Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 19:53:48 Player: LightKnight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (824) 824 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 4069 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 266/300 Energy 280/280 System Corruption 1% Temperature Cool (4) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Terrain Scanner Terrain Scan Processor Improved Utility Shielding System Shield Drone Bay (1/2) > --- WEAPON (2) ------- Advanced EMP Blaster Heavy Flail > --- INVENTORY (5) ---- Compact Wheel Improved Heat Sink Advanced Weight Redist. System Experimental Sensor Array Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Improved Light Armor Plating System Shield > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Fission Core High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Improved Trap Extractor Plasma Cannon Mining Laser Hammer Stasis Trap [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 44 | 3 8 1 1 5 19 7 Power 8 | . 2 . . 2 3 1 Engine 6 | . . . . 2 3 1 Core 2 | . 2 . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 3 . . 1 2 2 Treads 9 | 2 3 . . 1 1 2 Leg . | . . . . . . . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 1 1 . 2 10 1 Device 6 | 1 . . . 1 3 1 Storage 2 | . . 1 . . 1 . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 6 | . 1 . . 1 4 . Artifact . | . . . . . . . Weapon 10 | . 2 . 1 . 4 3 Energy Gun 1 | . . . . . 1 . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 10 | . . . . 1 7 2 Power 2 | . . . . 1 . 1 Propulsion 3 | . . . . . 3 . Utility 3 | . . . . . 3 . Weapon 2 | . . . . . 1 1 Highest Loss Streak 5 | . . . . 1 5 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 98 100 89 83 63 83 Engine 4 | . 4 . . 9 8 7 Core 6 | . 9 14 14 3 . . Treads 23 | . 27 28 28 28 13 17 Device 2 | . 12 . . . 3 11 Storage 10 | . 14 14 14 14 3 . Processor 1 | . . . . . 2 9 Hackware 2 | . . . . . 8 9 Protection 11 | . . 14 14 12 7 15 Energy Cannon 5 | . . . 9 14 5 . Ballistic Gun 10 | . 28 28 9 . . . Impact Weapon 1 | . . . . . 3 7 Peak Build Rating 36 | 8 10 10 28 30 36 29 Average Rating 19 | 7 8 9 22 28 21 24 On Entrance 16 | 6 8 9 10 28 30 22 Naked Turns . | . . . . . . . Heaviest Build 41 | 13 17 22 36 38 41 26 Greatest Support 60 | 40 40 40 40 40 60 40 Greatest Overweight (x) 4 | . . . . . 4 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 Average Capacity 8 | 8 8 9 10 10 7 5 Most Carried 10 | 8 8 9 10 10 10 5 Average Carried 7 | 6 7 8 9 9 6 4 Final Capacity 10 | 8 8 10 10 10 5 5 Final Carried 10 | 8 8 9 10 10 5 5 Class Distribution -------------------- 83% | Mutant 14% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1009 | 266 58 384 . 86 175 40 Remotely 107 | 49 58 . . . . . Salvage Created 1564 | 130 198 58 . 229 756 193 Parts 59 | 12 13 2 . 4 24 4 Haulers Intercepted 3 | . . . . . 2 1 Recyclers Shooed 3 | . 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 23 | . 2 1 . 11 5 4 Melee 1 | . . . . . 1 . Guns 3 | . 2 1 . . . . Cannons 4 | . . . . 2 2 . AOE 8 | . . . . 8 . . Classes Destroyed 11 | 2 2 . . 2 4 1 Worker 4 | . . . . . 4 . Builder 4 | . . . . . 4 . Tunneler 3 | 3 . . . . . . Hauler 3 | . . . . . 2 1 Recycler 7 | 1 1 . . 1 4 . Watcher 3 | . 1 . . . 2 . Swarmer 1 | . . . . . . 1 Grunt 11 | . 2 1 . 2 4 2 Duelist 1 | . . . . 1 . . Sentry 2 | . . . . . 1 1 Assembled 8 | . . . . 8 . . Best Kill Streak 7 | 3 2 1 . 2 7 2 Combat Bots Only 2 | . 2 1 . 2 2 2 Max Kills in Single Turn 2 | 2 1 1 . 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 124 | . 10 1 . 2 63 48 Missed 33 | . 5 . . 1 13 14 Damage Taken 1750 | . 53 14 . 280 933 470 Core 290 | . 10 . . . 142 138 Absorbed by Shields . | . . . . . . . Redirected to Shielding 27 | . . . . . . 27 Core Remaining (%) 98 | 100 . . . 96 . . Volleys Fired 44 | 6 12 1 . 9 16 . Largest 2 | 2 2 2 . 1 2 . Hottest 160 | 40 40 40 . 100 160 . Shots Fired 70 | 12 24 2 . 9 23 . Gun 46 | 12 24 2 . . 8 . Cannon 24 | . . . . 9 15 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 38 | 12 24 2 . . . . Thermal 32 | . . . . 9 23 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 6 9 2 . 3 8 . Robot Miss Streak 3 | 1 2 . . 2 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 78 | 7 14 1 . 4 37 15 Core Hits 36 | 5 6 1 . 8 15 1 Critical Kills 4 | . 1 . . 1 2 . Critical Parts Destroyed 5 | . . . . . 2 3 Critical Strikes 9 | . 1 . . 1 4 3 Meltdown 2 | . . . . 1 1 . Destroy 1 | . 1 . . . . . Smash 6 | . . . . . 3 3 Melee Attacks 62 | . . . . . 30 32 Impact 62 | . . . . . 30 32 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 13 | . . . . . 12 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4400 | 112 171 12 . 1076 2328 701 Guns 456 | 112 171 12 . . 161 . Cannons 747 | . . . . 432 315 . Explosions 877 | . . . . 644 233 . Melee 2320 | . . . . . 1619 701 Ramming . | . . . . . . . Kinetic 295 | 112 171 12 . . . . Thermal 1785 | . . . . 1076 709 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 2320 | . . . . . 1619 701 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1268 | . . . . 247 802 219 Projectiles 174 | . . . . 114 60 . Explosions 174 | . . . . 133 41 . Melee 920 | . . . . . 701 219 Knockbacks 9 | . . . . . 6 3 Impact 9 | . . . . . 6 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 400 | . . . . 252 148 . Shots 6 | . . . . 4 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 343 | . . . . 52 343 151 Average Temperature 81 | . . . . 22 120 70 Received Heat Transfer 753 | . 24 9 . . 486 234 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 12 | . . . . . 8 4 Combat Hostiles 5 | . . . . . 1 4 Parts Fried 14 | . . . . 1 9 4 Impact Corruptions 29 | . . . . . 21 8 Robots Melted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Melted 2 | . . . . . 2 . Heat Transferred 2190 | . . . . 1040 1150 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 172 | 20 97 37 . 90 105 172 Initial 37 | . 13 37 . . 13 28 Average 43 | 9 60 20 . 38 43 110 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . . . 1 2 Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 5 | . 1 . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 9 1 . 11 14 12 Peak Tracking Total 7 | . 6 . . 3 6 7 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 5 | . 3 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Most Traps Carried 2 | . . . . 2 1 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . . . 3 1 Max in Single Turn 2 | . . . . . 2 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 7 | . 2 . 2 1 2 . Terminals 4 | . 2 . . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 9 | . 2 . 3 1 3 . Successful 9 | . 2 . 3 1 3 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 1 . 5 . 1 . Terminals 5 | . 2 . . 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 8 | . 2 . 3 1 2 . Record 3 | . 1 . 2 . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks 21 | . . . . 21 . . Total Damage 185 | . . . . 185 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 2 | . . . . . . 2 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 4621 | 110 302 1166 634 937 1006 466 Spaces Moved 2719 | 57 156 711 394 554 641 206 Core 46 | . . . . . 46 . Treads 2390 | 45 156 711 394 554 336 194 Legs 12 | 12 . . . . . . Wheels 271 | . . . . . 259 12 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 160 160 160 160 50 100 Average Speed 152 | 151 160 160 160 160 129 156 Slowest Speed 250 | 160 160 160 160 160 250 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 41 96 88 88 28 31 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 31 | . . . . 17 6 8 Terrain Destroyed 212 | . . . . 143 61 8 Melee 14 | . . . . . 6 8 Projectile 10 | . . . . 5 5 . AOE 188 | . . . . 138 50 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 3015 | 67 186 740 399 582 740 301 Wait 82 | . . 22 . . 8 52 Move 2713 | 56 155 710 393 553 640 206 Hop . | . . . . . . . Pick Up 28 | 2 5 3 1 5 11 1 Fast Attach 27 | 1 6 . 1 2 13 4 Attach 7 | . 1 . . 1 3 2 Detach 8 | . . . 2 2 3 1 Swap 10 | 2 1 1 . 2 3 1 Drop 34 | . 6 3 2 8 13 2 Fire 44 | 6 12 1 . 9 16 . Melee 62 | . . . . . 30 32 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 111 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Identified exit to Mines 340 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered Mines 451 | -10/Mines | Met a Derelict bent on vengeance 657 | -10/Mines | Learned location of Zion (-6) 687 | -10/Mines | Discovered new exit (range 11) 903 | -10/Mines | Learned location of Storage (-8) 958 | -10/Mines | Discovered new exit (range 16) 1227 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1252 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1254 | -10/Mines | Discovered new exit (range 5) 1470 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1579 | -10/Mines | Entered Exiles 1579 | -10/Exiles | Accompanied by 3 allies 1605 | -10/Exiles | Discovered new exit (range 15) 1624 | -10/Exiles | Met 8R-AWN 1643 | -10/Exiles | Met EX-HEX 1694 | -10/Exiles | Met EX-BIN 1718 | -10/Exiles | Aligned with FarCom system 1720 | -10/Exiles | Given EX-Vault access code 1776 | -10/Exiles | Opened EX-Vault 1784 | -10/Exiles | Found YOLO Cannon 1845 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1886 | -10/Exiles | Met EX-DEC 1983 | -10/Exiles | Visited The Gauntlet 2198 | -10/Exiles | Discovered new exit (range 10) 2213 | -10/Exiles | Left Exiles lab with YOLO Cannon 2213 | -10/Exiles | Entered Mines 2213 | -9/Mines | Accompanied by 3 allies 2326 | -9/Mines | Found a hidden stash of uninstalled traps 2342 | -9/Mines | Assembled infested the area 2431 | -9/Mines | Lost 3 allies 2806 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2810 | -9/Mines | Found Prototype Device 3079 | -9/Mines | Discovered new exit (range 8) 3150 | -9/Mines | Entered Materials 3150 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3151 | -8/Materials | Identified exit to Storage 3401 | -8/Materials | YOLO Cannon suddenly exploded 3432 | -8/Materials | Lost 5 parts (1n3u1w) 3747 | -8/Materials | Core integrity fell below 50% 4125 | -8/Materials | Discovered exit to Storage (range 13) 4156 | -8/Materials | Entered Storage 4271 | -8/Storage | Core integrity fell below 20% 4559 | -8/Storage | Build established: Assassin 4622 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04523_ U-05 Engineer builds a Wall. 04533_ K-01 Serf collects debris. 04543_ Drone retrieved by Drone Bay. 04545_ System corrupted: Heat flow error (+176). 04546_ Drone destroyed. 04566_ System corrupted: Matter fused (-7). 04567_ W-25 Informer sends out distress signal. 04577_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S004. 04588_ Destroyed Flight Unit. 04588_ Destroyed Lgt. Ion Engine. 04588_ S-10 Pest system corrupted by crushing effect. 04588_ S-10 Pest knocked back. 04589_ S-10 Pest system terminally corrupted. 04589_ Flight Unit fried. 04613_ U-05 Engineer builds a Wall. 04617_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S005. 04621_ Critical hit (Burn: +37). 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