Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 02:01:04 Player: TheSkyeDoctor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (85) 425 Value Destroyed (2852) 2852 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 9506 Bonus ------- High Alert Combat Kills 89 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 87/300 Energy 100/100 System Corruption 30% Temperature Cool (36) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Terrain Scan Processor Hacking Suite Hacking Suite System Shield > --- WEAPON (4) ------- Great Axe > --- INVENTORY (15) --- Large Battery (200) High-capacity Matter Pod (200) Hacking Suite Heavy Flak Cannon Mass Driver Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Firepult Mass Driver Rocket Launcher > --- INVENTORY -------- Wheel Nuclear Pulse Array Large Battery High-capacity Matter Pod Hacking Suite Great Axe [Rating: 84] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device EM Disruption Field Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . . . Utility 4 | . . . . . . 2 . . . . . 2 . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 71 | 7 7 2 . 1 13 4 6 . 13 2 2 3 1 10 Power 8 | 1 2 . . . 1 1 1 . . . 1 . . 1 Engine 8 | 1 2 . . . 1 1 1 . . . 1 . . 1 Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 2 1 . . . 6 . 1 . 8 . 1 . . 3 Treads 9 | 2 1 . . . 6 . . . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . Wheel 4 | . . . . . . . . . 3 . 1 . . . Hover 1 | . . . . . . . . . 1 . . . . . Flight 7 | . . . . . . . . . 4 . . . . 3 Utility 20 | 2 2 1 . . 1 3 1 . 4 1 . 3 . 2 Device 5 | 1 . . . . . 1 1 . 1 . . . . 1 Storage 4 | 1 2 . . . . 1 . . . . . . . . Processor 2 | . . . . . . 1 . . . . . 1 . . Hackware 5 | . . . . . 1 . . . 2 . . 2 . . Protection 4 | . . 1 . . . . . . 1 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 2 1 . 1 5 . 3 . 1 1 . . 1 4 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 3 | . 2 . . . . . 1 . . . . . . . Ballistic Gun 3 | 1 . . . . . . 2 . . . . . . . Ballistic Cannon 7 | . . . . 1 3 . . . 1 . . . . 2 Launcher 5 | . . 1 . . 1 . . . . 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 2 . . . . 1 . . 1 . . . . . Parts Lost 42 | . . 2 . . 2 . 13 . 3 2 4 . . 16 Power 4 | . . . . . . . 1 . . 1 . . . 2 Propulsion 16 | . . 1 . . . . 7 . 1 . . . . 7 Utility 8 | . . 1 . . . . 1 . 1 . 2 . . 3 Weapon 14 | . . . . . 2 . 4 . 1 1 2 . . 4 Highest Loss Streak 7 | . . 1 . . 2 . 7 . 3 1 4 . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 1 7 10 10 12 13 12 11 13 11 11 10 7 5 4 Power . | . 1 1 1 1 1 1 1 1 1 1 . . . . Propulsion . | . 1 . . . 1 2 . . . 1 1 1 1 . Utility 5 | . 3 5 5 6 7 5 6 6 4 6 6 3 3 2 Weapon 3 | . 1 3 4 5 4 4 4 6 5 3 3 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 7 | . 1 . . . 2 . . . 1 . . . . 3 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . Utility 4 | . . . . . 1 . . . . . . . . 3 Weapon 1 | . . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 99 99 100 100 91 99 43 38 55 88 74 70 87 70 Engine 7 | . 14 14 14 14 9 6 5 7 6 3 1 5 5 3 Treads 12 | . 28 27 28 28 33 30 4 . . . . . . . Wheel 1 | . . . . . . . . . 3 13 13 11 11 4 Flight 3 | . . . . . . . . . 4 20 20 17 17 12 Device 4 | . 14 5 . . . 7 4 7 6 6 4 . . . Storage 8 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 5 Processor 1 | . . . . . . 6 1 . . . . 3 5 5 Hackware 5 | . . . . . 8 7 1 . 8 6 6 13 17 17 Protection 2 | . . 8 14 14 . . . . 1 5 5 5 5 3 Energy Gun 1 | . 13 5 . . . . . . . . . . . . Energy Cannon 5 | . 10 14 14 14 6 . 4 . . . . . 5 3 Ballistic Gun 4 | . 3 . . . . . 8 15 10 6 4 . . . Ballistic Cannon 4 | . . . . 3 23 15 . . 4 12 6 5 5 3 Launcher 3 | . . 8 14 10 . 7 1 . . 5 4 . 4 3 Peak Build Rating 84 | 7 12 13 15 15 33 39 39 19 50 49 42 45 65 84 Average Rating 30 | 5 10 12 13 14 28 38 29 19 30 46 39 42 64 56 On Entrance 26 | . 7 12 13 15 14 31 39 19 19 45 42 33 45 65 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 5 5 7 7 5 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 66 | 13 35 36 36 38 48 47 53 31 39 50 40 40 66 66 Greatest Support 88 | 40 40 40 40 40 88 88 88 3 20 20 20 20 20 39 Greatest Overweight (x) 17 | . . . . . 1 . 17 10 12 2 1 1 3 7 Average Overweight (x) 2 | . . . . . . . 6 10 4 1 1 1 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 11 11 13 13 15 15 14 14 15 15 12 10 6 9 Average Carried 10 | 1 7 10 11 13 14 13 11 14 12 12 11 7 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 11 10 13 13 15 14 14 14 15 12 11 8 5 5 Class Distribution -------------------- 37% | Mutant 13% | Hacker-Skirmisher 13% | Derelict-Tank 9% | Skirmisher 7% | Derelict-Mutant 5% | Assassin 4% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Derelict-Tank | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Derelict-Tank | -6/Lower Caves Tank | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Matter Collected 2427 | 282 119 85 . 15 444 10 352 8 174 72 . 200 480 186 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4108 | 83 478 39 . 32 375 10 441 . 237 43 . . 1670 700 Parts 133 | 10 35 9 . 2 20 . 6 . 23 3 . . 3 22 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 8 6 . 3 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Combat Hostiles Destroyed 58 | . 10 4 . 3 7 . 8 . 3 4 . . 6 13 Melee 5 | . . . . . . . 1 . . . . . . 4 Guns 6 | . 5 . . . . . . . 1 . . . . . Cannons 16 | . 3 2 . 2 7 . . . 1 1 . . . . AOE 15 | . 2 2 . 1 . . . . 1 3 . . . 6 Classes Destroyed 18 | 2 6 1 . . 1 . 3 . 2 . . . 1 2 Worker 3 | . . . . . . . . . 2 . . . . 1 Builder 5 | . 1 . . . 2 . . . 2 . . . . . Tunneler 3 | 1 . 1 . . . . . . . . . . . 1 Hauler 3 | . 1 . . . 2 . . . . . . . . . Recycler 3 | 1 . . . . 1 . . . 1 . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . 1 . . . . . . . . Watcher 6 | . 2 . . . 2 1 . . . . . . . 1 Swarmer 15 | . 3 3 . 3 . . . . 2 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 22 | . 7 . . . 6 . 1 . . . . . . 8 Duelist 2 | . . . . . . . 2 . . . . . . . Sentry 1 | . . . . . . . 1 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 5 | . . . . . . . . . 1 . . . . 4 Compactor 6 | . . . . . . . . . . . . . 6 . Thug 1 | . . . . . . . 1 . . . . . . . Butcher 3 | . . . . . . . 3 . . . . . . . Best Kill Streak 6 | 1 3 3 . 2 6 1 2 . 3 4 . . 2 4 Combat Bots Only 4 | . 3 3 . 2 3 . 2 . 2 4 . . 4 4 Max Kills in Single Turn 3 | 1 2 2 . 1 2 1 1 . 3 2 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . 1 . . . . 1 2 . . . 2 Melee 1 | . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Hostile Shots Fired 485 | . 42 17 . 8 65 . 133 . 27 28 25 . . 140 Missed 139 | . 8 5 . 2 14 . 35 . 11 12 6 . . 46 Hits 346 | . 34 12 . 6 51 . 98 . 16 16 19 . . 94 Melee 27 | . . . . . . . 27 . . . . . . . Projectile 319 | . 34 12 . 6 51 . 71 . 16 16 19 . . 94 AOE 4 | . . 4 . . . . . . . . . . . . Critical Strikes 17 | . 1 . . . 4 . 6 . . 1 2 . . 3 Actively Blocked 1 | . . . . . . . . . . . 1 . . . Damage Taken 7008 | . 389 310 . 92 906 . 1829 . 335 272 345 . 202 2328 Core 2010 | . 98 17 . 15 117 . 563 . 34 46 102 . 170 848 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . 46 55 . . . Core Remaining (%) 64 | 100 . . . 48 78 . . 19 . . 78 . . . Volleys Fired 149 | 4 36 9 . 6 32 4 5 . 12 6 3 . 8 24 Largest 4 | 2 2 2 . 2 4 3 3 . 3 4 3 . 3 3 Hottest 327 | 60 108 108 . 98 172 100 250 . 92 140 103 . 327 327 Shots Fired 350 | 8 72 16 . 12 95 12 11 . 31 23 9 . 25 36 Gun 86 | 8 49 1 . . . . . . 19 6 3 . . . Cannon 214 | . 23 9 . 9 95 8 8 . 12 11 3 . 17 19 Launcher 50 | . . 6 . 3 . 4 3 . . 6 3 . 8 17 Special . | . . . . . . . . . . . . . . . Kinetic 171 | 4 13 . . 3 68 8 4 . 31 17 6 . 8 9 Thermal 88 | . 23 9 . 6 27 . 4 . . . . . 9 10 Explosive 50 | . . 6 . 3 . 4 3 . . 6 3 . 8 17 Electromagnetic 41 | 4 36 1 . . . . . . . . . . . . Robot Hit Streak 9 | 3 7 4 . 1 6 2 5 . 7 4 3 . 9 5 Robot Miss Streak 14 | 1 5 2 . 2 14 3 6 . 4 7 7 . 4 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 246 | 5 41 8 . 4 57 9 32 . 20 13 5 . 17 35 Core Hits 187 | 3 24 11 . 2 47 3 6 . 13 12 3 . 10 53 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . . . . . Critical Strikes 7 | . 2 . . . . . 4 . . . . . . 1 Corrupt 2 | . 2 . . . . . . . . . . . . . Smash 4 | . . . . . . . 4 . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 61 | . . . . . 3 10 30 . . . . . . 18 Impact 43 | . . . . . 3 10 30 . . . . . . . Slashing 18 | . . . . . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9097 | 66 905 342 . 161 1150 206 996 . 878 500 291 . 1375 2227 Guns 742 | 66 376 . . . . . . . 196 92 12 . . . Cannons 2968 | . 308 104 . 62 1150 101 94 . 253 103 59 . 449 285 Explosions 4299 | . 221 238 . 99 . 105 285 . 429 305 220 . 926 1471 Melee 1088 | . . . . . . . 617 . . . . . . 471 Ramming . | . . . . . . . . . . . . . . . Kinetic 2175 | 41 100 . . . 922 101 15 . 449 195 71 . 118 163 Thermal 2583 | . 529 104 . 62 228 . 258 . . . . . 787 615 Explosive 2826 | . . 238 . 99 . 105 106 . 429 305 220 . 470 854 Electromagnetic 425 | 25 276 . . . . . . . . . . . . 124 Impact 617 | . . . . . . . 617 . . . . . . . Slashing 471 | . . . . . . . . . . . . . . 471 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 1 1 1 3 . . . 23 30 Average Corruption 7 | . . . . . . 1 1 1 2 . . . 13 26 Corruption Purged 3 | . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 95 | . . . . . . 6 21 2 1 . . . 9 56 Message Errors 25 | . . . . . . . 7 . . . . . 4 14 Matter Fused 13 | . . . . . . 1 3 1 . . . . . 8 Heat Flow Errors 6 | . . . . . . 1 2 . . . . . 1 2 Energy Discharges 14 | . . . . . . . 1 1 . . . . 3 9 Parts Rejected 3 | . . . . . . . 1 . . . . . . 2 Parts Fused 2 | . . . . . . 1 . . . . . . . 1 Data Loss (minor) 12 | . . . . . . 1 4 . 1 . . . . 6 Data Loss (major) 5 | . . . . . . 2 1 . . . . . . 2 Misfires 5 | . . . . . . . 2 . . . . . 1 2 Alerts 5 | . . . . . . . . . . . . . . 5 Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 420 | . . 8 . 39 10 19 185 . 147 4 . . . 8 Projectiles 22 | . . 7 . . 10 5 . . . . . . . . Explosions 223 | . . 1 . 39 . 14 10 . 147 4 . . . 8 Melee 175 | . . . . . . . 175 . . . . . . . Knockbacks 20 | . . . . . 6 2 3 . 5 3 . . . 1 Impact 3 | . . . . . . . 3 . . . . . . . Kinetic 16 | . . . . . 6 2 . . 4 3 . . . 1 Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 515 | . 20 102 . 45 . . 219 . 97 . . . 32 . Shots 23 | . 1 3 . 1 . . 13 . 1 . . . 4 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 659 | . 390 172 . 144 659 219 322 . 18 144 24 . 597 474 Average Temperature 153 | . 125 67 . 75 205 57 117 . 8 77 11 . 216 230 Received Heat Transfer 1513 | . 168 . . . 432 . 246 . . 112 78 . . 477 Effects 30 | . 1 . . . 20 . . . . . . . 6 3 Shutdowns 7 | . 1 . . . 2 . . . . . . . 2 2 Energy Bleed 5 | . . . . . 4 . . . . . . . 1 . Interference 7 | . . . . . 6 . . . . . . . 1 . Matter Decay 2 | . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . 1 . . . . . . . 1 . Damage (major) 4 | . . . . . 4 . . . . . . . . . Damage (core) 2 | . . . . . 1 . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 4 . . . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . . . . . 11 . . . . . . . Robots Melted 12 | . . . . . . . 3 . . . . . 6 3 Combat Hostiles 12 | . . . . . . . 3 . . . . . 6 3 Parts Melted 31 | . . . . 1 . . 5 . . . . . 18 7 Heat Transferred 10438 | . 855 185 . 111 407 . 1360 . . . . . 3920 3600 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 Low Security (%) 96 | 100 100 100 . 100 100 100 . . 100 . . 100 100 81 Level 1 . | . . . . . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 486 | 5 103 86 . 89 90 15 . . 85 . . 18 28 486 Initial 30 | . . . . . 30 7 . . . . . 18 . . Average 34 | . 40 14 . 37 21 1 . . 16 . . 9 7 100 Influence Increases 2265 | 10 295 153 . 99 247 40 160 . 170 90 60 . 60 881 Destroy 0b10 Robot/C 960 | . 200 80 . 60 140 . 80 . 60 80 . . . 260 Destroy 0b10 Robot/NC 135 | 10 25 5 . . 35 10 5 . 25 . . . . 20 Destroy Leader 178 | . 46 20 . 10 28 2 . . 10 10 . . . 52 Successful Hack 27 | . 5 . . . 12 10 . . . . . . . . Disable Machine 195 | . . 15 . . 15 . . . 15 . . . . 150 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 Destroy Structure 380 | . 19 33 . 29 2 18 . . 15 . . . 60 204 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 225 | . . . . . 15 . 75 . 45 . 60 . . 30 Influence Decreases 1791 | 10 295 153 . 20 310 56 160 . 170 90 30 30 60 407 Entered New Map 70 | . . . . . 49 9 . . . . . 12 . . Time Decay 1461 | 10 290 133 . 20 226 47 150 . 140 70 20 18 60 277 Lost Part 240 | . . 20 . . 20 . 10 . 30 20 10 . . 130 Purge Threat 20 | . 5 . . . 15 . . . . . . . . . Squads Dispatched 15 | . 2 . . . . 2 . . 2 . . . . 9 Investigation 2 | . 1 . . . . . . . . . . . . 1 Extermination 5 | . . . . . . 2 . . 1 . . . . 2 Reinforcement 5 | . 1 . . . . . . . 1 . . . . 3 Assault 2 | . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Distress Signals 1 | . . . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 107 | . 18 5 . 2 15 2 12 . 7 9 5 . 6 26 Peak Tracking Total 9 | . 3 3 . 1 3 1 4 . 3 5 5 . 3 9 Tactical Retreats 11 | . . . . . 1 . 4 . 2 . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Traps Triggered 9 | . 1 . . . 2 1 . . 2 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Machines Disabled 14 | . . 1 . . 1 . . . 1 . . . . 11 Max in Single Turn 5 | . . 1 . . 1 . . . 1 . . . . 5 Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Machines Accessed 14 | . 1 . 1 . 4 4 . . . . . . . 4 Terminals 10 | . 1 . . . 3 3 . . . . . . . 3 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 33 | . 2 . 1 . 9 8 . . . . . . . 13 Successful 14 | . 2 . 1 . 7 4 . . . . . . . . Failed 19 | . . . . . 2 4 . . . . . . . 13 Catastrophic 4 | . . . . . . . . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 2 . 1 . 6 7 . . . . . . . 9 Terminals 25 | . 2 . . . 7 7 . . . . . . . 9 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 4 Terminal Hacks 5 | . 1 . 1 . 3 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 2 4 . . . . . . . . Terminals 7 | . 1 . . . 2 4 . . . . . . . . Assimilate 2 | . . . . . 1 1 . . . . . . . . Botnet 5 | . 1 . . . 1 3 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 2 3 . . . . . . . 4 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Active Infowar (turns) 2203 | 15 891 309 . . . 501 487 . . . . . . . Terrain 988 | . . . . . . 501 487 . . . . . . . Seismic 1215 | 15 891 309 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Turns Passed 9494 | 108 891 802 385 94 990 501 2697 253 981 338 125 54 233 1042 Spaces Moved 4617 | 56 437 483 240 47 563 308 588 47 388 289 100 50 157 864 Core 418 | 5 . . . . . . 263 47 101 . . . . 2 Treads 2381 | 51 437 483 240 47 563 308 252 . . . . . . . Legs 73 | . . . . . . . 73 . . . . . . . Wheels 1279 | . . . . . . . . . 278 289 100 50 157 405 Hover 3 | . . . . . . . . . 3 . . . . . Flight 463 | . . . . . . . . . 6 . . . . 457 Fastest Speed 31 | 50 160 160 160 160 145 145 145 550 95 95 95 95 125 31 Average Speed 186 | 150 160 160 160 160 149 145 440 550 235 108 95 95 125 104 Slowest Speed 900 | 160 160 160 160 160 240 145 900 550 650 110 95 95 125 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 59 77 61 8 33 10 69 14 10 56 17 3 80 22 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 . 1 . . 2 1 . 1 . . . . Spaces Dug 7 | . . . . . 2 3 . . . . . . . 2 Terrain Destroyed 419 | . 17 54 . 32 2 18 27 . 16 34 30 . 50 139 Melee 7 | . . . . . 2 3 . . . . . . . 2 Projectile 9 | . . 1 . . . . . . . 3 1 . 3 1 AOE 403 | . 17 53 . 32 . 15 27 . 16 31 29 . 47 136 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Was Fac Total 5091 | 69 558 496 241 53 637 336 638 46 430 298 123 57 176 933 Wait 113 | . 58 1 . . 1 7 3 . 8 . 18 . 10 7 Move 4604 | 55 436 482 239 46 562 307 587 46 387 288 99 50 156 864 Hop . | . . . . . . . . . . . . . . . Pick Up 38 | 3 10 1 2 . 10 1 2 . 5 . . 2 . 2 Fast Attach 43 | 7 2 . . . 9 1 7 . 9 . . . . 8 Attach 27 | . 1 2 . . . 2 3 . 3 3 2 4 2 5 Detach 13 | . 3 . . . . 1 1 . 2 1 1 . . 4 Swap 16 | . 5 1 . 1 7 1 . . 1 . . . . . Drop 27 | . 7 . . . 13 2 . . 3 . . 1 . 1 Fire 149 | 4 36 9 . 6 32 4 5 . 12 6 3 . 8 24 Melee 61 | . . . . . 3 10 30 . . . . . . 18 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 109 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 471 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Discovered new exit (range 5) 868 | -10/Materials | Discovered new exit (range 3) 1000 | -10/Materials | Entered Mines 1118 | -10/Mines | Assembled infested the area 1132 | -10/Mines | Discovered new exit (range 6) 1365 | -10/Mines | Discovered new exit (range 6) 1788 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1793 | -10/Mines | Discovered new exit (range 5) 1802 | -10/Mines | Entered Exiles 1841 | -10/Exiles | Met 8R-AWN 1865 | -10/Exiles | Met EX-HEX 1924 | -10/Exiles | Met EX-BIN 1946 | -10/Exiles | Aligned with FarCom system 1948 | -10/Exiles | Given EX-Vault access code 1990 | -10/Exiles | Opened EX-Vault 1996 | -10/Exiles | Found Firepult 2031 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2077 | -10/Exiles | Met EX-DEC 2169 | -10/Exiles | Discovered new exit (range 12) 2187 | -10/Exiles | Left Exiles lab with Firepult 2187 | -10/Exiles | Entered Mines 2236 | -9/Mines | Core integrity fell below 50% 2266 | -9/Mines | Discovered new exit (range 7) 2273 | -9/Mines | Learned location of Zion (-7) 2281 | -9/Mines | Entered Materials 2281 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2710 | -8/Materials | Build established: Skirmisher 3249 | -8/Materials | Discovered new exit (range 10) 3271 | -8/Materials | Entered Factory 3271 | -7/Factory | Evolved 2 slots: Utility x2 3570 | -7/Factory | Build established: Assassin 3724 | -7/Factory | Discovered new exit (range 16) 3772 | -7/Factory | Entered Lower Caves 3793 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3873 | -7/Lower Caves | Lost 5 parts (3n2w) 4131 | -7/Lower Caves | Build established: Scavenger-Mutant 4219 | -7/Lower Caves | Ambushed by wild Derelicts 4260 | -7/Lower Caves | Core integrity fell below 50% 4296 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 4321 | -7/Lower Caves | Learned Factory terminal intel 4491 | -7/Lower Caves | Core integrity fell below 20% 4527 | -7/Lower Caves | Build established: Mutant 5365 | -7/Lower Caves | Build established: Derelict-Tank 6271 | -7/Lower Caves | Discovered new exit (range 9) 6439 | -7/Lower Caves | Build established: Derelict-Mutant 6469 | -7/Lower Caves | Entered another Lower Caves area 6684 | -7/Lower Caves | Discovered new exit (range 6) 6722 | -7/Lower Caves | Entered Factory 6722 | -6/Factory | Evolved 2 slots: Propulsion x2 6723 | -6/Factory | Loaded intel: 26 terminal locations 7398 | -6/Factory | Lost 3 parts (1n1u1w) 7576 | -6/Factory | Discovered new exit (range 9) 7641 | -6/Factory | Build established: Mutant 7703 | -6/Factory | Entered Lower Caves 8023 | -6/Lower Caves | Discovered new exit (range 14) 8041 | -6/Lower Caves | Entered another Lower Caves area 8122 | -6/Lower Caves | Discovered new exit (range 9) 8124 | -6/Lower Caves | Spotted B-75 Beast 8130 | -6/Lower Caves | Encountered a Warlord checkpoint 8166 | -6/Lower Caves | Entered Factory 8166 | -5/Factory | Evolved 2 slots: Utility x2 8181 | -5/Factory | Lost 4 parts (2u2w) 8220 | -5/Factory | Sucked down chute 8220 | -5/Factory | Entered Waste 8235 | -5/Waste | EMP discharged 8235 | -5/Waste | System corruption reached 10% 8257 | -5/Waste | Spotted C-40 Crusher 8291 | -5/Waste | Spotted C-40 Crusher 8294 | -5/Waste | Destroyed C-40 Crusher 8302 | -5/Waste | Destroyed C-40 Crusher 8306 | -5/Waste | Spotted C-40 Crusher 8321 | -5/Waste | Spotted C-40 Crusher 8323 | -5/Waste | Destroyed C-40 Crusher 8334 | -5/Waste | Spotted C-40 Crusher 8335 | -5/Waste | EMP discharged 8340 | -5/Waste | Destroyed C-40 Crusher 8361 | -5/Waste | Destroyed C-40 Crusher 8368 | -5/Waste | Spotted C-40 Crusher 8369 | -5/Waste | Destroyed C-40 Crusher 8435 | -5/Waste | EMP discharged 8435 | -5/Waste | Discovered new exit (range 16) 8453 | -5/Waste | Entered Factory 8529 | -5/Factory | Build established: Hacker-Skirmisher 8978 | -5/Factory | Lost 3 parts (1p1n1w) 9244 | -5/Factory | Lost 3 parts (1u2w) 9289 | -5/Factory | Garrison activated, responded to threat 9313 | -5/Factory | System corruption reached 30% 9346 | -5/Factory | Lost 4 parts (1p2n1w) 9412 | -5/Factory | Core integrity fell below 50% 9480 | -5/Factory | Core integrity fell below 20% 9495 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- fused. 09451_ C-45 Heavy ARC bursts open, deploying its payload. 09451_ G-50 Soldier unfolds itself. 09452_ E-15 Imp destroyed. 09457_ Adv. Heat Sink destroyed. 09462_ Nuclear Pulse Array destroyed. 09463_ Construction Platform disabled. 09466_ Wheel destroyed. 09468_ TK1/5NGMYYZTO1NXGS=M RM&TAPPQXOR6 BV81Y 09475_ C-45 Heavy ARC bursts open, deploying its payload. 09475_ G-67 Veteran unfolds itself. 09475_ G-50 Soldier unfolds itself. 09478_ G-67 Veteran destroyed. 09483_ G-50 Soldier Hvy. Laser severed. 09486_ Acquired 17 matter. 09494_ System corrupted: Matter fused (-5). 09495_ K-01 Serf collects debris. 09495_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???# #????????????????????????????????# | | #### T #????????????????????????????????######## | | "" +???????????????????????????????????????? | | #### #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???###+###???????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ???????????#########??????????????????? ???? | | ####/###????????# #?????????????###### "??? | | #????????# """ #?????????# ?? # ??? | | #????????# "T" #?????????# """ # ""?? | | #????????# ! #?????????#!"G" # ="""" | | #????????# #?????????# !" #=% """ | | """ #????????# #?????????#!! ! """ | | """ #????????# #?????????# | | """ #+####+###=/ ########### | | |#* !# ## ! # ## | | !!+ ! ; """" #?? # | | ### *[#% """" # """" ##### = | | ####+#######"#### """" # """" # | | ] ## """" # """" # g | | ## """" # """" # | | """" ## """" # """" # gg= | | """" ## """" #@" "" # i | | """" " ## #ggb%g # ## ## | | """" F" #############+##### # | | """" " #???# %! #### | | """" "" #???# ##### | | ! #???# | | ################???# ###### | | ???????????????????# "%" #????# | | ???????????????????# ##########+######### | | ???????????????????# #????# ## | | ???????????????????# ###### # | | ???????????????????# # """"""""" " | | ???????????????????# + " | | ???????????????????+ # = # | | ???????????????????# #### # / ! # | | ???????????????????# #????# ## | | ???????????????????# #????# ####### | | ???????????????????# #????##############?????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# +???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | #+################## ###############?????????? | | ## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleDispersionMonowheel Manual? 0 Play Time 00:42:30 Cumulative 111.7 hours Start 2026.07.02 @ 20:23:38 End 2026.07.03 @ 02:01:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ad9df15-65c2-485b-a7ce-0a7325113dd8