Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.31 @ 12:51:13 Player: corny Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (79) 395 Value Destroyed (2870) 2870 Prototype IDs (56) 1120 Alien Tech Used (3) 600 Bonus (4485) 4485 TOTAL SCORE: 20970 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 342 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/1600 Matter 270/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Command Parts ------- > --- POWER (3) -------- Improved Fusion Compressor > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Experimental Cooling System Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Microactuators Advanced Force Booster Advanced Transmission Jammer Advanced Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Fusion Compressor Compact Particle Reactor Light Quantum Reactor Field Propulsion Array Q-thruster Experimental Phase Shifter Layered Light Armor Plating Enhanced Force Lance Sigix Corpse [Rating: 167] Favorites ----------- Power Light Particle Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Advanced Signal Interpreter Device Advanced Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Layered Light Armor Plating Artifact Phase Redirector Weapon Makeshift Spear Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Launcher Missile Launcher Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Utility 10 | . . . . 3 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 224 | . 11 5 1 18 25 17 3 1 7 4 10 2 2 2 . . 6 16 7 5 3 . 4 2 8 1 . 8 . 8 5 9 6 8 20 Power 33 | . . 1 1 2 2 3 1 . . . 1 . . . . . 3 2 1 1 1 . . . 1 . . 3 . 4 . 1 . 2 3 Engine 6 | . . 1 1 1 . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Core 13 | . . . . 1 2 2 1 . . . 1 . . . . . 2 1 1 1 . . . . . . . . . . . . . . 1 Reactor 14 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 3 . 4 . 1 . 2 2 Propulsion 61 | . 3 . . 2 5 6 . . 1 2 1 . . . . . 2 8 1 1 1 . 1 1 4 . . 1 . 2 . 1 3 3 12 Treads 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 51 | . . . . . . 6 . . 1 2 1 . . . . . 2 8 1 1 1 . 1 1 4 . . 1 . 2 . 1 3 3 12 Utility 92 | . 6 2 . 9 8 7 2 1 4 . 6 2 1 . . . 1 5 1 3 1 . 3 1 2 . . 4 . 2 5 6 3 2 5 Device 34 | . 1 . . 1 4 1 1 . . . 1 2 1 . . . . 2 1 1 . . 1 1 2 . . 3 . 1 2 3 1 1 3 Storage 8 | . 2 . . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 18 | . 1 . . . 1 3 1 . 2 . 3 . . . . . . 2 . . . . 1 . . . . 1 . . . 2 . . 1 Hackware 8 | . . . . . . 2 . . 1 . 1 . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . Protection 23 | . 2 2 . 6 2 . . . 1 . 1 . . . . . . 1 . . 1 . 1 . . . . . . 1 2 1 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 38 | . 2 2 . 5 10 1 . . 2 2 2 . 1 2 . . . 1 4 . . . . . 1 1 . . . . . 1 . 1 . Energy Gun 8 | . . 2 . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 2 . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 1 . 1 . . . . 1 2 . . . . . . . . . . . . 1 . . . Piercing Weapon 8 | . . . . . . . . . 1 . 1 . . 2 . . . . 1 . . . . . 1 1 . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 1 2 . . 1 . . . . . . . . 2 . . 3 . . . 1 . . 6 . . 2 . 2 . . Parts Lost 55 | . 1 5 1 . 3 3 . . . 1 1 . . . 1 . 3 . 1 . 1 . . 2 . . . . . . 1 . 2 2 27 Power 7 | . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Propulsion 20 | . . . . . 1 . . . . 1 . . . . . . 2 . 1 . 1 . . 1 . . . . . . . . . . 13 Utility 23 | . 1 2 . . 1 3 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 2 1 10 Weapon 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Highest Loss Streak 23 | . 1 5 1 . 3 1 . . . 1 1 . . . 1 . 3 . 1 . 1 . . 2 . . . . . . 1 . 2 2 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 99 96 86 89 100 100 91 89 95 100 100 100 96 93 97 85 85 82 86 88 82 78 84 87 89 88 89 89 89 83 82 78 57 Engine 3 | . 14 13 13 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Core 2 | . . . . 6 8 6 7 7 7 7 6 6 6 6 6 6 2 5 5 5 2 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 9 10 10 10 10 8 9 8 8 8 3 Treads 2 | . . . . . 17 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 5 28 28 27 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 18 30 30 30 30 33 33 33 33 33 33 33 29 28 29 29 29 26 23 21 21 21 21 21 22 23 21 21 20 14 Device 9 | . 2 . . 1 11 14 8 5 . . . 6 6 6 3 . . 8 11 9 5 5 6 10 14 15 15 15 15 16 19 28 29 26 12 Storage 6 | . 14 14 14 16 8 4 . 1 7 7 6 6 6 6 6 6 6 . . . . . . . . . . . . . . . . 3 3 Processor 15 | . 6 . . . 4 12 28 30 28 30 30 33 33 33 33 33 33 29 26 23 23 23 24 26 21 21 21 23 26 23 19 17 16 12 14 Hackware 2 | . . . . . . 2 7 7 7 7 4 . . . . . 5 . . 1 5 5 5 5 5 5 5 5 5 4 2 . 1 4 4 Protection 5 | . 4 14 14 22 11 4 . . . . . . . . . . . 4 5 5 8 11 9 5 5 5 5 2 . 1 3 1 . . 2 Energy Gun 5 | . 9 16 28 12 9 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 18 10 . 5 7 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 6 6 2 . . . 4 5 5 5 5 5 2 . . . . . . . 1 4 3 . Piercing Weapon 2 | . . . . . . . . . . . 5 6 6 9 13 13 11 . . . . . . . 5 8 10 10 10 9 9 4 . . 2 Naked Turns 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 14 54 34 34 47 47 36 16 23 25 19 24 22 24 24 22 21 28 28 28 28 27 26 26 21 29 31 31 31 30 40 49 52 54 61 61 Greatest Support 61 | 20 24 24 24 36 60 60 20 20 20 24 25 25 25 25 31 25 31 32 34 32 32 29 36 36 43 46 43 44 44 53 53 53 54 61 61 Greatest Overweight (x) 6 | . 4 1 1 1 1 6 . 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . 2 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 9 | . 18 15 15 15 7 8 5 6 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 9 Most Carried 20 | . 20 15 15 15 15 11 5 10 10 10 10 10 10 10 10 10 10 10 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Carried 8 | . 14 13 14 14 7 5 5 5 9 9 8 10 9 9 9 10 9 5 4 4 4 4 4 5 4 5 5 4 5 4 4 4 4 9 7 Final Capacity 15 | 8 15 15 15 15 5 5 5 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 15 | 6 15 13 15 15 5 5 5 10 9 9 10 10 9 10 10 10 8 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 10 1 Class Distribution -------------------- 33% | Mutant 25% | Ninja 13% | Sprinter 12% | Scout 7% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Scout | -5/Factory Gladiator | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Warlord Ninja | -3/Proximity Caves Ninja | -3/Research Ninja | -3/Quarantine Ninja | -2/Research Ninja | -2/Testing Ninja | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 3209 | 200 414 161 42 72 582 217 139 10 60 54 101 31 . 40 . . . 195 88 21 64 . . . 135 43 . 83 . 40 87 45 82 108 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3058 | . 566 . 145 155 376 235 206 . . 45 113 . . . 30 . . 59 42 . 220 . . . 43 . . . . 63 87 45 179 75 374 Parts 189 | . 33 . 4 7 24 17 7 . . 2 12 . . . . . . 11 5 . 2 . . . 3 . . . . 5 12 1 15 6 23 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . 1 . . . 4 . . 2 . . . . . . 3 . 5 . 1 . . . . . . . . . . . . . . Prevented 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 48 | . 8 . 6 2 8 5 2 . . 4 1 . . . . . . . 2 . . . . . . . . . . . . . 2 . 8 Melee 12 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 2 . 7 Guns 31 | . 8 . 6 2 8 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 7 . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Worker 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Builder 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 2 . . 2 . 2 . . . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 . 1 . 2 2 Swarmer 21 | . . . 3 . . 4 . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . 2 . 6 Grunt 15 | . 8 . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Sentry 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Subdweller 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 3 . 3 2 2 4 1 . . 4 2 . . . . . . 2 2 . . . . . 1 . . . . 2 1 1 3 1 6 Combat Bots Only 6 | . 3 . 3 1 2 4 1 . . 4 1 . . . . . . . 2 . . . . . . . . . . . . . 2 . 6 Max Kills in Single Turn 3 | . 2 . 1 1 1 1 1 . . 3 1 . . . . . . 1 1 . . . . . 1 . . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Damage Taken 9333 | . 427 602 150 190 1208 335 164 . . 206 15 . . . 128 . 258 18 607 . . 28 . 43 . . . 41 . . 252 . 590 201 3870 Core 2422 | . 46 26 . . 289 22 15 . . 47 . . . . 19 . 37 . 62 . . 17 . . . . . . . . 83 . 133 23 1603 Absorbed by Shields 320 | . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . 291 Redirected to Shielding 69 | . . . . . 22 36 . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . 71 . 47 . . . . 88 . . . . . . 93 . . . . 92 . . . . . . 100 . 93 . 90 . . Volleys Fired 172 | . 45 3 13 15 39 36 18 . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 2 2 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Hottest 130 | . 70 130 130 128 128 94 94 . . 36 . . . . . . . . 36 . . . . . . . . . . . . . . . . Shots Fired 329 | . 90 6 26 30 72 66 36 . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Gun 326 | . 90 6 26 30 72 66 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 150 | . 54 4 . 16 28 30 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 176 | . 36 2 26 14 44 36 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 10 4 11 6 8 9 7 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 10 | . 2 4 3 6 10 7 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 271 | . 67 5 18 25 53 34 20 . . 1 3 . . . 2 . . 3 4 . 4 . . . 4 . . . . 2 2 3 5 3 13 Core Hits 164 | . 33 1 19 14 34 17 9 . . 5 3 . . . . . . 2 2 . 1 . . . 2 . . . . 1 2 1 4 2 12 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 3 . . . 1 1 . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 1 . . . 4 Burn 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . 4 Melee Attacks 207 | . . . . . . . . . . . 6 . . . 10 . 1 9 7 5 4 4 1 . 7 6 11 . 7 15 17 13 20 35 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . . . . . . . . . 5 . . . . . . 9 7 5 4 4 1 . . . . . . . . 4 20 28 . Piercing 120 | . . . . . . . . . . . 1 . . . 10 . 1 . . . . . . . 7 6 11 . 7 15 17 9 . 7 29 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 2 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 7398 | . 918 55 234 382 839 589 402 . . 245 126 . . . 148 . . 311 222 . 454 . . . 194 . . . . 140 226 211 634 264 804 Guns 3353 | . 918 55 234 382 773 589 402 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 245 | . . . . . . . . . . 245 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 3734 | . . . . . . . . . . . 126 . . . 148 . . 311 222 . 454 . . . 194 . . . . 140 226 211 634 264 804 Ramming 66 | . . . . . 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1636 | . 580 32 . 228 316 241 239 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1717 | . 338 23 234 154 457 348 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 245 | . . . . . . . . . . 245 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2126 | . . . . . . . . . . . 126 . . . . . . 311 222 . 454 . . . . . . . . . . 168 634 211 . Piercing 1608 | . . . . . . . . . . . . . . . 148 . . . . . . . . . 194 . . . . 140 226 43 . 53 804 Highest Corruption 9 | . 2 2 2 . 5 . 1 1 1 . . . . . 1 1 1 . . . . . . 5 5 5 5 5 . . 4 . 9 . 4 Average Corruption 3 | . 2 2 2 . 4 . 1 1 1 . . . . . 1 1 1 . . . . . . 5 5 5 5 5 . . 4 . 8 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . . 3 9 . 11 . . 1 . . . . . . 1 . . . . . . . . 1 5 6 5 . . . 2 . 3 . 6 Message Errors 12 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . . 3 Matter Fused 14 | . . 1 4 . 2 . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 1 . 1 . 1 Heat Flow Errors 8 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . . Energy Discharges 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Data Loss (major) 7 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 693 | . . . . . . . . . . 3 . . . . 171 . . 90 . . 195 . . . 4 . . . . 38 . 44 116 . 32 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 690 | . . . . . . . . . . . . . . . 171 . . 90 . . 195 . . . 4 . . . . 38 . 44 116 . 32 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 534 | . 178 153 124 292 534 6 32 . . 109 1 . . . 208 . 110 . . 10 91 111 7 . . 84 264 312 . 202 109 196 193 5 . Average Temperature 86 | . 50 65 32 112 251 4 15 . . 63 1 . . . 114 . 56 . . 10 42 42 2 . . 32 139 117 . 60 62 60 64 5 . Received Heat Transfer 1071 | . 255 . . 81 567 24 . . . 45 . . . . 9 . . 9 21 . . 9 . . . . . 9 . . . . 27 9 6 Effects 22 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Shutdowns 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3671 | . 1036 30 290 292 913 814 296 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 596 | . 148 94 . 89 487 199 . . . . 284 99 84 . . . . 438 . . . . 149 92 160 . . . . 119 251 259 521 596 502 Initial 350 | . . 57 . . 37 6 . . . . 135 99 69 . . . . 300 . . . . 75 52 64 . . . . . 66 141 145 321 350 Average 162 | . 44 32 . 33 237 65 . . . . 203 99 82 . . . . 355 . . . . 98 63 110 . . . . 54 174 202 302 439 411 Maximum Alert Level 2 | . . . . . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 1 2 2 2 Low Security (%) 66 | . 100 100 . 100 42 100 . . . . 40 100 100 . . . . . . . . . 100 100 100 . . . . 100 46 35 30 . . Level 1 22 | . . . . . 38 . . . . . 59 . . . . . . 93 . . . . . . . . . . . . 53 64 35 36 37 Level 2 11 | . . . . . 19 . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 33 63 62 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . 4 1 . . . 1 1 . 1 . . . . 2 . . . . 1 . . . . . . . 1 3 3 2 1 Investigation 10 | . . . . . 3 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . 2 1 Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 2 3 . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 20 | . 5 . . . 4 . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 6 . 1 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 262 | . 24 2 8 6 19 16 2 . . 16 4 . 1 . 8 . 12 10 21 2 . 7 1 5 1 2 . 3 . 6 7 4 26 28 21 Peak Tracking Total 13 | . 4 2 3 2 5 4 1 . . 12 2 . 1 . 8 . 10 5 11 2 . 9 . 5 1 2 . 3 . 5 4 2 9 8 13 Tactical Retreats 35 | . . . . . 3 1 . . . 4 . . . . . . . 2 4 . . 3 . . . 1 . . . 1 . 2 4 8 2 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 13 | . 1 . . . 1 . . . . . 1 . . . . . 1 1 . . . . 2 . . . . . . 1 . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 10 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 95 | . 10 . . 6 8 1 1 . 1 . 3 . . 1 1 4 . 5 . 1 4 . 8 . 6 1 . 4 . 8 7 3 6 4 2 Terminals 56 | . 8 . . 3 7 1 . . . . 2 . . . . . . 2 . . . . 7 . 4 . . . . 4 7 2 4 3 2 Fabricators 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . 2 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . Total Hacks 268 | . 26 . . 16 22 10 1 . 2 . 8 . . 1 1 28 . 10 . 1 17 . 21 . 21 1 . 10 . 17 27 7 8 9 4 Successful 128 | . 7 . . 6 9 5 1 . 2 . 3 . . 1 1 28 . 2 . 1 17 . 5 . 6 1 . 10 . 5 16 . 1 1 . Failed 140 | . 19 . . 10 13 5 . . . . 5 . . . . . . 8 . . . . 16 . 15 . . . . 12 11 7 7 8 4 Catastrophic 37 | . 3 . . . 2 . . . . . 2 . . . . . . 3 . . . . 5 . 6 . . . . 3 3 3 4 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 94 | . 14 . . 6 6 8 . . . . 2 . . . . . . . . . . . 11 . 7 . . 1 . 13 18 3 4 . 1 Terminals 167 | . 20 . . 10 21 10 . . . . 5 . . . . . . 4 . . . . 20 . 18 . . . . 10 27 5 6 7 4 Fabricators 11 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 4 . . 2 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 13 | . 6 . . 1 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . . 1 . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . 2 . 2 . Terminal Hacks 105 | . 5 . . 1 8 5 1 . 2 . 1 . . 1 1 28 . . . 1 17 . 2 . 6 1 . 10 . 1 13 . . 1 . Record 29 | . . . . . . . 1 . . . . . . . . 11 . . . . 5 . . . . . . 8 . . 4 . . . . Part Schematic 16 | . . . . . . . . . 2 . . . . . . 10 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . . . . . . . . . 1 . . . . 3 . . . . 4 . . . 3 . . . . . 2 . . . . Open Door 8 | . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . 1 . 2 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 5 | . . . . 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . Report Inventory 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 11 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 2 3 . 1 . . Terminals 9 | . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 3 . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 7 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 2 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 9 . . 4 8 1 . . . . 3 . . . . . . 4 . . . . 7 . 6 . . . . 5 5 3 5 4 2 Full Trace Events 11 | . 1 . . . 3 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . 2 1 Feedback Events 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . 2 . . Robots Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . 1 . . . . 2 . . . . . . 10 . . . . 4 . . . . . . . . . 4 . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 4 4 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 22 | . . 3 . . 10 . . . . . . . . . . . 1 3 . . . . . . . . . . . . 1 1 1 2 . Largest Group 10 | . . 3 . . 10 . . . . . . . . . . . 1 3 . . . . . . . . . . . . 1 1 1 1 . Highest-Rated Group 178 | . . 40 . . 173 . . . . . . . . . . . 96 90 . . . . . . . . . . . . 26 64 82 178 . Highest-Rated Ally 178 | . . 16 . . 29 . . . . . . . . . . . 96 30 . . . . . . . . . . . . 26 64 82 178 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 91 | . . 15 . . 57 . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 3 9 . Total Damage 1404 | . . 185 . . 725 . . . . . . . . . . . 301 . . . . . . . . . . . . . . . 26 167 . Kills 11 | . . 2 . . 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 8 | . 1 . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 2 . . . 1 1 1 . . . . 1 . . 1 . 3 . . 1 . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 9145 | . 1491 224 403 511 941 523 168 154 257 157 196 64 36 125 113 19 72 360 157 166 60 107 147 24 217 185 221 284 134 248 171 289 213 485 223 Spaces Moved 16244 | 1 646 185 334 416 541 759 397 473 843 471 664 241 127 495 404 80 226 946 387 414 175 303 471 73 598 476 356 643 401 620 443 813 452 1160 210 Core 59 | . . . . . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 458 | . . . . . 358 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 444 | 1 443 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1262 | . 203 185 334 416 124 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14021 | . . . . . . 659 397 473 843 471 664 241 127 495 404 80 226 946 387 414 175 303 471 73 598 476 356 643 401 620 443 813 452 1160 210 Fastest Speed 14 | 120 105 105 105 90 50 26 27 27 27 20 24 24 24 24 14 24 14 22 22 22 22 22 26 26 27 27 31 29 29 26 26 26 26 26 25 Average Speed 42 | 120 200 105 105 102 135 45 27 30 27 25 24 24 24 24 23 24 21 26 27 25 23 25 26 27 30 30 31 30 29 27 26 26 26 26 32 Slowest Speed 445 | 120 260 105 105 105 160 445 27 93 93 27 24 24 24 24 24 24 25 100 105 26 26 26 26 29 31 31 31 35 29 31 26 26 111 28 200 Overloaded Moves 419 | . . . . . . . . . . 49 . . . . 29 . 92 3 111 14 95 3 . . . 23 . . . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . 12 . . . 2 3 2 . . . . 1 11 1 . . . . . 5 1 1 . 1 1 5 3 5 10 1 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 Exploration Rate (%) 49 | 2 88 25 33 31 62 17 57 59 87 64 30 94 6 69 68 75 45 29 61 54 61 55 17 86 24 60 58 87 67 29 49 27 67 35 16 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 9 | . . . . . . . . . 1 . . . . 1 . 1 . . 1 . 3 . . . . 1 1 . . . . . . . . Known Exits Taken 26 | . . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . . 1 . . . 3 8 4 . . . . 2 1 . 2 . 4 1 . 4 . . . 3 2 . 1 . . . . . . Spaces Dug 112 | . . . . . . . . . . . . . . . 6 . . 4 . 5 . 4 1 . 2 5 9 . 7 11 6 7 13 28 4 Terrain Destroyed 129 | . . . . . . . . . . 10 . . . . 6 . . 4 7 5 . 4 1 . 2 5 9 . 7 11 6 7 13 28 4 Melee 112 | . . . . . . . . . . . . . . . 6 . . 4 . 5 . 4 1 . 2 5 9 . 7 11 6 7 13 28 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 17 | . . . . . . . . . . 10 . . . . . . . . 7 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 17779 | . 755 208 359 479 684 870 429 481 873 503 693 244 133 501 413 79 247 1024 422 462 183 322 492 76 618 507 455 735 406 675 474 874 512 1274 317 Wait 704 | . 6 13 10 10 40 50 9 . 7 24 7 . . . . . . 46 15 34 . 16 14 1 . 25 92 69 . 26 11 29 36 69 45 Move 16083 | . 645 184 333 415 540 734 396 472 842 466 659 236 126 494 403 79 223 923 384 413 174 302 471 72 588 473 353 642 398 617 432 806 442 1139 207 Hop 62 | . . . . . . 12 . . . 2 2 2 . . . . 1 11 1 . . . . . 4 1 1 . 1 1 5 3 4 10 1 Pick Up 101 | . 30 3 2 7 9 4 . 6 3 . 4 1 1 2 1 . . 5 . 1 . . . . 4 1 . 4 . 2 2 3 . 5 1 Fast Attach 122 | . 6 . 1 2 11 13 1 1 4 . 6 2 . 1 . . 1 11 6 2 3 . 4 1 2 1 . 8 . 4 6 7 4 6 8 Attach 50 | . 1 5 . 5 3 . . . 2 3 4 . . . . . 3 1 1 1 1 . . . 3 . . . . 1 . 2 1 2 11 Detach 47 | . 4 . . 2 . 5 . . 5 4 5 . . . . . 1 3 2 2 . . 1 . 1 . . . . 1 1 4 1 3 2 Swap 54 | . 4 . . 11 11 4 2 . 1 1 . . 2 1 . . 2 4 . 2 . . . 1 3 . . . . 3 . . 1 . 1 Drop 152 | . 14 . . 12 15 12 3 2 9 1 1 3 4 3 1 . 1 11 5 2 1 . 1 1 6 1 . 12 . 6 5 9 3 5 3 Fire 172 | . 45 3 13 15 39 36 18 . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee 193 | . . . . . . . . . . . 5 . . . 8 . 1 9 7 5 4 4 1 . 7 5 9 . 7 14 12 11 20 35 29 Ram 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . 9 Rewire 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 3 | -10/Materials | Discovered new exit (range 7) 164 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 12) 894 | -10/Materials | Discovered new exit (range 9) 1244 | -10/Materials | Discovered new exit (range 14) 1492 | -10/Materials | Entered Mines 1494 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1529 | -10/Mines | Discovered new exit (range 8) 1560 | -10/Mines | Assembled infested the area 1611 | -10/Mines | Lost 5 parts (1p2u2w) 1703 | -10/Mines | Discovered new exit (range 6) 1716 | -10/Mines | Entered Subcaves 1750 | -10/Subcaves | Learned 8 Materials zone layouts 1810 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1969 | -10/Subcaves | Learned Materials terminal intel 2084 | -10/Subcaves | Discovered new exit (range 6) 2119 | -10/Subcaves | Entered Materials 2119 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2120 | -8/Materials | Identified exit to Storage 2121 | -8/Materials | Loaded intel: 12 terminal locations 2352 | -8/Materials | Discovered new exit (range 4) 2630 | -8/Materials | Entered Storage 2895 | -8/Storage | Released all parts (8) 2912 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2917 | -8/Storage | Lost 3 parts (1p1n1u) 3356 | -8/Storage | Build established: Scavenger-Mutant 3358 | -8/Storage | Identified exit to Recycling 3522 | -8/Storage | Discovered new exit (range 4) 3569 | -8/Storage | Core integrity fell below 50% 3571 | -8/Storage | Entered Factory 3571 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4025 | -7/Factory | Discovered new exit (range 16) 4071 | -7/Factory | Discovered new exit (range 17) 4073 | -7/Factory | Identified exit to Lower Caves 4075 | -7/Factory | Identified exit to Factory 4094 | -7/Factory | Entered Lower Caves 4142 | -7/Lower Caves | Build established: Sprinter 4198 | -7/Lower Caves | Learned Factory security intel 4215 | -7/Lower Caves | Discovered new exit (range 15) 4219 | -7/Lower Caves | Identified exit to Lower Caves 4262 | -7/Lower Caves | Entered another Lower Caves area 4290 | -7/Lower Caves | Encountered a Warlord checkpoint 4292 | -7/Lower Caves | Learned 4 Factory zone layouts 4374 | -7/Lower Caves | Discovered new exit (range 4) 4375 | -7/Lower Caves | Identified exit to Zion 4416 | -7/Lower Caves | Entered Zion 4435 | -7/Zion | Given the Hacking Drone Bay 4438 | -7/Zion | System corruption cleaned by Quarantine Array 4442 | -7/Zion | Identified exit to Proximity Caves 4500 | -7/Zion | Found Prototype Hackware 4500 | -7/Zion | Identified Exp. System Shield 4520 | -7/Zion | Given A8's code to call for help 4673 | -7/Zion | Entered Proximity Caves 4788 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4799 | -6/Proximity Caves | Spotted B-75 Beast 4828 | -6/Proximity Caves | Discovered exit to Factory (range 8) 4830 | -6/Proximity Caves | Entered Factory 4830 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4831 | -6/Factory | Identified exit to Factory 4846 | -6/Factory | Spotted B-75 Beast 4963 | -6/Factory | Discovered exit to Factory (range 6) 4988 | -6/Factory | Discovered new exit (range 18) 5000 | -6/Factory | Identified exit to Lower Caves 5026 | -6/Factory | Sucked down chute 5026 | -6/Factory | Entered Waste 5026 | -6/Waste | The area was eerily silent 5054 | -6/Waste | Discovered new exit (range 13) 5089 | -6/Waste | Identified exit to Factory 5090 | -6/Waste | Entered Factory 5114 | -6/Factory | Discovered exit to Lower Caves (range 12) 5126 | -6/Factory | Entered Lower Caves 5204 | -6/Lower Caves | Encountered a Warlord checkpoint 5204 | -6/Lower Caves | Discovered new exit (range 9) 5205 | -6/Lower Caves | Identified exit to Lower Caves 5251 | -6/Lower Caves | Entered another Lower Caves area 5300 | -6/Lower Caves | Build established: Scout 5312 | -6/Lower Caves | Crushed by falling debris 5335 | -6/Lower Caves | Spotted B-75 Beast 5363 | -6/Lower Caves | Discovered new exit (range 8) 5363 | -6/Lower Caves | Identified exit to Data Miner 5364 | -6/Lower Caves | Entered Data Miner 5364 | -6/Data Miner | Discovered new exit (range 6) 5368 | -6/Data Miner | Met Data Miner 5376 | -6/Data Miner | Learned location of Section 7 (-3) 5376 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5378 | -6/Data Miner | Received God Mode back door access code from Data Miner 5383 | -6/Data Miner | Identified exit to Proximity Caves 5383 | -6/Data Miner | Entered Proximity Caves 5385 | -5/Proximity Caves | Spotter reported a threat 5386 | -5/Proximity Caves | Spotter reported a threat 5392 | -5/Proximity Caves | Spotted B-75 Beast 5452 | -5/Proximity Caves | Discovered exit to Factory (range 20) 5455 | -5/Proximity Caves | Entered Factory 5455 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5467 | -5/Factory | Discovered new exit (range 17) 5468 | -5/Factory | Lost 3 parts (1p2n) 5512 | -5/Factory | Discovered new exit (range 19) 5537 | -5/Factory | Fabricated L-41 Fighter? 5755 | -5/Factory | Search patrols dispatched 5809 | -5/Factory | Identified exit to Upper Caves 5815 | -5/Factory | Entered Upper Caves 5824 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5876 | -5/Upper Caves | Ambushed by wild Derelicts 5880 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5899 | -5/Upper Caves | Learned location of Armory (-4) 5907 | -5/Upper Caves | Spotted B-75 Beast 5939 | -5/Upper Caves | Learned Factory terminal intel 5955 | -5/Upper Caves | Learned Factory emergency access door positions 5968 | -5/Upper Caves | Discovered new exit (range 17) 5972 | -5/Upper Caves | Identified exit to Upper Caves 5972 | -5/Upper Caves | Entered another Upper Caves area 5982 | -5/Upper Caves | Discovered new exit (range 5) 5982 | -5/Upper Caves | Identified exit to Factory 6103 | -5/Upper Caves | Discovered new exit (range 18) 6138 | -5/Upper Caves | Identified exit to Zhirov 6138 | -5/Upper Caves | Entered Zhirov 6138 | -5/Zhirov | Discovered new exit (range 3) 6146 | -5/Zhirov | Learned location of Quarantine (-3) 6146 | -5/Zhirov | Learned location of Testing (-2) 6146 | -5/Zhirov | Learned location of Command (-1) 6153 | -5/Zhirov | Found Alien Artifact 6153 | -5/Zhirov | Identified Integrated Reactor 6153 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6197 | -5/Zhirov | Identified exit to Proximity Caves 6198 | -5/Zhirov | Entered Proximity Caves 6207 | -4/Proximity Caves | Learned 4 Research zone layouts 6213 | -4/Proximity Caves | Spotted B-86 Titan 6291 | -4/Proximity Caves | Discovered exit to Factory (range 8) 6305 | -4/Proximity Caves | Entered Factory 6305 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6307 | -4/Factory | Loaded intel: 26 terminal locations 6353 | -4/Factory | Incoming investigation squad redirected 6379 | -4/Factory | Discovered new exit (range 21) 6452 | -4/Factory | Sucked down chute 6452 | -4/Factory | Entered Waste 6455 | -4/Waste | Spotted C-40 Crusher 6461 | -4/Waste | Spotted C-40 Crusher 6461 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6467 | -4/Waste | EMP discharged 6468 | -4/Waste | Spotted C-40 Crusher 6469 | -4/Waste | Spotted C-40 Crusher 6472 | -4/Waste | Spotted C-40 Crusher 6473 | -4/Waste | Spotted C-40 Crusher 6473 | -4/Waste | Discovered new exit (range 11) 6476 | -4/Waste | Identified exit to Factory 6476 | -4/Waste | Entered Factory 6538 | -4/Factory | Spotted B-86 Titan 6636 | -4/Factory | Identified exit to Upper Caves 6636 | -4/Factory | Identified exit to Armory 6693 | -4/Factory | Entered Upper Caves 6707 | -4/Upper Caves | Build established: Ninja 6833 | -4/Upper Caves | Discovered new exit (range 12) 6848 | -4/Upper Caves | Identified exit to Upper Caves 6878 | -4/Upper Caves | Entered another Upper Caves area 6879 | -4/Upper Caves | Identified exit to Warlord 7099 | -4/Upper Caves | Entered Warlord 7110 | -4/Warlord | System corruption cleaned by Quarantine Array 7163 | -4/Warlord | Visited the Vortex Lab 7184 | -4/Warlord | Warlord's base attacked by MAIN.C 7229 | -4/Warlord | Met Warlord 7233 | -4/Warlord | Opened Warlord's prototype stash 7239 | -4/Warlord | Found Prototype Device 7239 | -4/Warlord | Identified Exp. Phase Shifter 7245 | -4/Warlord | Found Prototype Reactor 7245 | -4/Warlord | Identified Vortex Chain Reactor 7252 | -4/Warlord | Found Prototype Device 7252 | -4/Warlord | Identified System Purifier 7254 | -4/Warlord | Found Prototype Processor 7254 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 7308 | -4/Warlord | Opened side exit 7381 | -4/Warlord | Discovered new exit (range 8) 7383 | -4/Warlord | Identified exit to Proximity Caves 7383 | -4/Warlord | Entered Proximity Caves 7407 | -3/Proximity Caves | Spotted B-86 Titan 7481 | -3/Proximity Caves | Discovered new exit (range 22) 7490 | -3/Proximity Caves | Identified exit to Research 7517 | -3/Proximity Caves | Entered Research 7517 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7518 | -3/Research | Identified exit to Research 7522 | -3/Research | Spotted B-86 Titan 7709 | -3/Research | Spotted B-86 Titan 7763 | -3/Research | Discovered new exit (range 8) 7765 | -3/Research | Identified exit to Quarantine 7765 | -3/Research | Entered Quarantine 7820 | -3/Quarantine | Found Alien Artifact 7820 | -3/Quarantine | Identified Phase Redirector 7849 | -3/Quarantine | Found Alien Artifact 7849 | -3/Quarantine | Identified Subatomic Replicator 7889 | -3/Quarantine | Crushed by falling debris 7916 | -3/Quarantine | Found Sigix Corpse 7936 | -3/Quarantine | Entered Research 7936 | -2/Research | Warlord forces began assault on 0b10 7936 | -2/Research | Evolved 2 slots: Utility x2 7947 | -2/Research | Met up with Warlord 8046 | -2/Research | Research machine network offline 8124 | -2/Research | Found Adv. Force Booster 8143 | -2/Research | Found Enh. Force Lance 8194 | -2/Research | Borebot progress halted 8221 | -2/Research | Discovered new exit (range 17) 8225 | -2/Research | Identified exit to Testing 8225 | -2/Research | Entered Testing 8296 | -2/Testing | Scanned by Researcher 8334 | -2/Testing | Spotted PH-67TKNAJR3F 8392 | -2/Testing | Crushed by falling debris 8418 | -2/Testing | Discovered new exit (range 15) 8430 | -2/Testing | Identified exit to Access 8438 | -2/Testing | Entered Access 8438 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8463 | -1/Access | Identified exit to Command 8612 | -1/Access | Spotted B-99 Colossus 8688 | -1/Access | Search patrols dispatched 8723 | -1/Access | Local machine network offline 8923 | -1/Access | Entered Command 8999 | -1/Command | Lost 4 parts (1p3u) 9039 | -1/Command | Spotted Alpha 7 9039 | -1/Command | Spotted Alpha 7 9039 | -1/Command | Spotted Striker 9039 | -1/Command | Spotted Striker 9039 | -1/Command | Spotted Executioner 9039 | -1/Command | Spotted Executioner 9039 | -1/Command | Spotted Executioner 9039 | -1/Command | Spotted Executioner 9040 | -1/Command | Spotted B-99 Colossus 9040 | -1/Command | Spotted B-99 Colossus 9080 | -1/Command | Destroyed Striker 9093 | -1/Command | Destroyed Striker 9093 | -1/Command | Core integrity fell below 50% 9099 | -1/Command | Crushed by falling debris 9127 | -1/Command | Core integrity fell below 20% 9146 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 09127_ Executioner crushed by falling debris. 09127_ Executioner system corrupted by crushing effect. 09127_ Executioner destroyed. 09127_ 47 Matter crushed. 09132_ 9KZHXMN5JLXH#Y|Q2,FWPAO4HO1AA7 09136_ Adv. Melee Analysis Suite destroyed. 09140_ Penetrated by Slug. 09141_ The unstable cave ceiling collapses. 09141_ Executioner crushed by falling debris. 09141_ Slug penetrates Reinforced Barrier. 09141_ Slug penetrates Earth. 09142_ The unstable cave ceiling collapses. 09142_ Executioner crushed by falling debris. 09142_ The unstable cave ceiling collapses. 09142_ H-88 Terminator crushed by falling debris. 09142_ H-88 Terminator system corrupted by crushing effect. 09142_ Penetrated by Slug. 09142_ Slug penetrates Reinforced Barrier. 09143_ H-88 Terminator system terminally corrupted. 09144_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????? | | ????????????????? | | ????????????????? | | =! ????????????????? | | #/########## #############???????????????????????? | | % ??????# #????????????????????????????????? | | ?????# ] #????????????????????????????????? | | """"????# #????????????????????????????????? | | ""T"" ??# #????????????????????????????????? | | !?# #????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | ? ## #??????????????????####??????????? | | #/######### #??????????????? ??????????? | | ? ????????# ########?#?#?? ??????????? | | # ????????# ## # # # # ????????????? | | # ########### ### ^ ^"?????????????????? | | = %+^% "?????????????????? | | %^ "?????????????????? | | % %^ % ^ "?????????????????? | | % "?????????????????? | | # # "?????????????????? | | # ## # # ????????????? | | #########?### ??????????? | | ############?? ??????????? | | ###%!#[# E@#????########??????????? | | ###+### ##!#### ##??????????????????????? | | # #####??####??????????????????????? | | # #????????????????????????????????? | | ?+ #????????????????????????????????? | | ##### ?# #????????????????????????????????? | | ????# ??# "" #????????????????????????????????? | | ????# ??# "" #????????????????????????????????? | | ????# ???# "" #????????????????????????????????? | | ????# ???# Y" #????????????????????????????????? | | ?????????# "" #????????????????????????????????? | | ?????????# "" #????????????????????????????????? | | ?????????# "" #????????????????????????????????? | | ?????????# +????????????????????????????????? | | ?????????# #????????????????????????????????? | | ?????????########????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 51 Energy Capacity 525 Matter Stores 367 Matter Capacity 450 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 450 Core Shielding 40 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Force Boost 40 Offensive Hacking 12 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Heavy Treads | -3/Quarantine | Archive Hvy. Gatling Laser | -3/Quarantine | Archive Imp. Energy Mantle | -3/Quarantine | Archive Hvy. Antimatter Reactor | -3/Quarantine | Archive Hvy. Proton Cannon | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Hdn. Centrium Heavy Treads | -2/Testing | Archive Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -3/Quarantine | Archive S-43 Plague | -2/Testing | Archive H-88 Terminator | -2/Testing | Archive Fabricated ------------ L-41 Fighter | x3 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Phase Redirector Subatomic Replicator Achievements -------------- Great Explorer Origins Challenges ------------ None Game ------ Seed BottomlessAutogunChip Manual? 0 Play Time 04:17:42 Cumulative 175.8 hours Start 2023.07.30 @ 15:11:16 End 2023.07.31 @ 12:51:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 162 Adventurer 19 Explorer 4 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam 1 RUN: 76a4c54a-c465-4ea8-8b11-7cacb6156df1