Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 20:57:51 Player: Domo Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1098) 1098 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-299) -299 TOTAL SCORE: 2859 Bonus ------- Follower Combat Kills 25 Friendly Fire -324 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 89/250 System Corruption 19% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Signal Interpreter > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Particle Gun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher Heavy Hammer > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Heat Sink Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 34 | 6 5 5 7 11 Power 4 | 1 . 1 . 2 Engine 4 | 1 . 1 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 2 3 Treads 1 | . . . . 1 Leg 7 | 2 . 1 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 1 4 Device 4 | . 1 . 1 2 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 3 3 4 2 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 2 1 1 Ballistic Cannon . | . . . . . Launcher 3 | . 2 . 1 . Special Weapon 1 | . . 1 . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 4 | . . . . 4 System Corruption 19 | . . . . 19 Parts Lost 15 | . 1 3 1 10 Power 2 | . . 1 . 1 Propulsion 5 | . . 1 . 4 Utility 2 | . . . . 2 Weapon 6 | . 1 1 1 3 Highest Loss Streak 8 | . 1 3 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 96 99 94 57 Engine 11 | . 14 14 11 5 Leg 24 | . 28 27 31 10 Device 11 | . 12 14 10 8 Storage 10 | . 14 14 11 3 Processor 1 | . . . . 8 Ballistic Gun 9 | . 15 8 10 4 Launcher 8 | . 10 14 8 2 Special Weapon 1 | . . 5 . . Impact Weapon 4 | . . . 8 8 Peak Build Rating 21 | 6 8 9 15 21 Average Rating 9 | 5 6 7 12 12 On Entrance 7 | . 6 7 7 15 Naked Turns . | . . . . . Heaviest Build 35 | 11 20 22 27 35 Greatest Support 35 | 20 20 20 35 35 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 6 8 10 10 6 Most Carried 8 | 2 8 6 8 8 Average Carried 4 | 1 3 4 3 5 Final Capacity 10 | 8 10 10 10 5 Final Carried 8 | 2 5 4 8 4 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 801 | 210 186 33 236 136 Remotely . | . . . . . Salvage Created 1219 | . 298 187 390 344 Parts 68 | . 16 15 26 11 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 9 7 14 8 Melee 6 | . . . 3 3 Guns 11 | . 7 . 3 1 Cannons 1 | . . 1 . . AOE 13 | . 2 6 5 . Classes Destroyed 8 | . 2 1 3 2 Builder 1 | . . . . 1 Recycler 1 | . . . 1 . Mechanic 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 18 | . 3 3 11 1 Grunt 14 | . 6 5 . 3 Sentry 6 | . . . 3 3 Hunter 1 | . . . . 1 Thug 1 | . . . 1 . Best Kill Streak 5 | . 3 4 5 4 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 3 | . 2 3 2 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 2 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 271 | . 53 17 64 137 Missed 82 | . 16 6 29 31 Damage Taken 2778 | . 442 322 379 1635 Core 816 | . 145 62 55 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 18 | . . . 18 . Core Remaining (%) 67 | 100 . 17 86 . Volleys Fired 89 | . 43 9 28 9 Largest 2 | . 2 2 2 2 Hottest 85 | . 50 80 85 56 Shots Fired 104 | . 50 10 33 11 Gun 84 | . 49 1 25 9 Cannon . | . . . . . Launcher 17 | . 1 6 8 2 Special 3 | . . 3 . . Kinetic 79 | . 49 1 20 9 Thermal 8 | . . 3 5 . Explosive 17 | . 1 6 8 2 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 5 7 7 Robot Miss Streak 5 | . 3 1 5 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 86 | . 28 5 21 32 Core Hits 63 | . 16 19 20 8 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 8 | . . . 5 3 Critical Strikes 9 | . . . 5 4 Smash 9 | . . . 5 4 Melee Attacks 40 | . . . 11 29 Impact 40 | . . . 11 29 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3084 | . 451 717 814 1102 Guns 654 | . 368 . 180 106 Cannons . | . . . . . Explosions 1193 | . 80 684 355 74 Melee 1199 | . . . 279 920 Ramming 5 | . 3 . . 2 Kinetic 588 | . 368 . 114 106 Thermal 99 | . . 33 66 . Explosive 1193 | . 80 684 355 74 Electromagnetic . | . . . . . Impact 1199 | . . . 279 920 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 470 | . . 31 188 251 Projectiles . | . . . . . Explosions 47 | . . 31 16 . Melee 423 | . . . 172 251 Knockbacks 3 | . 1 . 1 1 Impact 3 | . 1 . 1 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 263 | . . 167 60 36 Shots 9 | . . 6 2 1 Rammed . | . . . . . Targets Rammed 5 | . 2 . . 3 Kicked 5 | . 2 . . 3 Crushed . | . . . . . Highest Temperature 95 | . 27 95 93 27 Average Temperature 30 | . 10 42 44 14 Received Heat Transfer 1050 | . 243 78 18 711 Siege Activations . | . . . . . Robots Corrupted 8 | . . . 4 4 Combat Hostiles 7 | . . . 3 4 Parts Fried 5 | . . . 2 3 Impact Corruptions 18 | . . . 7 11 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 388 | . . 240 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 393 | . 268 254 393 363 Initial 113 | . . 43 20 113 Average 152 | . 110 161 198 167 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 68 | 100 81 66 45 76 Level 1 31 | . 18 33 54 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . 1 . . Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 23 9 22 20 Peak Tracking Total 5 | . 4 4 5 5 Tactical Retreats 8 | . 3 . 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 3 . 2 1 Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 20 | . 11 . 8 1 Successful 13 | . 7 . 5 1 Failed 7 | . 4 . 3 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 3 | . 1 . 2 . Terminals 9 | . 4 . 5 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 5 | . 2 . 3 . Record 1 | . 1 . . . Part Schematic 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Surveillance Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . 5 . . . Recycle Component 2 | . 2 . . . Process 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 2 | . 2 . . . Recycled Matter 63 | . 63 . . . Retrieved Matter 63 | . 63 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . 1 . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 73 | . . 73 73 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 13 | . . 6 7 . Total Damage 235 | . . 129 106 . Kills 2 | . . 1 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2029 | 91 498 468 530 442 Spaces Moved 1085 | 71 284 266 277 187 Core 45 | 7 . . . 38 Treads 12 | . . . . 12 Legs 1028 | 64 284 266 277 137 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 132 | 113 120 148 126 144 Slowest Speed 330 | 120 120 190 190 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 42 46 28 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . 10 . . Terrain Destroyed 98 | . 5 46 35 12 Melee . | . . . . . Projectile . | . . . . . AOE 98 | . 5 46 35 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1492 | 78 392 325 405 292 Wait 203 | . 48 41 69 45 Move 1081 | 70 283 265 276 187 Hop . | . . . . . Pick Up 25 | 2 8 3 9 3 Fast Attach 15 | 6 1 . 3 5 Attach 12 | . 2 3 2 5 Detach 3 | . 1 . 1 1 Swap 7 | . 2 2 2 1 Drop 11 | . 2 1 4 4 Fire 89 | . 43 9 28 9 Melee 40 | . . . 11 29 Ram . | . . . . . Kick 5 | . 2 . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 478 | -10/Materials | Core integrity fell below 50% 526 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Entered Mines 640 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 676 | -10/Mines | Learned Materials garrison access intel 775 | -10/Mines | Met a Derelict testing a Signal Generator 841 | -10/Mines | Core integrity fell below 20% 869 | -10/Mines | Lost 3 parts (1p1n1w) 1029 | -10/Mines | Discovered new exit (range 15) 1058 | -10/Mines | Entered Materials 1058 | -9/Materials | Accompanied by 3 allies 1058 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1063 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1338 | -9/Materials | Repaired ECM Suite 1533 | -9/Materials | Discovered new exit (range 16) 1588 | -9/Materials | Entered another Materials area 1588 | -8/Materials | Evolved 2 slots: Utility x2 1589 | -8/Materials | Loaded intel: 1 garrison access location 1695 | -8/Materials | Identified exit to Garrison 1812 | -8/Materials | Lost 8 parts (1p3n2u2w) 1846 | -8/Materials | Core integrity fell below 50% 1867 | -8/Materials | Garrison activated, responded to threat 1962 | -8/Materials | Core integrity fell below 20% 1981 | -8/Materials | System corruption reached 10% 2030 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- Integrated Corrupted Gauss Rifle (+10). Acquired 10 matter. System corrupted: Component data lost. Hvy. Hammer destroyed. Slug penetrates Y-45 Defender. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. Slug penetrates Y-45 Defender. K-01 Serf collects debris. Slug penetrates Y-45 Defender. Y-45 Defender destroyed. K-01 Serf collects debris. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Hvy. Assault Rifle. R-06 Scavenger collects Heat Sink. W-25 Informer sends out distress signal. A-02 Transporter destroyed. System corrupted: Component data lost. Carbon-fiber Leg destroyed. Acquired Ion Engine. 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Y ??????????? | | ????????????????????????? ??????????? | | ?????????????????????????? ?????????? | | ?????????????????????????? #?????????? | | ?????????????????????????? #?????????? | | ?????????????????????????????#??????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Shotgun | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Troublemaker Challenges ------------ None Game ------ Seed DiametricCoolantArray Manual? 0 Play Time 00:29:03 Cumulative 12.8 hours Start 2025.04.27 @ 20:26:57 End 2025.04.27 @ 20:57:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 4 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 94251322-82db-4048-b447-32eaaf60b236