Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 16:26:59 Player: Sem Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (946) 946 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 4295 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/700 Matter 111/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heart of Steel Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Rifle Improved Datajack > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Advanced Visual Processing Unit Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . . Utility 3 | . . . 2 1 . . . . Weapon . | . . . . . . . . . Parts Attached 76 | 5 6 . 18 23 15 . 6 3 Power 11 | 1 . . 1 4 5 . . . Engine 7 | 1 . . 1 3 2 . . . Core 4 | . . . . 1 3 . . . Reactor . | . . . . . . . . . Propulsion 25 | 2 1 . 8 6 5 . 3 . Treads . | . . . . . . . . . Leg 7 | 2 1 . 4 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 18 | . . . 4 6 5 . 3 . Utility 17 | . 4 . 2 6 2 . 1 2 Device 10 | . 2 . 1 5 1 . . 1 Storage 2 | . 2 . . . . . . . Processor 2 | . . . . 1 . . . 1 Hackware 3 | . . . 1 . 1 . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 1 . 7 7 3 . 2 1 Energy Gun 10 | . . . 3 4 2 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 1 . 3 . 1 . . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher 4 | . . . 1 2 . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 2 | . . . 1 . . . . 1 Parts Lost 31 | . 1 . 8 7 . . 15 . Power 5 | . . . 1 2 . . 2 . Propulsion 11 | . . . 2 3 . . 6 . Utility 8 | . . . 1 2 . . 5 . Weapon 7 | . 1 . 4 . . . 2 . Highest Loss Streak 5 | . 1 . 5 2 . . 5 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 97 100 87 84 98 100 82 20 Engine 5 | . 14 14 7 2 3 . . . Core 4 | . . . . 4 11 15 12 . Leg 9 | . 28 28 15 . . . . . Flight 13 | . . . 5 24 29 30 25 . Device 17 | . 12 14 19 27 24 23 17 5 Storage 4 | . 13 14 8 . . . . . Processor 1 | . . . . 2 . . . 6 Hackware 7 | . . . 11 9 13 15 15 . Energy Gun 2 | . . . 2 10 6 7 1 . Ballistic Gun 11 | . 27 28 16 . 3 7 6 . Naked Turns 27 | . . . . . . . 15 12 Heaviest Build 27 | 9 20 19 20 17 27 21 21 11 Greatest Support 31 | 20 20 20 20 23 31 31 31 3 Greatest Overweight (x) 5 | . . . 5 . . . . 3 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 25 | 5 25 10 10 5 5 5 5 5 Average Capacity 6 | 5 9 10 8 5 5 5 5 5 Most Carried 10 | 3 10 10 10 5 5 5 5 3 Average Carried 5 | 1 8 9 8 3 4 5 4 . Final Capacity 10 | 5 10 10 5 5 5 5 5 5 Final Carried 10 | 2 10 10 5 5 5 5 2 3 Class Distribution -------------------- 52% | Mutant 18% | Scavenger-Sprinter 11% | Hacker-Sprinter 8% | Sprinter 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Matter Collected 1154 | 122 244 89 179 213 208 . 97 2 Remotely . | . . . . . . . . . Salvage Created 1100 | . 235 27 331 287 59 . 161 . Parts 90 | . 20 2 20 28 7 . 13 . Haulers Intercepted 2 | . . . 1 . . . 1 . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 27 | . 8 . 8 9 1 . 1 . Guns 18 | . 8 . 4 4 1 . 1 . Cannons 2 | . . . . 2 . . . . AOE 7 | . . . 4 3 . . . . Classes Destroyed 11 | . 4 1 2 3 1 . . . Worker 5 | . . 1 . 3 . . 1 . Builder 1 | . 1 . . . . . . . Hauler 2 | . . . 1 . . . 1 . Recycler 1 | . . . . 1 . . . . Operator 4 | . 1 . . . 1 . 2 . Watcher 1 | . . . . 1 . . . . Swarmer 12 | . 5 . . 7 . . . . Grunt 10 | . 3 . 7 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 2 | . . . . 2 . . . . Programmer 2 | . . . . . 1 . 1 . Best Kill Streak 8 | . 4 1 4 8 1 . 2 . Combat Bots Only 5 | . 3 . 4 5 1 . 1 . Max Kills in Single Turn 3 | . 1 1 2 3 1 . 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Hostile Shots Fired 568 | . 65 . 99 132 16 . 230 26 Missed 256 | . 14 . 40 61 6 . 127 8 Damage Taken 3781 | . 536 . 932 880 145 . 1163 125 Core 1478 | . 109 . 362 284 39 . 611 73 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 53 | 100 . 56 9 48 . . . . Volleys Fired 118 | . 28 1 33 30 7 . 19 . Largest 2 | . 2 2 2 2 2 . 2 . Hottest 128 | . 40 40 65 128 113 . 78 . Shots Fired 204 | . 54 2 59 48 14 . 26 1 Gun 187 | . 54 2 57 35 13 . 26 . Cannon 11 | . . . . 10 1 . . . Launcher 6 | . . . 2 3 . . . 1 Special . | . . . . . . . . . Kinetic 142 | . 54 2 49 10 7 . 20 . Thermal 38 | . . . . 35 3 . . . Explosive 6 | . . . 2 3 . . . 1 Electromagnetic 18 | . . . 8 . 4 . 6 . Robot Hit Streak 11 | . 6 1 7 11 2 . 5 . Robot Miss Streak 5 | . 3 1 3 5 3 . 3 . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 132 | . 34 1 41 29 8 . 19 . Core Hits 90 | . 14 1 21 37 8 . 9 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 3 | . 1 . . 1 . . 1 . Burn 1 | . . . . 1 . . . . Destroy 2 | . 1 . . . . . 1 . Melee Attacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2773 | . 422 10 708 1023 164 . 446 . Guns 1744 | . 422 10 420 379 137 . 376 . Cannons 158 | . . . . 131 27 . . . Explosions 849 | . . . 288 513 . . 48 . Melee . | . . . . . . . . . Ramming 22 | . . . . . . . 22 . Kinetic 1314 | . 422 10 309 131 125 . 317 . Thermal 707 | . . . 205 415 39 . 48 . Explosive 372 | . . . 83 289 . . . . Electromagnetic 358 | . . . 111 188 . . 59 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . 1 1 1 9 13 13 Average Corruption 8 | . . . 1 1 1 7 10 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . 2 3 30 14 Message Errors 17 | . . . . . 2 2 8 5 Matter Fused 9 | . . . . . . . 7 2 Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 3 | . . . . . . 1 2 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . 3 5 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 2 | . . . . . . . 1 1 Alerts 1 | . . . . . . . 1 . Misdirections 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 90 | . . . 40 50 . . . . Projectiles . | . . . . . . . . . Explosions 90 | . . . 40 50 . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 371 | . . . 154 128 . . 40 49 Shots 9 | . . . 3 4 . . 1 1 Rammed 3 | . . . . . . . 3 . Targets Rammed 3 | . . . . . . . 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 356 | . 20 . 65 256 137 2 356 . Average Temperature 96 | . 4 . 19 78 64 2 137 . Received Heat Transfer 912 | . 195 . 276 90 . . 351 . Effects 5 | . . . . . . . 5 . Shutdowns 2 | . . . . . . . 2 . Energy Bleed 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1064 | . . . 200 774 40 . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Peak Influence 488 | . 240 9 470 488 324 78 321 . Initial 221 | . . 4 3 145 221 53 54 . Average 146 | . 107 4 149 220 244 45 133 . Maximum Alert Level 2 | . 1 . 2 2 1 . 1 . Low Security (%) 69 | 100 92 100 64 45 19 100 79 . Level 1 28 | . 7 . 28 46 80 . 20 . Level 2 2 | . . . 7 7 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 3 . 2 6 4 . 6 . Investigation 14 | . 2 . 1 4 4 . 3 . Extermination 2 | . . . . . . . 2 . Reinforcement 4 | . 1 . 1 1 . . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Distress Signals 12 | . 1 . 3 6 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 161 | . 20 . 37 47 10 5 41 1 Peak Tracking Total 13 | . 6 . 13 10 3 4 12 1 Tactical Retreats 34 | . 3 . 5 11 1 1 13 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Traps Triggered 7 | . 1 . 2 . 1 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Machines Disabled 8 | . 1 . 1 4 . . 2 . Max in Single Turn 2 | . 1 . 1 2 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Machines Accessed 29 | . 5 . 1 6 9 . 6 2 Terminals 18 | . 4 . . 5 4 . 5 . Fabricators 2 | . . . . . 1 . 1 . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 4 | . . . 1 1 2 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 83 | . 19 . 6 20 24 . 12 2 Successful 48 | . 9 . 6 13 13 . 5 2 Failed 35 | . 10 . . 7 11 . 7 . Catastrophic 7 | . . . . 1 3 . 3 . Database Lockouts . | . . . . . . . . . Manual 14 | . 2 . . 9 2 . 1 . Terminals 51 | . 17 . . 18 7 . 9 . Fabricators 6 | . . . . . 3 . 3 . Repair Stations 3 | . . . . . 3 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 17 | . . . 6 2 9 . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 26 | . 7 . . 10 3 . 4 2 Record 2 | . . . . . 2 . . . Part Schematic 1 | . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . Open Door 2 | . . . . . . . . 2 Open DSF 2 | . . . . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . Alert Level 2 | . 1 . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 3 | . 1 . . 1 . . 1 . Dispatch Records 1 | . . . . 1 . . . . Recall Investigation 3 | . . . . 2 . . 1 . Hauler Manifests 2 | . 1 . . . . . 1 . Zone Layout 2 | . . . . 2 . . . . Fabricator Hacks 4 | . . . . . 3 . 1 . Network Status 1 | . . . . . 1 . . . Load Schematic 2 | . . . . . 1 . 1 . Build 1 | . . . . . 1 . . . Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 14 | . . . 6 2 6 . . . Insert Component 7 | . . . 3 1 3 . . . Analyze 7 | . . . 3 1 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . Used 2 | . . . . . 1 . 1 . Hacking Detections 20 | . 3 . 1 4 7 . 5 . Full Trace Events 11 | . 1 . 1 3 4 . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . 3 1 3 . . . Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 99 | . . . . . 99 . . . Total Part Build Rating 2 | . . . . . 2 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . . 3 1 3 . . . Part Schematics Acquired 6 | . . . 3 . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat 1 | . . . . . . . 1 . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . no_distress 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Total Allies 2 | . . . . . . 1 . 1 Largest Group 1 | . . . . . . 1 . 1 Highest-Rated Group 180 | . . . . . . 31 . 180 Highest-Rated Ally 180 | . . . . . . 31 . 180 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . . 18 . . Total Damage 253 | . . . . . . 253 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Turns Passed 3933 | 63 907 203 416 582 496 105 763 398 Spaces Moved 5188 | 47 658 166 365 883 1024 281 1428 336 Core 432 | 5 . . 1 . . . 90 336 Treads . | . . . . . . . . . Legs 1036 | 42 658 166 170 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3720 | . . . 194 883 1024 281 1338 . Fastest Speed 29 | 50 120 120 37 30 31 31 29 50 Average Speed 55 | 112 120 120 77 31 31 31 32 114 Slowest Speed 300 | 120 120 120 300 37 34 31 50 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 23 | . . . . 15 2 . 6 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 86 54 30 62 28 89 36 36 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 64 | . . . 34 27 . . 3 . Melee . | . . . . . . . . . Projectile 3 | . . . . 2 . . 1 . AOE 61 | . . . 34 25 . . 2 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Total 6031 | 55 723 168 441 1119 1186 298 1693 348 Wait 572 | . 12 . 11 177 120 18 227 7 Move 5135 | 46 657 165 364 852 1020 280 1415 336 Hop 23 | . . . . 15 2 . 6 . Pick Up 49 | 4 14 1 7 15 6 . 1 1 Fast Attach 17 | 3 3 . . 3 4 . 3 1 Attach 35 | 2 1 . 6 16 5 . 3 2 Detach 4 | . . . . 2 2 . . . Swap 24 | . 2 . 12 4 6 . . . Drop 39 | . 6 1 8 5 14 . 4 1 Fire 118 | . 28 1 33 30 7 . 19 . Melee 1 | . . . . . . . 1 . Ram 3 | . . . . . . . 3 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 11 | . . . . . . . 11 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 6) 331 | -10/Materials | Build established: Mutant 605 | -10/Materials | Identified exit to Mines 699 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Discovered new exit (range 16) 971 | -10/Materials | Entered Mines 989 | -10/Mines | Identified exit to Materials 1108 | -10/Mines | Identified exit to Subcaves 1154 | -10/Mines | Learned Materials emergency access door positions 1159 | -10/Mines | Discovered exit to Materials (range 11) 1174 | -10/Mines | Entered Materials 1174 | -9/Materials | Evolved 2 slots: Utility x2 1486 | -9/Materials | Core integrity fell below 50% 1507 | -9/Materials | Discovered new exit (range 8) 1555 | -9/Materials | Core integrity fell below 20% 1558 | -9/Materials | Lost 5 parts (2n1u2w) 1590 | -9/Materials | Entered another Materials area 1590 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1809 | -8/Materials | Discovered new exit (range 11) 1888 | -8/Materials | Garrison activated, responded to threat 1942 | -8/Materials | Discovered new exit (range 10) 2165 | -8/Materials | Core integrity fell below 50% 2172 | -8/Materials | Entered Factory 2172 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2214 | -7/Factory | Identified exit to DSF 2533 | -7/Factory | Build established: Scavenger-Sprinter 2599 | -7/Factory | Fabricated Imp. Flight Unit? 2665 | -7/Factory | Discovered new exit (range 5) 2668 | -7/Factory | Sucked down chute 2668 | -7/Factory | Entered Waste 2669 | -7/Waste | Met a frightened Derelict 2671 | -7/Waste | Spotted C-40 Crusher 2683 | -7/Waste | EMP discharged 2686 | -7/Waste | Spotted C-40 Crusher 2700 | -7/Waste | Spotted C-40 Crusher 2735 | -7/Waste | Spotted C-40 Crusher 2748 | -7/Waste | Spotted C-40 Crusher 2761 | -7/Waste | Discovered new exit (range 16) 2768 | -7/Waste | Spotted C-40 Crusher 2773 | -7/Waste | Entered Factory 3142 | -7/Factory | System corruption reached 10% 3167 | -7/Factory | Build established: Hacker-Sprinter 3397 | -7/Factory | Lost 5 parts (1p2n2u) 3475 | -7/Factory | Lost 3 parts (1p2w) 3489 | -7/Factory | Core integrity fell below 50% 3521 | -7/Factory | Discovered new exit (range 14) 3522 | -7/Factory | Core integrity fell below 20% 3536 | -7/Factory | Entered Lower Caves 3552 | -7/Lower Caves | Lost 4 parts (2n2u) 3635 | -7/Lower Caves | Found Prototype Device 3635 | -7/Lower Caves | Identified Heart of Steel 3789 | -7/Lower Caves | Build established: Mutant 3878 | -7/Lower Caves | Spotted B-75 Beast 3912 | -7/Lower Caves | 7V-RTL showed up to help 3934 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Sealed Heavy Doors opened. System corrupted: Component data lost. 3O-N0N(k) breaks down the debris. System corrupted: Component data lost. 3O-N0N(k) breaks down the debris. System corrupted: FCS attempts to trigger Mni. Grenade Launcher. System corrupted: Mni. Grenade Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] V0KNJHZ3AVZ8KRLY /MG8PDT=EROEYJP1 KNTS4W8/C5 ZUYC2XYI%Q6KQ>KA|R8NQ%Y>|/T UZ%7 / 9 OFO2UM Dropped Heart of Steel. Acquired Heart of Steel. Mni. Grenade Launcher blasted off. Map ----- +----------------------------------------------------+ | ???????????????????????## ###########???????# | | ???????????????????????## % ## ##????### | | ???????????????????????# #???## | | ???????????????????????# #### #???# | | ???????????????????????### ##### ##### # | | ???????????????????????### # #### | | ???????????????? # #??? | | ????????????????????????## #?## | | ?????????????????????????# """" " "" #?# | | ?????????????????????????# """ " "" ### | | ?????????????????????????#### "" " " #?? | | ????????????????????????????# " """" ##? | | ????????????????????????????# "" " #? | | ????????????????????????????# " " #? | | ????????????????????????????# ##? | | ???????????????????????????## """ ## #?? | | ???????????????????????????# """ " #?##?? | | ??????????????????#######??# "" "" #????? | | ?????????????????## #"#### "" " " #???? | | ?????????????????# BB """" " % %#???? | | ?????????????????# BB """ """ %##???? | | ?????????????????## ##;;## ###??? | | ??????????????????## "## # # % % | | ???????????????????# "## ;# % | | ???????????????????# ;##;;; ######?? | | ???????????????##### @ % #??????? | | ???????????????# #?????? | | ???????????????# ;#### #????? | | ??????????????# ###??# ?? | | ??????????????## #????## # ?? | | ???????????????# $#?????### #?#####?? | | ???????????????# #????????#### ####???????? | | ???????????????########????????????####??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 70 Offensive Hacking 30 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Weight Redist. System | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Dynamic Key GoHome() Just What I Needed Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Party Time System Compromised Troublemaker Challenges ------------ None Game ------ Seed WardronePhaseKatana Manual? 0 Play Time 01:30:27 Cumulative 6.5 hours Start 2024.07.16 @ 14:44:06 End 2024.07.16 @ 16:26:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cd2cd929-8b2c-4bc8-94fd-69e2c9b047d7