Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.27 @ 17:00:31 Player: HeartGrenade Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (235) 235 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1945 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 168/400 Matter 286/300 Energy 280/280 System Corruption 6% Temperature Cool (6) Movement Treading (320) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Tractor Beam > --- WEAPON (2) ------- Heavy Assault Rifle Shotgun > --- INVENTORY (20) --- Heavy Ion Engine Light Treads Light Treads Light Treads Seismic Detector Hardlight Generator Particle Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle EMP Blaster Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Tractor Beam > --- WEAPON ----------- Particle Cannon Shotgun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Seismic Detector Hardlight Generator Ion Cannon Ion Cannon Ion Cannon Ion Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle EMP Blaster Mining Laser [Rating: 18] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 22 | 4 1 10 6 1 Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads 5 | 2 . 2 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . . 6 3 . Device 6 | . . 3 3 . Storage 1 | . . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 7 | 2 1 1 2 1 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 1 1 1 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 7 | . . . 6 1 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . . 3 . Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . . 5 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 57 78 79 98 Engine 10 | . . 10 11 11 Treads 22 | . 28 22 22 20 Device 8 | . . 5 11 33 Storage 10 | . . 10 11 11 Protection 5 | . . 7 2 . Energy Cannon 3 | . . . 8 9 Ballistic Gun 18 | . 28 22 12 12 Naked Turns . | . . . . . Heaviest Build 61 | 3 3 61 58 58 Greatest Support 40 | 3 3 40 40 40 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 5 5 20 20 20 Average Capacity 19 | 5 5 19 20 20 Most Carried 20 | 1 5 20 20 17 Average Carried 14 | . 3 12 17 17 Final Capacity 20 | 5 5 20 20 20 Final Carried 20 | 1 4 20 17 17 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Min Exi Matter Collected 743 | 202 . 343 178 20 Remotely 95 | . . 20 55 20 Salvage Created 738 | . . 603 135 . Parts 43 | . . 40 3 . Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Combat Hostiles Destroyed 15 | . . 7 8 . Guns 11 | . . 7 4 . Cannons 4 | . . . 4 . Classes Destroyed 8 | . . 6 2 . Worker 1 | . . . 1 . Tunneler 1 | . . 1 . . Hauler 3 | . . 3 . . Recycler 2 | . . 2 . . Swarmer 3 | . . 3 . . Grunt 1 | . . 1 . . Sentry 3 | . . 3 . . Assembled 8 | . . . 8 . Best Kill Streak 6 | . . 3 6 . Combat Bots Only 5 | . . 3 5 . Max Kills in Single Turn 2 | . . 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Damage Taken 1432 | . . 443 683 306 Core 232 | . . 70 79 83 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 68 | . . 37 29 2 Largest 2 | . . 2 2 2 Hottest 68 | . . 43 68 46 Shots Fired 123 | . . 73 45 5 Gun 110 | . . 73 32 5 Cannon 13 | . . . 13 . Launcher . | . . . . . Special . | . . . . . Kinetic 110 | . . 73 32 5 Thermal 13 | . . . 13 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . . 15 5 2 Robot Miss Streak 3 | . . 3 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 81 | . . 52 27 2 Core Hits 38 | . . 22 14 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1112 | . . 643 438 31 Guns 945 | . . 641 273 31 Cannons 165 | . . . 165 . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 945 | . . 641 273 31 Thermal 165 | . . . 165 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 5 6 6 Average Corruption 5 | . . 4 5 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . 11 19 4 Message Errors 6 | . . 3 3 . Matter Fused 11 | . . 2 7 2 Heat Flow Errors 3 | . . 1 2 . Energy Discharges 6 | . . 1 4 1 Data Loss (minor) 2 | . . . 2 . Data Loss (major) 4 | . . 3 1 . Misfires 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 251 | . . 182 251 13 Average Temperature 77 | . . 27 103 9 Received Heat Transfer 272 | . . 132 120 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 296 | . . . 296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Peak Influence 153 | . 96 153 20 . Initial 40 | . . 40 10 . Average 35 | . 40 52 7 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 2 12 9 8 Peak Tracking Total 9 | . 2 3 4 9 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Min Exi Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Machines Accessed 7 | . 2 5 . . Terminals 6 | . 1 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 5 16 . . Successful 10 | . 3 7 . . Failed 9 | . 1 8 . . Catastrophic . | . . . . . Database Lockouts 2 | . 1 1 . . Manual 9 | . 3 6 . . Terminals 20 | . 4 16 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 7 . . Part Schematic 2 | . . 2 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . . 3 . . Locate Traps 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 4 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Min Exi Turns Passed 1833 | 22 73 1013 623 102 Spaces Moved 805 | 30 131 387 218 39 Core 206 | 30 131 45 . . Treads 599 | . . 342 218 39 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 240 240 Average Speed 191 | 50 50 217 240 240 Slowest Speed 240 | 50 50 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 35 40 49 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Total 973 | 34 138 487 272 42 Wait 43 | . . 23 20 . Move 801 | 29 130 386 217 39 Hop . | . . . . . Pick Up 25 | 1 4 20 . . Fast Attach 15 | 4 1 7 3 . Attach 4 | . . 1 3 . Detach 3 | . 1 2 . . Swap 3 | . . 2 . 1 Drop 10 | . 2 8 . . Fire 68 | . . 37 29 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Central database locked down 80 | -10/Materials | Discovered new exit (range 15) 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 323 | -9/Materials | Central database locked down 482 | -9/Materials | Discovered new exit (range 16) 1109 | -9/Materials | Entered Mines 1179 | -9/Mines | Build established: Scavenger-Mutant 1204 | -9/Mines | Assembled infested the area 1303 | -9/Mines | Lost 5 parts (1n2u2w) 1406 | -9/Mines | Learned Materials interactive machine intel 1563 | -9/Mines | Build established: Mutant 1620 | -9/Mines | Discovered new exit (range 12) 1722 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1722 | -9/Mines | Discovered new exit (range 5) 1732 | -9/Mines | Entered Exiles 1792 | -9/Exiles | Met 8R-AWN 1826 | -9/Exiles | Attacked by the Exiles 1830 | -9/Exiles | Core integrity fell below 50% 1834 | -9/Exiles | Self-destructed Last Messages --------------- 01826_ System corrupted: FCS attempts to trigger Shotgun. 01826_ System corrupted: Shotgun misfires. 01826_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01826_ Penetrated by HV Slug. 01826_ HV Slug penetrates Wall. 01826_ Penetrated by HV Slug. 01826_ HV Slug penetrates Wall. 01827_ Lgt. Treads destroyed. 01828_ Penetrated by HV Slug. 01828_ HV Slug penetrates Wall. 01828_ Penetrated by HV Slug. 01828_ HV Slug penetrates Wall. 01831_ Machine disabled. 01832_ Penetrated by HV Slug. 01832_ HV Slug penetrates as-80769. 01832_ as-80769 destroyed. 01832_ HV Slug penetrates Machine. 01832_ Machine disabled. 01833_ Acquired 20 matter. 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""##?#??????#????????????????## | | ????????????a a "?????????????##??????????????? | | ?????????????""""""????????????????#?????????????? | | ?????????????####??????????????????#??????#??????? | | ?????????????####????????????#???????#???????????? | | ?????????????????????????????????????#?#?????#???? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeAuthchipAmplifier Manual? 0 Play Time 00:11:02 Cumulative 247.4 hours Start 2022.11.27 @ 16:49:54 End 2022.11.27 @ 17:00:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 83 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f5722c4-fade-4ecb-8a37-67aa2a3ae6d4