Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 19:08:24 Player: Ciaphas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (1790) 1790 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (823) 823 TOTAL SCORE: 4818 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 242 Met Imprinter 300 Was Imprinted 300 Friendly Fire -21 Cogmind --------- Core Integrity 192/400 Matter 288/300 Energy 240/240 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Improved Treads > --- UTILITY (3) ------ Large Storage Unit 0b10 Decoder Chip [Generic] Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Nuclear Core ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Drone Bay (1/1) Grenade Launcher Rocket Launcher Datajack Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Generic] Hacking Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads ECM Suite Hacking Suite Hacking Suite Hacking Suite Minigun Minigun Grenade Launcher Rocket Launcher Datajack Mining Laser Heavy Hammer [Rating: 30] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 67 | 3 12 10 35 4 2 1 Power 5 | . 2 . 2 1 . . Engine 3 | . 2 . 1 . . . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 19 | 2 2 2 12 1 . . Treads 18 | 2 2 2 11 1 . . Leg . | . . . . . . . Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 3 10 . 2 1 Device 5 | 1 1 1 1 . 1 . Storage 1 | . 1 . . . . . Processor 3 | . . 1 1 . 1 . Hackware . | . . . . . . . Protection 10 | . . 1 8 . . 1 Artifact . | . . . . . . . Weapon 24 | . 6 5 11 2 . . Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | . 5 2 11 1 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 3 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 12 | . 1 1 6 2 . 2 Power 2 | . 1 . . 1 . . Propulsion 4 | . . 1 2 . . 1 Utility 2 | . . . 1 1 . . Weapon 4 | . . . 3 . . 1 Highest Loss Streak 2 | . 1 1 1 2 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 97 93 92 99 Engine 6 | . 14 14 5 . . . Core 5 | . . . 5 10 11 11 Treads 29 | . 27 28 26 33 33 33 Wheel 1 | . . . 4 . . . Device 5 | . 13 3 1 . 3 10 Storage 11 | . 14 14 11 11 11 11 Processor 1 | . . . 1 . 3 11 Protection 10 | . . 10 18 16 7 . Ballistic Gun 21 | . 24 16 21 22 22 22 Launcher 1 | . . 11 . . . . Naked Turns . | . . . . . . . Heaviest Build 39 | 11 34 36 39 39 37 34 Greatest Support 63 | 40 40 40 63 63 63 63 Greatest Overweight (x) 3 | . 1 . 3 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 Most Carried 15 | 6 14 15 15 15 15 15 Average Carried 11 | 3 8 13 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 14 12 15 14 14 11 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1959 | 235 281 249 975 187 . 32 Remotely . | . . . . . . . Salvage Created 2355 | 83 445 228 1249 350 . . Parts 164 | 7 26 9 97 25 . . Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 3 | 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 68 | . 11 13 30 14 . . Guns 56 | . 11 5 30 10 . . AOE 12 | . . 8 . 4 . . Classes Destroyed 14 | 2 5 1 5 1 . . Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 4 | . 2 . 2 . . . Recycler 2 | 1 . 1 . . . . Mechanic 1 | . . . 1 . . . Operator 3 | . 2 . 1 . . . Watcher 5 | . 1 . 4 . . . Swarmer 24 | . 6 . 10 8 . . Grunt 25 | . 5 4 12 4 . . Brawler 2 | . . . 1 1 . . Duelist 1 | . . . . 1 . . Sentry 7 | . . . 7 . . . Assembled 9 | . . 9 . . . . Best Kill Streak 7 | 2 4 7 4 6 . . Combat Bots Only 6 | . 4 6 4 6 . . Max Kills in Single Turn 3 | 1 2 3 2 3 . . Gunslinging 1 | . 1 . 1 . . . Exploded 3 | . . 2 . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 324 | . 69 34 164 41 . 16 Missed 80 | . 17 9 37 14 . 3 Damage Taken 3219 | . 479 441 1580 328 . 391 Core 381 | . 127 46 179 . . 29 Absorbed by Shields . | . . . . . . . Core Remaining (%) 65 | 100 . 30 . . . . Volleys Fired 216 | 5 52 23 107 25 . 4 Largest 2 | 2 2 2 2 2 . 2 Hottest 60 | 60 60 46 46 46 . 46 Shots Fired 421 | 10 104 37 214 48 . 8 Gun 410 | 10 104 28 214 46 . 8 Cannon . | . . . . . . . Launcher 11 | . . 9 . 2 . . Special . | . . . . . . . Kinetic 391 | 5 90 28 214 46 . 8 Thermal 19 | 5 14 . . . . . Explosive 11 | . . 9 . 2 . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | 6 11 5 16 23 . 9 Robot Miss Streak 5 | 2 5 3 5 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 . 5 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 271 | 7 64 19 141 33 . 7 Core Hits 139 | 3 33 27 56 18 . 2 Critical Kills 2 | . . . . 2 . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . . 1 2 . . Destroy 3 | . . . 1 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4711 | 72 717 864 2204 749 . 105 Guns 3763 | 72 704 267 2116 499 . 105 Cannons . | . . . . . . . Explosions 894 | . . 597 64 233 . . Melee . | . . . . . . . Ramming 54 | . 13 . 24 17 . . Kinetic 3605 | 26 592 267 2116 499 . 105 Thermal 222 | 46 112 . 64 . . . Explosive 830 | . . 597 . 233 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 98 | . . . 60 38 . . Projectiles . | . . . . . . . Explosions 98 | . . . 60 38 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 116 | . . 20 95 1 . . Shots 3 | . . 1 1 1 . . Rammed 11 | . 3 . 3 5 . . Targets Rammed 11 | . 3 . 3 5 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 58 | 20 58 28 29 12 . 3 Average Temperature 10 | 13 22 10 6 5 . 3 Received Heat Transfer 966 | . 123 141 579 87 . 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 450 | 100 250 . 100 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 401 | 10 200 158 345 401 . . Initial 134 | . 6 14 . 134 . . Average 142 | 6 66 72 190 249 . . Maximum Alert Level 2 | . 1 . 1 2 . . Low Security (%) 67 | 100 99 100 51 10 . . Level 1 31 | . . . 48 83 . . Level 2 . | . . . . 6 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 3 . 4 . . 1 Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . 3 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 35 17 40 16 . 9 Peak Tracking Total 8 | . 5 8 4 4 . 6 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 9 | . 3 . 6 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . 1 3 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 17 | . 7 . 9 . 1 . Terminals 13 | . 6 . 7 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 52 | . 18 . 30 . 4 . Successful 25 | . 7 . 14 . 4 . Failed 27 | . 11 . 16 . . . Catastrophic 7 | . 4 . 3 . . . Database Lockouts . | . . . . . . . Manual 18 | . 7 . 11 . . . Terminals 40 | . 15 . 25 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 5 | . 3 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 18 | . 5 . 9 . 4 . Record 1 | . . . 1 . . . Part Schematic 4 | . . . . . 4 . Robot Analysis 2 | . . . 2 . . . Prototype ID Bank 2 | . 2 . . . . . Alert Level 4 | . 1 . 3 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Process 1 | . . . 1 . . . Report Inventory 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . Terminals 3 | . 1 . 2 . . . Botnet 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 14 | . 6 . 8 . . . Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . . . 19 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 162 | . . . 162 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . . . 1 6 . Largest Group 7 | . . . . 1 7 7 Highest-Rated Group 237 | . . . . 31 237 237 Highest-Rated Ally 41 | . . . . 31 41 41 Total Orders . | . . . . . . . Ally Attacks 41 | . . . . 5 . 36 Total Damage 1208 | . . . . 64 . 1144 Kills 7 | . . . . 1 . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6248 | 65 1405 628 1930 627 1274 319 Spaces Moved 3346 | 27 755 344 904 336 794 186 Core . | . . . . . . . Treads 3291 | 27 755 344 849 336 794 186 Legs . | . . . . . . . Wheels 55 | . . . 55 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 125 | 160 160 160 125 160 160 160 Average Speed 161 | 160 160 160 165 160 160 160 Slowest Speed 240 | 160 240 160 240 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 90 88 81 80 83 35 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 1 1 Spaces Dug . | . . . . . . . Terrain Destroyed 88 | . . 40 28 20 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 88 | . . 40 28 20 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3767 | 40 856 382 1113 377 798 201 Wait 50 | . 10 . 34 . 1 5 Move 3340 | 26 754 343 903 335 793 186 Hop . | . . . . . . . Pick Up 37 | 2 14 2 15 3 1 . Fast Attach 24 | 1 4 1 15 1 1 1 Attach 10 | . 1 1 7 . 1 . Detach 6 | . 1 1 3 . . 1 Swap 33 | 2 7 8 13 3 . . Drop 40 | 4 10 3 13 5 1 4 Fire 216 | 5 52 23 107 25 . 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . 3 . 3 5 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 66 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 8) 1009 | -10/Materials | Discovered new exit (range 15) 1295 | -10/Materials | Discovered new exit (range 15) 1454 | -10/Materials | Core integrity fell below 50% 1471 | -10/Materials | Entered Mines 1544 | -10/Mines | Assembled infested the area 1549 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1642 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1670 | -10/Mines | Discovered new exit (range 15) 2080 | -10/Mines | Discovered new exit (range 10) 2099 | -10/Mines | Entered Materials 2099 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2580 | -9/Materials | Discovered new exit (range 10) 2884 | -9/Materials | Discovered new exit (range 14) 2962 | -9/Materials | Build established: Scavenger-Mutant 3059 | -9/Materials | Discovered new exit (range 13) 3083 | -9/Materials | Discovered new exit (range 16) 3286 | -9/Materials | Build established: Mutant 3778 | -9/Materials | Discovered new exit (range 9) 4029 | -9/Materials | Entered Mines 4036 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4089 | -9/Mines | Discovered new exit (range 12) 4390 | -9/Mines | Escorted by a lone wolf Derelict 4410 | -9/Mines | Learned location of Storage (-7) 4557 | -9/Mines | Discovered new exit (range 8) 4614 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4656 | -9/Mines | Entered Zion 4656 | -7/Zion | Accompanied by 1 ally 4884 | -7/Zion | Learned location of Armory (-4) 5034 | -7/Zion | Gained Derelict followers 5295 | -7/Zion | Imprinted 5298 | -7/Zion | Declared Zion's savior 5484 | -7/Zion | Given the Hacking Drone Bay 5484 | -7/Zion | Found Prototype Device 5485 | -7/Zion | Identified Hacking Drone Bay 5538 | -7/Zion | Learned Factory emergency access door positions 5873 | -7/Zion | Discovered new exit (range 13) 5930 | -7/Zion | Entered Proximity Caves 5930 | -6/Proximity Caves | Accompanied by 7 allies 5964 | -6/Proximity Caves | Learned location of 1 exit from Factory 6216 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6249 | -6/Proximity Caves | Core integrity fell below 50% 6249 | -6/Proximity Caves | Self-destructed Last Messages --------------- 06236_ Slug penetrates R1-MGR(M). 06240_ Acquired Hrd. Light Armor Plating. 06240_ G-50 Soldier IFF system glitched. 06240_ Y-64 Sentinel destroyed. 06241_ R1-MGR(M) destroyed. 06242_ G-50 Soldier IFF system glitched. 06242_ L-41 Fighter destroyed. 06245_ Chain reaction triggered in Lgt. Angular Momentum Engine. 06245_ Lgt. Treads severed. 06246_ Adv. Heat Sink fries itself beyond repair. 06247_ Lgt. Treads destroyed. 06247_ System corrupted by crushing effect (+4). 06247_ Dropped Lgt. Treads. 06248_ Imp. Assault Rifle destroyed. 06248_ G-50 Soldier destroyed. 06248_ Dropped Minigun. 06249_ Wave Gun fries itself beyond repair. 06249_ Dropped Minigun. Map ----- +----------------------------------------------------+ | ??????# ? ####?????????????????????????????????? | | ?#??### ? ##????????????????????????????????? | | ?# ## ### #????????????????????????????????? | | ?? #????????????????????????????????? | | #??? #?????????????????????????????????? | | ##???# #?????????????????????????????????? | | #???# #??????????????????????????????????? | | #????# ##?????????#???????????????????????? | | #????## #????????? #??????????????????????? | | ????## * "#????????? ??????????????????????? | | ???## % "%##???????? ??????????????????????? | | ?### [ %* " ##??????? ??????????????????????? | | ?# = % %### ##?????# ? ?????????????????? | | ## *%!######?# ####### ?????????????????? | | ! ##?????## #????????????????????? | | #?????## #?????????????????????? | | #### #??### ###### ##?????????????????????? | | #??## #?# #????# #??????????????????????? | | #???# #### ##???# ######?????????????????? | | #???# #### ##### ##????????????????? | | #???? ### # # #????????????????? | | #???? ### # #?????????????????? | | #??##### #######=[ ####?????????????????? | | ?### #?????#==##????????????????????? | | ## #?????#[!#?????????????????????? | | ##?????#@%#?????????????????????? | | ## #?????#lb%#?????????????????????? | | #### #????!%%!M[#????????????????????? | | ####??# #??# ===!=;#????????????????????? | | ??????## #??##===%%;#????????????????????? | | ### ???????######???## %[=##????????????????????? | | ??# ?????????????????# ;;?????????????????????? | | ??# ?????????????????? ?????????????????????? | | ?? ?????????????????# ### ?????????????????????? | | ?? ????????????????? ??? ????????????????????? | | ? ????????????????? ??? ????????????????????? | | ?##?????????????????" # ??? ????????????????????? | | ????????????????????" ##??? #????????????????????? | | ????????????????????"g????? #????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Archive Remote Shield | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier The One Challenges ------------ None Game ------ Seed CooledTargetDatajack Manual? 0 Play Time 00:54:56 Cumulative 4.0 hours Start 2024.04.02 @ 18:09:24 End 2024.04.02 @ 19:08:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 8 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59a2c80d-2cef-43df-920b-1a43fb312c48