Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 16:38:49 Player: TinyBoulder Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (2952) 2952 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (587) 587 TOTAL SCORE: 6979 Bonus ------- High Alert Combat Kills 345 Follower Combat Kills 124 Entered Garrisons 200 Friendly Fire -82 Cogmind --------- Core Integrity 370/700 Matter 242/300 Energy 96/100 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON (4) ------- Gauss Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Fission Core Thermal Generator Improved Heat Sink High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Sensor Array Energy Filter Energy Filter Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Pulse Rifle Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Fission Core Thermal Generator Improved Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Matter Filter Energy Filter Energy Filter Hardened Light Armor Plating Improved Light Armor Plating High-powered Shotgun Grenade Launcher Improved Grenade Launcher [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . . . . 3 . . . Weapon 2 | . . . . . 1 1 . . Parts Attached 53 | 6 3 . . . 9 14 18 3 Power 2 | 1 . . . . . 1 . . Engine 2 | 1 . . . . . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . . . . 1 2 3 1 Treads 9 | 2 . . . . 1 2 3 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 . . . 3 9 4 1 Device 9 | . . . . . 1 5 3 . Storage 2 | 1 1 . . . . . . . Processor 3 | . 1 . . . 1 1 . . Hackware . | . . . . . . . . . Protection 6 | . . . . . 1 3 1 1 Artifact . | . . . . . . . . . Weapon 22 | 2 1 . . . 5 2 11 1 Energy Gun 3 | . . . . . 1 . 2 . Energy Cannon 3 | . 1 . . . . 2 . . Ballistic Gun 11 | 2 . . . . 4 . 5 . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . . . . . . . 4 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 12 | . . . . . 1 . 5 6 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . . . 2 2 Utility . | . . . . . . . . . Weapon 7 | . . . . . 1 . 3 3 Highest Loss Streak 5 | . . . . . 1 . 2 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 100 100 92 97 99 96 Engine 9 | . 14 14 14 14 9 7 7 6 Treads 23 | . 28 28 28 28 18 23 22 22 Device 7 | . . . . . 8 11 9 13 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 15 | . 12 14 14 14 17 15 15 15 Protection 2 | . . . . . 3 2 4 1 Energy Gun 5 | . . . . . 8 7 6 7 Energy Cannon 10 | . 6 14 14 14 6 10 12 . Ballistic Gun 11 | . 21 14 14 14 12 9 9 15 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 13 30 30 30 30 41 60 60 51 Greatest Support 63 | 40 40 40 40 40 43 63 63 60 Greatest Overweight (x) 1 | . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 Most Carried 15 | 2 6 6 8 8 13 15 15 15 Average Carried 11 | 1 3 6 7 8 10 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 6 6 8 8 13 15 14 14 Class Distribution -------------------- 40% | Gunner 29% | Mutant 15% | Scavenger-Gunner 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Matter Collected 1222 | 260 30 . 18 . 157 220 537 . Remotely . | . . . . . . . . . Salvage Created 2385 | . 30 . . . 544 407 1361 43 Parts 112 | . 3 . . . 27 22 60 . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 48 | . 1 . . . 8 7 31 1 Guns 23 | . . . . . 7 3 12 1 Cannons 23 | . 1 . . . 1 4 17 . AOE 2 | . . . . . . . 2 . Classes Destroyed 12 | . 1 . . . 7 1 3 . Builder 3 | . . . . . 1 2 . . Hauler 1 | . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 2 | . . . . . 1 1 . . Swarmer 2 | . . . . . . . 2 . Cutter 2 | . . . . . . . 2 . Grunt 32 | . 1 . . . 5 4 21 1 Brawler 2 | . . . . . . . 2 . Sentry 7 | . . . . . 1 2 4 . Hunter 2 | . . . . . 2 . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 7 | . 1 . . . 4 6 7 1 Combat Bots Only 7 | . 1 . . . 2 4 7 1 Max Kills in Single Turn 2 | . 1 . . . 2 2 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 401 | . 8 . . . 29 50 231 83 Missed 150 | . 1 . . . 9 23 90 27 Damage Taken 2807 | . 76 . . . 293 359 1478 601 Core 378 | . . . . . 48 52 190 88 Absorbed by Shields 50 | . . . . . . . 50 . Core Remaining (%) 97 | 100 . . . 100 91 . . . Volleys Fired 115 | . 6 . . . 23 15 67 4 Largest 4 | . 2 . . . 3 4 4 3 Hottest 229 | . 80 . . . 151 221 229 145 Shots Fired 354 | . 12 . . . 68 57 206 11 Gun 188 | . 6 . . . 47 27 100 8 Cannon 161 | . 6 . . . 21 30 101 3 Launcher 5 | . . . . . . . 5 . Special . | . . . . . . . . . Kinetic 115 | . 6 . . . 25 15 59 10 Thermal 234 | . 6 . . . 43 42 142 1 Explosive 5 | . . . . . . . 5 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | . 8 . . . 11 21 24 14 Robot Miss Streak 4 | . 2 . . . 3 2 4 4 Penetration Max 1 | . . . . . 1 1 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 240 | . 10 . . . 43 42 138 7 Core Hits 127 | . 2 . . . 23 19 75 8 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . . . . 2 1 2 . Burn 4 | . . . . . 2 1 1 . Destroy 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5748 | . 150 . . . 906 1023 3522 147 Guns 2767 | . 64 . . . 678 417 1461 147 Cannons 2710 | . 86 . . . 228 606 1790 . Explosions 271 | . . . . . . . 271 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1650 | . 64 . . . 390 219 849 128 Thermal 3827 | . 86 . . . 516 804 2402 19 Explosive 271 | . . . . . . . 271 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 Average Corruption 3 | . . . . . . 3 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 43 | . . . . . . 2 33 8 Message Errors 11 | . . . . . . 2 7 2 Matter Fused 9 | . . . . . . . 8 1 Heat Flow Errors 6 | . . . . . . . 6 . Energy Discharges 5 | . . . . . . . 4 1 Data Loss (minor) 6 | . . . . . . . 5 1 Misfires 2 | . . . . . . . 1 1 Weapon Failures 4 | . . . . . . . 2 2 Overload Shots . | . . . . . . . . . Overflow Damage 61 | . . . . . 8 28 25 . Projectiles 61 | . . . . . 8 28 25 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 346 | . 150 . . . 199 256 346 . Average Temperature 80 | . 80 . . . 51 110 83 . Received Heat Transfer 1157 | . 42 . . . 90 120 680 225 Effects 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . . 2 3 2 . Heat Transferred 6508 | . 185 . . . 1258 1295 3733 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Peak Influence 1113 | . 69 . . . 319 202 1113 599 Initial 583 | . . . . . . 8 51 583 Average 269 | . 21 . . . 113 71 617 583 Maximum Alert Level 4 | . . . . . 1 1 4 2 Low Security (%) 63 | 100 100 100 . 100 73 99 16 . Level 1 7 | . . . . . 26 . 6 . Level 2 16 | . . . . . . . 39 100 Level 3 8 | . . . . . . . 25 . Level 4 3 | . . . . . . . 11 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 . . . 2 2 . 2 Investigation 3 | . 1 . . . . 1 . 1 Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . 1 . . . 2 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Distress Signals 3 | . 1 . . . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 2 . . . 21 15 41 8 Peak Tracking Total 7 | . 2 . . . 5 4 6 7 Tactical Retreats 4 | . . . . . 3 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 8 | . 1 . . . . 3 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 7 | . 1 . . . . . 6 . Max in Single Turn 1 | . 1 . . . . . 1 . Garrison Relay 3 | . . . . . . . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 18 | . 4 . 4 . 5 2 3 . Terminals 10 | . 3 . . . 4 . 3 . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 36 | . 12 . 4 . 10 4 6 . Successful 16 | . 6 . 4 . 4 2 . . Failed 20 | . 6 . . . 6 2 6 . Catastrophic 4 | . . . . . 2 1 1 . Database Lockouts . | . . . . . . . . . Manual 18 | . 11 . . . 7 . . . Terminals 25 | . 11 . . . 8 . 6 . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 9 | . 3 . 4 . 2 . . . Record 4 | . . . 4 . . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . Unreport Threat 2 | . 1 . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . . Terminals 2 | . 2 . . . . . . . Botnet 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 13 | . 3 . . . 5 2 3 . Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . 3 . . Authchips . | . . . . . . . . . Time 67 | . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . 12 . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 14 | . . . . . . . 14 . Machine Destruction 14 | . . . . . . . 14 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total Allies 8 | . . . . 2 . 3 3 . Largest Group 3 | . . . . 2 2 3 3 . Highest-Rated Group 60 | . . . . 39 39 60 60 . Highest-Rated Ally 31 | . . . . 31 31 20 20 . Total Orders . | . . . . . . . . . Ally Attacks 48 | . . . . . 10 3 35 . Total Damage 689 | . . . . . 145 41 503 . Kills 7 | . . . . . 3 1 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Turns Passed 5318 | 84 292 28 866 267 928 1224 1455 174 Spaces Moved 2779 | 56 166 15 540 166 370 640 729 97 Core 15 | 15 . . . . . . . . Treads 2764 | 41 166 15 540 166 370 640 729 97 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 Average Speed 161 | 130 160 160 160 160 172 160 161 160 Slowest Speed 240 | 160 160 160 160 160 240 160 240 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 33 6 92 32 32 21 80 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 61 | . . . . . . 3 56 2 Melee . | . . . . . . . . . Projectile 5 | . . . . . . 3 . 2 AOE 56 | . . . . . . . 56 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total 3354 | 64 180 19 543 168 606 804 864 106 Wait 348 | 1 3 5 . 3 194 112 30 . Move 2771 | 55 165 14 539 165 369 640 727 97 Hop . | . . . . . . . . . Pick Up 29 | 2 2 . 3 . 9 9 3 1 Fast Attach 22 | 6 2 . . . 3 5 5 1 Attach 8 | . . . . . 2 3 2 1 Detach 5 | . 1 . . . . 4 . . Swap 23 | . 1 . . . 4 6 11 1 Drop 18 | . . . 1 . 2 10 4 1 Fire 115 | . 6 . . . 23 15 67 4 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . Rewire 13 | . . . . . . . 13 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 11) 363 | -10/Materials | Discovered new exit (range 10) 377 | -10/Materials | Entered Mines 398 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 398 | -10/Mines | Discovered new exit (range 5) 405 | -10/Mines | Entered Exiles 405 | -10/Exiles | Found Exiles lab abandoned 1254 | -10/Exiles | Discovered new exit (range 12) 1271 | -10/Exiles | Entered Mines 1451 | -9/Mines | Discovered new exit (range 12) 1484 | -9/Mines | Identified exit to Materials 1538 | -9/Mines | Entered Materials 1538 | -8/Materials | Accompanied by 2 allies 1538 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1539 | -8/Materials | Identified exit to Factory 1543 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1834 | -8/Materials | Build established: Gunner 2386 | -8/Materials | Discovered exit to Factory (range 16) 2466 | -8/Materials | Entered Factory 2466 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3329 | -7/Factory | Fabricated B-48 Gladiator (x3) 3434 | -7/Factory | Build established: Skirmisher 3437 | -7/Factory | Discovered new exit (range 12) 3456 | -7/Factory | Identified exit to Factory 3690 | -7/Factory | Identified exit to Garrison 3690 | -7/Factory | Entered Garrison 3690 | -7/Garrison | Accompanied by 3 allies 3750 | -7/Garrison | Triggered checkpoint 3764 | -7/Garrison | Garrison Relay disabled 3830 | -7/Garrison | Triggered checkpoint 3980 | -7/Garrison | Lost 3 allies 3982 | -7/Garrison | Destroyed 7 combat bots 4012 | -7/Garrison | Triggered checkpoint 4050 | -7/Garrison | Triggered checkpoint 4050 | -7/Garrison | Build established: Gunner 4105 | -7/Garrison | Discovered new exit (range 5) 4110 | -7/Garrison | Identified exit to Factory 4230 | -7/Garrison | Discovered exit to Factory (range 11) 4242 | -7/Garrison | Triggered checkpoint 4288 | -7/Garrison | Garrison Relay disabled 4494 | -7/Garrison | Discovered exit to Factory (range 12) 4588 | -7/Garrison | Triggered checkpoint 4603 | -7/Garrison | Garrison Relay disabled 4666 | -7/Garrison | Triggered checkpoint 4773 | -7/Garrison | Build established: Scavenger-Gunner 4780 | -7/Garrison | Discovered exit to Factory (range 12) 5006 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5145 | -7/Garrison | Entered Factory 5319 | -7/Factory | Self-destructed Last Messages --------------- 05294_ ALERT: All DSF locations entering lockdown mode. 05297_ Triggered Ambush Trap. 05297_ G-47 Trooper emerges from a hatch in the floor. 05297_ S-27 Virus emerges from a hatch in the floor. 05298_ System corrupted: FCS attempts to trigger Gauss Cannon. 05298_ System corrupted: Gauss Cannon misfires. 05298_ Lgt. Treads destroyed. 05300_ System corrupted: Gauss Cannon jammed. 05300_ G-47 Trooper destroyed. 05301_ Imp. Deuterium Engine destroyed. 05301_ Critical hit (Burn: +37). 05303_ Triggered Alarm Trap. 05303_ An alarm sounds. 05303_ ALERT: Alarm triggered, dispatching investigation squad. 05308_ System corrupted: Gauss Cannon jammed. 05308_ Lgt. Treads destroyed. 05311_ R-06 Scavenger destroyed. 05311_ Hpw. Shotgun destroyed. 05312_ Flak Gun destroyed. 05319_ System corrupted: Component data lost. 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" #???# #?? | | ??????? g[%= /]]##???# ### | | ???????? ##########Y /]]#????# # | | ?????????????????????#% /] #????# # | | ?????????????????????# ###### # | | ?????????????????????# ^""" ## """"""""" # = | | ?????????????????????# """ ##??"""""""" # | | ?????????????????????# """ +???""""""" # | | ?????????????????????# * ##????"""""" # | | ?????????????????????# #?????"""""" + | | ??????????????????#######+### ##????"""""" # | | ??????????????# # "###########/### | | ??????????????# = """ # | | ??????????????# """ # | | ??????????????# !!! """ # | | ??????????????# !! # | | ??????????????#* !! + | | ??????????????#################+################## | | ????????????????????????????? ???????????????# | | ??????????????????????????? !! ] ?????????????# | | ????????????????????????? ! ???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferLauncherShielding Manual? 0 Play Time 00:37:31 Cumulative 63.3 hours Start 2024.04.30 @ 21:34:31 End 2024.05.01 @ 16:38:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd1dce48-40cf-47a3-b9ac-f581f52ae535