1 . 2 1 1 . 2 3 . 2 Propulsion 26 | . . 2 . . 1 . 4 . 5 1 3 . 4 3 . 3 Utility 22 | . . 1 . . 1 . 3 . 5 2 1 . 2 4 . 3 Weapon 20 | . . 1 . . . . 3 . 4 . 2 . 4 3 . 3 Highest Loss Streak 10 | . . 5 . . 1 1 10 . 8 3 5 . 10 9 . 4 To Critical Strikes 3 | . . . . . . . . . . . . . 1 2 . . Average Slot Usage (%) 69 | . 99 69 89 85 87 92 53 68 63 64 42 46 48 65 70 77 Engine 4 | . 14 . . . 4 7 6 7 5 2 . . 2 1 3 . Core 1 | . . 3 14 14 4 . . . . 2 . . . 4 1 1 Leg 12 | . 28 23 28 28 34 26 2 7 5 . 1 . . 11 14 16 Wheel 1 | . . . . . . . . . . 23 8 . . . . . Device 16 | . 12 7 14 14 15 14 16 22 20 7 2 6 4 20 14 23 Storage 5 | . 14 14 14 14 9 7 7 7 5 . . . . . . . Processor 8 | . . . . . 4 7 7 7 7 14 16 13 11 10 17 17 Energy Gun 1 | . . 5 4 . . . . . . . . . . 8 1 1 Energy Cannon 5 | . . . 9 14 . 12 7 7 5 12 6 6 1 3 . . Ballistic Gun 6 | . 28 14 4 . 6 . 2 7 5 . 1 6 14 . 4 13 Peak Build Rating 75 | 6 7 12 30 31 46 42 46 57 58 45 34 31 37 69 75 75 Average Rating 38 | 4 6 6 24 30 29 39 37 47 41 36 25 31 27 50 54 59 On Entrance 26 | . 6 7 12 30 31 29 41 44 48 11 33 31 31 9 18 75 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 56 | 13 23 19 38 38 44 50 50 52 52 27 49 9 22 51 56 53 Greatest Support 65 | 20 20 20 20 20 57 57 55 17 20 48 36 19 19 45 65 65 Greatest Overweight (x) 16 | . 1 3 1 1 1 1 16 3 10 6 2 . 1 8 1 1 Average Overweight (x) . | . . . . 1 . . 6 2 2 . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 5 20 5 5 5 5 5 Average Capacity 8 | 6 9 10 10 10 10 10 10 10 8 5 5 5 5 5 5 5 Most Carried 10 | 4 3 6 8 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Carried 6 | . 2 4 5 8 9 9 7 9 8 4 4 5 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | . 3 6 8 10 10 10 10 10 4 5 5 5 3 5 4 5 Class Distribution -------------------- 35% | Mutant 23% | Derelict-Gunner 11% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Gunner 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Gunner | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Matter Collected 3525 | 260 378 235 . 30 533 141 170 20 262 171 452 . 199 170 320 184 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4025 | . 693 77 . 36 799 393 612 . 352 35 189 . 271 169 42 357 Parts 151 | . 43 2 . . 33 22 15 . 5 1 5 . 10 4 . 11 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . 17 . 10 . 5 . 9 . 4 19 Prevented 1 | . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 75 | . 16 3 . 2 17 4 11 . 5 . 3 . 5 1 1 7 Guns 36 | . 16 3 . . 3 . 3 . . . . . 5 . . 6 Cannons 18 | . . . . . 9 3 2 . . . 3 . . . 1 . AOE 12 | . . . . . 3 . 5 . 3 . . . . 1 . . Classes Destroyed 14 | . 5 1 . . 5 2 . . . 1 . . . . . . Worker 2 | . . . . . . . . . . 2 . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . Recycler 3 | . . . . . . 2 . . . . . . . 1 . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . Watcher 3 | . 1 . . . 1 1 . . . . . . . . . . Swarmer 17 | . 5 . . 2 . . 5 . . . . . 4 . . 1 Grunt 37 | . 11 2 . . 12 . 5 . 3 . 1 . 1 . . 2 Brawler 3 | . . . . . 1 . . . . . 1 . . . . 1 Duelist 2 | . . . . . 1 . . . 1 . . . . . . . Sentry 7 | . . . . . 2 2 1 . . . 1 . . . 1 . Hunter 5 | . . . . . 1 1 . . 1 . . . . . . 2 Programmer 3 | . . . . . . 1 . . . . . . . 1 . 1 Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | . 7 1 . 2 8 2 4 . 4 2 1 . 4 1 1 2 Combat Bots Only 7 | . 6 1 . 2 7 1 4 . 4 . 1 . 4 1 1 2 Max Kills in Single Turn 3 | . 2 1 . 1 2 1 3 . 1 1 1 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . 1 . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Hostile Shots Fired 914 | . 69 32 . 1 64 22 123 . 92 108 116 . 57 117 19 94 Missed 312 | . 26 11 . . 23 12 24 . 28 50 50 . 14 41 7 26 Damage Taken 9933 | . 424 314 . 26 621 353 1532 . 1483 486 761 . 772 1806 186 1169 Core 2453 | . 53 96 . 14 62 . 263 . 338 77 267 . 271 734 95 183 Absorbed by Shields 102 | . . . . . . . 65 . 37 . . . . . . . Ignored by Resistances 55 | . . . . . . . . . . . . . . . 37 18 Core Remaining (%) 52 | 100 . . . 34 88 . . . 14 . . . 27 . . . Volleys Fired 354 | . 76 35 2 1 51 13 40 . 33 8 17 . 29 8 17 24 Largest 3 | . 2 2 1 1 2 3 3 . 2 2 1 . 3 3 2 3 Hottest 283 | . 40 60 250 250 250 194 250 . 283 159 90 . 141 209 94 136 Shots Fired 569 | . 152 39 2 1 74 32 48 . 38 10 17 . 49 16 23 68 Gun 376 | . 152 39 . . 35 . 13 . 10 . . . 40 11 8 68 Cannon 179 | . . . 2 1 39 32 35 . 18 10 17 . 9 5 11 . Launcher 10 | . . . . . . . . . 10 . . . . . . . Special 4 | . . . . . . . . . . . . . . . 4 . Kinetic 395 | . 152 36 . . 69 6 13 . 10 . . . 40 . 19 50 Thermal 135 | . . 3 2 1 5 18 28 . 18 2 17 . 9 13 1 18 Explosive 6 | . . . . . . . . . 6 . . . . . . . Electromagnetic 30 | . . . . . . 8 7 . 4 8 . . . 3 . . Robot Hit Streak 19 | . 9 6 . 2 9 9 19 . 11 12 7 . 9 6 3 17 Robot Miss Streak 6 | . 6 4 . 3 5 2 2 . 3 1 3 . 6 1 2 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 376 | . 88 23 . 1 51 18 36 . 31 9 12 . 37 9 13 48 Core Hits 188 | . 39 7 . 2 32 6 29 . 16 2 6 . 25 4 4 16 Critical Kills 7 | . 1 . . . 5 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . 2 1 . . . . . . . . . 1 Critical Strikes 16 | . 1 1 . . 7 2 . . . . . . . . 2 3 Burn 2 | . . . . . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . 1 . . . . . . . . . . Destroy 11 | . 1 1 . . 7 1 . . . . . . . . . 1 Blast 2 | . . . . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8597 | . 906 291 . 100 1488 492 1211 . 1131 285 361 . 684 347 323 978 Guns 3747 | . 906 291 . . 475 . 227 . 189 . . . 545 82 54 978 Cannons 3328 | . . . . 25 759 492 582 . 289 249 361 . 139 163 269 . Explosions 1522 | . . . . 75 254 . 402 . 653 36 . . . 102 . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4400 | . 906 279 . . 1120 100 227 . 189 . . . 545 . 323 711 Thermal 3288 | . . 12 . 100 368 224 894 . 518 63 361 . 139 342 . 267 Explosive 354 | . . . . . . . . . 354 . . . . . . . Electromagnetic 555 | . . . . . . 168 90 . 70 222 . . . 5 . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 . . . 5 . . . . . . . Average Corruption 1 | . . . . . 1 . . . 4 . . . . . . . Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 11 | . . . . . 7 . . . 4 . . . . . . . Message Errors 2 | . . . . . 2 . . . . . . . . . . . Matter Fused 4 | . . . . . 2 . . . 2 . . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . . . Energy Discharges 2 | . . . . . 1 . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 135 | . . . . 4 22 70 11 . 2 11 7 . . 8 . . Projectiles 132 | . . . . 3 22 70 11 . . 11 7 . . 8 . . Explosions 3 | . . . . 1 . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . 7 3 . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . 7 3 . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . . . . 14 . . 146 . 73 30 . . . . . . Shots 18 | . . . . 1 . . 11 . 5 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 528 | . 27 15 372 206 386 216 528 . 480 81 89 . 121 162 99 336 Average Temperature 112 | . 7 6 194 113 82 60 238 . 191 26 31 . 49 63 48 116 Received Heat Transfer 2557 | . 165 186 . . 324 24 675 . 181 138 288 . 243 189 18 126 Effects 11 | . . . . . . . 7 . 4 . . . . . . . Shutdowns 2 | . . . . . . . 1 . 1 . . . . . . . Energy Bleed 3 | . . . . . . . 1 . 2 . . . . . . . Matter Decay 3 | . . . . . . . 2 . 1 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 2 2 1 1 . 2 . . . . . . 1 Combat Hostiles 9 | . . . . 2 2 1 1 . 2 . . . . . . 1 Parts Melted 27 | . . . . 3 7 2 5 . 8 . 1 . . . . 1 Heat Transferred 9949 | . . 25 . 640 2000 333 3509 . 1736 37 481 . 185 411 . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Peak Influence 337 | . 337 100 . 48 282 113 . . . 50 . . . 90 . . Initial 93 | . . 85 . . 18 93 . . . 9 . . . 15 . . Average 86 | . 224 43 . 47 150 62 . . . 19 . . . 13 . . Maximum Alert Level 1 | . 1 . . . 1 . . . . . . . . . . . Low Security (%) 82 | 100 28 100 . 100 67 100 . . . 100 . . . 100 . . Level 1 17 | . 71 . . . 32 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 4 1 . . . 2 . . . 3 . 1 Investigation 4 | . 2 . . . 1 . . . . . . . . 1 . . Extermination 2 | . . . . . . 1 . . . . . . . 1 . . Reinforcement 7 | . 1 . . . 3 . . . . 2 . . . 1 . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Distress Signals 5 | . 1 . . . 3 . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 172 | . 30 10 . 3 29 11 13 . 12 5 10 . 10 12 7 20 Peak Tracking Total 11 | . 11 2 . 3 5 2 5 . 4 2 3 . 4 6 3 7 Tactical Retreats 15 | . 2 1 . . 1 . 1 . 2 1 3 . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Traps Triggered 3 | . 1 . . . . . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Machines Disabled 2 | . . . . . . . . . . 1 . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Machines Accessed 16 | . 3 . 1 . 1 2 . . . 1 . 4 . 3 1 . Terminals 6 | . 2 . . . 1 1 . . . 1 . . . 1 . . Fabricators 2 | . . . . . . 1 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 50 | . 4 . 1 . 4 3 . . . 1 . 31 . 5 1 . Successful 40 | . 1 . 1 . . 2 . . . 1 . 31 . 3 1 . Failed 10 | . 3 . . . 4 1 . . . . . . . 2 . . Catastrophic 2 | . 2 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 6 | . 3 . 1 . 1 . . 1 . . . . . . . . Terminals 11 | . 3 . . . 4 1 . . . 1 . . . 2 . . Fabricators 4 | . . . . . . 2 . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 36 | . . . 1 . . 1 . . . 1 . 31 . 1 1 . Record 13 | . . . . . . . . . . . . 11 . 1 1 . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . Branch Access Points 2 | . . . . . . 1 . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 1 . . . . . . . . 2 . . Full Trace Events 3 | . 1 . . . 1 . . . . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . . 6 . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . 10 . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Total Allies 12 | . . 3 . . . . . 5 . . . . 1 2 1 . Largest Group 5 | . . 3 1 1 . . . 5 5 . . . 1 3 1 1 Highest-Rated Group 178 | . . 40 8 8 . . . 106 106 . . . 96 178 85 85 Highest-Rated Ally 96 | . . 16 8 8 . . . 28 28 . . . 96 96 85 85 Total Orders 3 | . . . . . . . . . . . . . . . . 3 RETURN 3 | . . . . . . . . . . . . . . . . 3 Ally Attacks 137 | . . 31 . 4 . . . . 39 . . . 5 22 19 17 Total Damage 3145 | . . 343 . 20 . . . . 489 . . . 206 686 685 716 Kills 25 | . . 7 . 1 . . . . 4 . . . 1 4 6 2 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 3 . . . 1 2 . 1 . 1 . 3 1 Drone Launches 7 | . . . . . . . . . . . . . . . . 7 Drone Recoveries 7 | . . . . . . . . . . . . . . . . 7 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Turns Passed 19322 | 59 1110 1008 633 338 956 1062 1917 3450 2395 781 823 82 766 1072 1736 1134 Spaces Moved 10335 | 38 672 674 381 160 529 610 408 1027 926 773 841 147 634 668 1231 616 Core 1236 | 7 . 54 . . . . 168 . 411 94 . . 140 127 235 . Treads . | . . . . . . . . . . . . . . . . . Legs 6940 | 31 672 620 381 160 529 610 240 1027 351 . 164 . 2 541 996 616 Wheels 1068 | . . . . . . . . . . 679 389 . . . . . Hover 927 | . . . . . . . . . . . 288 147 492 . . . Flight 164 | . . . . . . . . . 164 . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 120 270 50 50 56 56 56 50 50 120 Average Speed 162 | 107 120 126 161 190 121 126 439 335 225 86 84 56 87 149 114 160 Slowest Speed 850 | 120 190 200 190 190 190 193 850 340 845 350 166 56 120 450 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 58 | 4 93 98 67 45 38 14 53 82 92 12 73 71 71 16 92 73 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 4 | . . . . 2 . . . 1 . . . 1 . . . . Known Exits Taken 8 | . . . . . 1 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . . Scrap Searched 14 | . . 1 . 2 . . 3 1 2 . 2 . . . 2 1 Spaces Dug 1 | . . . . . 1 . . . . . . . . . . . Terrain Destroyed 140 | . . . 17 7 38 2 . . 55 4 4 . 2 3 4 4 Melee . | . . . . . . . . . . . . . . . . . Projectile 31 | . . . 1 . 12 2 . . 1 1 4 . 2 . 4 4 AOE 109 | . . . 16 7 26 . . . 54 3 . . . 3 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp Total 12381 | 56 836 792 398 195 774 878 490 1039 1198 878 933 146 804 729 1523 712 Wait 1365 | 7 76 65 7 22 137 225 17 7 216 64 66 . 132 17 240 67 Move 10319 | 37 671 673 380 159 528 609 407 1026 925 772 840 146 633 667 1230 616 Hop . | . . . . . . . . . . . . . . . . . Pick Up 112 | 6 7 9 4 7 17 10 12 2 4 15 1 . 1 10 4 3 Fast Attach 55 | . . . . . 5 4 . 1 6 3 5 . 5 13 13 . Attach 76 | 6 2 7 2 . 11 6 7 1 7 9 2 . 3 6 5 2 Detach 12 | . . 2 . . 4 . 1 . . . 1 . . 2 2 . Swap 11 | . 1 . . 1 4 1 1 . 2 . . . . . 1 . Drop 70 | . 3 1 3 5 17 10 5 2 5 7 1 . 1 6 4 . Fire 354 | . 76 35 2 1 51 13 40 . 33 8 17 . 29 8 17 24 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 5) 784 | -10/Materials | Discovered new exit (range 16) 1170 | -10/Materials | Entered Mines 1241 | -10/Mines | Core integrity fell below 50% 1255 | -10/Mines | Lost 5 parts (1p2n1u1w) 1351 | -10/Mines | Learned 4 Materials zone layouts 1491 | -10/Mines | Discovered new exit (range 7) 1521 | -10/Mines | Assembled infested the area 1562 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1761 | -10/Mines | Discovered new exit (range 4) 2106 | -10/Mines | Build established: Scavenger-Mutant 2170 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2172 | -10/Mines | Discovered new exit (range 5) 2178 | -10/Mines | Entered Exiles 2178 | -10/Exiles | Accompanied by 1 ally 2208 | -10/Exiles | Met 8R-AWN 2229 | -10/Exiles | Met EX-HEX 2265 | -10/Exiles | Met EX-BIN 2326 | -10/Exiles | Aligned with FarCom system 2327 | -10/Exiles | Given EX-Vault access code 2355 | -10/Exiles | Opened EX-Vault 2364 | -10/Exiles | Found Firepult 2406 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2468 | -10/Exiles | Met EX-DEC 2553 | -10/Exiles | Visited The Gauntlet 2712 | -10/Exiles | Discovered new exit (range 14) 2811 | -10/Exiles | Left Exiles lab with Firepult 2811 | -10/Exiles | Entered Mines 2811 | -9/Mines | Accompanied by 1 ally 2918 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3071 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3122 | -9/Mines | Learned location of Storage (-7) 3130 | -9/Mines | Discovered new exit (range 11) 3149 | -9/Mines | Entered Materials 3149 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3150 | -8/Materials | Identified exit to Factory 3885 | -8/Materials | Destroyed 7 combat bots 4105 | -8/Materials | Entered Factory 4105 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4106 | -7/Factory | Identified exit to Storage 4356 | -7/Factory | Build established: Mutant 4424 | -7/Factory | Discovered new exit (range 9) 4870 | -7/Factory | Build established: Scavenger-Skirmisher 5013 | -7/Factory | Identified exit to Lower Caves 5167 | -7/Factory | Entered Lower Caves 5266 | -7/Lower Caves | Lost 10 parts (1p4n2u3w) 5471 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5658 | -7/Lower Caves | Build established: Mutant 6434 | -7/Lower Caves | Found DCF Scrap (13 items) 6671 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6771 | -7/Lower Caves | Build established: Gunner 6796 | -7/Lower Caves | Spotted B-75 Beast 7084 | -7/Lower Caves | Entered Zion 7105 | -7/Zion | Given A8's code to call for help 7170 | -7/Zion | Discovered new exit (range 16) 7202 | -7/Zion | Found Prototype Device 7202 | -7/Zion | Identified Phasing AFG 7291 | -7/Zion | Given the Hacking Drone Bay 7292 | -7/Zion | Found Prototype Device 7597 | -7/Zion | Build established: Derelict-Gunner 7765 | -7/Zion | Received a hallucinogenic algorithm 8343 | -7/Zion | Rebuked by Imprinter 9796 | -7/Zion | Learned Factory emergency access door positions 9820 | -7/Zion | Learned location of Armory (-3) 10096 | -7/Zion | Gained Derelict followers 10534 | -7/Zion | Entered Proximity Caves 10534 | -6/Proximity Caves | Accompanied by 5 allies 11019 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11979 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12075 | -6/Proximity Caves | Build established: Scavenger-Gunner 12298 | -6/Proximity Caves | Spotted B-75 Beast 12316 | -6/Proximity Caves | Crushed by falling debris 12355 | -6/Proximity Caves | Lost 8 parts (3n3u2w) 12437 | -6/Proximity Caves | Core integrity fell below 50% 12467 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 12711 | -6/Proximity Caves | Build established: Mutant 12771 | -6/Proximity Caves | Discovered new exit (range 15) 12779 | -6/Proximity Caves | Learned Factory non-interactive machine intel 12928 | -6/Proximity Caves | Core integrity fell below 20% 12929 | -6/Proximity Caves | Entered Factory 12929 | -6/Factory | Evolved 2 slots: Utility x2 12931 | -6/Factory | Loaded intel: 178 non-interactive machine locations 13117 | -6/Factory | Discovered new exit (range 8) 13416 | -6/Factory | Identified exit to Lower Caves 13641 | -6/Factory | Identified exit to Factory 13710 | -6/Factory | Entered Lower Caves 13743 | -6/Lower Caves | Encountered a Warlord checkpoint 13757 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 13896 | -6/Lower Caves | Identified exit to Lower Caves 13896 | -6/Lower Caves | Spotted B-75 Beast 14272 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14529 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14532 | -6/Lower Caves | Identified exit to Data Miner 14533 | -6/Lower Caves | Entered Data Miner 14533 | -6/Data Miner | Discovered new exit (range 6) 14544 | -6/Data Miner | Met Data Miner 14556 | -6/Data Miner | Learned location of Section 7 (-2) 14556 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14565 | -6/Data Miner | Received God Mode back door access code from Data Miner 14615 | -6/Data Miner | Identified exit to Proximity Caves 14615 | -6/Data Miner | Entered Proximity Caves 14617 | -5/Proximity Caves | Learned 8 Factory zone layouts 14913 | -5/Proximity Caves | Spotted B-75 Beast 14951 | -5/Proximity Caves | Build established: Gunner 15210 | -5/Proximity Caves | Core integrity fell below 50% 15239 | -5/Proximity Caves | Escorted by Enhanced Grunt 15266 | -5/Proximity Caves | Lost 10 parts (1p4n2u3w) 15335 | -5/Proximity Caves | Discovered exit to Factory (range 7) 15381 | -5/Proximity Caves | Entered Factory 15381 | -5/Factory | Accompanied by 1 ally 15381 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15382 | -5/Factory | Identified exit to Upper Caves 15383 | -5/Factory | Identified exit to Factory 15506 | -5/Factory | Build established: Mutant 15722 | -5/Factory | Incoming investigation squad redirected 15853 | -5/Factory | Fabricated H-66 Slayer? 16153 | -5/Factory | Build established: Scavenger-Gunner 16283 | -5/Factory | Lost 3 parts (1p1n1u) 16437 | -5/Factory | Discovered exit to Upper Caves (range 16) 16448 | -5/Factory | Core integrity fell below 50% 16453 | -5/Factory | Entered Upper Caves 16478 | -5/Upper Caves | Lost 9 parts (2p2n2u3w) 16528 | -5/Upper Caves | Spotted B-75 Beast 16529 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 16582 | -5/Upper Caves | Learned Factory terminal intel 16585 | -5/Upper Caves | Learned Factory stockpile data 16618 | -5/Upper Caves | Learned Factory non-interactive machine intel 16733 | -5/Upper Caves | Build established: Mutant 17064 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17072 | -5/Upper Caves | Core integrity fell below 20% 17101 | -5/Upper Caves | Discovered new exit (range 14) 17267 | -5/Upper Caves | Found Alien Artifact 17267 | -5/Upper Caves | Identified Dimensional Node Initializer 17267 | -5/Upper Caves | Initialized slip node 17383 | -5/Upper Caves | Build established: Scavenger-Tank 18093 | -5/Upper Caves | Build established: Scavenger-Gunner 18134 | -5/Upper Caves | Identified exit to Upper Caves 18189 | -5/Upper Caves | Entered another Upper Caves area 18189 | -5/Upper Caves | Accompanied by 1 ally 18229 | -5/Upper Caves | Discovered exit to Factory (range 13) 18570 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 18841 | -5/Upper Caves | Build established: Mutant 18950 | -5/Upper Caves | Discovered new exit (range 15) 18976 | -5/Upper Caves | Identified exit to Zhirov 19141 | -5/Upper Caves | Build established: Gunner 19309 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19323 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Fission Core fries itself beyond repair. Hvy. Assault Rifle fries itself beyond repair. Acquired 34 matter. EXIT=FOUND EXIT=IDENTIFIED: ZHIROV Mini Drone released from Mni. Drone Bay. Mini Drone retrieved by Mni. Drone Bay. Acquired Com. Battery. Gauss Rifle destroyed. Carbon-fiber Leg destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates Wall. Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." KE Penetrator destroyed. Critical hit (Burn: +37). Y-72 Warden: "REQUESTING BACKUP." Adv. System Restoration Module destroyed. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ### #### ]!% ######## ##### ## | | ### # ! #########??????## #??# | | ## % #??????###??????# #### | | ##### ##! ##?????## ###????## ## | | ##?## ## #??????# ##??#?# | | ###??# ## #????### ## #### | | #??### = #???## #?#### ## | | #### % %#####???# #????# ## | | ## ########## ##????# # ### | | ## ###?????## ###?## | | #?####????????# #????# | | % ######## ##?????????????# #????? | | ### ##??????## #??????????????# ????? | | ###########???????## #?????????????? ???? | | ###??????????#### ##?????????????? ## ##??? | | #??????????# #???????????????#??####???? | | # #??????????# #?????????????????????????? | | ? ###??????????## ##?????????????????????????? | | ? #?????????????## #??????????????????????????? | | ? ??????????????# ##????????????????????????? | | ? ????????????# #?????????????????????? | | ???????????# ##????????????######## | | ???????????# #????????###### | | ######?????????## ##???????# | | ###??????????????# #####???#=% % ###????? | | ?????????????????##### @ ##### ####/### #??????? | | ?????????????????????## s #?? ?????????? | | ??????????????????????## ##### #?? #????????? | | ???????????????????????# #???# #? "#????????? | | ???????????????????????# #???# #?## "#????????? | | ???????????????????????# #???# #??/ "#????????? | | ???????????????????????## #???# ??# "#????????? | | ????????????????????????####???# ??#####????????? | | ???????????????????????????????# ???????????????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 33 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 30 Power Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Energy Filtering 30 Particle Charging 20 Salvage Targeting 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Achiever Adventurer Alien Tech Explorer Just Browsing My Command Is Your Wish The Oracle Woof! Challenges ------------ None Game ------ Seed LightJunkCoupler Manual? 0 Play Time 02:37:29 Cumulative 31.3 hours Start 2025.04.12 @ 22:52:54 End 2025.04.13 @ 01:43:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 443dcb6c-410d-4e8b-b374-0329d3cc1ec1