Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 18:33:25 Player: Coronach Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (4021) 4021 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1177) 1177 TOTAL SCORE: 11453 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 49 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -240 Cogmind --------- Core Integrity 803/1150 Matter 268/300 Energy 68/100 System Corruption 1% Temperature Cool (0) Movement Rolling (130) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Medium Treads Armored Huge Wheel > --- UTILITY (11) ----- High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Improved Transmission Jammer Advanced ECM Suite Graphene Brace Point Defense System Dynamic Insulation System Drone Bay (2/2) > --- WEAPON (2) ------- Heavy Plasma Cannon Coil Gun > --- INVENTORY (20) --- Armored Huge Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Power Amplifier Advanced Cooling System Medium Storage Unit Improved Sensor Array Hacking Suite High-powered Tractor Beam Field Laser Wave Gun Smartbomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Energy Filter Graphene Brace Advanced Shield Generator Point Defense System > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Improved Transmission Jammer Advanced ECM Suite Hacking Suite Dynamic Insulation System Heavy Plasma Cannon Smartbomb Launcher [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Graphene Brace Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . 1 . . . Utility 9 | . . . . . 3 2 . 1 1 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 161 | 2 18 2 . . 41 . 12 21 2 26 37 Power 14 | . 3 . . . 3 . 1 1 1 2 3 Engine 13 | . 3 . . . 3 . 1 1 1 1 3 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 34 | 2 8 2 . . 5 . 2 7 . 1 7 Treads 21 | . 1 2 . . 5 . 2 7 . 1 3 Leg 2 | . 2 . . . . . . . . . . Wheel 11 | 2 5 . . . . . . . . . 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 77 | . 3 . . . 21 . 7 7 1 15 23 Device 49 | . . . . . 12 . 3 4 . 13 17 Storage 2 | . 1 . . . 1 . . . . . . Processor 7 | . 1 . . . 3 . . 1 1 . 1 Hackware 2 | . . . . . . . . 1 . . 1 Protection 17 | . 1 . . . 5 . 4 1 . 2 4 Artifact . | . . . . . . . . . . . . Weapon 36 | . 4 . . . 12 . 2 6 . 8 4 Energy Gun 7 | . 2 . . . 5 . . . . . . Energy Cannon 17 | . . . . . 2 . 2 3 . 7 3 Ballistic Gun 4 | . 1 . . . 2 . . . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 2 | . . . . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . 1 . . . . . . Piercing Weapon 3 | . . . . . 1 . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 6 | . . . . . 6 . . . . . . Parts Lost 40 | . 6 . . . 8 . 2 1 . 6 17 Power 10 | . 2 . . . 2 . . . . 2 4 Propulsion 7 | . 2 . . . . . 1 . . 1 3 Utility 18 | . 1 . . . 5 . 1 1 . 3 7 Weapon 5 | . 1 . . . 1 . . . . . 3 Highest Loss Streak 14 | . 3 . . . 2 . 2 1 . 3 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 88 100 100 100 99 84 99 99 100 98 80 Engine 8 | . 9 14 14 14 8 7 7 6 11 6 2 Treads 20 | . . 28 28 28 27 23 23 25 23 23 4 Wheel 3 | . 26 . . . . . . . . . 6 Device 12 | . . . . . 12 7 14 20 17 20 27 Storage 9 | . 14 14 14 14 9 7 7 6 5 5 5 Processor 10 | . 1 . . . 12 15 15 13 17 17 18 Protection 9 | . 7 14 14 14 10 7 14 10 5 7 2 Energy Gun 7 | . 13 14 14 14 11 . . . . . . Energy Cannon 4 | . . . . . . 15 15 10 11 9 7 Ballistic Gun 5 | . 14 14 14 14 5 . . . . . 2 Peak Build Rating 93 | 6 8 8 9 9 38 38 48 66 73 83 93 Average Rating 37 | 6 6 8 8 8 26 37 46 58 72 77 80 On Entrance 32 | 6 6 8 8 9 9 38 38 48 66 73 83 Naked Turns . | . . . . . . . . . . . . Heaviest Build 111 | 14 32 32 32 32 68 68 80 81 81 99 111 Greatest Support 116 | 20 20 40 40 40 66 66 66 116 116 116 56 Greatest Overweight (x) 3 | . 2 . . . 1 1 1 1 . . 3 Average Overweight (x) . | . . . . . . 1 1 . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 8 14 15 15 15 15 20 20 20 20 20 20 Most Carried 20 | 6 15 14 15 15 20 20 20 20 20 20 20 Average Carried 15 | 3 9 13 14 14 14 19 19 19 18 17 11 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 2 13 14 15 15 20 20 20 20 20 20 15 Class Distribution -------------------- 53% | Mutant 35% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Matter Collected 2169 | 220 300 29 . 15 592 . 110 160 . 354 389 Remotely . | . . . . . . . . . . . . Salvage Created 5107 | . 455 54 . 51 1636 . 580 566 . 1033 732 Parts 252 | . 23 5 . 8 90 . 36 25 . 35 30 Haulers Intercepted 7 | . 1 . . . 5 . . 1 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 79 | . 11 3 . 4 23 . 10 7 . 11 10 Guns 38 | . 11 3 . 4 18 . . . . . 2 Cannons 30 | . . . . . 2 . 9 6 . 9 4 AOE 2 | . . . . . 1 . . . . . 1 Classes Destroyed 15 | . 4 . . . 7 . 1 2 . . 1 Worker 1 | . . . . . 1 . . . . . . Builder 2 | . . . . . 1 . . 1 . . . Hauler 7 | . 1 . . . 5 . . 1 . . . Recycler 1 | . . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . Watcher 7 | . 1 . . . 4 . . 1 . . 1 Swarmer 13 | . 3 3 . 4 3 . . . . . . Grunt 34 | . 8 . . . 9 . 5 2 . 6 4 Brawler 3 | . . . . . 1 . 1 . . 1 . Duelist 1 | . . . . . . . . 1 . . . Sentry 10 | . . . . . 7 . . 2 . . 1 Specialist 7 | . . . . . 2 . 2 . . 3 . Hunter 5 | . . . . . 1 . 1 . . 1 2 Programmer 5 | . . . . . . . . 2 . . 3 Heavy 2 | . . . . . . . 1 . . 1 . Best Kill Streak 6 | . 2 3 . 4 6 . 6 4 . 3 4 Combat Bots Only 6 | . 2 3 . 4 4 . 6 4 . 3 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 . 1 1 . 1 2 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 1 | . . . . . 1 . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Hostile Shots Fired 621 | . 68 11 . 23 98 . 72 75 . 91 183 Missed 168 | . 16 5 . 5 31 . 16 25 . 21 49 Damage Taken 7627 | . 608 52 . 175 1188 . 1032 525 . 1219 2828 Core 941 | . 137 10 . 32 177 . 140 28 . 70 347 Absorbed by Shields 140 | . . . . . . . 23 . . . 117 Redirected to Shielding 200 | . . . . . . . 95 14 . 91 . Core Remaining (%) 77 | 100 . . . 28 67 . 80 96 . 93 . Volleys Fired 286 | . 52 3 . 5 79 . 32 24 . 36 55 Largest 2 | . 2 2 . 2 2 . 2 2 . 2 2 Hottest 180 | . 70 70 . 70 160 . 130 130 . 180 180 Shots Fired 537 | . 102 6 . 10 158 . 64 48 . 68 81 Gun 299 | . 102 6 . 10 153 . . . . . 28 Cannon 234 | . . . . . 5 . 64 48 . 64 53 Launcher 4 | . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . Kinetic 134 | . 50 3 . 5 48 . . . . . 28 Thermal 333 | . 52 3 . 5 44 . 64 48 . 64 53 Explosive 4 | . . . . . . . . . . 4 . Electromagnetic 66 | . . . . . 66 . . . . . . Robot Hit Streak 27 | . 10 5 . 3 20 . 27 18 . 10 13 Robot Miss Streak 3 | . 3 1 . 2 3 . 1 2 . 1 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 5 | . 1 2 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . Shots Hit Robots 403 | . 69 4 . 4 130 . 52 43 . 48 53 Core Hits 178 | . 25 3 . 4 59 . 20 15 . 29 23 Critical Kills 2 | . . . . . . . . . . 2 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 9 | . 5 . . . 2 . . . . 2 . Burn 6 | . 4 . . . 2 . . . . . . Meltdown 2 | . . . . . . . . . . 2 . Destroy 1 | . 1 . . . . . . . . . . Melee Attacks 21 | . 4 . . . 1 . . 16 . . . Impact . | . . . . . . . . . . . . Slashing 4 | . 4 . . . . . . . . . . Piercing 17 | . . . . . 1 . . 16 . . . Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10891 | . 868 68 . 50 2760 . 1436 1260 . 2270 2179 Guns 3884 | . 868 52 . 50 2398 . . . . . 516 Cannons 5207 | . . . . . 73 . 1436 1115 . 1519 1064 Explosions 1635 | . . . . . 285 . . . . 751 599 Melee 145 | . . . . . . . . 145 . . . Ramming 20 | . . 16 . . 4 . . . . . . Kinetic 1685 | . 483 27 . 50 609 . . . . . 516 Thermal 6715 | . 385 25 . . 784 . 1436 1115 . 1519 1451 Explosive 963 | . . . . . . . . . . 751 212 Electromagnetic 1363 | . . . . . 1363 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 145 | . . . . . . . . 145 . . . Highest Corruption 7 | . . . . . 7 . . 1 . . 1 Average Corruption 3 | . . . . . 6 . . 1 . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . . 14 . . . . . 4 Message Errors 4 | . . . . . 4 . . . . . . Matter Fused 4 | . . . . . 3 . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . . . . 1 Data Loss (major) 3 | . . . . . 3 . . . . . . Misfires 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 74 | . . . . . 5 . 4 60 . . 5 Projectiles 48 | . . . . . . . 4 39 . . 5 Explosions 5 | . . . . . 5 . . . . . . Melee 21 | . . . . . . . . 21 . . . Knockbacks 1 | . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . 129 . . . . 18 . Shots 4 | . . . . . 3 . . . . 1 . Rammed 2 | . . 1 . . 1 . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 374 | . 105 54 . 90 242 . 374 90 . 198 208 Average Temperature 67 | . 29 28 . 46 63 . 109 49 . 99 82 Received Heat Transfer 2010 | . 312 . . 72 405 . 378 165 . 387 291 Effects 1 | . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Fried 14 | . . . . . 14 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 7 | . . . . . . . 1 1 . 2 3 Combat Hostiles 7 | . . . . . . . 1 1 . 2 3 Parts Melted 19 | . 2 . . . 2 . . 5 . 2 8 Heat Transferred 10561 | . 1443 74 . . 1693 . 1961 1480 . 2010 1900 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Peak Influence 524 | . 323 121 . 90 524 238 391 212 49 294 418 Initial 238 | . . 51 . . 35 238 166 205 49 37 154 Average 162 | . 160 104 . 49 167 238 283 97 49 184 280 Maximum Alert Level 2 | . 1 . . . 2 1 1 1 . 1 2 Low Security (%) 65 | 100 65 100 . 100 71 . 27 79 100 56 19 Level 1 28 | . 34 . . . 9 100 72 20 . 43 78 Level 2 6 | . . . . . 19 . . . . . 1 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . . 1 . Squads Dispatched 17 | . 2 . . . 3 . 2 4 . 2 4 Investigation 4 | . 1 . . . 1 . . 1 . . 1 Extermination 5 | . . . . . . . . 3 . . 2 Reinforcement 8 | . 1 . . . 2 . 2 . . 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Distress Signals 17 | . 3 1 . . 9 . . 1 . . 3 Communications Jammed 15 | . . . . . . . . . . . 15 Distress Signals 15 | . . . . . . . . . . . 15 Times Spotted 137 | . 25 3 . 7 44 . 10 16 . 14 18 Peak Tracking Total 6 | . 5 3 . 4 6 . 4 4 . 3 5 Tactical Retreats 16 | . 11 . . . 4 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Traps Triggered 6 | . 1 . . . 1 . 1 2 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 9 | . . . . . 9 . . . . . . Reused 7 | . . . . . 7 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 7 | . . . . . 7 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Machines Disabled 13 | . . . . . 3 . . 1 . 1 8 Max in Single Turn 5 | . . . . . 2 . . 1 . 1 5 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Machines Accessed 37 | . 6 . 5 . 13 1 . 9 1 . 2 Terminals 21 | . 5 . . . 9 1 . 5 1 . . Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 3 | . 1 . . . 1 . . . . . 1 Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . Total Hacks 164 | . 28 . 29 . 69 1 . 28 2 . 7 Successful 109 | . 13 . 29 . 48 1 . 15 1 . 2 Failed 55 | . 15 . . . 21 . . 13 1 . 5 Catastrophic 8 | . 3 . . . 4 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 81 | . 22 . 1 . 34 . . 17 . . 7 Terminals 78 | . 25 . . . 35 1 . 15 2 . . Fabricators 10 | . . . . . . . . 10 . . . Repair Stations 2 | . . . . . . . . . . . 2 Recycling Units 13 | . 3 . . . 5 . . . . . 5 Scanalyzers 25 | . . . . . 25 . . . . . . Garrison Access 7 | . . . . . 4 . . 3 . . . Terminal Hacks 48 | . 3 . 29 . 11 1 . 3 1 . . Record 28 | . . . 28 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open DSF 3 | . . . . . . 1 . 1 1 . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . Reprogram Traps 2 | . . . . . 2 . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 2 | . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 23 | . . . . . 23 . . . . . . Insert Component 10 | . . . . . 10 . . . . . . Analyze 13 | . . . . . 13 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 35 | . 10 . . . 14 . . 9 . . 2 Terminals 23 | . 8 . . . 11 . . 4 . . . Track 2 | . 2 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 5 | . 1 . . . 3 . . 1 . . . Operators 1 | . . . . . 1 . . . . . . Skim 14 | . 5 . . . 6 . . 3 . . . Fabricators 5 | . . . . . . . . 5 . . . Report 1 | . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . 1 . . . Liberate 3 | . . . . . . . . 3 . . . Repair Stations 1 | . . . . . . . . . . . 1 Mechanics 1 | . . . . . . . . . . . 1 Recycling Units 6 | . 2 . . . 3 . . . . . 1 Monitor 1 | . . . . . 1 . . . . . . Reject 2 | . 1 . . . 1 . . . . . . Recyclers 3 | . 1 . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 6 . . . 13 . . 6 . . 2 Full Trace Events 2 | . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 10 . . . . . . Part Schematics Acquired 10 | . . . . . 10 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Total Allies 9 | . . 2 . . 1 . . 6 . . . Largest Group 5 | . . 2 2 . 1 . . 5 4 4 . Highest-Rated Group 151 | . . 39 39 . 10 . . 151 120 120 . Highest-Rated Ally 31 | . . 31 31 . 10 . . 31 31 31 . Total Orders 2 | . . . . . 2 . . . . . . STAY 1 | . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . Ally Attacks 48 | . . . . . . . . 41 . 7 . Total Damage 601 | . . . . . . . . 479 . 122 . Kills 3 | . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Turns Passed 9269 | 10 1019 460 904 391 2560 80 366 1982 39 325 1133 Spaces Moved 4529 | 7 468 275 563 215 1235 33 75 932 23 106 597 Core . | . . . . . . . . . . . . Treads 3472 | . 2 275 563 215 1235 33 75 932 23 106 13 Legs . | . . . . . . . . . . . . Wheels 1057 | 7 466 . . . . . . . . . 584 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 80 | 80 80 160 160 160 160 243 243 160 160 160 115 Average Speed 154 | 80 95 160 160 160 162 243 244 171 160 160 131 Slowest Speed 246 | 80 240 160 160 160 243 243 246 246 160 160 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 2 69 42 92 63 77 2 86 26 1 91 14 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 4 | . 1 . 1 . 2 . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 15 | . 1 . . . 1 . . 7 . . 6 Terrain Destroyed 162 | . 1 . . . 25 . . 9 . 47 80 Melee 9 | . 1 . . . 1 . . 7 . . . Projectile 21 | . . . . . 1 . . 2 . 2 16 AOE 132 | . . . . . 23 . . . . 45 64 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Total 6270 | 12 926 288 567 255 1645 34 199 1244 25 203 872 Wait 1045 | . 357 7 . 30 207 . 52 235 . 5 152 Move 4518 | 6 467 274 562 214 1234 32 74 931 22 105 597 Hop . | . . . . . . . . . . . . Pick Up 117 | . 19 1 3 3 44 1 14 6 1 11 14 Fast Attach 25 | . 6 . . . 3 . 1 4 . 7 4 Attach 56 | . 3 . . . 12 . 4 2 2 7 26 Detach 20 | . 2 . . . . . 1 . . 5 12 Swap 80 | 2 9 2 . . 26 . 7 15 . 12 7 Drop 99 | 4 7 . 2 3 38 1 13 11 . 15 5 Fire 286 | . 52 3 . 5 79 . 32 24 . 36 55 Melee 21 | . 4 . . . 1 . . 16 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low / DSF) -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 18) 482 | -10/Materials | Discovered new exit (range 16) 492 | -10/Materials | Lost 3 parts (1p1u1w) 494 | -10/Materials | Identified exit to Mines 604 | -10/Materials | Core integrity fell below 50% 755 | -10/Materials | Identified exit to Materials 811 | -10/Materials | Identified exit to Subcaves 858 | -10/Materials | Learned location of 2 exits from Subcaves 897 | -10/Materials | Loaded intel: 5 trap records 940 | -10/Materials | Learned 4 Subcaves zone layouts 963 | -10/Materials | Learned location of Storage (-7) 990 | -10/Materials | Learned Storage emergency access door positions 1027 | -10/Materials | Loaded intel: 2 recycling unit locations 1030 | -10/Materials | Entered Mines 1146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1146 | -10/Mines | Discovered new exit (range 5) 1388 | -10/Mines | Assembled infested the area 1490 | -10/Mines | Entered Exiles 1490 | -10/Exiles | Accompanied by 2 allies 1519 | -10/Exiles | Discovered new exit (range 15) 1520 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1567 | -10/Exiles | Met 8R-AWN 1594 | -10/Exiles | Met EX-HEX 1672 | -10/Exiles | Met EX-DEC 1699 | -10/Exiles | Visited The Gauntlet 1883 | -10/Exiles | Learned location of Zion (-7) 1936 | -10/Exiles | Discovered new exit (range 14) 2053 | -10/Exiles | Met EX-BIN 2160 | -10/Exiles | Aligned with FarCom system 2162 | -10/Exiles | Given EX-Vault access code 2202 | -10/Exiles | Opened EX-Vault 2214 | -10/Exiles | Found 0b10 Alert Chip 2247 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2394 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2394 | -10/Exiles | Entered Mines 2643 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2765 | -9/Mines | Discovered new exit (range 13) 2785 | -9/Mines | Entered Materials 2785 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3092 | -8/Materials | Build established: Skirmisher 3378 | -8/Materials | Learned Factory fabricator intel 3487 | -8/Materials | Learned location of 1 exit from Extension 3504 | -8/Materials | Learned Storage emergency access door positions 3513 | -8/Materials | Learned location of 1 exit from Recycling 3514 | -8/Materials | Learned Storage trap positions 3534 | -8/Materials | Learned Factory stockpile data 3561 | -8/Materials | Learned location of 1 exit from Recycling 3904 | -8/Materials | Build established: Mutant 5267 | -8/Materials | Identified exit to Factory 5345 | -8/Materials | Entered Factory 5345 | -7/Factory | Evolved 2 slots: Utility x2 5346 | -7/Factory | Identified exit to Lower Caves 5348 | -7/Factory | Loaded intel: 6 fabricator locations 5425 | -7/Factory | Identified exit to DSF 5425 | -7/Factory | Entered DSF 5473 | -7/DSF | Additional patrols routed to DSF 5663 | -7/DSF | Sterilization system engaged 5683 | -7/DSF | Ambient heat levels rising (+10) 5698 | -7/DSF | Ambient heat levels rising (+10) 5713 | -7/DSF | Ambient heat levels rising (+10) 5728 | -7/DSF | Ambient heat levels rising (+10) 5743 | -7/DSF | Ambient heat levels rising (+10) 5757 | -7/DSF | Discovered new exit (range 15) 5758 | -7/DSF | Ambient heat levels rising (+10) 5773 | -7/DSF | Ambient heat levels rising (+10) 5788 | -7/DSF | Ambient heat levels rising (+10) 5791 | -7/DSF | Entered Factory 5791 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6095 | -6/Factory | Build established: Scavenger-Mutant 7760 | -6/Factory | Discovered new exit (range 7) 7773 | -6/Factory | Entered another Factory area 7773 | -5/Factory | Accompanied by 4 allies 7773 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7812 | -5/Factory | Identified exit to DSF 7812 | -5/Factory | Entered DSF 7812 | -5/DSF | Accompanied by 4 allies 7848 | -5/DSF | Additional patrols routed to DSF 7898 | -5/DSF | Lost 3 allies 7974 | -5/DSF | Lost 3 parts (1p1n1u) 8052 | -5/DSF | Sterilization system engaged 8072 | -5/DSF | Ambient heat levels rising (+10) 8087 | -5/DSF | Ambient heat levels rising (+10) 8102 | -5/DSF | Ambient heat levels rising (+10) 8110 | -5/DSF | Discovered new exit (range 14) 8117 | -5/DSF | Ambient heat levels rising (+10) 8132 | -5/DSF | Ambient heat levels rising (+10) 8137 | -5/DSF | Entered Factory 8137 | -4/Factory | Evolved 2 slots: Utility x2 8223 | -4/Factory | System Shield fried by hacking feedback 8657 | -4/Factory | Lost 14 parts (3p3n6u2w) 9270 | -4/Factory | Self-destructed Last Messages --------------- 08984_ Acquired Imp. Sensor Array. 08998_ U-05 Engineer lays Concrete. 09008_ System corrupted: Component data lost. 09085_ Acquired Hpw. Tractor Beam. 09091_ U-05 Engineer builds a Wall. 09092_ Acquired Drone Bay. 09092_ U-05 Engineer lays Concrete. 09108_ Acquired Imp. Gyrokinetic Inverter. 09115_ Acquired Power Amplifier. 09121_ Acquired Imp. Gyrokinetic Inverter. 09173_ Slug penetrates G-67 Veteran. 09173_ Slug penetrates W-44 Eye. 09179_ Slug penetrates G-67 Veteran. 09179_ G-67 Veteran destroyed. 09182_ Acquired 44 matter. 09184_ Acquired Field Laser. 09221_ Acquired Med. Storage Unit. 09239_ U-05 Engineer builds a Wall. 09260_ W-44 Eye sends out distress signal. 09264_ Slug penetrates W-44 Eye. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# """ " | | ???????????????????????????????????????????# """ " | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ! | | ???????????????????????????????????????????##+#### | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ???????????????????????????????????????######"#### | | ???????????????ss?????????????????????? # | | ????????????????s??????????????????????# # | | ???????????????s???????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ????????????????????#################### # | | ???????????????????? # | | ???????????????????? # | | ??????????????????? # | | ??????????????????? + | | ?????????????????? # | | ?????????????????? ^g # | | ?????????????????? g g +! | | ????????????????????????######g##############%= | | ????????????????????????#@ #??????# * | | ????????????????????????# #??????# | | ????????????????????????# #??????# | | ????????????????????????# w #??????# | | ????????????????????????# #??????###### | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ???????????????????????## #???????????? | | ???????????????????????## #???????????? | | ????????????????????????##############???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 34 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 EM Shielding 2 Armor Coverage 450 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Mak. Spear | -8/Materials | Scanalyzed Blade Saw | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingDerelictTube Manual? 0 Play Time 03:37:33 Cumulative 218.2 hours Start 2024.08.27 @ 18:57:16 End 2024.09.01 @ 18:33:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 82 Adventurer 0 Explorer 3 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 27 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b52556f9-45e3-40af-ab23-294d204864e3