Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 14:43:27 Player: trisiak Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (243) 1215 Value Destroyed (10280) 10280 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1736) 1736 TOTAL SCORE: 19251 Bonus ------- High Alert Combat Kills 305 Follower Combat Kills 248 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 58/400 Energy 100/450 System Corruption 15% Temperature Cool (0) Movement Core (1550) Ox30 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Coolant Injector Huge Storage Unit Energy Well Medium Matter Pod Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Relay Coupler [NC] (15) > --- WEAPON (4) ------- Advanced Remote Datajack > --- INVENTORY (25) --- Improved Antigrav System Experimental Coolant Injector Huge Storage Unit Energy Filter Improved Kinecellerator Focal Shield Relay Coupler [Swarmer] (44) Relay Coupler [Duelist] (32) Relay Coupler [Sentry] (25) Improved Recalibrator Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Myomer Leg Myomer Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Transport Network Coupler Improved Targeting Computer Advanced Targeting Computer Experimental Melee Analysis Suite Advanced Target Analyzer Core Analyzer Improved Kinecellerator > --- WEAPON ----------- Gamma Rifle Coil Gun Heavy Flak Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Antigrav System Coolant Injector Experimental Coolant Injector Huge Storage Unit Energy Well Medium Matter Pod Energy Filter Advanced Particle Charger Focal Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Improved Recalibrator Drone Bay Drone Bay Drone Bay Phase Gun Proton Cannon Heavy Proton Cannon Nova Cannon Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Advanced Remote Datajack [Rating: 135] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Biometal Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 . 2 . 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . 1 . . . 1 1 Utility 7 | . . 1 . 1 . 1 1 1 . 1 1 Weapon 2 | . . 1 . . . . 1 . . . . Parts Attached 293 | 8 12 12 9 33 11 53 34 3 16 46 56 Power 31 | 1 2 1 1 2 1 5 3 1 3 7 4 Engine 19 | 1 2 1 1 2 . 3 3 1 2 3 . Core 8 | . . . . . 1 2 . . 1 3 1 Reactor 4 | . . . . . . . . . . 1 3 Propulsion 68 | 2 1 3 3 10 1 10 9 . 6 10 13 Treads 2 | . . . . . . 1 . . . . 1 Leg 55 | 2 1 3 1 10 1 7 9 . 6 10 5 Wheel 2 | . . . . . . 2 . . . . . Hover 7 | . . . . . . . . . . . 7 Flight 2 | . . . 2 . . . . . . . . Utility 84 | 2 6 1 1 11 3 14 6 2 4 18 16 Device 51 | 2 2 . . 9 1 7 4 1 3 13 9 Storage 13 | . 2 . 1 . 1 2 . 1 1 2 3 Processor 12 | . 2 1 . . . 2 1 . . 3 3 Hackware 3 | . . . . 1 . 1 . . . . 1 Protection 5 | . . . . 1 1 2 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 110 | 3 3 7 4 10 6 24 16 . 3 11 23 Energy Gun 29 | 2 2 3 . 1 . 11 4 . . 2 4 Energy Cannon 14 | . . . . . . 1 4 . . 4 5 Ballistic Gun 38 | 1 1 4 3 5 3 8 5 . 1 3 4 Ballistic Cannon 6 | . . . . . . 1 1 . 1 1 2 Launcher 16 | . . . 1 3 3 2 2 . . 1 4 Special Weapon 6 | . . . . . . 1 . . 1 . 4 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 12 | . . . 2 1 . 4 1 . . 1 3 Parts Lost 74 | . 4 2 . 1 2 7 7 . 4 17 30 Power 10 | . 1 . . . . 1 1 . 1 2 4 Propulsion 19 | . . . . 1 1 . 3 . 1 5 8 Utility 14 | . 1 . . . . 1 2 . 2 5 3 Weapon 31 | . 2 2 . . 1 5 1 . . 5 15 Highest Loss Streak 11 | . 4 1 . 1 2 3 2 . 2 9 11 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 97 99 99 99 90 97 100 98 97 93 Engine 6 | . 13 11 11 9 2 3 5 11 9 5 . Core 1 | . . . . . 6 3 . . . . 3 Leg 21 | . 27 22 21 26 26 14 20 23 22 25 10 Wheel 1 | . . . . . . 6 . . . . . Device 6 | . 11 . . 10 2 5 4 5 8 15 5 Storage 8 | . 11 11 11 9 10 7 6 11 9 5 6 Processor 16 | . 4 22 22 14 9 9 20 17 17 19 28 Hackware 3 | . . . . . 9 10 6 5 2 . . Protection 1 | . . . . 1 4 1 . . . . . Energy Gun 4 | . 23 12 . . . 7 6 . . . . Energy Cannon 1 | . . . . . . . 3 11 11 7 1 Ballistic Gun 16 | . 4 18 30 26 21 11 11 5 5 10 6 Ballistic Cannon 1 | . . . . . . . 2 5 5 1 7 Launcher 1 | . . . 1 . 5 1 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 143 | 9 31 36 96 107 104 112 120 130 134 135 143 Greatest Support 124 | 20 20 20 20 54 49 71 71 71 89 124 110 Greatest Overweight (x) 35 | . 2 1 4 4 3 3 35 1 2 1 11 Average Overweight (x) 1 | . . 1 1 2 2 1 1 1 1 . 2 Largest Inventory Capacity 25 | 5 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 13 15 17 25 25 25 25 25 25 25 25 Most Carried 25 | 4 14 15 23 25 25 25 25 24 25 25 25 Average Carried 21 | 1 10 14 17 24 24 24 23 23 24 23 23 Final Capacity 25 | 5 15 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 15 23 24 25 25 25 23 25 25 14 Class Distribution -------------------- 55% | Scavenger-Gunner 17% | Hacker-Gunner 13% | Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Matter Collected 7192 | 310 100 395 436 1029 193 1100 1014 . 384 775 1456 Remotely . | . . . . . . . . . . . . Salvage Created 10419 | 141 609 524 702 1366 524 1209 1437 . 650 1244 2013 Parts 563 | 17 34 38 41 90 18 69 70 . 27 53 106 Haulers Intercepted 2 | . . . 2 . . . . . . . . Recyclers Shooed 5 | . . . 1 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 181 | 1 11 11 10 25 12 32 21 . 8 18 32 Guns 111 | 1 10 10 10 22 7 26 10 . 1 8 6 Cannons 38 | . . . . . . . 8 . 6 7 17 AOE 23 | . . 1 . 3 5 6 2 . . 1 5 Classes Destroyed 16 | 3 4 2 2 1 . 2 1 . 1 . . Worker 17 | 1 1 1 2 2 . 1 4 . . . 5 Builder 22 | . 2 . . 6 . 7 2 . . 2 3 Tunneler 5 | 4 . . . . . . . . . . 1 Hauler 2 | . . . 2 . . . . . . . . Recycler 5 | . 1 . 1 1 . . . . . . 2 Operator 3 | . . . 1 2 . . . . . . . Watcher 8 | . 2 . . 2 . 2 1 . . . 1 Swarmer 16 | . 3 . . 3 . 6 . . . . 4 Grunt 94 | 1 8 7 6 16 11 16 12 . 2 3 12 Brawler 1 | . . . . . . . 1 . . . . Duelist 5 | . . 1 . 2 . 2 . . . . . Protector 1 | . . . . . . 1 . . . . . Sentry 18 | . . 3 4 3 . . 4 . 1 3 . Specialist 3 | . . . . . . . . . 3 . . Hunter 15 | . . . . 1 1 2 . . 2 6 3 Programmer 28 | . . . . . . 5 4 . . 6 13 Best Kill Streak 12 | 5 4 4 4 7 4 12 8 . 5 5 9 Combat Bots Only 6 | 1 4 4 3 5 4 5 6 . 5 5 5 Max Kills in Single Turn 5 | 1 2 1 1 2 2 5 3 . 1 2 4 Gunslinging 1 | . 1 . . 1 . . . . . . . Exploded 2 | . . 1 . 1 2 1 2 . . 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Hostile Shots Fired 1305 | 4 53 42 29 128 65 166 244 . 59 210 305 Missed 392 | 1 24 11 11 39 22 46 71 . 20 63 84 Damage Taken 12968 | 24 251 381 243 1063 415 1734 1798 . 807 1884 4368 Core 2505 | . 19 78 83 153 86 249 157 . 166 205 1309 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 3621 | 8 83 115 72 308 123 490 533 . 223 661 1005 Regen/Repaired (Parts) 49 | . . 49 . . . . . . . . . Core Remaining (%) 77 | 100 92 . 59 . 56 64 81 . 83 82 . Volleys Fired 494 | 10 45 27 35 74 27 81 50 . 16 41 88 Largest 4 | 2 2 3 3 3 3 3 4 . 4 4 4 Hottest 276 | 70 80 105 69 81 83 220 217 . 156 270 276 Shots Fired 1303 | 20 82 70 104 211 79 173 160 . 56 142 206 Gun 978 | 20 82 70 104 204 66 152 102 . 14 77 87 Cannon 263 | . . . . . . . 53 . 41 63 106 Launcher 52 | . . . . 7 13 18 5 . . 2 7 Special 10 | . . . . . . 3 . . 1 . 6 Kinetic 875 | 10 8 39 104 204 66 99 81 . 29 85 150 Thermal 164 | 1 . 13 . . . 29 34 . 26 42 19 Explosive 46 | . . . . 7 13 18 . . . 2 6 Electromagnetic 208 | 9 74 18 . . . 24 45 . . 13 25 Robot Hit Streak 35 | 7 12 28 24 35 12 23 27 . 11 28 25 Robot Miss Streak 11 | 1 3 4 1 2 1 11 2 . 3 3 4 Penetration Max 2 | . . . . 1 . . 1 . . 1 2 Secondary Targets 13 | . 3 1 1 3 1 2 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . . . . Shots Hit Robots 939 | 12 53 53 71 152 48 144 124 . 32 103 147 Core Hits 533 | 7 24 19 23 74 28 129 60 . 14 45 110 Critical Kills 11 | . . . 1 2 . . 4 . 2 2 . Critical Parts Destroyed 13 | . . 2 2 1 . . 2 . . 3 3 Critical Strikes 34 | . . 2 3 3 . 2 6 . 2 7 9 Burn 2 | . . . . . . 2 . . . . . Meltdown 2 | . . . . . . . . . 1 1 . Destroy 22 | . . 2 3 3 . . 6 . 1 4 3 Blast 7 | . . . . . . . . . . 2 5 Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks 1 | . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 24086 | 207 834 780 1106 2783 1127 4206 3359 . 794 2869 6021 Guns 12667 | 159 742 715 1106 2277 550 2645 1500 . 28 1046 1899 Cannons 6556 | . . . . . . . 1158 . 766 1696 2936 Explosions 4859 | 48 92 65 . 506 577 1560 698 . . 127 1186 Melee . | . . . . . . . . . . . . Ramming 4 | . . . . . . 1 3 . . . . Kinetic 12668 | 28 64 405 1106 2277 550 1666 1263 . 221 1263 3825 Thermal 4286 | 60 92 191 . . . 622 1060 . 573 1170 518 Explosive 3779 | . . . . 506 577 1436 . . . 127 1133 Electromagnetic 3349 | 119 678 184 . . . 481 1033 . . 309 545 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . 1 . 2 . . . 5 . . 4 15 Average Corruption 3 | . 1 . 2 . . . 3 . . 2 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 107 | . 7 . 22 . . . 29 . . 13 36 Message Errors 26 | . 2 . 6 . . . 8 . . 1 9 Matter Fused 25 | . 1 . 4 . . . 7 . . 3 10 Heat Flow Errors 13 | . 2 . 2 . . . 4 . . 1 4 Energy Discharges 16 | . 1 . 6 . . . 3 . . 2 4 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . 2 . . . 1 . . 4 6 Data Loss (major) 4 | . . . 2 . . . 1 . . 1 . Misfires 2 | . . . . . . . 1 . . . 1 Alerts 3 | . 1 . . . . . 2 . . . . Weapon Failures 3 | . . . . . . . 2 . . . 1 Overload Shots 2 | . . . . . . . . . . 2 . Effects 1 | . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . 1 . Overflow Damage 273 | . . . . . . 7 114 . . 18 134 Projectiles 114 | . . . . . . . 27 . . 18 69 Explosions 159 | . . . . . . 7 87 . . . 65 Melee . | . . . . . . . . . . . . Knockbacks 39 | . . . . . . . 2 . 1 3 33 Impact . | . . . . . . . . . . . . Kinetic 37 | . . . . . . . 2 . 1 3 31 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 242 | . . 20 . . 19 60 37 . . 4 102 Shots 11 | . . 1 . . 2 2 2 . . 1 3 Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 2 | . . . . . . 1 1 . . . . Kicked 1 | . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 786 | 12 271 224 161 72 90 388 400 . 193 392 786 Average Temperature 102 | 10 51 83 17 19 22 90 111 . 55 141 188 Received Heat Transfer 3353 | 18 180 144 123 495 306 603 709 . 45 220 510 Effects 60 | . . . . . . 7 3 . . 3 47 Shutdowns 16 | . . . . . . 1 1 . . 1 13 Energy Bleed 7 | . . . . . . 1 1 . . 1 4 Interference 10 | . . . . . . 4 . . . 1 5 Matter Decay 6 | . . . . . . . . . . . 6 Short Circuit 7 | . . . . . . 1 1 . . . 5 Damage (minor) 3 | . . . . . . . . . . . 3 Damage (major) 7 | . . . . . . . . . . . 7 Damage (core) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 7 | . 1 . . . . . 1 . . 1 4 Combat Hostiles 7 | . 1 . . . . . 1 . . 1 4 Parts Fried 19 | . 4 1 . . . 2 3 . . 3 6 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . 1 1 . Parts Melted 7 | . . . . . . 2 2 . 1 2 . Heat Transferred 6131 | 87 200 398 . . . 996 1318 . 900 1660 572 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | 1 2 1 . . . 1 3 . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Peak Influence 650 | 45 187 225 351 340 650 529 408 172 288 442 482 Initial 295 | . 25 6 48 . 193 295 92 172 105 130 25 Average 213 | 15 84 118 143 113 405 282 210 172 217 233 271 Maximum Alert Level 2 | . 1 1 1 1 2 2 2 . 1 2 2 Low Security (%) 49 | 100 99 91 70 77 9 27 49 100 39 34 19 Level 1 39 | . . 8 29 22 24 60 45 . 60 63 73 Level 2 10 | . . . . . 66 12 4 . . 1 7 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Squads Dispatched 42 | . 2 2 4 5 . 13 5 . 2 5 4 Investigation 13 | . 2 2 3 . . 4 . . . 2 . Extermination 11 | . . . . . . 4 3 . . 2 2 Reinforcement 13 | . . . 1 2 . 3 2 . 2 1 2 Assault 1 | . . . . . . 1 . . . . . Garrison 4 | . . . . 3 . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Distress Signals 7 | . 1 2 1 . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 241 | 1 19 15 23 30 11 41 27 . 9 28 37 Peak Tracking Total 7 | 1 4 5 4 4 6 6 5 . 5 7 7 Tactical Retreats 10 | . 1 . 1 . 1 . 3 . 2 . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Traps Triggered 13 | . 2 . 3 . 4 2 . . . . 2 Indirectly 2 | . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Machines Disabled 22 | . 2 . . 2 1 2 3 . 1 6 5 Max in Single Turn 3 | . 1 . . 1 1 1 3 . 1 2 1 Garrison Access 1 | . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Machines Accessed 31 | . 5 3 5 4 1 7 1 1 . 3 1 Terminals 20 | . 3 1 4 2 1 5 . 1 . 2 1 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 4 | . 2 1 1 . . . . . . . . Scanalyzers 4 | . . . . 1 . 2 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 99 | . 15 12 20 17 2 20 2 1 . 8 2 Successful 70 | . 10 7 11 16 . 14 2 1 . 8 1 Failed 28 | . 5 5 9 1 2 5 . . . . 1 Catastrophic 3 | . 2 . . . . . . . . . 1 Database Lockouts 1 | . . . . . . 1 . . . . . Manual 18 | . 1 . 4 3 . 6 . 2 . 2 . Terminals 61 | . 11 3 14 8 2 14 . 1 . 6 2 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations 4 | . . 4 . . . . . . . . . Recycling Units 15 | . 4 5 6 . . . . . . . . Scanalyzers 15 | . . . . 7 . 6 2 . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 44 | . 8 2 8 7 . 11 . 1 . 6 1 Record 21 | . 5 1 1 4 . 7 . . . 3 . Part Schematic 1 | . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . Open DSF 3 | . . . . . . 2 . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . Alert Level 2 | . . . . 1 . . . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . 1 . Zone Layout 3 | . 1 . . 1 . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 3 | . . 3 . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 7 | . 2 2 3 . . . . . . . . Process 1 | . . . 1 . . . . . . . . Report Inventory 4 | . 2 1 1 . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer 12 | . . . . 7 . 3 2 . . . . Insert Component 6 | . . . . 3 . 2 1 . . . . Analyze 6 | . . . . 4 . 1 1 . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 5 3 5 3 1 4 1 . . 2 . Full Trace Events 14 | . 3 3 3 . . 3 . . . 2 . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 3 . 1 1 . . . . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 36 | . . . . . . . . . . 36 . Total Part Build Rating 6 | . . . . . . . . . . 6 . Parts Repaired 1 | . . 1 . . . . . . . . . Time 32 | . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 223 | . . . 223 . . . . . . . . Retrieved Matter 223 | . . . 223 . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . . Parts Scanalyzed 6 | . . . . 3 . 2 1 . . . . Part Schematics Acquired 5 | . . . . 3 . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked 6 | . . . . 1 . 2 . . . . 3 Non-combat 4 | . . . . . . 1 . . . . 3 Combat 2 | . . . . 1 . 1 . . . . . Robot Hacks Applied 8 | . . . . 1 . 3 . . . . 4 parse_system 3 | . . . . 1 . 2 . . . . . no_distress 2 | . . . . . . 1 . . . . 1 start_evac 1 | . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . . . 1 Relay Couplers Released 10 | . . . . . 5 1 . . . . 4 Machine Destruction 6 | . . . . . 5 1 . . . . . Programmers 4 | . . . . . . . . . . . 4 Attached 2 | . . . . . . 1 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Total Allies 11 | . . . 10 . . . . . . . 1 Largest Group 10 | . . . 10 . . . . . . . 1 Highest-Rated Group 88 | . . . 88 . . . . . . . 45 Highest-Rated Ally 45 | . . . 16 . . . . . . . 45 Total Orders 11 | . . . . 7 . 3 1 . . . . ROAM 1 | . . . . 1 . . . . . . . FOLLOW 2 | . . . . 2 . . . . . . . EXPLORE 6 | . . . . 2 . 3 1 . . . . RETURN 2 | . . . . 2 . . . . . . . Ally Attacks 64 | . . . 64 . . . . . . . . Total Damage 622 | . . . 622 . . . . . . . . Kills 17 | . . . 17 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 25 | . . . . 19 . 4 2 . . . . Drone Recoveries 17 | . . . . 15 . 2 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Turns Passed 12294 | 133 912 656 1805 1518 1294 2154 1131 11 214 1223 1243 Spaces Moved 4883 | 82 418 283 719 434 445 1118 401 5 67 514 397 Core 19 | 16 . . . . . . 3 . . . . Treads . | . . . . . . . . . . . . Legs 3797 | 66 418 283 719 434 445 320 355 5 67 514 171 Wheels 841 | . . . . . . 798 43 . . . . Hover 226 | . . . . . . . . . . . 226 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 260 115 145 187 185 120 190 Average Speed 202 | 106 175 190 226 266 260 153 218 187 192 189 225 Slowest Speed 1800 | 120 260 190 400 400 330 260 1800 187 266 190 720 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 5 60 23 70 29 42 42 8 1 46 9 8 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 19 | . . . . 7 12 . . . . . . Terrain Destroyed 396 | 3 12 4 . 59 41 59 57 . 2 62 97 Melee . | . . . . . . . . . . . . Projectile 53 | . . . . 4 3 1 9 . 1 10 25 AOE 341 | 3 12 4 . 55 38 58 48 . . 52 71 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Gar Fac Fac Fac DSF Fac Res Total 6259 | 104 514 344 822 629 519 1412 544 7 115 662 587 Wait 303 | 1 16 14 34 64 13 84 24 . 2 36 15 Move 4871 | 81 417 282 718 433 443 1117 400 4 66 513 397 Hop . | . . . . . . . . . . . . Pick Up 139 | 4 18 2 15 9 4 33 13 . 8 15 18 Fast Attach 48 | 7 2 4 3 3 . 6 9 . 1 9 4 Attach 75 | . 4 1 1 5 2 12 8 2 4 13 23 Detach 17 | . . . . 3 . 6 4 . . 1 3 Swap 170 | 1 6 7 5 25 9 35 17 1 11 24 29 Drop 117 | . 6 7 11 12 1 37 16 . 7 10 10 Fire 494 | 10 45 27 35 74 27 81 50 . 16 41 88 Melee 1 | . . . . 1 . . . . . . . Ram 1 | . . . . . . 1 . . . . . Kick 1 | . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . . 20 . . . . . . Rewire 2 | . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Storage -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 134 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 408 | -10/Materials | Identified exit to Mines 639 | -10/Materials | Discovered new exit (range 15) 852 | -10/Materials | Lost 4 parts (1p1u2w) 877 | -10/Materials | Discovered new exit (range 10) 993 | -10/Materials | Identified exit to Materials 1046 | -10/Materials | Entered another Materials area 1046 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1559 | -9/Materials | Discovered new exit (range 5) 1575 | -9/Materials | Build established: Scavenger-Gunner 1581 | -9/Materials | Identified exit to Storage 1642 | -9/Materials | Repaired Hvy. Assault Rifle? 1702 | -9/Materials | Entered Storage 1814 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2107 | -9/Storage | Build established: Commander-Gunner 2160 | -9/Storage | Lost 5 allies 2435 | -9/Storage | Build established: Gunner 2691 | -9/Storage | Discovered new exit (range 6) 2699 | -9/Storage | Identified exit to Materials 3507 | -9/Storage | Entered Materials 3507 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3822 | -8/Materials | Build established: Scavenger-Gunner 4617 | -8/Materials | Garrison activated, responded to threat 5017 | -8/Materials | Identified exit to Garrison 5025 | -8/Materials | Entered Garrison 5057 | -8/Garrison | Installed Relay Interface Framework 5146 | -8/Garrison | Triggered checkpoint 5348 | -8/Garrison | Triggered checkpoint 5671 | -8/Garrison | Discovered new exit (range 12) 5834 | -8/Garrison | Triggered checkpoint 5981 | -8/Garrison | Garrison Relay disabled 6319 | -8/Garrison | Entered Factory 6319 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6498 | -7/Factory | Discovered new exit (range 63) 7309 | -7/Factory | Build established: Hacker-Gunner 7535 | -7/Factory | Garrison activated, responded to threat 7735 | -7/Factory | Lost 3 parts (3w) 7805 | -7/Factory | Central database locked down 8339 | -7/Factory | Discovered new exit (range 16) 8353 | -7/Factory | Discovered new exit (range 15) 8358 | -7/Factory | Identified exit to Lower Caves 8374 | -7/Factory | Identified exit to Factory 8473 | -7/Factory | Entered another Factory area 8473 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9240 | -6/Factory | Build established: Scavenger-Gunner 9247 | -6/Factory | Discovered new exit (range 8) 9331 | -6/Factory | Identified exit to Factory 9604 | -6/Factory | Entered another Factory area 9604 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9615 | -5/Factory | Identified exit to DSF 9615 | -5/Factory | Entered DSF 9641 | -5/DSF | Additional patrols routed to DSF 9689 | -5/DSF | Discovered new exit (range 13) 9739 | -5/DSF | Sterilization system engaged 9759 | -5/DSF | Ambient heat levels rising (+10) 9774 | -5/DSF | Ambient heat levels rising (+10) 9788 | -5/DSF | Identified exit to Factory 9789 | -5/DSF | Ambient heat levels rising (+10) 9804 | -5/DSF | Ambient heat levels rising (+10) 9819 | -5/DSF | Ambient heat levels rising (+10) 9829 | -5/DSF | Entered Factory 9829 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10082 | -4/Factory | Fabricated Nuclear Core (x2) 10239 | -4/Factory | Lost 9 parts (1p2n2u4w) 10564 | -4/Factory | Found Prototype Processor 10565 | -4/Factory | Identified Exp. Signal Interpreter 10856 | -4/Factory | Lost 3 parts (1p1n1u) 11023 | -4/Factory | Discovered new exit (range 8) 11037 | -4/Factory | Identified exit to Research 11051 | -4/Factory | Cargo convoy interrupted 11052 | -4/Factory | Entered Research 11052 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11444 | -3/Research | Lost 4 parts (1p2n1w) 11633 | -3/Research | Spotted B-86 Titan 11850 | -3/Research | System corruption reached 10% 12105 | -3/Research | Found Prototype Processor 12105 | -3/Research | Identified Exp. Melee Analysis Suite 12194 | -3/Research | Core integrity fell below 50% 12200 | -3/Research | Core integrity fell below 20% 12226 | -3/Research | Lost 11 parts (5n1u5w) 12295 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12286_ Proton Missile Launcher destroyed. 12286_ Destroyed Proton Missile Launcher. 12286_ Shock Trap short circuited. 12286_ Door malfunctions. 12286_ The floor emits a surge of raw power. 12286_ Mic. Antimatter Reactor destroyed. 12287_ G-67 Veteran system terminally corrupted. 12287_ Unknown Device fried. 12287_ Field Laser fried. 12288_ U-05 Engineer lays Concrete. 12289_ P-80 Master resets G-67 Veteran, system corruption cleaned. 12289_ U-05 Engineer lays Concrete. 12290_ System corrupted: Matter fused (-9). 12290_ P-80 Master destroyed. 12290_ Destroyed Field Laser. 12290_ U-05 Engineer lays Concrete. 12293_ Hvy. Missile Launcher destroyed. 12294_ U-05 Engineer lays Concrete. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????# #?# """" + | | ?????????????????""????##########+### """" # | | ????????????????""""???# |#! "" " # | | ?????????????????""""??# *#= # | | ?????????????????? ?# [ + * # | | ???????????????????? #!! #!= # | | ????????????????????? #!!! # # | | ????????????????????? #!! ################ | | ??????????????????""" ?# # #???????? | | ??????????????????? # # ! #???????? | | ??????????????????? + #???????? | | ??????????#######+## # ###### #???????? | | ?????????? # # ## #???????? | | ???????? ##### ## #???????? | | ???????? R % | #########???????? | | ???????? #???????????????? | | ???????? u #???????????????? | | ????????? * !!! #???????????????? | | ????????? ## ! #???????????????? | | ?????????? # ! #???????????????? | | ?????????? # #???????????????? | | ?????????? u # #???????????????? | | ?????????? + #???????????????? | | ???????????#######+### # #???????????????? | | ???????????# # #???????????????? | | ???????????# R@ ######???????????????? | | ???????????# =%[ #???????????????? | | ???????????# A !=g ^ #???????????????? | | ???????????# % %= #???????????????? | | ???????????# = / ==| "" +???????????????? | | ???????????? # "" #???????????????? | | ???????????? # "" #???????????????? | | ????????????########? ^ "" #???????????????? | | ????????????????????## "h"? ??????????????? | | ?????????????????????# h??? ??????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????#### ???????????????????? | | ????????????????????????? ? ???????????????????? | | ????????????????????????? ? ???????????????????? | | ????????????????????????? "?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 120 Energy Generation 51 Energy Capacity 570 Matter Stores 400 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Particle Charging 25 Kinecelleration 40 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Nuclear Core | -9/Storage | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Proton Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nuclear Core | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Dangerous Findings Dramatic Entrance Everything Is Under Control Hey, That's Mine! I Spy It's Just You Just What I Needed Librarian Made in Tau Ceti IV More Dakka Please Oops Please Form A Line Release The Drones! Remodeling Respectable Loadout Serviceable Loadout Shopping List Storm Trooper System Compromised The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed SystemAssaultSlayer Manual? 0 Play Time 05:40:33 Cumulative 8.4 hours Start 2024.04.04 @ 15:58:07 End 2024.04.05 @ 14:43:27 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 05afbb6e-5ac4-4593-96c3-dcc635fe7b63