Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 15:07:46 Player: Shin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (233) 1165 Value Destroyed (9179) 9179 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2056) 2056 TOTAL SCORE: 19600 Bonus ------- High Alert Combat Kills 1185 Follower Combat Kills 650 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -579 Cogmind --------- Core Integrity 0/1150 Matter 8/300 Energy 62/100 System Corruption 40% Temperature Cool (-150) Movement Core (1350) Ox26 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Cryofiber Web Huge Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Encrypted Comm Array Improved Target Analyzer Particle Charger Improved Shock Absorption System Hardlight Generator Improved Force Field Component Analysis Suite Advanced Field Recycling Unit (0) Dispersion Rifle PD Laser Tri-rail Accelerator Heavy Gauss Cannon Rocket Array Self-destruct Interrupter (15) Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Fusion Compressor > --- PROPULSION ------- Armored Medium Treads Compact Wheel Antigrav System Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Target Analyzer Focal Shield Hacking Suite System Shield Advanced Field Recycling Unit > --- WEAPON ----------- Tri-rail Accelerator Heavy Gauss Cannon > --- INVENTORY -------- Micro Fission Core Antigrav System Improved Cryofiber Web Encrypted Comm Array Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Particle Charger Improved Shock Absorption System Hardlight Generator Improved Force Field Component Analysis Suite Dispersion Rifle PD Laser YOLO Cannon Rocket Array Phasing Sabre CR-A16's Behemoth Slayer Self-destruct Interrupter [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . . . . . . . Utility 7 | . . . . . . . 1 1 . . . 1 . . . 2 2 . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Parts Attached 319 | . 9 . 17 4 6 1 15 20 50 3 45 13 31 9 25 36 7 28 Power 31 | . 1 . 3 . . . 1 3 4 1 7 3 1 1 . 3 . 3 Engine 17 | . 1 . 2 . . . 1 2 3 . 3 3 1 1 . . . . Core 14 | . . . 1 . . . . 1 1 1 4 . . . . 3 . 3 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 75 | . 4 . 9 1 1 1 6 7 10 1 8 2 3 1 3 11 1 6 Treads 30 | . 1 . 4 . . . . . 8 1 7 1 3 . 2 1 1 1 Leg 28 | . 2 . 5 1 1 1 4 7 . . . . . 1 1 4 . 1 Wheel 11 | . 1 . . . . . 2 . 2 . 1 1 . . . 4 . . Hover 6 | . . . . . . . . . . . . . . . . 2 . 4 Flight . | . . . . . . . . . . . . . . . . . . . Utility 105 | . 2 . 1 1 . . 1 8 12 1 12 3 22 2 16 11 3 10 Device 69 | . . . 1 1 . . . 4 8 . 6 3 18 1 11 7 2 7 Storage 8 | . 2 . . . . . . 1 . . 1 . . 1 1 2 . . Processor 8 | . . . . . . . 1 . . . 1 . . . 1 2 . 3 Hackware 3 | . . . . . . . . . . . 1 . . . 1 . 1 . Protection 17 | . . . . . . . . 3 4 1 3 . 4 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 108 | . 2 . 4 2 5 . 7 2 24 . 18 5 5 5 6 11 3 9 Energy Gun 11 | . . . . . . . . . 3 . 1 . . 1 . 4 . 2 Energy Cannon 6 | . . . . . 1 . . 2 2 . . . . . . . . 1 Ballistic Gun 39 | . 2 . 3 1 2 . 1 . 7 . 9 3 1 4 4 2 . . Ballistic Cannon 14 | . . . . . 1 . 3 . 3 . 1 . 1 . . 1 2 2 Launcher 16 | . . . 1 1 . . 2 . 1 . 5 2 1 . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 16 | . . . . . . . 1 . 8 . 1 . 1 . . 3 1 1 Piercing Weapon 4 | . . . . . . . . . . . 1 . . . 1 . . 2 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . 2 . . . . . . . Parts Lost 81 | . 1 . 8 1 . . . . 4 1 12 . 6 . 6 22 . 20 Power 13 | . . . . . . . . . 2 1 4 . . . 1 2 . 3 Propulsion 27 | . . . 5 1 . . . . . . 2 . 3 . 3 6 . 7 Utility 23 | . . . 1 . . . . . . . 4 . 2 . 2 6 . 8 Weapon 18 | . 1 . 2 . . . . . 2 . 2 . 1 . . 8 . 2 Highest Loss Streak 15 | . 1 . 3 1 . . . . 2 1 3 . 6 . 3 12 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 96 99 97 100 99 99 80 80 81 92 87 82 76 67 83 48 Engine 7 | . 14 14 10 . . . 6 12 10 7 4 10 13 13 8 . . . Core 3 | . . . . 11 11 11 2 2 3 6 8 2 . . . 3 10 5 Treads 8 | . 10 14 24 . . . . . 13 11 19 20 15 6 7 2 7 1 Leg 12 | . 6 . 15 43 44 44 36 35 3 . . . . 2 5 7 10 1 Wheel 4 | . 10 14 3 . . . 9 2 2 7 3 5 6 6 3 4 5 1 Device 10 | . . . . 11 11 11 9 14 13 13 10 6 13 19 12 8 12 7 Storage 11 | . 26 28 18 11 11 11 9 6 7 7 12 13 13 13 7 7 5 5 Processor 4 | . . . . . . . 8 7 7 7 1 . . . 3 9 15 14 Hackware 1 | . . . . . . . . . . . 3 6 4 . 5 5 8 2 Energy Cannon 1 | . . . . . . . . 14 4 . . . . . . . . . Ballistic Gun 10 | . 27 28 21 21 12 11 8 . 1 7 10 19 16 12 18 2 . . Ballistic Cannon 1 | . . . . . 6 11 8 . 1 . 2 . 1 3 . . 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 11 92 92 92 91 93 93 99 129 126 111 119 122 128 122 123 107 120 138 Greatest Support 170 | 20 20 10 80 40 40 45 57 89 150 150 170 62 28 28 50 40 57 34 Greatest Overweight (x) 33 | . 9 9 2 2 2 2 6 7 9 1 5 4 4 4 6 32 6 33 Average Overweight (x) 3 | . 6 9 1 2 2 2 2 1 2 . 1 2 4 4 4 5 3 14 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 20 25 25 25 25 25 25 24 25 25 25 25 25 25 25 24 25 25 Most Carried 25 | 6 15 18 22 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 11 16 18 18 22 24 24 24 24 24 24 24 24 24 24 17 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 18 17 20 23 25 25 25 25 25 25 25 22 25 25 21 25 17 Class Distribution -------------------- 38% | Scavenger-Mutant 35% | Mutant 9% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Zion Skirmisher | -5/Proximity Caves Mutant | -5/Factory Assassin | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Matter Collected 6962 | 200 400 57 506 117 . 109 278 304 901 118 1628 205 755 39 599 343 83 320 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 10623 | . 538 75 912 101 . 96 317 941 2429 204 2229 551 760 . 531 565 57 317 Parts 468 | . 27 3 59 9 . 5 29 35 71 8 99 32 21 . 23 28 3 16 Haulers Intercepted 12 | . 1 . 2 . . . . 3 1 . 4 1 . . . . . . Recyclers Shooed 5 | . 1 . 1 . . . . 3 . . . . . . . . . . Parts Field Recycled 15 | . . . . . . . . . . . . . . . . . . 15 Retrieved Matter 313 | . . . . . . . . . . . . . . . . . . 313 Parts Self-Destructed 55 | . . . . . . . . . . . . . 18 . 22 . . 15 Prevented 4 | . . . . . . . . . . . . . 3 . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Combat Hostiles Destroyed 178 | . 9 1 17 4 . 1 12 9 30 4 39 13 9 . 11 10 2 7 Melee 5 | . . . . . . . . . . . . . . . . 2 . 3 Guns 87 | . 9 1 15 2 . . 4 . 10 4 17 8 7 . 7 3 . . Cannons 40 | . . . . . . 1 2 8 16 . 8 . . . . 1 2 2 AOE 42 | . . . 2 2 . . 6 . 2 . 14 5 2 . 3 4 . 2 Classes Destroyed 17 | . 3 1 3 . . 1 1 2 . 1 4 . . . 1 . . . Worker 12 | . . . . . . . . . . . 10 2 . . . . . . Builder 7 | . . . . . . . . . . 1 4 1 . . . 1 . . Hauler 12 | . 1 . 2 . . . . 3 1 . 4 1 . . . . . . Recycler 13 | . 1 . 1 . . 1 . 5 . . 4 . . . . 1 . . Mechanic 3 | . . . . . . . 1 . . . 2 . . . . . . . Drone 4 | . . . . . . . . . . . 2 . . . 2 . . . Watcher 6 | . . . 2 . . . 2 . . . 1 . . . . 1 . . Swarmer 33 | . . 1 . 2 . . 7 . 9 . 4 6 . . . 4 . . Grunt 74 | . 9 1 13 2 . . 2 2 8 2 15 5 3 . 7 2 . 3 Brawler 10 | . . . . . . . . 1 . 1 6 . . . 1 . . 1 Duelist 4 | . . . 1 . . . . . . . 3 . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . Sentry 25 | . . . 3 . . . 3 . 10 . 7 . 2 . . . . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . Hunter 7 | . . . . . . 1 . 1 1 . . . 2 . . 2 . . Programmer 22 | . . . . . . . . 5 2 1 3 2 2 . . 2 2 3 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 16 | . 4 1 5 2 . 1 5 3 3 2 16 8 4 . 5 5 2 2 Combat Bots Only 7 | . 3 1 5 2 . 1 4 3 3 2 7 5 4 . 5 4 2 2 Max Kills in Single Turn 7 | . 1 1 2 1 . 1 3 1 1 1 7 6 2 . 3 4 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . . . 2 1 . . 3 . 1 . 4 3 2 . 3 3 . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Damage Taken 18112 | . 503 32 1427 247 . 46 237 589 3121 421 2902 414 846 . 1081 2741 204 3301 Core 2892 | . 129 32 185 34 . . 6 45 395 31 180 16 56 . 110 523 . 1150 Absorbed by Shields 309 | . . . . . . . . . . . . . 172 . 92 45 . . Reduced by Siege Mode 75 | . . . . . . . . . . . 75 . . . . . . . Regen/Repaired (Parts) 1012 | . . . . . . . . 187 . 360 . 174 . . . 291 . . Core Remaining (%) 58 | 100 . 35 . . . 45 98 . . . 7 . . . 78 47 . . Volleys Fired 568 | . 43 2 66 10 . 6 29 42 105 20 118 21 23 . 29 41 6 7 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 3 3 . 3 3 2 2 Hottest 192 | . 40 40 40 40 . 62 62 130 130 108 128 84 84 . 86 192 121 121 Shots Fired 1168 | . 87 6 130 17 . 12 53 84 202 40 228 59 65 . 85 77 11 12 Gun 789 | . 87 6 128 14 . 6 26 . 53 40 171 57 64 . 84 53 . . Cannon 351 | . . . . . . 6 24 84 144 . 50 . . . . 22 11 10 Launcher 28 | . . . 2 3 . . 3 . 5 . 7 2 1 . 1 2 . 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 874 | . 87 6 128 14 . 12 50 . 55 20 214 57 64 . 84 63 11 9 Thermal 266 | . . . . . . . . 84 142 20 7 . . . . 12 . 1 Explosive 28 | . . . 2 3 . . 3 . 5 . 7 2 1 . 1 2 . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 7 6 15 5 . 5 16 17 21 20 19 20 29 . 17 7 6 11 Robot Miss Streak 8 | . 3 1 3 3 . 2 3 2 4 3 7 3 2 . 8 5 2 2 Penetration Max 1 | . . . . . . . . . 1 1 1 . . . . . . . Secondary Targets 7 | . 1 . . . . . . . . . 1 2 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 1 1 . . . . . Autonomous 8 | . . . . . . . . . . . . . . . . 8 . . Shots Hit Robots 919 | . 56 3 92 9 . 7 37 62 208 34 178 48 61 . 48 53 8 15 Core Hits 538 | . 26 3 49 9 . 4 22 19 89 24 150 39 25 . 30 27 3 19 Critical Kills 4 | . 2 1 . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 1 . . . 2 . 2 . . . . . Critical Strikes 38 | . 2 1 . . . . 2 . 15 1 11 . 2 . . 2 1 1 Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . Destroy 9 | . 2 1 . . . . 1 . . 1 2 . 2 . . . . . Blast 14 | . . . . . . . 1 . 3 . 9 . . . . . 1 . Sever 14 | . . . . . . . . . 11 . . . . . . 2 . 1 Melee Attacks 142 | . . . . . . . 1 . 85 . 1 . 5 . 4 28 8 10 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 133 | . . . . . . . 1 . 85 . . . 5 . . 28 8 6 Piercing 9 | . . . . . . . . . . . 1 . . . 4 . . 4 Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28686 | . 567 57 1303 244 . 88 1097 1827 7715 905 7413 1712 1669 . 1203 1639 313 934 Guns 10449 | . 567 57 1141 112 . 42 271 . 912 905 2940 954 1095 . 872 581 . . Cannons 6834 | . . . . . . 46 334 1827 2764 . 1041 . . . . 286 313 223 Explosions 6810 | . . . 160 132 . . 492 . 605 . 3432 758 205 . 260 285 . 481 Melee 4590 | . . . . . . . . . 3434 . . . 369 . 71 487 . 229 Ramming 3 | . . . 2 . . . . . . . . . . . . . . 1 Kinetic 11973 | . 567 57 1141 112 . 88 605 . 977 381 3838 954 1095 . 872 750 313 223 Thermal 5310 | . . . . . . . . 1827 2699 524 143 . . . . 117 . . Explosive 6810 | . . . 160 132 . . 492 . 605 . 3432 758 205 . 260 285 . 481 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4380 | . . . . . . . . . 3434 . . . 369 . . 487 . 90 Piercing 210 | . . . . . . . . . . . . . . . 71 . . 139 Highest Corruption 40 | . 1 1 . . . . 1 1 2 6 20 . 1 1 . 1 5 40 Average Corruption 9 | . 1 1 . . . . 1 1 1 2 16 . 1 1 . 1 4 30 Corruption Purged 4 | . . . . . . . . . . . . . . . . 1 . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 296 | . 6 7 . . . . . 17 42 11 99 . 2 2 . 1 4 105 Message Errors 75 | . . 1 . . . . . 4 10 4 24 . 1 . . . 1 30 Matter Fused 62 | . 1 2 . . . . . 3 9 2 22 . 1 2 . . 2 18 Heat Flow Errors 38 | . 1 . . . . . . 2 4 . 14 . . . . . . 17 Energy Discharges 33 | . 1 1 . . . . . 4 3 1 10 . . . . 1 1 11 Parts Rejected 3 | . . . . . . . . . 1 . 1 . . . . . . 1 Parts Fused 4 | . . . . . . . . 1 . . 2 . . . . . . 1 Data Loss (minor) 42 | . 1 1 . . . . . 2 8 3 10 . . . . . . 17 Data Loss (major) 18 | . 1 . . . . . . . 2 . 6 . . . . . . 9 Misfires 11 | . 1 2 . . . . . . 3 . 4 . . . . . . 1 Alerts 4 | . . . . . . . . 1 2 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . Weapon Failures 5 | . . . . . . . . . . . 5 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 551 | . . . . 28 . . 22 82 69 . 142 . 172 . . 21 . 15 Projectiles 172 | . . . . . . . 13 82 62 . . . . . . . . 15 Explosions 179 | . . . . 28 . . 9 . . . 142 . . . . . . . Melee 200 | . . . . . . . . . 7 . . . 172 . . 21 . . Knockbacks 17 | . . . . . . . 4 . 2 . 3 . . . . . 6 2 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . 3 . 2 . 3 . . . . . 6 2 Secondary 1 | . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 341 | . . . 8 . . . 13 . . . 222 . . . 22 63 . 13 Shots 15 | . . . 1 . . . 1 . . . 8 . . . 1 3 . 1 Rammed 6 | . . 1 1 . . . . . . . . . . . . . . 4 Targets Rammed 7 | . . 1 2 . . . . . . . . . . . . . . 4 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 179 . 19 . . . 9 157 262 19 258 138 297 . 415 193 45 392 Average Temperature 99 | . 27 . 12 . . . 9 46 68 4 82 57 127 . 174 67 24 185 Received Heat Transfer 4204 | . 252 . 639 81 . . 99 207 858 144 642 72 194 . 318 439 . 259 Effects 17 | . . . . . . . . . 3 . . . 3 . 2 . . 9 Shutdowns 6 | . . . . . . . . . . . . . . . 2 . . 4 Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . Interference 9 | . . . . . . . . . 3 . . . 2 . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . 2 . . . . . . . Total Turns 77 | . . . . . . . . . . . 77 . . . . . . . Longest Duration 42 | . . . . . . . . . . . 42 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 2 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 1 2 . . . . . . . . . Parts Melted 19 | . . . . . . . . 8 11 . . . . . . . . . Heat Transferred 7537 | . . . . . . . . 2294 3886 859 325 . . . . 173 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Peak Influence 1895 | . 290 81 202 85 . 35 282 118 1895 1124 993 480 . . . 930 295 . Initial 994 | . . . . 20 . . . 66 22 994 395 451 . . . 900 151 . Average 351 | . 114 28 86 41 . 20 145 47 801 928 559 317 . . . 547 132 . Maximum Alert Level 5 | . 1 . 1 . . . 1 . 5 4 3 2 . . . 3 1 . Low Security (%) 50 | 100 80 100 94 100 . 100 63 100 15 . . 14 . . . . 80 . Level 1 14 | . 19 . 5 . . . 36 . 3 . 19 52 . . . 37 19 . Level 2 15 | . . . . . . . . . 29 . 57 33 . . . 24 . . Level 3 14 | . . . . . . . . . 24 90 22 . . . . 38 . . Level 4 2 | . . . . . . . . . 14 9 . . . . . . . . Level 5 1 | . . . . . . . . . 11 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . 4 . . . 1 7 . 5 11 4 . . . 3 1 . Investigation 11 | . 1 . 2 . . . . 2 . 3 3 . . . . . . . Extermination 13 | . . . . . . . . 5 . 1 3 2 . . . 1 1 . Reinforcement 11 | . 2 . 2 . . . 1 . . . 2 2 . . . 2 . . Assault 4 | . . . . . . . . . . 1 3 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 3 . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . 1 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Distress Signals 15 | . 1 . 4 . . . 4 . 1 . 4 . . . 1 . . . Communications Jammed 11 | . . . . . . . . . . . 11 . . . . . . . Distress Signals 10 | . . . . . . . . . . . 10 . . . . . . . Times Spotted 298 | . 19 6 35 5 . 1 24 11 33 11 63 15 15 . 19 25 5 11 Peak Tracking Total 6 | . 3 3 5 3 . 1 5 3 5 5 6 5 5 . 6 5 3 4 Tactical Retreats 22 | . 1 . 2 . . . 4 . 4 1 . . 4 . . 5 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Traps Triggered 6 | . 1 . . . . . . 1 3 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 Triggered 3 | . . . . . . . . . . . . . 1 . . . . 2 Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . 1 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Machines Disabled 23 | . . . . 1 . . . . 4 . 8 1 . . . . 9 . Max in Single Turn 9 | . . . . 1 . . . . 1 . 2 1 . . . . 9 . Garrison Relay 3 | . . . . . . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Machines Accessed 58 | . 4 . 5 . 2 . 6 10 2 4 8 8 2 . . 3 3 1 Terminals 30 | . 3 . 4 . . . 4 1 2 2 7 3 . . . 2 2 . Fabricators 4 | . . . . . . . . 1 . . . 2 . . . . 1 . Repair Stations 7 | . . . . . . . . 3 . 1 1 1 . . . 1 . . Recycling Units 5 | . 1 . . . . . 1 1 . 1 . 1 . . . . . . Scanalyzers 5 | . . . 1 . . . 1 2 . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . Total Hacks 177 | . 7 . 17 . 15 . 31 31 6 12 19 16 7 . . 9 6 1 Successful 99 | . 1 . 4 . 15 . 21 21 1 6 7 10 7 . . 4 1 1 Failed 78 | . 6 . 13 . . . 10 10 5 6 12 6 . . . 5 5 . Catastrophic 18 | . 1 . 3 . . . . 3 1 1 4 2 . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 50 | . 6 . 7 . 1 . 9 2 . 4 12 4 . . . 4 1 . Terminals 80 | . 5 . 12 . . . 17 1 6 6 17 7 . . . 5 4 . Fabricators 8 | . . . . . . . . 1 . . . 5 . . . . 2 . Repair Stations 22 | . . . . . . . . 11 . 3 2 2 . . . 4 . . Recycling Units 11 | . 2 . . . . . 2 3 . 3 . 1 . . . . . . Scanalyzers 28 | . . . 5 . . . 12 10 . . . 1 . . . . . . Garrison Access 5 | . . . . . . . . 5 . . . . . . . . . . Terminal Hacks 46 | . . . 1 . 15 . 6 1 1 1 6 5 7 . . 1 1 1 Record 21 | . . . . . 14 . . . . . . . 6 . . . 1 . Robot Analysis 2 | . . . . . . . 1 . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 . 2 . 1 . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . . . . . 1 1 . . . . . . Unreport Threat 3 | . . . . . . . . . . . 1 2 . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 1 . . . 1 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . 2 . . . . . . Network Status 2 | . . . . . . . . 1 . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 12 | . . . . . . . . 6 . 2 . 2 . . . 2 . . Scan Component 7 | . . . . . . . . 4 . 1 . 1 . . . 1 . . Repair 5 | . . . . . . . . 2 . 1 . 1 . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . . . . . Scanalyzer 21 | . . . 1 . . . 12 8 . . . . . . . . . . Insert Component 9 | . . . 1 . . . 5 3 . . . . . . . . . . Analyze 12 | . . . . . . . 7 5 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 13 | . . . 2 . . . 3 2 . 3 1 1 . . . 1 . . Terminals 9 | . . . 2 . . . 3 . . 1 1 1 . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . Botnet 8 | . . . 2 . . . 3 . . 1 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 2 . 2 . . . . . . . . Reject 2 | . . . . . . . . 1 . 1 . . . . . . . . Mask 2 | . . . . . . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 . 5 . . . 6 8 1 4 7 8 . . . 3 3 . Full Trace Events 12 | . 1 . 2 . . . 1 2 . 3 3 . . . . . . . Feedback Events 3 | . . . . . . . 1 . . . 2 . . . . . . . Corruption 3 | . . . . . . . 1 . . . 2 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 5 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . 2 . 1 . 1 . . . 1 . . Time 215 | . . . . . . . . 149 . 31 . 22 . . . 13 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 . . . 5 2 . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 5 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . 10 . 3 . . . . . . . Machine Destruction 10 | . . . . . . . . . 10 . . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Total Allies 18 | . . 3 . . . . . . 4 . 10 . . . . 1 . . Largest Group 10 | . . 3 2 . . . . . 2 1 10 . . . . 1 . . Highest-Rated Group 173 | . . 40 24 . . . . . 59 39 173 . . . . 10 . . Highest-Rated Ally 39 | . . 16 16 . . . . . 39 39 29 . . . . 10 . . Total Orders 12 | . . . . . . . . . . . 12 . . . . . . . EXPLORE 11 | . . . . . . . . . . . 11 . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 159 | . . 11 32 . . . . . 4 12 100 . . . . . . . Total Damage 1966 | . . 99 330 . . . . . 62 171 1304 . . . . . . . Kills 26 | . . 5 4 . . . . . 2 4 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Robot Analysis Total 2 | . . . . . . . 1 . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 3 . . . . . . . . . 1 2 . . . Drone Launches 17 | . . . . . . . . . . . 17 . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . 3 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Turns Passed 28008 | 5 846 1179 1670 1145 1411 570 1202 2308 3050 1086 2105 1375 1595 2104 1212 1576 796 2773 Spaces Moved 11177 | 5 363 542 511 423 535 200 495 1012 1279 529 859 620 903 1298 425 458 349 371 Core 142 | . . . . . . . . . . . . . . . . 12 . 130 Treads 2614 | . . . 339 . . . . . 728 529 590 264 . . 35 8 114 7 Legs 2883 | 5 103 . 172 423 535 200 307 892 101 . . . . . 73 55 . 17 Wheels 5437 | . 260 542 . . . . 188 120 450 . 269 356 903 1298 317 320 235 179 Hover 101 | . . . . . . . . . . . . . . . . 63 . 38 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 215 240 260 260 260 175 122 160 160 145 160 160 160 145 140 175 190 Average Speed 216 | 120 187 215 263 260 260 260 187 193 181 187 175 191 160 160 242 254 212 703 Slowest Speed 1700 | 120 215 215 320 260 260 260 540 205 240 240 560 235 160 160 540 1650 410 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 51 86 43 82 89 39 30 25 67 8 77 15 79 84 51 5 10 30 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . 2 . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 1 . . 1 1 . 1 1 1 1 1 . Scrap Searched 13 | . . . . 1 . . . . . . . . 4 4 4 . . . Spaces Dug 44 | . . . . . . . 1 3 2 . . . . . . 15 8 15 Terrain Destroyed 496 | . . . 12 12 . . 34 10 29 . 127 21 30 . 29 83 55 54 Melee 26 | . . . . . . . 1 . 2 . . . . . . 15 8 . Projectile 67 | . . . . . . . 3 10 4 . 22 . 1 . . 12 6 9 AOE 403 | . . . 12 12 . . 30 . 23 . 105 21 29 . 29 56 41 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Sto Fac Low Zio Pro Fac Fac Upp Total 13642 | 4 452 551 703 451 557 239 716 1282 1676 580 1214 756 984 1327 539 768 382 461 Wait 1031 | . 14 4 88 9 . 29 152 163 99 23 142 89 14 1 32 152 1 19 Move 11155 | 4 362 541 510 422 534 199 494 1011 1274 528 858 619 902 1297 424 457 348 371 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 214 | . 16 3 15 5 6 3 10 30 22 3 18 7 4 8 13 34 10 7 Fast Attach 46 | . 1 . . . . . 2 2 2 2 19 4 1 4 2 1 1 5 Attach 116 | . 2 . 12 1 3 . 1 2 15 . 10 2 6 . 10 33 5 14 Detach 11 | . . . . . . . . . . . . . . . 1 7 1 2 Swap 157 | . 6 . 5 3 3 1 12 16 33 1 16 7 24 5 13 2 1 9 Drop 153 | . 8 . 5 1 4 1 15 16 25 3 26 7 5 10 11 3 1 12 Fire 568 | . 43 2 66 10 . 6 29 42 105 20 118 21 23 . 29 41 6 7 Melee 142 | . . . . . . . 1 . 85 . 1 . 5 . 4 28 8 10 Ram 5 | . . 1 . . . . . . . . . . . . . . . 4 Kick 1 | . . . 1 . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . . . . . Rewire 27 | . . . . . 7 . . . 8 . . . . 2 . 10 . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 Miscellaneous 6 | . . . . . . . . . . . 6 . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 6 | -11/Junkyard | Entered Materials 325 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Core integrity fell below 50% 798 | -10/Materials | Discovered new exit (range 15) 852 | -10/Materials | Entered Mines 944 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1000 | -10/Mines | Learned Materials non-interactive machine intel 1000 | -10/Mines | Discovered new exit (range 9) 1202 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1206 | -10/Mines | Found Prototype Device 2031 | -10/Mines | Entered Materials 2031 | -9/Materials | Accompanied by 2 allies 2031 | -9/Materials | Evolved 2 slots: Propulsion x2 2032 | -9/Materials | Loaded intel: 32 non-interactive machine locations 2065 | -9/Materials | Identified Exp. Sensor Array 2656 | -9/Materials | Lost 3 parts (1n2w) 2824 | -9/Materials | Discovered new exit (range 6) 3150 | -9/Materials | Build established: Scavenger-Mutant 3221 | -9/Materials | Lost 3 parts (2n1u) 3645 | -9/Materials | Discovered new exit (range 15) 3701 | -9/Materials | Entered Mines 3702 | -9/Mines | Met a Derelict bent on vengeance 3776 | -9/Mines | Core integrity fell below 50% 3948 | -9/Mines | Identified exit to Exiles 4610 | -9/Mines | Learned Materials garrison access intel 4633 | -9/Mines | Learned Materials terminal intel 4636 | -9/Mines | Discovered new exit (range 6) 4827 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4846 | -9/Mines | Entered Exiles 4927 | -9/Exiles | Met 8R-AWN 4971 | -9/Exiles | Met EX-HEX 5114 | -9/Exiles | Met EX-BIN 5153 | -9/Exiles | Aligned with FarCom system 5155 | -9/Exiles | Given EX-Vault access code 5238 | -9/Exiles | Opened EX-Vault 5291 | -9/Exiles | Found YOLO Cannon 5355 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5531 | -9/Exiles | Learned location of Zion (-6) 5565 | -9/Exiles | Met EX-DEC 5732 | -9/Exiles | Visited The Gauntlet 6231 | -9/Exiles | Discovered new exit (range 12) 6257 | -9/Exiles | Left Exiles lab with YOLO Cannon 6257 | -9/Exiles | Entered Mines 6788 | -8/Mines | Discovered new exit (range 12) 6827 | -8/Mines | Entered Materials 6827 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6828 | -8/Materials | Loaded intel: 12 terminal locations 6829 | -8/Materials | Loaded intel: 1 garrison access location 7919 | -8/Materials | Discovered new exit (range 16) 8029 | -8/Materials | Entered Factory 8029 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8291 | -7/Factory | Repaired Broken Exp. Sensor Array 8703 | -7/Factory | Discovered new exit (range 6) 9368 | -7/Factory | Discovered new exit (range 10) 9468 | -7/Factory | Build established: Mutant 9609 | -7/Factory | Repaired Huge Storage Unit 10335 | -7/Factory | Identified exit to Garrison 10337 | -7/Factory | Entered Garrison 10492 | -7/Garrison | Triggered checkpoint 10702 | -7/Garrison | Garrison Relay disabled 10718 | -7/Garrison | Triggered checkpoint 10821 | -7/Garrison | Triggered checkpoint 11198 | -7/Garrison | Discovered new exit (range 12) 11260 | -7/Garrison | Triggered checkpoint 11424 | -7/Garrison | Triggered checkpoint 11517 | -7/Garrison | Discovered new exit (range 9) 11530 | -7/Garrison | Triggered checkpoint 11585 | -7/Garrison | Triggered checkpoint 11805 | -7/Garrison | Discovered new exit (range 15) 12048 | -7/Garrison | Triggered checkpoint 12149 | -7/Garrison | Build established: Scavenger-Mutant 12224 | -7/Garrison | Garrison Relay disabled 12325 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12684 | -7/Garrison | Triggered checkpoint 12695 | -7/Garrison | Core integrity fell below 50% 12858 | -7/Garrison | Garrison Relay disabled 13025 | -7/Garrison | Rescued a captive Derelict 13025 | -7/Garrison | Rescued a captive Derelict 13144 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13387 | -7/Garrison | Entered Factory 13387 | -7/Factory | Accompanied by 1 ally 13743 | -7/Factory | Repaired Imp. Heavy Treads? 14187 | -7/Factory | First assault squad dispatched 14368 | -7/Factory | Discovered new exit (range 8) 14473 | -7/Factory | Entered Storage 14474 | -7/Storage | Identified exit to Recycling 14804 | -7/Storage | System corruption reached 10% 14845 | -7/Storage | Lost 3 parts (1p1u1w) 15052 | -7/Storage | Lost 3 parts (1p2u) 15676 | -7/Storage | Found Prototype Launcher 15677 | -7/Storage | Identified Rocket Array 15695 | -7/Storage | Core integrity fell below 20% 15707 | -7/Storage | Found Rocket Array 16073 | -7/Storage | First assault squad dispatched 16134 | -7/Storage | Destroyed 7 combat bots 16162 | -7/Storage | Lost 3 parts (2n1w) 16236 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 16304 | -7/Storage | Found Rocket Array 16307 | -7/Storage | Found Rocket Array 16538 | -7/Storage | Discovered new exit (range 9) 16578 | -7/Storage | Entered Factory 16578 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16897 | -6/Factory | Build established: Scavenger-Skirmisher 17245 | -6/Factory | Repaired Arm. Huge Wheel 17927 | -6/Factory | Discovered new exit (range 15) 17935 | -6/Factory | Identified exit to Lower Caves 17935 | -6/Factory | Identified exit to Extension 17953 | -6/Factory | Entered Lower Caves 17959 | -6/Lower Caves | Met a Warlord Commander 17960 | -6/Lower Caves | Learned location of Warlord (-5) 17965 | -6/Lower Caves | Found Unknown Device 18001 | -6/Lower Caves | Identified Encrypted Comm Array 18119 | -6/Lower Caves | Build established: Skirmisher 18481 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18734 | -6/Lower Caves | Build established: Scavenger-Tank 19139 | -6/Lower Caves | Build established: Scavenger-Skirmisher 19221 | -6/Lower Caves | Lost 6 parts (3n2u1w) 19229 | -6/Lower Caves | Learned Armory stockpile data 19229 | -6/Lower Caves | Learned Factory garrison access intel 19229 | -6/Lower Caves | Learned Factory emergency access door positions 19377 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 19439 | -6/Lower Caves | Discovered new exit (range 12) 19510 | -6/Lower Caves | Build established: Mutant 19548 | -6/Lower Caves | Entered Zion 19765 | -6/Zion | System corruption cleaned by Quarantine Array 19810 | -6/Zion | Discovered new exit (range 12) 20055 | -6/Zion | Learned Factory emergency access door positions 20653 | -6/Zion | Found CR-A16's Pointy Stick 20670 | -6/Zion | Given the Hacking Drone Bay 20670 | -6/Zion | Found Prototype Device 20726 | -6/Zion | Learned Factory trap positions 20977 | -6/Zion | Build established: Skirmisher 21262 | -6/Zion | Rebuked by Imprinter 21652 | -6/Zion | Entered Proximity Caves 21754 | -5/Proximity Caves | Spotter reported a threat 21817 | -5/Proximity Caves | Spotter reported a threat 21875 | -5/Proximity Caves | Spotter reported a threat 21879 | -5/Proximity Caves | Learned Factory emergency access door positions 21963 | -5/Proximity Caves | Spotter reported a threat 22043 | -5/Proximity Caves | Spotted B-75 Beast 22053 | -5/Proximity Caves | Spotter reported a threat 22058 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22067 | -5/Proximity Caves | Destroyed B-75 Beast 22093 | -5/Proximity Caves | Lost 3 parts (1p2u) 22159 | -5/Proximity Caves | Spotter reported a threat 22226 | -5/Proximity Caves | Spotter reported a threat 22289 | -5/Proximity Caves | Spotter reported a threat 22342 | -5/Proximity Caves | Spotter reported a threat 22409 | -5/Proximity Caves | Lost 3 parts (3n) 22507 | -5/Proximity Caves | Spotter reported a threat 22736 | -5/Proximity Caves | Discovered new exit (range 17) 22860 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22864 | -5/Proximity Caves | Entered Factory 22864 | -5/Factory | Evolved 2 slots: Utility x2 22865 | -5/Factory | Loaded intel: 79 trap records 22867 | -5/Factory | Loaded intel: 4 garrison access locations 23022 | -5/Factory | Lost 7 parts (1p2n1u3w) 23083 | -5/Factory | Lost 3 parts (1u2w) 23164 | -5/Factory | Search patrols dispatched 23397 | -5/Factory | Identified exit to Upper Caves 23447 | -5/Factory | Repaired Huge Storage Unit 23464 | -5/Factory | Search patrols dispatched 23557 | -5/Factory | Build established: Scavenger-Assassin 23764 | -5/Factory | Search patrols dispatched 23874 | -5/Factory | Core integrity fell below 50% 23888 | -5/Factory | Lost 12 parts (1p4n4u3w) 24394 | -5/Factory | Discovered new exit (range 5) 24440 | -5/Factory | Entered another Factory area 24440 | -4/Factory | Evolved 2 slots: Utility x2 24993 | -4/Factory | Discovered new exit (range 16) 25236 | -4/Factory | Entered Upper Caves 25314 | -4/Upper Caves | Build established: Hacker-Skirmisher 25899 | -4/Upper Caves | System corruption reached 10% 25926 | -4/Upper Caves | System corruption reached 30% 25977 | -4/Upper Caves | Lost 15 parts (2p5n7u1w) 25991 | -4/Upper Caves | Core integrity fell below 50% 26131 | -4/Upper Caves | Lost 3 parts (2n1w) 26159 | -4/Upper Caves | Build established: Mutant 27950 | -4/Upper Caves | Core integrity fell below 20% 28009 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 27944_ System corrupted: Energy discharge (-30). 27958_ Dropped Dirty Bomb Trap. 27959_ System corrupted: Heat flow error (+163). 27959_ Installed Dirty Bomb Trap. 27962_ S-27 Virus triggered Dirty Bomb Trap. 27962_ An explosion rips through the floor. 27962_ S-27 Virus destroyed. 27962_ S-27 Virus misfires. 27975_ System corrupted: CR-A16's Behemoth Slayer rejected. 27975_ S-27 Virus misfires. 27977_ Corrupted Autogun self-destruct mechanism malfunctions. 27977_ Dropped YOLO Cannon. 27977_ Slammed into S-27 Virus. 27982_ S-27 Virus misfires. 27991_ System corrupted: Matter fused (-3). 27991_ Slammed into S-27 Virus. 27995_ S-27 Virus misfires. 28004_ Slammed into S-27 Virus. 28005_ S-27 Virus misfires. 28006_ System corrupted: Energy discharge (-37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????? ###?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# $#?????????????????????? | | ????????????????????????# #???????#?????????????? | | ???????????????????????## #?????? #?????????? ??? | | ???????????????????##??#; ###??? #?????????????# | | ???????????????????# ###; ; #?? ######???????##? | | ???????????????????# ; /; #? #??????#?## | | ???????????????????## ];## #??????"?? | | ????????????????????# s@ #??????????? ?"""" | | ???????????????????"## [% %% ###???????????? """ | | ???????????????????" ;;;#????????? ????? | | ???????????????????";; ####???????????????""" | | ???????????????????#; ## ##???????? ?? """" | | ???????????????????##;; #????????#??? """ | | ????????????????????# ; #?????????#?? | | ????????????????????# ; #????????#?#?### | | ????????????????????## ; ######????#?#? | | ?????????????????????### #????### | | ?????????????????????## #??????? ? # | | ????????????????????## ### #?????#? ### | | ????????????????????# ##### ##????######## | | ????????????????????## #### #??#??####### | | ?????????????????????## #### #??####?#?### | | ??????????????????????# #?# #### ###### | | ??????????????????????## #?# ## | | ???????????????????????## ### # | | ????????????????????????# ## ## | | ???????????????????????# ## #?# # | | ???????????????????????## ### #?# | | ????????????????????????#### #?# | | ???????????????????????????# ###?# | | ???????????????????????????# ####???# | | ???????????????????????????# #??????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 45 Energy Capacity 470 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 18 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Weapon Cycler | -7/Factory | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityFusionKit Manual? 0 Play Time 03:59:03 Cumulative 110.5 hours Start 2023.03.05 @ 11:02:29 End 2023.03.05 @ 15:07:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 61 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62928da0-10d1-45eb-9923-3b0868a193d1