Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.15 @ 19:03:40 Player: Naughtyusername Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (445) 2225 Value Destroyed (19706) 19706 Prototype IDs (74) 1480 Alien Tech Used (3) 600 Bonus (10829) 10829 TOTAL SCORE: 44440 Bonus ------- High Alert Combat Kills 4378 Follower Combat Kills 634 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1200 Found Hidden Lab 3000 Scanned by Researcher 500 Friendly Fire -1283 Cogmind --------- Core Integrity 0/1450 Matter 7/300 Energy 99/100 System Corruption 35% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Advanced Force Field Transdimensional Reconstructor Core Reset Matrix Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Heavy Antimatter Reactor Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Advanced Phase Shifter Heavy Regenerative Plating Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Biometal Leg Advanced Power Amplifier Experimental Heat Sink Experimental Heat Sink Advanced Energy Well Deep Structural Scanner Advanced Transmission Jammer Thermal Barrier Advanced Hacking Suite Advanced System Shield Quantum Router Transdimensional Reconstructor Core Reset Matrix Heavy Tesla Rifle Hypervelocity EM Gauss Rifle Potential Cannon Tesla Bomb Launcher Fusion Bomb Launcher Guided Remote Datajack [Rating: 198] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Titanium Leg Treads Armored Heavy Treads Leg Titanium Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Launcher Tesla Bomb Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Slots Evolved 16 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Utility 8 | . . . 1 . . . . . 2 . . . . 2 . . . . . . . . . 2 . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 269 | 9 11 2 20 4 29 20 . 13 9 5 4 . 6 8 . 1 13 4 19 1 . 7 5 5 22 7 30 15 Power 31 | 1 2 . 1 1 3 3 . 1 . 1 1 . . 3 . . 1 . 2 . . . . . 2 2 6 1 Engine 10 | 1 2 . 1 1 2 2 . 1 . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 1 . . . 1 1 . . 3 . . . . 1 . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 2 6 1 Propulsion 83 | 4 5 . 8 2 12 6 . 6 1 . 1 . . 1 . . 2 1 7 . . 2 . 2 5 1 11 6 Treads 4 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Leg 62 | 2 5 . 3 2 12 6 . 6 1 . 1 . . 1 . . 2 1 7 . . 1 . 2 5 . 5 . Wheel 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Hover 8 | . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . Flight 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 85 | 2 2 . 5 1 5 1 . 3 4 3 2 . 4 3 . 1 5 . 7 1 . 4 3 2 10 1 9 7 Device 49 | 1 . . 1 . 5 . . 2 2 1 2 . 3 3 . 1 2 . 4 1 . 1 3 2 6 . 8 1 Storage 7 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Processor 7 | . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protection 19 | . . . 2 . . . . . 2 2 . . 1 . . . 3 . 3 . . 1 . . 3 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 2 6 . 9 10 . 3 4 1 . . 2 1 . . 5 3 3 . . 1 2 1 5 3 4 1 Energy Gun 38 | . 2 2 4 . 8 6 . 2 3 . . . . . . . 4 . 1 . . 1 1 . . 2 2 . Energy Cannon 18 | . . . . . . 2 . . . 1 . . 1 1 . . . 3 1 . . . 1 . 5 1 1 1 Ballistic Gun 6 | 2 . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 2 . . 2 . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . 2 . 1 . 4 2 . 1 2 . . . 1 . . . 5 . 2 . . 6 . . 2 5 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Parts Lost 92 | . . 5 5 . 6 5 . . . 5 3 . 1 . . . 4 . 3 . . . 3 . 7 7 27 11 Power 13 | . . 1 . . 1 1 . . . 1 1 . . . . . . . . . . . . . 1 . 6 1 Propulsion 29 | . . 1 3 . 3 2 . . . . 1 . . . . . 1 . 1 . . . 1 . 1 4 5 6 Utility 27 | . . . 1 . . . . . . 3 1 . 1 . . . 3 . . . . . 1 . 3 2 10 2 Weapon 23 | . . 3 1 . 2 2 . . . 1 . . . . . . . . 2 . . . 1 . 2 1 6 2 Highest Loss Streak 8 | . . 4 2 . 2 2 . . . 2 3 . 1 . . . 4 . 1 . . . 2 . 2 7 8 5 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Backups 17 | 1 10 12 5 7 18 19 20 18 19 19 18 18 19 19 20 19 19 18 19 19 19 19 19 18 18 18 17 11 Power 1 | . . 1 . . 1 2 3 2 . . . . . 1 2 2 2 3 1 1 1 1 2 2 1 . . . Propulsion 1 | . 3 4 . . 3 3 4 3 3 3 2 2 1 1 1 1 1 2 1 2 2 . . . . . . . Utility 8 | . 2 3 . 1 5 6 6 7 11 12 10 11 11 10 8 7 7 7 9 10 10 12 13 11 12 12 9 6 Weapon 5 | . 2 2 4 5 7 7 7 5 5 4 4 5 6 6 7 8 7 5 6 5 5 4 3 4 3 3 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . 1 5 3 4 3 3 . 11 1 1 . . 3 2 3 . 3 . 4 1 1 1 . 3 2 2 1 9 Power 4 | . . . . . 1 . . 1 . . . . . . . . . . 1 1 . . . . . . . . Propulsion 5 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . 1 . Utility 28 | . . 4 . 1 2 1 . 3 . . . . 2 1 . . 2 . 1 . 1 . . 2 2 2 . 4 Weapon 25 | . 1 1 3 2 . 2 . 4 1 1 . . 1 1 3 . 1 . 2 . . . . 1 . . . 1 Tool/Special 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Average Slot Usage (%) 93 | . 98 97 63 100 98 99 100 95 99 94 96 100 99 99 100 99 95 93 93 94 94 79 92 92 94 73 75 48 Engine 5 | . 13 13 8 11 4 7 9 8 13 6 6 6 6 3 . . . . 4 5 5 5 5 4 4 2 . . Core 1 | . . . . . 4 1 . . . 1 3 6 6 6 10 11 3 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 5 10 12 7 Leg 28 | . 28 27 6 16 35 35 36 34 32 33 32 33 33 29 29 29 29 29 30 31 31 30 29 25 27 10 5 7 Device 17 | . . . 7 11 16 18 18 12 18 18 12 13 11 19 22 22 21 28 24 25 25 18 20 23 20 18 17 2 Storage 6 | . 14 13 5 11 9 9 9 8 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 5 7 Processor 5 | . 12 13 4 . . . . 4 6 6 6 6 6 5 5 5 5 5 5 5 5 5 10 9 9 9 8 12 Protection 2 | . . . 7 11 1 . . . . . 6 6 7 8 5 5 5 . 1 . . 5 . 3 5 3 2 1 Energy Gun 12 | . 24 27 17 22 26 23 18 17 19 19 20 20 13 13 11 11 10 . . . . . . . . 2 1 . Energy Cannon 6 | . . . . . . 2 9 8 . . . . 4 2 5 5 4 16 14 15 14 . 13 13 13 9 7 2 Peak Build Rating 198 | 7 16 16 20 22 34 38 38 50 66 68 72 72 76 90 92 92 123 115 137 133 132 131 131 147 163 154 198 129 Average Rating 80 | 5 14 15 11 17 29 36 38 38 63 63 66 71 71 84 89 88 103 113 128 132 131 109 123 136 157 129 169 92 On Entrance 77 | . 7 16 . 20 15 34 38 38 50 64 65 72 68 74 88 91 88 115 115 133 131 132 131 118 147 152 154 82 Avg Prop Armor Cover (%) . | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . 3 . Naked Turns 73 | . . 10 5 . . . . 39 . . . . . . . . . . . . . . . . . . . 19 Heaviest Build 196 | 15 34 34 23 56 60 64 61 63 78 76 74 73 86 91 87 89 134 131 139 138 137 127 131 134 163 174 196 146 Greatest Support 151 | 40 20 20 33 30 50 60 60 71 94 94 99 99 99 107 107 107 123 115 143 133 133 133 114 138 151 141 144 84 Greatest Overweight (x) 9 | 4 1 2 7 1 1 1 1 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 6 9 7 Average Overweight (x) . | 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . 3 2 1 Largest Inventory Capacity 20 | 8 15 15 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 14 6 12 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 4 13 13 8 8 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Average Carried 17 | 1 10 12 5 7 18 19 20 18 19 19 18 18 19 19 19 19 19 18 19 19 19 19 19 19 19 18 18 11 Final Capacity 20 | 8 15 5 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 13 5 8 8 20 20 20 20 20 17 18 18 20 20 20 20 18 20 20 19 20 20 20 20 16 20 13 5 Class Distribution -------------------- 25% | Skirmisher 17% | Gunner 11% | Scavenger-Gunner 10% | Mutant 10% | Scavenger-Skirmisher 5% | Scavenger-Tank 5% | Derelict-Skirmisher 4% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Tank | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Tank | -5/Factory Derelict-Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Scavenger-Tank | -3/Armory Scavenger-Gunner | -3/Lab Generator-Gunner | -2/Research Generator-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Matter Collected 7183 | 297 276 10 304 60 326 390 55 327 169 153 75 . 172 270 87 130 188 114 782 177 344 152 296 121 1079 87 700 42 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22153 | 130 649 90 608 316 1910 1613 264 277 301 282 541 . 211 526 . 116 373 243 2167 . 703 215 148 995 4141 87 4988 259 Parts 892 | 8 35 7 33 19 88 66 10 10 6 6 9 . 4 17 . 11 16 1 88 . 25 1 4 44 167 5 203 9 Haulers Intercepted 23 | . 1 . 1 . 6 4 . . 2 . . . 1 2 . . . . 2 . . . . 3 . . 1 . Recyclers Shooed 13 | 1 . . . 1 2 4 1 . . . . . . . . . . . 2 . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . 5 4 . 2 . . 11 . . . . 6 . 4 . . . . . Prevented 23 | . . . . . . . . . . . . . . . . . . 7 . . 13 . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Combat Hostiles Destroyed 340 | . 12 5 17 5 43 33 3 5 1 3 5 . 5 9 . 5 9 1 27 . 13 . 4 7 60 1 59 8 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 114 | . 9 5 7 5 43 20 2 1 1 3 5 . . 3 . 5 1 1 . . . . . . . . 2 1 Cannons 78 | . . . . . . 1 1 . . . . . 1 1 . . . . 18 . . . 1 5 26 1 22 1 AOE 101 | . 3 . 9 . . 10 . 3 . . . . 4 4 . . 8 . 4 . 11 . 2 1 17 . 19 6 Classes Destroyed 26 | 2 7 . 2 . 1 2 . 3 . 1 . . . 1 . . 2 . . . . . 1 . 2 . 1 1 Worker 23 | . 1 . . 3 4 4 . . . . . . . 1 . . . . 1 . . . . . . . 8 1 Builder 10 | . 1 . . . 1 1 1 . . . . . . 1 . . . . 2 . . . . 1 . . 2 . Tunneler 6 | 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 1 . 1 . 6 4 . . 2 . . . 1 2 . . . . 2 . . . . 3 . . 1 . Recycler 13 | 1 1 . 2 2 . 1 1 . . . . . . . . . . . 2 . . . . 1 . . 2 . Mechanic 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . Operator 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Turret 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 3 . . . 1 1 . . 1 . . . . . . . . . 2 . . . . 2 3 . 6 . Swarmer 86 | . 5 5 7 2 8 2 . . . . 1 . . 4 . 5 . 1 3 . 10 . . 1 21 . 7 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 114 | . 7 . 4 3 24 12 . . 1 3 3 . 5 3 . . 3 . 9 . 2 . . . 11 . 20 4 Brawler 10 | . . . 1 . 1 3 . . . . . . . . . . . . . . . . . . 5 . . . Duelist 8 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 4 . . . Protector 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 37 | . . . 5 . 7 11 3 . . . . . . . . . . . 3 . 1 . . . 4 . 3 . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Hunter 21 | . . . . . 3 2 . . . . . . . . . . 1 . . . . . 1 . 2 . 12 . Programmer 43 | . . . . . . . . . . . . . . 2 . . 2 . 11 . . . 1 6 8 . 13 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Guru 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scrapper 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . . . . . 1 3 . . . . . . . . . 3 . . . . . . . Thug 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 4 3 5 6 3 6 10 2 3 2 3 4 . 3 4 . 5 4 1 6 . 5 . 2 5 9 1 18 8 Combat Bots Only 15 | . 3 5 6 3 5 9 1 3 1 3 4 . 3 4 . 5 4 1 5 . 5 . 2 4 8 1 15 6 Max Kills in Single Turn 4 | 1 2 2 3 2 3 4 1 1 1 1 1 . 2 2 . 1 4 1 2 . 3 . 1 2 2 1 3 2 Gunslinging 1 | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 . . 3 . 1 . . . . 2 2 . . 4 . 2 . 2 . 1 1 2 . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Hostile Shots Fired 2185 | . 45 33 110 10 134 91 . 22 5 85 29 . 14 36 . 34 101 11 116 . 46 . 38 31 428 43 570 153 Missed 741 | . 15 12 27 3 42 25 . 8 . 31 5 . 4 19 . 10 40 2 40 . 13 . 12 6 149 5 231 42 Hits 1444 | . 30 21 83 7 92 66 . 14 5 54 24 . 10 17 . 24 61 9 76 . 33 . 26 25 279 38 339 111 Melee 18 | . . . 1 . 2 3 . . . . 3 . . . . . . . . . . . . . 9 . . . Projectile 1426 | . 30 21 82 7 90 63 . 14 5 54 21 . 10 17 . 24 61 9 76 . 33 . 26 25 270 38 339 111 AOE 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 74 | . 1 1 3 . 6 5 . 2 1 1 4 . 1 2 . . 5 . 6 . 1 . . 1 8 . 19 7 Actively Blocked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 10 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . 1 1 1 2 . Damage Taken 23757 | . 371 464 1052 76 1364 1107 . 326 95 894 498 . 193 183 . 332 1220 194 1345 . 456 . 338 302 3213 694 6438 2602 Core 3137 | . 80 131 326 19 171 146 . 19 . 70 87 . 37 48 . 30 119 18 41 . 35 . 11 49 209 40 512 939 Absorbed by Shields 6672 | . . . . . . . . . . . . . . 109 . 30 353 59 404 . 137 . 138 287 3077 294 1784 . Redirected to Shielding 189 | . . . 23 6 9 . . . . . . . . . . . . . . . . . . 71 80 . . . Ignored by Resistances 342 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 342 . Regen/Repaired (Parts) 761 | . . . . . 52 . . . . . . . . . . . 198 . . . . . . . . . 511 . Core Remaining (%) 60 | 100 . 15 . 13 . . . 38 . . . . 77 . . . . 78 . . . . 92 . . 72 . . Volleys Fired 1002 | 9 33 6 38 18 105 77 5 13 20 23 24 . 13 39 14 31 23 14 99 4 17 14 18 39 138 19 123 26 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 3 . 3 3 1 3 3 3 3 1 3 1 3 3 3 3 3 1 Hottest 360 | 40 90 90 130 130 195 240 203 178 165 165 165 . 208 200 90 200 180 285 300 90 300 80 300 283 360 360 360 105 Shots Fired 2198 | 18 66 11 65 36 308 198 16 25 56 65 72 . 15 85 14 49 69 42 202 5 23 14 41 82 313 46 239 23 Gun 1077 | 18 66 11 59 36 308 183 10 12 56 63 72 . 2 60 . 18 46 2 . . . 14 . . . . 39 2 Cannon 992 | . . . . . . 7 6 9 . 2 . . 6 23 14 31 21 38 196 5 10 . 39 81 270 46 174 14 Launcher 129 | . . . 6 . . 8 . 4 . . . . 7 2 . . 2 2 6 . 13 . 2 1 43 . 26 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | 18 24 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thermal 1856 | . . . 59 36 308 187 16 21 56 65 72 . 8 83 14 49 21 38 196 5 10 14 33 61 267 46 177 14 Explosive 41 | . . . 6 . . 8 . 4 . . . . 7 2 . . 2 2 2 . . . . 1 . . . 7 Electromagnetic 209 | . 42 11 . . . 3 . . . . . . . . . . . . 4 . 13 . 8 20 46 . 60 2 Entropic 48 | . . . . . . . . . . . . . . . . . 46 2 . . . . . . . . . . Robot Hit Streak 35 | 7 9 8 14 11 16 26 4 4 12 9 21 . 3 9 . 4 7 6 15 . 4 5 14 26 23 13 35 5 Robot Miss Streak 13 | 1 4 2 9 8 13 6 2 1 2 4 2 . 2 4 1 3 2 3 3 . 3 1 1 3 4 2 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Secondary Targets 17 | . 1 2 1 2 3 5 . . . . 2 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 1310 | 13 41 10 51 29 223 138 7 10 36 42 55 . 5 49 . 8 49 8 92 . 8 12 18 46 173 29 144 14 Core Hits 913 | 6 29 9 50 39 212 92 7 9 11 16 24 . 14 21 . 6 35 6 57 . 17 5 4 24 93 9 98 20 Critical Kills 11 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 6 . 2 . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Critical Strikes 45 | . . . . . 11 3 . 3 . 2 4 . . 4 . . 5 1 . . . . . 3 6 . 3 . Burn 26 | . . . . . 11 3 . 3 . 2 4 . . 3 . . . . . . . . . . . . . . Meltdown 11 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 6 . 2 . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Detonate 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57075 | 181 921 161 1297 364 3581 5021 165 542 679 808 1048 . 983 1426 . 184 3656 466 4933 . 1345 374 810 1688 10234 917 13335 1956 Guns 15167 | 180 701 161 723 364 3560 2993 115 134 679 808 1048 . . 829 . 151 1818 44 . . . 374 . . . . 481 4 Cannons 21852 | . . . . . . 41 20 . . . . . 31 309 . 33 509 279 3450 . 179 . 682 1508 7108 917 6502 284 Explosions 19832 | . 220 . 574 . . 1986 . 408 . . . . 952 216 . . 1329 143 1407 . 1166 . 128 168 3126 . 6342 1667 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 224 | 1 . . . . 21 1 30 . . . . . . 72 . . . . 76 . . . . 12 . . 10 1 Kinetic 373 | 180 193 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 38284 | . 220 . 723 364 3560 3034 135 134 679 808 1048 . 31 1138 . 184 1587 279 3806 . 244 374 517 1072 7147 917 9999 284 Explosive 6594 | . . . 574 . . 1986 . 408 . . . . 952 216 . . 251 143 229 . . . . 168 . . . 1667 Electromagnetic 9738 | . 508 161 . . . . . . . . . . . . . . . . 822 . 1101 . 293 436 3087 . 3326 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1862 | . . . . . . . . . . . . . . . . . 1818 44 . . . . . . . . . . Highest Corruption 35 | . . . . . 2 2 2 . . . . . . . . . 7 7 8 8 8 8 10 10 23 34 31 35 Average Corruption 10 | . . . . . 2 2 2 . . . . . . . . . 6 7 4 8 8 8 9 9 18 32 14 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 436 | . . . . . 14 19 14 . . . . . . . . . 2 22 40 19 23 10 35 24 95 40 39 40 Message Errors 94 | . . . . . 4 3 3 . . . . . . . . . 1 5 7 3 4 2 7 6 19 12 13 5 Matter Fused 85 | . . . . . 2 5 4 . . . . . . . . . . 4 7 6 5 3 9 3 20 6 2 9 Heat Flow Errors 50 | . . . . . 1 2 2 . . . . . . . . . . 1 7 2 5 2 4 1 10 3 5 5 Energy Discharges 46 | . . . . . 3 1 . . . . . . . . . . . 5 4 2 1 . 5 2 13 3 4 3 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . 1 2 Parts Fused 7 | . . . . . . . . . . . . . . . . . . . 3 . . 1 1 . 1 . 1 . Data Loss (minor) 59 | . . . . . . 5 3 . . . . . . . . . . 3 3 4 7 2 7 3 9 7 3 3 Data Loss (major) 19 | . . . . . . 1 1 . . . . . . . . . . 1 3 . 1 . . 1 2 3 1 5 Misfires 17 | . . . . . 1 1 1 . . . . . . . . . 1 1 4 1 . . . 1 4 1 1 . Alerts 11 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 3 2 1 1 . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 5 Weapon Failures 32 | . . . . . 2 1 . . . . . . . . . . . 1 1 . . . . 4 11 4 5 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2128 | . . . 30 . . 51 . . . . . . 9 62 . . . 70 265 . 139 . 52 7 161 11 1186 85 Projectiles 1190 | . . . . . . . . . . . . . . 11 . . . 62 86 . 65 . 52 7 160 11 703 33 Explosions 891 | . . . 30 . . 51 . . . . . . 9 26 . . . 8 157 . 74 . . . 1 . 483 52 Melee 47 | . . . . . . . . . . . . . . 25 . . . . 22 . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Impact 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1048 | . 36 . 22 . . 66 . 4 . . . . . . . . . 57 118 . 9 . . . 295 . 364 77 Shots 32 | . 1 . 1 . . 2 . 1 . . . . . . . . . 1 5 . 1 . . . 11 . 8 1 Rammed 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 20 | 1 . . . . 3 1 5 . . . . . . 4 . . . . 3 . . . . 1 . . 1 1 Kicked 18 | . . . . . 3 1 5 . . . . . . 4 . . . . 3 . . . . 1 . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 129 99 510 242 338 382 42 140 339 218 323 . 216 267 . 202 82 145 479 6 98 . 159 160 499 258 306 227 Average Temperature 100 | . 39 44 160 57 73 115 28 55 176 70 91 . 86 90 . 92 36 76 163 6 48 . 82 67 127 68 94 103 Received Heat Transfer 4621 | . 165 . 369 36 621 396 . 224 63 252 252 . 81 42 . . 331 18 233 . 54 . . . 330 . 740 414 Effects 11 | . . . 7 . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . . . . . . . . . . . . . . . 5 . 2 . 1 . 10 . 14 . Combat Hostiles 31 | . . . . . . . . . . . . . . . . . . . 5 . 2 . 1 . 10 . 13 . Parts Fried 78 | . 2 . . . . . . . . . . . . 1 . . . . 11 . 6 . 1 3 34 . 20 . Impact Corruptions 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Robots Melted 18 | . . . 1 . . 2 . 1 1 . . . . 2 . . . 1 . . . . . 1 6 . 3 . Combat Hostiles 16 | . . . 1 . . 2 . 1 . . . . . 1 . . . 1 . . . . . 1 6 . 3 . Parts Melted 126 | . . . 2 . 15 26 . 5 2 4 6 . . 15 . 1 . . 5 . . . 3 9 19 . 14 . Heat Transferred 46363 | . 250 . 1218 440 7003 6708 273 349 1332 1702 2331 . 50 2109 . 333 1181 287 3521 . 235 481 481 999 6020 961 7803 296 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 3 . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 6 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Maximum Alert Level 4 | . 1 . 2 . 3 4 2 . . . . . . . . . . . 3 . . . . 1 4 . 4 3 Low Security (%) 31 | 100 75 100 11 100 17 . 7 . 100 . . . . 100 . . . . 12 . . . . 7 7 . 47 . Level 1 31 | . 24 . 80 . 57 11 70 . . . . . . . . . . . 33 . . . . 92 10 . 7 . Level 2 12 | . . . 8 . 18 14 21 . . . . . . . . . . . 25 . . . . . 16 . 6 14 Level 3 17 | . . . . . 6 39 . . . . . . . . . . . . 28 . . . . . 37 . 21 85 Level 4 7 | . . . . . . 34 . . . . . . . . . . . . . . . . . . 27 . 16 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1520 | 10 275 120 424 196 728 1205 488 . 56 . . . . 125 . . . . 961 . . . . 348 1500 . 1520 1024 Initial 810 | . . 59 . 138 21 304 468 . . . . . . 32 . . . . . . . . . 300 153 . . 810 Average 417 | 1 116 51 296 123 350 862 316 . 11 . . . . 31 . . . . 449 . . . . 254 803 . 504 840 Influence Increases 13319 | 25 550 120 768 187 1366 1545 199 . 169 70 245 . 105 295 . 155 180 30 1551 45 280 5 60 679 2018 . 2098 574 Destroy 0b10 Robot/C 6920 | . 240 100 340 120 920 820 60 . 20 60 100 . 100 180 . 100 160 20 520 . 260 . 40 140 1260 . 1180 180 Destroy 0b10 Robot/NC 560 | 25 40 . 15 35 60 85 10 . 15 . . . 5 20 . . 5 10 55 . . 5 10 35 25 . 100 5 Destroy Leader 1390 | . 68 20 82 20 214 250 . . 16 10 10 . . 34 . 10 . . 118 . 20 . 10 50 186 . 252 20 Allied During Kill 108 | . . . . 12 13 60 . . . . . . . . . . . . . . . . . . 23 . . . Successful Hack 353 | . 53 . 56 . 44 47 24 . 42 . . . . . . . . . 40 . . . . . 24 . 23 . Select Force Hacks 300 | . 60 . 30 . 30 60 90 . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . 15 . 45 . 30 90 15 . 15 . . . . . . . . . 255 . . . . 30 240 . 45 45 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . 200 . . . . . . . . . Destroy Structure 1478 | . 14 . 35 . 10 88 . . 1 . . . . 46 . . . . 318 . . . . 94 200 . 468 204 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . Partial Spotted 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 855 | . 60 . 135 . 45 45 . . 30 . 135 . . 15 . 45 15 . 45 45 . . . 30 60 . 30 120 Influence Decreases 12323 | 25 397 273 414 486 701 1064 1223 177 145 94 237 8 52 330 18 54 207 104 594 649 394 244 60 386 856 1455 656 1020 Entered New Map 4781 | . . 94 . 216 34 416 733 177 . 10 . 8 . 21 8 . 101 74 . 355 68 239 . . 140 1455 . 632 Time Decay 6674 | 25 397 169 370 270 587 518 490 . 145 70 207 . 42 309 10 54 66 30 544 294 326 5 60 386 626 . 396 278 Lost Part 728 | . . 10 44 . 60 50 . . . 14 30 . 10 . . . 40 . 30 . . . . . 70 . 260 110 Lost Ally 140 | . . . . . 20 80 . . . . . . . . . . . . 20 . . . . . 20 . . . Squads Dispatched 75 | . 3 . 2 1 8 13 . . 2 . . . . 4 . . . . 13 . . . . 4 9 . 11 5 Investigation 23 | . 3 . 2 1 5 5 . . 1 . . . . 1 . . . . 3 . . . . 1 1 . . . Extermination 16 | . . . . . . . . . 1 . . . . 1 . . . . 5 . . . . 2 3 . 3 1 Reinforcement 23 | . . . . . 3 2 . . . . . . . 2 . . . . 2 . . . . 1 2 . 7 4 Assault 9 | . . . . . . 2 . . . . . . . . . . . . 3 . . . . . 3 . 1 . Garrison 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . . Construction Impeded 7 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 4 . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Distress Signals 26 | . . . 1 . 4 5 . . . . . . . 1 . . . . 2 . . . . . 3 . 9 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Times Spotted 559 | . 19 16 37 6 64 53 1 15 3 4 12 . 5 11 . 8 42 3 42 2 12 . 5 12 79 1 78 29 Peak Tracking Total 15 | . 3 9 9 3 7 8 1 5 3 3 5 . 5 5 . 5 15 3 5 3 5 . 2 3 5 1 8 11 Tactical Retreats 33 | . 4 . 4 . 3 2 . . 1 . 3 . . 1 . 1 1 . 3 1 . . . 1 4 . 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Traps Triggered 13 | . 3 . 1 . 1 . . . . . . . . . . . . . 2 . . . . . 4 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Machines Disabled 63 | . 1 . 3 . 2 6 1 5 1 . . . . . . . 1 . 17 . . . . 2 16 2 3 3 Max in Single Turn 5 | . 1 . 1 . 1 2 1 1 1 . . . . . . . 1 . 5 . . . . 1 2 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Machines Accessed 120 | . 9 . 9 1 13 13 9 5 7 1 1 4 . 5 1 3 6 1 12 1 . 4 . 4 4 . 5 2 Terminals 61 | . 7 . 7 . 9 9 6 . 5 . . . . 2 . 1 . 1 7 . . . . 1 3 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Recycling Units 15 | . 2 . 1 . 1 2 3 . 2 . . . . 2 . . . . 1 . . . . 1 . . . . Scanalyzers 7 | . . . 1 . 2 . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Garrison Access 7 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . 1 1 Total Hacks 354 | . 31 . 28 1 48 25 29 37 15 1 1 32 . 8 1 5 12 1 26 1 . 17 . 8 6 . 15 6 Successful 236 | . 21 . 19 1 28 15 18 37 6 1 1 32 . 3 1 5 12 1 8 1 . 17 . 2 1 . 5 1 Failed 116 | . 10 . 8 . 19 10 11 . 9 . . . . 5 . . . . 18 . . . . 6 5 . 10 5 Catastrophic 26 | . 2 . 1 . 1 3 1 . 3 . . . . 1 . . . . 9 . . . . 1 1 . 3 . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 142 | . 30 . 26 . 24 8 21 . 5 . . . . 1 . . 1 . 17 . . . . 1 1 1 5 1 Terminals 162 | . 24 . 23 . 29 16 20 . 10 . . . . 4 . 1 . 1 17 . . . . 2 4 . 7 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . 2 . 2 . Recycling Units 38 | . 7 . 2 . 3 5 9 . 5 . . . . 3 . . . . 2 . . . . 2 . . . . Scanalyzers 27 | . . . 3 . 15 . . . . . . . . . . . . . 3 . . . . 2 . . 4 . Garrison Access 12 | . . . . . . 1 . . . . . . . 1 . . . . 4 . . . . 2 . . 2 2 Terminal Hacks 138 | . 5 . 2 1 6 7 2 37 3 1 1 32 . . 1 5 12 1 . 1 . 17 . 1 . . 2 1 Record 68 | . . . . . . . . 36 . . 1 11 . . . 4 10 1 . . . 5 . . . . . . Part Schematic 17 | . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 10 | . 4 . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 11 | . . . . . 1 . 1 . 2 . . 3 . . . . . . . . . 4 . . . . . . Open Door 13 | . . . . 1 . 6 . . . 1 . . . . 1 1 2 . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 8 | . 1 . 2 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . Scan Component 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 2 . 1 . 1 1 3 . 2 . . . . 2 . . . . 1 . . . . . . . . . Retrieve Components 13 | . 2 . 1 . 1 1 3 . 2 . . . . 2 . . . . 1 . . . . . . . . . Scanalyzer 15 | . . . 3 . 10 . . . . . . . . . . . . . 1 . . . . . . . 1 . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . 3 . 5 . . . . . . . . . . . . . 1 . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Seal Access 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Unauthorized Hacks 62 | . 14 . 13 . 11 4 13 . 1 . . . . . . . . . 5 . . . . . . . 1 . Terminals 48 | . 11 . 12 . 9 1 10 . . . . . . . . . . . 4 . . . . . . . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Botnet 19 | . 4 . 5 . 3 . 4 . . . . . . . . . . . 2 . . . . . . . 1 . Operators 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Skim 23 | . 6 . 6 . 5 . 6 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . 1 . 1 2 3 . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 2 . 1 . 1 2 3 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 78 | . 9 . 8 . 11 8 6 . 6 . . . . 4 . . . . 11 . . . . 4 4 . 5 2 Full Trace Events 9 | . . . . . 2 2 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 2 . . . . . . 13 . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 3 . 2 . . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 61 | . . . . . . 61 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 60 | . 14 . 1 . 9 10 3 . 9 . . . . 5 . . . . 9 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Total Allies 11 | . . . . 2 . 4 . 1 . . . . . . . . . . 2 . . . . . 2 . . . Largest Group 2 | . . . . 2 2 2 . 1 . . . . . . . . . . 1 . . . . . 2 . . . Highest-Rated Group 120 | . . . . 45 45 62 . 43 . . . . . . . . . . 10 . . . . . 120 . . . Highest-Rated Ally 64 | . . . . 31 31 31 . 43 . . . . . . . . . . 10 . . . . . 64 . . . Total Orders 5 | . . . . . . . . . . . 1 . . 1 2 1 . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . 1 . . 1 1 1 . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 130 | . . . . 5 7 63 . 38 . . . . . . . . . . . . . . . . 17 . . . Total Damage 3098 | . . . . 83 151 944 . 1280 . . . . . . . . . . . . . . . . 640 . . . Kills 24 | . . . . 1 3 11 . 5 . . . . . . . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Active Infowar (turns) 17088 | 87 34 . 386 . . . . 2 535 973 1344 . 970 709 838 1191 863 689 1914 623 688 134 1093 905 2150 88 652 220 Optics 386 | . . . 386 . . . . . . . . . . . . . . . . . . . . . . . . . Sensors 15566 | . . . . . . . . . 503 973 1344 . 957 645 838 1187 861 687 1896 622 686 132 1092 905 2150 88 . . IFF 872 | . . . . . . . . . . . . . 872 . . . . . . . . . . . . . . . Terrain 58 | . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . Structural 9113 | . . . . . . . . . 32 . . . 13 64 594 941 863 689 1833 574 682 131 1008 728 89 . 652 220 Traps 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Seismic 121 | 87 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 318 | . . . . . . . . . . . . . . . . . . . . . . . . 177 141 . . . ECM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis Total 10 | . 4 . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . . . 3 . 2 . 1 1 . 1 . 1 2 . . . . . . . Drone Launches 5 | . . . . . . . . . . . 2 . . 1 1 1 . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Turns Passed 31842 | 221 1362 365 880 589 2240 1430 1280 3583 612 1085 1427 111 1138 839 840 1241 1071 721 2162 641 730 368 1108 905 2150 734 1408 601 Spaces Moved 18216 | 95 602 198 627 645 997 617 691 2235 422 550 863 91 848 406 638 778 725 361 1388 536 579 251 529 431 928 180 564 441 Core 714 | 27 . 22 363 . . . . 265 . . . . . . . . . . . . . . . . . . . 37 Treads 71 | 64 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Legs 16100 | 4 602 176 68 181 997 617 691 1970 422 550 863 91 848 406 638 778 725 361 1388 536 579 251 529 431 928 173 121 176 Wheels 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 55 Hover 1005 | . . . 132 464 . . . . . . . . . . . . . . . . . . . . . 7 402 . Flight 237 | . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . 173 Fastest Speed 39 | 50 120 50 40 52 175 111 181 50 118 118 118 121 121 121 124 124 119 179 115 115 115 114 187 117 117 186 100 39 Average Speed 143 | 181 168 174 107 78 175 180 181 153 120 118 118 121 121 121 124 124 124 179 119 116 115 115 187 174 173 354 171 114 Slowest Speed 425 | 250 190 260 400 175 175 182 181 182 122 118 121 121 121 124 124 124 180 179 186 183 183 187 187 187 186 425 390 390 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 66 | 5 90 39 68 100 85 89 98 86 10 80 90 70 83 12 87 84 90 56 44 75 85 60 77 15 71 91 19 56 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 25 | . 2 . 3 1 3 2 3 5 1 . . 1 . . 1 . . . . . . 3 . . . . . . Known Exits Taken 26 | . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . . . 2 . . . 4 . 3 2 . 5 . 3 5 . 3 . 2 3 . 3 . . . . . Spaces Dug 201 | . . . . . . . . 19 . . . . 3 7 8 11 . 14 41 3 1 . 12 29 9 . 29 15 Terrain Destroyed 1064 | . 12 . 44 . . 96 . 40 . . . . 70 35 14 30 65 66 165 5 9 . 17 41 103 . 168 84 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 403 | . . . . . . 1 . . . . . . 5 15 14 30 39 34 85 5 5 . 17 25 72 . 55 1 AOE 661 | . 12 . 44 . . 95 . 40 . . . . 65 20 . . 26 32 80 . 4 . . 16 31 . 113 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Total 22115 | 123 885 205 768 699 1276 764 704 2385 489 936 1207 91 944 680 675 1009 843 402 1709 549 613 319 609 512 1212 242 767 498 Wait 1722 | . 212 . 55 15 85 18 4 . 6 344 311 . 53 185 4 189 49 19 98 . . . 40 16 7 2 7 3 Move 18180 | 94 601 197 626 644 996 616 690 2234 421 549 862 90 847 405 637 777 724 360 1387 535 578 250 528 430 927 179 563 433 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 235 | 4 11 . 13 6 25 6 . 47 7 3 3 . 10 10 6 1 9 2 14 . 2 11 2 5 16 14 4 4 Fast Attach 176 | 9 8 . 13 2 11 8 . 19 6 2 1 . 2 2 . 2 9 . 10 1 . 12 5 1 12 6 22 13 Attach 101 | . 1 2 8 1 6 3 . 4 4 5 2 . 1 2 1 . 5 1 5 1 . 4 2 2 14 7 14 6 Detach 41 | 2 2 . 3 . 1 2 . 3 1 1 . . . . . . 2 . 3 1 . 3 . . 1 5 8 3 Swap 288 | . 7 . 2 3 15 19 . 8 11 5 4 1 9 20 7 6 5 5 65 5 15 4 10 13 36 1 12 . Drop 301 | 4 10 . 10 10 29 14 . 56 13 3 . . 9 13 6 3 17 . 25 2 1 21 4 5 22 9 13 2 Fire 1002 | 9 33 6 38 18 105 77 5 13 20 23 24 . 13 39 14 31 23 14 99 4 17 14 18 39 138 19 123 26 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . . . . . 3 1 5 . . . . . . 4 . . . . 3 . . . . 1 . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 40 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 39 . . . Trap 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat / Exi / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / *Arm / *Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 3) 831 | -10/Materials | Discovered new exit (range 5) 985 | -10/Materials | Discovered new exit (range 8) 1020 | -10/Materials | Discovered new exit (range 16) 1136 | -10/Materials | Learned location of 2 exits from Mines 1206 | -10/Materials | Loaded intel: 14 trap records 1264 | -10/Materials | Identified exit to Subcaves 1273 | -10/Materials | Discovered new exit (range 15) 1310 | -10/Materials | Learned Storage stockpile data 1372 | -10/Materials | Learned Storage emergency access door positions 1389 | -10/Materials | Learned Storage emergency access door positions 1500 | -10/Materials | Identified exit to Materials 1500 | -10/Materials | Identified exit to Mines 1559 | -10/Materials | Learned location of 3 exits from Materials 1584 | -10/Materials | Entered Mines 1585 | -10/Mines | Identified exit to Exiles 1691 | -10/Mines | Discovered exit to Subcaves (range 8) 1765 | -10/Mines | Learned Materials trap positions 1907 | -10/Mines | Assembled infested the area 1928 | -10/Mines | Core integrity fell below 50% 1938 | -10/Mines | Core integrity fell below 20% 1939 | -10/Mines | Released all parts (4) 1949 | -10/Mines | Entered Materials 1949 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1950 | -9/Materials | Identified exit to Materials 1950 | -9/Materials | Identified exit to Mines 1951 | -9/Materials | Loaded intel: 12 trap records 1962 | -9/Materials | Lost 4 parts (1p1n2w) 2044 | -9/Materials | Core integrity fell below 50% 2130 | -9/Materials | Central database locked down 2196 | -9/Materials | Learned location of Zion (-7) 2300 | -9/Materials | Learned Storage emergency access door positions 2794 | -9/Materials | Core integrity fell below 20% 2829 | -9/Materials | Entered Mines 2848 | -9/Mines | Learned Materials stockpile data 2867 | -9/Mines | Discovered exit to Materials (range 14) 2904 | -9/Mines | Discovered exit to Materials (range 10) 2936 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2974 | -9/Mines | Learned location of Storage (-8) 3044 | -9/Mines | Met a Derelict shopkeep closing up shop 3418 | -9/Mines | Entered Materials 3418 | -8/Materials | Accompanied by 2 allies 3418 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3423 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3634 | -8/Materials | Lost 3 allies 3713 | -8/Materials | Build established: Scavenger-Tank 4074 | -8/Materials | Discovered new exit (range 13) 4087 | -8/Materials | Build established: Scavenger-Gunner 4853 | -8/Materials | Learned Factory security intel 4885 | -8/Materials | Identified exit to Storage 4909 | -8/Materials | Learned location of Lower Caves (-7) 4921 | -8/Materials | Learned 2 Lower Caves zone layouts 4923 | -8/Materials | Identified exit to Factory 4924 | -8/Materials | Learned 4 Lower Caves zone layouts 4925 | -8/Materials | Learned location of 1 exit from Extension 4926 | -8/Materials | Learned location of 1 exit from Storage 4959 | -8/Materials | Learned Factory trap positions 5446 | -8/Materials | Central database locked down 5658 | -8/Materials | Entered Storage 5659 | -8/Storage | Identified exit to Recycling 5765 | -8/Storage | Met a pair of Derelict thieves 5857 | -8/Storage | Destroyed 8 combat bots 5954 | -8/Storage | Repaired Broken Hyb. Deuterium Engine? 6092 | -8/Storage | Build established: Gunner 6197 | -8/Storage | Garrison activated, responded to threat 6383 | -8/Storage | Core integrity fell below 50% 6435 | -8/Storage | Destroyed 9 combat bots 6560 | -8/Storage | Garrison activated, responded to threat 6692 | -8/Storage | Build established: Scavenger-Gunner 7085 | -8/Storage | Used back door to open Recycling access 7088 | -8/Storage | Entered Recycling 7118 | -8/Recycling | Build established: Gunner 7441 | -8/Recycling | Discovered new exit (range 4) 8322 | -8/Recycling | Scanned before Scraplab entrance 8350 | -8/Recycling | Entered Scraplab 8364 | -8/Recycling | Discovered new exit (range 2) 8368 | -8/Recycling | Entered Scraptown 8368 | -8/Scraptown | System corruption cleaned by C-Scrubber 8875 | -8/Scraptown | Discovered new exit (range 11) 9020 | -8/Scraptown | Visited Red Mages 9070 | -8/Scraptown | Visited Cyclists 9090 | -8/Scraptown | Visited SPCMW 9128 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9150 | -8/Scraptown | Visited Spacefarers 9175 | -8/Scraptown | Visited Cave Peace 9340 | -8/Scraptown | Visited UFD Registry 9362 | -8/Scraptown | Visited Shadow of the Wyrm 9385 | -8/Scraptown | Visited Comm Corps 9478 | -8/Scraptown | Registered with UFD as "Kinetidrive" 9521 | -8/Scraptown | Visited Science Guys 9608 | -8/Scraptown | Visited Research Penetration Think Tank 9802 | -8/Scraptown | Visited Abandonware Association 9820 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 9820 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 9861 | -8/Scraptown | Visited Scrap Suit Storage 9905 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9912 | -8/Scraptown | Found DCF Scrap (30 items) 10029 | -8/Scraptown | Visited Cartography Club 10050 | -8/Scraptown | Visited Botcube Research 10076 | -8/Scraptown | Visited Infowarlord's Domain 10103 | -8/Scraptown | Visited Curators Association 10224 | -8/Scraptown | Found Exp. Signal Interpreter 10270 | -8/Scraptown | Found Deep Structural Scanner 10276 | -8/Scraptown | Learned location of Upper Caves (-4) 10276 | -8/Scraptown | Learned location of Archives (-5) 10276 | -8/Scraptown | Learned 12 Materials zone layouts 10276 | -8/Scraptown | Learned 24 Factory zone layouts 10276 | -8/Scraptown | Learned 16 Research zone layouts 10276 | -8/Scraptown | Learned 16 Lower Caves zone layouts 10276 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 10276 | -8/Scraptown | Learned 4 Armory zone layouts 10276 | -8/Scraptown | Learned Materials emergency access door positions 10276 | -8/Scraptown | Learned location of 3 exits from Factory 10276 | -8/Scraptown | Learned location of 1 exit from Research 10276 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 10632 | -8/Scraptown | Found Botcube 11060 | -8/Scraptown | Botcube activated 11330 | -8/Scraptown | Met Optimus 11330 | -8/Scraptown | Accepted into 0bPrime 11524 | -8/Scraptown | Civil war broke out across Scraptown 11537 | -8/Scraptown | Found Deploy-a-Sentry 11576 | -8/Scraptown | DAS Turret deployed 11586 | -8/Scraptown | Lost 7 allies 11743 | -8/Scraptown | Lost 3 allies 11810 | -8/Scraptown | Found Master Drone Bay 11874 | -8/Scraptown | Lost 6 allies 11929 | -8/Scraptown | Discovered new exit (range 10) 11936 | -8/Scraptown | Optimus destroyed in the chaos of civil war 11949 | -8/Scraptown | Identified exit to Factory 11951 | -8/Scraptown | Entered Factory 11951 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11952 | -6/Factory | Identified exit to Factory 11953 | -6/Factory | Identified exit to Lower Caves 11954 | -6/Factory | Loaded intel: 116 trap records 11964 | -6/Factory | Lost 4 allies 12333 | -6/Factory | Build established: Skirmisher 12563 | -6/Factory | Entered Lower Caves 12564 | -6/Lower Caves | Identified exit to Lower Caves 12924 | -6/Lower Caves | Encountered a Warlord checkpoint 13561 | -6/Lower Caves | Spotted B-75 Beast 13648 | -6/Lower Caves | Entered another Lower Caves area 13664 | -6/Lower Caves | Encountered a Warlord checkpoint 13671 | -6/Lower Caves | Learned location of 1 exit from Factory 13745 | -6/Lower Caves | Discovered exit to Factory (range 12) 13948 | -6/Lower Caves | Learned Factory stockpile data 13991 | -6/Lower Caves | Entered a destroyed Warlord outpost 14180 | -6/Lower Caves | Learned Factory terminal intel 14445 | -6/Lower Caves | Lost 3 parts (1p1n1u) 14715 | -6/Lower Caves | Discovered new exit (range 4) 14805 | -6/Lower Caves | Identified exit to Data Miner 15075 | -6/Lower Caves | Entered Data Miner 15075 | -6/Data Miner | Discovered new exit (range 6) 15098 | -6/Data Miner | Met Data Miner 15125 | -6/Data Miner | Learned location of Section 7 (-2) 15125 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15142 | -6/Data Miner | Received God Mode back door access code from Data Miner 15177 | -6/Data Miner | Identified exit to Proximity Caves 15186 | -6/Data Miner | Entered Proximity Caves 15258 | -5/Proximity Caves | Learned location of 1 exit from Factory 15695 | -5/Proximity Caves | Build established: Derelict-Skirmisher 16080 | -5/Proximity Caves | Learned Factory emergency access door positions 16263 | -5/Proximity Caves | Found Imp. Powered Armor 16324 | -5/Proximity Caves | Entered Factory 16324 | -5/Factory | Evolved 2 slots: Utility x2 16325 | -5/Factory | Identified exit to Upper Caves 16326 | -5/Factory | Identified exit to Factory 16329 | -5/Factory | Loaded intel: 28 terminal locations 16670 | -5/Factory | Build established: Tank 17148 | -5/Factory | Incoming investigation squad redirected 17163 | -5/Factory | Entered Upper Caves 17465 | -5/Upper Caves | Build established: Derelict-Skirmisher 17929 | -5/Upper Caves | Discovered new exit (range 10) 17942 | -5/Upper Caves | Identified exit to Upper Caves 18003 | -5/Upper Caves | Entered another Upper Caves area 18173 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 18246 | -5/Upper Caves | Discovered exit to Factory (range 11) 18564 | -5/Upper Caves | Build established: Skirmisher 18641 | -5/Upper Caves | Discovered new exit (range 12) 18794 | -5/Upper Caves | Identified exit to Warlord 18948 | -5/Upper Caves | Entered an active Warlord outpost 18965 | -5/Upper Caves | Learned Factory stockpile data 18965 | -5/Upper Caves | Learned Armory garrison access intel 19244 | -5/Upper Caves | Entered Warlord 19245 | -5/Warlord | Identified exit to Proximity Caves 19401 | -5/Warlord | Learned Research security intel 19401 | -5/Warlord | Learned Factory scanalyzer intel 19401 | -5/Warlord | Learned Armory garrison access intel 19401 | -5/Warlord | Learned 4 Access zone layouts 19401 | -5/Warlord | Learned Armory stockpile data 19611 | -5/Warlord | Opened Warlord's prototype stash 19617 | -5/Warlord | Found Prototype Reactor 19617 | -5/Warlord | Identified Vortex Chain Reactor 19644 | -5/Warlord | Found Prototype Device 19659 | -5/Warlord | Found Prototype Processor 19728 | -5/Warlord | Visited the Vortex Lab 19739 | -5/Warlord | Found Prototype Energy Gun 19739 | -5/Warlord | Identified Vortex Rifle 19742 | -5/Warlord | Found Vortex Rifle 19743 | -5/Warlord | Warlord's base attacked by MAIN.C 19748 | -5/Warlord | Found Prototype Energy Gun 19748 | -5/Warlord | Identified Vortex Rail 19752 | -5/Warlord | Found Vortex Rail 19834 | -5/Warlord | Rebuked by Warlord 19963 | -5/Warlord | Opened side exit 20022 | -5/Warlord | Spotted B-75 Beast 20093 | -5/Warlord | Warlord forces counterattacked 20107 | -5/Warlord | Spotted B-75 Beast 20120 | -5/Warlord | Spotted B-86 Titan 20131 | -5/Warlord | Destroyed B-86 Titan 20162 | -5/Warlord | Lost 5 allies 20171 | -5/Warlord | P-70 Sage assimilated allied NV-PEA(g) 20182 | -5/Warlord | Spotted Striker 20223 | -5/Warlord | Lost 5 allies 20243 | -5/Warlord | Spotted Striker 20255 | -5/Warlord | Spotted Striker 20261 | -5/Warlord | P-70 Sage assimilated allied CG-POV(g) 20265 | -5/Warlord | Crushed by falling debris 20296 | -5/Warlord | Lost 3 allies 20300 | -5/Warlord | Lost 4 parts (1n3u) 20315 | -5/Warlord | Entered Proximity Caves 20317 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20542 | -4/Proximity Caves | Learned Research security intel 21036 | -4/Proximity Caves | Entered Factory 21036 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 21038 | -4/Factory | Loaded intel: 4 scanalyzer locations 21176 | -4/Factory | Incoming investigation squad redirected 21903 | -4/Factory | Discovered new exit (range 6) 21907 | -4/Factory | Identified exit to Research 22399 | -4/Factory | Build established: Scavenger-Skirmisher 22501 | -4/Factory | Found Tesla Bomb Launcher 22536 | -4/Factory | First assault squad dispatched 22994 | -4/Factory | Discovered exit to Research (range 14) 23135 | -4/Factory | Discovered new exit (range 18) 23190 | -4/Factory | Identified exit to Upper Caves 23198 | -4/Factory | Entered Upper Caves 23681 | -4/Upper Caves | Discovered new exit (range 18) 23816 | -4/Upper Caves | Identified exit to Upper Caves 23839 | -4/Upper Caves | Entered another Upper Caves area 23862 | -4/Upper Caves | Discovered exit to Research (range 14) 24070 | -4/Upper Caves | Encountered a Warlord checkpoint 24298 | -4/Upper Caves | Learned Research terminal intel 24404 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24429 | -4/Upper Caves | Discovered new exit (range 10) 24469 | -4/Upper Caves | Identified exit to Zhirov 24569 | -4/Upper Caves | Entered Zhirov 24570 | -4/Zhirov | Identified exit to Proximity Caves 24592 | -4/Zhirov | Met Zhirov 24617 | -4/Zhirov | Learned location of Testing (-3) 24617 | -4/Zhirov | Learned location of Command (-1) 24624 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24643 | -4/Zhirov | Found Alien Artifact 24643 | -4/Zhirov | Identified Integrated Reactor 24643 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24808 | -4/Zhirov | Found Alien Artifact 24872 | -4/Zhirov | Build established: Scavenger-Mutant 24901 | -4/Zhirov | Identified Exp. Targeting Computer 24937 | -4/Zhirov | Entered Proximity Caves 24941 | -3/Proximity Caves | Spotter reported a threat 24941 | -3/Proximity Caves | Spotter reported a threat 25228 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 25319 | -3/Proximity Caves | System corruption reached 10% 25938 | -3/Proximity Caves | Discovered exit to Research (range 13) 26040 | -3/Proximity Caves | Build established: Skirmisher 26045 | -3/Proximity Caves | Entered Research 26045 | -3/Research | Evolved 2 slots: Utility x2 26046 | -3/Research | Identified exit to Armory 26046 | -3/Research | Identified exit to Testing 26047 | -3/Research | Identified exit to Research 26050 | -3/Research | Loaded intel: 20 terminal locations 26128 | -3/Research | Incoming investigation squad redirected 26262 | -3/Research | Spotted B-86 Titan 26303 | -3/Research | Found Fusion Bomb Launcher 26377 | -3/Research | System corruption reached 10% 26392 | -3/Research | Discovered exit to Research (range 11) 26591 | -3/Research | Found Powered Armor 26594 | -3/Research | Found Powered Armor 26950 | -3/Research | Entered Armory 26951 | -3/Armory | Met VL-GR5, who suggested a friendly competition 27057 | -3/Armory | Incoming investigation squad redirected 27522 | -3/Armory | Destroyed 8 combat bots 27700 | -3/Armory | First assault squad dispatched 27721 | -3/Armory | Incoming assault squad redirected 27729 | -3/Armory | Spotted B-86 Titan 27964 | -3/Armory | Build established: Scavenger-Gunner 28029 | -3/Armory | Destroyed B-86 Titan 28535 | -3/Armory | Build established: Scavenger-Tank 28541 | -3/Armory | Discovered exit to Research (range 3) 29061 | -3/Armory | Spotted Armor Guard 29061 | -3/Armory | Spotted Armor Guard 29089 | -3/Armory | Identified Transdimensional Reconstructor 29089 | -3/Armory | Warped through subspace to slip node 29089 | -3/Armory | Discovered new exit (range 1) 29089 | -3/Armory | Identified exit to Lab 29100 | -3/Armory | Entered Lab 29100 | -3/Lab | Discovered exit to Research (range 9) 29125 | -3/Lab | Unable to decrypt terminal 29125 | -3/Lab | Opened the door to a hidden lab 29126 | -3/Lab | Gained access to the hidden lab's interior 29136 | -3/Lab | Detected by scanners 29145 | -3/Lab | Confronted by A5 29178 | -3/Lab | System corruption reached 30% 29199 | -3/Lab | Destroyed A5 29222 | -3/Lab | Lost 7 parts (4n2u1w) 29307 | -3/Lab | Found Alien Artifact 29307 | -3/Lab | Identified Core Expander 29307 | -3/Lab | Installed Core Expander, added new Propulsion slot 29322 | -3/Lab | Found Integrated Reactor 29322 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 29348 | -3/Lab | Found Transdimensional Reconstructor 29428 | -3/Lab | Found Prototype Protection 29428 | -3/Lab | Identified Hvy. Regenerative Plating 29448 | -3/Lab | Found Prototype Energy Gun 29449 | -3/Lab | Identified Hyp. EM Gauss Rifle 29460 | -3/Lab | Found Prototype Energy Cannon 29460 | -3/Lab | Identified Potential Cannon 29514 | -3/Lab | Found Prototype Hackware 29607 | -3/Lab | Build established: Scavenger-Gunner 29616 | -3/Lab | Found Prototype Special Weapon 29728 | -3/Lab | Found Alien Artifact 29834 | -3/Lab | Entered Research 29834 | -2/Research | Evolved 2 slots: Power x1, Utility x1 30247 | -2/Research | Discovered new exit (range 8) 30259 | -2/Research | Identified exit to Access 30391 | -2/Research | Identified exit to Quarantine 30520 | -2/Research | Build established: Generator-Gunner 30521 | -2/Research | Spotted B-90 Cyclops 30542 | -2/Research | Destroyed B-90 Cyclops 30575 | -2/Research | System corruption reached 10% 30653 | -2/Research | Destroyed 15 combat bots 30734 | -2/Research | Destroyed 9 combat bots 30834 | -2/Research | First assault squad dispatched 30859 | -2/Research | Lost 8 parts (2p3u3w) 30905 | -2/Research | Lost 3 parts (2p1n) 31115 | -2/Research | System corruption reached 30% 31204 | -2/Research | Identified Thermal Barrier 31242 | -2/Research | Entered Quarantine 31270 | -2/Quarantine | Lost 8 parts (2n4u2w) 31477 | -2/Quarantine | Found Alien Artifact 31518 | -2/Quarantine | Identified Gui. Remote Datajack 31526 | -2/Quarantine | Identified Quantum Router 31592 | -2/Quarantine | Scanned by Researcher 31636 | -2/Quarantine | Core integrity fell below 50% 31663 | -2/Quarantine | Lost 5 parts (1p2n2w) 31734 | -2/Quarantine | Released all parts (13) 31757 | -2/Quarantine | Core integrity fell below 20% 31781 | -2/Quarantine | Lost 5 parts (3n2u) 31843 | -2/Quarantine | Core destroyed Last Messages --------------- signal. 31789_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 31789_ O-16 Technician uses terminal to summon reinforcements. 31789_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q004. 31789_ O-16 Technician locks terminal. 31795_ System corrupted: Heat flow error (+255). 31801_ Slug penetrates Door. 31814_ System corrupted: Component data lost. 31831_ System corrupted: Impulse Thruster Array rejected. 31834_ Nuclear Pulse Array destroyed. 31840_ Critical hit (Burn: +37). 31841_ K-01 Serf destroyed. 31841_ Slug penetrates Wall. 31841_ K-01 Serf collects debris. 31843_ Slammed into R-10 Processor. 31843_ Destabilizing: Core damaged (-29). Map ----- +----------------------------------------------------+ | "T" ??????????????# # #???????????? | | ????????????#=# #???????????? | | ????????????# # #???????????? | | """ """ """ ??????????????# # #???????????? | | """ """ "?? #????????????# # #???########? | | """ """ ""? #????????????# ########### | | #????????????# + | | """ """ """ #????????????# + | | """ """ """ #????????????# + | | """ """ """ #????????????# + | | #????????????# ##### | | """ """ """ #????????????# #??????#######? | | """ """ """ #????????????# #?????????????? | | """ """ """ #????????????# #?????????????? | | #????""" #### #?????????????? | | #? " / #?????????????? | | ### "??"" #### #?????????????? | | ??# #? ??????#=k* #?????????????? | | ??# # ??????????# #?????????????? | | ??# "" "" ############## #?????????????? | | ??# ""T"" g #?????????????? | | ??+ """ #?????????????? | | ??# #?????????????? | | ?# A #?????????????? | | ?#+##+################## ##########?????????????? | | ??????????????????????#@#??????????????????????? | | ??????????????????????#R#??????????????????????? | | #?????????????????????# #??????????????????????? | | ? #?????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????u???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Coolant Potential 100 Energy Generation 105 Energy Capacity 1900 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 800 Resistance: TH 50 Power Shielding 90 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 2 Matter Filtering 50 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 39 Authchip Count 1 Item Schematics ----------------- Hyb. Deuterium Engine | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hyb. Deuterium Engine | 99% | -8/Storage | Broken Studied --------- Aluminum Leg | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked HERF Cannon | -4/Factory | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SniperTeleporterStatue Manual? 0 Play Time 03:27:08 Cumulative 308.6 hours Start 2025.09.15 @ 02:23:04 End 2025.09.15 @ 19:03:40 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/4/0/0/0/0/0/0/0 Lore% 85 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a119ced-bbc6-418e-ad01-6697168917c1