Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 00:43:58 Player: Parkagirl Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (759) 759 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 3503 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 64/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Core Analyzer Improved Medium Armor Plating Shock Absorption System Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Terrain Scanner Terrain Scan Processor Propulsion Shielding > --- WEAPON ----------- Gatling Laser Improved Datajack > --- INVENTORY -------- Titanium Leg Titanium Leg Experimental Sensor Array Core Analyzer Transmission Jammer Propulsion Shielding Improved Medium Armor Plating Shock Absorption System [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 47 | 7 5 2 . 10 23 Power 6 | 2 . . . 3 1 Engine 6 | 2 . . . 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 3 . . 3 11 Treads . | . . . . . . Leg 10 | . 3 . . 3 4 Wheel 2 | 2 . . . . . Hover 7 | . . . . . 7 Flight . | . . . . . . Utility 12 | 2 . . . 3 7 Device 4 | 1 . . . 1 2 Storage 3 | 1 . . . . 2 Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 10 | 1 2 2 . 1 4 Energy Gun 5 | 1 2 . . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . . . 2 Parts Lost 25 | . . . 3 2 20 Power 3 | . . . . . 3 Propulsion 9 | . . . . . 9 Utility 5 | . . . 1 . 4 Weapon 8 | . . . 2 2 4 Highest Loss Streak 7 | . . . 2 2 7 To Critical Strikes . | . . . . . . Average Backups 7 | 5 7 8 8 4 7 Power . | . 1 1 1 . . Propulsion 2 | 3 3 2 2 . 2 Utility 3 | . . 2 3 3 4 Weapon 1 | 1 2 1 2 . . Tool/Special . | . . . . . . Unused Backups 10 | . 3 1 . 1 5 Power . | . . . . . . Propulsion 3 | . 2 1 . . . Utility 6 | . . . . 1 5 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 99 100 83 97 72 Engine 12 | . 14 14 14 17 9 Leg 20 | . 26 28 28 35 4 Hover 7 | . . . . . 20 Device 9 | . 14 14 9 8 4 Storage 9 | . 14 14 14 2 5 Processor 6 | . . . . 8 13 Protection 2 | . . . . 6 3 Energy Gun 11 | . 27 18 12 . 3 Launcher 2 | . . . . 16 . Special Weapon 3 | . . 8 3 . . Special Melee Weapon 1 | . . . . . 4 Peak Build Rating 39 | 8 9 11 10 22 39 Average Rating 16 | 4 8 9 8 16 29 On Entrance 8 | . 8 9 10 5 19 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns 33 | . . . . . 33 Heaviest Build 40 | 12 15 15 12 19 40 Greatest Support 54 | 26 26 20 20 54 54 Greatest Overweight (x) 5 | 1 . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 5 12 Most Carried 11 | 8 8 8 8 7 11 Average Carried 7 | 5 7 7 8 3 7 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 8 8 8 8 5 4 Class Distribution -------------------- 75% | Mutant 11% | Scavenger-Mutant 8% | Assassin 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 749 | 206 100 30 . 224 189 Remotely 224 | . . . . 224 . Salvage Created 612 | 16 227 37 . 150 182 Parts 45 | 2 9 7 . 17 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 21 | . 3 3 . 11 4 Guns 9 | . 2 3 . . 4 AOE 12 | . 1 . . 11 . Classes Destroyed 11 | 1 3 1 . 3 3 Worker 3 | . . . . 3 . Builder 1 | . . . . 1 . Tunneler 2 | 1 . . . 1 . Recycler 1 | . 1 . . . . Watcher 2 | . 1 . . 1 . Swarmer 9 | . . 3 . 6 . Grunt 8 | . 3 . . 4 1 Duelist 1 | . . . . . 1 Sentry 1 | . . . . 1 . Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 5 | 1 4 2 . 5 2 Combat Bots Only 3 | . 3 2 . 3 2 Max Kills in Single Turn 2 | 1 2 1 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 425 | . 14 14 15 50 332 Missed 158 | . 4 3 7 23 121 Hits 267 | . 10 11 8 27 211 Melee 3 | . . . . . 3 Projectile 264 | . 10 11 8 27 208 Critical Strikes 5 | . . . . . 5 Damage Taken 3062 | 1 135 90 170 447 2219 Core 936 | . 28 15 44 134 715 Absorbed by Shields . | . . . . . . Redirected to Shielding 103 | . . . . 31 72 Core Remaining (%) 80 | 100 . . 65 75 . Volleys Fired 65 | 7 12 5 . 18 23 Largest 2 | 1 2 2 . 1 1 Hottest 150 | 40 90 150 . 33 80 Shots Fired 80 | 7 24 8 . 18 23 Gun 56 | 7 24 7 . . 18 Cannon 5 | . . . . . 5 Launcher 18 | . . . . 18 . Special 1 | . . 1 . . . Kinetic . | . . . . . . Thermal 48 | 7 12 6 . . 23 Explosive 18 | . . . . 18 . Electromagnetic 14 | . 12 2 . . . Robot Hit Streak 11 | 3 6 5 . 6 11 Robot Miss Streak 4 | 1 4 1 . 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 56 | 5 15 7 . 9 20 Core Hits 55 | 1 9 3 . 25 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 1 . . . Burn 2 | . 1 1 . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2515 | 59 314 107 . 1472 563 Guns 809 | 56 207 75 . . 471 Cannons 26 | . . . . . 26 Explosions 1572 | . 100 . . 1472 . Melee . | . . . . . . Ramming 84 | 3 7 8 . . 66 Kinetic . | . . . . . . Thermal 831 | 56 191 87 . . 497 Explosive 1472 | . . . . 1472 . Electromagnetic 128 | . 116 12 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 41 | . . . . 41 . Projectiles . | . . . . . . Explosions 41 | . . . . 41 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 226 | 1 . . . 194 31 Shots 4 | . . . . 4 . Rammed 12 | 1 . . . . 11 Targets Rammed 16 | 1 3 1 . . 11 Kicked 4 | . 3 1 . . . Crushed . | . . . . . . Highest Temperature 285 | . 285 70 . 18 234 Average Temperature 77 | . 113 37 . 10 70 Received Heat Transfer 876 | . 78 . 48 54 696 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1904 | 125 433 309 . . 1037 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 96 | 100 100 100 . 73 100 Level 1 3 | . . . . 26 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 348 | 5 68 66 . 348 149 Initial 149 | . 3 5 . . 149 Average 42 | . 25 13 . 139 46 Influence Increases 1023 | 5 100 139 . 468 311 Destroy 0b10 Robot/C 460 | . 60 100 . 220 80 Destroy 0b10 Robot/NC 45 | 5 10 . . 30 . Destroy Leader 114 | . 22 20 . 42 30 Allied During Kill 4 | . . 4 . . . Successful Hack 9 | . 5 . . . 4 Disable Machine 60 | . . . . 60 . Destroy Structure 121 | . 3 . . 116 2 Lose Combat Pursuer 210 | . . 15 . . 195 Influence Decreases 993 | . 90 154 . 140 609 Entered New Map 191 | . 2 10 . . 179 Time Decay 638 | . 88 144 . 120 286 Lost Part 164 | . . . . 20 144 Squads Dispatched 8 | . 2 . . 1 5 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 6 | . 1 . . 1 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 6 | . 1 . . 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 8 6 2 20 33 Peak Tracking Total 8 | . 2 3 2 6 8 Tactical Retreats 9 | . . 1 . . 8 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 4 | . . . . 4 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 6 | . 2 . . 1 3 Terminals 5 | . 2 . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 19 | . 8 . . 1 10 Successful 11 | . 4 . . . 7 Failed 8 | . 4 . . 1 3 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 8 . . 1 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 . . . 4 Record 1 | . . . . . 1 Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Retrieve Study 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . 1 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . . . 3 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 2 | . . 2 . . . Total Damage 41 | . . 41 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 1859 | 9 260 778 81 281 450 Optics 669 | . . . . 281 388 Terrain 1456 | 9 260 778 81 . 328 Jamming 62 | . . . . . 62 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 2313 | 98 260 778 117 284 776 Spaces Moved 1941 | 74 172 606 98 185 806 Core 108 | 7 . . . . 101 Treads . | . . . . . . Legs 1144 | . 166 606 98 185 89 Wheels 73 | 67 6 . . . . Hover 616 | . . . . . 616 Flight . | . . . . . . Fastest Speed 40 | 50 90 120 120 120 40 Average Speed 103 | 89 118 120 120 123 81 Slowest Speed 360 | 100 120 120 120 125 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 24 99 10 20 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 135 | . 2 . . 129 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 131 | . 2 . . 129 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 2158 | 95 205 647 97 226 888 Wait 27 | . . 27 . . . Move 1936 | 73 171 605 97 184 806 Hop . | . . . . . . Pick Up 32 | 7 7 3 . 6 9 Fast Attach 24 | 6 . . . . 18 Attach 20 | . 1 1 . 8 10 Detach 1 | . . . . . 1 Swap 12 | 1 4 2 . 4 1 Drop 24 | . 7 3 . 6 8 Fire 65 | 7 12 5 . 18 23 Melee 1 | . . . . . 1 Ram 12 | 1 . . . . 11 Kick 4 | . 3 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 12) 359 | -10/Materials | Entered Mines 365 | -10/Mines | Met a Derelict bent on vengeance 390 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 415 | -10/Mines | Identified exit to Subcaves 444 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 448 | -10/Mines | Found Prototype Device 527 | -10/Mines | Discovered new exit (range 5) 605 | -10/Mines | Received a Mining Laser from a helpful Derelict 810 | -10/Mines | Learned location of Storage (-8) 874 | -10/Mines | Discovered new exit (range 15) 1137 | -10/Mines | Entered Subcaves 1232 | -10/Subcaves | Discovered new exit (range 14) 1254 | -10/Subcaves | Entered Materials 1254 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1530 | -8/Materials | Discovered new exit (range 8) 1538 | -8/Materials | Entered Factory 1538 | -7/Factory | Evolved 2 slots: Utility x2 1597 | -7/Factory | Identified exit to Lower Caves 1920 | -7/Factory | Lost 4 parts (2p2u) 2150 | -7/Factory | Lost 3 parts (3n) 2171 | -7/Factory | Core integrity fell below 50% 2244 | -7/Factory | Core integrity fell below 20% 2244 | -7/Factory | Released all parts (5) 2274 | -7/Factory | Lost 7 parts (1p4n1u1w) 2314 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02243_ Gatling Laser+ destroyed. 02243_ Aluminum Leg destroyed. 02244_ Released Lrg. Storage Unit. 02244_ Released Terrain Scan Processor. 02244_ Released Visual Processing Unit. 02244_ Released Transmission Jammer. 02244_ Released Faulty Aerolev Unit. 02246_ R-06 Scavenger collects Lgt. Nuclear Core. 02248_ Slammed into R-06 Scavenger. 02250_ Destabilizing: System corrupted (+2). 02252_ Slammed into R-06 Scavenger. 02277_ Acquired Visual Processing Unit. 02289_ Slammed into K-01 Serf. 02302_ Acquired Carbon-fiber Leg. 02311_ Triggered Ambush Trap. 02311_ L-41 Fighter emerges from a hatch in the floor. 02311_ S-27 Virus emerges from a hatch in the floor. 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""" # """ ??? #??? | | ??????????????????????????""" + ??????? ??? | | ???????????????????????????"" ??? # ???????? ?? | | ???????????????????????????? ?????# ??????????? | | ????????????????????????????#?????###+#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Propulsion Shielding 33 Evasion (%) 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Deuterium Engine | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumTripodJets Manual? 0 Play Time 00:29:50 Cumulative 14.4 hours Start 2025.12.27 @ 03:31:04 End 2026.02.02 @ 00:43:58 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68d8f5f3-35f7-4970-91e8-d97d99809326