Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.21 @ 13:35:40 Player: Farfid Result: Destroyed self with Rocket Array Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (141) 705 Value Destroyed (4595) 4595 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (1479) 1479 TOTAL SCORE: 14179 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 767 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -201 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel Armored Wheel > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (4) ------- Rocket Array > --- INVENTORY (4) ---- Makeshift Cloaking Device Coil Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Microactuators Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Plasma Rifle Master Tearclaws > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Armored Medium Treads Flexi-carbon Leg Wheel Wheel Power Amplifier Large Storage Unit Large Storage Unit High-capacity Storage Unit Matter Compressor Long-range Terrain Scanner Energy Filter Weapon Cycler Advanced Transmission Jammer Makeshift Cloaking Device Improved Focal Shield Advanced Thermal Shield Drone Bay Z-Drone Bay Cooled Plasma Cannon Cooled Plasma Cannon KE Penetrator Rocket Array [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Armored Treads Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Array Special Weapon Flamer Impact Weapon Heavy Mace Slashing Weapon Master Tearclaws Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Slots Evolved 12 | . . . . . 4 . 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . . . . . . 2 . . Utility 6 | . . . . . 2 . 2 . . . . . . 1 . 1 . Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . Parts Attached 189 | 6 9 5 2 4 4 30 21 5 3 8 6 6 3 19 8 4 46 Power 17 | 1 2 . 1 . . 1 3 1 . . . . 2 1 1 1 3 Engine 9 | 1 1 . . . . 1 2 . . . . . 2 1 1 . . Core 5 | . 1 . 1 . . . 1 . . . . . . . . 1 1 Reactor 3 | . . . . . . . . 1 . . . . . . . . 2 Propulsion 34 | 2 1 1 . . 1 6 4 2 . . 3 . . 4 1 2 7 Treads 6 | . . . . . . 1 . . . . 1 . . . . 1 3 Leg . | . . . . . . . . . . . . . . . . . . Wheel 26 | 2 1 1 . . 1 3 4 2 . . 2 . . 4 1 1 4 Hover 1 | . . . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . Utility 40 | 1 2 . 1 . 1 1 3 . . 2 . 3 . 7 2 1 16 Device 19 | . . . . . . . . . . 1 . 2 . 1 2 1 12 Storage 9 | 1 2 . 1 . . 1 . . . . . . . . . . 4 Processor 5 | . . . . . 1 . 3 . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 7 | . . . . . . . . . . 1 . 1 . 5 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 98 | 2 4 4 . 4 2 22 11 2 3 6 3 3 1 7 4 . 20 Energy Gun 12 | 2 . . . . . 5 . 1 . . . . . 1 1 . 2 Energy Cannon 11 | . 1 . . . 1 1 . . . . . . . 1 1 . 6 Ballistic Gun 41 | . 1 1 . 1 . 10 7 1 3 3 1 2 1 5 2 . 3 Ballistic Cannon 8 | . 2 2 . 1 1 1 . . . . . 1 . . . . . Launcher 14 | . . 1 . 2 . 1 2 . . 1 1 . . . . . 6 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . Impact Weapon 7 | . . . . . . 4 1 . . 2 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 10 2 . . . . 1 . 2 1 . . Parts Lost 51 | . . . . . . 3 3 1 1 1 . . 1 . 7 . 34 Power 5 | . . . . . . . 1 . . . . . . . . . 4 Propulsion 12 | . . . . . . 2 . 1 . . . . . . 1 . 8 Utility 15 | . . . . . . . . . . 1 . . . . 2 . 12 Weapon 19 | . . . . . . 1 2 . 1 . . . 1 . 4 . 10 Highest Loss Streak 31 | . . . . . . 1 2 1 1 1 . . 1 . 4 . 31 Average Slot Usage (%) 92 | . 89 100 100 100 79 99 95 82 92 91 89 84 87 92 88 93 85 Engine 3 | . 8 . . . . 8 5 3 . . . . 3 6 5 5 1 Core 3 | . 5 14 14 14 9 . 1 . . . . . . . . 5 4 Reactor 1 | . . . . . . . . 3 7 7 4 . . . . . 3 Treads 1 | . . . . . . 8 . . . . . . . . . 4 4 Wheel 18 | . 28 28 28 28 27 18 18 14 15 15 14 15 15 13 22 15 12 Device 2 | . . . . . . . . . . . 7 3 . . 2 15 13 Storage 22 | . 17 28 28 28 18 26 23 23 23 23 23 23 23 20 17 15 14 Processor 11 | . . . . . 6 9 23 23 23 20 15 15 15 13 11 10 9 Protection 1 | . . . . . . . . . . 1 . 3 7 13 5 . . Energy Gun 1 | . 1 . . . . . . 7 . . . . . . . 5 7 Energy Cannon 1 | . 7 . . . . 1 . . . . . . . . 1 . 3 Ballistic Gun 18 | . 11 14 14 13 9 21 22 5 23 22 21 23 22 25 20 15 5 Ballistic Cannon 2 | . 6 12 14 13 9 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 11 43 45 63 63 67 85 85 91 91 98 92 82 91 96 100 104 111 Greatest Support 66 | 26 26 22 22 22 34 34 40 40 40 40 40 40 40 44 66 56 50 Greatest Overweight (x) 8 | . 1 2 2 2 1 8 3 2 2 2 6 2 2 2 1 2 5 Average Overweight (x) 1 | . . 1 2 2 1 2 1 2 2 2 1 1 1 2 1 1 1 Largest Inventory Capacity 30 | 6 16 16 18 18 18 24 24 24 24 24 24 24 24 24 24 24 30 Average Capacity 22 | 5 8 16 16 18 18 23 24 24 24 24 24 24 24 24 24 24 23 Most Carried 24 | 3 13 16 17 18 18 24 24 24 24 24 24 24 24 24 24 24 24 Average Carried 21 | 1 7 15 16 17 17 22 23 23 23 23 23 23 23 23 22 22 21 Final Capacity 24 | 6 16 16 18 18 18 24 24 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 1 13 16 17 18 18 24 24 23 24 23 24 24 23 23 23 24 2 Class Distribution -------------------- 29% | Hauler-Gunner 21% | Mutant 17% | Hauler-Mutant 12% | Hauler-Skirmisher 8% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Skirmisher | -8/Storage Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Waste Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Matter Collected 5658 | 167 169 297 10 259 74 1051 470 . 408 308 222 116 373 740 571 50 373 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7318 | . 119 92 . 184 80 1341 724 1315 309 138 17 . 222 820 479 50 1428 Parts 325 | . 7 15 . 21 3 65 51 16 23 10 4 . 9 29 20 4 48 Haulers Intercepted 8 | . . . . . . 6 . . . . . . . 1 1 . . Recyclers Shooed 5 | . . . . . . 1 . . . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 10 . . 12 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Combat Hostiles Destroyed 93 | . 3 2 . 6 2 24 14 4 6 3 1 . 4 7 6 . 11 Melee 1 | . . . . . . 1 . . . . . . . . . . . Guns 70 | . 2 1 . 1 2 19 12 4 6 3 1 . 4 7 5 . 3 Cannons 13 | . 1 . . 3 . 4 . . . . . . . . 1 . 4 AOE 9 | . . 1 . 2 . . 2 . . . . . . . . . 4 Classes Destroyed 19 | . 1 3 . 1 . 5 3 1 1 . 1 . 1 . . . 2 Worker 6 | . . 1 . 1 . . 2 . . . . . . . . 1 1 Builder 9 | . . 1 . 2 . 1 . . . . . . . . 1 . 4 Tunneler 7 | . . 1 . 3 . . 1 . . . . . . 1 . 1 . Hauler 8 | . . . . . . 6 . . . . . . . 1 1 . . Recycler 10 | . . . . . . 2 . . . . . . . 3 . . 5 Carrier 1 | . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . Operator 3 | . . . . . . 2 1 . . . . . . . . . . Watcher 2 | . . . . . . . 1 . . . . . . . . . 1 Swarmer 19 | . . . . 1 . 7 3 . . 1 . . 2 1 . . 4 Grunt 43 | . 3 2 . 5 2 12 6 . 3 1 . . 2 1 4 . 2 Brawler 1 | . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Sentry 14 | . . . . . . 4 2 . 1 1 . . . 4 1 . 1 Hunter 5 | . . . . . . 1 . . . . . . . . . . 4 Programmer 5 | . . . . . . . 2 . 1 . . . . 1 1 . . Compactor 4 | . . . . . . . . 4 . . . . . . . . . Master Thief 1 | . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 2 1 . 6 2 8 6 2 4 3 1 . 2 2 5 2 5 Combat Bots Only 7 | . 2 1 . 3 2 7 6 2 4 3 1 . 2 2 4 . 3 Max Kills in Single Turn 5 | . 1 1 . 5 1 2 1 1 1 1 1 . 1 1 2 1 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . Exploded 3 | . . 1 . 1 . . 1 . . . . . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Damage Taken 9963 | . 149 87 . 267 74 971 1162 51 339 121 57 . 314 352 842 . 5177 Core 1912 | . 18 18 . 105 . 213 151 51 47 6 18 . 19 48 62 . 1156 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 43 . 61 . . . . . . 58 94 93 . . Volleys Fired 327 | . 6 13 . 20 4 79 36 5 16 9 13 . 15 31 30 2 48 Largest 4 | . 2 2 . 2 2 3 3 1 3 3 3 . 3 4 4 3 4 Hottest 288 | . 88 68 . 68 68 136 78 25 81 81 81 . 81 99 179 126 288 Shots Fired 927 | . 12 17 . 33 8 221 102 75 47 26 32 . 45 114 109 4 82 Gun 792 | . 5 8 . 13 4 184 99 75 47 25 31 . 45 114 90 4 48 Cannon 115 | . 7 5 . 14 4 37 . . . . . . . . 19 . 29 Launcher 20 | . . 4 . 6 . . 3 . . 1 1 . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 747 | . 9 13 . 27 8 211 99 5 47 25 31 . 45 114 90 2 21 Thermal 156 | . 3 . . . . 10 . 70 . . . . . . 19 . 54 Explosive 20 | . . 4 . 6 . . 3 . . 1 1 . . . . . 5 Electromagnetic 4 | . . . . . . . . . . . . . . . . 2 2 Robot Hit Streak 30 | . 4 7 . 4 6 12 20 30 13 8 7 . 12 14 27 10 18 Robot Miss Streak 13 | . 4 3 . 10 4 4 5 2 5 13 8 . 10 10 2 . 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 13 | . . . . . . 3 4 . 1 . 1 . 2 1 1 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 . 1 . 1 1 1 . . Autonomous 71 | . . . . . . . . 71 . . . . . . . . . Shots Hit Robots 715 | . 6 11 . 22 7 156 78 71 39 21 27 . 37 77 83 2 78 Core Hits 372 | . 5 12 . 27 10 72 52 16 22 12 10 . 23 38 24 2 47 Critical Hits 4 | . . . . . . . . . . . . . . . 1 . 3 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 1 . 2 Melee Attacks 51 | . . . . . . 18 11 . . . . . . . . . 22 Impact 29 | . . . . . . 18 11 . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . 22 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15636 | . 102 348 . 691 153 2387 1958 1957 643 285 426 . 596 1223 2038 59 2770 Guns 10911 | . 37 91 . 139 71 1845 1354 1957 643 285 345 . 596 1223 1414 59 852 Cannons 2618 | . 65 68 . 196 82 433 . . . . . . . . 624 . 1150 Explosions 1780 | . . 189 . 356 . . 418 . . . 81 . . . . . 736 Melee 327 | . . . . . . 109 186 . . . . . . . . . 32 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 9119 | . 82 159 . 335 153 2114 1354 65 643 285 345 . 596 1223 1414 . 351 Thermal 4332 | . 20 . . 42 . 164 . 1892 . . . . . . 624 . 1590 Explosive 1738 | . . 189 . 314 . . 418 . . . 81 . . . . . 736 Electromagnetic 120 | . . . . . . . . . . . . . . . . 59 61 Impact 295 | . . . . . . 109 186 . . . . . . . . . . Slashing 32 | . . . . . . . . . . . . . . . . . 32 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 1 1 19 19 19 19 19 . 2 1 . 1 Average Corruption 14 | . . . . . . 1 1 12 19 19 19 19 . 2 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 132 | . . . . . . 1 . 9 33 39 40 8 . 2 . . . Message Errors 17 | . . . . . . 1 . 1 3 7 3 2 . . . . . Matter Fused 27 | . . . . . . . . 3 7 7 8 2 . . . . . Heat Flow Errors 11 | . . . . . . . . . 2 4 4 . . 1 . . . Energy Discharges 8 | . . . . . . . . 3 . 3 2 . . . . . . Parts Rejected 2 | . . . . . . . . 1 . . 1 . . . . . . Data Loss (minor) 8 | . . . . . . . . 1 2 3 2 . . . . . . Data Loss (major) 3 | . . . . . . . . . 1 2 . . . . . . . Misfires 4 | . . . . . . . . . . 1 3 . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 32 | . . . . . . . . . 8 9 11 4 . . . . . Targeting Errors 17 | . . . . . . . . . 9 2 5 . . 1 . . . Weapon Failures 2 | . . . . . . . . . 1 . 1 . . . . . . Overload Shots 18 | . . . . . . . . . . . . . . . 5 . 13 Effects 2 | . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 Overflow Damage 117 | . . 8 . . . . 52 . . . . . . . . . 57 Projectiles 57 | . . . . . . . . . . . . . . . . . 57 Explosions 60 | . . 8 . . . . 52 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . 1 . 2 3 4 . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . Kinetic 9 | . . 1 . 2 3 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . . . . . 26 36 . . . . . 76 Shots 6 | . . . . . . . . . . 1 2 . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 93 21 . 63 13 345 155 . 247 273 233 . 65 202 252 38 221 Average Temperature 65 | . 29 8 . 19 6 66 37 . 65 111 62 . 20 51 109 29 92 Received Heat Transfer 1719 | . 84 30 . 144 36 333 387 . 126 21 . . 75 81 189 . 213 Effects 4 | . . . . . . . . . . . . . . . 1 . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . 6 Heat Transferred 6104 | . 37 . . 50 . 296 . 2442 . . . . . . 870 . 2409 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 7 | . . . . . . . . . . 2 3 . 2 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Peak Influence 426 | . 61 136 . 179 65 360 335 118 216 . . . . 406 250 40 426 Initial 129 | . . . . . . 3 2 117 61 . . . . 28 129 30 19 Average 118 | . 9 36 . 93 19 143 113 103 123 . . . . 243 164 37 129 Maximum Alert Level 2 | . . . . . . 1 1 . 1 . . . . 2 1 . 2 Low Security (%) 76 | 100 100 100 . 100 100 63 76 100 91 . . . . 11 69 100 79 Level 1 22 | . . . . . . 36 23 . 8 . . . . 83 30 . 20 Level 2 . | . . . . . . . . . . . . . . 5 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . . 7 5 . 2 . . . . 2 2 . 4 Investigation 5 | . . . . . . 1 1 . 1 . . . . . 1 . 1 Extermination 3 | . . . . . . . 1 . 1 . . . . 1 . . . Reinforcement 10 | . 1 . . . . 2 2 . . . . . . 1 1 . 3 Assault 2 | . . . . . . 2 . . . . . . . . . . . Garrison 3 | . . . . . . 2 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 3 | . . . . . . . 1 . . . . . . 1 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Distress Signals 6 | . . . . 1 . 1 . . 1 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 7 6 . 10 3 44 24 6 7 4 4 . 9 14 10 . 33 Peak Tracking Total 6 | . 2 2 . 3 3 5 5 5 4 3 2 . 4 4 4 . 6 Tactical Retreats 16 | . . 1 . . 1 2 . 1 . . . . . 1 . . 10 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Traps Triggered 8 | . . . . . . . 2 . 1 . . . . 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . 13 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . 4 . 7 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . 5 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . 2 . . . 6 Triggered 5 | . . . . . . . . . . . . . . . . . 5 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Machines Disabled 12 | . . 2 . 1 . 2 3 . . . . . . . . . 4 Max in Single Turn 2 | . . 1 . 1 . 1 2 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Machines Accessed 36 | . 4 1 2 . 2 11 10 . 2 . 2 1 . . 1 . . Terminals 25 | . 4 . . . 2 10 7 . 1 . 1 . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . . . . . . . . Total Hacks 86 | . 13 1 2 . 10 24 23 . 4 . 2 6 . . 1 . . Successful 50 | . 6 1 2 . 7 14 12 . . . 2 6 . . . . . Failed 36 | . 7 . . . 3 10 11 . 4 . . . . . 1 . . Catastrophic 8 | . . . . . . 2 4 . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 51 | . 2 . 1 . 5 5 2 . . . . 1 . 13 2 5 15 Terminals 65 | . 13 . . . 10 22 17 . 2 . 1 . . . . . . Fabricators 3 | . . . . . . . 2 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access 6 | . . . . . . 2 2 . 2 . . . . . . . . Terminal Hacks 42 | . 6 1 2 . 4 14 7 . . . 2 6 . . . . . Record 2 | . . . 1 . . . . . . . 1 . . . . . . Part Schematic 7 | . . . . . . 1 . . . . . 6 . . . . . Prototype ID Bank 2 | . . . . . . 1 1 . . . . . . . . . . Open Door 7 | . . 1 . . . 5 . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . Unreport Threat 6 | . 2 . . . 1 3 . . . . . . . . . . . Locate Traps 6 | . . . . . 2 2 2 . . . . . . . . . . Disarm Traps 2 | . . . . . 1 . 1 . . . . . . . . . . Recall Investigation 2 | . 1 . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . . . . . . . . . . . Terminals 3 | . . . . . 3 . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Operators 2 | . . . . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 2 6 10 . 2 . 1 . . . 1 . . Full Trace Events 3 | . . . . . . 1 1 . 1 . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . 1 . . . . . 6 . 9 . . 16 Parts Built 2 | . . . . . . . 2 . . . . . . . . . . Matter 124 | . . . . . . . 124 . . . . . . . . . . Time 31 | . . . . . . . 31 . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Total Allies 23 | . . 3 . . . 2 . 1 . . . 7 . . . . 10 Largest Group 10 | . . 3 3 3 . 2 1 1 . . . 7 7 5 1 . 10 Highest-Rated Group 392 | . . 40 40 40 . 62 31 31 . . . 215 215 158 38 . 392 Highest-Rated Ally 50 | . . 16 16 16 . 31 31 31 . . . 39 39 39 38 . 50 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . 1 3 Recon 1 | . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 4 | . . . . 1 . . . . . . . . . . . . 3 STAY 1 | . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 182 | . . 16 . 33 . . 25 5 . . . . 36 48 1 . 18 Total Damage 3942 | . . 215 . 397 . . 408 82 . . . . 754 894 90 . 1102 Kills 33 | . . 3 . 7 . . 3 . . . . . 6 7 1 . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . 2 2 1 2 . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 4 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 5 | . . . . . . . . . . . . . . 3 . 1 1 Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Turns Passed 10969 | 55 411 612 325 820 122 1628 1092 184 438 678 517 1185 450 596 494 152 1210 Spaces Moved 7762 | 49 390 524 283 494 101 836 784 140 286 554 407 1042 318 384 353 122 695 Core 45 | 4 . . . . . . . . . . . . . . . . 41 Treads 18 | . . . . . . . . . . . . . . . . . 18 Legs . | . . . . . . . . . . . . . . . . . . Wheels 7699 | 45 390 524 283 494 101 836 784 140 286 554 407 1042 318 384 353 122 636 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 85 95 105 105 96 96 105 115 115 115 105 105 105 110 102 106 50 Average Speed 109 | 86 87 104 105 105 96 114 111 115 115 115 112 110 114 114 102 107 109 Slowest Speed 270 | 90 95 105 105 105 96 160 120 120 115 115 150 115 115 120 106 110 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 70 70 65 71 8 93 27 92 8 74 70 91 59 10 8 4 50 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 13 | . . . 1 1 . . . . . 1 1 2 1 6 . . . Known Exits Taken 3 | . . . . . 1 . . . . . . . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 . . 1 1 1 1 . . 1 1 . Scrap Searched 16 | . . 2 . 2 . . . . . 3 3 3 3 . . . . Spaces Dug 9 | . . . . . . 9 . . . . . . . . . . . Terrain Destroyed 265 | . 1 16 . 51 . 9 66 1 . 23 20 . . . 12 . 66 Melee 9 | . . . . . . 9 . . . . . . . . . . . Projectile 18 | . 1 . . . . . . 1 . . . . . . 12 . 4 AOE 238 | . . 16 . 51 . . 66 . . 23 20 . . . . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Fac Fac Ext Total 9697 | 61 449 572 313 760 117 1361 944 160 371 577 444 1077 376 492 430 142 1051 Wait 1073 | . 11 23 18 240 6 351 52 5 53 . 6 20 32 29 27 6 194 Move 7746 | 48 389 523 282 493 100 835 784 139 285 553 406 1041 317 383 352 121 695 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 133 | 7 20 4 5 2 2 22 12 3 4 3 6 4 4 9 10 6 10 Fast Attach 60 | . 6 2 . . 1 13 4 2 . 2 4 2 1 14 1 1 7 Attach 81 | 6 1 . 1 . 3 8 9 3 3 3 1 1 1 2 7 3 29 Detach 8 | . . . . . 1 . 1 . . 1 . . . 1 . . 4 Swap 48 | . 2 3 1 4 . 9 8 . . 3 1 3 1 3 . . 10 Drop 137 | . 14 4 6 1 . 26 14 3 2 3 7 6 3 20 3 3 22 Fire 327 | . 6 13 . 20 4 79 36 5 16 9 13 . 15 31 30 2 48 Melee 51 | . . . . . . 18 11 . . . . . . . . . 22 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 8 . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . Trap 21 | . . . . . . . 13 . . . . . 2 . . . 6 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Discovered new exit (range 8) 319 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 9) 467 | -10/Materials | Entered Mines 484 | -10/Mines | Learned Materials garrison access intel 493 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 591 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 751 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 854 | -10/Mines | Assembled infested the area 979 | -10/Mines | Discovered new exit (range 10) 1065 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1065 | -10/Mines | Discovered new exit (range 5) 1079 | -10/Mines | Entered Exiles 1079 | -10/Exiles | Accompanied by 3 allies 1111 | -10/Exiles | Met 8R-AWN 1128 | -10/Exiles | Met EX-HEX 1157 | -10/Exiles | Met EX-BIN 1171 | -10/Exiles | Aligned with FarCom system 1172 | -10/Exiles | Given EX-Vault access code 1197 | -10/Exiles | Opened EX-Vault 1207 | -10/Exiles | Found AWS/Thermal 1215 | -10/Exiles | Found Modified TNC 1239 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1267 | -10/Exiles | Met EX-DEC 1298 | -10/Exiles | Learned location of Zion (-7) 1385 | -10/Exiles | Discovered new exit (range 14) 1404 | -10/Exiles | Stole two prototypes: AWS/Thermal, Modified TNC 1404 | -10/Exiles | Entered Mines 1404 | -9/Mines | Accompanied by 3 allies 1415 | -9/Mines | Met a Derelict bent on vengeance 1753 | -9/Mines | Excavation squad dispatched 1753 | -9/Mines | A large section of the Mines collapsed 2003 | -9/Mines | Excavation squad dispatched 2180 | -9/Mines | Core integrity fell below 50% 2201 | -9/Mines | Discovered new exit (range 5) 2224 | -9/Mines | Entered Materials 2224 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2225 | -8/Materials | Identified exit to Storage 2226 | -8/Materials | Loaded intel: 1 garrison access location 2245 | -8/Materials | Discovered exit to Storage (range 8) 2346 | -8/Materials | Entered Storage 2797 | -8/Storage | Build established: Hauler-Skirmisher 3233 | -8/Storage | Destroyed 7 combat bots 3417 | -8/Storage | Used back door to open Recycling access 3417 | -8/Storage | Discovered new exit (range 5) 3587 | -8/Storage | Garrison activated, responded to threat 3771 | -8/Storage | Garrison activated, responded to threat 3941 | -8/Storage | Discovered new exit (range 16) 3963 | -8/Storage | Met a pair of Derelict thieves 3974 | -8/Storage | Entered Factory 3974 | -7/Factory | Accompanied by 1 ally 3974 | -7/Factory | Evolved 2 slots: Utility x2 3976 | -7/Factory | FarCom data flow suspended 4018 | -7/Factory | Fabricated Arm. Wheel (x2) 4321 | -7/Factory | Identified exit to Factory 4567 | -7/Factory | Build established: Hauler-Gunner 4798 | -7/Factory | Found Prototype Launcher 4798 | -7/Factory | Identified Rocket Array 5015 | -7/Factory | Garrison activated, responded to threat 5066 | -7/Factory | Sucked down chute 5066 | -7/Factory | Entered Waste 5067 | -7/Waste | Met a frightened Derelict 5074 | -7/Waste | Spotted C-40 Crusher 5081 | -7/Waste | EMP discharged 5102 | -7/Waste | Spotted C-40 Crusher 5103 | -7/Waste | Spotted C-40 Crusher 5105 | -7/Waste | Spotted C-40 Crusher 5110 | -7/Waste | Destroyed C-40 Crusher 5110 | -7/Waste | Spotted C-40 Crusher 5121 | -7/Waste | Destroyed C-40 Crusher 5137 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5146 | -7/Waste | Destroyed C-40 Crusher 5149 | -7/Waste | Destroyed C-40 Crusher 5174 | -7/Waste | Spotted C-40 Crusher 5181 | -7/Waste | EMP discharged 5181 | -7/Waste | System corruption reached 10% 5237 | -7/Waste | Discovered new exit (range 13) 5250 | -7/Waste | Entered Factory 5657 | -7/Factory | Discovered new exit (range 7) 5688 | -7/Factory | Entered Lower Caves 5774 | -7/Lower Caves | Encountered a Warlord checkpoint 6102 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6145 | -7/Lower Caves | Spotted EN-FV5(f) 6146 | -7/Lower Caves | Encountered a Master Thief 6148 | -7/Lower Caves | Broken AWS/Thermal stolen by Master Thief 6199 | -7/Lower Caves | Learned Factory non-interactive machine intel 6355 | -7/Lower Caves | Discovered new exit (range 8) 6366 | -7/Lower Caves | Entered another Lower Caves area 6366 | -7/Lower Caves | Discovered exit to Factory (range 9) 6373 | -7/Lower Caves | Encountered a Warlord checkpoint 6672 | -7/Lower Caves | Learned Factory emergency access door positions 6723 | -7/Lower Caves | Spotted G5-PCT(f) 6724 | -7/Lower Caves | Encountered a Master Thief 6725 | -7/Lower Caves | Antimatter Reactor stolen by Master Thief 6726 | -7/Lower Caves | Spotted YZ-K57(f) 6727 | -7/Lower Caves | Encountered a Master Thief 6732 | -7/Lower Caves | Antimatter Reactor stolen by Master Thief 6756 | -7/Lower Caves | Discovered new exit (range 10) 6758 | -7/Lower Caves | Learned location of Extension (-4) 6821 | -7/Lower Caves | Spotted 4D-72L(f) 6823 | -7/Lower Caves | Encountered a Master Thief 6824 | -7/Lower Caves | Spotted 9G-JMC(f) 6825 | -7/Lower Caves | Encountered a Master Thief 6837 | -7/Lower Caves | Destroyed 9G-JMC(f) 6840 | -7/Lower Caves | Drone Bay stolen by Master Thief 6883 | -7/Lower Caves | Entered Zion 6939 | -7/Zion | Discovered new exit (range 15) 6962 | -7/Zion | System corruption cleaned by Quarantine Array 6993 | -7/Zion | Given the Hacking Drone Bay 6994 | -7/Zion | Found Prototype Device 7001 | -7/Zion | Identified Hacking Drone Bay 7068 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7118 | -7/Zion | Build established: Hauler-Mutant 7286 | -7/Zion | Found CR-A16's Pointy Stick 7298 | -7/Zion | Loaded intel: 5 derelict terminal locations 7403 | -7/Zion | Visited the Megawrench Repair Shop 7473 | -7/Zion | Learned location of Quarantine (-3) 7478 | -7/Zion | Gained Derelict followers 7623 | -7/Zion | Imprinted 7626 | -7/Zion | Declared Zion's savior 8068 | -7/Zion | Entered Proximity Caves 8068 | -6/Proximity Caves | Accompanied by 7 allies 8373 | -6/Proximity Caves | Learned Factory garrison access intel 8380 | -6/Proximity Caves | Spotted JO-U0N(f) 8381 | -6/Proximity Caves | Encountered a Master Thief 8385 | -6/Proximity Caves | Hacking Drone Bay stolen by Master Thief 8470 | -6/Proximity Caves | Spotted PN-DUQ(f) 8471 | -6/Proximity Caves | Encountered a Master Thief 8472 | -6/Proximity Caves | Master Tearclaws stolen by Master Thief 8473 | -6/Proximity Caves | Allies destroyed PN-DUQ(f) 8487 | -6/Proximity Caves | Discovered exit to Factory (range 18) 8518 | -6/Proximity Caves | Entered Factory 8518 | -6/Factory | Accompanied by 5 allies 8518 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8520 | -6/Factory | Loaded intel: 266 non-interactive machine locations 8521 | -6/Factory | Loaded intel: 4 garrison access locations 8874 | -6/Factory | Discovered new exit (range 10) 8901 | -6/Factory | Identified exit to Factory 8922 | -6/Factory | Build established: Scavenger-Tank 8938 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8973 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9078 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9114 | -6/Factory | Entered another Factory area 9114 | -5/Factory | Accompanied by 1 ally 9114 | -5/Factory | Evolved 2 slots: Propulsion x2 9329 | -5/Factory | Discovered new exit (range 7) 9380 | -5/Factory | Lost 4 parts (2u2w) 9608 | -5/Factory | Entered another Factory area 9608 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9631 | -4/Factory | Build established: Scavenger-Gunner 9736 | -4/Factory | Discovered new exit (range 20) 9750 | -4/Factory | Retrieved Zion intel report: Guard Positions 9751 | -4/Factory | Zion Recon squad teleported in 9760 | -4/Factory | Entered Extension 10070 | -4/Extension | Zion Trap Resupply teleported in 10164 | -4/Extension | Rescued a captive Derelict 10164 | -4/Extension | Rescued a captive Derelict 10179 | -4/Extension | Rescued a captive Derelict 10180 | -4/Extension | Rescued a captive Derelict 10308 | -4/Extension | Zion Demo squad teleported in 10385 | -4/Extension | Disrupted transfer network 10386 | -4/Extension | Spotted B-86 Titan 10387 | -4/Extension | Retrieved Zion intel report: Component Schematics 10388 | -4/Extension | Zion Fire squad teleported in 10693 | -4/Extension | Spotted B-86 Titan 10852 | -4/Extension | Core integrity fell below 50% 10922 | -4/Extension | Core integrity fell below 20% 10970 | -4/Extension | Destroyed self with Rocket Array Last Messages --------------- 10951_ Power Amplifier destroyed. 10951_ Knocked back. 10951_ Dropped Adv. Transmission Jammer. 10952_ Acquired Wheel. 10953_ U-05 Engineer lays Concrete. 10955_ U-05 Engineer builds a Wall. 10956_ Knocked back. 10956_ Acquired Arm. Wheel. 10960_ U-05 Engineer lays Concrete. 10961_ U-05 Engineer builds a Wall. 10961_ Knocked back. 10961_ Penetrated by Slug. 10962_ Acquired 20 matter. 10966_ Knocked back. 10966_ Penetrated by Slug. 10966_ Slug penetrates Wall. 10967_ K-01 Serf destroyed. 10967_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10969_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????# #???????????????# # | | ???????????????????????#######???????????????# # # | | ?????????????????????????????????????????????# #?# | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ????????????????????????????????????????????## ### | | ????????????????????????????????????????????# T# | | ????????????????????????????????????????????##""## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????## #??????????????????????? | | ??????????????????????## #?##???????????????????? | | #?????????????????????# # #???????????????????? | | ####??????????????????# # #?????????????????##?? | | #??????????????????# ! #????###?####?????# #? | | ##################### !!# #################"#""# | | = =!! | | [%[ /% | | === =BB %! | | *! % ! BB % !%= | | [ * A A %Au*A =@ u tt A t |%= | | # ##################+ ;#############" * | | ####?????????????# #u !=[[ ; #???????????### ## | | ????????????????# [#!= =[! ; #????????????## | | ???????????????# #%###= ; #?????????????# # | | ??????????????# ### #??##;;;;## #????????????#### | | ??????????????#???###????### ##?##???????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 34 Energy Capacity 370 Matter Stores 402 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 EM Shielding 2 Armor Coverage 375 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Arm. Wheel | -8/Storage | Hacked Arc Thrower | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Rocket Array | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Scythe | -4/Extension | Z-intel Force Field | -4/Extension | Z-intel Hcp. Storage Unit | -4/Extension | Z-intel Remote Shield | -4/Extension | Z-intel Imp. Maneuvering Thrusters | -4/Extension | Z-intel Hyp. Mass Driver | -4/Extension | Z-intel Chainsword | -4/Extension | Z-intel Hpw. Shock Rifle | -4/Extension | Z-intel Imp. Kinecellerator | -4/Extension | Z-intel Imp. Plasma Cutter | -4/Extension | Z-intel Imp. Power Shielding | -4/Extension | Z-intel Adv. Targeting Computer | -4/Extension | Z-intel Linear Gravjet | -4/Extension | Z-intel Com. Wheel | -4/Extension | Z-intel Adv. Signal Interpreter | -4/Extension | Z-intel Plasma Cutter | -4/Extension | Z-intel Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetDispersionGenerator Manual? 0 Play Time 02:22:54 Cumulative 108.8 hours Start 2021.04.21 @ 08:07:13 End 2021.04.21 @ 13:35:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1e790b4b-9b38-4277-b608-963925067488