Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.03 @ 11:06:36 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1781) 1781 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3829 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 439/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Warm (172) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Cooling System Large Storage Unit Improved Targeting Computer Improved Targeting Computer Utility Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Improved Treads Improved Treads Heat Sink Cooling System High-capacity Storage Unit Small Battery (100) Compact Matter Pod (150) Improved Signal Interpreter Shield Generator EM Pulse Gun Advanced Beam Cannon Light Cannon Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Targeting Computer Improved Targeting Computer Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Light Cannon > --- INVENTORY -------- Improved Treads Improved Treads Heat Sink High-capacity Storage Unit Small Battery Medium Matter Pod Compact Matter Pod Shield Generator EM Pulse Gun Advanced Beam Cannon Light Cannon Light Cannon Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 2 2 Weapon . | . . . . Parts Attached 39 | 7 8 16 8 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads 7 | 2 . 4 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 2 4 6 4 Device 5 | . . 2 3 Storage 4 | 1 3 . . Processor 4 | 1 1 2 . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 11 | 2 3 4 2 Energy Gun 2 | 1 . 1 . Energy Cannon 3 | . 1 1 1 Ballistic Gun 3 | 1 1 1 . Ballistic Cannon 3 | . 1 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 3 . Parts Lost 4 | . . 1 3 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 98 98 Engine 10 | . 12 10 7 Treads 20 | . 25 19 15 Device 7 | . . 9 16 Storage 10 | . 12 10 8 Processor 20 | . 25 20 16 Protection 7 | . . 9 16 Energy Gun 3 | . 11 . . Energy Cannon 6 | . . 9 7 Ballistic Gun 2 | . 7 . . Ballistic Cannon 7 | . 4 10 7 Peak Build Rating 27 | 7 12 24 27 Average Rating 15 | 3 8 17 25 On Entrance 10 | . 7 12 22 Naked Turns . | . . . . Heaviest Build 44 | 18 32 37 44 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 3 | 3 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 10 20 15 15 Average Capacity 14 | 9 13 15 15 Most Carried 15 | 4 15 15 15 Average Carried 12 | 2 9 14 12 Final Capacity 15 | 10 15 15 15 Final Carried 15 | 3 15 14 14 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1307 | 211 227 454 415 Remotely . | . . . . Salvage Created 2411 | . 600 1257 554 Parts 134 | . 23 82 29 Haulers Intercepted 7 | . 2 3 2 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 6 28 9 Guns 5 | . 5 . . Cannons 37 | . . 28 9 AOE 1 | . 1 . . Classes Destroyed 10 | . 5 3 2 Worker 2 | . . 2 . Tunneler 1 | . . 1 . Hauler 7 | . 2 3 2 Recycler 3 | . 3 . . Watcher 10 | . 3 5 2 Swarmer 8 | . 2 6 . Grunt 22 | . 4 14 4 Duelist 1 | . . . 1 Sentry 11 | . . 8 3 Hunter 1 | . . . 1 Best Kill Streak 9 | . 5 9 3 Combat Bots Only 7 | . 4 7 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 238 | . 27 93 118 Missed 52 | . 7 14 31 Damage Taken 1587 | . 155 563 869 Core 251 | . 29 111 111 Absorbed by Shields . | . . . . Redirected to Shielding 28 | . . 4 24 Ignored by Resistances 984 | . 102 361 521 Regen/Repaired (Parts) 211 | . . 37 174 Core Remaining (%) 86 | 100 88 72 . Volleys Fired 143 | . 32 67 44 Largest 2 | . 2 2 2 Hottest 103 | . 75 103 103 Shots Fired 286 | . 64 134 88 Gun 62 | . 62 . . Cannon 224 | . 2 134 88 Launcher . | . . . . Special . | . . . . Kinetic 143 | . 32 67 44 Thermal 111 | . . 67 44 Explosive . | . . . . Electromagnetic 32 | . 32 . . Robot Hit Streak 27 | . 24 27 24 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 221 | . 53 95 73 Core Hits 92 | . 22 41 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 3 2 Blast 5 | . . 3 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4305 | 5 919 1945 1436 Guns 598 | . 598 . . Cannons 3392 | . 36 1931 1425 Explosions 285 | . 285 . . Melee . | . . . . Ramming 30 | 5 . 14 11 Kinetic 1532 | . 222 706 604 Thermal 2331 | . 285 1225 821 Explosive . | . . . . Electromagnetic 412 | . 412 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 64 | . 22 25 17 Projectiles 58 | . 16 25 17 Explosions 6 | . 6 . . Melee . | . . . . Knockbacks 16 | . 1 6 9 Impact . | . . . . Kinetic 14 | . 1 6 7 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | 1 . 1 2 Targets Rammed 5 | 1 . 2 2 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 153 | . 109 101 153 Average Temperature 32 | . 28 29 39 Received Heat Transfer 1131 | . 84 363 684 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 4100 | . 400 2220 1480 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 5 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 545 | . 159 545 218 Initial 45 | . . . 45 Average 94 | . 44 144 85 Maximum Alert Level 2 | . . 2 1 Low Security (%) 84 | 100 100 64 98 Level 1 12 | . . 28 1 Level 2 3 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 10 34 24 Peak Tracking Total 10 | . 2 6 10 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 3 8 3 Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations 4 | . . 2 2 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 34 | . 7 20 7 Successful 20 | . 4 10 6 Failed 14 | . 3 10 1 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 7 11 . Fabricators . | . . . . Repair Stations 11 | . . 6 5 Recycling Units 3 | . . 3 . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 8 | . 4 4 . Emergency Access Points 1 | . 1 . . Unreport Threat 3 | . . 3 . Locate Traps 2 | . 2 . . Patrol Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . . 5 4 Scan Component 5 | . . 3 2 Repair 4 | . . 2 2 Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 3 8 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 2 2 Time 147 | . . 70 77 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . 5 . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3252 | 103 1082 1395 672 Spaces Moved 1606 | 52 601 676 277 Core 16 | 16 . . . Treads 1590 | 36 601 676 277 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 166 160 161 160 Slowest Speed 240 | 200 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 81 54 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . 13 . . Melee . | . . . . Projectile . | . . . . AOE 13 | . 13 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1995 | 66 663 851 415 Wait 147 | . . 70 77 Move 1603 | 51 600 675 277 Hop . | . . . . Pick Up 38 | 7 17 10 4 Fast Attach 9 | 3 . 2 4 Attach 12 | 4 1 5 2 Detach . | . . . . Swap 18 | . 7 9 2 Drop 20 | . 6 11 3 Fire 143 | . 32 67 44 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | 1 . 2 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 14) 104 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Evolved 1 slot: Utility x1 315 | -10/Materials | Build established: Hacker-Mutant 363 | -10/Materials | Identified exit to Mines 363 | -10/Materials | Discovered exit to Mines (range 12) 626 | -10/Materials | Identified exit to Materials 626 | -10/Materials | Discovered exit to Materials (range 14) 967 | -10/Materials | Discovered exit to Materials (range 4) 971 | -10/Materials | Discovered exit to Mines (range 8) 1186 | -10/Materials | Entered another Materials area 1186 | -9/Materials | Evolved 2 slots: Utility x2 1705 | -9/Materials | Repaired Shield Generator 1744 | -9/Materials | Repaired Imp. Heat Sink 1828 | -9/Materials | Destroyed 7 combat bots 1998 | -9/Materials | Identified exit to Materials 1998 | -9/Materials | Discovered exit to Materials (range 11) 2581 | -9/Materials | Entered another Materials area 2581 | -8/Materials | Evolved 2 slots: Utility x2 2687 | -8/Materials | Repaired Adv. Beam Cannon 2715 | -8/Materials | Repaired Lgt. Cannon 2882 | -8/Materials | Identified exit to Storage 2882 | -8/Materials | Discovered exit to Storage (range 11) 3075 | -8/Materials | Identified exit to Factory 3075 | -8/Materials | Discovered exit to Factory (range 8) 3253 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Imp. Sensor Array. G-47 Trooper knocked back. K-01 Serf cleans the Terminal. K-01 Serf collects debris. G-47 Trooper knocked back. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf destroyed. L-31 Rogue knocked back. Extracted 58 matter. Imp. Treads severed. K-01 Serf cleans the Terminal. L-31 Rogue destroyed. Extracted 4 matter. K-01 Serf collects debris. W-25 Informer destroyed. Extracted 4 matter. Lgt. Cannon destroyed. Imp. Terrain Scanner destroyed. K-01 Serf collects debris. 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"#??????#?????????????? | | ?????????????????? g ##????#?#?????????????? | | ?????????????????????!! #?????????????????????? | | ??????????????????? !! #?????????????????????? | | ??????????????????? ?!! #????"?? ????????????? | | ?????????????????????? ??????????????????????? | | ???????????????????????% ??????????????????????? | | ??????????????????????## ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysVoltaicDetector Manual? 0 Play Time 00:33:52 Cumulative 42.0 hours Start 2025.02.02 @ 19:25:59 End 2025.02.03 @ 11:06:36 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 29 Rogue 0 Adventurer 26 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 346361e7-787f-40a8-9463-89c0a3ad7eb3