Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 08:52:42 Player: TryExcept Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (413) 413 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1658 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 130/300 Energy 280/280 System Corruption 14% Temperature Cool (9) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (10) --- Heavy Ion Engine High-capacity Storage Unit High-capacity Matter Pod (22) Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Rocket Launcher Mini Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Wheel Medium Storage Unit Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Rocket Launcher Mini Grenade Launcher Heavy Mace [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 37 | . 2 35 Power 5 | . . 5 Engine 5 | . . 5 Core . | . . . Reactor . | . . . Propulsion 2 | . . 2 Treads . | . . . Leg 1 | . . 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 9 | . 2 7 Device . | . . . Storage 6 | . 1 5 Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 21 | . . 21 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 17 | . . 17 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . . 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 4 | . . 4 Weapon 1 | . . 1 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 89 | . 97 88 Engine 11 | . 14 10 Leg 21 | . 28 20 Storage 20 | . 14 21 Processor 13 | . 11 13 Energy Gun 2 | . 14 . Ballistic Gun 20 | . 14 21 Naked Turns . | . . . Heaviest Build 47 | 10 22 47 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 10 | . 1 10 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 20 | . 10 20 Average Capacity 14 | . 8 15 Most Carried 16 | . 9 16 Average Carried 11 | . 7 12 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 8 10 Class Distribution -------------------- 89% | Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 685 | 200 . 485 Remotely . | . . . Salvage Created 493 | . . 493 Parts 32 | . . 32 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . . 16 Guns 16 | . . 16 Classes Destroyed 5 | . . 5 Hauler 1 | . . 1 Swarmer 7 | . . 7 Grunt 5 | . . 5 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 5 | . . 5 Combat Bots Only 5 | . . 5 Max Kills in Single Turn 2 | . . 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1787 | . 20 1767 Core 407 | . . 407 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 45 | . . 45 Largest 2 | . . 2 Hottest 50 | . . 50 Shots Fired 89 | . . 89 Gun 89 | . . 89 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 89 | . . 89 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . . 8 Robot Miss Streak 5 | . . 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 61 | . . 61 Core Hits 24 | . . 24 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 9 | . . 9 Impact 9 | . . 9 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 891 | . . 891 Guns 891 | . . 891 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 891 | . . 891 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 14 | . . 14 Average Corruption 12 | . . 12 Corruption Purged . | . . . Effects 6 | . . 6 Matter Fused 2 | . . 2 Data Loss (minor) 2 | . . 2 Targeting Errors 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . . 15 Average Temperature 4 | . . 4 Received Heat Transfer 405 | . . 405 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 244 | . 7 244 Initial 2 | . . 2 Average 65 | . 1 77 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | . 100 88 Level 1 9 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . . 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . . 32 Peak Tracking Total 6 | . . 6 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 1 4 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 17 | . 2 15 Successful 11 | . 1 10 Failed 6 | . 1 5 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 10 | . 2 8 Terminals 13 | . 2 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Record 1 | . . 1 Part Schematic 1 | . 1 . Level Access Points 1 | . . 1 Terminal Index 1 | . . 1 Scanalyzer Index 1 | . . 1 Unreport Threat 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 1 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1182 | . 182 1000 Spaces Moved 539 | 1 125 413 Core 3 | . . 3 Treads . | . . . Legs 536 | 1 125 410 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 150 Average Speed 151 | 120 138 155 Slowest Speed 550 | 120 150 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 17 | 1 20 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 9 | . . 9 Melee 9 | . . 9 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 799 | . 135 664 Wait 110 | . . 110 Move 537 | . 124 413 Hop . | . . . Pick Up 32 | . 5 27 Fast Attach 3 | . 1 2 Attach 7 | . . 7 Detach 3 | . . 3 Swap 27 | . 1 26 Drop 26 | . 4 22 Fire 45 | . . 45 Melee 9 | . . 9 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 18) 183 | -10/Materials | Entered another Materials area 183 | -9/Materials | Evolved 2 slots: Utility x2 538 | -9/Materials | Discovered new exit (range 12) 639 | -9/Materials | Identified exit to Materials 730 | -9/Materials | Build established: Mutant 1118 | -9/Materials | Crushed by falling debris 1129 | -9/Materials | Crushed by falling debris 1129 | -9/Materials | Core integrity fell below 50% 1129 | -9/Materials | System corruption reached 10% 1166 | -9/Materials | Core integrity fell below 20% 1175 | -9/Materials | Lost 8 parts (1p3n4u) 1183 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01132_ U-05 Engineer builds a Wall. 01144_ System corrupted: Component data lost. 01144_ The unstable cave ceiling collapses. 01144_ Y-45 Defender crushed by falling debris. 01144_ Lgt. Armor Plating destroyed. 01150_ The unstable cave ceiling collapses. 01150_ Y-45 Defender crushed by falling debris. 01150_ Y-45 Defender system corrupted by crushing effect. 01150_ Hvy. Assault Rifle crushed. 01150_ Y-45 Defender misfires. 01158_ System corrupted: Hpw. Shotgun targeting data glitched. 01162_ System corrupted: Matter fused (-6). 01167_ U-05 Engineer destroyed. 01167_ R-06 Scavenger collects Wheel. 01173_ Y-45 Defender IFF system glitched. 01179_ Y-45 Defender destroyed. 01180_ U-05 Engineer builds a Wall. 01182_ B-36 Bruiser destroyed. 01183_ System corrupted: Matter fused (-5). 01183_ Hpw. Shotgun destroyed. 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Storage Unit | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokArmorRedirector Manual? 0 Play Time 00:49:21 Cumulative 17.5 hours Start 2020.09.27 @ 21:50:11 End 2020.09.28 @ 08:52:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 722fc091-5c1a-4314-b383-13af5ba60d5f