Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 21:16:44 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (279) 1395 Value Destroyed (6381) 6381 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (922) 922 TOTAL SCORE: 13938 Bonus ------- High Alert Combat Kills 768 Follower Combat Kills 60 Met Data Miner 300 Friendly Fire -206 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Compact Matter Pod (150) Hardened Light Armor Plating Authchip [Propulsion] Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Large Matter Pod Compact Matter Pod Matter Compressor Improved Signal Interpreter Matter Filter Light Armor Plating Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Reactive Plating Reactive Plating Authchip [Propulsion] Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Minigun Grenade Launcher Mini Grenade Launcher Heavy Missile Launcher Improved Datajack Great Maul [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . 4 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . 2 . . . . Utility 2 | . . . 2 . . . . . . . . . . . Weapon 2 | . . . . . . . . . . 2 . . . . Parts Attached 234 | 6 30 3 45 4 . 1 86 18 12 22 1 3 2 1 Power 19 | 2 3 . 4 . . . 8 1 . 1 . . . . Engine 16 | 2 3 . 3 . . . 6 1 . 1 . . . . Core 3 | . . . 1 . . . 2 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 65 | 2 5 . 11 2 . . 30 3 6 6 . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 65 | 2 5 . 11 2 . . 30 3 6 6 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 79 | . 9 1 18 . . 1 30 3 3 9 1 3 . 1 Device 13 | . . . 3 . . . 4 . . 4 . 2 . . Storage 4 | . 4 . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . . 1 Hackware 3 | . . . 1 . . . . . 1 1 . . . . Protection 58 | . 5 1 14 . . 1 26 3 2 4 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 71 | 2 13 2 12 2 . . 18 11 3 6 . . 2 . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 54 | 2 10 1 11 2 . . 13 7 2 6 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 2 . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . 1 1 . . . . 1 3 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 6 | . 2 . 1 . . . 2 1 . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . 1 1 . . . . System Corruption 7 | . . . . . . . . . 4 3 . . . . Parts Lost 72 | . 4 1 8 2 . . 31 6 . 5 2 6 7 . Power 10 | . 1 . 4 . . . 2 1 . 1 . . 1 . Propulsion 28 | . 2 . . 1 . . 13 3 . 3 2 3 1 . Utility 23 | . 1 1 4 1 . . 9 2 . 1 . 3 1 . Weapon 11 | . . . . . . . 7 . . . . . 4 . Highest Loss Streak 7 | . 2 1 2 2 . . 5 5 . 2 1 6 7 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 96 100 98 88 88 100 95 96 98 94 95 72 55 1 Engine 8 | . 12 14 8 11 11 11 6 7 9 5 6 6 4 . Wheel 28 | . 27 28 22 20 22 22 33 34 36 36 35 13 5 . Device 1 | . . . 2 . . . 1 . . 5 6 9 11 . Storage 10 | . 13 14 11 11 11 11 9 9 9 6 6 6 5 . Protection 21 | . 12 14 29 23 22 33 23 26 25 12 13 8 4 . Ballistic Gun 21 | . 26 26 21 22 22 22 16 15 14 25 26 26 20 . Naked Turns 74 | . . . . . . . . . . . . . 14 60 Heaviest Build 116 | 8 94 94 102 96 93 94 108 108 108 116 116 113 110 . Greatest Support 72 | 26 26 20 26 26 26 26 46 40 48 72 72 50 16 3 Greatest Overweight (x) 9 | . 8 4 5 9 3 3 5 3 2 2 2 6 6 . Average Overweight (x) 2 | . 2 4 4 3 3 3 2 2 2 1 1 4 4 . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 5 20 25 25 25 25 25 25 25 25 25 25 25 23 5 Most Carried 25 | 5 19 20 25 25 25 24 25 23 25 25 25 25 23 5 Average Carried 21 | 1 15 19 23 24 25 24 22 19 24 23 24 23 21 5 Final Capacity 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 19 20 25 25 25 24 25 19 25 25 25 23 5 5 Class Distribution -------------------- 44% | Mutant 43% | Scavenger-Mutant 7% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 9808 | 251 1137 114 2038 201 . . 3679 426 190 891 452 354 39 36 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11854 | 10 1449 298 3317 225 . . 4000 634 318 715 452 436 . . Parts 663 | 5 81 15 213 14 . . 228 38 1 38 10 20 . . Haulers Intercepted 18 | . 2 . 6 . . . 6 4 . . . . . . Recyclers Shooed 13 | . 1 . 2 . . . 7 . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 19 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 168 | . 25 6 51 6 . . 50 10 . 9 3 8 . . Melee 1 | . . 1 . . . . . . . . . . . . Guns 163 | . 25 5 51 6 . . 46 10 . 9 3 8 . . AOE 4 | . . . . . . . 4 . . . . . . . Classes Destroyed 18 | 1 9 1 1 . . . 4 . . . 1 1 . . Worker 50 | . 7 2 14 2 . . 23 . . 2 . . . . Builder 18 | . 3 . 4 . . . 9 . . 2 . . . . Tunneler 10 | 1 2 1 3 . . . 2 . . 1 . . . . Hauler 18 | . 2 . 6 . . . 6 4 . . . . . . Recycler 18 | . 2 1 4 . . . 6 . 4 1 . . . . Mechanic 5 | . 1 . 2 . . . 2 . . . . . . . Operator 4 | . 2 . 1 . . . 1 . . . . . . . Watcher 15 | . 3 . 5 . . . 4 1 . 2 . . . . Swarmer 24 | . 6 . 7 3 . . . 3 . 4 . 1 . . Grunt 104 | . 19 4 34 3 . . 35 2 . 3 . 4 . . Brawler 2 | . . . . . . . 2 . . . . . . . Duelist 4 | . . . . . . . 3 . . . . 1 . . Sentry 21 | . . . 10 . . . 5 5 . . . 1 . . Specialist 4 | . . . . . . . 4 . . . . . . . Hunter 3 | . . . . . . . 1 . . 2 . . . . Programmer 1 | . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . . . . . . . Thug 4 | . . 1 . . . . . . . . 3 . . . Best Kill Streak 9 | 1 7 3 8 4 . . 9 4 4 5 3 7 . . Combat Bots Only 7 | . 3 3 6 3 . . 5 4 . 4 3 7 . . Max Kills in Single Turn 3 | 1 1 1 1 2 . . 3 1 1 2 1 2 . . Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 2 | . . . . . . . 2 . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Damage Taken 11225 | . 834 171 2178 404 . . 4048 602 . 869 127 824 1075 93 Core 1918 | . 170 10 326 66 . . 374 113 . 33 . 39 694 93 Absorbed by Shields 122 | . . . . . . . 122 . . . . . . . Redirected to Shielding 316 | . . . 150 6 . . 137 23 . . . . . . Regen/Repaired (Parts) 505 | . 178 . 66 . . . 261 . . . . . . . Core Remaining (%) 35 | 100 . 28 . . . 2 . . 11 . . . . . Volleys Fired 884 | 2 115 14 251 20 . . 340 61 1 42 15 20 3 . Largest 4 | 2 2 2 2 2 . . 2 2 2 4 4 4 2 . Hottest 100 | 40 46 46 46 46 . . 60 46 43 100 100 100 69 . Shots Fired 1892 | 4 230 28 502 40 . . 673 122 6 149 60 72 6 . Gun 1882 | 4 230 28 502 40 . . 668 122 6 149 60 72 1 . Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . 5 . . . . . 5 . Special . | . . . . . . . . . . . . . . . Kinetic 1882 | 4 230 28 502 40 . . 668 122 6 149 60 72 1 . Thermal . | . . . . . . . . . . . . . . . Explosive 10 | . . . . . . . 5 . . . . . 5 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 29 | 1 19 21 29 9 . . 18 8 2 10 4 6 1 . Robot Miss Streak 11 | 1 5 1 11 3 . . 9 5 1 4 4 3 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 16 | . 2 . 5 . . . 3 1 . 1 1 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . 1 1 1 . . Shots Hit Robots 1271 | 2 167 26 342 28 . . 450 77 8 97 29 43 2 . Core Hits 502 | 2 51 14 124 13 . . 187 27 1 38 15 21 9 . Critical Kills 5 | . 1 . 1 . . . 2 1 . . . . . . Critical Parts Destroyed 20 | . 6 . 4 . . . 7 . 2 1 . . . . Critical Strikes 25 | . 7 . 5 . . . 9 1 2 1 . . . . Destroy 19 | . 3 . 5 . . . 9 1 . 1 . . . . Smash 6 | . 4 . . . . . . . 2 . . . . . Melee Attacks 58 | . 10 14 . . . . 8 14 12 . . . . . Impact 54 | . 8 14 . . . . 6 14 12 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . 10 2 . . . . 2 . 5 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21891 | 34 2988 680 5289 468 . . 7691 965 564 1499 568 816 329 . Guns 19655 | 34 2361 318 5289 468 . . 7327 965 10 1499 568 816 . . Cannons . | . . . . . . . . . . . . . . . Explosions 693 | . . . . . . . 364 . . . . . 329 . Melee 1543 | . 627 362 . . . . . . 554 . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 19655 | 34 2361 318 5289 468 . . 7327 965 10 1499 568 816 . . Thermal . | . . . . . . . . . . . . . . . Explosive 693 | . . . . . . . 364 . . . . . 329 . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1543 | . 627 362 . . . . . . 554 . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 4 4 8 4 4 6 6 6 Average Corruption 4 | . . . . . . . 4 4 4 3 4 5 6 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 153 | . . . . . . . 84 16 20 11 10 7 5 . Message Errors 32 | . . . . . . . 19 3 3 1 5 . 1 . Matter Fused 36 | . . . . . . . 21 4 5 2 . 2 2 . Heat Flow Errors 16 | . . . . . . . 9 2 1 2 2 . . . Energy Discharges 15 | . . . . . . . 3 2 5 2 1 2 . . Parts Rejected 5 | . . . . . . . 4 . . . . . 1 . Data Loss (minor) 20 | . . . . . . . 12 2 1 2 1 2 . . Data Loss (major) 7 | . . . . . . . 4 1 . . 1 1 . . Misfires 10 | . . . . . . . 4 1 4 . . . 1 . Alerts 3 | . . . . . . . 1 . 1 1 . . . . Weapon Failures 9 | . . . . . . . 7 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 887 | . 497 33 . . . . . . 334 . . . 23 . Projectiles . | . . . . . . . . . . . . . . . Explosions 23 | . . . . . . . . . . . . . 23 . Melee 864 | . 497 33 . . . . . . 334 . . . . . Knockbacks 4 | . 1 1 . . . . . . 2 . . . . . Impact 4 | . 1 1 . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 62 | . . . . . . . . . . . . . 62 . Shots 1 | . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 377 | . 44 60 42 161 . . 255 270 191 301 167 377 . . Average Temperature 53 | . 9 26 9 79 . . 63 39 83 97 60 177 . . Received Heat Transfer 3953 | . 417 113 903 219 . . 1761 198 . 69 54 207 12 . Effects 4 | . . . . . . . 1 . . . . 3 . . Interference 4 | . . . . . . . 1 . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 14 | . 11 . . . . . . . 3 . . . . . Impact Corruptions 25 | . 14 2 . . . . . . 9 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Peak Influence 1200 | 5 308 167 1200 595 . . 848 600 217 179 . . . . Initial 465 | . 3 91 31 465 . . . 358 212 18 . . . . Average 356 | . 147 109 600 541 . . 352 457 134 105 . . . . Maximum Alert Level 4 | . 1 . 4 2 . . 3 2 1 . . . . . Low Security (%) 41 | 100 76 100 14 . . 100 34 . 43 100 . . . . Level 1 20 | . 23 . 14 . . . 26 30 56 . . . . . Level 2 23 | . . . 32 100 . . 27 69 . . . . . . Level 3 12 | . . . 32 . . . 10 . . . . . . . Level 4 1 | . . . 6 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . . . . . Squads Dispatched 35 | . 7 . 11 . . . 10 2 . 4 . 1 . . Investigation 19 | . 6 . 9 . . . 1 2 . 1 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 10 | . 1 . 2 . . . 7 . . . . . . . Assault 3 | . . . . . . . 2 . . . . 1 . . Garrison 2 | . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 13 | . 1 . 2 . . . 6 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 272 | . 37 9 79 6 . . 85 20 . 14 3 8 5 6 Peak Tracking Total 11 | . 5 3 5 3 . . 7 6 . 4 3 11 4 4 Tactical Retreats 17 | . 3 1 5 . . . 3 2 . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 8 | . 3 . 2 . . . 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 205 | . 27 . 9 . . . 102 67 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . 1 . . . 3 . . . . . . . Reprogrammed 15 | . 4 . . . . . 5 6 . . . . . . Reused 6 | . . . . . . . 4 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 4 2 . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 7 | . 2 . 2 . . . 1 2 . . . . . . Max in Single Turn 1 | . 1 . 1 . . . 1 1 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . Machines Repaired 1 | . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 57 | . 9 1 13 . 4 . 6 9 3 6 2 . 4 . Terminals 30 | . 7 . 8 . . . 2 7 2 4 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 6 | . 1 . 2 . . . 2 1 . . . . . . Recycling Units 5 | . 1 . 2 . . . 1 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . Total Hacks 169 | . 31 1 40 . 4 . 17 17 7 16 7 . 29 . Successful 110 | . 17 1 28 . 4 . 9 6 4 5 7 . 29 . Failed 58 | . 13 . 12 . . . 8 11 3 11 . . . . Catastrophic 8 | . . . 2 . . . . 2 . 4 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 48 | . 16 . 16 . 1 . 6 5 . 4 . . . . Terminals 84 | . 24 . 25 . . . 5 13 6 11 . . . . Fabricators 5 | . . . . . . . . . . 5 . . . . Repair Stations 24 | . 6 . 6 . . . 10 2 . . . . . . Recycling Units 5 | . 1 . 2 . . . 1 . 1 . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . . . . . Terminal Hacks 68 | . 7 1 10 . 4 . . 5 3 2 7 . 29 . Record 22 | . . . . . 4 . . . 1 . 6 . 11 . Part Schematic 10 | . . . . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . Robot Analysis 5 | . 2 . 2 . . . . . 1 . . . . . Prototype ID Bank 9 | . 3 . 2 . . . . . . 1 . . 3 . Open Door 6 | . . 1 . . . . . 4 . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . 1 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 14 | . 5 . 3 . . . 6 . . . . . . . Scan Component 8 | . 3 . 2 . . . 3 . . . . . . . Repair 6 | . 2 . 1 . . . 3 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . Unauthorized Hacks 16 | . 5 . 8 . . . 2 . . 1 . . . . Terminals 12 | . 4 . 6 . . . 1 . . 1 . . . . Botnet 9 | . 4 . 3 . . . 1 . . 1 . . . . Sabotage 2 | . . . 2 . . . . . . . . . . . Search 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . Tunnel 4 | . 1 . 2 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 8 . 8 . . . 3 7 2 4 . . . . Full Trace Events 12 | . 5 . 4 . . . 1 1 . 1 . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . . . . . . . . . 10 . Parts Built 1 | . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . 1 . . . . Time 58 | . . . . . . . . . . 58 . . . . Total Part Build Rating 3 | . . . . . . . . . . 3 . . . . Parts Repaired 6 | . 2 . 1 . . . 3 . . . . . . . Time 231 | . 115 . 26 . . . 90 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . 1 . . . . . 2 . . . . . . . Non-combat 3 | . 1 . . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . 2 . . . . . 2 . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . no_distress 2 | . 1 . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 4 | . . 2 . . . . . . . . . 2 . . Largest Group 2 | . . 2 . . . . . . . . . 2 2 . Highest-Rated Group 52 | . . 45 . . . . . . . . . 52 52 . Highest-Rated Ally 32 | . . 31 . . . . . . . . . 32 32 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . . . . . . . Total Damage 84 | . . 84 . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total 5 | . 2 . 2 . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 14911 | 61 2448 512 3690 373 615 83 3795 786 707 767 499 344 150 81 Spaces Moved 7674 | 49 1197 256 1560 228 456 34 1677 338 543 493 417 173 94 159 Core 192 | 4 . . . . . . . . . . . . 29 159 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 7482 | 45 1197 256 1560 228 456 34 1677 338 543 493 417 173 65 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 135 135 135 135 110 110 110 100 103 120 50 50 Average Speed 122 | 87 121 140 141 136 135 135 113 111 118 105 107 156 146 50 Slowest Speed 215 | 100 200 140 155 215 135 135 155 125 120 117 120 190 190 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 98 65 94 45 88 11 60 62 91 16 60 39 74 25 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 5 | . 1 . 2 . . . 1 . . . . . 1 . Known Exits Taken 2 | . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 12 | . . 2 . 3 . . . . . . 3 3 . 1 Spaces Dug 5 | . . . . . . . . 1 4 . . . . . Terrain Destroyed 56 | . . . . . . . 19 1 4 . . . 32 . Melee 5 | . . . . . . . . 1 4 . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 51 | . . . . . . . 19 . . . . . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Total 11485 | 60 1942 357 2585 254 455 71 2947 605 578 691 454 228 98 160 Wait 2220 | . 532 67 651 1 . 37 677 105 . 118 19 13 . . Move 7660 | 48 1196 255 1559 227 455 33 1676 337 542 492 416 172 93 159 Hop . | . . . . . . . . . . . . . . . Pick Up 99 | 4 21 3 28 1 . . 25 3 5 8 1 . . . Fast Attach 62 | 5 7 . 10 . . . 27 1 3 7 . 1 . 1 Attach 55 | . 4 1 11 1 . 1 23 5 . 7 . 2 . . Detach 5 | . . . 2 . . . 2 . . 1 . . . . Swap 117 | 1 19 2 24 3 . . 36 12 9 8 1 . 2 . Drop 100 | . 11 1 40 1 . . 31 . 6 8 2 . . . Fire 884 | 2 115 14 251 20 . . 340 61 1 42 15 20 3 . Melee 58 | . 10 14 . . . . 8 14 12 . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 20 | . . . . . . . . . . . . 20 . . Trap 205 | . 27 . 9 . . . 102 67 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 14) 62 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Central database locked down 832 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Discovered new exit (range 7) 1216 | -10/Materials | Repaired Imp. Assault Rifle 1299 | -10/Materials | Repaired Broken Imp. Assault Rifle 1624 | -10/Materials | Core integrity fell below 50% 1714 | -10/Materials | Discovered new exit (range 15) 2510 | -10/Materials | Entered Mines 2806 | -10/Mines | Excavation squad dispatched 2806 | -10/Mines | A large section of the Mines collapsed 2914 | -10/Mines | Discovered new exit (range 6) 3007 | -10/Mines | Found the Drone Emporium 3012 | -10/Mines | Found Prototype Device 3022 | -10/Mines | Entered Materials 3022 | -9/Materials | Evolved 2 slots: Utility x2 3022 | -9/Materials | Identified Thief Drone Bay 3647 | -9/Materials | Repaired Lgt. Armor Plating 3915 | -9/Materials | Discovered new exit (range 7) 4010 | -9/Materials | Identified exit to Mines 4019 | -9/Materials | Build established: Scavenger-Mutant 4312 | -9/Materials | Discovered new exit (range 11) 4501 | -9/Materials | Core integrity fell below 50% 4598 | -9/Materials | Discovered new exit (range 15) 5867 | -9/Materials | Build established: Mutant 6519 | -9/Materials | Core integrity fell below 20% 6590 | -9/Materials | Discovered new exit (range 16) 6592 | -9/Materials | Sterilization system engaged 6592 | -9/Materials | Non-combat units ordered to evacuate 6692 | -9/Materials | Combat units ordered to evacuate 6712 | -9/Materials | Entered Mines 6756 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7080 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7080 | -9/Mines | Discovered new exit (range 5) 7085 | -9/Mines | Entered Exiles 7085 | -9/Exiles | Found Exiles lab abandoned 7688 | -9/Exiles | Discovered new exit (range 10) 7700 | -9/Exiles | Entered Mines 7768 | -8/Mines | Discovered new exit (range 12) 7783 | -8/Mines | Entered Materials 7783 | -8/Materials | Evolved 2 slots: Propulsion x2 7815 | -8/Materials | Discovered new exit (range 7) 7888 | -8/Materials | Repaired Hvy. Assault Rifle 7915 | -8/Materials | Repaired Lgt. Armor Plating 8146 | -8/Materials | Lost 5 parts (1p2n2u) 8436 | -8/Materials | Lost 3 parts (1u2w) 8442 | -8/Materials | Build established: Scavenger-Mutant 9711 | -8/Materials | Lost 3 parts (2n1u) 9822 | -8/Materials | Lost 5 parts (2n1u2w) 9941 | -8/Materials | Discovered new exit (range 10) 10036 | -8/Materials | Repaired Hrd. Light Armor Plating 10258 | -8/Materials | Core integrity fell below 50% 10319 | -8/Materials | Lost 4 parts (2n2w) 10936 | -8/Materials | Lost 3 parts (1n2u) 10983 | -8/Materials | First assault squad dispatched 11538 | -8/Materials | Sterilization system engaged 11538 | -8/Materials | Non-combat units ordered to evacuate 11578 | -8/Materials | Entered Storage 11967 | -8/Storage | Lost 5 parts (3n2u) 12198 | -8/Storage | Core integrity fell below 20% 12362 | -8/Storage | Used back door to open Recycling access 12362 | -8/Storage | Discovered new exit (range 3) 12364 | -8/Storage | Entered Recycling 12500 | -8/Recycling | Discovered new exit (range 10) 12754 | -8/Recycling | Build established: Mutant 13071 | -8/Recycling | Entered Factory 13071 | -6/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 13273 | -6/Factory | Spotted B-75 Beast 13333 | -6/Factory | Fabricated Enh. Autogun (x1) 13668 | -6/Factory | Garrison activated, responded to threat 13671 | -6/Factory | Build established: Tank 13710 | -6/Factory | Identified exit to Lower Caves 13838 | -6/Factory | Entered Lower Caves 13896 | -6/Lower Caves | Learned Extension trap positions 13896 | -6/Lower Caves | Learned Armory security intel 14092 | -6/Lower Caves | Build established: Scavenger-Tank 14287 | -6/Lower Caves | Discovered new exit (range 5) 14337 | -6/Lower Caves | Entered another Lower Caves area 14337 | -6/Lower Caves | Discovered new exit (range 14) 14343 | -6/Lower Caves | Encountered a Warlord checkpoint 14438 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14448 | -6/Lower Caves | Build established: Tank 14511 | -6/Lower Caves | Destroyed 7 combat bots 14519 | -6/Lower Caves | Lost 6 parts (3n3u) 14656 | -6/Lower Caves | Discovered new exit (range 14) 14681 | -6/Lower Caves | Entered Data Miner 14681 | -6/Data Miner | Accompanied by 2 allies 14681 | -6/Data Miner | Discovered new exit (range 6) 14718 | -6/Data Miner | Met Data Miner 14765 | -6/Data Miner | Learned location of Section 7 (-3) 14765 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14784 | -6/Data Miner | Received God Mode back door access code from Data Miner 14795 | -6/Data Miner | Data Conduit disabled 14817 | -6/Data Miner | Released all parts (2) 14821 | -6/Data Miner | Core integrity fell below 50% 14827 | -6/Data Miner | Core integrity fell below 20% 14831 | -6/Data Miner | Entered Proximity Caves 14847 | -5/Proximity Caves | Lost 7 parts (1p1n1u4w) 14912 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14811_ Enh. Autogun destroyed. 14811_ Destroyed Enh. Autogun. 14813_ Grenade Launcher destroyed. 14814_ Enh. Autogun destroyed. 14816_ The unstable cave ceiling collapses. 14816_ Com. Wheel destroyed. 14816_ Adv. Heat Sink destroyed. 14816_ Hvy. Missile Launcher destroyed. 14817_ Released Imp. Heat Sink. 14817_ Released Huge Storage Unit. 14819_ The unstable cave ceiling collapses. 14819_ Enhanced Grunt destroyed. 14823_ Acquired 39 matter. LOCATION=UNKNOWN GOAL=ESCAPE 14890_ Searching scrap... 14890_ Found Target Analyzer. 14890_ Found 37 Matter. 14891_ Acquired Target Analyzer. 14892_ Acquired 36 matter. Map ----- +----------------------------------------------------+ | ### #???### #????????? | | #?## ##?## #????????? | | ##### ### #????????? | | ### ### #### ##????????? | | #####?# ##??## ####?????????? | | #????## #????## ##????????????? | | ###????# ##????## ####?????????????? | | #??????# ##????# ## #????????????????? | | # ##??????# #????# ### ##????????????????? | | ###???????# ##????## ####?????????????????? | | #????????## ##??????## ###????????????????????? | | ########## ##????????###??????????????????????? | | ##??????????????????????????????????? | | #????????????#####??????????????????? | | ######### ##???????????? #??????????????????? | | ##???????####????????????? ??????????????????? | | ##??#########????????????? #??????????????????? | | #?## #????????????? #??????????????????? | | ### ??######?????? ###????????????????? | | ##? ???# ##???## ?????????????????? | | #??? ??### ##??# ?????????????????? | | #???# #??## #?## ???????????????????? | | #?### #?## #?# #????????????????????? | | ### #?# ### #????????????????????? | | ## ### sss s#????????????????????? | | ## ## @ #????????????????????? | | ## ## #????????????????????? | | #####????????????????????? | | ### #????????????????????????? | | ### ### ##?###### ##????????????????????????? | | ??###?######???????#####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 50 Target Analysis 5 Matter Filtering 30 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionImprovedSteel Manual? 0 Play Time 01:46:12 Cumulative 170.6 hours Start 2023.05.02 @ 18:56:36 End 2023.05.02 @ 21:16:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 499 Rogue 499 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cecbed3-4d68-4df6-afe9-d03e70d612d4