Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.02 @ 10:08:23 // AFD2020/Player2 Player: aoemica Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (338) 338 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 966 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 220 Friendly Fire -87 Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Cooling System High-capacity Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Particle Gun Beam Cannon Assault Rifle Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Cooling System Huge Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Particle Gun Beam Cannon Assault Rifle Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 5 | . 5 . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 1 | . 1 . Treads . | . . . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 1 | . 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Leg 28 | . 28 28 Storage 14 | . 14 14 Protection 13 | . 13 14 Ballistic Gun 28 | . 28 28 Naked Turns . | . . . Heaviest Build 33 | 12 33 33 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 11 | . 10 15 Most Carried 15 | . 15 15 Average Carried 11 | . 10 15 Final Capacity 19 | 8 15 19 Final Carried 17 | 6 15 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 528 | 200 258 70 Remotely . | . . . Salvage Created 617 | . 494 123 Parts 36 | . 30 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 19 | . 11 8 Guns 19 | . 11 8 Classes Destroyed 5 | . 4 1 Hauler 2 | . 2 . Operator 1 | . 1 . Swarmer 7 | . 4 3 Grunt 7 | . 7 . Assembled 5 | . . 5 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 350 | . 167 183 Core 63 | . 24 39 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | . 53 18 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 142 | . 106 36 Gun 142 | . 106 36 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 142 | . 106 36 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 10 11 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 7 | . 3 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 87 | . 66 21 Core Hits 40 | . 27 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 990 | . 720 270 Guns 940 | . 687 253 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 50 | . 33 17 Kinetic 940 | . 687 253 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 5 | . 3 2 Message Errors 3 | . 2 1 Data Loss (minor) 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 12 | . 8 4 Kicked 12 | . 8 4 Crushed . | . . . Highest Temperature 20 | . 18 20 Average Temperature 7 | . 6 9 Received Heat Transfer 84 | . 72 12 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 442 | . 442 274 Initial 104 | . . 104 Average 239 | . 265 152 Maximum Alert Level 2 | . 2 1 Low Security (%) 36 | . 27 71 Level 1 59 | . 67 28 Level 2 4 | . 5 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 32 17 Peak Tracking Total 11 | . 4 11 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . . 1 Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 5 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 11 2 Successful 8 | . 7 1 Failed 5 | . 4 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 7 4 Terminals 11 | . 9 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Part Schematic 2 | . 2 . Robot Analysis 2 | . 1 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 62 | . 61 62 Highest-Rated Ally 62 | . 61 62 Total Orders . | . . . Ally Attacks 56 | . 38 18 Total Damage 1163 | . 795 368 Kills 23 | . 17 6 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2264 | . 1756 508 Spaces Moved 1020 | 1 786 233 Core . | . . . Treads . | . . . Legs 1020 | 1 786 233 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 159 | 120 150 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 1 94 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1526 | . 1263 263 Wait 389 | . 381 8 Move 1018 | . 785 233 Hop . | . . . Pick Up 18 | . 18 . Fast Attach 1 | . 1 . Attach 1 | . 1 . Detach 1 | . 1 . Swap 3 | . 3 . Drop 12 | . 12 . Fire 71 | . 53 18 Melee . | . . . Ram . | . . . Kick 12 | . 8 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Discovered new exit (range 5) 907 | -10/Materials | Discovered new exit (range 12) 1012 | -10/Materials | Discovered new exit (range 15) 1239 | -10/Materials | Discovered new exit (range 7) 1757 | -10/Materials | Entered Mines 1757 | -10/Mines | Accompanied by 1 ally 1862 | -10/Mines | Discovered new exit (range 14) 2006 | -10/Mines | Discovered new exit (range 6) 2149 | -10/Mines | Learned location of Zion (-6) 2203 | -10/Mines | Assembled infested the area 2208 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2228 | -10/Mines | Core integrity fell below 50% 2240 | -10/Mines | Core integrity fell below 20% 2265 | -10/Mines | Core destroyed Last Messages --------------- I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02218_ Player 2 knocked back. 02219_ as-92866 destroyed. 02225_ as-79175 destroyed. 02225_ Switching to secondary target: as-41081. 02230_ Destroyed Asb. Hover Unit. 02230_ as-41081 destroyed. 02233_ as-32582 destroyed. 02233_ Switching to secondary target: as-70275. 02235_ as-93494 destroyed. 02242_ Destroyed Beam Cannon. 02243_ Player 2 attaches Particle Gun. 02244_ as-70275 destroyed. 02247_ Player 2 attaches Lgt. Ion Engine. 02248_ as-20326 destroyed. 02254_ as-80848 destroyed. 02260_ Acquired 20 matter. 02262_ Acquired 16 matter. 02264_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?# # # #??????????????????????????????? | | ?## ### ## #? #?????????????????????????????? | | ??###??## #??#?? #?????????????????????????????? | | ????????# #??????? ?????????????????????????????? | | ????????# #???????? ?????????????????????????????? | | ????????# #??????????????????????????????????????? | | ######### #??????????????????????????????????????? | | % #??????????????????????????????????????? | | ##%###### #??????????????????????????????????????? | | #%# #?# #??????????????????????????????????????? | | %*### #??????????????????????????????????????? | | = ## ######????????????????? =#?????????????? | | = ### #???????????????? ##????????????? | | =%[ #?###### #???????????????? #????????????? | | #??????# #??????????????? #????????????? | | # #??????# #??????????????# #????????????? | | #######??????# #?????????????# ?????????????? | | ?????????????# #????????????# ??????????????? | | ?????????????# ####????????# #???????????????? | | ?????????????# #??????## #????????????????? | | ?????????????# ## #?????## #?????????????????? | | ??????######## #??#?????# #??????????????????? | | ??????# % #??####### % #???????????????????? | | ??????# ######### % #????????????????????? | | ?###### #######???#######%%##????????????????????? | | ?# #?????#####@ #??????????? ????????? | | ?# ########## #?????# %% #??####### ?????? | | ????????????# #?????# ###! ### ?????? | | ????????????# #?????# ## ?????? | | ????????????# ####### #??????? | | ????????????# ##????????? | | ????????????######## ###?????????? | | ???????????????????## ### ##???????????? | | ????????????????????## ##??# ##????????????? | | ?????????????????????####????#######?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 ---------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | . 17 2 Parts Lost 4 | . 2 2 Damage Taken 802 | . 281 521 Core 190 | . 37 153 Player 2/Cogmind (%) 75 | . 60 79 Absorbed by Shields . | . . . Damage Inflicted 1163 | . 795 368 Player 2/Cogmind (%) 54 | . 52 57 Combat Hostiles Destroyed 16 | . 10 6 Player 2/Cogmind (%) 45 | . 47 42 Game ------ Seed FlakVisualKatana Manual? 0 Play Time 00:12:12 Cumulative 590.3 hours Start 2022.01.02 @ 09:56:11 End 2022.01.02 @ 10:08:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 270 Rogue 269 Adventurer 1 Explorer 0 Win Type - Total 60 Types 20/7/9/3/1/0/19/1/0 Lore% 96 Gallery% 100 Achievement% 87 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6843c3a9-bc00-42a8-8218-b225736e10c1