Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 05:13:59 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (453) 453 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 2181 Bonus ------- Follower Combat Kills 93 Cogmind --------- Core Integrity 157/400 Matter 297/300 Energy 279/280 System Corruption 6% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Light Fission Core Light Treads Light Treads Wheel High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (190) EM Shotgun Rocket Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Compact Wheel Compact Wheel Heat Sink High-capacity Storage Unit Medium Armor Plating Medium Armor Plating EM Shotgun EM Shotgun Particle Gun Particle Gun Rocket Launcher [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 34 | 7 6 . 11 10 . Power 4 | 1 1 . 1 1 . Engine 4 | 1 1 . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 1 . 4 4 . Treads 5 | 2 1 . 2 . . Leg . | . . . . . . Wheel 6 | . . . 2 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 3 . 2 3 . Device 4 | 1 1 . 1 1 . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 1 2 . Artifact . | . . . . . . Weapon 9 | 2 1 . 4 2 . Energy Gun 6 | . 1 . 3 2 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 15 | . 3 . . 12 . Power 2 | . 1 . . 1 . Propulsion 3 | . 1 . . 2 . Utility 6 | . . . . 6 . Weapon 4 | . 1 . . 3 . Highest Loss Streak 4 | . 2 . . 4 . To Critical Strikes . | . . . . . . Average Backups 9 | 3 7 10 13 11 11 Power 1 | . . . 2 2 4 Propulsion 2 | 1 2 2 2 3 3 Utility 2 | . 2 4 4 2 1 Weapon 2 | . 1 4 4 3 3 Tool/Special . | . . . . . . Unused Backups 18 | . . . 6 . 12 Power 5 | . . . . . 5 Propulsion 1 | . . . . . 1 Utility 4 | . . . 1 . 3 Weapon 8 | . . . 5 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 99 100 91 87 66 Engine 12 | . 13 14 11 11 11 Treads 18 | . 27 28 22 . . Wheel 6 | . . . . 21 22 Device 15 | . 14 14 17 19 11 Storage 12 | . 14 14 11 11 11 Protection 2 | . . . 7 4 . Energy Gun 12 | . 6 14 17 18 . Ballistic Gun 11 | . 21 14 4 1 11 Peak Build Rating 17 | 7 8 8 17 17 13 Average Rating 10 | 4 7 8 13 13 12 On Entrance 8 | . 7 8 8 17 11 Naked Turns . | . . . . . . Heaviest Build 43 | 13 29 27 43 43 32 Greatest Support 40 | 40 40 40 40 32 20 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 Most Carried 15 | 5 10 10 15 15 14 Average Carried 9 | 3 7 10 13 11 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 10 10 15 9 14 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 846 | 298 118 49 44 327 10 Remotely . | . . . . . . Salvage Created 738 | 48 437 . 91 162 . Parts 38 | 3 24 . 5 6 . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 23 | . 10 . 1 12 . Guns 23 | . 10 . 1 12 . Classes Destroyed 6 | 1 3 . . 2 . Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 2 | . 1 . 1 . . Swarmer 3 | . . . . 3 . Grunt 11 | . 10 . 1 . . Assembled 9 | . . . . 9 . Best Kill Streak 5 | 1 5 . 2 3 . Combat Bots Only 4 | . 4 . 1 3 . Max Kills in Single Turn 2 | 1 2 . 1 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 150 | . 69 . 1 80 . Missed 29 | . 12 . . 17 . Hits 121 | . 57 . 1 63 . Melee 2 | . . . . 2 . Projectile 119 | . 57 . 1 61 . AOE 17 | . . . . 17 . Critical Strikes 4 | . 1 . 2 1 . Damage Taken 2100 | . 801 . 83 1216 . Core 473 | . 230 . 21 222 . Absorbed by Shields 33 | . . . . 33 . Core Remaining (%) 54 | 100 . 8 . . . Volleys Fired 119 | 17 52 . 10 40 . Largest 2 | 2 2 . 2 2 . Hottest 130 | 40 70 . 70 130 . Shots Fired 225 | 34 104 . 20 66 1 Gun 225 | 34 104 . 20 66 1 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 134 | 34 84 . 10 5 1 Thermal 91 | . 20 . 10 61 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 5 17 . 4 6 6 Robot Miss Streak 4 | 3 4 . 2 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 138 | 20 69 . 11 37 1 Core Hits 60 | 6 31 . 5 18 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . 2 . Burn 3 | . 1 . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1532 | 165 623 . 116 615 13 Guns 1532 | 165 623 . 116 615 13 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 746 | 165 437 . 55 76 13 Thermal 786 | . 186 . 61 539 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 2 2 . 6 6 Average Corruption 2 | . 2 2 . 6 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . 7 3 . 3 4 Message Errors 5 | . 3 2 . . . Matter Fused 2 | . 1 . . . 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . 1 . . . . Data Loss (minor) 2 | . 1 1 . . . Data Loss (major) 3 | . 1 . . 2 . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 548 | . 198 . 87 548 . Average Temperature 137 | . 60 . 51 219 . Received Heat Transfer 597 | . 402 . 75 120 . Effects 15 | . . . . 15 . Shutdowns 4 | . . . . 4 . Energy Bleed 3 | . . . . 3 . Interference 2 | . . . . 2 . Matter Decay 3 | . . . . 3 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . 1 . . Heat Transferred 2257 | . 629 . 185 1443 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 86 | 5 86 53 33 70 . Initial 8 | . . 1 8 . . Average 13 | . 25 9 5 9 . Influence Increases 471 | 10 273 53 65 70 . Destroy 0b10 Robot/C 340 | . 200 40 40 60 . Destroy 0b10 Robot/NC 25 | 10 10 . 5 . . Destroy Leader 74 | . 42 10 12 10 . Allied During Kill 6 | . . 3 3 . . Successful Hack 26 | . 21 . 5 . . Influence Decreases 471 | 10 267 36 88 70 . Entered New Map 20 | . . 5 15 . . Time Decay 401 | 10 237 31 73 50 . Lost Part 50 | . 30 . . 20 . Squads Dispatched 2 | . 2 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 15 2 5 14 . Peak Tracking Total 6 | . 6 2 2 3 . Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 6 | . 4 1 1 . . Terminals 6 | . 4 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 11 1 4 . . Successful 12 | . 9 . 3 . . Failed 4 | . 2 1 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . 11 1 4 . . Terminals 16 | . 11 1 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Robot Analysis 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 7 . 2 . . Terminals 9 | . 7 . 2 . . Botnet 4 | . 3 . 1 . . Skim 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 1 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 16 | . . 5 11 . . Total Damage 276 | . . 86 190 . . Kills 3 | . . 2 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 1781 | 7 701 229 517 327 . Seismic 1781 | 7 701 229 517 327 . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 2148 | 132 716 229 517 441 113 Spaces Moved 1107 | 57 330 137 216 254 113 Core 18 | 18 . . . . . Treads 721 | 39 330 137 215 . . Legs . | . . . . . . Wheels 368 | . . . 1 254 113 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 115 95 95 Average Speed 147 | 125 160 160 205 104 95 Slowest Speed 240 | 160 160 160 240 115 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 67 31 19 56 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 1425 | 91 430 147 274 365 118 Wait 99 | . 28 11 9 51 . Move 1102 | 56 329 136 215 253 113 Hop . | . . . . . . Pick Up 48 | 11 11 . 15 6 5 Fast Attach 3 | . . . 3 . . Attach 23 | 7 4 . 1 11 . Detach . | . . . . . . Swap 14 | . 4 . 9 1 . Drop 17 | . 2 . 12 3 . Fire 119 | 17 52 . 10 40 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 5) 637 | -10/Materials | Core integrity fell below 50% 637 | -10/Materials | Core integrity fell below 20% 733 | -10/Materials | Derelicts attacked the area 834 | -10/Materials | Discovered new exit (range 10) 849 | -10/Materials | Entered Mines 998 | -10/Mines | Received a Mining Laser from a helpful Derelict 1009 | -10/Mines | Discovered new exit (range 14) 1057 | -10/Mines | Learned location of Zion (-6) 1078 | -10/Mines | Entered Materials 1078 | -9/Materials | Accompanied by 1 ally 1078 | -9/Materials | Evolved 2 slots: Utility x2 1343 | -9/Materials | Discovered new exit (range 8) 1470 | -9/Materials | Discovered new exit (range 16) 1595 | -9/Materials | Entered Mines 1596 | -9/Mines | Assembled infested the area 1667 | -9/Mines | Lost 4 parts (2u2w) 1680 | -9/Mines | Discovered new exit (range 10) 1757 | -9/Mines | Discovered new exit (range 10) 1815 | -9/Mines | Lost 3 parts (1p2u) 1876 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1956 | -9/Mines | Core integrity fell below 50% 2004 | -9/Mines | Lost 3 parts (2n1w) 2032 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2032 | -9/Mines | Discovered new exit (range 5) 2036 | -9/Mines | Entered Exiles 2067 | -9/Exiles | Met 8R-AWN 2082 | -9/Exiles | Met EX-HEX 2140 | -9/Exiles | Met EX-DEC 2149 | -9/Exiles | Attacked by the Exiles 2149 | -9/Exiles | Self-destructed Last Messages --------------- evolution. I'd love to just go ask the Imprinter what all this is about, she must know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 02097_ System corrupted: Energy discharge (-89). 02114_ Extracted 10 matter. 02123_ Acquired Hcp. Matter Pod. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 02142_ EX-DEC: "Oops, I hope HEX didn't hear that..." 02149_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 02149_ System corrupted: Imp. Assault Rifle misfires. 02149_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????" ???????????????????????? | | ???????????????????????" ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????" ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????##?????### ?##??##??#?????????????? | | ????????????? """#####X# #"###"""""""???????????? | | ???????????? """""" " "" ??????????? | | ???????????? "" """ " ?????????? | | ???????????? " " ?????????? | | ??????????? ???????? | | ????????????# ?????? | | ?????????????# ???? | | ??????????????# ?? | | ???????????????#" @ ?? | | ???????????????#""" """?????? | | ???????????????#" ####??????? | | ??????????????#"" ""##?????????""" | | ??????????????#""" """##??????????#""" | | ???????????????"" """##???????????#"""" | | ???????????????"" ""#???????????##"" | | ??????????????""c ########??####"""" | | ??????????????""" ## ####""" | | ??????????????"" """" | | ???????????????"" | | ???????????????"""" | | ???????????????? | | ????????????????" " "" | | ????????????????"""" ""## ##""" " " | | ?????????????????" ""#### ######""" | | ????????????????? """"##??# #????###" | | ?????????????????"" """#??## ####???## | | ?????????????????? ""##??#! "!#????? | | ??????????????????? """#????#" !#????? | | ????????????????????" ??????#" "#????? | | ??????????????????????" ???????# ""!"#????? | | ??????????????????????? ????????########????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceSmartbombCloak Manual? 0 Play Time 00:10:57 Cumulative 360.4 hours Start 2025.10.07 @ 05:03:29 End 2025.10.07 @ 05:13:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 476 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fba0a9bc-0220-4673-9c07-ce7ea0abd7f0