Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 04:00:25 Player: Demo Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (1031) 1031 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1127) 1127 TOTAL SCORE: 6033 Bonus ------- Follower Combat Kills 327 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 63/100 System Corruption 19% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Medium Storage Unit System Shield Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Improved Utility Shielding Hacking Suite System Shield System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Improved Proton Missile Launcher Improved Proton Missile Launcher > --- INVENTORY -------- Compact Wheel Overtuned Scrapsphere Scrap Suit Scrap Suit Medium Storage Unit Structural Scanner Experimental Terrain Scanner Improved Melee Analysis Suite Energy Filter Improved Utility Shielding Improved Utility Shielding Improved Light Armor Plating Gun Armor Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Improved Hacking Suite System Shield Improved System Shield Improved System Shield Improved Proton Missile Launcher Improved Proton Missile Launcher CPS Tube [Rating: 62] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility System Shield Device Advanced Sensor Array Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware System Shield Protection Improved Utility Shielding Weapon Ripper Energy Gun Shock Rifle Ballistic Gun Hypervelocity Gauss Rifle Launcher Improved Proton Missile Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 8 | . . . . . . 8 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 7 | . . . . . . 7 Weapon . | . . . . . . . Parts Attached 50 | 2 . . 3 2 2 41 Power 3 | . . . . . . 3 Engine 3 | . . . . . . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . . . 1 . 11 Treads 4 | 2 . . . 1 . 1 Leg 1 | . . . . . . 1 Wheel 9 | . . . . . . 9 Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | . . . 1 1 1 19 Device 4 | . . . 1 . . 3 Storage 2 | . . . . . . 2 Processor 5 | . . . . 1 1 3 Hackware 3 | . . . . . . 3 Protection 8 | . . . . . . 8 Artifact . | . . . . . . . Weapon 11 | . . . 2 . 1 8 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . . . . . 1 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 1 . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 10 | . . . . . . 10 Parts Lost 25 | . . . . . . 25 Power 2 | . . . . . . 2 Propulsion 11 | . . . . . . 11 Utility 8 | . . . . . . 8 Weapon 4 | . . . . . . 4 Highest Loss Streak 11 | . . . . . . 11 To Critical Strikes . | . . . . . . . Average Backups 10 | . . 1 1 4 4 17 Power . | . . . . . . . Propulsion . | . . . . . . 1 Utility 7 | . . 1 1 3 4 11 Weapon 1 | . . . . . . 2 Tool/Special . | . . . . . . . Unused Backups 26 | . . . . . 1 25 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 20 | . . . . . 1 19 Weapon 3 | . . . . . . 3 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 68 | . 28 28 37 54 77 86 Engine 2 | . . . . . . 5 Treads 15 | . 28 28 28 28 28 2 Wheel 6 | . . . . . . 14 Device 2 | . . . . . . 4 Storage 2 | . . . . . . 4 Processor 16 | . . . . 11 25 22 Hackware 7 | . . . . . . 15 Protection 3 | . . . . . . 6 Ballistic Gun 1 | . . . 7 . . 1 Launcher 2 | . . . . . 9 2 Slashing Weapon 6 | . . . 1 14 14 3 Peak Build Rating 62 | 2 2 2 11 12 25 62 Average Rating 30 | 1 2 2 4 10 22 51 On Entrance 7 | . 2 2 2 7 12 25 Avg Prop Armor Cover (%) 32 | 39 41 41 34 39 29 17 Naked Turns 8 | . . . . . . 8 Heaviest Build 169 | . . . 3 3 9 169 Greatest Support 48 | 3 3 3 3 3 42 48 Greatest Overweight (x) 27 | . . . . . . 27 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 5 5 5 5 5 5 25 Average Capacity 12 | 5 5 5 5 5 5 20 Most Carried 25 | . 1 1 2 5 5 25 Average Carried 10 | . . 1 1 4 4 18 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 2 5 4 5 Class Distribution -------------------- 27% | Mutant 25% | Commander-Mutant 19% | Hacker-Mutant 16% | Hacker-Gladiator 5% | Scavenger-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 938 | 163 . . 111 30 . 634 Remotely . | . . . . . . . Salvage Created 1726 | . . . 26 325 . 1375 Parts 85 | . . . . 16 . 69 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 16 | . . . 1 4 . 11 Melee 8 | . . . . 4 . 4 Guns 4 | . . . 1 . . 3 AOE 4 | . . . . . . 4 Classes Destroyed 10 | . . . 1 5 . 4 Worker 5 | . . . . . . 5 Builder 2 | . . . . . . 2 Recycler 7 | . . . . 2 . 5 Operator 1 | . . . . . . 1 Swarmer 3 | . . . . . . 3 Grunt 3 | . . . . 1 . 2 Sentry 4 | . . . . 1 . 3 Hunter 1 | . . . . 1 . . Programmer 4 | . . . . 1 . 3 Subdweller 1 | . . . 1 . . . Best Kill Streak 6 | . . . 1 3 . 6 Combat Bots Only 3 | . . . 1 3 . 3 Max Kills in Single Turn 6 | . . . 1 1 . 6 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 418 | . . 5 51 7 . 355 Missed 144 | . . 2 25 1 . 116 Hits 274 | . . 3 26 6 . 239 Projectile 274 | . . 3 26 6 . 239 AOE 13 | . . . . . . 13 Critical Strikes 3 | . . . . 1 . 2 Damage Taken 3800 | . . 40 309 94 . 3357 Core 1012 | . . . 97 64 . 851 Absorbed by Shields . | . . . . . . . Redirected to Shielding 188 | . . . . . . 188 Ignored by Resistances 122 | . . . . . . 122 Core Remaining (%) 67 | 100 . . . . 35 . Volleys Fired 48 | . . . 6 . . 42 Largest 2 | . . . 1 . . 2 Hottest 86 | . . . 28 . . 86 Shots Fired 54 | . . . 6 . . 48 Gun 44 | . . . 6 . . 38 Cannon . | . . . . . . . Launcher 10 | . . . . . . 10 Special . | . . . . . . . Kinetic 39 | . . . 6 . . 33 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 15 | . . . . . . 15 Robot Hit Streak 10 | . . . 3 . . 10 Robot Miss Streak 3 | . . . . . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 56 | . . . 4 7 . 45 Core Hits 44 | . . . 1 4 . 39 Critical Kills 4 | . . . . . . 4 Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 11 | . . . 1 . . 10 Destroy 9 | . . . . . . 9 Sever 2 | . . . 1 . . 1 Melee Attacks 53 | . . . 1 8 . 44 Impact . | . . . . . . . Slashing 53 | . . . 1 8 . 44 Piercing . | . . . . . . . Sneak Attacks 9 | . . . . 4 . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2729 | . . . 94 438 . 2197 Guns 218 | . . . 54 . . 164 Cannons . | . . . . . . . Explosions 761 | . . . . . . 761 Melee 1744 | . . . 34 438 . 1272 Ramming 6 | . . . 6 . . . Kinetic 191 | . . . 54 . . 137 Thermal 379 | . . . . . . 379 Explosive . | . . . . . . . Electromagnetic 409 | . . . . . . 409 Impact . | . . . . . . . Slashing 1744 | . . . 34 438 . 1272 Piercing . | . . . . . . . Highest Corruption 19 | . . . . 1 . 19 Average Corruption 4 | . . . . 1 . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . . 9 . 38 Message Errors 10 | . . . . 2 . 8 Matter Fused 7 | . . . . 2 . 5 Heat Flow Errors 4 | . . . . 2 . 2 Energy Discharges 10 | . . . . 1 . 9 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 9 | . . . . 1 . 8 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 524 | . . . . 74 . 450 Projectiles . | . . . . . . . Explosions 11 | . . . . . . 11 Melee 513 | . . . . 74 . 439 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 134 | . . . 3 . . 131 Shots 6 | . . . . . . 6 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 231 | . . . . 117 . 231 Average Temperature 48 | . . . . 56 . 47 Received Heat Transfer 702 | . . 24 105 27 . 546 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . . . . . 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 58 | 100 100 100 . 100 . 38 Level 1 41 | . . . . . . 61 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 358 | . 7 2 . 60 . 358 Initial 2 | . . 2 . . . . Average 139 | . 2 . . 6 . 206 Influence Increases 1301 | . 7 . . 123 . 1171 Destroy 0b10 Robot/C 480 | . . . . 80 . 400 Destroy 0b10 Robot/NC 85 | . . . . 10 . 75 Destroy Leader 112 | . . . . . . 112 Allied During Kill 56 | . . . . 3 . 53 Successful Hack 19 | . 7 . . . . 12 Select Force Hacks 30 | . . . . 30 . . Disable Machine 240 | . . . . . . 240 Destroy Structure 69 | . . . . . . 69 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 180 | . . . . . . 180 Influence Decreases 1111 | . . 7 . 123 . 981 Entered New Map 5 | . . 5 . . . . Time Decay 675 | . . 2 . 123 . 550 Lost Part 250 | . . . . . . 250 Lost Ally 181 | . . . . . . 181 Squads Dispatched 18 | . . . . . . 18 Investigation 7 | . . . . . . 7 Extermination 4 | . . . . . . 4 Reinforcement 5 | . . . . . . 5 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 2 2 16 4 . 39 Peak Tracking Total 8 | . 1 2 6 2 . 8 Tactical Retreats 10 | . . . 4 . . 6 Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 17 | . . . 1 . . 16 Max in Single Turn 8 | . . . 1 . . 8 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 15 | . 2 . 2 1 . 10 Terminals 3 | . 2 . . . . 1 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 8 | . . . . 1 . 7 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 6 . 5 1 . 27 Successful 16 | . 3 . 5 1 . 7 Failed 23 | . 3 . . . . 20 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 28 | . 6 . . 1 . 21 Terminals 10 | . 6 . . . . 4 Fabricators 8 | . . . . . . 8 Repair Stations . | . . . . . . . Recycling Units 16 | . . . . 1 . 15 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 5 . . . Record 4 | . . . 4 . . . Branch Access Points 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 2 . . 1 . 7 Terminals 3 | . 2 . . . . 1 Assimilate 1 | . 1 . . . . . Botnet 2 | . 1 . . . . 1 Fabricators 1 | . . . . . . 1 Fabnet 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 1 . 5 Tunnel 1 | . . . . 1 . . Fedlink 4 | . . . . . . 4 Scrapoids 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . . . . 6 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 12 | . . . . 12 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 18 | . 1 . . 12 . 5 Largest Group 12 | . 1 1 1 12 10 10 Highest-Rated Group 143 | . 10 10 10 135 115 143 Highest-Rated Ally 34 | . 10 10 10 34 34 34 Total Orders . | . . . . . . . Ally Attacks 100 | . . . . 2 . 98 Total Damage 1721 | . . . . 12 . 1709 Kills 11 | . . . . . . 11 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 1256 | . . . . . . 1256 Sensors 881 | . . . . . . 881 Structural 375 | . . . . . . 375 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 3707 | 20 36 60 583 771 443 1794 Spaces Moved 3409 | 34 56 41 890 765 496 1127 Core 2261 | 34 56 41 890 765 306 169 Treads 218 | . . . . . 190 28 Legs . | . . . . . . . Wheels 930 | . . . . . . 930 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 78 | 50 50 50 50 50 86 119 Slowest Speed 1400 | 50 50 50 50 50 152 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 20 13 54 92 40 33 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 1 . 1 Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 6 | . . . 6 . . . Spaces Dug 17 | . . . . . . 17 Terrain Destroyed 66 | . . . . . . 66 Melee 17 | . . . . . . 17 Projectile . | . . . . . . . AOE 49 | . . . . . . 49 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 4275 | 35 63 79 1020 1140 510 1428 Wait 462 | . 7 39 117 205 11 83 Move 3403 | 33 55 40 889 764 495 1127 Hop . | . . . . . . . Pick Up 66 | . 1 . 1 4 1 59 Fast Attach 32 | 2 . . 3 . 1 26 Attach 18 | . . . . 1 1 16 Detach 5 | . . . . . . 5 Swap 8 | . . . . 1 . 7 Drop 22 | . . . 2 1 1 18 Fire 48 | . . . 6 . . 42 Melee 53 | . . . 1 8 . 44 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 157 | . . . . 156 . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Identified exit to Mines 57 | -10/Materials | Entered Mines 57 | -10/Mines | Accompanied by 1 ally 68 | -10/Mines | Met a Derelict bent on vengeance 71 | -10/Mines | Assembled infested the area 76 | -10/Mines | Assisted by a Guerilla fighting off Assembled 105 | -10/Mines | Discovered new exit (range 4) 117 | -10/Mines | Entered Subcaves 117 | -10/Subcaves | Accompanied by 1 ally 118 | -10/Subcaves | Approached by a straggling Scientist 246 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 303 | -10/Subcaves | Visited 4L-MR0's lab 324 | -10/Subcaves | Found Gun Armor 328 | -10/Subcaves | Build established: Mutant 373 | -10/Subcaves | Visited Clippyterm 374 | -10/Subcaves | Learned Research security intel 393 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 394 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 434 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 438 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 478 | -10/Subcaves | Discovered new exit (range 13) 547 | -10/Subcaves | Learned location of Zion (-7) 547 | -10/Subcaves | Met a Zionite searching for "candidates" 685 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 691 | -10/Subcaves | Discovered new exit (range 14) 700 | -10/Subcaves | Entered Recycling 701 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 761 | -8/Recycling | Discovered new exit (range 16) 913 | -8/Recycling | Core integrity fell below 50% 1314 | -8/Recycling | Build established: Commander-Mutant 1425 | -8/Recycling | Scanned before Scraplab entrance 1433 | -8/Recycling | Entered Scraplab 1437 | -8/Recycling | Discovered new exit (range 2) 1471 | -8/Recycling | Entered Scraptown 1471 | -8/Scraptown | Accompanied by 10 allies 1471 | -8/Scraptown | System corruption cleaned by C-Scrubber 1507 | -8/Scraptown | Visited UFD Registry 1507 | -8/Scraptown | Registered with UFD as "Quantumparser" 1528 | -8/Scraptown | Visited A0-MCA Data Center 1531 | -8/Scraptown | Given a B- rating by A0-MCA 1533 | -8/Scraptown | Found A0-MCA's Component Scanner 1545 | -8/Scraptown | Visited Scrapoid Pod Storage 1608 | -8/Scraptown | Visited Derelict Rescue Squad 1621 | -8/Scraptown | Visited Infowarlord's Domain 1625 | -8/Scraptown | Found Exp. Terrain Scanner 1676 | -8/Scraptown | Visited Modified Component R&D 1716 | -8/Scraptown | Visited Scrap Suit Storage 1810 | -8/Scraptown | Met Optimus 1810 | -8/Scraptown | Accepted into 0bPrime 1897 | -8/Scraptown | Discovered new exit (range 3) 1914 | -8/Scraptown | Entered Factory 1914 | -6/Factory | Accompanied by 10 allies 1914 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x7 1929 | -6/Factory | Loaded intel: 8 recycling unit locations 1943 | -6/Factory | Learned location of Protoforge (-2) 2008 | -6/Factory | Lost 6 allies 2152 | -6/Factory | Scrapoids reinforcements arrived? 2331 | -6/Factory | Found Scrap Suit 2334 | -6/Factory | Found Scrap Suit 2667 | -6/Factory | Build established: Hacker-Gladiator 3025 | -6/Factory | Discovered new exit (range 16) 3043 | -6/Factory | Identified exit to Lower Caves 3113 | -6/Factory | Build established: Hacker-Mutant 3323 | -6/Factory | Core integrity fell below 50% 3353 | -6/Factory | System corruption reached 10% 3379 | -6/Factory | Lost 11 parts (1p5n3u2w) 3673 | -6/Factory | Spotted B-75 Beast 3700 | -6/Factory | Core integrity fell below 20% 3700 | -6/Factory | Released all parts (7) 3708 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03696_ Acquired 11 matter. 03699_ The unstable cave ceiling collapses. 03699_ Med. Reactive Plating destroyed. 03699_ Wheel destroyed. 03699_ C-45 Heavy ARC bursts open, deploying its payload. 03699_ G-67 Veteran unfolds itself. 03699_ B-48 Gladiator unfolds itself. 03699_ G-50 Soldier unfolds itself. 03699_ I-36 Angel unfolds itself. 03700_ Released Energy Filter. 03700_ Released Imp. Utility Shielding. 03700_ Released A0-MCA's Component Scanner. 03700_ Released Adv. Melee Analysis Suite. 03700_ Released System Shield. 03700_ Released Huge Storage Unit. 03700_ Released Imp. Signal Interpreter. 03701_ System corrupted: Component data lost. 03701_ K-01 Serf destroyed. 03703_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????#+######+#######?????????????? | | ????????? #?????????????? | | ?????? #?????????????? | | ???? #?????????????? | | ?? ]] +?????????????? | | ?? ]] @#?????????????? | | ? #?????????????? | | ? #?????????????? | | " B ########### #?????????????? | | " ##????????# #?????????????? | | " ####?????# #?????????????? | | #= ![[%" ##????# #?????????????? | | #% ##???# #?????????????? | | #| ![[ ###?# #?????????????? | | # # ### #?????????????? | | # % # #?????????????? | | / #?????????????? | | # "" ] # #;#?????? ?????? | | ??? ""G""% # |! !] #####??? ??????? | | ????######## |!! !! """"#? #???????? | | ???? ## [!! ! "F "# #???????? | | ???? ?### ! [ #???????? | | ????? ????## #???????? | | ???? ?????### #???????? | | ?????#####????????#" """"""" #???????? | | ??###############?#%" """"""" ????????? | | #?#" """""""???????????? | | ??########### #?# """"""" #???????? | | ####???####?# ### #???????? | | #####T ### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Resistance: TH 10 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 50 Melee Accuracy 13 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Wiki Contributor Challenges ------------ None Game ------ Seed PlatingSensorCasing Manual? 0 Play Time 00:32:02 Cumulative 380.3 hours Start 2025.11.07 @ 03:27:16 End 2025.11.07 @ 04:00:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5f64fea-3b34-44c9-a271-47182e2c7997