Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 19:46:10 Player: Lyra Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (173) 865 Value Destroyed (6466) 6466 Prototype IDs (75) 1500 Alien Tech Used (0) 0 Bonus (10587) 10587 TOTAL SCORE: 30518 Bonus ------- High Alert Combat Kills 1043 Follower Combat Kills 2067 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -723 Cogmind --------- Core Integrity 866/1600 Matter 98/300 Energy 97/100 System Corruption 5% Temperature Cool (6) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Backup Power III > --- PROPULSION (10) -- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Field Propulsion Array Impulse Thruster Array > --- UTILITY (9) ------ Spectral Analyzer Advanced Weapon Cycler Advanced ECM Suite Hacking Suite Hacking Suite > --- WEAPON (3) ------- Backup Laser III Matter Neutralizer > --- INVENTORY (5) ---- Experimental Shield Generator Antimissile System Enhanced Quantum Rifle Molecular Deconstructor Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Weight Redist. System Spectral Analyzer Advanced Phase Shifter Experimental Cloaking Device Advanced Powered Armor Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Molecular Deconstructor > --- INVENTORY -------- Linear Gravjet Advanced Coolant Injector Structural Scanner Advanced Reaction Control System Advanced Focal Shield Experimental Shield Generator Advanced Force Field Advanced Force Field Antimissile System Antimissile System Hacking Suite System Shield High-powered Tractor Beam Enhanced Quantum Rifle Hypervelocity Railgun Smartbomb Launcher Advanced Datajack Advanced Remote Datajack Impact Mace [Rating: 197] Favorites ----------- Power Vortex Chain Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Gyrokinetic Inverter Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cooled Impulse Thruster Utility Medium Storage Unit Device Experimental Cloaking Device Storage Medium Storage Unit Processor Spectral Analyzer Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 8 | . . . 1 . . . 1 . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . Utility 7 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 435 | 7 . 5 39 6 . 3 21 17 4 3 . 2 . 1 14 3 1 2 8 22 1 . 23 . 42 23 9 2 11 46 59 13 48 Power 34 | 2 . 1 1 . . . . 3 . . . 1 . . 2 . 1 . . 1 . . 1 . 5 . . . . 2 11 1 2 Engine 12 | 2 . 1 1 . . . . 2 . . . 1 . . 2 . 1 . . . . . . . 2 . . . . . . . . Core 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 2 11 1 2 Propulsion 109 | 2 . 2 10 1 . 1 7 . 3 . . . . . 3 . . . 2 13 . . 8 . 8 2 1 . 1 14 17 3 11 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 18 | . . 2 9 1 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 8 17 3 9 Flight 48 | . . . 1 . . . 2 . 3 . . . . . 3 . . . 2 13 . . 8 . 7 1 . . . 6 . . 2 Utility 155 | 1 . . 9 2 . . 4 11 1 . . . . . 5 3 . . 1 6 1 . 10 . 20 7 2 . 5 17 26 4 20 Device 105 | . . . 4 1 . . . 4 1 . . . . . 3 . . . 1 3 1 . 8 . 15 6 1 . 4 15 19 4 15 Storage 15 | 1 . . 2 1 . . 1 3 . . . . . . 1 . . . . . . . . . 3 . 1 . 1 1 . . . Processor 7 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . 3 . . Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 2 Protection 23 | . . . 3 . . . 1 4 . . . . . . 1 3 . . . 3 . . 1 . . . . . . 1 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | 2 . 2 19 3 . 2 10 3 . 3 . 1 . 1 4 . . 2 5 2 . . 4 . 9 14 6 2 5 13 5 5 15 Energy Gun 60 | 2 . 1 16 2 . . 5 1 . 3 . . . 1 2 . . 2 1 1 . . 1 . 4 . 1 1 2 4 2 3 5 Energy Cannon 6 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 1 Ballistic Gun 5 | . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . 1 . 1 . 2 3 . . . . . . . . . . . 1 1 . . . . 2 5 3 . 1 4 3 . 2 Special Weapon 8 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 2 3 Impact Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 1 . . 1 Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 Piercing Weapon 12 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . . 3 . 2 3 1 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 30 | . . . 3 . . . . . 1 . . . . . 2 . . . 1 . . . 8 . 4 . . . 2 . 6 1 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . System Corruption 18 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 7 2 . . Parts Lost 41 | . . . 1 3 . . 6 . . . . . . . 1 . . . 1 . . . . . 2 2 1 . 1 5 1 2 15 Power 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Propulsion 18 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . . 1 1 1 . . 2 . 2 7 Utility 12 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . 6 Weapon 8 | . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Highest Loss Streak 9 | . . . 1 3 . . 6 . . . . . . . 1 . . . 1 . . . . . 2 1 1 . 1 2 1 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 84 97 100 100 100 95 72 70 75 76 76 76 76 79 72 79 66 76 74 70 70 73 82 74 78 61 63 69 85 89 92 86 Engine 3 | . 14 14 11 11 11 11 9 2 . . . 2 7 7 5 . 5 6 6 3 . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 4 7 10 9 Leg 6 | . . 17 32 33 33 33 32 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 7 31 39 40 33 Flight 13 | . . . . . . . . 7 7 7 7 7 7 7 20 20 20 20 18 23 23 23 26 35 31 33 26 26 26 9 . . 1 Device 12 | . . . 5 11 11 11 8 13 15 15 15 15 15 15 12 6 6 6 9 12 17 17 16 17 10 10 10 10 10 13 17 19 17 Storage 5 | . 14 14 5 7 11 11 9 5 7 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 4 5 5 4 4 4 3 Processor 3 | . . . . . . . 8 7 7 7 7 7 7 7 1 . . . . . . . 1 5 5 5 5 5 5 4 5 8 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 5 5 5 3 2 4 5 Protection 4 | . . . 10 2 . . . 7 7 7 7 7 7 7 12 18 20 20 16 9 5 5 3 . . . . . . . 3 . 2 Energy Gun 9 | . 28 27 30 32 33 16 17 5 . 21 23 19 15 15 16 13 13 . 6 1 . . . . . . . . 3 2 1 2 4 Launcher 1 | . . . . . . 16 8 . . . . . . . . . . . 2 5 5 5 5 5 2 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 4 4 2 Piercing Weapon 1 | . . . . . . . . . . . . 2 7 6 2 6 6 6 4 5 5 5 4 5 4 1 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 13 13 55 22 22 24 26 51 38 42 42 43 43 46 46 37 42 42 46 52 52 52 59 39 66 60 56 49 55 102 110 107 129 Greatest Support 136 | 20 20 20 48 39 39 43 56 50 50 50 50 50 50 50 61 61 61 61 61 74 74 74 75 52 68 64 57 50 62 113 128 119 136 Greatest Overweight (x) 3 | 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 10 10 10 20 20 20 20 Average Capacity 11 | 6 8 8 8 7 8 8 7 8 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 11 10 9 10 10 14 20 20 17 Most Carried 20 | 2 5 8 10 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 10 10 10 19 20 20 20 Average Carried 10 | 1 3 7 6 5 7 7 7 7 9 9 10 9 10 10 8 9 9 10 9 9 10 10 9 10 11 9 9 9 9 12 19 19 16 Final Capacity 20 | 8 8 8 5 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 5 Final Carried 20 | 2 5 8 5 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 19 19 20 5 Class Distribution -------------------- 22% | Mutant 16% | Sprinter 10% | Tank 7% | Scavenger-Sprinter 7% | Commander-Sprinter 4% | Skirmisher 4% | Scavenger-Ninja 4% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Sprinter | -4/Extension Commander-Sprinter | -4/Cetus Commander-Sprinter | -4/Archives Commander-Sprinter | -4/Hub_04(d) Mutant | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Ninja | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Matter Collected 6323 | 142 94 121 380 123 . 55 137 243 348 30 7 . 26 . 24 47 92 . 139 278 165 354 55 169 377 755 100 133 79 316 1060 56 418 Remotely 489 | . . . . . . . . 159 330 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6117 | . 94 45 1520 138 . 105 249 207 . 20 . . . . 139 . 15 . 84 278 237 98 . 51 618 611 85 28 29 439 440 140 447 Parts 269 | . 8 6 84 8 . 10 16 11 . 3 . . . . 3 . 3 . 2 13 15 3 . 2 14 20 3 . . 25 10 4 6 Haulers Intercepted 9 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . Recyclers Shooed 6 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . . . . . 2 . 6 5 . 2 . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . 2 . . . . 1 5 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Combat Hostiles Destroyed 123 | . 1 3 23 12 . 7 10 1 . 1 . . . . 2 . 1 . 4 . 11 3 . 6 3 15 2 . . 11 2 . 5 Melee 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . Guns 37 | . 1 1 17 7 . . 1 1 . 1 . . . . 2 . . . . . . . . . 2 . 1 . . 1 . . 2 Cannons 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . AOE 74 | . . 2 3 5 . 7 9 . . . . . . . . . . . 3 . 11 3 . 5 1 14 1 . . 5 2 . 3 Classes Destroyed 21 | . 3 1 6 2 . . . 1 . . . . . . . . 1 . 1 3 1 . . . 1 . . . . . . . 1 Worker 10 | . . . 2 . . . 1 3 . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Builder 5 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 9 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . Recycler 14 | . . . 3 1 . . 1 1 . . . . . . . . . . . 1 . . . . 2 1 . . . . 1 1 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Watcher 13 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 3 1 2 . 1 2 . . . Swarmer 47 | . . 1 6 3 . 4 6 . . 1 . . . . . . . . 3 . 5 . . 5 . 4 . . . 9 . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 38 | . 1 2 11 . . 3 2 . . . . . . . 2 . . . . . 5 3 . . . 8 . . . . 1 . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 8 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 2 . 1 . . 1 1 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 10 | . 3 2 7 10 . 4 4 3 . 1 . . . . 2 . 1 . 3 3 10 3 . 5 2 7 2 1 1 5 1 1 3 Combat Bots Only 10 | . 1 2 6 9 . 4 4 1 . 1 . . . . 2 . 1 . 3 . 10 3 . 5 2 6 1 . . 5 1 . 3 Max Kills in Single Turn 5 | . 1 2 2 2 . 3 3 1 . 1 . . . . 1 . 1 . 1 1 5 2 . 2 1 3 1 1 1 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 1 2 . 3 3 . . . . . . . . . . . 1 . 5 2 . 2 1 3 1 . . 2 1 . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Damage Taken 9004 | . 55 72 640 661 . 49 501 276 . 53 . 23 . 30 330 . 128 . 646 91 11 . . 22 488 328 143 30 146 938 404 91 2848 Core 1581 | . 21 13 171 145 . 10 71 2 . 10 . . . 15 42 . . . 35 20 . . . . 44 23 23 . 75 84 43 . 734 Absorbed by Shields 605 | . . . . . . . . 68 . 28 . 16 . . . . . . . 34 12 . . . 51 12 65 . . 260 19 . 40 Redirected to Shielding 185 | . . . . . . . . . . . . . . . 97 . 18 . 70 . . . . . . . . . . . . . . Regen/Repaired (Parts) 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 . Core Remaining (%) 82 | 100 . 86 . . . 18 87 . . . . . . 96 . . . . 90 . . . . 98 . . . . 85 93 97 . 54 Volleys Fired 298 | . 15 4 56 13 . 5 23 10 . 1 . . . . 7 . 3 . 12 3 14 3 . 4 10 21 15 1 12 26 13 2 25 Largest 3 | . 2 2 3 3 . 3 3 3 . 3 . . . . 2 . 2 . 2 1 1 1 . 1 1 1 1 1 1 2 1 1 2 Hottest 243 | . 90 90 195 195 . 131 165 84 . 243 . . . . 162 . 162 . 162 81 46 46 . 46 46 46 46 45 46 133 70 . 130 Shots Fired 488 | . 30 8 130 38 . 12 39 18 . 3 . . . . 14 . 5 . 18 3 14 3 . 4 10 21 15 1 12 35 13 2 40 Gun 355 | . 30 6 128 33 . 2 25 18 . 3 . . . . 14 . 5 . 11 3 . . . . 8 . 7 1 11 16 3 . 31 Cannon 15 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 10 . . 2 Launcher 111 | . . 2 . 5 . 10 14 . . . . . . . . . . . 5 . 14 3 . 4 2 21 8 . 1 8 10 . 4 Special 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 3 Kinetic 27 | . . . 13 . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 165 | . 30 6 12 29 . 2 17 . . 3 . . . . 14 . 5 . 12 3 . . . . . . . . . . . . 32 Explosive 111 | . . 2 . 5 . 10 14 . . . . . . . . . . . 5 . 14 3 . 4 2 21 8 . 1 8 10 . 4 Electromagnetic 135 | . . . 105 4 . . 8 4 . . . . . . . . . . . . . . . . . . . . . 10 3 . 1 Entropic 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 7 1 11 16 . . . Robot Hit Streak 16 | . 5 3 16 10 . 2 11 4 . 1 . . . . 6 . 3 . 7 2 . . . . 3 . 7 . 1 4 1 . 13 Robot Miss Streak 11 | . 3 2 10 11 . 6 8 6 . 3 . . . . 1 . 1 . 3 1 . . . . 3 . 1 1 3 3 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 321 | . 18 4 87 27 . 7 26 16 . 1 . . . . 10 . 5 . 10 13 . . . 2 20 20 6 1 2 14 4 1 27 Core Hits 372 | . 9 5 63 50 . 11 33 16 . 1 . . . . 5 . 2 . 2 4 18 4 . 4 7 47 34 . 3 23 20 1 10 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 . . Critical Strikes 12 | . 1 . . . . . 1 . . . . . . . 2 . . . 1 . . . . . 3 1 . 1 1 . 1 . . Burn 4 | . 1 . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 164 | . . . . . . . . . . . . 2 1 . 1 . 3 . 1 26 . . . 3 39 34 1 1 1 12 12 5 22 Impact 79 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 18 . 1 1 12 12 5 22 Slashing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . Piercing 34 | . . . . . . . . . . . . 2 1 . 1 . 3 . 1 26 . . . . . . . . . . . . . Entropic 37 | . . . . . . . . . . . . . . . . . . . . . . . . 3 31 2 1 . . . . . . Sneak Attacks 23 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 6 4 . 1 . . 2 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . Damage Inflicted 23160 | . 226 166 1706 589 . 529 1213 280 . 23 . . . . 228 . 123 . 403 695 1718 495 . 881 2224 4731 1646 81 171 1480 1960 94 1498 Guns 4353 | . 226 24 1341 296 . 3 254 234 . 23 . . . . 228 . 71 . 182 45 . . . . 176 . 287 . 40 182 33 . 708 Cannons 307 | . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . 263 . . . Explosions 13493 | . . 142 294 293 . 526 959 46 . . . . . . . . . . 221 . 1718 495 . 701 305 3527 1359 . 94 902 1590 . 321 Melee 4980 | . . . . . . . . . . . . . . . . . 52 . . 650 . . . 180 1743 1204 . 81 37 133 337 94 469 Ramming 27 | . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 254 | . . . 95 . . . . 159 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2766 | . 226 24 358 281 . 3 337 46 . 23 . . . . 228 . 71 . 182 45 . . . . 234 . . . . . . . 708 Explosive 12742 | . . 142 . 293 . 526 782 . . . . . . . . . . . 221 . 1718 495 . 701 71 3527 1359 . 94 902 1590 . 321 Electromagnetic 1706 | . . . 1226 15 . . 94 75 . . . . . . . . . . . . . . . . . . . . . 263 33 . . Impact 2022 | . . . . . . . . . . . . . . . . . . . . . . . . . 364 507 . 81 37 133 337 94 469 Slashing 413 | . . . . . . . . . . . . . . . . . . . . . . . . . . 413 . . . . . . . Piercing 702 | . . . . . . . . . . . . . . . . . 52 . . 650 . . . . . . . . . . . . . Entropic 2528 | . . . . . . . . . . . . . . . . . . . . . . . . 180 1555 284 287 . 40 182 . . . Highest Corruption 13 | . . . . . . . 1 3 3 3 3 3 3 . 2 2 2 2 2 . . . 9 9 2 . . . . 13 3 . 5 Average Corruption 2 | . . . . . . . 1 1 3 3 3 3 3 . 2 2 2 2 2 . . . 9 9 1 . . . . 8 1 . 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Effects 77 | . . . . . . . 1 5 6 1 6 2 1 . . 2 1 . 3 . . . . 13 10 . . . . 4 7 . 15 Message Errors 28 | . . . . . . . . 3 . 1 3 1 . . . . 1 . . . . . . 7 2 . . . . 3 3 . 4 Matter Fused 21 | . . . . . . . . 2 2 . 1 . 1 . . . . . . . . . . 2 4 . . . . . 2 . 7 Heat Flow Errors 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . 1 . . Energy Discharges 8 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . 2 1 . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . 1 Data Loss (major) 4 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2187 | . . . . . . 5 64 . . . . . . . . . . . 36 171 63 2 . 92 750 445 29 81 37 47 66 . 299 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 444 | . . . . . . 5 64 . . . . . . . . . . . 36 . 63 2 . 52 5 129 29 . . 42 5 . 12 Melee 1743 | . . . . . . . . . . . . . . . . . . . . 171 . . . 40 745 316 . 81 37 5 61 . 287 Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 507 | . . . 78 93 . 20 38 28 . . . . . . . . . . 30 . . . . . 66 . . . . . . . 154 Shots 13 | . . . 3 3 . 1 1 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 602 | . 280 60 337 196 . 126 198 102 240 118 . . . . 191 184 170 . 196 96 60 34 42 70 602 196 65 4 32 289 445 393 360 Average Temperature 82 | . 119 23 125 133 . 48 64 34 132 70 . . . . 87 103 84 . 91 28 23 18 20 19 59 56 20 4 8 103 102 125 82 Received Heat Transfer 803 | . 30 9 231 40 . 9 126 61 . . . 10 . . 36 . 9 . 27 21 . . . . 30 22 . 9 12 49 . . 72 Effects 25 | . . . 6 . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . 1 10 1 1 Shutdowns 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Energy Bleed 9 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 5 . . Interference 9 | . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 4 . . 5 Impact Corruptions 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . 4 1 1 1 . 5 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . 6 Heat Transferred 3946 | . 669 62 455 345 . 5 360 50 . 37 . . . . 518 . 111 . 370 74 . . . . 150 . . . . . . . 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 5 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Peak Influence 1490 | . 62 170 612 421 . 239 400 285 33 166 . . . . 323 . . . . 386 . . . . 505 1265 1101 680 1238 1490 1372 861 915 Initial 837 | . . 24 66 238 . . 92 135 . 19 . . . . 18 . . . . 88 . . . . 88 225 624 440 168 633 837 756 550 Average 479 | . 22 100 406 381 . 134 283 187 13 111 . . . . 159 . . . . 171 . . . . 328 588 870 594 633 828 1039 819 625 Maximum Alert Level 4 | . . . 2 2 . 1 2 1 . . . . . . 1 . . . . 1 . . . . 2 4 4 2 4 4 4 3 3 Low Security (%) 23 | 100 100 100 19 . . 51 6 42 100 100 . . . . 77 . . . . 49 . . . . 25 . . . 13 . . . . Level 1 20 | . . . 18 24 . 48 58 57 . . . . . . 22 . . . . 50 . . . . 34 33 . . 37 . . . . Level 2 33 | . . . 61 75 . . 34 . . . . . . . . . . . . . . . . . 40 40 4 100 . 52 . . 74 Level 3 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 75 . 37 26 49 100 25 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 20 . 10 21 50 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . . 3 . . . 4 4 . 2 . . . . 7 . . . . 7 . . . . 8 5 . . 4 7 5 2 6 Investigation 22 | . . . 1 . . . 1 1 . 2 . . . . 3 . . . . 4 . . . . 2 2 . . . 1 3 . 2 Extermination 8 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . . . 2 Reinforcement 22 | . . . 1 . . . 2 2 . . . . . . . . . . . 2 . . . . 4 1 . . 2 3 2 1 2 Assault 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 3 . . . Garrison 5 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . 1 . . 1 Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Distress Signals 34 | . 3 . 4 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . 3 . 1 . 2 3 12 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 386 | . 5 5 42 15 . 4 19 10 4 10 . 1 . 4 15 2 11 . 9 20 1 2 . 2 30 29 11 3 17 45 27 2 41 Peak Tracking Total 14 | . 5 3 6 10 . 3 6 4 3 4 . 1 . 4 5 2 9 . 7 4 5 3 . 3 8 6 6 2 12 14 9 1 14 Tactical Retreats 57 | . . . 2 2 . . 3 . . 2 . 1 . 1 5 . 2 . 3 6 . . . . 7 . . . . 9 6 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Traps Triggered 17 | . . . 1 . . . 1 1 . . . . . . 3 . . . . . . . . . . 4 . . 1 3 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . 1 . . . . . . . . . . . . . 1 . . . . 2 . 11 . . . . . . . . . . Most Traps Carried 4 | . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Disabled 51 | . . . 2 . . 1 4 . . . . 1 . . 1 . 1 . . . . . . . 7 10 1 3 13 2 2 . 3 Max in Single Turn 5 | . . . 1 . . 1 2 . . . . 1 . . . . 1 . . . . . . . 5 1 1 1 1 1 1 . 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Accessed 82 | . 1 . 2 . 1 . 1 3 . 4 1 . 1 . 9 . . 3 . 9 . . 3 . 13 9 1 . 2 7 3 2 7 Terminals 47 | . 1 . 1 . . . . 3 . 2 . . . . 5 . . . . 4 . . . . 7 9 1 . 2 5 . 1 6 Fabricators 9 | . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . 1 . . . . . 1 . . Repair Stations 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 Recycling Units 8 | . . . 1 . . . 1 . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . . Total Hacks 228 | . 2 . 5 . 1 . 3 5 . 10 1 . 2 . 23 . . 24 . 27 . . 8 . 30 21 3 . 4 21 9 7 22 Successful 101 | . 1 . 2 . 1 . 1 1 . . 1 . 2 . 10 . . 24 . 12 . . 8 . 15 4 . . 2 4 . 4 9 Failed 127 | . 1 . 3 . . . 2 4 . 10 . . . . 13 . . . . 15 . . . . 15 17 3 . 2 17 9 3 13 Catastrophic 44 | . . . . . . . . 3 . 5 . . . . 4 . . . . 6 . . . . 4 2 1 . 1 7 5 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . . . 2 . 1 . . 1 . 10 . 1 . . 18 . . . . 10 . . 1 . 22 14 1 . 2 7 6 2 7 Terminals 136 | . 2 . 3 . . . . 5 . 6 . . . . 14 . . . . 14 . . . . 23 21 3 . 4 18 . 3 20 Fabricators 26 | . . . . . . . . . . 4 . . . . 7 . . . . 9 . . . . 2 . . . . . 4 . . Repair Stations 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 4 2 Recycling Units 13 | . . . 2 . . . 3 . . . . . . . 1 . . . . 4 . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 5 . . Terminal Hacks 67 | . 1 . 1 . 1 . . 1 . . 1 . 2 . 3 . . 24 . 6 . . 8 . 7 3 . . 1 2 . 1 5 Record 11 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . 2 . . . . 10 . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Branch Access Points 4 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . 2 Unreport Threat 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Report Inventory 4 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 22 | . . . 1 . . . . . . . . . . . 4 . . . . 4 . . . . 6 1 . . 1 1 . 1 3 Terminals 16 | . . . 1 . . . . . . . . . . . 4 . . . . 1 . . . . 3 1 . . 1 1 . 1 3 Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . 1 . Botnet 9 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . 1 . . 3 Disrupt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 1 . 2 . . . 1 3 . 4 . . . . 7 . . . . 8 . . . . 7 7 1 . 1 6 3 2 6 Full Trace Events 19 | . . . 1 . . . 1 1 . 2 . . . . 3 . . . . 3 . . . . . 2 . . . 1 3 . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . . . 17 . . . . 10 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 1 . . . Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total Allies 52 | . . 2 . . . . . . 20 . . . . . 3 . . . 1 . . . . . 1 17 5 1 1 . . 1 . Largest Group 20 | . . 2 2 . . . . . 20 2 . . . . 2 . . . 1 . . . . . 1 8 10 10 10 . . 1 1 Highest-Rated Group 843 | . . 43 43 . . . . . 506 28 . . . . 138 . . . 96 . . . . . 10 451 843 838 705 . . 45 45 Highest-Rated Ally 159 | . . 31 31 . . . . . 35 14 . . . . 69 . . . 96 . . . . . 10 159 159 159 96 . . 45 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 384 | . . 4 13 . . . . . 139 12 . . . . 17 . . . 6 . . . . . . 85 29 24 55 . . . . Total Damage 11329 | . . 44 149 . . . . . 3393 102 . . . . 523 . . . 179 . . . . . . 2077 821 690 3351 . . . . Kills 70 | . . 1 4 . . . . . 8 2 . . . . 6 . . . . . . . . . . 16 8 4 21 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . . . . . 1 1 2 1 . 2 1 . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Turns Passed 15169 | 60 126 196 1154 375 264 185 798 550 209 410 178 145 416 120 610 265 180 35 279 834 220 201 343 367 1164 836 324 663 295 786 1209 235 1137 Spaces Moved 21167 | 70 94 114 669 263 218 135 236 711 331 605 356 239 826 236 921 357 398 87 573 1772 452 536 808 437 1925 1297 282 125 586 1218 2167 447 1676 Core 77 | 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1509 | . . 44 669 263 218 135 180 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 198 | 34 94 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1126 2167 447 1434 Flight 14209 | . . . . . . . 56 711 331 605 356 239 826 236 921 357 398 87 573 1772 452 536 808 437 1925 1297 282 125 586 92 . . 201 Fastest Speed 12 | 50 80 80 120 120 120 120 50 50 50 50 50 50 50 50 35 35 35 35 34 28 32 32 23 23 15 12 18 22 19 19 19 20 19 Average Speed 39 | 67 80 95 127 120 120 121 105 50 50 50 50 50 50 50 35 38 36 35 35 31 32 32 30 23 24 19 24 25 25 39 31 21 25 Slowest Speed 200 | 100 80 120 196 120 120 123 200 150 50 50 50 50 50 50 35 50 50 35 39 50 32 32 98 23 102 21 93 26 26 55 91 25 200 Overloaded Moves 844 | . . . . . . . . . . . . . . . . . . . . . . . . . 96 100 131 1 37 299 114 6 60 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 54 | . . . . . . . . 6 . 1 . 1 . . 14 . 1 . 1 7 . . . 2 10 3 . 2 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 22 32 59 47 59 39 21 22 94 24 52 48 83 54 25 69 65 68 70 38 61 67 89 68 38 85 88 95 55 33 52 14 44 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 10 | . . . . 1 . . . . . . . . 4 . . 1 . 1 . 1 . . . . 2 . . . . . . . . Known Exits Taken 9 | . . . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 22 | 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 23 | . . 2 . 1 . 2 . . . . . 1 1 . . 4 3 . 4 . 1 3 . 1 . . . . . . . . . Spaces Dug 81 | . . . . . . . . . . . . . . . 1 . . . 1 10 . . . . 21 . . . 18 15 3 2 10 Terrain Destroyed 1261 | . . 11 19 35 . 82 68 3 . . . . . . 1 . . . 44 10 116 18 . 50 89 228 106 . 52 111 95 2 121 Melee 56 | . . . . . . . . . . . . . . . 1 . . . 1 10 . . . . 21 . . . . 9 3 2 9 Projectile 81 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 17 . 1 . 31 30 . . 1 AOE 1124 | . . 11 19 35 . 82 68 3 . . . . . . . . . . 42 . 116 18 . 50 51 228 105 . 21 72 92 . 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total 27146 | 79 114 194 865 292 222 145 743 881 376 709 355 259 826 236 1179 484 423 90 626 2004 510 561 906 693 2558 1813 522 751 711 1467 2667 570 2315 Wait 4508 | . 3 58 50 5 . . 448 126 30 93 . 15 . . 223 122 16 . 24 156 44 23 41 252 512 331 199 623 79 128 356 95 456 Move 21029 | 69 93 113 668 262 217 134 235 699 330 602 355 236 825 235 893 356 395 86 570 1757 451 535 807 432 1905 1290 281 121 573 1217 2166 446 1675 Hop 51 | . . . . . . . . 6 . 1 . 1 . . 13 . 1 . 1 7 . . . 2 9 3 . 1 6 . . . . Pick Up 173 | 2 3 8 10 5 1 1 5 11 4 5 . 1 . . 9 . 2 . 3 8 . . 12 . 18 8 5 . 1 13 13 4 21 Fast Attach 178 | 7 . . 25 1 . . 9 8 3 . . . . . 7 2 1 2 3 7 . . 10 . 10 9 4 . 8 19 25 5 13 Attach 118 | . . 3 4 3 . . 6 3 1 1 . . . . 5 1 . . 2 9 . . 7 . 10 10 4 2 3 14 6 5 19 Detach 57 | . . . 2 . . . 3 . 1 . . . . . 3 1 . . 1 5 . . 2 . 3 5 5 2 3 10 4 2 5 Swap 139 | . . 2 10 2 . 3 6 6 . 2 . 2 . 1 2 . . . 3 6 1 . 6 . 22 4 1 . . 13 28 3 16 Drop 283 | 1 . 5 33 1 4 2 8 12 7 4 . 2 . . 8 2 2 2 6 20 . . 21 . 21 13 7 . 7 15 44 3 33 Fire 298 | . 15 4 56 13 . 5 23 10 . 1 . . . . 7 . 3 . 12 3 14 3 . 4 10 21 15 1 12 26 13 2 25 Melee 156 | . . . . . . . . . . . . 2 1 . 1 . 3 . 1 26 . . . 3 38 27 1 1 1 12 12 5 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . . 18 . . . 30 Rewire 28 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . 20 . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 7) 187 | -10/Materials | Entered Mines 216 | -10/Mines | Found a hidden stash of uninstalled traps 300 | -10/Mines | Build established: Mutant 302 | -10/Mines | Discovered new exit (range 9) 383 | -10/Mines | Entered Materials 383 | -9/Materials | Accompanied by 2 allies 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 388 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 779 | -9/Materials | Discovered new exit (range 16) 1040 | -9/Materials | Identified exit to Mines 1183 | -9/Materials | First assault squad dispatched 1452 | -9/Materials | Discovered new exit (range 4) 1537 | -9/Materials | Entered Mines 1538 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1571 | -9/Mines | Build established: Tank 1589 | -9/Mines | Assembled infested the area 1612 | -9/Mines | Core integrity fell below 50% 1656 | -9/Mines | Met 8R-AWN 1659 | -9/Mines | Destroyed 9 combat bots 1662 | -9/Mines | Learned location of Storage (-8) 1665 | -9/Mines | Lost 3 parts (1u2w) 1849 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1906 | -9/Mines | Discovered new exit (range 5) 1912 | -9/Mines | Entered Exiles 1923 | -9/Exiles | Build established: Gunner 1940 | -9/Exiles | Welcomed by 8R-AWN 1962 | -9/Exiles | Met EX-HEX 1996 | -9/Exiles | Met EX-BIN 2020 | -9/Exiles | Aligned with FarCom system 2022 | -9/Exiles | Given EX-Vault access code 2049 | -9/Exiles | Opened EX-Vault 2060 | -9/Exiles | Found Flying Fortress v7 2087 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2119 | -9/Exiles | Met EX-DEC 2161 | -9/Exiles | Discovered new exit (range 12) 2176 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2176 | -9/Exiles | Entered Mines 2269 | -8/Mines | Core integrity fell below 20% 2355 | -8/Mines | Discovered new exit (range 5) 2361 | -8/Mines | Entered Materials 2361 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2729 | -8/Materials | Build established: Skirmisher 3100 | -8/Materials | Garrison activated, responded to threat 3141 | -8/Materials | Lost 6 parts (2n1u3w) 3147 | -8/Materials | Discovered new exit (range 17) 3159 | -8/Materials | Entered Factory 3159 | -7/Factory | Evolved 2 slots: Utility x2 3201 | -7/Factory | Discovered new exit (range 9) 3314 | -7/Factory | Build established: Mutant 3530 | -7/Factory | Noticed a derelict Sapper rigging charges 3709 | -7/Factory | Sucked down chute 3709 | -7/Factory | Entered Waste 3710 | -7/Waste | Met a frightened Derelict 3730 | -7/Waste | Warlord forces began an assault 3773 | -7/Waste | Spotted C-40 Crusher 3776 | -7/Waste | Spotted C-40 Crusher 3782 | -7/Waste | Spotted C-40 Crusher 3783 | -7/Waste | Allies destroyed C-40 Crusher 3787 | -7/Waste | Spotted C-40 Crusher 3789 | -7/Waste | Allies destroyed C-40 Crusher 3835 | -7/Waste | Spotted C-40 Crusher 3850 | -7/Waste | Spotted C-40 Crusher 3852 | -7/Waste | Allies destroyed C-40 Crusher 3876 | -7/Waste | Discovered new exit (range 19) 3918 | -7/Waste | Entered Factory 3918 | -7/Factory | Accompanied by 2 allies 4229 | -7/Factory | Build established: Tank 4320 | -7/Factory | Discovered new exit (range 13) 4328 | -7/Factory | Entered Lower Caves 4374 | -7/Lower Caves | Encountered a Warlord checkpoint 4432 | -7/Lower Caves | Learned location of 1 exit from Factory 4504 | -7/Lower Caves | Discovered new exit (range 5) 4506 | -7/Lower Caves | Entered another Lower Caves area 4527 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4533 | -7/Lower Caves | Discovered new exit (range 8) 4601 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4609 | -7/Lower Caves | Found Prototype Special Weapon 4632 | -7/Lower Caves | Learned 8 Factory zone layouts 4648 | -7/Lower Caves | Discovered new exit (range 7) 4651 | -7/Lower Caves | Entered Zion 4668 | -7/Zion | Learned Factory emergency access door positions 4676 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4683 | -7/Zion | Received a visual enhancement algorithm 4685 | -7/Zion | Discovered new exit (range 10) 4734 | -7/Zion | System corruption cleaned by Quarantine Array 4751 | -7/Zion | Learned location of Warlord (-5) 4841 | -7/Zion | Learned Factory stockpile data 4894 | -7/Zion | Build established: Mutant 4953 | -7/Zion | Rebuked by Imprinter 4998 | -7/Zion | Learned Factory emergency access door positions 5067 | -7/Zion | Entered Proximity Caves 5154 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5183 | -6/Proximity Caves | Discovered new exit (range 10) 5187 | -6/Proximity Caves | Entered Factory 5187 | -6/Factory | Evolved 2 slots: Propulsion x2 5188 | -6/Factory | Identified exit to Factory 5192 | -6/Factory | Loaded intel: 197 non-interactive machine locations 5518 | -6/Factory | Identified Molecular Deconstructor 5549 | -6/Factory | Garrison activated, responded to threat 5693 | -6/Factory | Fabricated H-88 Terminator? 5759 | -6/Factory | Discovered exit to Factory (range 10) 5781 | -6/Factory | Discovered new exit (range 4) 5790 | -6/Factory | Identified exit to Lower Caves 5797 | -6/Factory | Entered Lower Caves 5916 | -6/Lower Caves | Learned Factory machine intel 6058 | -6/Lower Caves | Discovered new exit (range 10) 6062 | -6/Lower Caves | Entered another Lower Caves area 6135 | -6/Lower Caves | Discovered exit to Factory (range 12) 6160 | -6/Lower Caves | Build established: Derelict-Mutant 6235 | -6/Lower Caves | Discovered new exit (range 8) 6240 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6242 | -6/Lower Caves | Learned Factory stockpile data 6242 | -6/Lower Caves | Entered Data Miner 6242 | -6/Data Miner | Discovered new exit (range 6) 6250 | -6/Data Miner | Met Data Miner 6256 | -6/Data Miner | Learned location of Section 7 (-2) 6256 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6262 | -6/Data Miner | Received God Mode back door access code from Data Miner 6277 | -6/Data Miner | Entered Proximity Caves 6357 | -5/Proximity Caves | Escorted by Enhanced Grunt 6421 | -5/Proximity Caves | Found Prototype Device 6421 | -5/Proximity Caves | Identified Exp. Thermal Shield 6514 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6552 | -5/Proximity Caves | Discovered exit to Factory (range 7) 6556 | -5/Proximity Caves | Entered Factory 6556 | -5/Factory | Evolved 2 slots: Propulsion x2 6559 | -5/Factory | Loaded intel: 245 machine locations 6592 | -5/Factory | Incoming investigation squad redirected 6625 | -5/Factory | Spotted B-75 Beast 6716 | -5/Factory | Incoming investigation squad redirected 6779 | -5/Factory | Identified exit to Upper Caves 7115 | -5/Factory | Build established: Sprinter 7390 | -5/Factory | Entered Upper Caves 7473 | -5/Upper Caves | Destroyed B-75 Beast 7581 | -5/Upper Caves | Discovered new exit (range 11) 7595 | -5/Upper Caves | Destroyed 10 combat bots 7610 | -5/Upper Caves | Entered another Upper Caves area 7618 | -5/Upper Caves | Discovered new exit (range 3) 7779 | -5/Upper Caves | Encountered a Warlord checkpoint 7788 | -5/Upper Caves | Discovered new exit (range 8) 7796 | -5/Upper Caves | Learned 4 Factory zone layouts 7811 | -5/Upper Caves | Entered Warlord 7969 | -5/Warlord | Warlord's base attacked by MAIN.C 7978 | -5/Warlord | Found Prototype Piercing Weapon 7978 | -5/Warlord | Identified Vortex Lance 7981 | -5/Warlord | Found Prototype Energy Gun 7981 | -5/Warlord | Identified Vortex Rail 7983 | -5/Warlord | Found Vortex Rail 7990 | -5/Warlord | Found Vortex Lance 8033 | -5/Warlord | Met Warlord 8036 | -5/Warlord | Opened Warlord's prototype stash 8046 | -5/Warlord | Found Prototype Device 8047 | -5/Warlord | Identified Exp. Cloaking Device 8053 | -5/Warlord | Found Prototype Device 8053 | -5/Warlord | Identified Exp. Focal Shield 8058 | -5/Warlord | Found Prototype Processor 8058 | -5/Warlord | Identified Spectral Analyzer 8079 | -5/Warlord | Found Prototype Hackware 8084 | -5/Warlord | Found Prototype Reactor 8145 | -5/Warlord | Opened side exit 8150 | -5/Warlord | Discovered new exit (range 11) 8154 | -5/Warlord | Entered Proximity Caves 8475 | -4/Proximity Caves | Spotted B-86 Titan 8520 | -4/Proximity Caves | Discovered new exit (range 5) 8521 | -4/Proximity Caves | Entered Factory 8521 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8522 | -4/Factory | Identified Vortex Chain Reactor 8615 | -4/Factory | Incoming investigation squad redirected 8693 | -4/Factory | Identified Ghost Barrier 8760 | -4/Factory | Identified exit to Upper Caves 8760 | -4/Factory | Identified exit to Extension 8801 | -4/Factory | Incoming investigation squad redirected 9208 | -4/Factory | Discovered new exit (range 20) 9332 | -4/Factory | Build established: Hacker-Ninja 9461 | -4/Factory | Spotted B-86 Titan 9685 | -4/Factory | Entered Extension 9701 | -4/Extension | Disrupted transfer network 9707 | -4/Extension | Rescued a captive Derelict 9724 | -4/Extension | Incoming investigation squad redirected 9773 | -4/Extension | Rescued a captive Derelict 9780 | -4/Extension | Rescued a captive Derelict 9917 | -4/Extension | Rescued a captive Derelict 9918 | -4/Extension | Rescued a captive Derelict 9986 | -4/Extension | Spotted B-86 Titan 9988 | -4/Extension | Spotted B-86 Titan 9992 | -4/Extension | Build established: Sprinter 10093 | -4/Extension | Allies destroyed B-86 Titan 10107 | -4/Extension | Destroyed B-86 Titan 10148 | -4/Extension | Rescued a captive Derelict 10185 | -4/Extension | First assault squad dispatched 10293 | -4/Extension | Rescued a captive Derelict 10295 | -4/Extension | Rescued a captive Derelict 10420 | -4/Extension | Rescued a captive Derelict 10423 | -4/Extension | Rescued a captive Derelict 10425 | -4/Extension | Rescued a captive Derelict 10425 | -4/Extension | Rescued a captive Derelict 10433 | -4/Extension | Rescued A7 10478 | -4/Extension | Discovered new exit (range 10) 10478 | -4/Extension | Discovered new exit (range 6) 10521 | -4/Extension | Entered Cetus 10521 | -4/Cetus | Accompanied by 6 allies (A7) 10524 | -4/Cetus | Spotted Cetus Guard 10524 | -4/Cetus | Spotted Cetus Guard 10524 | -4/Cetus | Spotted Cetus Guard 10524 | -4/Cetus | Spotted Cetus Guard 10526 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 10532 | -4/Cetus | Allies destroyed Cetus Guard 10536 | -4/Cetus | Allies destroyed Cetus Guard 10543 | -4/Cetus | Destroyed Cetus Guard 10546 | -4/Cetus | Allies destroyed Cetus Guard 10559 | -4/Cetus | Started Cetus Manufacturing Module 10584 | -4/Cetus | Manufactured an Enhanced Grunt 10590 | -4/Cetus | Escorted A7 to Cetus Mainframe 10609 | -4/Cetus | Manufactured an Enhanced Grunt 10634 | -4/Cetus | Manufactured an Enhanced Grunt 10659 | -4/Cetus | Manufactured an Enhanced Grunt 10684 | -4/Cetus | Manufactured an Enhanced Grunt 10691 | -4/Cetus | Discovered new exit (range 24) 10759 | -4/Cetus | Spotted Cetus Guard 10759 | -4/Cetus | Spotted Cetus Guard 10759 | -4/Cetus | Spotted Cetus Guard 10759 | -4/Cetus | Spotted Cetus Guard 10776 | -4/Cetus | Allies destroyed Cetus Guard 10778 | -4/Cetus | Allies destroyed Cetus Guard 10780 | -4/Cetus | Allies destroyed Cetus Guard 10791 | -4/Cetus | Discovered new exit (range 23) 10797 | -4/Cetus | Met Revision 17 10845 | -4/Cetus | Entered Archives 10845 | -4/Archives | Accompanied by 10 allies (A7) 10850 | -4/Archives | Received a hacking code to weaken MAIN.C 10854 | -4/Archives | Local machine network offline 10860 | -4/Archives | Discovered new exit (range 12) 10875 | -4/Archives | Discovered new exit (range 14) 10877 | -4/Archives | Discovered new exit (range 13) 10930 | -4/Archives | Build established: Commander-Sprinter 11508 | -4/Archives | Entered Hub_04(d) 11508 | -4/Hub_04(d) | Accompanied by 9 allies 11659 | -4/Hub_04(d) | Network Hub disabled 11670 | -4/Hub_04(d) | Identified exit to Research 11740 | -4/Hub_04(d) | Disrupted transfer network 11783 | -4/Hub_04(d) | First assault squad dispatched 11803 | -4/Hub_04(d) | Entered Research 11803 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11868 | -3/Research | Found Antimissile System 12053 | -3/Research | First assault squad dispatched 12064 | -3/Research | Incoming assault squad redirected 12110 | -3/Research | Build established: Mutant 12313 | -3/Research | Identified exit to Research 12433 | -3/Research | Discovered new exit (range 10) 12458 | -3/Research | System corruption reached 10% 12492 | -3/Research | Found Adv. Powered Armor 12589 | -3/Research | Entered another Research area 12589 | -2/Research | Warlord forces began assault on 0b10 12589 | -2/Research | Evolved 2 slots: Utility x2 12699 | -2/Research | Research machine network offline 12797 | -2/Research | Found Gamma Bomb Array 12992 | -2/Research | Spotted Striker 13008 | -2/Research | Discovered new exit (range 11) 13087 | -2/Research | Spotted Striker 13090 | -2/Research | Spotted Executioner 13126 | -2/Research | Borebot progress halted 13154 | -2/Research | Found Quantum Capacitor 13238 | -2/Research | Borebot progress halted 13246 | -2/Research | Met up with Warlord 13369 | -2/Research | Identified exit to Access 13384 | -2/Research | Borebot progress halted 13448 | -2/Research | Spotted Executioner 13495 | -2/Research | Spotted Striker 13546 | -2/Research | Found Prototype Device 13546 | -2/Research | Identified Exp. Sensor Array 13597 | -2/Research | Build established: Scavenger-Sprinter 13635 | -2/Research | Spotted Executioner 13666 | -2/Research | Spotted Striker 13737 | -2/Research | Spotted Striker 13798 | -2/Research | Entered Access 13798 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13807 | -1/Access | Found Prototype Device 13807 | -1/Access | Identified Exp. Shield Generator 13830 | -1/Access | Repaired Smartbomb Launcher 13897 | -1/Access | Garrison activated, responded to threat 14018 | -1/Access | Discovered new exit (range 8) 14024 | -1/Access | Identified exit to Command 14033 | -1/Access | Entered Command 14033 | -1/Command | Accompanied by 1 ally 14057 | -1/Command | Incoming investigation squad redirected 14061 | -1/Command | Found Antimissile System 14353 | -1/Command | Phase Generator disabled 14905 | -1/Command | Identified exit to Surface 15004 | -1/Command | Lost 9 parts (5n3u1w) 15059 | -1/Command | Search patrols dispatched 15159 | -1/Command | Lost 5 parts (1p2n2u) 15162 | -1/Command | Spotted Striker 15162 | -1/Command | Spotted Alpha 7 15162 | -1/Command | Spotted B-99 Colossus 15163 | -1/Command | Spotted Executioner 15165 | -1/Command | Spotted Executioner 15166 | -1/Command | Spotted Striker 15167 | -1/Command | Spotted Alpha 7 15170 | *** | Escaped! Last Messages --------------- 15164_ Knocked back. 15164_ Slug penetrates Wall. 15164_ Penetrated by Slug. 15164_ Slug penetrates Wall. 15164_ Slug penetrates Reinforced Barrier. 15164_ Slug penetrates Wall. 15165_ Triggered Stasis Trap. 15165_ A bubble of rippling energy engulfs the area. 15165_ Field strength at 87. 15165_ Field strength at 74. 15166_ Field strength at 49. 15167_ Field strength at 36. 15167_ Penetrated by Slug. 15167_ Slug penetrates Access Shell. 15167_ Slug penetrates Wall. 15168_ Slug penetrates Access Shell. 15168_ Field strength at 10. 15169_ Penetrated by Slug. 15169_ Slug penetrates Wall. 15169_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????##???#+#+??????????????????###### | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????######?????????? | | ??????????????????????????????????# #?????????? | | ??????????????????????????????????# #?????????? | | ????????????????????????????###???# =!#?????????? | | ???????????????????##########;###?# = #??#+#####+ | | ???????????????????# #?# #??# | | ???????????????????# % ### #??# | | ???????????????????# ^ ^ ^ ##h [#### | | ???????????????????# """ " pp #hhh h | | ???????????????????????" ### ####### | | ???????????????????????" @" " #?######?????# | | ???????????????????????" "" #????????????# | | ???????????????????????" ^ #????????????# | | ???????????????????????""""" #????????????# | | ???????????????????????????? BB#????????????# | | ????????????????????BB????? K BB#????????????# | | ????????????????????BB???? EE #????????????# | | ?????????????????????????? "###????????????# | | ??????????????????????E?? #??????????????# | | ???????????????????????? ##????????????### | | ??????????????????????E? ?????????????# | | ??????????????????????? 7#?????????????+ | | ??????????????????????K ??????????????# | | ??????????????????????# ??????????????# | | ??????????????????????7 ??????????????# ## | | ?????????????????????## ??????????????# #? | | ??????????????????????# ??????????????# ## | | ??????????????????????##++++#??????????????# # | | ???????????????????????????????????????????+ # | | ???????????????????????????????????????????# # | | ??????????????????????????????????????????? # | | ?????????????????????????????????????????? # | | ????????????????????????????????????????? ?+ | | ????????????????????????????????????????? ?# | | ????????????????????????????????????????#######?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 120 Energy Generation 73 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Corruption Block 15 Armor Coverage 750 Resistance: TH 30 Propulsion Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 84 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Proton Missile Launcher | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Arc Projector | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive System Restoration Module | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ H-88 Terminator | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedDeliveryCompressor Manual? 0 Play Time 07:19:34 Cumulative 120.6 hours Start 2022.05.22 @ 02:33:57 End 2022.05.22 @ 19:46:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 37 Gallery% 65 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 45e45c25-8514-4c65-bafe-5c57f7c7fd5c