Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.09 @ 21:51:44 Player: Judas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (885) 885 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2830 Bonus ------- None Cogmind --------- Core Integrity 479/550 Matter 294/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (4) ------- Improved Light Cannon > --- INVENTORY (12) --- Light Nuclear Core Light Angular Momentum Engine Armored Wheel Advanced Signal Interpreter Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Beam Cannon Particle Cannon Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Wheel Particle Cannon Grenade Launcher Heavy Flail [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . 2 . . Parts Attached 32 | . 1 14 6 11 Power 6 | . . 4 . 2 Engine 3 | . . 3 . . Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 6 | . . 3 2 1 Treads . | . . . . . Leg 3 | . . . 2 1 Wheel 3 | . . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 1 1 . 3 Device 2 | . . . . 2 Storage 1 | . . 1 . . Processor 1 | . . . . 1 Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | . . 6 4 5 Energy Gun 2 | . . 1 . 1 Energy Cannon 6 | . . 3 . 3 Ballistic Gun 4 | . . 1 3 . Ballistic Cannon 2 | . . 1 . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 7 2 9 Power 4 | . . 3 . 1 Propulsion 3 | . . 1 1 1 Utility . | . . . . . Weapon 11 | . . 3 1 7 Highest Loss Streak 5 | . . 3 2 5 Average Slot Usage (%) 90 | . 94 91 90 86 Engine 3 | . 14 7 . . Core 7 | . . 2 11 8 Leg 15 | . 28 8 16 17 Wheel 5 | . . 11 4 . Device 2 | . . . . 9 Storage 10 | . 14 11 11 9 Processor 2 | . . . . 9 Hackware 10 | . 8 11 11 9 Energy Gun 4 | . 14 9 . . Energy Cannon 4 | . . 8 . 6 Ballistic Gun 16 | . 14 13 23 8 Ballistic Cannon 8 | . . 7 11 8 Naked Turns . | . . . . . Heaviest Build 52 | 12 12 52 51 50 Greatest Support 32 | 20 20 32 28 20 Greatest Overweight (x) 4 | . . 3 4 4 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 12 | 6 6 12 12 12 Average Capacity 10 | 6 6 8 12 12 Most Carried 8 | 6 6 6 8 7 Average Carried 6 | 6 5 5 7 5 Final Capacity 12 | 6 6 12 12 12 Final Carried 8 | 6 6 5 8 6 Class Distribution -------------------- 47% | Scavenger-Gunner 21% | Gunner 20% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 947 | 210 20 306 203 208 Remotely . | . . . . . Salvage Created 1019 | 52 121 403 174 269 Parts 57 | . 10 18 16 13 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 2 8 6 7 Guns 10 | . 2 3 4 1 Cannons 11 | . . 5 . 6 AOE 2 | . . . 2 . Classes Destroyed 7 | 1 2 2 2 . Hauler 1 | . . 1 . . Recycler 3 | 1 . . 1 1 Operator 2 | . 2 . . . Swarmer 6 | . . . 3 3 Grunt 14 | . 2 6 2 4 Brawler 1 | . . . 1 . Sentry 2 | . . 2 . . Best Kill Streak 3 | 1 3 2 3 3 Combat Bots Only 3 | . 2 2 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1830 | . 29 744 323 734 Core 218 | . . 137 10 71 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 100 . 63 . Volleys Fired 112 | 10 10 37 18 37 Largest 4 | 2 2 4 4 4 Hottest 198 | 70 70 198 102 188 Shots Fired 295 | 20 20 115 61 79 Gun 194 | 20 20 77 43 34 Cannon 100 | . . 38 17 45 Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 214 | 10 10 77 60 57 Thermal 73 | 10 10 38 . 15 Explosive 1 | . . . 1 . Electromagnetic 7 | . . . . 7 Robot Hit Streak 13 | 4 8 13 8 9 Robot Miss Streak 6 | 4 2 6 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 177 | 10 14 69 33 51 Core Hits 66 | 4 8 20 12 22 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2421 | 88 151 978 421 783 Guns 1250 | 88 151 573 204 234 Cannons 1092 | . . 405 138 549 Explosions 79 | . . . 79 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1663 | 51 50 630 342 590 Thermal 603 | 37 101 348 . 117 Explosive 79 | . . . 79 . Electromagnetic 76 | . . . . 76 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 3 | . . . 3 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 19 | . . 6 . 13 Projectiles 19 | . . 6 . 13 Explosions . | . . . . . Melee . | . . . . . Knockbacks 17 | . . 5 3 9 Impact . | . . . . . Kinetic 15 | . . 5 3 7 Secondary 2 | . . . . 2 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 440 | 90 76 440 436 111 Average Temperature 130 | 44 28 162 181 41 Received Heat Transfer 810 | . 15 336 126 333 Effects 6 | . . 5 1 . Shutdowns 2 | . . 1 1 . Energy Bleed 2 | . . 2 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1554 | 111 296 925 . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 217 | 5 73 217 181 155 Average Influence 77 | 3 29 90 96 56 Maximum Alert Level 1 | . . 1 . . Low Security (%) 97 | 100 100 92 100 100 Level 1 2 | . . 7 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 7 12 6 16 Peak Tracking Total 6 | . 2 3 3 6 Tactical Retreats 5 | . 1 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 9 | . . 3 4 2 Max in Single Turn 2 | . . 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 1 3 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 1 7 . . Successful 4 | . 1 3 . . Failed 4 | . . 4 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 1 4 . . Terminals 7 | . . 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Robot Analysis 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1781 | 43 155 518 674 391 Spaces Moved 942 | 13 97 310 374 148 Core . | . . . . . Treads . | . . . . . Legs 660 | 13 97 121 281 148 Wheels 282 | . . 189 93 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 100 105 150 Average Speed 145 | 120 120 117 161 181 Slowest Speed 240 | 120 120 150 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 16 29 87 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . 1 2 2 Melee . | . . . . . Projectile 5 | . . 1 2 2 AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1136 | 22 118 385 404 207 Wait 35 | . 6 19 4 6 Move 938 | 12 96 309 373 148 Hop . | . . . . . Pick Up 11 | . 3 3 2 3 Fast Attach 12 | . . 6 3 3 Attach 12 | . 1 5 . 6 Detach 1 | . . . 1 . Swap 8 | . . 3 3 2 Drop 6 | . 2 3 . 1 Fire 112 | 10 10 37 18 37 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 44 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 8) 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Weapon x2 490 | -9/Materials | Build established: Gunner 598 | -9/Materials | Lost 3 parts (2p1w) 609 | -9/Materials | Discovered new exit (range 6) 717 | -9/Materials | Entered Mines 758 | -9/Mines | Discovered new exit (range 8) 771 | -9/Mines | Met a Derelict bent on vengeance 978 | -9/Mines | Identified exit to Materials 1043 | -9/Mines | Build established: Scavenger-Gunner 1391 | -9/Mines | Entered Materials 1391 | -8/Materials | Evolved 2 slots: Utility x2 1657 | -8/Materials | Lost 5 parts (1n4w) 1782 | -8/Materials | Self-destructed Last Messages --------------- 01692_ W-25 Informer sends out distress signal. 01695_ K-01 Serf collects debris. 01697_ Particle Cannon destroyed. 01703_ S-10 Pest destroyed. 01705_ S-10 Pest knocked back. 01707_ S-10 Pest destroyed. 01709_ S-10 Pest knocked back. 01710_ K-01 Serf collects debris. 01711_ K-01 Serf knocked back. 01717_ S-10 Pest knocked back. 01719_ Destroyed Lgt. Ion Engine. 01719_ S-10 Pest knocked back. 01721_ S-10 Pest destroyed. 01724_ Acquired 11 matter. 01728_ Acquired 7 matter. 01735_ Acquired 35 matter. 01777_ Slammed into T-07 Excavator. 01777_ Destabilizing: System interference. 01777_ Adv. Heat Sink temporarily disabled. 01777_ Imp. Targeting Computer temporarily disabled. 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