Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 20:10:24 Player: LEWiKK Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (116) 580 Value Destroyed (2965) 2965 Prototype IDs (59) 1180 Alien Tech Used (1) 200 Bonus (15262) 15262 TOTAL SCORE: 30687 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 3006 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Win 3000 Friendly Fire -20 Cogmind --------- Core Integrity 1465/1600 Matter 278/300 Energy 289/295 System Corruption 3% Temperature Cool (15) Movement Flying (29) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fusion Reactor > --- PROPULSION (9) --- Nuclear Pulse Thruster Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY (11) ----- Large Storage Unit Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Core Analyzer > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (15) --- Light Particle Reactor Vortex Chain Reactor Advanced Power Amplifier Advanced Power Amplifier Nanoactuators Advanced Transmission Jammer Focal Shield Point Defense System Transdimensional Reconstructor Vortex Rail Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Long-range Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Advanced ECM Suite Improved Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Micro-nuke Launcher Advanced Datajack Chainsword > --- INVENTORY -------- Light Particle Reactor Vortex Chain Reactor Advanced Power Amplifier Advanced Power Amplifier Nanoactuators Advanced Transmission Jammer Focal Shield Point Defense System Transdimensional Reconstructor Vortex Rail Assault Cannon Improved Grenade Launcher Longsword +1 [Rating: 147] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 Utility 9 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . . . . . . 1 1 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 119 | . 3 5 10 3 2 . 7 1 7 3 . 1 13 2 . 4 4 . 1 2 9 1 8 3 1 3 8 10 5 3 Power 22 | . 1 1 1 1 . . 1 . 1 1 . . 1 . . . 1 . . 1 . . 3 1 . 2 5 1 . . Engine 12 | . 1 1 1 1 . . 1 . 1 . . . 1 . . . 1 . . 1 . . 2 . . . 1 . . . Core 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 1 . . Propulsion 29 | . . 2 5 1 . . . . 2 . . . 3 . . . . . . . 6 1 2 . . . 3 2 1 1 Treads 6 | . . 2 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Flight 17 | . . . 1 . . . . . . . . . . . . . . . . . 6 1 2 . . . 3 2 1 1 Utility 44 | . 2 1 1 . 2 . 3 1 2 . . 1 8 2 . 1 2 . . . 3 . 2 2 1 1 . 6 3 . Device 22 | . 1 1 . . . . 3 . . . . . 4 1 . 1 1 . . . . . 1 2 1 1 . 3 2 . Storage 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . . . . . . . . 2 1 . . . . . . 1 . . . . . . 3 1 . Hackware 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . Protection 9 | . . . 1 . 1 . . 1 2 . . 1 1 . . . 1 . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | . . 1 3 1 . . 3 . 2 2 . . 1 . . 3 1 . 1 1 . . 1 . . . . 1 1 2 Energy Gun 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 10 | . . 1 . . . . . . . 1 . . . . . 1 . . . . 3 . 1 . . 2 . . . 1 Parts Lost 57 | . 1 4 4 2 . 2 1 . 9 . . 1 5 . 1 . 5 . 2 . 1 1 . 2 . . 5 4 1 6 Power 12 | . 1 1 1 1 . . 1 . 2 . . . 1 . . . 1 . . . . . . 1 . . 1 1 . . Propulsion 15 | . . 2 1 1 . 2 . . 2 . . . . . . . . . . . . 1 . . . . 2 3 . 1 Utility 17 | . . . . . . . . . 3 . . 1 3 . 1 . 3 . 1 . . . . 1 . . 2 . . 2 Weapon 13 | . . 1 2 . . . . . 2 . . . 1 . . . 1 . 1 . 1 . . . . . . . 1 3 Highest Loss Streak 5 | . 1 2 3 1 . 1 1 . 5 . . 1 5 . 1 . 3 . 1 . 1 1 . 1 . . 5 3 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 79 | . 84 91 89 99 100 80 75 72 75 67 61 65 74 80 73 81 80 70 66 64 70 74 79 72 79 80 78 71 77 70 Engine 6 | . 13 13 7 10 11 11 8 7 5 . . . 1 6 6 6 5 5 5 5 5 5 9 7 5 5 5 1 . . Core 1 | . . . . . . . . . . 7 7 7 4 . . . . . . . . . . . 5 4 2 . . . Treads 9 | . . 25 18 33 33 14 9 7 6 7 7 7 . . . . . . . . . . . . . . . . . . Leg 1 | . 28 2 9 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 12 13 13 13 13 11 11 11 10 . . . . . . . . . Flight 2 | . . . 2 . . . . . . . . . . . . . . . . . . 21 23 21 21 21 23 21 19 20 Device 11 | . . 7 11 11 11 11 17 15 14 7 7 7 11 20 13 19 17 17 13 11 11 11 10 5 11 17 17 16 13 10 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 3 | . . . . . . . . . . . . . 1 12 13 13 11 5 5 5 5 11 10 10 9 5 5 9 19 18 Hackware 1 | . . . . . . . . . . . . . 5 6 6 6 1 . . . . 5 8 10 10 10 7 4 4 2 Protection 8 | . . . 7 11 11 11 9 10 14 15 15 19 15 . . . 2 5 5 5 9 . . . . . . . . . Ballistic Gun 6 | . 14 27 21 11 11 11 9 7 4 . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 3 7 7 6 . . . . . 2 3 . . . . . . . . . . . . 3 Special Weapon 1 | . . . . . . . . . . . 7 7 5 . . . 2 5 5 5 4 . . . . . . . . . Impact Weapon 5 | . . . . 11 11 11 9 7 6 1 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 . Slashing Weapon 2 | . . . . . . . . . . 5 . . . 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 11 16 29 34 38 48 48 49 52 60 45 45 50 52 41 40 49 50 50 50 53 59 42 52 52 50 53 57 46 47 52 Greatest Support 69 | 20 20 40 46 69 69 69 32 32 32 20 20 29 49 49 49 40 49 49 49 49 49 45 54 54 54 54 54 60 60 69 Greatest Overweight (x) 2 | . . 1 1 . . 2 2 1 2 2 2 1 2 . . 1 1 1 1 1 1 1 1 1 . . 1 . . . Average Overweight (x) . | . . . . . . 1 1 1 1 2 2 1 . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 9 9 10 10 11 13 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 14 15 15 Average Carried 12 | . 7 8 9 9 10 12 13 14 13 13 15 14 14 14 14 14 13 14 14 15 14 13 14 14 14 14 13 12 14 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 10 10 11 13 15 15 13 15 15 15 15 15 15 15 14 14 15 15 14 15 15 14 14 15 13 14 15 13 Class Distribution -------------------- 69% | Mutant 12% | Derelict-Mutant 6% | Commander-Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Commander-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Derelict-Sprinter | -3/Proximity Caves Derelict-Ninja | -3/Research Derelict-Ninja | -2/Research Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1852 | 200 35 108 166 46 . 16 26 . 137 50 . 99 136 100 . 10 123 . 10 . 60 55 58 43 14 . 108 25 105 122 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3342 | . 88 119 366 398 . 400 189 . 331 . . . 377 36 47 . 411 . 35 . . 57 58 . . . 107 77 . 246 Parts 171 | . 10 22 30 25 . 12 5 . 15 . . . 17 1 5 . 13 . . . . 1 4 . . . . 1 . 10 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 6 3 . 8 . 1 5 . 8 . 2 . . . . . 3 . 4 . . . Prevented 8 | . . . . . . . . . 4 . . . . 2 . . . . 1 . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 98 | . 6 9 15 15 . 7 9 . 8 . . . 5 . 2 . 10 . . . . 2 1 . . . 4 1 . 4 Melee 33 | . . . . 11 . 4 3 . 3 . . . 4 . 2 . . . . . . 2 1 . . . 1 . . 2 Guns 32 | . 6 9 15 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . AOE 10 | . . . . . . . . . 3 . . . . . . . 5 . . . . . . . . . . . . 2 Classes Destroyed 15 | . 1 1 2 . . 3 1 . 2 . . . 2 1 . . 1 . . . . . . . . . . . . 1 Worker 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Watcher 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 59 | . 6 9 11 8 . 4 8 . . . . . 4 . 2 . 4 . . . . . . . . . 3 . . . Grunt 23 | . . . 1 7 . 3 1 . 6 . . . . . . . 3 . . . . . . . . . . . . 2 Brawler 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Sentry 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmer 6 | . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . . 2 Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 3 4 4 . 4 4 . 3 . . . 5 1 2 . 4 . 1 . . 2 1 . . . 3 1 . 3 Combat Bots Only 4 | . 3 3 4 4 . 4 4 . 3 . . . 4 . 2 . 4 . . . . 2 1 . . . 3 1 . 2 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 1 . 1 . . . 1 1 1 . 2 . 1 . . 1 1 . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 1 Melee 1 | . . . . 1 . 1 1 . 1 . . . 1 . 1 . . . . . . 1 1 . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Warlord (-2/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 762 | . 62 79 83 50 . 61 37 . 67 . . 16 59 18 6 . 45 . 8 . 10 10 2 20 32 . 30 24 3 40 Missed 225 | . 19 20 20 18 . 11 7 . 21 . . 5 14 9 3 . 10 . 1 . 2 1 . 14 12 . 12 9 2 15 Damage Taken 7853 | . 354 482 656 349 . 484 248 . 809 . . 204 749 126 43 . 686 . 95 . 85 182 39 112 397 . 409 401 43 900 Core 1264 | . 63 124 49 24 . 21 23 . 100 . . 38 59 16 . . 78 . . . 17 82 21 . 112 . 131 162 9 135 Absorbed by Shields 59 | . . . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . Ignored by Resistances 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 347 | . . . . . . . . . . . . . . . . 109 . . . . 238 . . . . . . . . . Core Remaining (%) 82 | 100 . 25 . . . 76 95 . . . . 80 . . . . 82 . . . . 90 . . . . 77 87 99 91 Volleys Fired 148 | . 20 37 42 6 . 1 1 . 6 . . 1 4 . . . 19 . 2 . 1 . . . . . . . . 8 Largest 2 | . 2 2 2 1 . 1 1 . 2 . . 1 1 . . . 1 . 1 . 1 . . . . . . . . 1 Hottest 80 | . 70 70 40 20 . 20 20 . 50 . . . . . . . 80 . 80 . 80 . . . . . . . . 49 Shots Fired 242 | . 40 74 77 6 . 1 1 . 7 1 . 1 4 . . . 19 . 2 . 1 . . . . . . . . 8 Gun 201 | . 40 74 77 6 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . . . . . . 6 . . . . . . . 6 . . . . . . . . . . . . 8 Special 21 | . . . . . . . . . . . . 1 4 . . . 13 . 2 . 1 . . . . . . . . . Kinetic 171 | . 20 65 77 6 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Thermal 45 | . 20 9 . . . . . . . . . . . . . . 13 . 2 . 1 . . . . . . . . . Explosive 20 | . . . . . . . . . 6 . . . . . . . 6 . . . . . . . . . . . . 8 Electromagnetic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 2 4 9 1 . 2 . . . . . 3 . . . . 9 . 1 . 2 . . . . . . . . . Robot Miss Streak 7 | . 7 6 2 2 . . . . . . . . 3 . . . 4 . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 247 | . 15 32 53 25 . 20 17 . 10 . . 1 11 1 2 . 27 . 2 . 1 4 1 . 4 . 5 11 1 4 Core Hits 109 | . 9 11 25 14 . 6 2 . 7 . . . 4 . 2 . 15 . . . . . 1 . 1 . 1 . . 11 Critical Kills 4 | . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 23 | . . . . . . 2 4 . 2 . . . 2 1 . . 3 . . . . 4 . . 2 . 2 1 . . Critical Strikes 33 | . 1 . . . . 4 5 . 2 . . . 3 1 . . 6 . 1 . . 4 . . 2 . 2 2 . . Burn 4 | . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Smash 29 | . . . . . . 4 5 . 2 . . . 3 1 . . 4 . . . . 4 . . 2 . 2 2 . . Melee Attacks 311 | . . . . 31 . 25 28 . 19 1 . . 37 13 11 . 20 12 2 1 . 17 2 . 6 . 24 24 1 37 Impact 241 | . . . . 31 . 25 28 . 18 1 . . 37 10 8 . 16 8 1 1 . 13 1 . 4 . 21 18 . . Slashing 69 | . . . . . . . . . 1 . . . . 3 3 . 4 4 1 . . 4 1 . 2 . 3 6 . 37 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . 1 . 9 2 . 1 . . . 6 1 . . . . 1 . . . 1 . . . . 1 1 . Combat Hostiles 7 | . . . . 1 . 2 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 2 . . 3 . . Damage Inflicted 8988 | . 183 240 430 926 . 1271 737 . 787 18 . . 716 107 99 . 1327 . 110 . 7 182 104 . 186 . 220 422 . 916 Guns 882 | . 183 230 427 16 . 8 . . . 18 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1614 | . . . . . . . . . 368 . . . . . . . 525 . . . . . . . . . . . . 721 Melee 6349 | . . . . 910 . 1263 737 . 418 . . . 716 107 99 . 690 . 100 . . 182 104 . 186 . 220 422 . 195 Ramming 14 | . . 10 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 699 | . 69 179 427 16 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 294 | . 114 51 . . . . . . . . . . . . . . 112 . 10 . 7 . . . . . . . . . Explosive 1614 | . . . . . . . . . 368 . . . . . . . 525 . . . . . . . . . . . . 721 Electromagnetic 18 | . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . Impact 5707 | . . . . 910 . 1263 737 . 368 . . . 716 107 63 . 613 . 100 . . 182 . . 122 . 220 306 . . Slashing 642 | . . . . . . . . . 50 . . . . . 36 . 77 . . . . . 104 . 64 . . 116 . 195 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 5 5 5 5 5 5 5 . . . . . . . . 1 1 1 . . 3 Average Corruption 4 | . . . . . . . . . 5 5 5 5 3 5 5 5 . . . . . . . . 1 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 1 . . . . 15 Effects 87 | . . . . . . . . . 5 29 5 19 18 6 . . . . . . . . . . . . 3 . . 2 Message Errors 20 | . . . . . . . . . 1 7 . 8 1 1 . . . . . . . . . . . . 1 . . 1 Matter Fused 27 | . . . . . . . . . 1 10 2 3 6 3 . . . . . . . . . . . . 2 . . . Heat Flow Errors 8 | . . . . . . . . . . 3 1 2 2 . . . . . . . . . . . . . . . . . Energy Discharges 10 | . . . . . . . . . 3 2 . 3 2 . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . 3 1 1 1 1 . . . . . . . . . . . . . . . . Data Loss (major) 11 | . . . . . . . . . . 2 1 2 4 1 . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2282 | . . . . 98 . 546 316 . 88 . . . 317 107 . . 214 . 78 . . 182 . . 140 . 132 30 . 34 Projectiles 68 | . . . . 30 . 27 . . . . . . 11 . . . . . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Melee 2205 | . . . . 68 . 519 316 . 88 . . . 306 107 . . 214 . 78 . . 182 . . 140 . 132 30 . 25 Knockbacks 25 | . . 1 . 3 . 5 6 . . . . . 2 . . . 5 . 1 . . . . . 1 . 1 . . . Impact 23 | . . 1 . 2 . 4 6 . . . . . 2 . . . 5 . 1 . . . . . 1 . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 1 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . 110 110 25 4 . 2 . . 8 277 121 265 122 . . 441 84 . 48 . 38 . . . 8 . . 4 6 29 Average Temperature 59 | . 61 56 11 2 . 2 . . 6 101 66 114 62 . . 227 30 . 28 . 24 . . . 5 . . 1 6 17 Received Heat Transfer 1368 | . 30 . 165 117 . 90 . . 423 . . 126 27 . . . 198 . 9 . . . . 9 48 . . 81 . 45 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 37 | . . . . 3 . 14 7 . 4 . . . 4 2 . . . . . . . . . . . . 3 . . . Impact Corruptions 86 | . . . . 7 . 21 14 . 3 . . . 11 1 . . 11 . 2 . . 6 . . 3 . 6 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1960 | . 407 148 . . . . . . . . . . . . . . 1120 . 240 . 45 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 693 | . 202 262 320 267 . 85 152 28 . . . . 295 . . . . 193 . . . . 143 . . . . 254 408 693 Initial 238 | . . 12 24 62 . . 7 14 . . . . 49 . . . . 189 . . . . 25 . . . . 183 142 238 Average 117 | . 79 113 173 145 . 28 64 14 . . . . 118 . . . . 191 . . . . 80 . . . . 209 228 481 Maximum Alert Level 2 | . 1 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 2 Low Security (%) 81 | . 90 81 55 85 . 100 100 100 . . . . 87 . . . . 100 . . . . 100 . . . . 30 50 . Level 1 16 | . 9 18 44 14 . . . . . . . . 12 . . . . . . . . . . . . . . 69 49 39 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 2 . . . 1 1 . . . . 5 . . . . . . . . . 3 . . . . 1 2 8 Investigation 12 | . . . 2 . . . 1 . . . . . 2 . . . . . . . . . 2 . . . . . 2 3 Extermination 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 Reinforcement 7 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 12 | . . . 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 15 12 29 19 . 7 11 1 10 2 . 5 21 5 3 . 14 . 3 . 9 2 4 11 8 . 12 5 17 19 Peak Tracking Total 9 | . 4 3 5 4 . 4 4 1 3 3 . 4 5 3 3 . 5 . 1 . 6 2 6 5 4 . 5 2 9 6 Tactical Retreats 38 | . 1 4 1 5 . 1 1 . 3 . . . 2 3 1 . 2 . 1 . . . . 3 3 . 2 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . . . . . . . 2 . . . . . 6 . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . Traps Extracted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . 9 . . . . . . . . . . 1 . . . . . Triggered 18 | . . . . . . . . . 1 . . . . 3 . . . . . . 10 3 . . 1 . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . 3 3 3 3 3 3 . . . . 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 70 | . 4 1 8 1 5 . 4 1 . . 4 . 9 . 1 . . . . . 9 . 6 . . 9 . 4 2 2 Terminals 32 | . 4 . 8 1 . . 3 1 . . . . 6 . 1 . . . . . . . 5 . . . . . 2 1 Fabricators 5 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 Total Hacks 261 | . 12 1 24 2 50 . 11 3 . . 29 . 26 . 2 . . . . . 13 . 26 . . 48 . 6 4 4 Successful 208 | . 7 1 12 1 50 . 5 1 . . 29 . 18 . 2 . . . . . 13 . 18 . . 48 . 2 . 1 Failed 53 | . 5 . 12 1 . . 6 2 . . . . 8 . . . . . . . . . 8 . . . . 4 4 3 Catastrophic 7 | . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 4 . 13 2 1 . 5 3 . 1 . . 9 . . 1 . . . . 1 . 17 . . . . 1 4 4 Terminals 100 | . 12 . 24 2 . . 9 3 . . . . 17 . 2 . . . . . . . 25 . . . . . 4 2 Fabricators 9 | . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . 2 Terminal Hacks 169 | . 3 1 4 . 50 . 2 . . . 29 . 7 . 2 . . . . . 13 . 10 . . 48 . . . . Record 118 | . . . . . 49 . . . . . 11 . 3 . 2 . . . . . 11 . 6 . . 36 . . . . Part Schematic 14 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Prototype ID Bank 12 | . . . 1 . . . 1 . . . 3 . 2 . . . . . . . . . 1 . . 4 . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 32 | . 4 . 8 1 . . 3 1 . . . . 6 . . . . . . . . . 8 . . . . . . 1 Terminals 31 | . 4 . 8 1 . . 3 1 . . . . 6 . . . . . . . . . 8 . . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Botnet 27 | . 4 . 7 1 . . 3 1 . . . . 6 . . . . . . . . . 5 . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . 8 1 . . 3 1 . . . . 9 . . . . . . . . . 6 . . . . 2 2 2 Full Trace Events 10 | . . . 2 . . . 1 . . . . . 2 . . . . . . . . . 2 . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . 253 . . . . . . . . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 4 . . . . . . . 1 . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 27 | . . 3 . . . . . . 4 . . 1 3 . . . 1 . . . 5 . 1 . . . . . 5 4 Largest Group 5 | . . 3 3 . . . . . 4 4 2 2 5 . . . 1 1 1 . 5 3 1 1 . . . . 5 4 Highest-Rated Group 741 | . . 40 40 . . . . . 124 124 62 127 253 . . . 64 64 64 . 263 171 26 22 . . . . 741 232 Highest-Rated Ally 369 | . . 16 16 . . . . . 31 31 31 96 96 . . . 64 64 64 . 65 65 26 22 . . . . 369 58 Total Orders 9 | . . 2 1 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 7 | . . 1 1 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 211 | . . . 19 . . . . . . 16 . 30 60 . . . 7 . 10 . 12 4 . . . . . . 35 18 Total Damage 8315 | . . . 164 . . . . . . 274 . 614 1529 . . . 336 . 370 . 399 90 . . . . . . 4045 494 Kills 47 | . . . 8 . . . . . . 3 . 4 15 . . . 2 . 2 . 3 . . . . . . . 9 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . . . 1 1 . 1 . 3 2 . 1 . 1 1 . 2 . 1 3 . . . . . Drone Launches 11 | . . 1 2 3 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 11 | . . . 3 3 . 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 19172 | . 496 758 1275 1027 1177 1752 936 508 1290 1117 251 715 1683 295 142 1107 494 81 511 196 1461 146 276 111 225 52 253 251 231 355 Spaces Moved 14771 | 1 351 394 526 555 730 580 270 142 447 335 77 274 1621 430 205 1048 372 51 485 244 1288 271 618 227 651 149 576 566 508 779 Core 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Treads 4155 | . . 369 470 555 730 580 270 142 325 335 77 274 28 . . . . . . . . . . . . . . . . . Legs 553 | 1 351 25 56 . . . . . 120 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5701 | . . . . . . . . . . . . . 1593 430 205 1048 372 51 485 244 1273 . . . . . . . . . Flight 4360 | . . . . . . . . . . . . . . . . . . . . . 15 271 618 227 651 149 576 566 508 779 Fastest Speed 25 | 120 120 120 160 160 160 160 240 240 150 330 330 250 56 56 56 56 56 106 56 56 29 29 28 29 29 29 26 26 29 25 Average Speed 110 | 120 120 161 182 160 160 287 241 240 245 330 330 250 81 56 56 104 101 106 74 77 105 31 28 45 29 29 29 28 30 28 Slowest Speed 330 | 120 120 190 240 160 160 320 320 240 260 330 330 250 250 56 56 106 106 106 106 106 112 105 105 104 29 29 102 32 32 29 Overloaded Moves 158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 6 . . 10 12 6 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 53 | 2 68 83 38 99 93 94 30 11 57 57 68 52 42 60 49 88 65 3 66 46 97 51 16 38 71 62 78 20 14 25 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . 1 . . 1 . . 1 . . . . . . . . 3 . . . . Known Exits Taken 16 | . . 1 1 . 1 1 1 1 1 . . . 1 . . . . 1 . 1 . 1 1 1 . . 1 1 1 . Unknown Exits Taken 14 | 1 1 . . 1 . . . . . 1 1 1 . 1 1 1 1 . 1 . 1 . . . 1 1 . . . . Scrap Searched 32 | . . 1 . 1 . 1 . . 1 2 . 1 . 4 1 3 1 . 4 1 . 2 . 2 4 . 3 . . . Spaces Dug 137 | . . . . . . . 3 . 4 . . . 17 9 6 . 9 8 . 1 . 9 . . . . 10 6 . 55 Terrain Destroyed 301 | . . . . . . . 3 . 44 . . . 17 9 6 . 46 8 . 1 . 9 . . . . 10 6 . 142 Melee 105 | . . . . . . . 3 . 4 . . . 17 9 6 . . 8 . 1 . 9 . . . . 10 6 . 32 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 196 | . . . . . . . . . 40 . . . . . . . 46 . . . . . . . . . . . . 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 16882 | . 391 454 781 636 740 621 502 310 598 347 76 305 1897 463 215 1066 425 61 627 249 1394 304 711 233 671 155 614 618 569 849 Wait 1371 | . 9 15 175 38 1 14 193 167 66 3 . 27 210 9 1 1 10 3 137 1 54 18 76 . 19 . 3 29 67 25 Move 14664 | . 350 393 525 554 729 579 269 141 446 334 76 273 1620 429 204 1047 371 50 484 243 1287 270 603 226 638 148 575 545 486 769 Hop 35 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 6 . . 10 9 3 Pick Up 78 | . 4 3 12 3 2 2 4 1 2 4 . 2 6 1 1 6 2 . 2 . 6 2 5 1 1 2 3 1 . . Fast Attach 57 | . 3 2 6 . . . 5 . 3 . . . 10 1 . 2 1 . . . 4 . 2 2 1 2 1 7 4 1 Attach 47 | . . 3 3 2 . . 2 1 4 2 . 1 3 . . 1 3 . 1 . 5 1 6 1 . . 3 3 . 2 Detach 22 | . 1 . 3 . . . . . . . . . 1 1 . 1 . . . . 4 . 4 1 . . 1 4 1 . Swap 16 | . . . 1 1 2 . . . . 1 . . . 1 . 1 . . . 2 . . . . . 2 4 . 1 . Drop 61 | . 4 . 10 1 2 . . . . 2 . 1 6 2 1 7 . . . 2 9 . 6 2 1 1 3 1 . . Fire 148 | . 20 37 42 6 . 1 1 . 6 . . 1 4 . . . 19 . 2 . 1 . . . . . . . . 8 Melee 281 | . . . . 31 . 25 28 . 19 1 . . 37 10 8 . 16 8 1 1 . 13 2 . 4 . 21 18 1 37 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Rewire 82 | . . . . . 4 . . . 51 . . . . . . . 3 . . . 24 . . . . . . . . . Trap 10 | . . . . . . . . . . . . . . 9 . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 15) 134 | -10/Materials | Discovered new exit (range 19) 252 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 497 | -10/Materials | Entered Mines 646 | -10/Mines | Core integrity fell below 50% 688 | -10/Mines | Learned location of Zion (-6) 848 | -10/Mines | Found the Drone Emporium 855 | -10/Mines | Found Prototype Device 855 | -10/Mines | Identified Sensor Drone Bay 904 | -10/Mines | Learned Materials terminal intel 950 | -10/Mines | Discovered new exit (range 6) 958 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 962 | -10/Mines | Identified exit to Materials 1255 | -10/Mines | Entered Materials 1255 | -9/Materials | Accompanied by 4 allies 1255 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1256 | -9/Materials | Loaded intel: 12 terminal locations 1540 | -9/Materials | Lost 3 allies 1561 | -9/Materials | Lost 3 parts (1p2w) 2093 | -9/Materials | Discovered new exit (range 44) 2115 | -9/Materials | Identified exit to Mines 2241 | -9/Materials | Build established: Scavenger-Mutant 2530 | -9/Materials | Entered Mines 2616 | -9/Mines | Build established: Mutant 2905 | -9/Mines | Learned location of 1 exit from Lower Caves 2917 | -9/Mines | Discovered new exit (range 11) 2944 | -9/Mines | Identified exit to Materials 3443 | -9/Mines | Discovered exit to Materials (range 6) 3551 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3551 | -9/Mines | Discovered new exit (range 5) 3557 | -9/Mines | Entered Exiles 3596 | -9/Exiles | Met 8R-AWN 3620 | -9/Exiles | Met EX-HEX 3688 | -9/Exiles | Met EX-BIN 3705 | -9/Exiles | Aligned with FarCom system 3707 | -9/Exiles | Given EX-Vault access code 3744 | -9/Exiles | Opened EX-Vault 3756 | -9/Exiles | Found Longsword +1 3820 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3864 | -9/Exiles | Met EX-DEC 4270 | -9/Exiles | Visited The Gauntlet 4508 | -9/Exiles | Discovered new exit (range 10) 4534 | -9/Exiles | Identified exit to Mines 4714 | -9/Exiles | Discovered exit to Mines (range 15) 4734 | -9/Exiles | Left Exiles lab with Longsword +1 4734 | -9/Exiles | Entered Mines 4734 | -8/Mines | Accompanied by 1 ally 5067 | -8/Mines | Discovered exit to Materials (range 9) 5621 | -8/Mines | Discovered exit to Materials (range 9) 6486 | -8/Mines | Entered Materials 6486 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7385 | -8/Materials | Discovered new exit (range 6) 7422 | -8/Materials | Identified exit to Factory 7422 | -8/Materials | Entered Factory 7422 | -7/Factory | Accompanied by 1 ally 7422 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7917 | -7/Factory | Discovered new exit (range 6) 7927 | -7/Factory | Identified exit to Lower Caves 7930 | -7/Factory | Entered Lower Caves 7930 | -7/Lower Caves | Accompanied by 1 ally 7931 | -7/Lower Caves | Identified exit to Lower Caves 9106 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 9220 | -7/Lower Caves | Entered another Lower Caves area 9220 | -7/Lower Caves | Accompanied by 4 allies 9221 | -7/Lower Caves | Encountered a Warlord checkpoint 9450 | -7/Lower Caves | Build established: Commander-Mutant 9519 | -7/Lower Caves | Learned Factory security intel 10081 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10182 | -7/Lower Caves | Found Prototype Special Weapon 10184 | -7/Lower Caves | Identified Molecular Deconstructor 10322 | -7/Lower Caves | Discovered new exit (range 5) 10337 | -7/Lower Caves | Entered Data Miner 10337 | -7/Data Miner | Accompanied by 2 allies 10337 | -7/Data Miner | Discovered new exit (range 6) 10400 | -7/Data Miner | Met Data Miner 10456 | -7/Data Miner | Learned location of Section 7 (-2) 10456 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10512 | -7/Data Miner | Received God Mode back door access code from Data Miner 10588 | -7/Data Miner | Entered Proximity Caves 10588 | -6/Proximity Caves | Accompanied by 2 allies 10631 | -6/Proximity Caves | Build established: Mutant 10930 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10972 | -6/Proximity Caves | Learned Factory garrison access intel 11013 | -6/Proximity Caves | Escorted by Enhanced Grunt 11278 | -6/Proximity Caves | Discovered new exit (range 10) 11303 | -6/Proximity Caves | Entered Factory 11303 | -6/Factory | Accompanied by 2 allies 11303 | -6/Factory | Evolved 2 slots: Utility x2 11305 | -6/Factory | Loaded intel: 4 garrison access locations 11528 | -6/Factory | Fabricated C-35 Carver? 12074 | -6/Factory | Identified exit to Lower Caves 12743 | -6/Factory | Lost 5 parts (1p3u1w) 12986 | -6/Factory | Entered Lower Caves 13013 | -6/Lower Caves | Spotted B-75 Beast 13094 | -6/Lower Caves | Learned 4 Factory zone layouts 13212 | -6/Lower Caves | Learned location of 1 exit from Factory 13279 | -6/Lower Caves | Discovered new exit (range 6) 13281 | -6/Lower Caves | Entered another Lower Caves area 13285 | -6/Lower Caves | Discovered new exit (range 9) 13309 | -6/Lower Caves | Learned Factory emergency access door positions 13353 | -6/Lower Caves | Encountered a Warlord checkpoint 13416 | -6/Lower Caves | Discovered new exit (range 12) 13417 | -6/Lower Caves | Learned Factory emergency access door positions 13423 | -6/Lower Caves | Entered Zion 13500 | -6/Zion | System corruption cleaned by Quarantine Array 13615 | -6/Zion | Received a visual enhancement algorithm 14004 | -6/Zion | Learned Factory terminal intel 14271 | -6/Zion | Rebuked by Imprinter 14448 | -6/Zion | Discovered new exit (range 14) 14530 | -6/Zion | Entered Proximity Caves 14538 | -5/Proximity Caves | Spotter reported a threat 14819 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 14920 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14962 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14983 | -5/Proximity Caves | Discovered new exit (range 16) 15024 | -5/Proximity Caves | Entered Factory 15024 | -5/Factory | Accompanied by 1 ally 15024 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15025 | -5/Factory | Identified exit to Factory 15026 | -5/Factory | Identified exit to Upper Caves 15028 | -5/Factory | Loaded intel: 26 terminal locations 15105 | -5/Factory | Entered Upper Caves 15105 | -5/Upper Caves | Accompanied by 1 ally 15107 | -5/Upper Caves | Build established: Derelict-Mutant 15525 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15609 | -5/Upper Caves | Discovered new exit (range 14) 15616 | -5/Upper Caves | Entered another Upper Caves area 15627 | -5/Upper Caves | Identified exit to Warlord 15748 | -5/Upper Caves | Spotted B-75 Beast 15812 | -5/Upper Caves | Entered Warlord 15892 | -5/Warlord | Discovered new exit (range 8) 16196 | -5/Warlord | Opened side exit 16334 | -5/Warlord | Found Signal Generator 16623 | -5/Warlord | Warlord's base attacked by MAIN.C 16782 | -5/Warlord | Met Warlord 16973 | -5/Warlord | Warlord forces counterattacked 17028 | -5/Warlord | Found Prototype Energy Gun 17096 | -5/Warlord | Opened Warlord's prototype stash 17111 | -5/Warlord | Found Prototype Hackware 17111 | -5/Warlord | Identified System Mapper 17115 | -5/Warlord | Found Prototype Processor 17116 | -5/Warlord | Identified Exp. Core Analyzer 17122 | -5/Warlord | Found Prototype Reactor 17250 | -5/Warlord | Spotted Executioner 17270 | -5/Warlord | Spotted Striker 17273 | -5/Warlord | Entered Proximity Caves 17273 | -4/Proximity Caves | Accompanied by 3 allies 17399 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 17413 | -4/Proximity Caves | Learned location of 2 exits from Research 17415 | -4/Proximity Caves | Discovered exit to Factory (range 15) 17419 | -4/Proximity Caves | Entered Factory 17419 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17420 | -4/Factory | Identified Vortex Chain Reactor 17648 | -4/Factory | Identified exit to Upper Caves 17648 | -4/Factory | Identified exit to Extension 17695 | -4/Factory | Entered Upper Caves 17695 | -4/Upper Caves | Accompanied by 1 ally 17696 | -4/Upper Caves | Identified exit to Upper Caves 17776 | -4/Upper Caves | Learned Research stockpile data 17806 | -4/Upper Caves | Entered another Upper Caves area 17840 | -4/Upper Caves | Learned Research stockpile data 17849 | -4/Upper Caves | Identified exit to Research 17941 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17970 | -4/Upper Caves | Learned Research garrison access intel 18029 | -4/Upper Caves | Discovered new exit (range 7) 18031 | -4/Upper Caves | Entered Zhirov 18031 | -4/Zhirov | Discovered new exit (range 3) 18037 | -4/Zhirov | Met Zhirov 18042 | -4/Zhirov | Learned location of Quarantine (-2) 18042 | -4/Zhirov | Learned location of Testing (-3) 18042 | -4/Zhirov | Learned location of Command (-1) 18048 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18053 | -4/Zhirov | Build established: Hacker-Sprinter 18053 | -4/Zhirov | Found Alien Artifact 18053 | -4/Zhirov | Identified Integrated Reactor 18053 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18058 | -4/Zhirov | Found Alien Artifact 18083 | -4/Zhirov | Entered Proximity Caves 18154 | -3/Proximity Caves | Spotter reported a threat 18173 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18232 | -3/Proximity Caves | Lost 5 parts (1p2n2u) 18312 | -3/Proximity Caves | Discovered exit to Research (range 12) 18336 | -3/Proximity Caves | Entered Research 18336 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18337 | -3/Research | Identified exit to Armory 18338 | -3/Research | Identified exit to Testing 18338 | -3/Research | Identified exit to Research 18340 | -3/Research | Loaded intel: 4 garrison access locations 18474 | -3/Research | Lost 3 parts (1p2n) 18585 | -3/Research | Spotted B-86 Titan 18587 | -3/Research | Entered another Research area 18587 | -2/Research | Warlord forces began assault on 0b10 18587 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18644 | -2/Research | Found Exp. Signal Interpreter 18688 | -2/Research | Met up with Warlord 18697 | -2/Research | Research machine network offline 18697 | -2/Research | Took control of God Mode 18697 | -2/Research | Attacked by Warlord forces 18697 | -2/Research | Attacked by Warlord 18699 | -2/Research | Spotted YM-95V(K) 18699 | -2/Research | Spotted P2-C0A(K) 18722 | -2/Research | Allies destroyed P2-C0A(K) 18737 | -2/Research | Allies destroyed Warlord 18739 | -2/Research | Warlord destroyed during the assault 18748 | -2/Research | Build established: Derelict-Ninja 18817 | -2/Research | Discovered new exit (range 5) 18818 | -2/Research | Identified exit to Access 18818 | -2/Research | Entered Access 18818 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18869 | -1/Access | Energy Cycler disabled 18880 | -1/Access | Spotted B-99 Colossus 18897 | -1/Access | Spotted B-99 Colossus 19054 | -1/Access | Crushed by falling debris 19062 | -1/Access | Crushed by falling debris 19078 | -1/Access | Garrison activated, responded to threat 19093 | -1/Access | Lost 5 parts (1n2u2w) 19104 | -1/Access | Incoming investigation squad redirected 19111 | -1/Access | Spotted B-99 Colossus 19111 | -1/Access | Spotted B-99 Colossus 19172 | -1/Access | Discovered new exit (range 7) 19173 | -1/Access | Identified exit to Surface 19173 | *** | Escaped! Last Messages --------------- >> Machine Analyzer network decryption results: Terminal x1 Connecting with Terminal... ALERT: Suspicious activity at Terminal A017. Dispatching Investigation squad. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. ALERT: Higher priority target reported, redirecting investigation. P-80 Master destroyed. Acquired 122 matter. ::UVIHHYBUNZJ3EUV4KT3G Destroyed Xenon Bombardment Thruster. Micro-nuke Launcher destroyed. The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????### ######################+########## | | ??????? | | ??????? s s Y | | ?????????????????#### ""#####s##########??? | | ????????????????????# ""#??## #????? | | ????????????????????# ""#??# #????? | | ????????????????????# T#??## #????? | | ????????????????????# ""#???# #????? | | ????????????????????# ""#???# #????? | | ????????????????Y??## ""##??# *** #????? | | ???????????????????# #??# s *** #????? | | ???????????????????## ##??# ** #????? | | ????????????????????# #???# #????? | | ????????????????????# #???###/######????? | | ????????????????????# ####### #?????????? | | ????????????????????# @" # " #?????????? | | ????????????????????# "" ####### #?????????? | | ????????????????????# #?????# #?????????? | | ????????????????????# #?????# #?????????? | | ????????????????????# #?????# #?????????? | | ????????????????????#""""""""""#?????# #?????????? | | ?????????????????????????????????????# #?????????? | | ???????????????????????????????????###+#####?????? | | ?????????????????????""""""""""????# #?????? | | ????????????????????? ????# #?????? | | ????????????????????? BB BB ????# ##????? | | ??????????????????????BB BB?????# "#####? | | ?????????????????????? ?????# # #? | | ?????????????????????? ?????# # #? | | ??????????????????????? ??????# # #? | | ??????????????????????? ??????# # #? | | ?????################### #??????# # ## | | ?????# # #??????# # + | | ?????# # ######## # ## | | ?????# # + # #? | | ?????# + ??# # #? | | ?????# # ???+ ####### | | ?????# # ?????# + | | ?????# # #??????# ####### | | ?????##############+#### #??????#] #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 55 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 60 Additional Mass Support 9 Corruption Block 15 Armor Coverage 525 Resistance: KI 20 Melee Speed Boost 30 Evasion (%) 65 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 32 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ C-35 Carver | x3 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- 20k Club 30k Club A Powerful Ally? All-out Warlord Charge!!! Epsilon Run Godhack Reappropriation Challenges ------------ None Game ------ Seed ImprovedDecoderKatana Manual? 0 Play Time 04:02:58 Cumulative 44.7 hours Start 2024.04.27 @ 15:24:37 End 2024.04.27 @ 20:10:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 30 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6a52ce81-7a08-4581-b0ce-01b5afcef7a9