Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.01 @ 16:56:45 Player: Dorktron2000 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (2938) 2938 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 7498 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 185/850 Matter 76/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (850) Ox16 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Launcher Guidance Computer > --- WEAPON (3) ------- Katana > --- INVENTORY (18) --- Medium Storage Unit Melee Analysis Suite Energy Filter Improved Utility Shielding Improved Shield Generator System Shield System Backup Module Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Minigun Minigun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Melee Analysis Suite Launcher Guidance Computer Energy Filter Cloaking Device Improved Utility Shielding Improved Shield Generator System Shield System Backup Module Gatling Laser Minigun Heavy Machine Gun Mini Grenade Launcher Missile Launcher Missile Launcher Katana Self-destruct Interrupter [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device System Backup Module Storage Medium Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon Minigun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 5 | . . 1 . 2 1 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 104 | 7 1 6 . 29 27 4 1 11 . 18 Power 12 | 1 . 1 . 4 3 1 . 2 . . Engine 10 | 1 . 1 . 4 2 1 . 1 . . Core 2 | . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . 2 . 9 6 . . 3 . 5 Treads 14 | 2 . 2 . 9 1 . . . . . Leg 13 | . . . . . 5 . . 3 . 5 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 2 . 2 . 9 3 2 . 4 . 3 Device 3 | . . . . . 1 . . 1 . 1 Storage 7 | 2 . 1 . 3 1 . . . . . Processor 5 | . . 1 . . . 2 . 1 . 1 Hackware . | . . . . . . . . . . . Protection 10 | . . . . 6 1 . . 2 . 1 Artifact . | . . . . . . . . . . . Weapon 40 | 2 1 1 . 7 15 1 1 2 . 10 Energy Gun 9 | 1 . . . 1 5 . . 1 . 1 Energy Cannon 8 | . 1 . . 2 2 . 1 1 . 1 Ballistic Gun 11 | 1 . 1 . 4 2 1 . . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . 4 . . . . 5 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 2 . . . . . Parts Lost 50 | . . 1 . 14 11 . . 4 . 20 Power 7 | . . . . 1 3 . . 2 . 1 Propulsion 18 | . . . . 6 4 . . 1 . 7 Utility 7 | . . . . 2 1 . . . . 4 Weapon 18 | . . 1 . 5 3 . . 1 . 8 Highest Loss Streak 11 | . . 1 . 9 5 . . 4 . 11 Average Slot Usage (%) 94 | . 100 94 100 90 98 93 100 97 93 85 Engine 7 | . 14 11 11 8 14 . 6 5 . . Core 2 | . . . . . . 6 6 4 6 2 Treads 9 | . 28 28 33 24 5 . . . . . Leg 12 | . . . . . 16 20 20 20 20 19 Device 1 | . . . . . 3 1 . . . 3 Storage 20 | . 28 22 22 19 23 20 20 20 20 19 Processor 13 | . . 10 11 9 7 17 20 20 20 19 Protection 6 | . . . . 10 10 6 6 5 6 2 Energy Gun 2 | . 4 . . 2 6 . . 1 6 1 Energy Cannon 3 | . 9 4 . 3 1 6 6 4 . . Ballistic Gun 10 | . 14 17 22 11 1 13 13 13 13 8 Launcher 1 | . . . . . 4 . . . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 91 | 14 17 22 22 50 82 85 85 89 88 91 Greatest Support 60 | 40 40 60 60 60 60 45 45 45 45 45 Greatest Overweight (x) 8 | . . . . 8 2 1 1 2 1 2 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 Largest Inventory Capacity 22 | 8 8 10 10 18 22 22 22 22 22 22 Average Capacity 17 | 6 8 8 10 12 20 22 22 22 22 21 Most Carried 22 | 6 8 10 10 12 22 22 22 22 21 22 Average Carried 15 | 4 7 7 10 9 16 21 21 21 20 13 Final Capacity 22 | 8 8 10 10 18 22 22 22 22 22 18 Final Carried 22 | 6 8 10 10 11 21 22 22 20 21 8 Class Distribution -------------------- 41% | Hauler-Gunner 27% | Scavenger-Mutant 17% | Mutant 14% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Lower Caves Hauler-Gunner | -6/Zion Hauler-Gunner | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Matter Collected 2141 | 285 34 120 30 595 562 67 66 202 . 180 Remotely . | . . . . . . . . . . . Salvage Created 3701 | 75 161 251 . 1366 535 44 163 220 . 886 Parts 169 | 2 13 16 . 70 27 5 16 12 . 8 Haulers Intercepted 3 | . . 1 . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 15 7 . 2 Prevented 3 | . . . . . . . . 2 . 1 Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 68 | . 6 6 . 25 10 1 6 3 . 11 Melee 2 | . . . . . 2 . . . . . Guns 31 | . 2 2 . 21 2 . 2 2 . . Cannons 19 | . 4 3 . 4 2 1 4 1 . . AOE 15 | . . . . . 4 . . . . 11 Classes Destroyed 14 | 1 2 2 . 4 3 . . 1 . 1 Worker 4 | . . . . 1 3 . . . . . Builder 3 | . . . . . 3 . . . . . Hauler 3 | . . 1 . 2 . . . . . . Recycler 2 | 1 . . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 18 | . 3 4 . 4 1 . 6 . . . Grunt 23 | . 3 . . 13 1 . . 2 . 4 Brawler 1 | . . . . 1 . . . . . . Duelist 7 | . . . . 1 1 . . . . 5 Protector 1 | . . . . . . . . . . 1 Sentry 12 | . . 2 . 6 3 . . . . 1 Hunter 1 | . . . . . 1 . . . . . Programmer 4 | . . . . . 3 1 . . . . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 5 | 1 3 4 . 5 5 1 3 2 . 5 Combat Bots Only 5 | . 3 4 . 5 2 1 3 2 . 5 Max Kills in Single Turn 4 | 1 1 1 . 2 4 1 1 1 . 3 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . . . 1 . . . . 3 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Damage Taken 7900 | . 109 376 . 2239 1616 76 124 678 . 2682 Core 1170 | . 28 6 . 270 201 . . 82 . 583 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 88 . 98 50 71 . . . . . Volleys Fired 197 | 5 8 25 . 82 24 3 7 14 . 29 Largest 3 | 2 2 2 . 2 2 3 3 3 . 3 Hottest 130 | 60 76 76 . 86 130 115 119 130 . 130 Shots Fired 398 | 10 16 50 . 149 49 9 21 42 . 52 Gun 291 | 10 8 30 . 134 27 6 14 31 . 31 Cannon 76 | . 8 20 . 15 9 3 7 11 . 3 Launcher 31 | . . . . . 13 . . . . 18 Special . | . . . . . . . . . . . Kinetic 231 | 5 8 30 . 103 7 6 14 28 . 30 Thermal 49 | 5 . . . . 27 3 5 8 . 1 Explosive 31 | . . . . . 13 . . . . 18 Electromagnetic 87 | . 8 20 . 46 2 . 2 6 . 3 Robot Hit Streak 32 | 5 4 21 . 32 10 2 3 13 . 24 Robot Miss Streak 5 | 1 2 4 . 5 2 3 3 2 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . . 5 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 293 | 8 8 37 . 120 40 3 6 35 . 36 Core Hits 173 | 2 6 9 . 59 26 1 6 10 . 54 Critical Hits 1 | . . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Melee Attacks 11 | . . . . . 11 . . . . . Impact 10 | . . . . . 10 . . . . . Slashing 1 | . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . Damage Inflicted 7820 | 78 129 601 . 1893 1522 64 196 777 . 2560 Guns 2969 | 78 23 283 . 1641 259 . 38 364 . 283 Cannons 1375 | . 106 318 . 252 196 64 158 208 . 73 Explosions 3227 | . . . . . 818 . . 205 . 2204 Melee 249 | . . . . . 249 . . . . . Ramming . | . . . . . . . . . . . Kinetic 2071 | 38 23 283 . 1072 65 . 38 281 . 271 Thermal 1036 | 40 . . . . 354 64 134 432 . 12 Explosive 3022 | . . . . . 818 . . . . 2204 Electromagnetic 1442 | . 106 318 . 821 36 . 24 64 . 73 Impact 215 | . . . . . 215 . . . . . Slashing 34 | . . . . . 34 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 10 1 1 1 . . Average Corruption 4 | . . . . . 8 1 1 1 . . Corruption Purged 5 | . . . . . 4 . . 1 . . Effects 31 | . . . . . 24 1 4 2 . . Message Errors 9 | . . . . . 5 1 2 1 . . Matter Fused 4 | . . . . . 4 . . . . . Heat Flow Errors 4 | . . . . . 4 . . . . . Energy Discharges 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . 4 . 1 . . . Data Loss (major) 2 | . . . . . 2 . . . . . Misfires 1 | . . . . . 1 . . . . . Alerts 2 | . . . . . 2 . . . . . Misdirections 1 | . . . . . 1 . . . . . Targeting Errors 2 | . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 291 | . . 7 . . 17 . . 25 . 242 Projectiles 7 | . . 7 . . . . . . . . Explosions 284 | . . . . . 17 . . 25 . 242 Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 411 | . . . . . 30 . . . . 381 Shots 12 | . . . . . 3 . . . . 9 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 332 | . 78 48 . 330 235 102 158 332 . 168 Average Temperature 85 | . 34 21 . 99 70 53 69 172 . 54 Received Heat Transfer 1617 | . 18 27 . 900 240 . . 141 . 291 Effects 4 | . . . . 1 1 . . 2 . . Energy Bleed 3 | . . . . 1 1 . . 1 . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 8 | . . 3 . 4 1 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . 2 . 1 2 . . Heat Transferred 1473 | 100 . . . . 592 74 185 510 . 12 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Peak Influence 419 | 5 213 283 31 419 334 143 . . . . Initial 123 | . 3 89 31 11 123 108 . . . . Average 176 | 2 75 211 31 240 183 116 . . . . Maximum Alert Level 2 | . 1 1 . 2 1 . . . . . Low Security (%) 59 | 100 86 39 100 40 55 100 . . . . Level 1 38 | . 13 60 . 52 44 . . . . . Level 2 2 | . . . . 6 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . . 5 3 1 . . . 1 Investigation 2 | . 1 . . 1 . . . . . . Extermination 3 | . . . . . 2 1 . . . . Reinforcement 3 | . 1 . . 1 1 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Distress Signals 3 | . . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 8 7 . 36 17 1 7 3 . 15 Peak Tracking Total 10 | . 3 4 . 10 3 1 3 2 . 5 Tactical Retreats 3 | . . . . 1 . . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Traps Triggered 5 | . 1 . . 3 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Machines Disabled 11 | . 2 . . . 8 . . . . 1 Max in Single Turn 3 | . 1 . . . 3 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Machines Accessed 9 | . . 2 . 2 4 1 . . . . Terminals 6 | . . 1 . 2 2 1 . . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 33 | . . 8 . 6 15 4 . . . . Successful 19 | . . 8 . 2 7 2 . . . . Failed 13 | . . . . 4 7 2 . . . . Catastrophic 2 | . . . . . 2 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual . | . . . . . . . . . . . Terminals 23 | . . 2 . 6 11 4 . . . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 6 | . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . . 2 . 2 5 2 . . . . Record 6 | . . 1 . . 5 . . . . . Locate Traps 1 | . . . . 1 . . . . . . Dispatch Records 2 | . . . . 1 . 1 . . . . Investigation Status 1 | . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . Analyze 3 | . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . 2 . 2 4 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Turns Passed 5642 | 247 172 402 56 1068 1201 393 833 545 81 644 Spaces Moved 2958 | 136 84 183 36 448 600 237 538 323 54 319 Core 5 | 4 . . . 1 . . . . . . Treads 1051 | 132 84 183 36 447 169 . . . . . Legs 1902 | . . . . . 431 237 538 323 54 319 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 150 150 150 150 150 Average Speed 157 | 156 160 160 160 161 168 150 150 150 150 153 Slowest Speed 450 | 160 160 160 160 450 200 150 150 180 150 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 28 | 8 23 16 14 34 18 7 73 61 10 53 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 1 . . . 3 2 . 1 Spaces Dug 81 | . . . . . 81 . . . . . Terrain Destroyed 274 | . . . . . 150 . . 9 . 115 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . 1 . . . . 1 AOE 272 | . . . . . 149 . . 9 . 114 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Total 3589 | 160 106 244 35 668 718 269 552 354 54 429 Wait 196 | . 8 19 . 67 18 17 3 2 . 62 Move 2948 | 135 83 182 35 447 599 236 537 322 53 319 Hop . | . . . . . . . . . . . Pick Up 95 | 13 4 7 . 28 31 6 2 2 1 1 Fast Attach 12 | . . 2 . 5 1 1 . 3 . . Attach 59 | 7 . 2 . 16 15 2 . 3 . 14 Detach . | . . . . . . . . . . . Swap 33 | . 1 2 . 8 11 1 1 5 . 4 Drop 39 | . 2 5 . 15 9 3 2 3 . . Fire 197 | 5 8 25 . 82 24 3 7 14 . 29 Melee 10 | . . . . . 10 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 248 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 6) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 537 | -9/Materials | Discovered new exit (range 10) 822 | -9/Materials | Entered Mines 850 | -9/Mines | Discovered new exit (range 13) 878 | -9/Mines | Entered Materials 878 | -8/Materials | Evolved 2 slots: Utility x2 1111 | -8/Materials | Build established: Scavenger-Mutant 1213 | -8/Materials | Garrison activated, responded to threat 1460 | -8/Materials | Lost 4 parts (2n1u1w) 1609 | -8/Materials | Lost 9 parts (1p3n1u4w) 1926 | -8/Materials | Discovered new exit (range 13) 1946 | -8/Materials | Entered Factory 1946 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2182 | -7/Factory | Lost 3 parts (2n1w) 2492 | -7/Factory | Crushed by falling debris 2492 | -7/Factory | System corruption reached 10% 2523 | -7/Factory | Lost 3 parts (1n1u1w) 2837 | -7/Factory | Build established: Hauler-Mutant 2959 | -7/Factory | Central database locked down 3100 | -7/Factory | Lost 5 parts (3p1n1w) 3110 | -7/Factory | Discovered new exit (range 12) 3147 | -7/Factory | Entered another Factory area 3147 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3463 | -6/Factory | Build established: Hauler-Gunner 3483 | -6/Factory | Discovered new exit (range 20) 3540 | -6/Factory | Entered Lower Caves 3570 | -6/Lower Caves | Encountered a Warlord checkpoint 4319 | -6/Lower Caves | Discovered new exit (range 18) 4373 | -6/Lower Caves | Entered another Lower Caves area 4723 | -6/Lower Caves | Spotted B-75 Beast 4751 | -6/Lower Caves | Destroyed B-75 Beast 4777 | -6/Lower Caves | Lost 4 parts (2p1n1w) 4895 | -6/Lower Caves | Discovered new exit (range 18) 4918 | -6/Lower Caves | Entered Zion 4963 | -6/Zion | Learned Factory trap positions 4971 | -6/Zion | Discovered new exit (range 18) 4999 | -6/Zion | Entered Proximity Caves 5104 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5241 | -5/Proximity Caves | Core integrity fell below 50% 5266 | -5/Proximity Caves | Lost 11 parts (1p3n2u5w) 5603 | -5/Proximity Caves | Spotted B-75 Beast 5643 | -5/Proximity Caves | Self-destructed Last Messages --------------- 05388_ The unstable cave ceiling collapses. 05391_ Acquired 6 matter. 05393_ Acquired 7 matter. 05394_ Acquired 9 matter. 05396_ The unstable cave ceiling collapses. 05396_ Acquired 4 matter. 05397_ The unstable cave ceiling collapses. 05397_ Acquired 30 matter. 05399_ Acquired 6 matter. 05400_ The unstable cave ceiling collapses. 05603_ Acquired derelict log, extracted data. World map updated: -7/Factory. 05627_ Cloaking Device destroyed. 05628_ G-50 Soldier destroyed. 05630_ Mni. Grenade Launcher destroyed. 05632_ Missile Launcher destroyed. 05634_ Adv. Heat Sink fries itself beyond repair. 05637_ Carbon-fiber Leg destroyed. 05639_ Med. Storage Unit destroyed. 05642_ Hvy. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ## # ### ##??????????????????????????? | | #?## # #######????????????????????? | | ?#?### ## # # # #????????????????????? | | ?? ??## ?## # #????????????????????? | | ??? ??###?## # ######????????????????????? | | ??## #????# # ##?????????????????????????? | | ??? ???# # #??????????????????????????? | | ????# ??# #??????????????????????????? | | ??# # ## ####??????????????????????????? | | ??# ##?????????????????????????????? | | ## # #??????????????????????????????? | | ???# #### ## ##??????????????????????????????? | | ?#?????# ######?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????###### #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #??????????????#??? #?????????? | | ????????????????# #????????????? #? ##????????? | | ??????????????### #####???????? # #????????? | | ??????????????# ## #?????## #????????? | | ??????????????# #????# #????????? | | ??????????????# #???# gg #????????? | | ??????????????# ##?# ????????????? | | ??????????????# ;## #????????????????? | | ?????? # @ #?????????????????? | | ????# ;; #????????????????? | | ?? 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BB ## ##??????????? | | ???### # ??# ###???????????? | | ?????# ?# ??# #?????????????? | | ????????## ??## #?????????????? | | ?????????### ????## #????????????? | | ???????????# ?????# ####????????????? | | ???????????# ?????# ##???????????????? | | ??????????? ?????? #????????????????? | | ??????????? ????? ### ##????????????????? | | ??????????? ????# ## ##??##?????????????????? | | ??????????##????### #### ##??????????????????????? | | ??????????????????###??###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Resistance: TH 10 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 11 Launcher Accuracy 20 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed FireDisruptorGreatsword Manual? 0 Play Time 01:27:38 Cumulative 17.9 hours Start 2021.08.31 @ 16:22:47 End 2021.09.01 @ 16:56:45 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a99dc70c-d293-4c68-aecb-26b01cf87c60