Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 20:28:52 Player: Lava Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1446) 1446 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3976 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 251/300 Energy 160/160 System Corruption 12% Temperature Cool (9) Movement Walking (270) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Core Shielding Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Makeshift Spear > --- INVENTORY (25) --- Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Heat Sink Compact Matter Pod (91) Improved Signal Interpreter Recoil Stabilizer Light Armor Plating Shield Generator Makeshift System Restoration Module Beam Rifle Pulse Rifle Heavy Particle Cannon Ion Cannon Light Assault Rifle Advanced EMP Blaster Grenade Launcher Mining Laser Blade Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Titanium Leg Compact Matter Pod Improved Signal Interpreter Recoil Stabilizer Core Shielding Improved Light Armor Plating Shield Generator Makeshift System Restoration Module Beam Rifle Pulse Rifle Heavy Particle Cannon Light Assault Rifle Grenade Launcher Mining Laser Hammer Makeshift Spear Blade Trap [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 52 | 7 7 2 2 . 29 5 Power 6 | 1 1 . . . 4 . Engine 4 | 1 1 . . . 2 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 10 | 3 1 . . . 6 . Treads 3 | 2 1 . . . . . Leg 7 | 1 . . . . 6 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 2 . . 11 2 Device 4 | . 1 1 . . 2 . Storage 6 | 1 1 1 . . 3 . Processor 4 | . . . . . 4 . Hackware 1 | . . . . . 1 . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 18 | 2 3 . 2 . 8 3 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | 1 1 . . . 3 1 Ballistic Cannon 4 | . 2 . 1 . 1 . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 19 | . 2 1 . . 16 . Power 3 | . . . . . 3 . Propulsion 4 | . 1 . . . 3 . Utility 6 | . . 1 . . 5 . Weapon 6 | . 1 . . . 5 . Highest Loss Streak 4 | . 1 1 . . 4 . To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 93 | . 97 98 100 100 84 90 Engine 10 | . 14 14 14 14 4 . Core 1 | . . . . . 3 9 Treads 17 | . 26 28 28 28 1 . Leg 6 | . . . . . 15 18 Device 12 | . 13 12 14 14 10 9 Storage 13 | . 14 14 14 14 12 9 Processor 4 | . . . . . 12 18 Protection 1 | . . . . . 2 9 Energy Cannon 1 | . . . . . 4 4 Ballistic Gun 5 | . 16 . . . 2 12 Ballistic Cannon 14 | . 8 28 27 28 7 . Peak Build Rating 37 | 6 8 8 10 10 37 35 Average Rating 14 | 3 7 7 9 10 24 32 On Entrance 10 | . 6 8 8 10 10 31 Naked Turns . | . . . . . . . Heaviest Build 102 | 14 22 50 50 50 102 95 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | . . 1 1 1 4 2 Average Overweight (x) . | . . . 1 1 1 2 Largest Inventory Capacity 25 | 8 10 20 20 20 25 25 Average Capacity 17 | 7 9 16 20 20 21 25 Most Carried 25 | 8 10 11 15 15 25 24 Average Carried 14 | 5 9 10 13 15 19 22 Final Capacity 25 | 8 10 20 20 20 25 25 Final Carried 24 | 6 10 10 15 15 24 22 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1731 | 181 307 99 89 16 979 60 Remotely . | . . . . . . . Salvage Created 1356 | . 411 7 108 6 807 17 Parts 98 | . 36 3 2 . 55 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 46 | . 11 3 2 1 28 1 Melee 3 | . . . . . 3 . Guns 22 | . 11 . . . 10 1 Cannons 18 | . . 3 2 1 12 . AOE 3 | . . . . . 3 . Classes Destroyed 6 | . 4 . . . 2 . Operator 2 | . 1 . . . 1 . Watcher 6 | . 3 . . . 3 . Swarmer 22 | . 6 3 . 1 11 1 Grunt 18 | . 5 . 2 . 11 . Sentry 5 | . . . . . 5 . Hunter 1 | . . . . . 1 . Best Kill Streak 6 | . 4 3 1 1 6 1 Combat Bots Only 6 | . 3 3 1 1 6 1 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 324 | . 85 22 . 7 205 5 Missed 77 | . 15 7 . 3 52 . Damage Taken 3314 | . 668 131 . 34 2413 68 Core 731 | . 142 36 . . 541 12 Absorbed by Shields . | . . . . . . . Redirected to Shielding 2 | . . . . . . 2 Regen/Repaired (Parts) 53 | . . . . . 53 . Core Remaining (%) 64 | 100 . . . 28 . . Volleys Fired 184 | . 63 6 17 3 92 3 Largest 2 | . 2 2 2 2 2 1 Hottest 90 | . 70 70 70 70 90 23 Shots Fired 337 | . 114 12 34 6 167 4 Gun 158 | . 114 . . . 40 4 Cannon 175 | . . 12 34 6 123 . Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 293 | . 98 12 34 6 139 4 Thermal 40 | . 16 . . . 24 . Explosive 4 | . . . . . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 7 4 7 4 17 2 Robot Miss Streak 6 | . 5 1 4 2 6 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 201 | . 64 9 16 3 107 2 Core Hits 94 | . 29 3 6 2 53 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 1 1 . 2 . Burn 1 | . 1 . . . . . Blast 3 | . . 1 1 . 1 . Impale 1 | . . . . . 1 . Melee Attacks 20 | . . . 4 . 14 2 Impact 8 | . . . 4 . 4 . Slashing . | . . . . . . . Piercing 12 | . . . . . 10 2 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3628 | . 745 178 395 59 2219 32 Guns 1209 | . 725 . . . 452 32 Cannons 1977 | . . 163 395 54 1365 . Explosions 227 | . . . . . 227 . Melee 175 | . . . . . 175 . Ramming 40 | . 20 15 . 5 . . Kinetic 2795 | . 651 163 395 54 1500 32 Thermal 391 | . 74 . . . 317 . Explosive 227 | . . . . . 227 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 175 | . . . . . 175 . Highest Corruption 12 | . . . . . 12 12 Average Corruption 12 | . . . . . 12 12 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 35 | . . . . . 23 12 Message Errors 8 | . . . . . 6 2 Matter Fused 6 | . . . . . 1 5 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 2 | . . . . . 1 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 11 | . . . . . 9 2 Misfires 4 | . . . . . 3 1 Misdirections 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 95 | . . 23 16 . 56 . Projectiles 62 | . . 23 16 . 23 . Explosions 33 | . . . . . 33 . Melee . | . . . . . . . Knockbacks 18 | . 1 . 3 1 13 . Impact 2 | . 1 . . 1 . . Kinetic 15 | . . . 3 . 12 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 1 | . . . . . 1 . Shots 1 | . . . . . 1 . Rammed 7 | . 4 2 . 1 . . Targets Rammed 8 | . 4 2 . 1 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 294 | . 54 27 72 27 294 207 Average Temperature 41 | . 14 11 23 14 64 111 Received Heat Transfer 1077 | . 186 . . . 873 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . . . 2 . Heat Transferred 814 | . 296 . . . 518 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 217 | . 178 20 . 65 217 138 Initial 91 | . . . . . 25 91 Average 72 | . 41 8 . 25 121 95 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 93 | 100 100 100 . 100 84 100 Level 1 6 | . . . . . 15 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . 4 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 22 3 . 4 48 7 Peak Tracking Total 6 | . 3 3 . 4 6 6 Tactical Retreats 6 | . 1 . . 1 4 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 5 | . 5 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 3 | . 1 1 1 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 16 | . 7 1 4 . 4 . Terminals 11 | . 7 1 . . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 86 | . 21 4 49 . 12 . Successful 75 | . 13 3 49 . 10 . Failed 11 | . 8 1 . . 2 . Catastrophic 4 | . 2 1 . . 1 . Database Lockouts . | . . . . . . . Manual 4 | . 4 . . . . . Terminals 35 | . 21 4 . . 10 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 73 | . 13 3 49 . 8 . Record 51 | . . 2 49 . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 2 | . 1 . . . 1 . Locate Traps 2 | . 2 . . . . . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 3 | . 3 . . . . . Maintenance Status 2 | . 2 . . . . . Patrol Status 1 | . . . . . 1 . Assault Status 1 | . . . . . 1 . Recall Reinforcements 2 | . 1 . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 2 | . 1 . . . 1 . Zone Layout 3 | . . 1 . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 4 1 . . 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 41 | . . 41 41 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 7812 | 79 2004 1015 1611 122 2632 349 Spaces Moved 3396 | 53 1121 450 643 47 970 112 Core 13 | 13 . . . . . . Treads 2366 | 21 1121 450 643 47 84 . Legs 1017 | 19 . . . . 886 112 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 240 240 200 270 Average Speed 203 | 118 160 205 240 240 222 270 Slowest Speed 410 | 160 160 240 240 240 410 270 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 53 | 5 98 89 92 11 58 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 7 | . . . 3 . 2 2 Terrain Destroyed 28 | . . . 3 . 23 2 Melee 7 | . . . 3 . 2 2 Projectile 2 | . . . . . 2 . AOE 19 | . . . . . 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 3958 | 67 1226 530 670 50 1262 153 Wait 228 | . 16 63 . . 120 29 Move 3390 | 52 1120 449 642 46 969 112 Hop . | . . . . . . . Pick Up 57 | 8 10 4 5 . 29 1 Fast Attach 9 | 4 1 . . . 4 . Attach 24 | 2 3 1 . . 16 2 Detach 1 | . . . . . 1 . Swap 19 | 1 3 1 2 . 9 3 Drop 18 | . 6 4 . . 7 1 Fire 184 | . 63 6 17 3 92 3 Melee 20 | . . . 4 . 14 2 Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush 7 | . 4 2 . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 11) 711 | -10/Materials | Discovered new exit (range 15) 1225 | -10/Materials | Core integrity fell below 50% 1336 | -10/Materials | Discovered new exit (range 8) 1828 | -10/Materials | Discovered new exit (range 9) 2084 | -10/Materials | Entered Mines 2142 | -10/Mines | Found a hidden stash of uninstalled traps 2347 | -10/Mines | Discovered new exit (range 9) 2993 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2995 | -10/Mines | Discovered new exit (range 5) 3099 | -10/Mines | Entered Exiles 3099 | -10/Exiles | Found Exiles lab destroyed 3099 | -10/Exiles | Accompanied by 2 allies 3129 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4215 | -10/Exiles | Learned location of Zion (-7) 4679 | -10/Exiles | Discovered new exit (range 14) 4710 | -10/Exiles | Entered Mines 4720 | -9/Mines | Discovered new exit (range 8) 4832 | -9/Mines | Entered Materials 4832 | -8/Materials | Evolved 4 slots: Utility x4 5836 | -8/Materials | Discovered new exit (range 15) 5894 | -8/Materials | Lost 3 parts (1n2w) 6011 | -8/Materials | Identified exit to Storage 6078 | -8/Materials | Core integrity fell below 50% 6282 | -8/Materials | Core integrity fell below 20% 6667 | -8/Materials | Repaired Lgt. Treads 6710 | -8/Materials | Discovered new exit (range 5) 6847 | -8/Materials | Crushed by falling debris 6847 | -8/Materials | System corruption reached 10% 6878 | -8/Materials | Lost 4 parts (1p3u) 7284 | -8/Materials | Garrison activated, responded to threat 7421 | -8/Materials | Discovered exit to Storage (range 16) 7464 | -8/Materials | Entered Storage 7609 | -8/Storage | Met 01-MTF 7813 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- R-06 Scavenger collects Hammer. System corrupted: Heat flow error (+229). System corrupted: Matter fused (-6). 4>IOPRFSOHIU=ARKYDYHAMQIF>TE<M R-06 Scavenger collects Corrupted Lgt. Treads. System corrupted: Component data lost. R-06 Scavenger collects Corrupted Hvy. Assault Rifle. Acquired 60 matter. R-06 Scavenger collects Corrupted Beam Rifle. K-01 Serf collects debris. K-01 Serf cleans the Transfer Shaft. <x2> K-01 Serf collects debris. Component Storage disabled. <x2> K-01 Serf collects debris. S-10 Pest misfires. System corrupted: FCS attempts to trigger Hvy. Assault Rifle. System corrupted: Hvy. Assault Rifle misfires. S-10 Pest destroyed. <x2> Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????? ????????????????????? | | ???????????????????????????# "???? ??????????????? | | ??????????????????????"????? ??? ????????????????? | | ??????????????? #??""????####????#???????????????? | | ?????????????????????#??#??#? ?? ???????????????? | | ??????????????? ? ? ???? ? ?? ? ??????????? | | ?????????????? ????#???####?g#??? #??#?#????????? | | ???????????#?? ##??########/#### ? ?? ????????? | | ??????????????????### # #? ? ?? ??????? | | ?????????? ??????### u"""k""" # # ? ? ???? ??? | | ??????????? # ? ##??# "" * "" !# #? ? ? ? ? ??? | | ????????????? ?#??##" "" "" # # ?? ? ?#####? | | ??????????" ? ??###T """ "" # # ? ? ? #?? | | ?????????"??+?? ??###" """p""" + # ? ? #?# | | ????????????#? #?### Y@ss # # ? ? #?# | | ?????????? #?????#########;##### + # #?? | | ?????????"??# ? ?###??# """ """ # # # ##? | | ????????"?" ? ?####?# """ """ # # ?? ?? ### | | ????????????? ####?## """ """ # ###??##?# ##? | | ?????????? ??? ??##### + ####?#?## #?? | | ????????????? + ? ?# # ##?###??# ##? | | ?????????#?#?? ?? ## # ##?###### #?# | | ????????????????# ? ## # #?#####?# ##? | | ???????????#? ? ?#?#### # ######### ##? | | ???????????#??? ############### # ##? | | ????????????? ? ?###??##?##?##### #?# | | ????????????????#?####?##################### ##? | | ???????????## ? #??###?#??##?#?###########?# #?# | | ????????????? ?? ??#####?#?#?########?#??### ### | | ??????????????? ??#??#?#####?#?#####?####### #?# | | ??????????????????#?#####?################## ### | | ??????????????????#???#?###########?######## ### | | ?????????????????###??#??################### ### | | ??????????????????#?#???#################### ### | | ????????????????????????##?######?########## ### | | ??????????????????????#?###?################ ### | | ????????????????????????####?####?##]] # + #?# | | ????????????????????????#####?###### ] " # ### | | ??????????????????????#??########?##] # ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 379 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed VoltaicDeepMultirail Manual? 0 Play Time 00:42:16 Cumulative 13.4 hours Start 2025.03.14 @ 19:48:34 End 2025.03.14 @ 20:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 29432732-d990-4057-a813-d54bbf94c595