Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.28 @ 17:50:01 Player: Dosh Result: Destroyed by as-30425 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (531) 531 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1061 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 69/100 System Corruption 4% Temperature Hot (222) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Improved Treads Light Armor Plating Hacking Suite EM Pulse Gun Heavy EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Treads Improved Treads Small Storage Unit Light Armor Plating Hacking Suite EM Pulse Gun Heavy EM Pulse Gun Beam Cannon Light Assault Rifle Light Assault Rifle Mace [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 13 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 6 | 2 3 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device . | . . . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 3 | 1 2 . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 3 | . 1 2 Highest Loss Streak 6 | . 2 6 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 89 Engine 13 | . 14 10 Treads 27 | . 28 27 Storage 20 | . 20 23 Protection 5 | . 5 2 Energy Gun 13 | . 13 10 Ballistic Gun 13 | . 14 13 Naked Turns . | . . . Heaviest Build 33 | 13 33 33 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 1 15 15 Average Carried 10 | . 10 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 1 14 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 475 | 213 234 28 Remotely . | . . . Salvage Created 758 | . 638 120 Parts 46 | . 38 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 19 | . 14 5 Guns 19 | . 14 5 Classes Destroyed 6 | . 6 . Worker 2 | . 2 . Hauler 1 | . 1 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 10 | . 8 2 Best Kill Streak 5 | . 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 1740 | . 777 963 Core 275 | . 101 174 Absorbed by Shields . | . . . Regen/Repaired (Parts) 23 | . 23 . Core Remaining (%) 100 | 100 . . Volleys Fired 96 | . 78 18 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 181 | . 152 29 Gun 178 | . 152 26 Cannon 3 | . . 3 Launcher . | . . . Special . | . . . Kinetic 93 | . 78 15 Thermal 67 | . 53 14 Explosive . | . . . Electromagnetic 21 | . 21 . Robot Hit Streak 10 | . 10 4 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 97 | . 85 12 Core Hits 45 | . 34 11 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 5 1 Burn 5 | . 4 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1119 | . 992 127 Guns 1106 | . 979 127 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 13 | . 13 . Kinetic 464 | . 398 66 Thermal 438 | . 377 61 Explosive . | . . . Electromagnetic 204 | . 204 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 50 | . 50 . Shots 1 | . 1 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 217 | . 217 202 Average Temperature 60 | . 59 65 Received Heat Transfer 520 | . 192 328 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 10 | . 9 1 Heat Transferred 1665 | . 1406 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 222 | . 222 123 Initial 13 | . . 13 Average 64 | . 65 86 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 100 Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 27 20 Peak Tracking Total 15 | . 4 15 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1561 | 84 1298 179 Spaces Moved 761 | 49 632 80 Core 3 | 3 . . Treads 758 | 46 632 80 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 153 160 161 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 91 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 939 | 55 779 105 Wait 39 | . 38 1 Move 759 | 48 631 80 Hop . | . . . Pick Up 13 | 1 12 . Fast Attach 9 | 6 2 1 Attach 6 | . 3 3 Detach 2 | . 2 . Swap 9 | . 8 1 Drop 4 | . 3 1 Fire 96 | . 78 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 85 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 890 | -10/Materials | Identified exit to Materials 960 | -10/Materials | Repaired Lgt. Armor Plating 1103 | -10/Materials | Discovered new exit (range 12) 1207 | -10/Materials | Discovered exit to Materials (range 15) 1383 | -10/Materials | Entered Mines 1418 | -10/Mines | Learned location of Storage (-7) 1513 | -10/Mines | Assembled infested the area 1540 | -10/Mines | Core integrity fell below 50% 1560 | -10/Mines | Core integrity fell below 20% 1562 | -10/Mines | Destroyed by as-30425 with Assembled Blade Last Messages --------------- 01507_ Dropped Sml. Storage Unit. 01513_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01514_ T-07 Excavator destroyed. 01519_ U-05 Engineer system corrupted by crushing effect. 01519_ U-05 Engineer knocked back. 01519_ U-05 Engineer destroyed. 01528_ Med. Laser destroyed. 01531_ as-77114 sneak attacks. 01531_ R-06 Scavenger destroyed. 01531_ Critical hit (Burn: +80). 01532_ Lgt. Armor Plating destroyed. 01533_ Imp. Treads destroyed. 01537_ Ion Engine destroyed. 01537_ System corrupted by crushing effect (+2). 01550_ Imp. Treads destroyed. 01556_ Lgt. Assault Rifle destroyed. 01556_ System corrupted by crushing effect (+2). 01559_ K-01 Serf collects debris. 01560_ System corrupted: Heat flow error (+182). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##########????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# = #????????????????????????? | | ???????????????# """"%*##########???????????????? | | ???????????????# """" %% #???????????????? | | ???????????????# """" =######## #???????????????? | | ???????????????##########??????# #########???????? | | ???????????????????????????????# #???????? | | ????????????????????????####???######## #???????? | | ???????????????????????## ##?????????# ##??????? | | ???????????????????????# #?????????# ##?????? | | ?????????? ###a aa#?????????# #?????? | | ?????????? a@a #????????## = #?????? | | ?????????? 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"""a ##??????## =##??????? | | ??????????? ### a #######?#! #???????? | | ???????????????## aa ## ### #???????? | | ????????????????### ##!%#???????? | | ??????????????????#### =##??????? | | ?????????????????????## #??????? | | ??????????????????????# ## #?? | | ??????????????????????## #### #?? | | ???????????????????????## ### #??## %= ##?? | | ????????????????????????## ##?## #???#### ##??? | | ?????????????????????????###????# ??????? #???? | | ????????????????????????????????# #?????? #???? | | ????????????????????????????????#####??????? #???? | | ???????????????????????????????????????????? #???? | | ???????????????????????????????????????????? ???? | | ?????????????????????????????????????????????!???? | | ?????????????????????????????????????????????%=??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? #?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationFissionGuard Manual? 0 Play Time 00:09:07 Cumulative 27.9 hours Start 2023.11.28 @ 17:42:24 End 2023.11.28 @ 17:50:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44c359dd-4e25-4dd9-a7cd-7f4311f0b34b